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Warriors Orochi 3: FAQ/Walkthrough by Mythril Wyrm

Version: 1.13 | Last Updated: 2013-11-24 | View/Download Original File


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| WARRIORS OROCHI 3 - FAQ/Walkthrough |
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Version 1.13
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Created by Mythril Wyrm
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Table of Contents
I. Update History
II. Legal Notice/Disclaimer
III. Foreword
IV. Gameplay
A. Controls
1. Camp
2. Battle
B. In the Camp
1. Blacksmith
2. Teahouse
3. Network Assistant
4. Time Gate
C. On the Battlefield
D. Helpful Hints
V. Battle Walkthroughs
A. Prologue
B. Chapter 1
1. Story Battles
a. Battle of Yiling
b. Battle of Yiling - Redux
c. Battle of Ueda Castle
d. Battle of Dongkou
e. Battle of Shouchun
f. Battle of Nagashino
g. Battle of Nagashino - Redux
h. Battle of Odawara Castle
i. Battle of Odawara Castle - Redux
2. Sidequest Battles
a. Battle of Tetorigawa
b. Battle of Nanjun
c. Battle of Mt. Niutou
d. Rescue at Taoshui
e. Rescue at Dongkou
C. Chapter 2
1. Story Battles
a. Battle of Kyushu
b. Battle of Anegawa
c. Battle of Hasedo
d. Battle of Hasedo - Redux
e. Battle of Nanzhong
f. Battle of Mt. Dingjun
g. Battle of Mt. Dingjun - Redux

h. Battle of Xuchang
i. Battle of Xuchang - Redux
j. Battle of Sekigahara
k. Battle of Luoyang
2. Sidequest Battles
a. Retreat from Mt. Niutou
b. Battle of Mt. Xingshi
c. Battle of Taoshui
d. Heroes of Komaki-Nagakute
e. Battle of Jiange
f. Diversion at Mt. Xingshi
g. Battle of Mikatagahara
h. Chaos at Tetorigawa
i. Battle of Liang Province
j. Purge of Nanzhong
D. Chapter 3
1. Story Battles
a. Battle of Tong Gate
b. Battle of Tong Gate - Redux
c. Battle of Yangping Gate
d. Battle of Changban
e. Battle of Changban - Redux
f. Battle of Shizugatake
g. Battle of Honnoji
h. Battle of Honnoji - Redux
i. Battle of Fan Castle
j. Battle of Fan Castle - Redux
k. Battle of Yamazaki
l. Battle of Chengdu
m. Battle of Hulao Gate
n. Battle of Osaka Castle
2. Sidequest Battles
a. Siege of Tong Gate
b. Battle of Guangzong
c. Breakthrough at Guangzong
d. Battle of Luo Castle
e. Defense of Jieting
f. Battle of Jieting
g. Liberation of Luo Castle
h. Rescue at Yiling
i. Siege of Shouchun
E. Chapter 4
1. Story Battles
a. The Slaying of the Hydra
b. Into the Fire
c. Orochi's End
d. Susano'o's Last Stand
e. The Demise of Orochi X
f. Prelude to Apocalypse
g. World's End
2. Sidequest Battles
a. Battle of Hefei
b. Battle of Komaki-Nagakute
c. Siege of Luoyang
d. Salvation at Nagashino
VI. Characters
A. Wei
1. Xiahou Dun
2. Dian Wei
3. Zhang Liao

4. Cao Cao
5. Xu Zhu
6. Xiahou Yuan
7. Xu Huang
8. Zhang He
9. Cao Ren
10. Cao Pi
11. Zhenji
12. Cai Wenji
13. Jia Xu
14. Pang De
15. Wang Yi
16. Guo Jia
B. Wu
1. Zhou Yu
2. Lu Xun
3. Sun Shangxiang
4. Gan Ning
5. Sun Jian
6. Taishi Ci
7. Lu Meng
8. Huang Gai
9. Zhou Tai
10. Ling Tong
11. Sun Ce
12. Sun Quan
13. Xiaoqiao
14. Daqiao
15. Ding Feng
16. Lianshi
C. Shu
1. Zhao Yun
2. Guan Yu
3. Zhang Fei
4. Zhuge Liang
5. Liu Bei
6. Ma Chao
7. Huang Zhong
8. Wei Yan
9. Guan Ping
10. Pang Tong
11. Yueying
12. Jiang Wei
13. Liu Shan
14. Xingcai
15. Ma Dai
16. Guan Suo
17. Bao Sanniang
D. Jin
1. Sima Yi
2. Sima Shi
3. Sima Zhao
4. Deng Ai
5. Wang Yuanji
6. Zhong Hui
7. Zhuge Dan
8. Xiahou Ba
9. Guo Huai
E. Other 1
1. Diaochan

2. Lu Bu
3. Dong Zhuo
4. Yuan Shao
5. Zhang Jiao
6. Meng Huo
7. Zhurong
8. Zuo Ci
9. Orochi
10. Da Ji
11. Taigong Wang
12. Sun Wukong
13. Fu Xi
14. Nuwa
15. Yoshitsune Minamoto
16. Kiyomori Taira
F. Other 2
1. Himiko
2. Orochi X
3. Dodomeki
4. Gyuki
5. Sanzang
6. Benkei
7. Kaguya
8. Susano'o
9. Nezha
10. Shuten Doji
11. Ryu Hayabusa
12. Ayane
13. Joan of Arc
14. Nemea
15. Achilles
G. Samurai 1
1. Yukimura Sanada
2. Keiji Maeda
3. Nobunaga Oda
4. Mitsuhide Akechi
5. Kenshin Uesugi
6. Oichi
7. Okuni
8. Kunoichi
9. Magoichi Saika
10. Shingen Takeda
11. Masamune Date
12. No
13. Hanzo Hattori
14. Ranmaru Mori
15. Hideyoshi Toyotomi
H. Samurai 2
1. Yoshimoto Imagawa
2. Tadakatsu Honda
3. Ina
4. Ieyasu Tokugawa
5. Mitsunari Ishida
6. Nagamasa Azai
7. Sakon Shima
8. Yoshihiro Shimazu
9. Ginchiyo Tachibana
10. Kanetsugu Naoe
11. Nene
12. Kotaro Fuma

13. Toshiie Maeda


14. Motochika Chosokabe
I. Samurai 3
1. Gracia
2. Katsuie Shibata
3. Kiyomasa Kato
4. Kanbei Kuroda
5. Muneshige Tachibana
6. Kai
7. Ujiyasu Hojo
8. Hanbei Takenaka
9. Motonari Mori
10. Aya
11. Masanori Fukushima
12. Goemon Ishikawa
13. Musashi Miyamoto
14. Kojiro Sasaki
VII. Lists
A. Skills
1. Acclaim
2. Aptitude
3. Bounty
4. Dexterity
5. Efficacy
6. Expertise
7. Fellowship
8. Focus
9. Fortitude
10. Fortune
11. Impact
12. Impulse
13. Potence
14. Power
15. Recovery
16. Regeneration
17. Resurrection
18. Solidarity
19. Speed
20. Stamina
21. Technique
22. Thrift
23. Trinity
24. Vigor
25. Vitality
26. Wonder
B. Weapon Attributes
1. Normal
a. Absorption
b. Agility
c. Blast
d. Bolt
e. Brawn
f. Cavalier
g. Celerity
h. Chronos
i. Courage
j. Destruction
k. Diligence
l. Flak
m. Flame

n. Frenzy
o. Guerdon
p. Harmony
q. Ice
r. Industry
s. Might
t. Osmosis
u. Prosperity
v. Providence
w. Reach
x. Slay
y. Wind
z. Wisdom
2. Rare
a. Brilliance
b. Confluence
c. Echo
d. Multi
e. Typhoon
f. Verity
C. Items
1. Normal
a. Phoenix Wing
b. Dragon's Spleen
c. Lion's Fang
d. Chimera Shell
e. Charm of Alacrity
f. Spear of Sacrifice
g. Shield of Sacrifice
h. Mystic's Brace
i. Amulet of Protection
j. Tengjia Armor
2. Unique
a. Prayer Beads
b. Spirit Armor
c. Musou Magatama
d. Raiment of Unrest
e. Iron Gauntlets
f. Musou Armor
g. Eight Hand Mirror
h. Gold Gauntlets
i. Demon Mask
j. Vestment of Voidance
k. Gauntlets of Vitality
l. Gauntlets of Malice
m. Tome of Medicine
n. True Vision
o. Iron Armor
p. Rabbit Skin Leggings
q. Sun Tzu's Art of War
r. Pleiades Belt
s. Matsukaze Saddle
t. Red Hare Saddle
u. Bear Saddle
v. Elephant Saddle
VIII. Questions & Answers
IX. Special Thanks
X. Contacting Me
To skip to a specific section, press Ctrl + F, type in a section name, and

press Enter.
------------------------------------------------------------------------------I. Update History
v0.70 - Completed battle walkthroughs and lists, as well as statistics for some
characters. Will eventually add statistics of all characters, and possibly
their true musous, Level 99 stats, and requirements for unlocking them.
v0.90 - Fixed some typos, made a minor formatting change, corrected an error
regarding the attack bonuses that 1-star and 2-star weapons receive at maximum
compatibility, and added statistics for all Wei, Wu, Shu, Jin, and Other 1
characters.
v1.00 - Added statistics of remaining characters and made a few minor changes.
I officially consider this FAQ complete, but will continue to update it as I
make new discoveries or receive contributions from readers.
v1.01 - Added descriptions of Zhang Liao's and Da Ji's air charges. Hoping that
they aren't bitter enough about their exclusion to haunt me.
v1.02 - Revised the description of Aya's C6 and made a few minor changes.
v1.03 - Added description of Yoshitsune Minamoto's dash attack and made a few
minor changes for accuracy and consistency.
v1.04 - Added an important tidbit about obtaining unique items and a question
to the Questions & Answers section, and made a few minor changes.
v1.05 - Corrected an inaccurate bit of information about mounted charge attacks
and made a few minor changes.
v1.06 - Fixed an error in the description of Zhang He's C3, changed a piece of
contributor information at the contributor's request, and made several minor
changes.
v1.07 - Added additional information about building characters' bonds to the
Teahouse and Helpful Hints sections, and made a few minor changes.
v1.08 - Revised the description of Kai's musou and made a few minor changes.
v1.09 - Made a very small formatting change and a few minor changes.
v1.10 - Made a small formatting change to the Teahouse section, added the names
of characters who offer missions to the Battle Walkthroughs section, and made a
few minor changes.
v1.11 - Fixed the description of Lianshi's R1 and made a few minor changes.
v1.12 - Added methods for unlocking each character to the Characters section
and made some minor changes.
v1.13 - Added a tip about the relationship between difficulty settings and the
life of computer-controlled characters to the Helpful Hints section, reworded
the tip about weapon exclusivity, and made several minor changes for accuracy
and consistency.
------------------------------------------------------------------------------II. Legal Notice/Disclaimer
This FAQ is copyright 2013 by Devin McCain. At this time, only the sites on the
list below have my permission to host this FAQ:
GameFAQs (http://www.gamefaqs.com)
IGN (http://www.ign.com)
Neoseeker (http://www.neoseeker.com)
Super Cheats (http://www.supercheats.com)
Please notify me as soon as possible if you find it posted anywhere else. If
you want to post this FAQ on your own website, you may do so only if you obtain
my permission in writing and agree to leave the FAQ completely unchanged. If
you post it without my explicit permission or change it and try to pass it off
as your own, there will be unpleasant consequences when I find out. Feel free
to print a copy of this FAQ for personal use, but do not publish or distribute
it with intent to turn a profit on it. I'm sharing it free of charge, so please
respect that.
All other copyrights and trademarks mentioned in this FAQ are the property of
their respective owners. I neither claim nor challenge their ownership.

This FAQ may contain spoilers. Continue reading at your own risk.
I take no responsibility for any embarrassment, injuries, or deaths that result
from the use of this FAQ or any of the information contained herein. If you're
that stupid, it's your own damn fault.
Got that? Good. Now, let's move on to the fun stuff...
------------------------------------------------------------------------------III. Foreword
Hello, and welcome to my FAQ for Warriors Orochi 3! I've been a fan not only of
the Warriors Orochi games, but the Dynasty Warriors and Samurai Warriors games
that inspired them since I first played Dynasty Warriors 2. Given my history
with and knowledge of these series and the lasting appeal of WO3, I decided it
would be worthwhile to share my knowledge of the game with others.
The plot of Warriors Orochi 3 picks up after the demise of Orochi X. As the
brave warriors of China, Japan, and the Mystic Realm begin to adjust to life in
Orochi's strange new world, they are attacked by a gargantuan beast with eight
serpentine heads that wipes them out in droves. Ma Chao, Sima Zhao, and Hanbei
Takenaka are the only survivors of the beast's attacks, and with a little help
from you, they might be able to raise an army powerful enough to defeat this
fearsome new foe. Your task won't be easy, but you'll be helped by the largest
cast of playable characters yet - 132, to be exact - and your ability to travel
through time. By rewriting the history of Orochi's world, you can save your
allies' lives and add their strength and knowledge to the Resistance, as well
as build up their bonds and allow them to fight more effectively as you work to
assemble your dream team of warriors.
The multiple difficulty settings allow for battles to be scaled according to
your characters' levels, but some of them can be quite challenging. It is my
hope that this FAQ will provide you with the knowledge needed to understand the
mechanics of the game, master the characters you enjoy using most, and clear
the battles with minimal frustration.
------------------------------------------------------------------------------IV. Gameplay
A. Controls
S = Square
T = Triangle
O = Circle
LA = Left Analog
RA = Right Analog
1. Camp
X
|
O
|
LA
|
Start |

Confirm a selection, talk to people, or speed through dialogue windows.


Cancel a selection.
Move your character.
Bring up the menu.

2. Battle
S
| Normal attack. Can be chained together or combined with T to perform
| various combos.
T
| Charge attack. Takes longer to execute than a normal attack, but is
| usually more powerful or has a special effect.
X
| Jump, climb ladders, use siege weapons, and mount or dismount horses
| or other animals that can be ridden.
O
| Musou attack. A powerful attack that renders the user temporarily in| vulnerable, but can only be performed when the musou gauge is full.
| Can be held down to charge the musou gauge if it is not full.
R1
| Special attack. Has a different effect for each character.

L1
L1 + S
L1 + LA
R2, L2

|
|
|
|
|
R2 + L2 |
|
LA
|
RA
|
R3
|
Start |
Select |
|

Block frontal attacks or do a midair recovery.


Perform a counterattack to knock attacking enemies off-balance.
Strafe.
Change the active team member. R2 changes to the character on the
right; L2 changes to the character on the left.
Execute a True Triple Attack (TTA) when the gauge is full. Allows all
three team members to attack enemies with their combined might.
Move your character.
Adjust the camera angle.
Switch between a map of the entire battlefield and a zoomed-in map.
Pause the game and bring up the menu.
Whistle. Calls your mount if you have a saddle equipped, or a generic
horse if you don't. Only works in open areas.

B. In the Camp
If battles are the meat of Warriors Orochi 3, the camp is the mead. You'll
spend a lot of time here talking to your allies, upgrading weapons, and using
growth points to strengthen your team between battles, and there are different
facilities here that can help you.
1. Blacksmith
A weapon may not be the only measure of a warrior's worth, but it can have a
huge impact on his or her usefulness in battle. Talk to the blacksmith to spend
your hard-earned gems on weapons; he can either sell you new ones or fuse the
ones you have, transferring slots and attributes from one weapon to another.
Most weapons are given a rating that ranges from 1-4 stars. Higher ratings mean
higher base attack, longer reach, and greater compatibility bonuses. Defeating
enemies in battle will raise the compatibility of an equipped weapon, allowing
the wielder to do more damage with it. Compatibility bonuses to attack peak at
+7 for 1-star weapons, +11 for 2-star weapons, +14 for 3-star weapons, and +18
for 4-star weapons.
In addition to the basic weapons, you can spend gems and crystals to purchase
big star weapons. Though the base attack of these weapons is low, they have
tremendous potential for growth: a big star weapon with maximum compatibility
will confer a +54 attack bonus, making it the most powerful weapon available to
most characters. As an added bonus, many big star weapons will reveal hidden
powers at maximum compatibility, such as increasing the reach of some or all of
the wielder's attacks. If you're willing to spend some time building them up,
they're a good investment for just about every character.
The difficulty of the last battle you won determines the quality of the weapons
sold by the blacksmith. Use this to your advantage to find strong weapons with
good attributes.
2. Teahouse
Nothing binds people together like fighting a common foe, but parties certainly
don't hurt. Talk to the owner of the teahouse to host a party and strengthen
your bonds with your allies. Four kinds of parties will be available to you as
your camp grows:
-Tea parties raise your bonds with everyone by 25. They are available at the
start of Chapter 1.
-Dinner parties raise your bonds with everyone by 50. They are available at the
start of Chapter 2.
-Banquets raise your bonds with everyone by 90. They are available at the start
of Chapter 3.
-Moon viewings raise your bonds with one ally by 150. They are available at the
start of Chapter 4.

The cost of the moon viewing is fixed at 3000 gems, but the cost of the other
parties will increase as you recruit more characters.
There are three levels of bonds between allies, which are indicated by colors
that change from red to yellow to green as they grow stronger. Parties can only
raise bonds to the threshold between each level; to raise a bond to the next
level, you can either put characters on a team and bring them into battle together, or complete a mission for an ally. Successful completion of a mission
will raise the characters' bond by 80, but failure will lower their bond by 40.
Be careful not to accept a mission unless you're sure that you can complete it.
As your allies learn the extent of your capabilities, you'll have to try harder
to impress them. This means that characters will give more challenging missions
as their bonds with your team members grow stronger. The difficulty of the missions your allies offer, however, is based on their bonds with your active
character. Use this to your advantage to easily strengthen bonds that are nearly maximized.
Characters with maximized bonds will perform support attacks for each other
more frequently, and will sometimes give each other power-ups - Double Attack,
Double Defense, or Double Speed - when they do. On occasion, they will also
give each other weapons after a battle. It takes time to develop strong bonds
between allies, but it's worth it in the long run.
3. Network Assistant
Talk to her if you want to join another player's game or invite another player
to join your game.
4. Time Gate
Step into this glowing gateway to select a battle to fight. You can also access
it through the menu.
C. On the Battlefield
After selecting and equipping your team members and deciding which missions to
accept, you'll be ready to do battle. Look at your map in the upper right corner of your screen, and you'll notice several colors. The blue and red circles
represent allied and enemy units respectively. Officers will be depicted by
circles with a black border. Some battles will also include a third force,
whose units will be yellow in color and may be friendly or hostile to both
sides. Flashes on the map indicate where skirmishes are taking place, and green
radar blips denote objectives that you must complete to turn the tide of the
battle. If you lose track of your own position on the battlefield, all you need
to do is find the green arrow.
With a little effort, you should be able to defeat several hundred enemies in
each battle, which will earn your characters experience, skill proficiency, and
weapon compatibility. To ensure that your characters become more powerful at
similar rates, make sure that everyone on your team gets a chance to fight both
peons and officers. In addition to being worth more experience than peons, officers drop EXP scrolls and weapons for your characters, so make it a priority
to defeat them when you meet them.
In most battles, you can achieve victory by either defeating the enemy commander or reaching the escape point. The victory conditions may change in the middle of the battle, so pay careful attention to the messages.
You can lose a battle in one of three ways: by running out of time, dying, or
losing your commander. Running out of time is rarely a problem, but the latter
two are real risks on higher difficulty settings. Your team members recover

life and musou when they're inactive, so if one of your characters is severely
injured, change your active character and give the wounded one a chance to recover. Commanders range from very easy to very hard to protect, so pay attention to their position and movements on the battlefield and do your best to
keep them out of harm's way. If a message that your commander is in trouble or
on the verge of defeat appears, drop whatever you're doing and rush to his or
her aid. By the way, a different officer will assume the role of commander if
you include the commander in your team, so don't expect an easy escape from
your responsibility.
If you win the battle, you will return to camp after earning gems, crystals,
growth points, weapons, items, and possibly lottery tickets, which can be exchanged for ten random weapons. If you lose the battle, you will return to the
main menu.
D. Helpful Hints
Dynasty Warriors-style characters and Samurai Warriors-style characters execute
their musous differently. Dynasty Warriors-style characters perform a single
attack that uses up a set amount of their musou gauge. Samurai Warriors-style
characters will slowly deplete their musou gauge, and can either execute a
musou attack for as long as the O button is held down or use a sped-up version
of their regular moveset.
When building your team, try to include characters with complementary types and
skills and strong bonds.
If your active character equips a saddle into battle, his or her teammates will
be able to use the same mount.
If you have a mount in battle, its position will be indicated by a green circle
on the map.
Capturing an enemy base will turn it into an allied base. This is generally a
good thing, but if you're trying to maximize your K.O. count, consider leaving
a few bases under enemy control.
Some enemy bases cannot be captured. Stay close to them and slaughter peons if
you're in need of experience, proficiency, or compatibility.
In two-player games, the second player's position on the map will be indicated
by a red arrow.
Look for new allies to talk to after each battle. If you're looking at the map,
their positions will be indicated by yellow circles.
Some of the sidequest battles will only be playable when the bonds between two
or three characters have been built up to the yellow level. Host parties and
bring these characters into battle together to raise their bonds rapidly - if
your camp has reached its largest size, two moon viewings and one battle as a
team will do it.
Weapons cannot be transferred between characters. Even if the characters have
identical weapons, they can only use the ones that they find or purchase.
Combos build up the TTA gauge. Even weak attackers can make themselves useful
in battle by helping your team save up for a TTA.
Use TTAs to defeat enemies whenever possible. Peons will always drop gems when
defeated this way, and officers have a chance of dropping crystals.

Characters need 800 experience to advance from Level 1 to Level 2. The experience requirement increases with each level, peaking at 5000 experience to reach
Levels 22-99.
You can accumulate up to 99,999 growth points, each of which can be converted
into one experience point for a character of your choice. Spend them as you
earn them to avoid letting them go to waste.
You'll earn better weapons and items by completing battles on higher difficulty
settings. If you want great rewards, take great risks.
All computer-controlled characters will have higher life on higher difficulty
settings. It sounds counterintuitive, but you can increase your commander's
lasting power in battle by increasing the difficulty.
As a general rule, characters will be ready for Hard mode around Level 20 and
Chaos mode around Level 40. Other factors, such as weapon and item quality and
your own skill, may allow you to complete more difficult battles with lowerlevel characters.
------------------------------------------------------------------------------V. Battle Walkthroughs
All of the following walkthroughs were written on Hard and Chaos modes.
A. Prologue
Upon beginning a new game and watching the opening movie, you will be thrust
into the initial battle.
Difficulty: *
Recommended Team: Ma Chao, Sima Zhao, Hanbei Takenaka
Mission Givers: Sima Zhao, Ma Chao, Hanbei Takenaka
Victory Conditions: Defeat Hydra.
Defeat Conditions: Your character is defeated.
The last members of the Resistance are determined not to go gentle into that
good night. Help them rage against the dying of the light by heading north and
cutting down Keelback, which will open the 1st Guardpost. A wall of fire will
stop you in your tracks, but you can circumvent it by turning left and jumping
off the cliff. Avoid the flaming breath of the Hydra's heads as you do battle
with Copperhead, then follow the path to reach Bushmaster. Defeating him will
open the 2nd Guardpost, and you'll find Gyuki waiting on the other side. Greet
him with your blade, and watch for flaming circles to avoid being hit by the
Hydra's fireballs. Man the ballista and open fire on the Hydra, which will blow
your siege weapon to smithereens in short order. You can find another one by
following the path to the east and eliminating Urutu to open the 3rd Guardpost.
Defeat Hooknose and Patchnose at the top of the cliff, then loop around to the
east, south, and west. Beat down Boomslang, then slice up Sidewinder to open
the 4th Guardpost and capture the other ballista. It won't do any more damage
to the Hydra than the first one, but fire away all the same.
Once the second ballista has been destroyed, the Resistance will realize that
they have no way of harming the Hydra and Sima Zhao will order a full retreat.
Kiyomori Taira will appear by the east central base and taunt you; you can
fight him if you want, but he'll return with full life a few seconds later no
matter how many times you beat him. The better option is to follow the outer
path to the northwest corner, cleaving through Diamondback and any other officers who get in your way. Defeating Yellowbelly will open the 5th Guardpost,
and Da Ji will appear to stop you from escaping. Don't be frightened, because
as soon as you pass through the guardpost, you'll be spirited away to victory.
This battle becomes available to replay once you view any of the endings.

B. Chapter 1
This chapter focuses on the Resistance's efforts to understand the threat of
the Hydra and recruit new members.
1. Story Battles
a. Battle of Yiling
Difficulty: *
Recommended Team: Ma Chao, Sima Zhao, Hanbei Takenaka
Mission Givers: Ma Chao, Ma Dai, Kaguya
Victory Conditions: Defeat Kiyomori Taira.
Defeat Conditions: Either Ma Chao or Ma Dai is defeated.
Kiyomori Taira has turned the Takeda cavalry against Ma Dai and Pang De. To
help them out, follow the path to the east and south and cut your way through
Keelback. When you cross the bridge into the garrison, Kiyomori will summon
Kunoichi and her ninja minions to attack you. Defeat them to open the gates,
then proceed south and deal with Masatsugu Tsuchiya and his cavalry. Continue
south, then turn west and dispatch Masateru Sanada and Masakage Yamagata to
save Ma Dai. Masatane Hara, Masatoyo Naito, and Morion will advance on you;
defeat all three and stop Nobutoyo Takeda and his cavalry when they charge.
Cross the river to reach the north bank and defeat Mamushi, Tangleweb, Yellowbelly, and Coltan, then break the charge of Nobukado Takeda and his cavalry.
Huang Zhong should be slain as you mop up the enemy officers on the north bank,
and the gate to the Stone Sentinel Maze will open. Follow the path through the
maze, taking lefts when it branches and cutting your way through Cottonmouth,
Nobufusa Baba, and Nobukimi Anayama as you proceed. A brainwashed Yukimura
Sanada will attack you in the courtyard; beat him into submission to open the
gate. Follow the path to the west and north, mowing down the hordes of peons
and Morinobu Nishina as you go, then defeat Kiyomori to finish the battle.
b. Battle of Yiling - Redux
Difficulty: **
Recommended Team: Pang De, Ma Chao, Kaguya
Mission Givers: Ma Chao, Ma Dai, Pang De, Kaguya
Victory Conditions: Defeat Kiyomori Taira.
Defeat Conditions: Either Ma Chao or Ma Dai is defeated.
You start much closer to the front lines in this version of the battle. Immediately go west and defeat Masakage Yamagata, Masateru Sanada, and Masatsugu
Tsuchiya to save Ma Dai, then continue west and subdue Nobutoyo Takeda before
he charges. You should also fight off Morion, Masatoyo Naito, and Masatane Hara
as they come for you. Next, Kiyomori Taira will summon Kunoichi, who will appear in the eastern garrison and make a beeline for Ma Dai. Intercept and dispatch her, then follow the path to the east and north. The catapult will soon
appear near the northeast base; continue on your way and clear out Keelback and
Redback to secure a route for it. As it moves in front of the Stone Sentinel
Maze, head southwest and empty Mamushi's garrison, then eliminate Yellowbelly,
Tangleweb, and Coltan and defeat Nobukado Takeda and his charging cavalry.
Your allies should now be assembling in front of the Stone Sentinel Maze. Return to the catapult and lob two boulders at the gate to smash it open. Follow
the path through the maze, taking lefts when it branches and cutting your way
through Cottonmouth and Nobufusa Baba as you proceed. When you reach the courtyard, defeat Nobukimi Anayama and Yukimura Sanada to save Huang Zhong and open
the gate. Follow the path to the west and north, mowing down the hordes of peons and Morinobu Nishina as you go, then defeat Kiyomori to finish the battle.
c. Battle of Ueda Castle

Difficulty: *
Recommended Team: Sima Zhao, Zhang Liao, Sakon Shima
Mission Givers: Zhuge Dan, Wang Yuanji, Taishi Ci, Sima Zhao, Zhang Liao, Sakon
Shima
Victory Conditions: Any one of Zhuge Dan, Taishi Ci, or Wang Yuanji is
defeated.
Defeat Conditions: Defeat Dong Zhuo and Yuan Shao.
You're up against two enemy forces in this battle. They'll fight each other as
well as you, so use that to your advantage if you need to distract an officer.
From your starting position, head west and north to the center of the battlefield. Defeat Xu Rong and Sheetweaver if you have a chance; if not, ignore them
for now and defeat Hu Zhen and Bloodleg as you advance north. When you reach
the residential area, wipe out Zhang Ji, Niu Fu, Fan Chou, and Dong Yue to
weaken Dong Zhuo's army, then rendezvous with Wang Yuanji in the northwest.
Clear out any officers around her, and the two feuding warlords will appear in
the northeast and southwest. While Wang Yuanji serves as a decoy and distracts
Dong Zhuo's forces, you should head south and meet Yuan Shao's army head-on.
Beat back his officers as they confront you, then defeat Yuan Shao and the
honey-tongued Hammerjaw to eliminate one threat.
At this point, Wang Yuanji should be in the center of the battlefield. Hurry
over there and protect her from Zhong Hui and Guo Si, who will appear near Dong
Zhuo's camp and charge her. Dong Zhuo and Dong Min will strike out; let your
allies keep them occupied while you wipe out Huche'er, Zang Ba, Li Su, and Hu
Feng to secure the north. With all other threats eliminated, you can dispose of
Dong Zhuo at your leisure.
d. Battle of Dongkou
Difficulty: *
Recommended Team: Hanbei Takenaka, Xu Huang, Deng Ai
Mission Givers: Kanbei Kuroda, Hanbei Takenaka, Deng Ai, Xu Huang
Victory Conditions: Defeat all enemy officers.
Defeat Conditions: Either Kanbei Kuroda or Hanbei Takenaka is defeated.
Jia Xu believes that you're working with the demons. To disabuse him of this
notion, follow the path to the south and make sure that Deng Ai reaches the top
of the cliff safely. After he launches his boulder attack, leap down and finish
off the demoralized forces of Su Fei and Chen Wu. Ginchiyo Tachibana will advance on your army. Cut down Xu Sheng and Dong Heng as you proceed west, then
continue on and meet Cao Xiu, Jiang Ji, and Ginchiyo Tachibana in battle. After
dealing with all three of them, head southwest and defeat Huang Gai, then make
a quick jaunt west to crush Song Xian, Sun Shao, and Xue Ti. Demon army reinforcements will appear on the north and south banks of the river, and Jia Xu
and Himiko will set sail for the north bank. Head northeast and keep yourself
occupied by playing with Harvestman and Spinyback. By the time you're done with
them, Jia Xu's voyage should be over, and Hanbei Takenaka will approach him.
Clear out any peons around Hanbei, then proceed east and stop Sidewinder,
Botryogen, Levyne, and Galena from causing too much chaos in the east. Himiko
should be marching north now; intercept and defeat her along with any nearby
officers, then return to Hanbei's side and make sure that he has a clear path
to Jia Xu. Hanbei will convince him to join your cause, which will trigger an
irritated Da Ji and several demon officers to appear in the northwest. Da Ji
will go straight for Kanbei Kuroda; after wiping out her subordinates, defeat
her to seize victory.
e. Battle of Shouchun
Difficulty: **
Recommended Team: Sima Zhao, Wang Yuanji, Kaguya
Mission Givers: Zhang Liao, Taigong Wang, Yoshitsune Minamoto, Masanori

Fukushima, Zhuge Dan, Sima Zhao, Wang Yuanji


Victory Conditions: Defeat Shuten Doji.
Defeat Conditions: Any one of Taigong Wang, Yoshitsune Minamoto or Masanori
Fukushima is defeated.
This battle is short, but relatively intense. Your first order of business is
to help your allies, who are fighting Shuten Doji in the north. Defeat Keelback
by the bridge, then head northeast and mow down peons until you reach Shuten
Doji. Wail on him until he retreats into Shouchun Castle, which you can enter
through the north gate. Beat down Bushmaster, Lancehead, Sidewinder, Urutu,
Yellowbelly, and the Lieutenants before entering the inner chamber, which will
trigger Diamondback's trap. He'll lock you inside and set the castle on fire,
sapping your team's life. Cycle through characters as you wait for Taigong Wang
to open the doors, which will make Diamondback panic and flee. Several demon
generals will appear in the garrisons, and Shuten Doji will reappear in the
north. Head to the castle's east gate, eliminate Coachwhip and Mamushi, then
exit through the west gate and proceed towards Shuten Doji. Any officers or
Lieutenants you don't cut down as you proceed will fight alongside the oni, so
be ready for a great big brawl before this battle ends.
f. Battle of Nagashino
Difficulty: **
Recommended Team: Ma Chao, Kunoichi, Kaguya
Mission Givers: Ma Chao, Ma Dai, Kunoichi, Hideyoshi Toyotomi, Zhou Tai
Victory Conditions: Defeat Masamune Date.
Defeat Conditions: Either Hideyoshi Toyotomi or Kunoichi is defeated.
Sun Wukong is stirring up trouble for Hideyoshi. Give the mortal monkey a hand
by heading north for Stripeleg, then east for Travertine. Guo Huai will charge
you once those two have fallen; attack him until Sun Wukong orders him to pull
back. He will continually reappear in the southwest and charge you until Sun
Wukong is defeated. Fend off his attacks as you proceed east and north and cut
down Hognose and Boomslang. Sun Wukong will stop your progress by closing the
eastern guardpost, so go west instead and clear the garrison of Massicot and
Hammerjaw to open a new path. Head northeast and save Hideyoshi Toyotomi from
Orbweaver and Yoshiaki Mogami, then go southwest and face Sun Wukong in the
garrison. He'll create two clones to help him; knock some sense into all three
monkeys, then wail on Guo Huai until he defects. Follow the northernmost path
to the west, beating down Kojiro Katakura and breaking the spell on Ranmaru
Mori as you go. Continue to the west and south, and the Date riflemen will fire
on your army, reducing their morale. Yukimura Sanada will also appear by the
gates to Masamune's main camp. Strike down Hidemune Date and Tsunenaga Hasakura
as you approach it, then beat on Yukimura until he breaks free of the spell.
The gates to Masamune Date's camp will then open, allowing you to make quick
work of him.
g. Battle of Nagashino - Redux
Difficulty: ***
Recommended Team: Zhou Tai, Sun Shangxiang, Pang De
Mission Givers: Ma Chao, Ma Dai, Kunoichi, Hideyoshi Toyotomi, Zhou Tai
Victory Conditions: Defeat Masamune Date.
Defeat Conditions: Either Hideyoshi Toyotomi or Kunoichi is defeated.
This battle is very similar to the original version, save for some aid from
Lianshi. Around the time you meet Guo Huai, she'll defect and make her way to
Hideyoshi Toyotomi's side. Defeat Sun Wukong and his clones before going to
help Lianshi save Hideyoshi. Follow the northernmost path to reach the enemy's
main camp, strike down Hidemune Date, and crush Tsunenaga Hasakura and Yukimura
Sanada while the riflemen are confused by Lianshi's sudden appearance. Aside
from these differences, you can use the same strategy you did in the original

battle to seize victory.


h. Battle of Odawara Castle
Difficulty: **
Recommended Team: Ginchiyo Tachibana, Huang Gai, Kaguya
Mission Givers: Hanbei Takenaka, Kai, Sun Shangxiang, Ding Feng, Xiaoqiao,
Kaguya, Huang Gai, Jia Xu, Ginchiyo Tachibana
Victory Conditions: Defeat Kiyomori Taira.
Defeat Conditions: Kai is defeated.
The demon army is attacking the Hojo clan's home. Help them liberate it by
jaunting east from your starting position to defeat Ytterbite, then continuing
east and smashing Botryogen to open the garrison. Head northeast and squash
Dodomeki to breach Odawara's south gate. Pass through it and help Kai fight off
Copperhead, Cottonmouth, Wishbone, and Suntiger, which will take a lot of pressure off of her. Around this time, Da Ji will seize Odawara Castle's keep and
Musashi Miyamoto will be killed. Proceed north for Keelback, then head west and
cut down Morion and Coltan to gain access to the keep. Defeat Redback on the
first floor, then ascend to the second floor and take out Levyne and Da Ji to
recapture the keep. As Kai takes refuge inside, you should head south and sweep
around to the west and north, wiping out Leaflitter, Spinyback, Bloodleg,
Goldenrod, Harvestman, and Tangleweb as you encounter them.
Once the grounds around the keep are clear, proceed west to meet Yoshihiro
Shimazu and stop his advance. Follow the path west and north, rip Sheetweaver
apart, and proceed north to face Bushmaster. Keiji Maeda will also appear to
confront you; after taking care of him, beat down Kiyomori Taira to break the
siege and finish the battle.
i. Battle of Odawara Castle - Redux
Difficulty: ***
Recommended Team: Kai, Sun Shangxiang, Hanbei Takenaka
Mission Givers: Hanbei Takenaka, Kai, Sun Shangxiang, Ding Feng, Musashi
Miyamoto, Xiaoqiao, Kaguya, Huang Gai, Jia Xu, Ginchiyo Tachibana
Victory Conditions: Defeat Kiyomori Taira.
Defeat Conditions: Ujinaga Narita is defeated.
This battle is very similar to the original version, and the same strategy will
carry you through the first part of it. Musashi Miyamoto, however, will not die
after you save Ujinaga Narita; help him out by heading south after defeating
Keelback and then looping around to the west and north. Cut down Leaflitter and
Bloodleg, then Goldenrod, Tangleweb, and Harvestman to rescue Musashi. Da Ji
will become enraged and charge Ujinaga Narita; defeat her as soon as she steps
out of the keep, along with any enemy officers that your allies don't deal with
first. Once Ujinaga Narita is safely inside the keep, proceed to the west and
south to intercept Yoshihiro Shimazu, then finish the battle as outlined above.
2. Sidequest Battles
a. Battle of Tetorigawa
Difficulty: **
Recommended Team: Ma Chao, Ma Dai, Kaguya
Mission Givers: Pang De, Ma Chao
Victory Conditions: Find a siege weapon.
Defeat Conditions: Either Pang De or Ma Chao is defeated.
Pang De and Ma Chao need a wheeled catapult to save Huang Zhong. Stay close to
them as you head west and crush Coachwhip to capture the ballistae, which will
make quick work of his troops. Next, head south for Urutu, and you'll see an
event in which catapults begin opening fire on your allies. Continue south and
east, carving up Bushmaster and Yellowbelly and blocking to avoid taking damage

from the arbalests. Copperhead's defeat will stop them, after which you should
swim to the south bank of the river and take out Hognose to stop the catapults.
Continue east until Gyuki closes the gate, then turn north and pummel Patchnose
in the garrison. This will allow the engineers to build a catapult, which can
demolish the gate in two shots. Devastate Gyuki as well, watching out for siege
weapon fire as you fight him, then defeat Bushmaster in the southeast garrison
to capture some more ballistae. Exit to the west, climb the hill, and beat up
Hooknose to stop the siege weapons from firing on your allies. Continue west,
and Dodomeki will ambush you. Defeat him along with Leaflitter and Sidewinder,
then brutalize Bismuth to access the southwest garrison. Clear out Orbweaver
and Goldenrod, avoiding the fiery attacks of the juggernauts as you do, then
climb inside one of them and take it up the northern path to reach Diamondback.
With an indestructible siege weapon at your disposal, he won't stand a chance
against you.
b. Battle of Nanjun
Difficulty: ***
Recommended Team: Xiahou Ba, Magoichi Saika, Sun Quan
Mission Givers: Xiahou Yuan, Xiahou Ba, Magoichi Saika
Victory Conditions: Defeat Sun Wukong.
Defeat Conditions: Xiahou Yuan is defeated.
Xiahou Ba needs your help to rescue his father. Accompany him along the path to
the west and break Stripeleg, then continue west to find Xiahou Yuan and help
him fight off Gyuki, Hooknose, and Travertine. A Handmaiden will appear in the
garrison; you'll have to keep her alive to win the battle. She'll also ask you
to free her sister, at which point the two garrisons to your north will open
their gates. Make your way to the eastern one and beat down Bushmaster, then
loop around to the west for Keelback, Leaflitter, Urutu, and Copperhead. Cross
the river to the east; Bismuth will appear in the west to attack the Handmaiden
in the garrison, but Magoichi's riflemen will distract him. Defeat Patchnose
and Bloodleg in the east garrison, then follow the path to the north and west
and clear Hognose, Boomslang, and Dodomeki from the northernmost garrison to
free the Handmaiden's sister. She, too, must be protected, though she's not
likely to face any danger for the rest of the battle. Sun Wukong will charge
the southern garrison as you proceed west; defeat Nosean to open the gates to
the enemy camp, then exit to the south and defeat Orbweaver, Redback, and
Bismuth (if your allies haven't done so already) as you chase after Sun Wukong.
Cut him down, and victory is yours.
c. Battle of Mt. Niutou
Difficulty: *****
Recommended Team: Bao Sanniang, Cai Wenji, Ayane
Mission Givers: Nene, Bao Sanniang, Daqiao, Himiko
Victory Conditions: Find Guan Suo.
Defeat Conditions: Either Nene or Bao Sanniang is defeated.
Bao Sanniang is searching for her missing husband. She thinks he's in one of
the eight garrisons, and you can decide which ones you want to search in which
order. I recommend going north for Kornerupine and Ytterbite, then east for
Orbweaver and Galena. Continue east and dispatch Suntiger and Cao Ren when you
reach the next garrison, then turn south and deal with Bismuth and Xiahou Ba.
Guan Yu will appear in the northeast; smack him around to make Guan Suo appear
by the central northern garrison. All of the garrisons' gates will open, and
Sun Wukong will charge you. Defeat him to win the battle.
d. Rescue at Taoshui
Difficulty: **
Recommended Team: Sun Shangxiang, Huang Gai, Zhou Tai
Mission Givers: Sun Shangxiang, Zhou Tai, Ding Feng, Kai

Victory Conditions: Defeat Lianshi.


Defeat Conditions: Any one of Sun Shangxiang, Xu Sheng, Song Qian, or Su Fei is
defeated.
Your allies can be killed quickly in this battle, so make sure you get off to a
fast start. Jump off the cliff and head east, then defeat Keelback to save Xu
Sheng. Continue to the east and dispatch Urutu to save Song Qian, then press on
and squash Sidewinder to save Su Fei. Spinyback, Tangleweb, and Leaflitter will
appear in the northeast; swim across the river and meet them all as they advance. Swim back to the south bank and defeat Yellowbelly, then follow the elevated path by Song Qian's garrison, pummel Patchnose, and climb the ladder. Reinforcements will appear; head west, crush Copperhead, and cross the bridge.
Proceed south, maul Massicot, then turn west and approach Lianshi. She'll throw
caution to the winds and charge you as you close in; defeat Hooknose and her to
seize victory.
e. Rescue at Dongkou
Difficulty: **
Recommended Team: Yoshihiro Shimazu, Sun Shangxiang, Kai
Mission Givers: Yoshihiro Shimazu, Kai, Sun Shangxiang
Victory Conditions: Rescue Munenori Yagyu and Shigekata Togo.
Defeat Conditions: Either Munenori Yagyu or Shigekata Togo is defeated.
Save the reinforcements, and you save Musashi Miyamoto. To make sure the rescue
mission is a success, head east and help Muneyori Yagyu fight off Leaflitter,
Bloodleg, and Sheetweaver. Follow him east past Hammerjaw and Bismuth, then
head south until Gyuki triggers a landslide. Climb up the cliff and defeat him
to stop it, then go defeat Redback and in the west and proceed southwest for
Massicot. Dodomeki will attack with fireballs from the top of the cliff, and
enemy reinforcements will appear in the west. Cut down Nosean as you make your
way to the top of the cliff, where you can defeat Dodomeki and stop the fireballs. Help your allies overcome Lancehead if necessary, then follow them south
to the docks. Diamondback, Morion, Ytterbite, and Coltan will ambush you; beat
them all back and board the boat. Himiko will appear by the eastern docks with
Galena and Botryogen and set sail in a boat of her own. When you reach the
south bank, clear out any officers around Shigekata Togo, then intercept Himiko
and her friends when they charge you. Drive her off, and victory is yours.
C. Chapter 2
This chapter focuses on the Resistance's attempts to organize and launch a
strong offensive against the Hydra.
1. Story Battles
a. Battle of Kyushu
Difficulty: ***
Recommended Team: Jia Xu, Deng Ai, Sun Shangxiang
Mission Givers: Jia Xu, Yoshihiro Shimazu, Ginchiyo Tachibana
Victory Conditions: Defeat Da Ji.
Defeat Conditions: Any one of Jia Xu, Yoshihiro Shimazu, or Ginchiyo Tachibana
is defeated.
Da Ji is making a stand against you. Overcome her by heading west and south to
skewer Lancehead once the battle begins, then entering the Stone Labyrinth to
the south. The moving walls will determine where you can go; try to take down
Orbweaver and Stripeleg as you fight your way to Himiko in the southwest chamber. Defeating her will render the Stone Labyrinth inactive and allow you to
proceed west for Da Ji, who will teleport to the southeast and summon Achilles
as you approach her. Nemea will also appear to help you battle Achilles,
Motoharu Kikkawa, and Munekatsu Nomi. Wail on Achilles until he flees, then
dispatch the less threatening officers. Let your allies handle Bao Sanniang

when she appears in the east, and proceed south to stop Terumoto Mori from
luring Ginchiyo into an ambush. Crush his fellow clan members when they reveal
themselves, then head east for Da Ji. She has obscenely high stats, but you're
not supposed to defeat her here. Stand against her until she teleports to the
southeast temple, where she'll magically set fire to the bridges and cause
flame geysers to erupt from the ground. Be wary of them as you advance east and
vanquish Hognose and Masayori Yoshimi. Take down Keelback in the south, then
head east and defeat Motonari Mori and Michiyoshi Kuchiba to clear the gate. Da
Ji will create a barrier in front of the temple and summon a revitalized
Achilles as you approach. Defeat him to dispel the barrier, then enter the temple and deal with his mistress.
b. Battle of Anegawa
Difficulty: ***
Recommended Team: Yukimura Sanada, Ranmaru Mori, Ma Chao
Mission Givers: Yukimura Sanada, Ma Chao, Guo Huai, Ranmaru Mori, Hideyoshi
Toyotomi
Victory Conditions: Defeat Kiyomori Taira and Sun Wukong.
Defeat Conditions: Yukimura Sanada is defeated.
Kiyomori Taira is up to his old tricks again. Help Yukimura thwart them by
heading north and east and pummeling Toshiie Maeda until Kiyomori calls him
back. Next, go east and beat on Sun Wukong and his doubles until they vanish.
When he reappears in the northeast, Toshitsune and Toshinaga Maeda will flee,
and Kiyomori will use his magic to control Yan Liang and Tsuneoki Maeda. Sun
Wukong will teleport and make preparations for some sorcery of his own; defeat
Yan Liang as you proceed east and south to reach him. He'll use his magic to
control Hua Xiong and Xiahou He; do your best to ignore them and press the attack until he falls.
Defeating Sun Wukong will trigger Ryu Hayabusa, Zuo Ci, and Benkei to appear in
the northeast and attack Kiyomori Taira, who will lose control of Cai Wenji and
teleport to the northwest corner of the battlefield. Head north and strike down
Toshitsune Maeda, Hooknose, Keelback, and Kanetsugu Naoe, who will join your
forces once he regains his senses. Proceed west and clear out Tsuneoki Ikeda,
Sidewinder, Coachwhip, and Patchnose, then backtrack to the east and north for
Toshinaga Maeda. Go west and beat down Toshiie Maeda and Urutu; Toshiie will
join your forces after being defeated. Follow the northernmost road west along
the edge of the battlefield, knocking down Gyuki to gain access to the enemy's
main camp. Kiyomori Taira awaits you inside with Hognose and Boomslang; break
the evil sorcerer's body just as you did his spells.
c. Battle of Hasedo
Difficulty: ***
Recommended Team: Masanori Fukushima, Taishi Ci, Yoshitsune Minamoto
Mission Givers: Taigong Wang, Sima Zhao, Zhuge Dan, Yoshitsune Minamoto
Victory Conditions: Defeat Diamondback and Shuten Doji.
Defeat Conditions: Taigong Wang is defeated.
Taigong Wang wants to capture Shuten Doji. Help him by heading northeast and
defeating Tsunachika Kaiho, then entering the garrison to the northeast and
beating down Nagamasa Azai when he appears. Lu Meng will be slain around this
time; keep the mourning to a minimum as you proceed northwest to engage
Hooknose, Sheetweaver, and Kornerupine. After overcoming all of them, continue
north to meet Wang Ping, Leaflitter, and Urutu, and send them to join their allies. Next, enter the garrison to the east and cut down Kazumasa Isono to open
the gate and lure Kiyomasa Kato. Continue south and east along the path, defeating Yellowbelly and Liu Yin as you meet them, then deal with Galena,
Kiyomasa Kato, and Kiyohisa Kimura as they approach. Zhuge Dan will launch his
surprise attack, which will demoralize Boomslang's and Matabei Goto's troops.

Defeat the officers while their pants are down, and Diamondback will begin to
flee toward the escape point in the southeast. Enter the eastern garrison and
cut your way through Liu Min and Liu Shan in pursuit of him, then head south
and take out Bismuth to open the gates. Continue south, defeating Spinyback as
you go, and advance on Diamondback and Coachwhip. Ayane will appear to aid you
as you approach them; do your best to deal with Diamondback here, or he'll continue to flee and you'll have to cut down more officers as you chase him. Defeating him will weaken Shuten Doji, who should be locked in battle with
Taigong Wang. Proceed west up and down the two staircases, then lower the drawbridge and help your allies pummel the oni until he makes his escape.
d. Battle of Hasedo - Redux
Difficulty: ***
Recommended Team: Taishi Ci, Wang Yuanji, Sakon Shima
Mission Givers: Taigong Wang, Sima Zhao, Zhuge Dan, Yoshitsune Minamoto, Lu
Meng, Taishi Ci
Victory Conditions: Defeat Diamondback and Shuten Doji.
Defeat Conditions: Taigong Wang is defeated.
Lu Meng's forces will slow Diamondback's progress to the escape point, making
it easier to intercept him as he flees. Aside from that, the same strategy you
used in the original version of this battle will win the day.
e. Battle of Nanzhong
Difficulty: ***
Recommended Team: Kai, Kaguya, Ding Feng
Mission Givers: Nemea, Kai, Sun Shangxiang, Kaguya
Victory Conditions: Defeat Da Ji.
Defeat Conditions: Da Ji reaches the escape point.
This fox hunt is a race against time. Make the most of your limited resource by
heading southeast and defeating Tangleweb and Redback, then proceeding east for
Hammerjaw and Massicot. Go north at the eastern fork and beat down Levyne and
Travertine as you make your way to the arena, where you will face Achilles.
Proceed north after vanquishing him, and Himiko will appear to ambush you. Beware the archers as you battle her and Hidemoto Mori, then go through the gates
that open. Terumoto Mori will launch an ambush as you proceed north; defeat him
and continue on to reach Motoyasu Mori. Throttle him and Masayori Mori, then
enter the garrison and deal with Motonari Mori, who will be much easier to
overcome without backup. Cut down Kornerupine, Bismuth, and Morion as you proceed to the west. Avoid the archers as you follow the path to the east, and
beat Himiko into submission when you meet her for the second time. Finally,
catch up to Da Ji while she's busy fighting Zhurong and kick all nine of her
tails.
f. Battle of Mt. Dingjun
Difficulty: ***
Recommended Team: Zhou Tai, Toshiie Maeda, Zuo Ci
Mission Givers: Ma Chao, Kanetsugu Naoe, Ranmaru Mori, Zhou Tai, Cai Wenji,
Joan of Arc
Victory Conditions: Defeat Kiyomori Taira.
Defeat Conditions: Either Ma Chao or Joan of Arc is defeated.
Kiyomori Taira is making his stand at the top of a mountain. Help your allies
lay him low by heading south and disposing of Nosean, then backtracking to the
north and following the path to the west. Mow down Sheetweaver and Gao Ding as
you proceed, then cross the bridge and defeat Ma Liang and Yu Fan. Cut down
Spinyback and follow the path up Mt. Chaqi, avoiding the attacks of the French
and demon soldiers. Sun Wukong will kill Magoichi Saika when you reach the summit; avenge his death by beating the monkey down when he charges Joan of Arc.

Descend the mountain and head southeast to find Fu Shiren and Niu Jin, and make
a quick jaunt to the east for Orbweaver after dealing with them. Capture Xiahou
Ba when he appears in the west, and Sun Wukong will appear in the southwest and
strengthen the French troops with his sorcery. Joan of Arc will charge him in a
rage; cut your way through Goldenrod as you follow her down the western path,
and defeat Sun Wukong to restore the French to normal. Kiyomori will open the
gates to Mt. Dingjun and send Sun Quan and Guan Yu to fight you; vanquish Cao
Tai and Tian Yu as you head east to confront the brainwashed heroes, then follow the path up Mt. Dingjun. Defeat Mamushi and pierce Cao Ren's and Zhang Da's
defenses as you proceed, which will leave only Hognose and Kiyomori Taira. You
know how to handle them.
g. Battle of Mt. Dingjun - Redux
Difficulty: ***
Recommended Team: Joan of Arc, Cai Wenji, Kanetsugu Naoe
Mission Givers: Ma Chao, Kanetsugu Naoe, Ranmaru Mori, Zhou Tai, Cai Wenji,
Joan of Arc, Magoichi Saika
Victory Conditions: Defeat Kiyomori Taira.
Defeat Conditions: Either Ma Chao or Joan of Arc is defeated.
You start much closer to Mt. Chaqi in this version of the battle. Turn around
and defeat Spinyback at the foot of the mountain, then follow the path to the
summit and enter the garrison through the south gate. Defeat Sun Wukong to rescue Magoichi Saika, who will assist your allies in the east. The strategy for
the original version will suffice for the rest of this battle.
h. Battle of Xuchang
Difficulty: ****
Recommended Team: Nagamasa Azai, Masanori Fukushima, Zhuge Dan
Mission Givers: Nagamasa Azai, Taigong Wang, Liu Shan, Kiyomasa Kato, Ayane
Victory Conditions: Defeat Dong Zhuo and Shuten Doji.
Defeat Conditions: Nagamasa Azai is defeated.
Your mission here, should you choose to accept it, is to sneak behind enemy
lines while your allies launch a diversionary attack at the gates. You can ignore your mission and leap into the fray with your allies if you choose, but if
you want to follow Nagamasa Azai's plan, silence Katsuie Shibata and Li Ru as
you head north, then enter Xuchang through the western gate after Jiang Wei is
discovered and killed.
There are six garrisons within the walls, and each one of them is protected by
a Defense Captain. Your goal is to free all of the hostages without letting the
wandering Messengers alert Dong Zhuo to your presence. If one of them sees you,
slay him immediately or be prepared to face stiff resistance. You can find Nene
in the northwest garrison, Xingcai in the central eastern garrison, and Oichi
in the northeast garrison. Once all three of the women are free, Dong Zhuo will
launch an all-out attack to recapture them. Meet his army head-on, wiping out
his officers as they charge through the gate. Dong Zhuo and Zhong Hui are the
only ones who might pose a threat, but even they won't be too much of a problem
as long as you deal with archers around them first. The fat man's defeat will
make Diamondback flee, and he'll order Shuten Doji to follow him. You'll lose
the battle if he escapes, so dash to the northwest and beat him into submission
before he slips through your fingertips again.
i. Battle of Xuchang - Redux
Difficulty: ****
Recommended Team: Liu Shan, Xingcai, Kiyomasa Kato
Mission Givers: Nagamasa Azai, Taigong Wang, Liu Shan, Kiyomasa Kato, Ayane,
Zhang He
Victory Conditions: Defeat Dong Zhuo and Shuten Doji.

Defeat Conditions: Nagamasa Azai is defeated.


Zhang He will tell you where the hostages are located, and Jiang Wei will kill
the Defense Captain in front of Oichi's garrison. Aside from these differences,
the same strategy you used in the original version of the battle will win the
day here.
j. Battle of Sekigahara
Difficulty: ****
Recommended Team: Nemea, Zhurong, Xu Huang
Mission Givers: Hanbei Takenaka, Da Ji, Kaguya, Kai, Himiko, Xu Huang, Ding
Feng, Motonari Mori, Achilles
Victory Conditions: Defeat Nezha.
Defeat Conditions: Any one of Da Ji, Himiko, or Hanbei Takenaka is defeated.
In an unexpected turn of events, Da Ji needs your help to survive. Assist her
by heading south to confront Monocerus and Lupus, then repelling Grus and
Lacerta as they charge Himiko and heading southeast to protect Hanbei Takenaka
from Phoenix. Da Ji will exhaust herself by teleporting to the southeast garrison, so cut down Equuieus on your way there and drive off Vulpecula to save
her. Nezha, who will have defeated Achilles and Lu Bu by this point, will
charge Da Ji. Head west to meet his charge, defeating Mensa, Pavo, Lyra, and
Tucana as you advance, then break his cybernetic body.
k. Battle of Luoyang
Difficulty: ****
Recommended Team: Sakon Shima, Yoshitsune Minamoto, Zhuge Dan
Mission Givers: Taigong Wang, Shuten Doji, Sima Zhao, Wang Yuanji, Sakon Shima,
Yoshitsune Minamoto
Victory Conditions: Defeat Hydra.
Defeat Conditions: Either Taigong Wang or Shuten Doji is defeated, or the
Yashio'ori is destroyed.
The Resistance's secret weapon is almost ready for testing...and not a moment
too soon! Head south to protect it, intercepting Lancehead as he charges Shuten
Doji and dealing with Boomslang, Mamushi, and Gyuki when they arrive from the
west. Avoid the Hydra's fireballs as you continue south for Bushmaster, then
turn your attention east. Take care of Masamune Date and Copperhead, then cut
down Cottonmouth and Coltan as they advance. Sweep the west and east a few more
times to clear out Stripeleg, Keiji Maeda, Dodomeki, and Suntiger as they appear, then let your allies handle Orbweaver as you man the Yashio'ori. Use
bursts of fire to whittle down the Hydra's life and shoot down the fireballs it
spits, and fire your beam at its head when it turns purple and rears back in
pain. You'll make short work of it this way.
Destroying the Hydra's head doesn't end the battle, however. Orochi will appear
in the center of the battlefield, and he'll receive support from Masamune Date
in the east and Keiji Maeda in the west. Unload on the Serpent King with everything in your arsenal to put him down - if your True Triple Attack gauge is
full, this is an excellent time to use it.
2. Sidequest Battles
a. Retreat from Mt. Niutou
Difficulty: ***
Recommended Team: Taishi Ci, Kaguya, Nagamasa Azai
Mission Givers: Lu Meng, Taishi Ci, Nagamasa Azai
Victory Conditions: Rescue Lu Meng.
Defeat Conditions: Either Lu Meng or Taishi Ci is defeated.
The demon army has Lu Meng surrounded! Help him break through by heading south,

crossing the bridge, and striking down Stripeleg. Continue east for Harvestman;
Kotaro Fuma will appear in the northeast and stop Lu Meng's progress by destroying the northeastern bridge. Continue east, then turn south and follow the
path through Huntsman's garrison and across the bridge. Make a detour to the
west to deal with Redback, then follow the path to the east and north and save
Lu Meng from Travertine, Morion, and Leaflitter. Follow him to the south and
west, defeating Dodomeki and Levyne when they appear. He'll march north until
Kotaro reappears and sets the bridge on fire, at which point you should backtrack to the south and cross the other bridge. Defeat the Defense Captain to
escape from the garrison, then proceed south along the path and crush a second
Defense Captain and Keelback as you do. Cross the bridge to the north and take
down Galena, Ytterbite, and Copperhead when they cross your path. As you close
in on the escape point, Kotaro Fuma will ambush you with Nosean and Botryogen.
If you can handle these three, Lu Meng will have no problems escaping.
b. Battle of Mt. Xingshi
Difficulty: ***
Recommended Team: Ginchiyo Tachibana, Xiaoqiao, Sun Shangxiang
Mission Givers: Ginchiyo Tachibana, Sun Shangxiang, Xiaoqiao
Victory Conditions: Find Muneshige Tachibana.
Defeat Conditions: Ginchiyo Tachibana is defeated.
Ginchiyo Tachibana is looking for her missing husband. Help her find him by
heading west and stopping Sheetweaver when he appears with Da Ji and attacks
you. Advance to the northwest garrison, defeat Spinyback, then head south for
Orbweaver and veer east. Clear a path by clearing Huntsman from the garrison,
and beat up Botryogen on your way to the summit. The demons will spring an ambush when Ginchiyo enters the garrison, and Da Ji will tell Muneshige that his
wife is in danger when he appears. Defeat Leaflitter and Massicot outside the
garrison to open the gates, then save Ginchiyo from Urutu, Harvestman, and
Stripeleg. Muneshige Tachibana will rendezvous with you, at which point you'll
be ready to confront Da Ji. Head west, knock out Bloodleg, and loop around to
the south and east, taking down Lancehead and any other officers who get in
your way. Cut down Goldenrod and Keelback, then show Da Ji what happens to villianous schemers.
c. Battle of Taoshui
Difficulty: ***
Recommended Team: Goemon Ishikawa, Hideyoshi Toyotomi, Ma Dai
Mission Givers: Goemon Ishikawa, Hideyoshi Toyotomi
Victory Conditions: Find the treasure.
Defeat Conditions: Goemon Ishikawa is defeated.
Goemon and Hideyoshi are hunting for the demons' treasure. Help them find it by
heading north and clobbering Coachwhip. Follow Goemon southwest and beat down
Bushmaster in the garrison, and intercept Hognose when he appears in the east
and advances on you. Enter the garrison to discover Sanzang, which will trigger
the appearance of the demon army's main forces. Stripeleg and Spinyback will
reach you first; beat them back and follow your allies to the south, west, and
up the ladder, defeating Boomslang and Lancehead to clear a path. Follow your
allies across the bridge to reach Bismuth; wipe him out and repel Patchnose and
Leaflitter when they attack. Proceed south and west, defeating Urutu, Huntsman,
and Ytterbite to save Ling Tong from the southwest garrison. Another wave of
demon troops will arrive; fight off Massicot, Galena, and Redback as they come
for you and make your way toward the escape point in the southeast. Cut down
Botryogen to keep Sanzang moving, then defeat Wishbone and Sun Wukong when they
appear to make good your escape.
d. Heroes of Komaki-Nagakute
Difficulty: ***

Recommended Team: Joan of Arc, Hideyoshi Toyotomi, Kaguya


Mission Givers: Joan of Arc, Hideyoshi Toyotomi
Victory Conditions: Defeat Diamondback.
Defeat Conditions: Joan of Arc is defeated.
Joan of Arc is determined to protect the Saika rebels and save Magoichi. Help
her help him by heading south and stopping Botryogen's advance, then crossing
the bridge to the south. Defeat Hooknose, Yellowbelly, and Tangleweb as you
loop around to the west, then cross the bridge and cut down Galena as you proceed north. Magoichi Saika and his rebels will appear to reinforce you; head
north and help Joan of Arc in her battle with Bushmaster as they move into
position. Charge south to finish off Boomslang after they fire their barrage,
and intercept Coltan and Massicot on the other side of the bridge. The demon
army will receive reinforcements: Hognose, Lancehead, Suntiger, and Travertine
in the northwest, and Bismuth in the northeast. Loop around to the west and
north, defeating Stripeleg, Keelback, and Travertine along the way, then head
east and fight off the demon officers attacking your main camp. Once their offensive has been crushed, head south, slice up Coachwhip, and move in on
Diamondback from the east. With or without support from your allies, he'll be
easy prey.
e. Battle of Jiange
Difficulty: ****
Recommended Team: Jia Xu, Sakon Shima, Zhang Liao
Mission Givers: Motonari Mori, Jia Xu
Victory Conditions: Defeat Dong Zhuo.
Defeat Conditions: Any one of Terumoto Mori, Motonari Mori or Jia Xu is
defeated.
Dong Zhuo and Yuan Shao have formed a coalition against Jia Xu and Motonari
Mori. To shatter their alliance and even the odds, plow through Zhang Ji as you
head northeast. When you reach He Jin, don't attack him; approach the Messenger
to your west and get him to follow you into He Jin's camp. Jia Xu will talk to
He Jin and convince him to defect. After making a quick jaunt to the west to
dispatch Dong Min, escort the allied Messenger as he travels southwest along
the winding path. Break through Huche'er to help him reach his destination, and
Motonari Mori will talk Yoshihisa Amago into defecting. Wail on Sheetweaver
and Harvestman while Jia Xu speaks with Yuan Shao, then make your way southwest
and eliminate Cottonmouth and Suntiger to provoke Hammerjaw into attacking you.
Once he's out of the picture, backtrack to the north and pummel Gongsun Zan
while Jia Xu persuades Yuan Shao to defect. Dong Zhuo will become enraged and
receive reinforcements: Niu Fu, Hu Zhen, Xu Rong, and Fan Chou in the west; Guo
Si, Hua Xiong, Li Jue, and Li Su in the center; and Orbweaver and Morion in the
east. Defeat Niu Fu and Hu Zhen as they come for you, then follow the south
central path into Dong Zhuo's main camp and beat him into submission.
f. Diversion at Mt. Xingshi
Difficulty: ****
Recommended Team: Liu Shan, Xingcai, Nene
Mission Givers: Zhang He, Xingcai, Liu Shan
Victory Conditions: Defeat Zhong Hui and ensure Jiang Wei reaches the escape
point.
Defeat Conditions: Jiang Wei is defeated.
Jiang Wei needs your help to escape from Mt. Xingshi unharmed. Assist him by
cutting down Fan Chou and Guo Si as you approach the closed gate in the north,
then introducing Li Ru to your blade when he drops in on you. The demon army
will advance on you, clearing a path for Jiang Wei to reach the escape point.
Charge through both the gate and Bushmaster, then loop around to the top of the
eastern plateau and secure the garrison that Li Su and Morion are guarding.

Topple Copperhead and venture west to drive Li Jue and Orbweaver out of the
other garrison. Zhong Hui will order the rest of the officers in the south to
attack you and your allies. Crush Zhang Ying as you advance south, and defeat
Zhang Ji and Sidewinder as they come for you. Next, turn east and follow the
path to the summit, stopping Liu Yao's charge when he leaves the garrison. Let
your allies deal with Dong Yue and Hu Feng when they arrive; if you're quick
enough, you'll be able to cut your way through Xu Rong and dispatch Zhong Hui
before the reinforcements in the south can reach him. Make haste!
g. Battle of Mikatagahara
Difficulty: ***
Recommended Team: Lu Meng, Masanori Fukushima, Kiyomasa Kato
Mission Givers: Masanori Fukushima, Lu Meng, Kiyomasa Kato
Victory Conditions: Defeat Diamondback.
Defeat Conditions: Masanori Fukushima is defeated.
Follow the path north and west to find Gan Ning, who will challenge you to defeat the most enemies. Continue west, destroying every enemy in your path as
you make your way to Lancehead, Patchnose, Hooknose, and Sidewinder. Crush them
all and follow the southern path to the east, cutting down Cottonmouth and
Sidewinder as you go. Sun Wukong will appear in the south, prompting Gan Ning
and Masanori Fukushima to charge him. Follow Gan Ning down the eastern path or
Masanori down the western path as you choose, pummeling any enemy officers in
your path. Both roads lead to Sun Wukong; defeat him to prove to your allies
who's really the greatest on this battlefield.
h. Chaos at Tetorigawa
Difficulty: ***
Recommended Team: Benkei, Xu Huang, Zuo Ci
Mission Givers: Benkei, Xu Huang
Victory Conditions: Find Yueying.
Defeat Conditions: Either Benkei or Xu Huang is defeated.
When it comes to unique weapons, not many people command an arsenal to rival
Yueying's. Prove your superiority to it by heading east and taking care of
Sidewinder and the four juggernauts. When the garrison opens, enter the southeast garrison and destroy the control mechanism to disable the juggernauts.
Exit to the north, and Diamondback, Hammerjaw, and Galena will appear and begin
marching west. Follow them into the garrison and destroy them along with the
control mechanism for the ballistae. Dodomeki, Hognose, and Patchnose will appear in the west; intercept them as they charge you and enter the garrison to
the northwest. Arbalests will fire on you, and there's no control mechanism to
stop them, so approach them with caution and dismantle them from the side or
the rear. Once you're done smashing them to pieces, Sun Wukong will appear with
Gyuki and Coachwhip. Repel them, and Yueying will appear on the bridge to the
north. She'll fly into a rage when she learns what happened to her siege weapons, so expect her to put up a good fight.
i. Battle of Liang Province
Difficulty: ******
Recommended Team: Liu Shan, Guan Suo, Bao Sanniang
Mission Givers: Bao Sanniang
Victory Conditions: Scout out the area.
Defeat Conditions: Liu Shan is defeated.
Supposedly, there's a place where demons and humans coexist peacefully. See if
the rumors are true by entering the garrison to the southeast and defeating the
Orochi Soldier. Motochika Chosokabe will appear with several generic officers.
Approach them until you're given the message to meet with Motochika, who waits
in the southwest. Demon officers will appear in the east as you close in on his

his garrison, and he'll open the gates and charge while his allies flee to
safety. Pummel him until he withdraws, and Yoshimoto Imagawa will appear in the
northeast and cry for help. Clear Coachwhip and Copperhead from the canyon as
you advance, then ascend the two ramps to face Boomslang. Continue northward
and dispatch Hognose and Patchnose, then rendezvous with Yoshimoto and save him
from Hooknose. The third party forces will join your side, and demon army reinforcements will appear in the southeast. If you hurry to the southwest and jump
off the cliff as they enter the central garrison, you'll be able to catch them
off-guard. Defeat Galena to end the battle.
j. Purge of Nanzhong
Difficulty: ****
Recommended Team: Meng Huo, Zhurong, Wei Yan
Mission Givers: Zhang He, Wei Yan
Victory Conditions: Defeat all enemy officers.
Defeat Conditions: Either Meng Huo or Meng You is defeated.
The Nanman people need some demons expunged from their lands. Take the initiative by heading northeast, defeating Goldenrod and Coachwhip, and snapping
Wishbone as you continue to the southeast. Stripeleg and Hognose should be your
next victims, followed by Harvestman and Patchnose to the east. With the help
of the newly freed Nanman warriors, proceed north and purge Dodomeki, Redback,
Hammerjaw, and Levyne from the area. There are tons of archers here, so prepare
for some acrobatic dodging and blocking.
With the northern passage sealed off, you and your allies will be free to focus
on the south. Backtrack to the west and fight off Orbweaver if he's giving Meng
You trouble, then head southeast and defeat Suntiger and Spinyback after making
your way through the temple. Beat down Ytterbite as you advance west, then
subdue Gyuki, Massicot, Travertine, and Morion to seal the southern passage.
With all other threats neutralized, make your way to the southeast corner and
send Galena packing.
D. Chapter 3
This chapter focuses on the Resistance's efforts to learn about the origin of
the Hydra by revisiting Da Ji's past.
1. Story Battles
a. Battle of Tong Gate
Difficulty: *****
Recommended Team: Wang Yuanji, Zhang He, Kiyomasa Kato
Mission Givers: Da Ji, Sima Zhao, Kaguya, Zhang He, Keiji Maeda, Wang Yuanji
Victory Conditions: Defeat Cao Pi.
Defeat Conditions: Da Ji is defeated.
Cao Pi is leading the Sima clan in battle against Da Ji. Help her by fighting
off Xu Zhu and Cao Hong when they charge you, then clearing Yu Jin and Cao Zhen
from the garrison to your east. Head southeast and defeat Yoshitsugu Otani and
Mitsunari Ishida to capture the other garrison while Nezha kills Diaochan and
beats Lu Bu down. Cut down Cao Yu as you leave the garrison, then hurry back to
Da Ji's side to protect her from Nezha. Once she's safe, return to the eastern
battlefront and help your allies fight off Cao Zhang, then press on for Sima
Shi and Sima Fu, who are protected by a pyrocannon.
Around this time, you'll be treated to a cutscene, and Susano'o will make his
appearance in the north with Lacerta, Grus, and Vulpecula. They'll make a beeline for Da Ji, who won't be able to hold them off for long if they reach her.
Susano'o isn't easy to take down, but if your forces are thin in the west,
you'll need to get back there and hold him off. After he pulls back, head back
to the east once more, defeat Zhenji and Cao Xiu in the northern garrison, and

charge into Cao Pi's main camp in the northeast. Plow through Sima Yi and Sima
Lang, then beat Cao Pi into submission to seize victory.
b. Battle of Tong Gate - Redux
Difficulty: *****
Recommended Team: Oichi, Taigong Wang, Masanori Fukushima
Mission Givers: Da Ji, Sima Zhao, Kaguya, Zhang He, Keiji Maeda, Wang Yuanji
Victory Conditions: Defeat Cao Pi.
Defeat Conditions: Da Ji is defeated.
You can finish this battle in under a minute if you have a fast horse. Head
southeast from your starting position, skirting around the edge of your main
camp to cross the river, and use the boats to make your way to the southeast
corner of the battlefield. Slip past Nezha while he's fighting Lu Bu, enter the
enemy's main camp from the south, and defeat Cao Pi to set a record worthy of a
speedrunner.
Alternatively, if you want to be more thorough, you can follow the strategy for
the original version of the battle.
c. Battle of Yangping Gate
Difficulty: *****
Recommended Team: Guan Yu, Yukimura Sanada, Kunoichi
Mission Givers: Guan Yu, Yukimura Sanada, Ma Chao, Toshiie Maeda, Sun Quan
Victory Conditions: Defeat Zhang Fei.
Defeat Conditions: Guan Yu is defeated.
It's brother against brother in this battle, which can be completed quickly if
you're so inclined. Start by heading west and striking down Lei Tong as you
circle around the central rock formation, then advance northeast for Liu Feng.
Continue north along the path, avoiding Hanzo Hattori's boulder attack as you
make your way to Wu Lan, and ascend the slope. Hurry east to intercept the
Messenger that will approach the base, then continue south and cross the bridge
to find Hanzo. Strike him down to stop the boulders, then advance along the
path to the southwest and leap off the battlements to surprise Zhang Yi and Fa
Zheng. After dispatching them, head north and do battle with Tadakatsu Honda.
Defeating him will draw out Zhang Fei; if you can break his charge, you'll
seize victory.
d. Battle of Changban
Difficulty: *****
Recommended Team: Xiaoqiao, Motonari Mori, Achilles
Mission Givers: Hanbei Takenaka, Kanbei Kuroda, Jia Xu, Sun Shangxiang, Kai,
Huang Gai, Ding Feng
Victory Conditions: Defeat Mitsuhide Akechi and Zhuge Liang.
Defeat Conditions: Either Hanbei Takenaka or Kanbei Kuroda is defeated.
Liu Bei's strategist and Nobunaga's vassal make their stand here. Head east,
breaking through Yoritaka Hachiya and his rifle squad as you proceed to the
garrison, and defeat Shigetomo Takayama amidst the flames. Loop around to the
west, cutting your way through Sun Qian, Mi Zhu, Sha Moke, and Fu Shiren while
the Oda army kills off the Peasants. Dian Wei will appear and begin attacking
them, during which time you should be dealing with No. After doing so, cross
the bridge and head east to confront Ittetsu Inaba and Nagachika Kanamori. Dian
Wei will attack you as well; pound on him until he retreats. Mitsuhide will
attack when the enemy reinforcements arrive; greet him with your blade as he
leaves the central garrison, then proceed east and wipe out Chen Shi, Zhou
Cang, and Wu Ban as Zhuge Liang advances. Double back and defeat Narimassa
Sassa and Shigemasa Nakagawa as you proceed west, then cut Zhuge Liang off and
cut him down.

e. Battle of Changban - Redux


Difficulty: *********
Recommended Team: Shingen Takeda, Kenshin Uesugi, Jia Xu
Mission Givers: Hanbei Takenaka, Kanbei Kuroda, Jia Xu, Sun Shangxiang, Kai,
Huang Gai, Ding Feng
Victory Conditions: Defeat Mitsuhide Akechi and Zhuge Liang.
Defeat Conditions: Either Hanbei Takenaka or Kanbei Kuroda is defeated.
Jia Xu will be able to prevent the fire attack in the southeast garrison and
ambush the enemy reinforcements, and Dian Wei will become your ally when he
meets you. Aside from these changes, this battle plays out identically to the
original version.
f. Battle of Shizugatake
Difficulty: ******
Recommended Team: Zhao Yun, Cao Ren, Ryu Hayabusa
Mission Givers: Hideyoshi Toyotomi, Ma Chao, Cao Ren, Yukimura Sanada,
Kanetsugu Naoe
Victory Conditions: Defeat Shingen Takeda and Kenshin Uesugi.
Defeat Conditions: Hideyoshi Toyotomi is defeated.
It's time to take down the combined forces of the Takeda and the Uesugi. Start
by heading east for Kageie Kakizaki, then double back and repel Xiahou Dun and
Sadamitsu Usami when they menace Hideyoshi. Defend him from Masanobu Kosaka and
Nobufusa Baba as well, then head east to clear out Kansuke Yamamoto and Cao Pi.
Loop around to the north and west to reach Yukimura, who will probably need
help against Sima Yi, Aya, and the assembled generic officers. This will prompt
Kenshin and Shingen to charge you. Wipe them both out.
g. Battle of Honnoji
Difficulty: ******
Recommended Team: Hanbei Takenaka, Sun Ce, Kaguya
Mission Givers: Ujiyasu Hojo, Sun Ce, Zhou Yu, Kaguya
Victory Conditions: Defeat Nobunaga Oda and Fu Xi.
Defeat Conditions: Ujiyasu Hojo is defeated.
Nobunaga Oda's forces still stand in opposition to Da Ji. To convert them to
your cause, head west and defeat Kitsugo Murata and Sadakatsu Murai as you loop
around to the north and east. Continue to follow the path as it turns west,
striking down Katsusuke Yashiro and Nobutada Oda as you go. Proceed through
the western gate, flushing Ujisato Gamo, Hidemasa Hori, and Hidekatsu Fukutomi
from the area, and Sun Jian will arrive in the southeast as reinforcements. His
riflemen will fire near the gunpowder stores, setting Honnoji ablaze and
killing Mitsuhide Akechi. The flames will slowly sap your team's life, so be
sure to swap out weakened team members and give them a chance to recover.
In the midst of the chaos, the Oda army will launch an ambush, and Fu Xi will
take the battlefield. Head to the northwest corner and intercept him, then beat
down the other officers who come for you. Once the coast is clear, descend the
stairs and face Koroku Hachisuka, then cut down Nobumori Sakuma as you proceed
east. Cut down No when she appears near the main hall, then carve a path
through Bokuzen Ujiie and put the Demon King in his place.
h. Battle of Honnoji - Redux
Difficulty: ******
Recommended Team: Sun Ce, Daqiao, Sakon Shima
Mission Givers: Ujiyasu Hojo, Sun Ce, Zhou Yu, Kaguya
Victory Conditions: Defeat Nobunaga Oda and Fu Xi.
Defeat Conditions: Ujiyasu Hojo is defeated.

Follow the strategy for the original version of the battle until you defeat
Nobutada Oda. Go for Sadakatsu Murai next, then go through the secret passage
to reach the garden. You'll catch the enemies off-guard and have an easy time
scattering Hidekatsu Fukutomi, Hidemasa Hori, and Ujisato Gamo. Proceed to the
east and help Sun Jian capture Mitsuhide Akechi, then pass through the gate to
the north. Beat back Kazutoyo Yamauchi and Nagachika Kanamori when they ambush
you, then continue to the northeast and overcome No to reach Nobunaga Oda. Once
he and Bokuzen Ujiie are out of the picture, make your way west and mow down
Nobumori Sakuma and Koroku Hachisuka, then continue on to find Fu Xi and teach
him that mortals are not to be taken lightly.
i. Battle of Fan Castle
Difficulty: *******
Recommended Team: Aya, Tadakatsu Honda, Guan Yu
Mission Givers: Ma Chao, Hideyoshi Toyotomi, Aya, Kaguya
Victory Conditions: Ensure Ma Chao reaches the escape point.
Defeat Conditions: Ma Chao is defeated.
Cao Cao is trying to attack your army from behind. Put a damper on his plans by
defeating Cao Xiu in the garrison to your south, then stopping Lu Qian's charge
to protect Ma Chao's rear. Head north to catch up to him, fight off Hao Zhao,
and follow him as he advances to the northwest. Ascend the eastern plateau and
take care of Cao Chun, then climb the western one and crush Cao Zhen to drive
away the archers. Drop in on Cao Zhi and Dong Zhao, then enter Jiangling Castle
to meet Cao Pi and Zhenji as they advance from the west. Xiahou Dun will arrive
from the east shortly thereafter; greet him with the same courtesy you did his
allies.
With the pincer attack thwarted, Ma Chao will continue advancing to the northwest. Yu Jin will launch an ambush in the garrison; beat him to clear the path
and press on. Nuwa will appear by the escape point and block it with a landslide, forcing you to confront Cao Cao when he appears after her defeat. Cao
Cao will send Guo Jia away, and his forces will converge on your allies. Ma
Chao will charge him; follow his lead, cutting down any officers who get in
your way, and subdue Cao Cao to put an end to the battle.
j. Battle of Fan Castle - Redux
Difficulty: *********
Recommended Team: Aya, Zhao Yun, Toshiie Maeda
Mission Givers: Ma Chao, Hideyoshi Toyotomi, Aya, Kaguya, Sima Yi
Victory Conditions: Ensure Ma Chao reaches the escape point.
Defeat Conditions: Ma Chao is defeated.
Follow the strategy for the original version until you defeat Nuwa. Head northeast to intercept and capture Guo Jia, then wipe out as many of Cao Cao's officers as you can before taking him down.
k. Battle of Yamazaki
Difficulty: *******
Recommended Team: Sima Zhao, Wang Yuanji, Masamune Date
Mission Givers: Da Ji, Taigong Wang, Shuten Doji, Sakon Shima, Wang Yuanji,
Sima Zhao
Victory Conditions: Defeat Susano'o.
Defeat Conditions: Da Ji is defeated.
Three groups of enemy officers
tle: Equuieus and Monoceros in
west, and Pavo and Lyra in the
your front lines, then proceed

will attack your camp at the outset of this batthe northwest, Lupus and Phoenix in the southsoutheast. Fight off all six of them to reform
to the south. Stomp Scorpius to clear the guard-

post and head west at the coast. Avoid the falling boulders as you approach Sun
Wukong, and exit the garrison to the west after defeating him. Trounce Tucana
and Vulpecula, then head north and cut down Mensa. Continue northeast to meet
Nezha, and crush both him and Crux. Susano'o will appear in the east and launch
an assault on Da Ji; hurry over to protect her and show Susano'o the strength
of the human spirit.
l. Battle of Chengdu
Difficulty: ********
Recommended Team: Ma Chao, Nuwa, Hanzo Hattori
Mission Givers: Cao Cao, Liu Bei, Ieyasu Tokugawa, Zhuge Liang, Ma Chao,
Hideyoshi Toyotomi
Victory Conditions: Cao Cao, Liu Bei and Ieyasu Tokugawa reach the escape
point.
Defeat Conditions: Any one of Cao Cao, Liu Bei or Ieyasu Tokugawa is defeated.
The Hydra is coming to Chengdu, and your allies need to beat a hasty retreat.
Help them out by heading southwest and knocking out Galena as soon as the battle begins, which will prevent Ieyasu from being ambushed by archers. Next,
follow the path to the northeast and crush Travertine to save Fa Zheng, then
backtrack and loop around to the north and east to deal with Zhang Ji. Press on
and confront Urutu, then intercept Li Jue when he charges Cao Cao from behind.
Follow Cao Cao's path to the east and south, clear out Hu Zhen and Leaflitter,
and turn west to help Liu Bei repel the attacks of Fan Chou and Hooknose. Cao
Cao should arrive at the escape point shortly; head south to help him capture
Dong Zhuo and pummel Xu Rong and the various demon officers. There are a lot of
archers down there as well, so be careful. Disposing of the officers will allow
Liu Bei and his forces to reach the escape point, leaving you to assist Ieyasu
if he needs help advancing east. Once all three of your allies are in position,
Susano'o will appear to challenge you. Overcome him, and you're home free.
m. Battle of Hulao Gate
Difficulty: ********
Recommended Team: Shuten Doji, Sima Zhao, Keiji Maeda
Mission Givers: Cao Pi, Sima Yi, Taigong Wang, Shuten Doji, Da Ji, Zhenji
Victory Conditions: Defeat Hydra.
Defeat Conditions: Either Cao Pi or Shuten Doji is defeated, or the Yashio'ori
is destroyed.
Two of the Hydra's heads are attacking Hulao Gate, so your first priority is to
stop them. Hop in the Yashio'ori and open fire on them, using burst fire to
weaken the heads and destroy any fireballs they spit at you. Use the beam only
when they turn purple and rear back. The heads will turn red when weakened,
which increases their defense and allows them to spit two fireballs at once.
For this reason, it's better to focus on taking the heads down one at a time.
Of course, defeating the Hydra heads is only the beginning. They'll spawn
Orochi clones in the southwest, both of which will need to be destroyed. Jump
off the top of the wall and strike down Sidewinder and Bismuth, then follow the
northern road. Take out Tangleweb and ascend the slope to find Bushmaster,
whose defeat will stop the archer attack. Descend the slope and head south,
turning east when the road forks. Follow it to reach Lancehead and cut him down
to stop the bombers, then jump into the garrison and say hello to Sheetweaver.
Follow Sima Yi to the northwest and thwart Cottonmouth's plan to launch an
archer ambush against Cao Pi, then approach Kiyomori Taira. A poison mist will
settle over the battlefield and rapidly sap your army's life; crush Kiyomori as
quickly as you can to open the garrison, then scatter Leaflitter to disperse
the mist. Beat back Coltan and Botryogen as they approach, then take either the
northern or southern path to the west and wait for Shuten Doji to open the
gate. Annihilate both incarnations of Orochi, and victory is yours.

n. Battle of Osaka Castle


Difficulty: ********
Recommended Team: Hanbei Takenaka, Deng Ai, Himiko
Mission Givers: Nobunaga Oda, Sun Jian, Kenshin Uesugi, Shingen Takeda, Ujiyasu
Hojo, Hanbei Takenaka, Deng Ai
Victory Conditions: Defeat Diamondback.
Defeat Conditions: Either Nobunaga Oda is defeated, or the Yashio'ori is
destroyed.
The demons are launching an assault on the Resistance's Yashio'ori production
site. Keep things running smoothly by heading east and slicing up Suntiger and
Spinyback, then heading south and crossing the bridge. Break Wishbone and
Stripeleg, then continue to the west and purge it of Bloodleg, Goldenrod, and
Copperhead. Sun Wukong will appear inside the castle, split into three, and use
his magic to close and lock the gates. You'll have to use the cannons in the
south to blast through the walls, so cut down Harvestman and Huntsman and head
west. Nezha will appear in the southwest and receive a power boost from Sun
Wukong, and Lu Bu will appear in the southeast to challenge him. Let them tear
into each other for now; climb the slope leading to the cannons and dispatch
Hammerjaw, then use the western cannon to blow a hole in both the castle wall
and the enemy ranks. Enter the castle, hurry over to the Yashio'ori, and stop
the first Sun Wukong clone and any officers around him from damaging it too
severely. Hurry north to Nobunaga's side and help him fight off the second Sun
Wukong clone, then defend Hanbei from the last one. The rest of the battle is
much less intense; return to the south side of the battlefield, head west to
confront Nezha, then go after Diamondback in the southeast to put an end to the
demon army's siege.
2. Sidequest Battles
a. Siege of Tong Gate
Difficulty: *****
Recommended Team: Xu Zhu, Sima Zhao, Katsuie Shibata
Mission Givers: Xu Zhu, Sima Zhao
Victory Conditions: Defeat Diamondback.
Defeat Conditions: Either Cao Zhi or Sima Shi is defeated.
Lu Bu and Diaochan need a way to escape from Nezha. Provide them with one by
heading southwest and clearing the north garrison of Galena and Hognose, then
making a quick jaunt southeast and purging Orbweaver and Coltan from that garrison. Next, make your way southwest and defeat Bloodleg, then press southward
to pummel Patchnose and destroy the ballista and arbalest. This will secure a
landing area for the allied fleet, which will allow you to focus on reaching
Diamondback. An Engineer will appear when the ships land and make his way
northwest to build a battering ram. Head north for Morion and Hooknose before
turning west, then plow through Goldenrod and Nosean to secure the garrison.
Head southeast and escort the Engineer past Harvestman, then return to the
western garrison and follow the battering ram to the south. Enter the enemy's
main camp through the breached gate, then cut down Levyne and Diamondback and
call it a day.
b. Battle of Guangzong
Difficulty: ********
Recommended Team: Sima Yi, Masamune Date, Goemon Ishikawa
Mission Givers: Sima Yi, Masamune Date
Victory Conditions: Find the girl in the box.
Defeat Conditions: Sima Yi is defeated.
A girl is hiding in a box in Yellow Turban territory. Find her and release her
by heading east for Bo Cai, then turning south and meeting Cheng Yuanzhi. Fol-

low his advice and head to the supply depot in the east, making a detour to the
north to wail on Zhang Mancheng. Wipe out He Yi and Sun Zhong before entering
the supply depot; once you find the box in which Gracia is hiding, all of the
officers in the south will charge you. Defeat Zhang Liang and his companions to
weaken the winds in the north, then head that way and proceed south down the
path adjacent to Zhang Bao to reach him. Defeating him will stop the winds and
allow you to reach the mountaintop, where Zhao Hong and Gao Sheng lie in wait
with Zhang Jiao. Strike them all down to secure Gracia's release.
c. Breakthrough at Guangzong
Difficulty: ********
Recommended Team: Shingen Takeda, Kenshin Uesugi, Jia Xu
Mission Givers: Dian Wei, Kenshin Uesugi, Jia Xu, Shingen Takeda
Victory Conditions: Defeat Zhang Mancheng.
Defeat Conditions: Either Dian Wei or Village Elder is defeated.
Dian Wei needs your help to reach Changban on time. Assist him by heading south
and fighting off Yan Zheng, then heading into the mountains to find the missing
Peasants. Follow the easternmost path to the north, cutting down Ma Yuanyi as
you proceed, then save the first Peasant from Bo Cai. Head west and defeat Zhao
Hong to save the second Peasant, then venture south and rescue the last one
from Han Zhong. Escort the three Peasants back to the village, and Gao Sheng,
Zhang Yan, and Guan Hai will charge you from the south. Let them charge into
your blade, and let your allies handle Guan Hai, Deng Mao, and Liu Pi when they
arrive in the northwest. Charge south and launch a counterattack, mowing down
Cheng Yuanzhi and Pei Yuanshao in front of Zhang Mancheng's camp, then punish
him for menacing the innocent villagers.
d. Battle of Luo Castle
Difficulty: ******
Recommended Team: Aya, Lianshi, Kanetsugu Naoe
Mission Givers: Lianshi, Aya
Victory Conditions: Defeat Zhong Hui.
Defeat Conditions: Either Lianshi or Aya is defeated.
Something has the forces of Wei in an uproar. Find out what it is by heading
west and fighting off Han Hao when he drops in on you. Okuni will make an advance on Zhong Hui, who will flee to the north with the shrine maiden in hot
pursuit. Pass through the gates when they open and follow the path to the
northwest to reach Wang Shuang. Cut him down, cross the bridge, climb the mountain, and capture the garrison from Hua Yong. Exit to the north and go across
the bridge, and defeat Liu Da to capture the second garrison. Follow the path
as it loops to the north and east and seize the third garrison from Jiang Gan,
then head to the central eastern garrison and rendezvous with Okuni. Beat back
Dai Ling as he approaches, then protect the ladies from the officers who assault them as they ascend the slope. Beware the attacks of the cavalry and
archers, who you may want to target before the officers. Defeating Xu Shu will
allow you to reach Zhong Hui, who you should have little trouble beating into
submission.
e. Defense of Jieting
Difficulty: ******
Recommended Team: No, Goemon Ishikawa, Daqiao
Mission Givers: No, Sun Ce, Goemon Ishikawa, Deng Ai, Achilles
Victory Conditions: Defeat Dodomeki.
Defeat Conditions: No is defeated.
No is trying to secure a supply line for the gunpowder from Honnoji. Help her
out by charging north and carving a path through Boomslang and Cottonmouth,
then slicing up Hooknose and Spinyback. Capture the base in the northwest to

secure a path for the supply unit, which will deliver the gunpowder to your
main camp. Use the cannons to repel Tangleweb, Massicot, and Ytterbite as they
approach your main camp, then blow away Coachwhip and Stripeleg as they attack
in the south. Continue east to meet Kornerupine and Nosean as they charge, then
hurry northwest to counter the northern attack by Bushmaster and Sheetweaver.
Dodomeki will arrive in the northeast and launch an all-out attack with his reinforcements; crush their offensive to ensure Mitsuhide's survival at Honnoji.
f. Battle of Jieting
Difficulty: ****
Recommended Team: Xingcai, Keiji Maeda, Katsuie Shibata
Mission Givers: Keiji Maeda, Katsuie Shibata
Victory Conditions: Defeat Guan Ping.
Defeat Conditions: Any one of Xingcai, Keiji Maeda, or Katsuie Shibata is
defeated.
Xingcai has a made a mission of capturing Guan Ping. Make sure she succeeds by
advancing along the far northern path and jumping into the garrison to the west
to catch Morinari Ando and a Lieutenant by surprise. Continue west and defeat
Nagahisa Ito when he launches his ambush, then enter the garrison and capture
it from Ujisato Gamo and Hidemasa Hori. Double back to the northeast and help
Katsuie fight off Nagahide Niwa, then proceed to the southeast garrion and
clear it of Sadakatsu Murai and Saizo Kani. Head west, cut down Ittetsu Inaba,
and help Keiji and Xingcai as they drive Toshiie Maeda out of the central garrison. Mow down Hidekatsu Fukutomi, Yoritaka Hachiya, Naomasa Ujiie, and any
Lieutenants that get in your way as you proceed southwest, then pummel Guan
Ping into submission to win.
g. Liberation of Luo Castle
Difficulty: ********
Recommended Team: Xiahou Dun, Zhang Fei, Benkei
Mission Givers: Sima Yi, Xiahou Dun, Tadakatsu Honda, Xiahou Ba
Victory Conditions: Defeat Dodomeki.
Defeat Conditions: Any one of Sima Yi, Xiahou Dun or Tadakatsu Honda is
defeated.
Your allies have a plan to keep Guo Jia at Fan Castle. Help them put it into
action by beating back Mamushi as he attacks from the south, then proceeding
east to fend off Coachwhip and Lancehead. Leave the rest of the officers in the
east to Tadakatsu Honda and Xiahou Ba; you can cross the bridge to the north,
then make a quick jaunt east for Yellowbelly. Proceed north, capturing
Copperhead's garrison and breaking Hammerjaw as you go. Cut your way through
Patchnose, then backtrack to cut down Sheetweaver and Orbweaver as they arrive.
The demon army will attack from the north, and Urutu will open the gates of
his garrison to allow them to pass. Greet him with your blade, then strike down
Morion, Bloodleg, and Galena as they charge you and dispatch Dodomeki to seize
another victory.
h. Rescue at Yiling
Difficulty: *********
Recommended Team: Guo Jia, Guo Huai, Xingcai
Mission Givers: Guo Jia, Guo Huai, Xingcai
Victory Conditions: Find ???.
Defeat Conditions: Guo Jia is defeated.
Ina is honing her fighting skills against the demons, but it seems she's gotten
in over her head. Help her out by heading south and wiping out Lancehead, then
press on for Suntiger to open the gates of the Stone Sentinel Maze. Fight off
Orbweaver, Coachwhip, and Mamushi to save Tadatomo Honda, then cut down
Boomslang and Keelback as you make your way through the maze. Proceed southeast

after leaving and seize the garrison from Hognose, Patchnose, and Hooknose to
rescue Hidetsuna Tsukushi. Ina will be revealed in the southeast, and Guo Huai
will comment on an icy wind blowing in from the north, which will give Guo Jia
a plan. Go east and stomp on Copperhead while Zhang Fei heads west to take care
of Bushmaster; once you've both done your duty, Guo Jia will launch a fire attack that will do severe damage to the demon army. Finish off Yellowbelly and
Stripeleg as you advance south, then defeat Dodomeki and Gyuki when they appear
outside the southeast garrison. Clear the rest of the demon officers from the
area, then charge into the garrison and fend off Diamondback's attacks to save
Ina and end the battle.
i. Siege of Shouchun
Difficulty: *****
Recommended Team: Ujiyasu Hojo, Ding Feng, Zhou Yu
Mission Givers: Ujiyasu Hojo, Zhou Yu, Ding Feng
Victory Conditions: Defeat Kotaro Fuma.
Defeat Conditions: Ujiyasu Hojo is defeated.
Kotaro Fuma is rebelling against his liege lord. End his insurrection by going
south and dispatching Masayasu Miyoshi, then heading south and decimating
Mototsuna Kutsuki and Yoshinobu Satake when they ambush you. Hang around to
stop the advance of Mitsuuji Ujiie and Hidetsuna Sakenobe, then cross the
bridge to the south and venture west into Shouchun Castle. Kotaro will set it
on fire and vanish, leaving you to fight off Minbu Satomi, Mitsuyasu Shimura,
and Mitsunao Tateoka. Kotaro's army will launch a second ambush in the east;
leave the castle through the east gate and cut down Sadatsugu Tsutsui and
Kazutada Nakamura to take some pressure off your allies, and Kotaro will appear
in the southeast corner. Advance on him, striking down Kazuhide Nakamura and
Tanomo Noisshiki along your way, then wail on him until he remembers where his
loyalties lie.
Most of the enemy peons in this battle are ninjas, so expect to be poked a lot
if your team members aren't fast attackers.
E. Chapter 4
This chapter focuses on the Resistance's final conflicts with the Hydra and the
consequences of its destruction.
1. Story Battles
a. The Slaying of the Hydra
Difficulty: *********
Recommended Team: Sima Zhao, Ma Chao, Hanbei Takenaka
Mission Givers: Sima Zhao, Ma Chao, Hanbei Takenaka, Taigong Wang, Shuten Doji
Victory Conditions: Defeat Hydra.
Defeat Conditions: Either Sima Zhao is defeated, or all siege weapons are
destroyed.
If you completed all of the story battles in Chapters 1, 2, and 3, you'll have
four Yashio'ori to utilize in this battle. They'll make it much easier to stand
against the Hydra...and with eight heads to take down, you'll need every advantage you can get.
Just as you did in the prologue battle, proceed north and plow through Keelback
to break through the 1st Guardpost. Hop off the cliff to your left and avoid
the Hydra's fire breath as you advance along the path, cutting down Copperhead
as you go. Beat up Bushmaster to break through the 2nd Guardpost, and introduce
Gyuki to your blade when the gates open. Let your allies deal with the enemy
officers while you blast away at the Hydra, using burst fire to sap its life
and shoot down its fireballs and the beam when it rears back in pain. Only one
head will attack you at a time, so focus your shots on the one that's closest.

The last four heads will turn red and stay red for the rest of the battle, so
be ready to shoot down twice as many fireballs when they do. The last head will
turn blue and spit huge fireballs at you, but these are actually easier to deal
with than the double fireballs.
If the northern Yashio'ori is destroyed, there are others in the east, southeast, and west. Kiyomori Taira will appear when you set foot on the east side
of the battlefield, but he's nothing you and your allies can't handle. Keep
your eyes on the prize, and keep the pressure on the Hydra with the Yashio'ori
until all of its heads lie still.
b. Into the Fire
Difficulty: *********
Recommended Team: Sima Zhao, Ma Chao, Hanbei Takenaka
Mission Givers: Sima Zhao, Hanbei Takenaka, Ma Chao, Taigong Wang, Da Ji
Victory Conditions: Defeat all incarnations of Orochi.
Defeat Conditions: Sima Zhao is defeated.
Dive into the abyss and prepare to face the humanoid embodiments of the Hydra's
heads! Each of the Orochi clones here has a different power that it can use to
strengthen itself and its allies, so pay close attention to the messages and be
ready to adjust your tactics on the fly. When the battle begins, take the high
road to the southeast and eliminate Massicot, then press on and obliterate the
Orochi in the south. Charge through the open gate and annihilate the second
Orochi, then wipe out Stripeleg as you approach the altar from the south. Loop
around to the north and west and eradicate the three Orochis that are attacking
your allies. Next, make your way east and defeat the officers that the central
eastern Orochi resurrects. Press on and pulverize the Orochi in the northeast,
then follow the west fork in the path and devastate the Orochi who is using the
blade-tempering spell. The last Orochi will lead his resurrected officers in an
assault on the altar; charge west and decimate them to break the Hydra's power.
Clearing this battle will earn you the NORMAL ending.
c. Orochi's End
Difficulty: *********
Recommended Team: Sima Zhao, Ma Chao, Hanbei Takenaka
Mission Givers: Sima Zhao, Hanbei Takenaka, Ma Chao, Taigong Wang, Da Ji
Victory Conditions: Defeat all incarnations of Orochi.
Defeat Conditions: Sima Zhao is defeated.
This battle is identical to Into the Fire. Use the same strategy you did in
that battle to seize victory.
d. Susano'o's Last Stand
Difficulty: **********
Recommended Team: Sima Zhao, Ma Chao, Hanbei Takenaka
Mission Givers: Cao Cao, Liu Bei, Nobunaga Oda, Ieyasu Tokugawa, Xiahou Dun,
Zhuge Liang, Hanzo Hattori, Tadakatsu Honda
Victory Conditions: Defeat Susano'o.
Defeat Conditions: Any one of Cao Cao, Liu Bei, Nobunaga Oda or Ieyasu Tokugawa
is defeated.
Destroying the Orochi clones has given rise to Orochi X, but Susano'o doesn't
think you're worthy to face him. Prove him wrong by heading north into the
Stone Labyrinth and navigating it to reach Lupus. Defeat him to deactivate it
and exit to the east to find Equuieus. Wipe him out to extinguish the wall of
fire, then proceed south and pulverize Pavo to open the guardpost gates. Double
back to the northeast and help Cao Cao deal with Monoceros, which will open the
eastern camp gates. Let Liu Bei and Nobunaga deal with the attackers in the

west; at this point, you'll be free to press northward and carve a path through
Crux and Draco to reach Susano'o. Lacerta and Tucana will appear to assist him,
but if your conviction is strong, they won't stand a chance against you.
e. The Demise of Orochi X
Difficulty: **********
Recommended Team: Sima Zhao, Ma Chao, Hanbei Takenaka
Mission Givers: Kaguya, Sima Zhao, Ma Chao, Hanbei Takenaka, Taigong Wang,
Shuten Doji, Liu Bei, Cao Cao, Ieyasu Tokugawa, Nobunaga Oda
Victory Conditions: Defeat Orochi X.
Defeat Conditions: Kaguya is defeated.
At long last, you've reached Koshi Castle, where Orochi X lies in wait for your
final confrontation! When the battle begins, head up the stairs in front of you
and sweep around to the south for Hooknose. You'll pass the central gate, which
is magically sealed shut; you'll need to destroy two orbs to open it. To find
them, head north and pulverize Patchnose when he opens the gate. Slay Suntiger
and Hognose as you advance north and west, then press on for Goldenrod and the
first sacred orb. Press on to the south, crushing Coachwhip and the perpetually
annoying Diamondback at the top of the stairs, and march to the southwest. Wipe
out Botryogen along your way, then smash Ytterbite and the second sacred orb to
allow your allies to enter the castle. Kiyomori Taira will appear and confront
them, and Susano'o will arrive to assist them. Double back to the northeast,
cutting down Levyne and Mamushi as you meet them, and lay Kiyomori to rest before he can finish his incantation. When the castle's main gate opens, follow
the spiral path to Orochi X's sanctum, capturing bases and eradicating Dodomeki
and Gyuki as you advance. The fight with Orochi X himself is anticlimactic, and
can easily be won with a well-executed Triple Team Attack.
Clearing this battle will earn you the GOOD ending.
f. Prelude to Apocalypse
Difficulty: **********
Recommended Team: Taigong Wang, Kaguya, Shuten Doji
Mission Givers: Fu Xi, Nuwa, Cao Cao, Liu Bei, Nobunaga Oda, Ieyasu Tokugawa,
Xiahou Dun, Zhuge Liang, Hanzo Hattori, Tadakatsu Honda
Victory Conditions: Defeat Susano'o and Nezha.
Defeat Conditions: Either Fu Xi or Nuwa is defeated.
This battle is similar to Susano'o's Last Stand, but with a few important differences. The most obvious is that you have the assistance of Fu Xi and Nuwa,
both of whom must be kept alive. Assist them by heading east from your starting
position to face Lacerta. The gate will close behind you, Mystic officers will
appear all over the battlefield, and Nezha will start attacking Fu Xi in the
southwest. Continue to the northeast and cut down Lyra, then loop around to the
west for Monoceros and Equuieus to extinguish the wall of fire. Mow down Crux
as you rush northeast to Nuwa's side and help her vanquish Susano'o. All of the
gates around the battlefield will open, which will allow you to reach Nezha
with ease by heading south and west. Pummel Pavo and Scorpius along the way,
then give Nezha a demonstration of your might.
g. World's End
Difficulty: **********
Recommended Team: Sima Zhao, Ma Chao, Hanbei Takenaka
Mission Givers: Kaguya, Sima Zhao, Ma Chao, Hanbei Takenaka, Kai, Lu Xun,
Motochika Chosokabe, Yueying, Ina
Victory Conditions: Defeat Orochi X.
Defeat Conditions: Kaguya is defeated.
This battle is similar to The Demise of Orochi X, but with a few challenging

twists. Climb the stairs and clobber Hooknose, but be sure to destroy the orbs
in the alcoves to the north and south of the central gate. The demon army will
fire on your allies with a ballista when they enter the castle, and Patchnose
and Hognose will launch an attack from the rear. Dispatch them both, then enter
the castle through the northern gate and mutilate Mamushi, Lancehead, and
Diamondback as you head west. Destroy the sacred orb and ascend the stairs to
the south, cutting down Kiyomori Taira as you advance on Coachwhip. Destroy him
and the three ballistae he commands, then jump down and help your allies finish
off Kornerupine.
Kiyomori will reappear at the altar in the west. For the rest of the battle,
he'll revive himself shortly after being slain, and he'll use his magic to
strengthen Orochi X. For now, let Motochika Chosokabe and Kai handle him; your
priority is to find the last two sacred orbs. Defeat the Defense Captain in the
south and work your way along the path to the southwest, capturing bases and
wiping out Wishbone as you go. Demolish Ytterbite and the second sacred orb,
then proceed west and north along the path, hugging the wall to avoid the fiery
breath of the Hydra. Help your allies exorcise Kiyomori and continue marching
northeast, where you'll find Goldenrod guarding the third sacred orb. Smash
them both, and the castle's main gate will open. Rush over to it and follow the
spiral path to Orochi X's sanctum, decimating Dodomeki and Gyuki and capturing
the bases you pass. It'll be a race against the clock to defeat Orochi X before
the enemy troops overwhelm your allies, but if you've managed to make it this
far, you have the skills you need to succeed.
Clearing this battle will earn you the TRUE ending. Enjoy it - you've certainly
earned it!
2. Sidequest Battles
a. Battle of Hefei
Difficulty: ********
Recommended Team: Cao Pi, Mitsunari Ishida, Zhenji
Mission Givers: Lu Xun, Cao Pi, Zhenji, Mitsunari Ishida
Victory Conditions: Defeat Susano'o.
Defeat Conditions: Either Lu Xun or Cao Pi is defeated.
Lu Xun is testing his strategies against the warriors of the Mystic Realm. To
ensure that he succeeds, head east and break Equuieus's charge, then backtrack
to the west and climb the plateau. Save Lu Xun from Monoceros and Lupus in the
garrison, then cross the bridge in the west and work your way north, striking
down Phoenix, Vulpecula, Tucana, and Grus along the way. Enter Hefei Castle and
drive out Draco, Lacerta, and Crux to reclaim it, then proceed east. Clear Pavo
from the garrison, and the Mystic army will launch an all-out attack. Eliminate
Lyra and any Lieutenants or officers who stand in your way, then show Susano'o
the superiority of your strategies.
b. Battle of Komaki-Nagakute
Difficulty: ********
Recommended Team: Huang Zhong, Hanzo Hattori, Wei Yan
Mission Givers: Hanzo Hattori, Zhuge Liang, Pang Tong, Huang Zhong
Victory Conditions: Defeat Sun Wukong.
Defeat Conditions: Either Zhuge Liang or Pang Tong is defeated.
Pang Tong is pitting his intellect against the might of the demon army. Help
him out by heading northeast and slicing up Sidewinder on your way to his side,
where you'll have to fight off Leaflitter and Morion to protect him. Stop
Ytterbite's southern advance, then head west and beat back Galena as you escort
the Engineers into position. Protect them from Cottonmouth and Mamushi as they
set up the bridges in the center of the battlefield, which the demon officers
will use to attack you. Hold them off until Pang Tong can launch his fire at-

tack, which will severely weaken the enemy forces and cause their morale to
plummet. Seize the opportunity to charge north and assault their main camp,
silencing Keelback and any other officers who stand between you and Sun Wukong.
Finish him off, and victory is yours.
c. Siege of Luoyang
Difficulty: ******
Recommended Team: Deng Ai, Ryu Hayabusa, Nene
Mission Givers: Deng Ai, Mitsuhide Akechi, Nagamasa Azai
Victory Conditions: Defeat Zhong Hui.
Defeat Conditions: Either Deng Ai or Mitsuhide Akechi is defeated.
Zhong Hui needs a lesson in altruism. Make it a memorable one by heading north
and west through the hallway, then crushing Chen Tai and utilizing the gate
control device. Proceed southwest, beating down Hua Yong and Wang Jing to stop
the ballistae, then turn them against the enemy officers in the courtyard. After wiping them all out, make your way to the northwest for Xu Zhi and reenter
the castle through the western gates. Thwart Zhang Ming's ambush and follow the
hallway north and east to the goal point, mowing down Zhu Fang along the way.
Hu Lie will defect and open the gates once you and your allies have him encircled, leaving you free to punish Zhong Hui's pomposity at your leisure.
d. Salvation at Nagashino
Difficulty: ********
Recommended Team: Oichi, No, Sima Yi
Mission Givers: Ma Chao, Sima Yi, No, Oichi
Victory Conditions: Defeat Wang Yi and Kiyomori Taira.
Defeat Conditions: Either Ma Chao or Sima Yi is defeated.
Wang Yi is being controlled by Kiyomori Taira's sorcery. Help her break free by
scattering Goldenrod as soon as the battle begins, then advancing east to deal
with Wishbone and her. After she flees, head north for Bismuth and Morion or
south for Ytterbite and Coltan, scattering the reinforcements as they arrive.
Purge Lancehead from the center of the battlefield as you make your way to the
second group of enemies, then cut down any officers who stand between you and
Kiyomori Taira when he appears in the east. Wang Yi will appear in the northeast after Kiyomori retreats; she'll initially be allied with you, but will
turn on you when she sees Ma Chao. Knock her around until she realizes that
joining forces with you is a much more sensible course of action.
------------------------------------------------------------------------------VI. Characters
This section includes historical and mythical tidbits, type and skill details,
weapon lists, and movesets for every playable character in the game.
The character types are Power, Speed, Technique, and Wonder. Power types will
not flinch when hit with normal or projectile attacks. Speed types can do a
double jump and a jump cancel, which allows them to interrupt their own combos
by pressing X. Technique types can sidestep by pressing X while strafing, and
do additional damage if they hit airborne enemies with charge attacks. Wonder
types are new to WO3; they can press X after hitting an enemy to do a spirit
charge, which allows them to dash forward and knock enemies off-balance for a
small amount of musou, and do additional damage if they hit off-balance enemies
with charge attacks.
Dash attacks can be performed by pressing S after running at least six steps.
All characters have certain moves that they will perform on horseback. Pressing
T while a horse is running will make it jump, and pressing O will make it dash
forward at high speed and trample all enemies in its path. Pressing T while a
Samurai Warriors-style character is on horseback will make the horse stomp the

ground, knocking away surrounding enemies.


Characters' full movesets will not be unlocked until they reach Level 20. Some
of the attacks described here may vary if a character's full moveset is not yet
available.
A. Wei
1. Xiahou Dun
Cousin of Cao Cao. Lost an eye to a sniper. Stood up for an old teacher.
HOW TO UNLOCK
Clear the Battle of Fan Castle.
TYPE
Power
SKILL
Trinity
WEAPON PROGRESSION
* Cutlass (7)
** Rebel's Cutlass (10)
*** Qilin Fang (18)
**** Blade of Darkness (30)
NORMAL
S
SS
SSS
SSSS
SSSSS
SSSSSS
X + S
Dash

ATTACKS
| A right-to-left downward slash.
| A left-to-right slash.
| An overhead slice.
| A left-to-right upward slash. Hits more than 180 degrees.
| A right-to-left upward slash.
| A right-to-left slash. Hits 270 degrees.
| A right-to-left slash.
| Braces his blade in front of himself and charges forward.

CHARGE ATTACKS
C1 / T
| Xiahou Dun does a kick. Knocks enemies off-balance.
C2 / ST
| Xiahou Dun does a left-to-right upward slash. Launches enemies
| into the air.
C3 / SST
| Xiahou Dun spins around and strikes the ground with his blade,
| cracking it. Stuns enemies. He will do up to four slashes before
| striking the ground if T is pressed repeatedly.
EX / SSTT | Xiahou Dun swings his blade to create a fiery shockwave that
| knocks away surrounding enemies. Innate Flame attribute.
C4 / SSST | Xiahou Dun does a left-to-right slash. Knocks enemies away.
C5 / SSSST | Xiahou Dun slashes upward to create a shockwave. Launches enemies
| into the air.
C6 / SSSSST | Xiahou Dun jumps and slams his blade into the ground to create a
| shockwave. Knocks enemies away.
X + T
| Xiahou Dun slams his blade into the ground, cracking it and
| knocking enemies away.
MOUNTED ATTACKS
S(SSSSS) | Xiahou Dun does a series of slashes off the right side of his horse.
(SSSSS)T | Xiahou Dun slashes off the left and right sides of his horse.
SPECIAL
Xiahou Dun does a leaping slash that launches enemies into the air, then does a
flurry of slashes followed by an overhead slice that slams enemies into the
ground.

MUSOU
Xiahou Dun does four upward slashes, then slams his blade into the ground.
Knocks enemies away.
2. Dian Wei
One of Cao Cao's bodyguards. Died defending him. Nicknamed "The Coming Evil."
HOW TO UNLOCK
Clear the Battle of Changban - Redux.
TYPE
Power
SKILL
Potence
WEAPON PROGRESSION
* Iron Axe (9)
** Battle Axe (13)
*** Beast Slayer (23)
**** Royal Axe (39)
NORMAL
S
SS
SSS
SSSS
SSSSS
SSSSSS
X + S
Dash

ATTACKS
| A left-to-right downward slash.
| A right-to-left upward slash.
| A left-to-right downward slash.
| A spinning slash.
| A right-to-left slash.
| Throws the axe straight ahead like a boomerang. Knocks enemies away.
| A right-to-left slash.
| Braces his axe in front of himself and lunges forward.

CHARGE ATTACKS
C1 / T
| Dian Wei does a shoulder strike. Knocks enemies off-balance.
EX / TT
| Dian Wei surrounds himself with an aura that allows all of his
| attacks to cause explosions for 15 seconds.
C2 / ST
| Dian Wei does a left-to-right upward slash. Launches enemies into
| the air.
C3 / SST
| Dian Wei lunges forward and does a right-to-left slash. Stuns
| enemies.
C4 / SSST | Dian Wei throws his axe straight ahead like a boomerang. Knocks
| enemies away.
C5 / SSSST | Dian Wei does a spinning slash. Launches surrounding enemies into
| the air.
C6 / SSSSST | Dian Wei slams his axe into the ground to create a shockwave.
| Knocks enemies away.
X + T
| Dian Wei slams his axe into the ground, creating a shockwave that
| launches enemies into the air.
MOUNTED ATTACKS
S(SSSSS) | Dian Wei does a series of slashes off the left side of his horse.
(SSSSS)T | Dian Wei slashes off the left and right sides of his horse.
SPECIAL
Dian Wei charges forward with his arms spread, then swings them inward. Knocks
enemies away.
MUSOU
Dian Wei grabs with his left hand. If he hits, he headbutts an enemy three

times, then does a right-to-left downward slash that knocks away surrounding
enemies.
3. Zhang Liao
One of Wei's Five Generals. Originally served Lu Bu. Bogeyman to Wu's children.
HOW TO UNLOCK
Clear the Battle of Ueda Castle.
TYPE
Technique
SKILL
Fellowship
WEAPON PROGRESSION
* Twin Axes (7)
** Heavy Twin Axes (10)
*** Wind Axes (18)
**** Sun and Moon (30)
NORMAL
S
SS
SSS
SSSS
SSSSS
SSSSSS
X + S
Dash

ATTACKS
| A right-to-left downward slash with the right axe.
| A left-to-right slash with the right axe.
| A left-to-right slash with the left axe.
| A right-to-left upward slash with the right axe.
| A left-to-right upward slash with the left axe.
| A spinning attack with both axes.
| Slashes in opposite directions with both axes.
| An upward slash with the right axe.

CHARGE ATTACKS
C1 / T
| Zhang Liao does upward slashes with both axes. Knocks enemies
| off-balance.
C2 / ST
| Zhang Liao turns and slashes upward with both axes. Launches ene| mies into the air.
C3 / SST
| Zhang Liao does a left-to-right downward slash with his left
| axe. If he hits, he stabs and slashes an enemy, then stabs it a
| second time. Knocks enemies down.
C4 / SSST | Zhang Liao fires an energy wave straight ahead. Knocks enemies
| away.
EX / SSSTT | Zhang Liao surrounds himself with an aura that increases his
| speed for 10 seconds.
C5 / SSSST | Zhang Liao jumps and plunges his axes into the ground to create a
| shockwave. Launches enemies into the air.
C6 / SSSSST | Zhang Liao does two spinning attacks. Knocks enemies away.
X + T
| Zhang Liao slams his axes into the ground, creating a shockwave
| that launches enemies into the air.
MOUNTED ATTACKS
S(SSSSS) | Zhang Liao does a series of slashes off the right side of his horse.
(SSSSS)T | Zhang Liao slashes off both sides of his horse simultaneously.
SPECIAL
Zhang Liao does a spinning attack, then releases a shockwave. Launches enemies
into the air.
MUSOU
Zhang Liao charges forward while twirling his axes, then does a spinning attack. Knocks enemies away.

4. Cao Cao
The Hero of Chaos. First Emperor of Wei. Vilified in the novel.
HOW TO UNLOCK
Clear the Battle of Fan Castle.
TYPE
Technique
SKILL
Impact
WEAPON PROGRESSION
* Iron Sword (9)
** Wolf's Fang (11)
*** Cloudburst (19)
**** Sword of Heaven (31)
NORMAL
S
SS
SSS
SSSS
SSSSS
SSSSSS
X + S
Dash

ATTACKS
| A right-to-left upward slash.
| A right-to-left spinning slash.
| A right-to-left spinning slash.
| A right-to-left spinning slash.
| A straight thrust.
| A left-to-right downward slash.
| A left-to-right slash.
| A spinning slash.

CHARGE ATTACKS
C1 / T
| Cao Cao does an elbow bash. Knocks enemies off-balance.
EX / TT
| Cao Cao strikes enemies with a barrage of ice arrows. Innate Ice
| attribute.
C2 / ST
| Cao Cao does a left-to-right upward slash. Launches enemies into
| the air.
C3 / SST
| Cao Cao does a right-to-left downward slash a left-to-right down| ward slash, then a right-to-left downward slash that stuns ene| mies. He will do two additional slashes before the final slash if
| T is pressed again.
C4 / SSST | Cao Cao swings his sword and fires an energy wave straight ahead.
| Knocks enemies away.
C5 / SSSST | Cao Cao thrusts his sword into the ground to create a shockwave.
| Launches enemies into the air.
C6 / SSSSST | Cao Cao punches the ground, creating a shockwave that launches
| enemies into the air. He then lunges forward and does a spinning
| slash that knocks enemies away.
X + T
| Cao Cao slams his sword into the ground, cracking it and launch| ing enemies into the air.
MOUNTED ATTACKS
S(SSSSS) | Cao Cao does a series of slashes off the right side of his horse.
(SSSSS)T | Cao Cao slashes off the right and left sides of his horse.
SPECIAL
Cao Cao hovers in the air and draws dark energy from the ground, drawing in
and damaging nearby enemies.
MUSOU
Cao Cao fires a flurry of icicles straight ahead. Knocks enemies away.

5. Xu Zhu
One of Cao Cao's bodyguards. Has a huge appetite. Nicknamed "Crazy Tiger."
HOW TO UNLOCK
Clear the Battle of Tong Gate.
TYPE
Power
SKILL
Vitality
WEAPON PROGRESSION
* Hex Club (8)
** Studded Club (12)
*** Stone Crusher (21)
**** Holy Comet (38)
NORMAL
S
SS
SSS
SSSS
SSSSS
SSSSSS
X + S
Dash

ATTACKS
| An overhead slam.
| A straight thrust.
| A straight thrust.
| An upward swing.
| A right-to-left swing. Hits more than 180 degrees.
| An overhead slam. Stuns enemies.
| A left-to-right swing.
| A left-to-right swing. Hits 180 degrees.

CHARGE ATTACKS
C1 / T
| Xu Zhu turns around, crouches down, and leaps backward. Knocks
| enemies off-balance.
C2 / ST
| Xu Zhu does a spinning upward strike. Launches enemies into the
| air.
C3 / SST
| Xu Zhu does two spinning attacks followed by a right-to-left
| swing. Stuns enemies.
EX / SSTT | Xu Zhu charges forward. If he hits, he shoves an enemy, then
| does a palm strike that knocks enemies away.
C4 / SSST | Xu Zhu leaps into the air, curls into a ball, and slams into the
| ground, then bounces forward and slams into it again. Knocks
| enemies away.
C5 / SSSST | Xu Zhu grabs with his left hand. If he hits, he hurls an enemy
| into the air and does a massive right-to-left swing that launches
| enemies into the air.
C6 / SSSSST | Xu Zhu strikes the ground with his club, producing a shockwave
| that knocks enemies away.
X + T
| Xu Zhu slams his club into the ground, cracking it and launching
| enemies into the air.
MOUNTED ATTACKS
S(SSSSS) | Xu Zhu does a series of strikes off the right side of his horse.
(SSSSS)T | Xu Zhu strikes off the left and right sides of his horse.
SPECIAL
Xu Zhu sets down his club and throws two punches. The second one knocks enemies
away.
MUSOU
Xu Zhu curls into a ball and rolls forward, launching enemies into the air. He
then uncurls, knocking enemies away.

6. Xiahou Yuan
Cousin of Cao Cao. Excellent archer. Sliced in half by Huang Zhong.
HOW TO UNLOCK
Clear the Battle of Nanjun.
TYPE
Wonder
SKILL
Vigor
WEAPON PROGRESSION
* Long Bow (7)
** Recurve Bow (11)
*** Wind Shooter (19)
**** Phoenix Bow (31)
NORMAL
S
SS
SSS
SSSS
SSSSS
SSSSSS
X + S
Dash

ATTACKS
| Fires a spread of
| Fires a spread of
| Fires a spread of
| Fires a spread of
| Fires a spread of
| Fires up to three
| Fires a spread of
| A flying kick.

five arrows straight ahead.


five arrows straight ahead.
five arrows straight ahead.
five arrows straight ahead.
five arrows straight ahead.
homing arrows.
three arrows downward at an angle.

CHARGE ATTACKS
C1 / T
| Xiahou Yuan does a roundhouse kick. Knocks enemies off-balance.
EX / TT
| Xiahou Yuan fires an arrow into the air, causing flaming arrows
| to rain down and launch enemies in front of him into the air. In| nate Flame attribute.
C2 / ST
| Xiahou Yuan slides forward and fires an arrow upward. Launches
| enemies into the air.
C3 / SST
| Xiahou Yuan leaps back and fires three arrows straight ahead, one
| of which creates a shockwave. Stuns enemies.
C4 / SSST | Xiahou Yuan does a spinning leap through the air, firing arrows
| in every direction. Knocks enemies away.
C5 / SSSST | Xiahou Yuan leaps into the air and fires two arrows downward at
| an angle, then does a dive kick. Launches enemies into the air.
C6 / SSSSST | Xiahou Yuan crouches down and fires several volleys of three ar| rows straight ahead, then fires five energy arrows. Launches ene| mies into the air.
X + T
| Xiahou Yuan fires two arrows downward at an angle, creating
| shockwaves that launch enemies into the air.
MOUNTED ATTACKS
S(SSSSS) | Xiahou Yuan fires explosive arrows off the left side of his horse.
(SSSSS)T | Xiahou Yuan fires into the air, causing arrows to rain down around
| his horse.
SPECIAL
Xiahou Yuan fires an arrow into the sky, causing arrows to rain down around him
for the next few seconds.
MUSOU
Xiahou Yuan fires a massive energy arrow straight ahead. Knocks enemies away.
7. Xu Huang

One of Wei's Five Generals. Obsessed with finding true strength.


HOW TO UNLOCK
Clear the Battle of Dongkou.
TYPE
Power
SKILL
Solidarity
WEAPON PROGRESSION
* Great Hatchet (9)
** Splinterer (13)
*** Destroyer (23)
**** Marauder (39)
NORMAL
S
SS
SSS
SSSS
SSSSS
SSSSSS
X + S
Dash

ATTACKS
| A right-to-left upward strike. Ensnares enemies.
| A spinning strike.
| A spinning strike. Ensnares enemies.
| An upward strike.
| A spinning strike. Ensnares enemies.
| Slams his axe into the ground to create a shockwave.
| A right-to-left strike.
| A right-to-left upward strike.

CHARGE ATTACKS
C1 / T
| Xu Huang dashes forward with his axe braced in front of himself.
| Knocks enemies off-balance.
C2 / ST
| Xu Huang thrusts his axe at the ground and raises it up. Launches
| enemies into the air.
C3 / SST
| Xu Huang twirls his axe over his head and strikes the ground to
| create a shockwave. Stuns enemies.
EX / SSTT | Xu Huang surrounds himself with an aura that increases his de| fense and makes him more resistant to attacks for 10 seconds.
C4 / SSST | Xu Huang does a spinning strike. Knocks enemies away.
C5 / SSSST | Xu Huang flies through the air and does a spinning attack, then
| strikes the ground with his axe. Launches enemies into the air.
C6 / SSSSST | Xu Huang does a left-to-right strike with his axe. If he hits,
| he does a spinning attack that ensnares enemies, then throws them
| into the air.
X + T
| Xu Huang spins around and strikes the ground with his axe to cre| ate a shockwave, knocking enemies away.
MOUNTED ATTACKS
S(SSSSS) | Xu Huang does a series of strikes off the right side of his horse.
(SSSSS)T | Xu Huang strikes off the right and left sides of his horse.
SPECIAL
Xu Huang slams his axe into the ground to create a shockwave. Knocks enemies
away.
MUSOU
Xu Huang does an upward strike that cause a huge stalagmite to erupt from the
ground. Knocks enemies away.
8. Zhang He
One of Wei's Five Generals. Elegant and fascinated by beautiful things.

HOW TO UNLOCK
Clear the Battle of Xuchang.
TYPE
Wonder
SKILL
Impulse
WEAPON PROGRESSION
* Iron Claws (4)
** Steel Claws (7)
*** Leopard Claws (12)
**** Cursed Claws (21)
NORMAL
S
SS
SSS
SSSS
SSSSS
SSSSSS
X + S
Dash

ATTACKS
| A right-to-left downward slash with the right claw.
| A left-to-right downward slash with the left claw.
| A right-to-left downward slash with the right claw.
| A spinning attack.
| A right-to-left downward slash with the right claw.
| A left-to-right slash with both claws.
| Slashes inward with both claws. Zhang He will slash outward with both
| claws and do a bicycle kick if S is pressed repeatedly.
| A left-to-right slash with the left claw.

CHARGE ATTACKS
C1 / T
| Zhang He does a backhand with his right claw. Knocks enemies off| balance.
C2 / ST
| Zhang He slashes outward with both claws and does a spinning jump
| slash. Launches enemies into the air.
C3 / SST
| Zhang He does two slashes with both claws followed by an inward
| slash. Stuns enemies. He will do four slashes before the inward
| slash if T is pressed again.
EX / SSTT | Zhang He spins around and flies upward at an angle. Launches ene| mies into the air.
C4 / SSST | Zhang He dashes forward and slashes outward with both claws.
| Knocks enemies away.
C5 / SSSST | Zhang He flips forward and does a spinning attack followed by a
| right-to-left slash with both claws. Launches enemies into the
| air.
C6 / SSSSST | Zhang He does two spinning attacks followed by a right-to-left
| slash with both claws. Knocks enemies away.
X + T
| Zhang He does a spinning dive into the ground to create a shock| wave, knocking enemies away.
MOUNTED ATTACKS
S(SSSSS) | Zhang He does a series of slashes off the right and left sides of
| his horse.
(SSSSS)T | Zhang He kicks off the right and left sides of his horse.
SPECIAL
Zhang He channels energy in the shape of a butterfly and fires a bolt of it
straight ahead. Knocks enemies away.
MUSOU
Zhang He flies forward and does a spinning attack. If he hits, he pins an enemy
to the ground and spins around on top of it with his claws, then releases a
shockwave that knocks away surrounding enemies.

9. Cao Ren
Cousin of Cao Cao. Stalwart defender. Broke Guan Yu's siege at Fan Castle.
HOW TO UNLOCK
Clear the Battle of Mt. Dingjun.
TYPE
Power
SKILL
Fortitude
WEAPON PROGRESSION
* Chain Flail (7)
** Snake Flail (11)
*** Adder Flail (19)
**** Devil's Tail (33)
NORMAL
S
SS
SSS
SSSS
SSSSS
SSSSSS
X + S
Dash

ATTACKS
| A right-to-left strike. Hits 270 degrees.
| A left-to-right strike.
| A right-to-left overhead strike.
| A right-to-left strike. Hits 270 degrees.
| An overhead strike.
| A straight thrust. Knocks enemies away.
| A right-to-left strike.
| A spinning left-to-right strike.

CHARGE ATTACKS
C1 / T
| Cao Ren does a straight thrust with his flail. Knocks enemies
| off-balance.
C2 / ST
| Cao Ren does a spinning strike followed by a left-to-right upward
| strike. Launches enemies into the air.
C3 / SST
| Cao Ren slams his flail into the ground to create a shockwave.
| Stuns enemies.
C4 / SSST | Cao Ren does a right-to-left downward strike followed by a left| to-right downward strike. Knocks enemies away.
EX / SSSTT | Cao Ren does a straight thrust with his flail. If he hits, he
| grabs an enemy's head and absorbs some of its life.
C5 / SSSST | Cao Ren does an overhead strike with his flail. If he hits, he
| ensnares an enemy, spins it around, and slams it into the ground
| to create a shockwave. Launches enemies into the air.
C6 / SSSSST | Cao Ren spins around with his flail extended, ensnaring and
| throwing all enemies he hits.
X + T
| Cao Ren slams his flail into the ground, launching enemies into
| the air.
MOUNTED ATTACKS
S(SSSSS) | Cao Ren does a series of strikes off the right side of his horse.
(SSSSS)T | Cao Ren strikes off the left and right sides of his horse.
SPECIAL
Cao Ren spins his flail over his head four times, ensnaring an enemy and slamming it to the ground to create a shockwave. Knocks enemies away.
MUSOU
Cao Ren does a straight thrust with his flail. If he hits, he ensnares an enemy
and spins it over his head, launching all surrounding enemies into the air,
then slams it to the ground and knocks away all surrounding enemies.

10. Cao Pi
Son of Cao Cao. Second Emperor of Wei. Died young.
HOW TO UNLOCK
Clear the Battle of Hulao Gate.
TYPE
Speed
SKILL
Focus
WEAPON PROGRESSION
* Twin Swords (4)
** Splendid Swords (6)
*** Azure Swords (10)
**** Heaven & Hell Swords (17)
NORMAL
S
SS
SSS
SSSS
SSSSS
SSSSSS
X + S
Dash

ATTACKS
| A right-to-left slash with both swords.
| Slashes to the front and rear.
| A spinning slash with both swords.
| A left-to-right slash with both swords.
| A right-to-left slash with both swords.
| A left-to-right slash with both swords.
| Slashes inward with both swords.
| Leaps and does a spinning attack.

CHARGE ATTACKS
C1 / T
| Cao Pi does an overhead slice with both swords. Knocks enemies
| off-balance.
EX / TT
| Cao Pi conjures a massive ice crystal in front of himself. Knocks
| enemies away.
C2 / ST
| Cao Pi slashes upward with both swords. Launches enemies into the
| air.
C3 / SST
| Cao Pi does three slashes with both swords, then lunges forward
| and slashes outward with both swords. Stuns enemies. He will do
| six slashes before slashing outward if T is pressed again.
C4 / SSST | Cao Pi does a right-to-left downward slash, then leaps forward
| and does another right-to-left downward slash. Knocks enemies
| away.
C5 / SSSST | Cao Pi does a straight thrust with both swords. If he hits, he
| releases a whirlwind that launches enemies into the air.
C6 / SSSSST | Cao Pi does a flurry of slashes with both swords. Knocks enemies
| away.
X + T
| Cao Pi does a series of thrusts downward at an angle, then fires
| two energy waves simultaneously, launching enemies into the air.
MOUNTED ATTACKS
S(SSSSS) | Cao Pi does a series of slashes off the right side of his horse with
| both swords.
(SSSSS)T | Cao Pi slashes off both sides of his horse simultaneously.
SPECIAL
Cao Pi conjures an ice crystal, then dashes forward to shatter it. Knocks enemies away.
MUSOU
Cao Pi conjures ice crystals that shatter and rain down icicles, then explode.
Knocks enemies away.

11. Zhenji
Married Cao Pi after fall of Yuan family. Accused of witchcraft.
HOW TO UNLOCK
Clear the Battle of Hulao Gate.
TYPE
Technique
SKILL
Technique
WEAPON PROGRESSION
* Iron Flute (4)
** Battle Flute (7)
*** Spirit Song (12)
**** Demon Breath (21)
NORMAL
S
SS
SSS
SSSS
SSSSS
SSSSSS
X + S
Dash

ATTACKS
| A right-to-left strike.
| A left-to-right strike.
| A roundhouse kick.
| A roundhouse kick.
| Releases a wave of sonic energy.
| Releases a wave of sonic energy.
| A left-to-right strike.
| A right-to-left downward strike.

CHARGE ATTACKS
C1 / T
| Zhenji releases a wave of sonic energy. Knocks enemies off| balance.
EX / TT
| Zhenji throws her flute like a boomerang and creates an aura
| around herself, increasing her speed for 10 seconds.
C2 / ST
| Zhenji does a backflip kick. Launches enemies into the air.
C3 / SST
| Zhenji crouches down and releases a wave of sonic energy. Stuns
| enemies.
C4 / SSST | Zhenji slides forward and releases a wave of sonic energy. Knocks
| enemies away.
C5 / SSSST | Zhenji creates a whirlwind around herself. Launches enemies into
| the air.
C6 / SSSSST | Zhenji releases a wave of sonic energy, then fires a sonic blast
| straight ahead. Knocks enemies away.
X + T
| Zhenji strikes the ground and releases a wave of sonic energy,
| knocking enemies away.
MOUNTED ATTACKS
S(SSSSS) | Zhenji does a series of strikes off the right side of her horse.
(SSSSS)T | Zhenji releases a wave of sonic energy that surrounds her horse.
SPECIAL
Zhenji does three strikes with her flute, then releases a wave of sonic energy.
Knocks enemies away.
MUSOU
Zhenji releases waves of sonic energy that launch surrounding enemies into the
air, then does a slap that knocks enemies away.
12. Cai Wenji
Poet and musician. Captured by bandits and rescued by Cao Cao.

HOW TO UNLOCK
Clear the Battle of Anegawa.
TYPE
Wonder
SKILL
Wonder
WEAPON PROGRESSION
* Battle Harp (4)
** Euphony (6)
*** Requiem (10)
**** Royal Harp (18)
NORMAL ATTACKS
The sonic energy that Cai Wenji fires explodes on contact with an enemy, releasing a shockwave that damages surrounding enemies.
S
SS
SSS
SSSS
SSSSS
SSSSSS
X + S
Dash

|
|
|
|
|
|
|
|
|

Fires sonic energy


Fires sonic energy
Fires sonic energy
Fires sonic energy
Fires sonic energy
Fires sonic energy
Fires sonic energy
Releases a wave of
second one.

straight ahead.
straight ahead.
straight ahead.
straight ahead.
straight ahead.
straight ahead.
downward at an angle.
sonic energy, then leaps forward and releases a

CHARGE ATTACKS
C1 / T
| Cai Wenji releases a wave of sonic energy. Knocks enemies off| balance.
EX / TT
| Cai Wenji calls bolts of light to rain down around her for 5
| seconds. Launches enemies into the air.
C2 / ST
| Cai Wenji does a jump kick. Launches enemies into the air.
C3 / SST
| Cai Wenji fires five bolts of sonic energy, then fires a sonic
| blast straight ahead. Stuns enemies.
C4 / SSST | Cai Wenji releases a wave of sonic energy. Knocks enemies away.
C5 / SSSST | Cai Wenji releases a wave of sonic energy. Launches enemies into
| the air.
C6 / SSSSST | Cai Wenji releases a wave of sonic energy, then fires a sonic
| blast straight ahead. Knocks enemies away.
X + T
| Cai Wenji flips into the ground and releases a wave of sonic en| ergy. Launches enemies into the air.
MOUNTED ATTACKS
S(SSSSS) | Cai Wenji releases waves of sonic energy that surround her horse.
(SSSSS)T | Cai Wenji fires sonic energy to the right and left in front of her
| horse.
SPECIAL
Cai Wenji plays her harp, stunning surrounding enemies with its melody.
MUSOU
Cai Wenji conjures clouds of green mist that launch enemies into the air.
13. Jia Xu
Highly renowned strategist. Secured many victories in battles against Ma Chao.

HOW TO UNLOCK
Clear the Battle of Dongkou.
TYPE
Speed
SKILL
Dexterity
WEAPON PROGRESSION
* Harvest Sickle (4)
** Hunting Sickle (7)
*** Dark Thresher (12)
**** Soul Reaver (20)
NORMAL
S
SS
SSS
SSSS
SSSSS
SSSSSS
X + S
Dash

ATTACKS
| A right-to-left slash.
| A left-to-right slash.
| A right-to-left slash with the chain extended.
| A right-to-left downward slash with the chain extended.
| Attacks straight ahead with the chain extended.
| Attacks straight ahead with the chain extended.
| Spins around and does a right-to-left downward slash.
| A left-to-right slash with the chain extended.

CHARGE ATTACKS
C1 / T
| Jia Xu lunges forward and does a right-to-left slash. Knocks ene| mies off-balance.
C2 / ST
| Jia Xu slashes upward with his weapon's chain extended. If he
| hits, he ensnares an enemy and slams it to the ground to create a
| shockwave, then retracts his weapon's chain to create a second
| shockwave. Launches enemies into the air.
C3 / SST
| Jia Xu does a spinning leap forward and slashes wildly. Stuns
| enemies.
C4 / SSST | Jia Xu does a spinning attack with his weapon's chain extended.
| Knocks enemies away.
C5 / SSSST | Jia Xu extends his weapon's chain and attacks straight ahead,
| then turns and pulls it back to create a shockwave. Launches ene| mies into the air.
EX / SSSSTT | Jia Xu does a foot sweep, then extends his weapon's chain and
| does a right-to-left upward slash that knocks enemies away. In| nate Flame attribute.
C6 / SSSSST | Jia Xu does three spinning attacks with his weapon's chain ex| tended. Knocks enemies away.
X + T
| Jia Xu strikes the ground with his sickle, cracking it and
| and launching enemies into the air.
MOUNTED ATTACKS
S(SSSSS) | Jia Xu extends his weapon's chain and does a series of attacks off
| the right side of his horse.
(SSSSS)T | Jia Xu extends his weapon's chain and attacks off the right and left
| sides of his horse.
SPECIAL
Jia Xu hurls his sickle straight ahead. If he hits, he ensnares an enemy and
does a series of slashes, then dashes forward. Knocks enemies down.
MUSOU
Jia Xu flips backward and creates an arc of three fire blades in front of himself, launching enemies into the air. Innate Flame attribute.

14. Pang De
Originally served Ma Chao. Carried his own coffin into battle against Guan Yu.
HOW TO UNLOCK
Clear the Battle of Yiling.
TYPE
Power
SKILL
Potence
WEAPON PROGRESSION
* Iron Mace (9)
** Battle Mace (14)
*** Bonestorm (25)
**** Earthquake (42)
NORMAL
S
SS
SSS
SSSS
SSSSS
SSSSSS

ATTACKS
| A spinning strike.
| A spinning strike.
| A left-to-right strike. Hits more than 180 degrees.
| A spinning strike.
| A spinning strike.
| Jumps into the air and slams his mace into the ground to create a
| shockwave.
X + S | A right-to-left strike.
Dash | A right-to-left downward strike.
CHARGE ATTACKS
C1 / T
| Pang De does an overhead slam with his mace and fires an energy
| wave along the ground. Knocks enemies off-balance.
C2 / ST
| Pang De does a left-to-right upward strike. Launches enemies into
| the air.
C3 / SST
| Pang De does a straight thrust with the haft of his mace, then
| does a spinning strike. Stuns enemies. He will do up to three
| thrusts before the spinning strike if T is pressed repeatedly.
C4 / SSST | Pang De does a spinning strike. Knocks enemies away.
C5 / SSSST | Pang De hops forward and slams his mace into the ground to create
| a shockwave. Launches enemies into the air.
EX / SSSSTT | Pang De rapidly twirls his mace to create a sandstorm, then
| slams it into the ground to create a shockwave. Knocks enemies
| away.
C6 / SSSSST | Pang De creates a whirlwind that launches enemies into the air,
| then does a straight thrust that knocks them away.
X + T
| Pang De slams his mace into the ground to create a shockwave,
| launching enemies into the air.
MOUNTED ATTACKS
S(SSSSS) | Pang De does a series of strikes off the right side of his horse.
(SSSSS)T | Pang De strikes off the right and left sides of his horse.
SPECIAL
Pang De slams the haft of his mace into the ground, creating shockwaves around
himself for 5 seconds. Launches enemies into the air.
MUSOU
Pang De twirls his mace and slams it into the ground twice to create shockwaves. Launches enemies into the air.

15. Wang Yi
Carried a grudge against Ma Chao. Only woman who went to battle in history.
HOW TO UNLOCK
Clear Salvation at Nagashino.
TYPE
Speed
SKILL
Efficacy
WEAPON PROGRESSION
* Spikes (4)
** Spikes of Rage (6)
*** Demon's Talons (10)
**** Frostbite (22)
NORMAL ATTACKS
Wang Yi automatically blocks frontal attacks while performing a normal attack.
If equipped with the Demon Mask, she automatically blocks attacks from all
directions.
S
SS
SSS
SSSS
SSSSS
SSSSSS
X + S
Dash

|
|
|
|
|
|
|
|

A spinning slash.
An upward slash with the right dagger.
A right-to-left slash with the right dagger.
A spinning slash.
An overhead slice with both daggers.
Dashes forward and slashes outward with both daggers.
Slashes with both daggers simultaneously.
Slashes inward with both daggers.

CHARGE ATTACKS
C1 / T
| Wang Yi does a bicycle kick. Knocks enemies off-balance.
C2 / ST
| Wang Yi does a right-to-left slash followed by an upward slash.
| Launches enemies into the air.
EX / STT
| Wang Yi charges forward and does six slashes, then an outward
| slash with both daggers. Knocks enemies away.
C3 / SST
| Wang Yi leaps forward and does a spinning attack. Knocks enemies
| away.
C4 / SSST | Wang Yi leaps forward and thrusts her daggers into the ground,
| cracking it. Knocks enemies away.
C5 / SSSST | Wang Yi creates a whirlwind. Launches enemies into the air.
C6 / SSSSST | Wang Yi hurls her daggers, which fly around her twice and return
| to her hands. Knocks enemies away.
X + T
| Wang Yi dives into the ground to create a shockwave, knocking
| enemies away.
MOUNTED ATTACKS
S(SSSSS) | Wang Yi does a series of slashes off the right side of her horse.
(SSSSS)T | Wang Yi does upward slashes off both sides of her horse at the same
| time.
SPECIAL
Wang Yi dashes forward and slashes three times. Knocks enemies away.
MUSOU
Wang Yi dashes forward and does a bicycle kick. If she hits, she grabs an enemy
and leaps into the air, then slashes outward, knocking it to the ground.

16. Guo Jia


Renowned strategist. May have changed outcome of Chibi if he had been alive.
HOW TO UNLOCK
Clear the Battle of Fan Castle - Redux.
TYPE
Wonder
SKILL
Dexterity
WEAPON PROGRESSION
* Dancing Orb (4)
** Onyx Sphere (7)
*** Lordly Decorum (12)
**** Majestic Allure (21)
NORMAL
S
SS
SSS
SSSS
SSSSS
SSSSSS
X + S
Dash

ATTACKS
| A spinning overhead strike.
| A right-to-left upward spinning strike.
| A right-to-left strike.
| A left-to-right strike.
| Three straight thrusts.
| A left-to-right downward strike.
| A left-to-right strike. Launches summoned orbs downward at an angle.
| A straight thrust that launches an orb (and any summoned orbs)
| straight ahead.

CHARGE ATTACKS
The orbs created by Guo Jia's first three charge attacks will revolve around
him and damage nearby enemies for 10 seconds before disappearing. His air attack, dash attack, and the rest of his charge attacks will automatically launch
summoned orbs, increasing their area of effect and possible number of hits.
C1 / T

|
|
C2 / ST
|
|
C3 / SST
|
|
EX / SSTT |
|
|
C4 / SSST |
|
C5 / SSSST |
|
|
C6 / SSSSST |
|
|
X + T
|
|

Guo Jia releases a shockwave and summons an orb. Knocks enemies


off-balance.
Guo Jia does a right-to-left upward strike and summons an orb.
Launches enemies into the air.
Guo Jia does a left-to-right strike and summons three orbs.
Stuns enemies.
Guo Jia launches an orb (and any summoned orbs) into the air.
They come crashing down as stars a second later, launching enemies into the air.
Guo Jia launches an orb (and any summoned orbs) straight ahead.
Knocks enemies away.
Guo Jia strikes downward at an angle, launching an orb (and any
summoned orbs) that ricochets up and down as it moves forward.
Launches enemies into the air.
Guo Jia does a spinning strike, launching two orbs (and any summoned orbs) that ricochet from side to side as they move forward.
Knocks enemies away.
Guo Jia launches several orbs downward at an angle to ricochet in
random directions.

MOUNTED ATTACKS
S(SSSSS) | Guo Jia does a series of strikes off the right side of his horse.
(SSSSS)T | Guo Jia does a strike off the right side of his horse, then launches
| an orb (and any summoned orbs) off the left side of his horse.

SPECIAL
Guo Jia sends two orbs (and any summoned orbs) flying forward to ricochet in
random directions.
MUSOU
Guo Jia creates a sphere of energy in front of himself that draws enemies in
and damages them, then explodes to knock them away.
B. Wu
1. Zhou Yu
Exceptional strategist. Helped secure victory at Chibi. Rival of Zhuge Liang.
HOW TO UNLOCK
Clear the Battle of Changban.
TYPE
Speed
SKILL
Focus
WEAPON PROGRESSION
* Oaken Staff (5)
** Teak Staff (8)
*** Bronze-Studded Staff (14)
**** Dragonhead Staff (24)
NORMAL
S
SS
SSS
SSSS
SSSSS
SSSSSS
X + S
Dash

ATTACKS
| A right-to-left strike.
| A spinning strike.
| A right-to-left downward strike.
| A spinning strike.
| A spinning strike.
| A left-to-right strike. Hits almost 270 degrees.
| A right-to-left strike.
| A crouching left-to-right strike.

CHARGE ATTACKS
C1 / T
| Zhou Yu leaps forward and does a spinning strike. Knocks enemies
| off-balance.
C2 / ST
| Zhou Yu does an upward strike. Launches enemies into the air.
C3 / SST
| Zhou Yu charges forward while twirling his staff, then does a
| roundhouse kick. Stuns enemies.
C4 / SSST | Zhou Yu does a right-to-left strike followed by a left-to-right
| strike. Knocks enemies away.
C5 / SSSST | Zhou Yu jumps into the air and does a spinning strike. Launches
| enemies into the air.
EX / SSSSTT | Zhou Yu slams his staff into the ground and calls down fiery rain
| that launches enemies into the air. Innate Flame attribute.
C6 / SSSSST | Zhou Yu fires an energy wave straight ahead. Knocks enemies away.
X + T
| Zhou Yu does four upward strikes that launch enemies into the air
| and dives into the ground to create a shockwave, knocking enemies
| away.
MOUNTED ATTACKS
S(SSSSS) | Zhou Yu does a series of strikes off the right side of his horse.
(SSSSS)T | Zhou Yu does a flurry of strikes off both sides of his horse.
SPECIAL

Zhou Yu twirls his staff to create a whirlwind. Launches enemies into the air.
MUSOU
Zhou Yu does a flurry of upward strikes with his staff, then does a left-toright strike that knocks enemies away. Innate Flame attribute.
2. Lu Xun
Talented young strategist. Repelled Liu Bei's army at Yiling. Pyromaniac.
HOW TO UNLOCK
Clear the Battle of Hefei.
TYPE
Speed
SKILL
Recovery
WEAPON PROGRESSION
* Twin Swords (4)
** Splendid Swords (6)
*** Azure Swords (10)
**** Silver Swallow (18)
NORMAL
S
SS
SSS
SSSS
SSSSS
SSSSSS
X + S
Dash

ATTACKS
| A right-to-left slash with both swords.
| Slashes to the front and rear.
| A spinning slash with both swords.
| A left-to-right slash with both swords.
| A right-to-left slash with both swords.
| A left-to-right slash with both swords.
| Slashes inward with both swords.
| A spinning slash with both swords.

CHARGE ATTACKS
C1 / T
| Lu Xun does a straight thrust with his right sword. Knocks ene| mies off-balance.
C2 / ST
| Lu Xun does a spinning upward slash. Launches enemies into the
| air.
C3 / SST
| Lu Xun does a series of spinning attacks with both swords, then a
| straight thrust. Stuns enemies.
EX / SSTT | Lu Xun does a series of spinning attacks with both swords, then
| slashes outward with both swords to knock enemies away. Innate
| Flame attribute.
C4 / SSST | Lu Xun does a flip and slashes with both swords, then slashes
| outward with both swords when he lands. Knocks enemies away.
C5 / SSSST | Lu Xun leaps into the air and does a spinning slash with both
| swords. Launches enemies into the air.
C6 / SSSSST | Lu Xun does a spinning slash, then leaps into the air and does a
| second spinning slash. Launches enemies into the air.
X + T
| Lu Xun does a series of thrusts downward at an angle, then fires
| two energy waves, launching enemies into the air.
MOUNTED ATTACKS
S(SSSSS) | Lu Xun does a series of slashes off the right side of his horse with
| both swords.
(SSSSS)T | Lu Xun slashes off both sides of his horse simultaneously.
SPECIAL
Lu Xun dashes forward and does a straight thrust. If he hits, he impales an en-

emy, does a spinning leap into the air, and hurls it to the ground.
MUSOU
Lu Xun does a straight thrust, causing an explosion that knocks enemies away.
Innate Flame attribute.
3. Sun Shangxiang
Daughter of Sun Jian. Wife of Liu Bei. Required her handmaidens to wear swords.
HOW TO UNLOCK
Clear the Battle of Odawara Castle.
TYPE
Technique
SKILL
Impulse
WEAPON PROGRESSION
* Iron Hoops (6)
** Battle Hoops (9)
*** Wind and Fire Wheels (16)
**** Royal Hoops (27)
NORMAL
S
SS
SSS
SSSS
SSSSS
SSSSSS
X + S
Dash

ATTACKS
| A right-to-left downward strike.
| A left-to-right downward strike.
| A spinning backhand.
| A crouching left-to-right strike.
| A right-to-left downward strike.
| Throws both chakrams straight ahead.
| Throws both chakrams downward at an angle.
| Throws both chakrams straight ahead.

CHARGE ATTACKS
C1 / T
|
C2 / ST
|
|
C3 / SST
|
|
C4 / SSST
|
|
C5 / SSSST |
|
C6 / SSSSST |
|
EX / SSSSSTT |
|
X + T
|

Sun Shangxiang does a kick. Knocks enemies off-balance.


Sun Shangxiang throws her right chakram upward. Launches enemies
into the air.
Sun Shangxiang throws her chakrams and cartwheels forward to
catch them as they return to her hands. Stuns enemies.
Sun Shangxiang throws her chakrams around her in a circle.
Knocks enemies away.
Sun Shangxiang throws her chakrams around her in a circle.
Launches enemies into the air.
Sun Shangxiang throws her chakrams straight ahead. Knocks enemies away.
Sun Shangxiang imbues her body with fire and charges forward,
knocking enemies away. Innate Flame attribute.
Sun Shangxiang throws both chakrams downward at an angle.

MOUNTED ATTACKS
S(SSSSS) | Sun Shangxiang throws her chakrams off the left and right sides of
| her horse.
(SSSSS)T | Sun Shangxiang throws her chakrams off both sides of her horse at
| the same time.
SPECIAL
Sun Shangxiang throws her chakrams. They circle in front of her, launching
enemies into the air and striking them repeatedly, then trigger an explosion.
Innate Flame attribute.

MUSOU
Sun Shangxiang charges forward. If she hits, she kicks an enemy in the head repeatedly, then flips backward and causes an explosion that knocks away surrounding enemies. Innate Flame attribute.
4. Gan Ning
Former pirate turned general. Led ambush at Hefei. Shot and killed by Shamoke.
HOW TO UNLOCK
Clear the Battle of Mikatagahara.
TYPE
Power
SKILL
Efficacy
WEAPON PROGRESSION
* Harvest Sickle (4)
** Hunting Sickle (7)
*** Dark Thresher (12)
**** Inferno Sickle (21)
NORMAL
S
SS
SSS
SSSS
SSSSS
SSSSSS
X + S
Dash

ATTACKS
| A right-to-left slash.
| A left-to-right slash.
| A right-to-left slash with the chain extended.
| A right-to-left downward slash with the chain extended.
| Attacks straight ahead with the chain extended.
| Attacks straight ahead with the chain extended.
| Spins around and does a right-to-left downward slash.
| A left-to-right slash with the chain extended.

CHARGE ATTACKS
C1 / T
| Gan Ning rolls forward and kicks. Knocks enemies off-balance.
C2 / ST
| Gan Ning twirls his weapon, then extends its chain and slashes
| upward. Launches enemies into the air.
C3 / SST
| Gan Ning punches with his left hand. Stuns enemies.
EX / SSTT | Gan Ning extends his weapon's chain and attacks straight ahead.
| If he hits, he ensnares and grabs an enemy, then leaps into the
| air and performs a piledriver on it that cracks the ground.
| Knocks away surrounding enemies.
C4 / SSST | Gan Ning does four downward slashes followed by a left-to-right
| slash. Knocks enemies away.
C5 / SSSST | Gan Ning extends his weapon's chain and attacks straight ahead,
| then turns and pulls it back to create a shockwave. Launches ene| mies into the air.
C6 / SSSSST | Gan Ning extends his weapon's chain, leaps forward, and does a
| right-to-left downward slash. Knocks enemies away.
X + T
| Gan Ning strikes the ground with his sickle, cracking it and
| launching enemies into the air.
MOUNTED ATTACKS
S(SSSSS) | Gan Ning extends his weapon's chain and does a series of attacks off
| the right side of his horse.
(SSSSS)T | Gan Ning extends his weapon's chain and attacks off the right and
| left sides of his horse.
SPECIAL

Gan Ning engulfs his sickle in flames and spins it around, knocking away surrounding enemies. Innate Flame attribute.
MUSOU
Gan Ning engulfs his sickle in flames, extends its chain, and whirls it about
as he charges forward, then does a slash that knocks enemies away. Innate Flame
attribute.
5. Sun Jian
Pirate hunter who claimed descent from Sun Tzu. Found Imperial Seal in a well.
HOW TO UNLOCK
Clear the Battle of Honnoji.
TYPE
Wonder
SKILL
Impact
WEAPON PROGRESSION
* Iron Sword (7)
** Wolf's Fang (11)
*** Cloudburst (19)
**** Sword of Judgment (33)
NORMAL
S
SS
SSS
SSSS
SSSSS
SSSSSS
X + S
Dash

ATTACKS
| A right-to-left upward slash.
| A right-to-left downward spinning
| A right-to-left downward spinning
| A right-to-left downward slash.
| A straight thrust.
| A left-to-right downward spinning
| A left-to-right slash.
| A left-to-right downward spinning

slash.
slash.
slash.
slash.

CHARGE ATTACKS
C1 / T
| Sun Jian lunges forward and does two spinning slashes. Knocks
| enemies off-balance.
C2 / ST
| Sun Jian does a jumping slash. Launches enemies into the air.
C3 / SST
| Sun Jian does a right-to-left downward slash, then crouches down
| and does a left-to-right slash. Stuns enemies. He will do up to
| five slashes before the crouching slash if T is pressed again.
EX / SSTT | Sun Jian does a flaming slash that hits 360 degrees, knocking
| enemies away. Innate Flame attribute.
C4 / SSST | Sun Jian turns and does a straight thrust, firing an energy wave
| along the ground. Knocks enemies away.
C5 / SSSST | Sun Jian slams his sword into the ground to create a shockwave.
| Launches enemies into the air.
C6 / SSSSST | Sun Jian lunges forward and does a right-to-left slash, then
| thrusts his sword into the ground to create a shockwave. Knocks
| enemies away.
X + T
| Sun Jian slams his sword into the ground, cracking it and launch| ing enemies into the air.
MOUNTED ATTACKS
S(SSSSS) | Sun Jian does a series of slashes off the right side of his horse.
(SSSSS)T | Sun Jian slashes off the right and left sides of his horse.
SPECIAL

Sun Jian conjures a massive fireball that flies forward, then darts about in a
cross-like pattern, knocking enemies away. Innate Flame attribute.
MUSOU
Sun Jian engulfs his sword in flames and does a right-to-left downward slash,
a left-to-right downward slash, and a right-to-left downward slash that knocks
enemies down. Innate Flame attribute.
6. Taishi Ci
Persuaded to serve Wu by Sun Ce. Ambushed and killed by Zhang Liao at Hefei.
HOW TO UNLOCK
Clear the Battle of Ueda Castle.
TYPE
Power
SKILL
Stamina
WEAPON PROGRESSION
* Twin Rods (9)
** Chaos Rods (14)
*** Tiger and Wolf (25)
**** Imperial Rods (42)
NORMAL
S
SS
SSS
SSSS
SSSSS
SSSSSS
X + S
Dash

ATTACKS
| A right-to-left strike
| A left-to-right upward
| An outward strike with
| A right-to-left strike
| A left-to-right strike
| An outward strike with
| A right-to-left strike
| An outward strike with

with the right rod.


strike with the left rod.
both rods.
with both rods.
with both rods.
both rods.
with the right rod.
both rods.

CHARGE ATTACKS
C1 / T
| Taishi Ci braces his rods in front of himself and dashes forward.
| Knocks enemies off-balance.
C2 / ST
| Taishi Ci strikes upward with both rods. Launches enemies into
| the air.
C3 / SST
| Taishi Ci strikes with both rods, then does a right-to-left
| strike with the right rod. Stuns enemies. He will do an extra
| strike before the right-to-left strike if T is pressed again.
EX / SSTT | Taishi Ci does an outward strike with both rods, than slams them
| into the ground to create a shockwave. Knocks enemies away.
C4 / SSST | Taishi Ci does a straight thrust with both rods. Knocks enemies
| away.
C5 / SSSST | Taishi Ci slams his right rod into the ground to create a shock| wave. Launches enemies into the air.
C6 / SSSSST | Taishi Ci strikes upward with both rods, launching enemies into
| the air. He then leaps forward and slams both rods into the
| ground, cracking it and knocking enemies away.
X + T
| Taishi Ci slams both rods into the ground to create a shockwave,
| launching enemies into the air.
MOUNTED ATTACKS
S(SSSSS) | Taishi Ci does a series of strikes off the right side of his horse.
(SSSSS)T | Taishi Ci strikes off both sides of his horse simultaneously.

SPECIAL
Taishi Ci thrusts his rods forward to create whirlwinds, then stomps the ground
to create a shockwave. Knocks enemies away.
MUSOU
Taishi Ci thrusts his left rod forward. If he hits, he throws an enemy into the
air, then raises both rods overhead and releases a shockwave that knocks enemies away.
7. Lu Meng
Drunkard turned general and strategist. Captured Guan Yu at Fan Castle.
HOW TO UNLOCK
Clear the Battle of Hasedo - Redux.
TYPE
Power
SKILL
Power
WEAPON PROGRESSION
* Iron Glaive (8)
** Steel Glaive (12)
*** Rainmaker (21)
**** Golden Glory (36)
NORMAL
S
SS
SSS
SSSS
SSSSS
SSSSSS
X + S
Dash

ATTACKS
| A left-to-right slash.
| A right-to-left slash.
| A left-to-right upward slash.
| A right-to-left upward slash.
| A spinning upward slash.
| A left-to-right slash.
| A left-to-right slash.
| A left-to-right slash.

CHARGE ATTACKS
C1 / T
| Lu Meng fires an energy wave along the ground to his left. Knocks
| enemies off-balance.
C2 / ST
| Lu Meng does a right-to-left downward slash. If he hits, he
| does an upward slash, launching enemies into the air.
C3 / SST
| Lu Meng leaps forward and does two spinning upward slashes, then
| a right-to-left slash. Stuns enemies. He will do four spinning
| upward slashes if T is pressed again.
C4 / SSST | Lu Meng does a spinning slash. Knocks enemies away.
C5 / SSSST | Lu Meng slams the head of his glaive into the ground to create a
| shockwave. Launches enemies into the air.
EX / SSSSTT | Lu Meng does a straight thrust. If he hits, he hurls an enemy in| to the air, then catches it with his glaive and tosses it to the
| side.
C6 / SSSSST | Lu Meng does a left-to-right slash that hits almost 270 degrees,
| releasing a shockwave. Knocks enemies away.
X + T
| Lu Meng spins around and slams his glaive into the ground,
| cracking it and knocking enemies away.
MOUNTED ATTACKS
S(SSSSS) | Lu Meng does a series of slashes off the right side of his horse.
(SSSSS)T | Lu Meng slashes off the right and left sides of his horse.

SPECIAL
Lu Meng leaps into the air and slashes twice, then shoots a fireball downward
at an angle that knocks enemies away. Innate Flame attribute.
MUSOU
Lu Meng dashes forward with his glaive held out, knocking enemies away. Innate
Flame attribute.
8. Huang Gai
Loyal general and sailor. Helped secure victory at Chibi.
HOW TO UNLOCK
Clear the Battle of Dongkou.
TYPE
Wonder
SKILL
Fortitude
WEAPON PROGRESSION
* Hex Club (8)
** Studded Club (12)
*** Stone Crusher (21)
**** Soul Scepter (34)
NORMAL
S
SS
SSS
SSSS
SSSSS
SSSSSS
X + S
Dash

ATTACKS
| An overhead slam.
| A straight thrust.
| A straight thrust.
| An upward swing.
| A right-to-left swing. Hits more than 180 degrees.
| An overhead slam. Stuns enemies.
| A left-to-right swing.
| A left-to-right swing. Hits 180 degrees.

CHARGE ATTACKS
C1 / T
| Huang Gai rolls forward. Knocks enemies off-balance.
C2 / ST
| Huang Gai thrusts his club forward and does an upward strike.
| Launches enemies into the air.
C3 / SST
| Huang Gai does two spinning attacks, then does a left-to-right
| strike. Stuns enemies.
EX / SSTT | Huang Gai does a bearhug. If he hits, he grabs an enemy, rolls
| forward, and throws it.
C4 / SSST | Huang Gai does a right-to-left strike. Knocks enemies away.
C5 / SSSST | Huang Gai uses his club to vault into the air and stomps the
| ground to create a shockwave. Launches enemies into the air.
C6 / SSSSST | Huang Gai stomps the ground to create a shockwave, then does a
| grab. If he hits, he leaps into the air with an enemy and slams
| it to the ground to create a shockwave that knocks enemies away.
X + T
| Huang Gai slams his club into the ground, cracking it and launch| ing enemies into the air.
MOUNTED ATTACKS
S(SSSSS) | Huang Gai does a series of strikes off the right side of his horse.
(SSSSS)T | Huang Gai strikes off the left and right sides of his horse.
SPECIAL
Huang Gai creates a pillar of flame, then surrounds himself with an aura that
increases his defense and adds a Wind attribute to his attacks for a limited

time.
MUSOU
Huang Gai does a grab. If he hits, he throws an enemy high into the air, then
catches it and does a backbreaker. Knocks down surrounding enemies.
9. Zhou Tai
Former pirate turned general. Not much for small talk.
HOW TO UNLOCK
Clear the Battle of Nagashino.
TYPE
Speed
SKILL
Vigor
WEAPON PROGRESSION
* Claw Blade (6)
** Swift Blade (9)
*** Dawn (16)
**** Twilight Blade (27)
NORMAL
S
SS
SSS
SSSS
SSSSS
SSSSSS
X + S
Dash

ATTACKS
| A left-to-right upward slash.
| A right-to-left slash.
| A left-to-right upward jumping slash.
| A left-to-right crouching slash.
| A right-to-left downward slash.
| A left-to-right slash.
| Slashes twice upon touching the ground.
| A quick left-to-right slash.

CHARGE ATTACKS
C1 / T
| Zhou Tai flourishes and sheathes his sword. Knocks enemies off| balance.
C2 / ST
| Zhou Tai does an upward strike with his scabbard. Launches ene| mies into the air.
C3 / SST
| Zhou Tai does a quick left-to-right slash, then a straight thrust
| with his scabbard. Stuns enemies.
EX / SSTT | Zhou Tai does a flurry of slashes, then a left-to-right upward
| slash. Knocks enemies away.
C4 / SSST | Zhou Tai does a left-to-right slash that hits almost 270 degrees.
| Knocks enemies away.
C5 / SSSST | Zhou Tai spins around and does a left-to-right upward slash.
| Launches enemies into the air.
C6 / SSSSST | Zhou Tai lunges forward and does a flurry of slashes. Knocks ene| mies away.
X + T
| Zhou Tai drives his sword into the ground, creating a shockwave
| that knocks enemies away.
MOUNTED ATTACKS
S(SSSSS) | Zhou Tai does a series of slashes off the right and left sides of
| his horse.
(SSSSS)T | Zhou Tai slashes off the left and right sides of his horse.
SPECIAL
Zhou Tai does a lightning-quick slash, knocking enemies away.

MUSOU
Zhou Tai does a left-to-right upward slash followed by a flurry of slashes that
launch enemies into the air.
10. Ling Tong
Held a grudge against Gan Ning for killing his father. Bruce Lee wannabe.
HOW TO UNLOCK
Clear the Battle of Taoshui.
TYPE
Technique
SKILL
Stamina
WEAPON PROGRESSION
* Wood Nunchaku (7)
** Iron Nunchaku (11)
*** Rising Phoenix (19)
**** Phantom Nunchaku (31)
NORMAL
S
SS
SSS
SSSS
SSSSS
SSSSSS
X + S
Dash

ATTACKS
| A right-to-left downward strike.
| An upward strike.
| A left-to-right downward strike.
| A spinning strike.
| A right-to-left strike.
| A left-to-right strike.
| Fires an energy wave downward at an angle.
| Fires two energy waves straight ahead.

CHARGE ATTACKS
C1 / T
| Ling Tong does a flying kick. Knocks enemies off-balance.
C2 / ST
| Ling Tong does two bicycle kicks. Launches enemies into the air.
C3 / SST
| Ling Tong does a flurry of kicks, then a jumping upward strike.
| Stuns enemies.
EX / SSTT | Ling Tong stomps the ground, then leaps into the air and stomps
| it again to create fiery shockwaves that launch enemies into the
| air. Innate Flame attribute.
C4 / SSST | Ling Tong throws his nunchaku like a boomerang. Knocks enemies
| away.
C5 / SSSST | Ling Tong does a foot sweep followed by a bicycle kick. Launches
| enemies into the air.
C6 / SSSSST | Ling Tong stands on his head and does a series of spinning kicks.
| Knocks enemies away.
X + T
| Ling Tong hurls his nunchaku downward at an angle like a boomer| ang, knocking enemies away.
MOUNTED ATTACKS
S(SSSSS) | Ling Tong does a series of strikes off the right side of his horse.
(SSSSS)T | Ling Tong does four alternating strikes off the left and right sides
| of his horse.
SPECIAL
Ling Tong leaps around and does four spinning kicks, launching enemies into the
air.
MUSOU
Ling Tong jumps forward. If he hits, he catches an enemy's head between his

legs, then slams it to the ground to create a shockwave that knocks away surrounding enemies. Innate Flame attribute.
11. Sun Ce
Elder son of Sun Jian. Traded Imperial Seal for troops. Mighty set of lungs.
HOW TO UNLOCK
Clear the Battle of Changban.
TYPE
Technique
SKILL
Solidarity
WEAPON PROGRESSION
* Oak Tonfa (6)
** Studded Tonfa (9)
*** Goblin Fist (16)
**** Royal Tonfa (27)
NORMAL
S
SS
SSS
SSSS
SSSSS
SSSSSS
X + S
Dash

ATTACKS
| A right jab.
| A left-to-right strike.
| A right-to-left backhand.
| A right-to-left strike.
| A roundhouse kick.
| A right-to-left downward strike.
| Fires an energy wave downward at an angle.
| A diving tackle and somersault. Launches enemies into the air.

CHARGE ATTACKS
C1 / T
| Sun Ce does an uppercut to create a shockwave. Knocks enemies
| off-balance.
C2 / ST
| Sun Ce does an upward strike to create a shockwave. Launches
| enemies into the air.
C3 / SST
| Sun Ce does a lunging punch. Stuns enemies.
C4 / SSST
| Sun Ce does a left-to-right strike and a right-to-left strike.
| Knocks enemies away.
C5 / SSSST | Sun Ce flips into the air and punches the ground, cracking it
| and launching enemies into the air.
C6 / SSSSST | Sun Ce does a left jab. If he hits, he strikes an enemy with a
| flurry of blows followed by a spinning kick that knocks enemies
| away.
EX / SSSSSTT | Sun Ce engulfs himself in fire and does a flying kick, knocking
| enemies back. Innate Flame attribute.
X + T
| Sun Ce punches the ground, cracking it and launching enemies in| to the air.
MOUNTED ATTACKS
S(SSSSS) | Sun Ce does a series of strikes off the right side of his horse.
(SSSSS)T | Sun Ce attacks off both sides of his horse with his tonfas, launch| ing enemies into the air. He then thrusts a tonfa upward, knocking
| away airborne enemies.
SPECIAL
Sun Ce releases two massive fireballs that fly straight ahead, knocking away
enemies in their path. Innate Flame attribute.
MUSOU

Sun Ce creates a column of flame in front of himself, then throws a flurry of


blows followed by an explosive strike that knocks enemies away. Innate Flame
attribute.
12. Sun Quan
Younger son of Sun Jian. First Emperor of Wu. Had a purple beard in the novel.
HOW TO UNLOCK
Clear the Battle of Mt. Dingjun.
TYPE
Speed
SKILL
Regeneration
WEAPON PROGRESSION
* Iron Sword (7)
** Wolf's Fang (11)
*** Imperial Dragon (19)
**** Sword of Judgment (33)
NORMAL
S
SS
SSS
SSSS
SSSSS
SSSSSS
X + S
Dash

ATTACKS
| A right-to-left upward slash.
| A right-to-left spinning slash.
| A right-to-left slash. Hits more than 180 degrees.
| A right-to-left spinning slash.
| A straight thrust.
| A left-to-right spinning slash.
| A left-to-right slash.
| A spinning slash.

CHARGE ATTACKS
C1 / T
| Sun Quan dashes forward and does a right-to-left upward slash.
| Knocks enemies off-balance.
C2 / ST
| Sun Quan does a left-to-right downward slash followed by an up| ward slash. Launches enemies into the air.
C3 / SST
| Sun Quan does a series of up to six right-to-left and left-to| right downward slashes, ending with a crouching left-to-right
| slash. Stuns enemies.
EX / SSTT | Sun Quan leaps forward and does a flaming spinning slash that
| knocks enemies away. Innate Flame attribute.
C4 / SSST | Sun Quan does a left-to-right slash, an overhead slice, and a
| left-to-right slash that hits more than 180 degrees. Knocks ene| mies away.
C5 / SSSST | Sun Quan yells to create a shockwave. Launches enemies into the
| air.
C6 / SSSSST | Sun Quan does a left-to-right slash, then leaps forward and does
| a spinning slash. Knocks enemies away.
X + T
| Sun Quan does a flip and strikes the ground with his sword,
| cracking it and launching enemies into the air.
MOUNTED ATTACKS
S(SSSSS) | Sun Quan does a series of slashes off the right side of his horse.
(SSSSS)T | Sun Quan slashes off the right and left sides of his horse.
SPECIAL
Sun Quan does a straight thrust and causes an explosion that knocks enemies
away. Innate Flame attribute.

MUSOU
Sun Quan cloaks himself in fire and spins forward, launching enemies into the
air, then does a slash that knocks enemies away. Innate Flame attribute.
13. Xiaoqiao
Great beauty and wife of Zhou Yu. Full of the recklessness of youth.
HOW TO UNLOCK
Clear the Battle of Odawara Castle.
TYPE
Technique
SKILL
Fortune
WEAPON PROGRESSION
* Iron Fan (4)
** Battle Fan (6)
*** Sparkling Draft (10)
**** Dragon Fan (18)
NORMAL
S
SS
SSS
SSSS
SSSSS
SSSSSS
X + S
Dash

ATTACKS
| A spinning right-to-left strike.
| A right-to-left strike.
| A left-to-right upward strike.
| A right-to-left strike.
| A straight thrust.
| A crouching right-to-left strike.
| A right-to-left strike.
| Leaps and throws her fan. Stuns enemies.

CHARGE ATTACKS
C1 / T
| Xiaoqiao swings her fan to create a whirlwind. Knocks enemies
| off-balance.
C2 / ST
| Xiaoqiao does a jumping left-to-right upward strike. Launches
| enemies into the air.
C3 / SST
| Xiaoqiao throws her fan. It flies straight ahead, then circles
| around her and returns to her hand. Stuns enemies.
EX / SSTT | Xiaoqiao fires a beam of energy straight ahead. Knocks enemies
| away.
C4 / SSST | Xiaoqiao spins forward. Knocks enemies away.
C5 / SSSST | Xiaoqiao does a jumping uppercut with her fan, then creates a
| whirlwind. Launches enemies into the air.
C6 / SSSSST | Xiaoqiao leaps into the air and throws her fan downward at an
| angle, then catches it as she falls to the ground. Knocks enemies
| down.
X + T
| Xiaoqiao spins around to create a whirlwind under herself,
| launching enemies into the air.
MOUNTED ATTACKS
S(SSSSS) | Xiaoqiao does a series of strikes off the right side of her horse.
(SSSSS)T | Xiaoqiao throws her fan off the right and left sides of her horse.
SPECIAL
Xiaoqiao turns around and leaps backward. Knocks enemies away.
MUSOU
Xiaoqiao cloaks herself in flame and does a high jump, launching surrounding
enemies into the air. Innate Flame attribute.

14. Daqiao
Great beauty and wife of Sun Ce. More cautious than her little sister.
HOW TO UNLOCK
Clear the Battle of Changban.
TYPE
Speed
SKILL
Speed
WEAPON PROGRESSION
* Iron Fan (4)
** Battle Fan (6)
*** Sparkling Draft (10)
**** Phoenix Fan (17)
NORMAL
S
SS
SSS
SSSS
SSSSS
SSSSSS
X + S
Dash

ATTACKS
| A spinning right-to-left strike.
| A right-to-left strike.
| A left-to-right upward strike.
| A right-to-left strike.
| A straight thrust.
| A crouching right-to-left strike.
| A right-to-left strike.
| Leaps and throws her fan. Stuns enemies.

CHARGE ATTACKS
C1 / T
| Daqiao raises her fan to create a whirlwind. Knocks enemies off| balance.
C2 / ST
| Daqiao throws her fan upward. Launches enemies into the air.
C3 / SST
| Daqiao throws her fan. It flies straight ahead, then circles
| around her and returns to her hand. Stuns enemies.
C4 / SSST | Daqiao throws her fan, which circles around her and returns to
| her hand. Knocks enemies away.
EX / SSSTT | Daqiao calls down a ball of energy that explodes when it hits the
| ground, knocking enemies away. Innate Flame attribute.
C5 / SSSST | Daqiao does a spinning leap into the air to create a whirlwind.
| Launches enemies into the air.
C6 / SSSSST | Daqiao does an upward strike with her fan. If she hits, she does
| a spinning attack that knocks away surrounding enemies, then
| waves her fan to create a shockwave. Knocks enemies down.
X + T
| Daqiao spins around to create a whirlwind under herself, launch| ing enemies into the air.
MOUNTED ATTACKS
S(SSSSS) | Daqiao does a series of strikes off the right side of her horse.
(SSSSS)T | Daqiao throws her fan off the right and left sides of her horse.
SPECIAL
Daqiao conjures a massive fireball that flies straight ahead, knocking away
enemies in its path. Innate Flame attribute.
MUSOU
Daqiao lunges forward and swings. If she hits, she launches an enemy into the
air and twirls her fan, launching nearby enemies into the air and hitting them,
then causes an explosion that knocks them away. Innate Flame attribute.

15. Ding Feng


General who served the Sun family for three generations. Very fond of similes.
HOW TO UNLOCK
Clear the Battle of Odawara Castle.
TYPE
Power
SKILL
Power
WEAPON PROGRESSION
* Battle Gloves (9)
** Iron Gloves (14)
*** Badger Gauntlets (25)
**** Divine Gloves (40)
NORMAL
S
SS
SSS
SSSS
SSSSS
SSSSSS
X + S
Dash

ATTACKS
| A left hook.
| A right hook.
| A left jab.
| A right uppercut.
| Punches the ground to create a shockwave.
| A right-to-left strike.
| A grab with the right fist. Throws an enemy to the ground if he hits.
| An aerial flip. Grabs an enemy and slams it to the ground if he hits.

CHARGE ATTACKS
C1 / T
| Ding Feng slams his fists together, causing an explosion. Knocks
| enemies off-balance.
EX / TT
| Ding Feng throws bombs in all directions, causing explosions that
| launch enemies into the air. Innate Flame attribute.
C2 / ST
| Ding Feng grabs with his right hand. If he hits, he hurls an ene| my into the air.
C3 / SST
| Ding Feng grabs with his left hand. If he hits, he throws an ene| my forward.
C4 / SSST | Ding Feng does a low grab with both hands. If he hits, he swings
| an enemy around and throws it forward. Knocks away surrounding
| enemies.
C5 / SSSST | Ding Feng dives forward. If he hits, he grabs an enemy with his
| legs and slams it into the ground, cracking it. Launches sur| rounding enemies into the air.
C6 / SSSSST | Ding Feng grabs with his left hand. If he hits, he slams an enemy
| into the ground twice, cracking it and knocking away surrounding
| enemies, then throws the grabbed enemy forward.
X + T
| Ding Feng punches the ground to create a shockwave, knocking away
| surrounding enemies.
MOUNTED ATTACKS
S(SSSSS) | Ding Feng does a series of strikes off the left and right sides of
| his horse.
(SSSSS)T | Ding Feng strikes off the left side of his horse.
SPECIAL
Ding Feng creates a ball of energy and fires it straight ahead. Knocks enemies
away.
MUSOU
Ding Feng steps forward and waves his hands, creating three plumes of fire that

knock enemies away. Innate Flame attribute.


16. Lianshi
Favorite concubine of Sun Quan. Bore him two daughters. Empress in name only.
HOW TO UNLOCK
Clear the Battle of Nagashino - Redux.
TYPE
Technique
SKILL
Technique
WEAPON PROGRESSION
* Wood Crossbow (7)
** War Crossbow (11)
*** Hornet Sting (19)
**** Dragoon Crossbow (33)
NORMAL
S
SS
SSS
SSSS
SSSSS
SSSSSS
X + S
Dash

ATTACKS
| Fires a cluster
| Fires a cluster
| Fires a cluster
| Fires a cluster
| Fires a cluster
| Fires a cluster
| Fires a cluster
| Fires a cluster
| balance.

of
of
of
of
of
of
of
of

crossbow
crossbow
crossbow
crossbow
crossbow
crossbow
crossbow
crossbow

bolts
bolts
bolts
bolts
bolts
bolts
bolts
bolts

straight ahead.
straight ahead.
straight ahead.
in two directions.
in two directions.
in two directions.
straight down.
straight ahead. Knocks enemies off-

CHARGE ATTACKS
C1 / T
| Lianshi does a spinning kick. Knocks enemies off-balance.
C2 / ST
| Lianshi fires at the ground, producing an explosion that launches
| enemies into the air. Innate Flame attribute.
C3 / SST
| Lianshi does a spinning kick that stuns enemies. She will fire a
| cluster of crossbow bolts straight ahead if T is pressed again.
C4 / SSST | Lianshi fires a cluster of crossbow bolts in two directions.
| knocks enemies away.
C5 / SSSST | Lianshi fires five clusters of crossbow bolts in multiple direc| tions. Launches enemies into the air.
EX / SSSSTT | Lianshi fires a burst from her crossbow into the air. Stuns sur| rounding enemies.
C6 / SSSSST | Lianshi fires an energy wave straight ahead. Knocks enemies away.
X + T
| Lianshi does a backflip and fires a cluster of crossbow bolts
| straight ahead.
MOUNTED ATTACKS
S(SSSSS) | Lianshi fires clusters of crossbow bolts off the right side of her
| horse.
(SSSSS)T | Lianshi fires clusters of crossbow bolts off the right and left
| sides of her horse.
SPECIAL
Lianshi fires her crossbow into the air, causing rain to fall. Heals Lianshi
and her allies and stuns surrounding enemies.
MUSOU
Lianshi leaps into the air and fires several clusters of crossbow bolts at the
ground, producing explosions that knock enemies away.

C. Shu
1. Zhao Yun
One of the Five Tiger Generals. Saved the infant Liu Shan at Changban.
HOW TO UNLOCK
Clear the Battle of Yangping Gate.
TYPE
Speed
SKILL
Solidarity
WEAPON PROGRESSION
* Long Spear (7)
** Stalwart Spear (11)
*** Dragon Spike (19)
**** Rising Dragon (33)
NORMAL
S
SS
SSS
SSSS
SSSSS
SSSSSS
X + S
Dash

ATTACKS
| A left-to-right downward slash.
| A right-to-left upward slash.
| A spinning slash.
| A spinning slash.
| A straight thrust.
| A left-to-right slash.
| Two upward slashes followed by a left-to-right slash. Zhao Yun will do
| up to six upward slashes if S is pressed repeatedly.
| Runs forward while twirling his spear, then lunges forward and does a
| right-to-left slash.

CHARGE ATTACKS
C1 / T
| Zhao Yun does a dashing thrust. Knocks enemies off-balance.
C2 / ST
| Zhao Yun slams his spear into the ground to create a shockwave,
| then vaults into the air. Launches enemies into the air.
C3 / SST
| Zhao Yun does a series of thrusts, then slams his spear into the
| ground, cracking it. Launches enemies into the air.
EX / SSTT | Zhao Yun does a dashing thrust. If he hits, he does a spinning
| leap into the air with an enemy impaled on the tip of his spear.
C4 / SSST | Zhao Yun does a spinning strike. Knocks enemies away.
C5 / SSSST | Zhao Yun slides forward and strikes the ground with his spear to
| create a shockwave. Launches enemies into the air.
C6 / SSSSST | Zhao Yun fires a short-ranged energy wave, adjusts his grip on
| his spear, and strikes the ground with the haft of it to create a
| shockwave. Knocks enemies away.
X + T
| Zhao Yun slams his spear into the ground to create a shockwave,
| launching enemies into the air.
MOUNTED ATTACKS
S(SSSSS) | Zhao Yun does a series of slashes off the right side of his horse.
(SSSSS)T | Zhao Yun slashes off the right and left sides of his horse.
SPECIAL
Zhao Yun charges forward with his spear held in front and fires an energy wave
along the ground, knocking enemies away.
MUSOU
Zhao Yun charges forward with his spear held in front, launching enemies into
the air.

2. Guan Yu
Liu Bei's sworn brother. One of the Five Tiger Generals. Worshipped as a god.
HOW TO UNLOCK
Clear the Battle of Mt. Dingjun.
TYPE
Technique
SKILL
Potence
WEAPON PROGRESSION
* Mounted Blade (9)
** Righteous Blade (13)
*** Green Dragon (23)
**** Gold Dragon (39)
NORMAL
S
SS
SSS
SSSS
SSSSS
SSSSSS
X + S
Dash

ATTACKS
| A left-to-right upward slash.
| A right-to-left upward slash.
| An upward slash.
| A right-to-left slash.
| A right-to-left downward slash.
| A left-to-right slash. Hits more than 180 degrees.
| A left-to-right upward slash.
| A left-to-right upward slash. Launches enemies into the air.

CHARGE ATTACKS
C1 / T
| Guan Yu strikes the ground with the haft of his halberd to create
| a shockwave. Knocks enemies off-balance.
EX / TT
| Guan Yu surrounds himself with an aura that increases his attack
| and makes him more resistant to attacks for 10 seconds.
C2 / ST
| Guan Yu slashes upward. Launches enemies into the air.
C3 / SST
| Guan Yu twirls his halberd, then does a right-to-left strike.
| Stuns enemies. He will twirl his halberd up to four times if T is
| pressed repeatedly.
C4 / SSST | Guan Yu does a left-to-right slash. Knocks enemies away.
C5 / SSSST | Guan Yu twirls his halberd to create a shockwave. Launches ene| mies into the air.
C6 / SSSSST | Guan Yu does a right-to-left downward slash. Knocks enemies away.
X + T
| Guan Yu slams his halberd into the ground to create a shockwave,
| knocking enemies away.
MOUNTED ATTACKS
S(SSSSS) | Guan Yu does a series of slashes off the right side of his horse.
(SSSSS)T | Guan Yu slashes off the left and right sides of his horse.
SPECIAL
Guan Yu strikes the ground with the haft of his halberd to create a fiery
shockwave that launches enemies into the air, then does a right-to-left downward slash that knocks enemies away. Innate Flame attribute.
MUSOU
Guan Yu does a slash that releases a fiery shockwave, knocking enemies away.
Innate Flame attribute.
3. Zhang Fei
Liu Bei's sworn brother. One of the Five Tiger Generals. Really mean drunk.

HOW TO UNLOCK
Clear the Battle of Yangping Gate.
TYPE
Power
SKILL
Vitality
WEAPON PROGRESSION
* Dual Blades (9)
** Dual Misery (14)
*** Harmony (25)
**** Bringer of Chaos (42)
NORMAL
S
SS
SSS
SSSS
SSSSS
SSSSSS
X + S
Dash

ATTACKS
| A left-to-right slash.
| A right-to-left downward slash.
| A left-to-right downward slash.
| A right-to-left upward slash.
| A left-to-right slash.
| A spinning slash.
| A right-to-left slash.
| Stumbles forward and does a right-to-left downward slash.

CHARGE ATTACKS
C1 / T
| Zhang Fei stomps the ground to create a shockwave. Knocks enemies
| off-balance.
C2 / ST
| Zhang Fei slashes upward twice. Launches enemies into the air.
C3 / SST
| Zhang Fei twirls his pike over his head twice, then does a right| to-left slash. Stuns enemies. He will twirl his pike up to four
| times if T is pressed repeatedly.
EX / SSTT | Zhang Fei does a right-to-left upward slash. Launches enemies in| to the air.
C4 / SSST | Zhang Fei does a right-to-left downward slash followed by a spin| ning slash. Knocks enemies away.
C5 / SSSST | Zhang Fei slams his pike into the ground to create a shockwave.
| Launches enemies into the air.
C6 / SSSSST | Zhang Fei does a straight thrust with his pike. If he hits, he
| slams an enemy into the ground twice, then hurls it straight
| ahead with a right-to-left slash. Knocks enemies away.
X + T
| Zhang Fei drives the butt off his pike into the ground to create
| a shockwave, knocking enemies away.
MOUNTED ATTACKS
S(SSSSS) | Zhang Fei does a series of slashes off the left and right sides of
| his horse.
(SSSSS)T | Zhang Fei slashes off the right and left sides of his horse.
SPECIAL
Zhang Fei stomps the ground and does a war cry, creating a shockwave that
knocks enemies away.
MUSOU
Zhang Fei does a slash that launches enemies into the air, twirls his pike over
his head, then does a right-to-left downward slash that knocks enemies away.
4. Zhuge Liang
Extraordinary strategist known as "The Sleeping Dragon." Prime Minister of Shu.

HOW TO UNLOCK
Clear the Battle of Chengdu.
TYPE
Wonder
SKILL
Focus
WEAPON PROGRESSION
* Sparrow Wing (4)
** Swallow Wing (7)
*** Raven Wing (12)
**** Swan Wing (22)
NORMAL
S
SS
SSS
SSSS
SSSSS
SSSSSS
X + S
Dash

ATTACKS
| Fires
| Fires
| Fires
| Fires
| Fires
| Fires
| Fires
| Fires

a
a
a
a
a
a
a
a

gust
gust
gust
gust
gust
gust
gust
gust

of
of
of
of
of
of
of
of

wind
wind
wind
wind
wind
wind
wind
wind

straight
straight
straight
straight
straight
straight
downward
straight

ahead.
ahead.
ahead.
ahead.
ahead.
ahead.
at an angle.
ahead. Stuns enemies.

CHARGE ATTACKS
C1 / T
| Zhuge Liang conjures a whirlwind. Knocks enemies off-balance and
| launches them into the air.
C2 / ST
| Zhuge Liang conjures a whirlwind. Launches enemies into the air.
C3 / SST
| Zhuge Liang calls down lightning bolts around himself. Stuns
| enemies.
EX / SSTT | Zhuge Liang surrounds himself with a wave of electricity. Knocks
| enemies away.
C4 / SSST | Zhuge Liang leaps and throws his fan, which circles around him
| and returns to his hand. Knocks away surrounding enemies.
C5 / SSSST | Zhuge Liang holds out his fan and creates a burst of wind.
| Launches enemies into the air.
C6 / SSSSST | Zhuge Liang fires a spread of three laser beams from right to
| left. Knocks enemies away.
X + T
| Zhuge Liang fires three laser beams downward at an angle,
| cracking the ground and launching enemies into the air.
MOUNTED ATTACKS
S(SSSSS) | Zhuge Liang fires gusts of wind off the left side of his horse.
(SSSSS)T | Zhuge Liang conjures a whirlwind around his horse. Knocks enemies
| away.
SPECIAL
Zhuge Liang conjures a cutting wind around himself. Knocks away surrounding
enemies and creates three phantoms that trail behind him for 10 seconds, increasing the number of hits in his combos.
MUSOU
Zhuge Liang calls down lightning bolts. Stuns surrounding enemies.
5. Liu Bei
Virtuous idealist who fought to revive the Han. First Emperor of Shu.
HOW TO UNLOCK

Clear the Battle of Chengdu.


TYPE
Wonder
SKILL
Wonder
WEAPON PROGRESSION
* Twin Swords (4)
** Splendid Swords (6)
*** Azure Swords (10)
**** Exquisite Swords (18)
NORMAL
S
SS
SSS
SSSS
SSSSS
SSSSSS
X + S
Dash

ATTACKS
| A right-to-left slash with the right sword.
| Outward slashes with both swords.
| A right-to-left downward slash with both swords.
| A left-to-right slash with both swords.
| A right-to-left slash with both swords.
| A left-to-right upward slash with both swords.
| Inward slashes with both swords.
| A leaping spin attack with both swords.

CHARGE ATTACKS
C1 / T
| Liu Bei does overhead slashes with both swords. Knocks enemies
| off-balance.
C2 / ST
| Liu Bei leaps into the air and slashes repeatedly with both
| swords. Launches enemies into the air.
C3 / SST
| Liu Bei does a series of overhead slices with both swords, ending
| with a straight thrust.
C4 / SSST | Liu Bei does a spinning attack with both swords.
EX / SSSTT | Liu Bei dashes forward and does an electrified thrust with the
| right sword.
C5 / SSSST | Liu Bei fires an energy wave along the ground. Launches enemies
| into the air.
C6 / SSSSST | Liu Bei does a spinning slash. If he hits, he impales an enemy
| on his sword, then turns and slashes in a wide area. Knocks ene| mies away.
X + T
| Liu Bei fires three energy bolts and an energy wave downward at
| an angle.
MOUNTED ATTACKS
S(SSSSS) | Liu Bei slashes off the right side of his horse with both swords.
(SSSSS)T | Liu Bei slashes off both sides of his horse.
SPECIAL
Liu Bei raises a sword overhead, temporarily increasing his attack power and
regenerating the entire team's life.
MUSOU
Liu Bei does a flurry of slashes with both swords, ending with an electrified
thrust that knocks enemies away.
6. Ma Chao
One of the Five Tiger Generals. Hated Cao Cao intensely. Exceptional horseman.
HOW TO UNLOCK
Initially available.

TYPE
Speed
SKILL
Stamina
WEAPON PROGRESSION
* Iron Spear (6)
** Battle Spear (9)
*** Dragon's Spleen (16)
**** Silver Spear (26)
NORMAL
S
SS
SSS
SSSS
SSSSS
SSSSSS
X + S
Dash

ATTACKS
| A right-to-left slash.
| A left-to-right slash.
| A right-to-left upward slash.
| A right-to-left slash.
| A left-to-right upward slash.
| A straight thrust.
| A right-to-left slash.
| A left-to-right slash.

CHARGE ATTACKS
C1 / T
| Ma Chao plants his spear in the ground and does a spinning kick
| as he vaults upward, then slams his spear into the ground to
| create a shockwave. Knocks enemies off-balance.
C2 / ST
| Ma Chao does an upward strike with the haft of his spear. Launch| es enemies into the air.
C3 / SST
| Ma Chao does a series of thrusts followed by an upward strike
| with the haft of his spear. Stuns enemies. He will do up to five
| thrusts if T is pressed repeatedly.
EX / SSTT | Ma Chao plants his spear in the ground and vaults forward to do a
| spinning kick. Knocks enemies away.
C4 / SSST | Ma Chao does a thrust and fires an energy wave along the ground.
| Knocks enemies away.
C5 / SSSST | Ma Chao creates a whirlwind. Launches enemies into the air.
C6 / SSSSST | Ma Chao releases a shockwave. Knocks away surrounding enemies.
X + T
| Ma Chao slams his spear into the ground, cracking it and knocking
| enemies away.
MOUNTED ATTACKS
S(SSSSS) | Ma Chao does a series of slashes off the right side of his horse.
(SSSSS)T | Ma Chao slashes off the right and left sides of his horse.
SPECIAL
Ma Chao plants his spear in the ground and does a vault kick. Knocks enemies
away.
MUSOU
Ma Chao does a spinning slash. If he hits, he summons three phantoms that surround an enemy and perform vault kicks in tandem with him. Knocks enemies away.
7. Huang Zhong
One of the Five Tiger Generals. Masterful archer. Aged like a bottle of scotch.
HOW TO UNLOCK
Clear the Battle of Yiling - Redux.
TYPE
Speed

SKILL
Efficacy
WEAPON PROGRESSION
* Long Bow (7)
** Recurve Bow (11)
*** Wind Shooter (19)
**** Qilin Bow (33)
NORMAL
S
SS
SSS
SSSS
SSSSS
SSSSSS
X + S
Dash

ATTACKS
| Fires a spread of
| Fires a spread of
| Fires a spread of
| Fires a spread of
| Fires a spread of
| Fires up to three
| Fires a spread of
| A flying kick.

five arrows straight ahead.


five arrows straight ahead.
five arrows straight ahead.
five arrows straight ahead.
five arrows straight ahead.
homing arrows.
three arrows downward at an angle.

CHARGE ATTACKS
C1 / T
| Huang Zhong does a roundhouse kick. Knocks enemies off-balance.
C2 / ST
| Huang Zhong fires an arrow at the ground to create a shockwave.
| Launches enemies into the air.
C3 / SST
| Huang Zhong fires a spread of arrows straight ahead. Stuns
| enemies.
C4 / SSST | Huang Zhong crouches down and fires a spread of homing arrows
| from left to right. Knocks enemies away.
C5 / SSSST | Huang Zhong flips into the air and fires an arrow at the ground
| to create a shockwave. Launches enemies into the air.
EX / SSSSTT | Huang Zhong fires six volleys of energy arrows that strike ene| mies in an oval area in front of him. Knocks enemies away.
C6 / SSSSST | Huang Zhong fires into the air, causing arrows to rain down
| around him. Launches enemies into the air.
X + T
| Huang Zhong fires two arrows downward at an angle, creating
| shockwaves that knock enemies away.
MOUNTED ATTACKS
S(SSSSS) | Huang Zhong fires explosive arrows off the left side of his horse.
(SSSSS)T | Huang Zhong fires into the air, causing arrows to rain down around
| his horse.
SPECIAL
Huang Zhong fires three volleys of homing arrows into the air. Knocks enemies
away.
MUSOU
Huang Zhong charges forward. If he hits an enemy, he launches it into the air,
fires a salvo of arrows, then fires an explosive arrow that knocks away airborne enemies.
8. Wei Yan
Underappreciated general of Shu. Liked Liu Bei better than Zhuge Liang.
HOW TO UNLOCK
Clear the Battle of Nanzhong.
TYPE
Power

SKILL
Vitality
WEAPON PROGRESSION
* Curved Voulge (9)
** Master Voulge (13)
*** Sky Voulge (23)
**** Royal Voulge (39)
NORMAL
S
SS
SSS
SSSS
SSSSS
SSSSSS
X + S
Dash

ATTACKS
| A right-to-left downward
| A left-to-right slash.
| A straight thrust.
| A right-to-left downward
| A spinning slash.
| A spinning slash.
| A right-to-left downward
| Charges forward with his

slash.
slash.
slash.
voulge spinning in front of him.

CHARGE ATTACKS
C1 / T
| Wei Yan leaps forward and thrusts his voulge into the ground,
| creating a shockwave. Knocks enemies off-balance.
C2 / ST
| Wei Yan does a left-to-right upward slash. Launches enemies into
| the air.
C3 / SST
| Wei Yan does three slashes followed by a straight thrust. Stuns
| enemies.
C4 / SSST | Wei Yan releases a shockwave. Knocks enemies away.
C5 / SSSST | Wei Yan twirls his voulge in front of himself. Launches enemies
| into the air.
EX / SSSSTT | Wei Yan does an electrified spinning leap through the air, creat| ing a shockwave when he strikes the ground. Knocks enemies away.
C6 / SSSSST | Wei Yan twirls his voulge over his head, then releases a shock| wave. Knocks enemies away.
X + T
| Wei Yan drives the butt of his voulge into the ground, cracking
| it and knocking enemies away.
MOUNTED ATTACKS
S(SSSSS) | Wei Yan does a series of slashes off the left and right sides of his
| horse.
(SSSSS)T | Wei Yan slashes off the right and left sides of his horse.
SPECIAL
Wei Yan leaps forward. If he hits, he clings to an enemy, headbutts it twice,
then flips forward and slams it to the ground. Knocks away surrounding enemies.
MUSOU
Wei Yan spins around rapidly, creating a column of electricity that launches
enemies into the air.
9. Guan Ping
Son of Guan Yu. Captured at Fan Castle and executed with his father.
HOW TO UNLOCK
Clear the Battle of Jieting.
TYPE
Technique
SKILL
Technique

WEAPON PROGRESSION
* Horse Cleaver (9)
** Stallion Cleaver (14)
*** Tiger Splitter (25)
**** Rune Blade (42)
NORMAL
S
SS
SSS
SSSS
SSSSS
SSSSSS
X + S
Dash

ATTACKS
| A right-to-left upward slash.
| A left-to-right downward slash.
| A right-to-left upward slash.
| An overhead slice.
| A spinning slash.
| A right-to-left upward slash.
| A right-to-left slash.
| A right-to-left upward slash.

CHARGE ATTACKS
C1 / T
| Guan Ping leaps into the air and slams his sword into the ground.
| Knocks enemies off-balance.
C2 / ST
| Guan Ping does an upward slash. Launches enemies into the air.
C3 / SST
| Guan Ping does two overhead slices, then thrusts his sword into
| the ground to create a shockwave. Stuns enemies.
C4 / SSST | Guan Ping does a spinning slash, releasing a shockwave. Knocks
| enemies away.
C5 / SSSST | Guan Ping slams his sword into the ground to create a shockwave.
| Launches enemies into the air.
EX / SSSSTT | Guan Ping creates a whirlwind. Launches enemies into the air.
C6 / SSSSST | Guan Ping leaps into the air and slams his sword into the ground,
| then flips forward and slams it into the ground again. Knocks
| mies away.
X + T
| Guan Ping slams his sword into the ground to create a shockwave,
| knocking enemies away.
MOUNTED ATTACKS
S(SSSSS) | Guan Ping does a series of slashes off the right side of his horse.
(SSSSS)T | Guan Ping slashes off the right and left sides of his horse.
SPECIAL
Guan Ping enlarges his sword and slams it into the ground, cracking it. Launches enemies into the air.
MUSOU
Guan Ping does a massive right-to-left downward slash. Knocks enemies away.
10. Pang Tong
Great strategist known as "The Fledgling Phoenix." Not very easy on the eyes.
HOW TO UNLOCK
Clear the Battle of Komaki-Nagakute.
TYPE
Wonder
SKILL
Recovery
WEAPON PROGRESSION
* Shaman Rod (7)
** Conjurer Wand (10)

*** Turquoise Wand (18)


**** Wizard Staff (30)
NORMAL
S
SS
SSS
SSSS
SSSSS
SSSSSS
X + S
Dash

ATTACKS
| A straight thrust.
| A left-to-right upward strike.
| A right-to-left downward strike.
| A right-to-left strike.
| A straight thrust.
| Calls down a bolt of lightning.
| A left-to-right strike.
| Flips into the air and strikes the ground with the staff, creating a
| shockwave that launches enemies into the air.

CHARGE ATTACKS
C1 / T
| Pang Tong creates three wind pellets that zigzag forward and
| burst. Knocks enemies off-balance.
C2 / ST
| Pang Tong tosses his staff upward. Launches enemies into the air.
C3 / SST
| Pang Tong spins around and climbs on top of his staff, then hops
| around on it like a pogo stick. He will hop up to five times if T
| is pressed repeatedly.
C4 / SSST | Pang Tong does a headstand and flips forward as his staff spins
| underneath him. Knocks enemies away.
C5 / SSSST | Pang Tong holds out his staff and creates a burst of wind.
| Launches enemies into the air.
EX / SSSSTT | Pang Tong spits a gout of fire straight ahead, pushing enemies
| back. He staggers for a couple of seconds after completing this
| attack. Innate Flame attribute.
C6 / SSSSST | Pang Tong spins around and conjures a whirlwind. Launches enemies
| into the air.
X + T
| Pang Tong fires a wind pellet downward at an angle that bursts on
| contact with the ground.
MOUNTED ATTACKS
S(SSSSS) | Pang Tong does a series of strikes off the left side of his horse.
(SSSSS)T | Pang Tong conjures blasts of wind to both sides of his horse.
SPECIAL
Pang Tong collapses to the ground and falls asleep, restoring some of his life.
He then jumps to his feet, knocking away surrounding enemies.
MUSOU
Pang Tong leaps onto his staff and flies around on it, launching enemies into
the air. Innate Flame attribute.
11. Yueying
Wife of Zhuge Liang. Rumored to be unattractive, but very intelligent.
HOW TO UNLOCK
Clear Chaos at Tetorigawa.
TYPE
Speed
SKILL
Regeneration
WEAPON PROGRESSION
* Iron Ge (6)
** Battle Ge (9)

*** Moonlight (16)


**** Oblivion (27)
NORMAL
S
SS
SSS
SSSS
SSSSS
SSSSSS
X + S
Dash

ATTACKS
| An upward slash.
| A right-to-left slash.
| A straight thrust.
| A left-to-right slash.
| A right-to-left slash.
| A spinning slash.
| A right-to-left slash.
| A left-to-right upward

Hits 270 degrees.


Hits almost 270 degrees.
Hits almost 270 degrees.
slash followed by an upward slash.

CHARGE ATTACKS
C1 / T
| Yueying does a straight thrust followed by a left-to-right
| slash. Knocks enemies down.
C2 / ST
| Yueying does a left-to-right upward slash. Launches enemies into
| the air.
C3 / SST
| Yueying thrusts her ge forward and spins the head like a drill
| bit. Stuns enemies.
C4 / SSST
| Yueying does a spinning slash that ensnares an enemy, then slams
| her ge into the ground. Knocks enemies away.
C5 / SSSST | Yueying does a straight thrust. If she hits, she spins an enemy
| around and throws it upward, launching any other enemies she
| hits into the air.
C6 / SSSSST | Yueying does a right-to-left slash that ensnares enemies, then
| follows up with a left-to-right upward slash that knocks them
| away.
EX / SSSSSTT | Yueying raises her ge into the air and calls down a column of
| lightning. Stuns enemies and draws in airborne enemies.
X + T
| Yueying strikes the ground with her ge and fires an energy wave
| along the ground, knocking enemies away.
MOUNTED ATTACKS
S(SSSSS) | Yueying does a series of slashes off the left side of her horse.
(SSSSS)T | Yueying thrusts her ge off the left side of her horse, ensnaring and
| throwing any enemies she hits.
SPECIAL
Yueying releases a miniature juggernaut that rolls forward, launching enemies
in its path into the air. A few seconds later, it explodes, knocking enemies
away. Innate Flame attribute.
MUSOU
Yueying slams her ge into the ground, causing a huge stalagmite to erupt from
it. Knocks enemies away.
12. Jiang Wei
Protege and successor of Zhuge Liang. Made the last attempt to revive the Han.
HOW TO UNLOCK
Clear the Battle of Xuchang - Redux.
TYPE
Technique
SKILL
Fellowship
WEAPON PROGRESSION

* Iron Spear (6)


** Battle Spear (9)
*** Dragon's Spleen (16)
**** Angel Spear (27)
NORMAL
S
SS
SSS
SSSS
SSSSS
SSSSSS
X + S
Dash

ATTACKS
| A right-to-left upward slash.
| A left-to-right downward slash.
| A right-to-left upward slash.
| A right-to-left slash. Hits more than 180 degrees.
| A left-to-right upward slash.
| A straight thrust.
| A right-to-left slash. Hits more than 180 degrees.
| A left-to-right slash.

CHARGE ATTACKS
C1 / T
| Jiang Wei does a spinning slash. Knocks enemies off-balance.
C2 / ST
| Jiang Wei does a spinning upward slash. Launches enemies into the
| air.
C3 / SST
| Jiang Wei does a series of thrusts followed by an upward strike
| that stuns enemies.
EX / SSTT | Jiang Wei does an electrically charged, left-to-right sweeping
| slash. Knocks enemies away.
C4 / SSST | Jiang Wei thrusts his spear forward and fires an energy wave
| along the ground. Knocks enemies away.
C5 / SSSST | Jiang Wei slams the head of his spear into the ground, launching
| enemies in front of him into the air.
C6 / SSSSST | Jiang Wei does a dashing thrust followed by a left-to-right spin| ning slash. Knocks enemies away.
X + T
| Jiang Wei spins around and slams the head of his spear into the
| ground, launching enemies into the air.
MOUNTED ATTACKS
S(SSSSS) | Jiang Wei does a series of slashes off the right side of his horse.
(SSSSS)T | Jiang Wei slashes off the right and left sides of his horse.
SPECIAL
Jiang Wei leaps high into the air and stabs the ground, launching enemies into
the air.
MUSOU
Jiang Wei does a straight thrust. If he hits, he impales an enemy on the haft
of his spear and charges forward, then leaps into the air and slams the enemy
into the ground.
13. Liu Shan
Son of Liu Bei. Second Emperor of Shu. Not one to dwell on the past.
HOW TO UNLOCK
Clear the Battle of Hasedo.
TYPE
Wonder
SKILL
Thrift
WEAPON PROGRESSION
* Iron Needle (5)
** Steel Needle (9)

*** Slicer (14)


**** Qinggang Sword (23)
NORMAL
S
SS
SSS
SSSS
SSSSS
SSSSSS
X + S
Dash

ATTACKS
| A right-to-left downward slash.
| A straight thrust.
| A left-to-right slash.
| A downward slash.
| Three quick thrusts.
| A lunging left-to-right slash. Hits 180 degrees.
| Two quick thrusts.
| A lunging thrust.

CHARGE ATTACKS
C1/ T
| Liu Shan does a shove with his weapon hand. Knocks enemies off| balance.
C2/ ST
| Liu Shan lunges forward and does a straight thrust, then a left| to-right upward slash. Launches enemies into the air.
C3 / SST
| Liu Shan does two upward slashes followed by a straight thrust.
| Stuns enemies. He will do up to six upward slashes if T is
| pressed repeatedly.
EX / SSTT | Liu Shan does an electrified spinning slash. Stuns enemies.
C4 / SSST | Liu Shan lunges forward and does a spinning slash. Knocks enemies
| away.
C5 / SSSST | Liu Shan does a lunging thrust, launching enemies into the air.
| He will thrust up to three times if T is pressed repeatedly.
C6 / SSSSST | Liu Shan thrusts his rapier forward and fires an energy wave
| along the ground. Knocks enemies away.
X + T
| Liu Shan does three midair thrusts with his rapier, then dives
| into the ground at an angle.
MOUNTED ATTACKS
S(SSSSS) | Liu Shan does a series of thrusts off the right side of his horse.
(SSSSS)T | Liu Shan slashes off the left and right sides of his horse.
SPECIAL
Liu Shan crosses his arms and bows his head, becoming temporarily invincible as
his life regenerates.
MUSOU
Liu Shan waves his rapier to generate a column of lightning, which knocks down
every enemy in its path as it flies forward.
14. Xingcai
Daughter of Zhang Fei and wife of Liu Shan. Always supports her husband.
HOW TO UNLOCK
Clear the Battle of Xuchang.
TYPE
Speed
SKILL
Speed
WEAPON PROGRESSION
* Guard Set (7)
** Soldier Set (10)
*** Mercenary Set (18)
**** Warlord Set (30)

NORMAL ATTACKS
Xingcai automatically blocks frontal attacks while performing a normal attack.
If equipped with the Demon Mask, she automatically blocks attacks from all
directions.
S
SS
SSS
SSSS
SSSSS
SSSSSS
X + S
Dash

|
|
|
|
|
|
|
|

A right-to-left downward slash.


A left-to-right slash.
A shield bash.
A left-to-right upward slash.
An upward strike with the shield.
Thrusts and fires an energy wave along the ground.
A right-to-left slash.
Throws the shield like a boomerang. Stuns enemies.

CHARGE ATTACKS
C1 / T
| Xingcai does a shield bash. Knocks enemies off-balance.
C2 / ST
| Xingcai does an upward strike with her shield. Launches enemies
| into the air.
C3 / SST
| Xingcai does three slashes followed by a shield bash. Stuns
| enemies.
C4 / SSST | Xingcai strikes upward with her shield and slashes upward with
| her sword to release a shockwave. Knocks enemies away.
EX / SSST | Xingcai surrounds herself with an aura that increases her attack
| for 10 seconds.
C5 / SSSST | Xingcai does a shield rush and leaps into the air. Launches ene| mies into the air.
C6 / SSSSST | Xingcai throws her shield into the air and does a two-handed
| spinning slash with her sword. Knocks enemies away.
X + T
| Xingcai dives into the ground to create a shockwave, knocking
| enemies away.
MOUNTED ATTACKS
S(SSSSS) | Xingcai does a series of slashes off the right side of her horse.
(SSSSS)T | Xingcai throws her shield, which circles around her horse before re| turning to her hand.
SPECIAL
Xingcai hops on her shield and rides it around, knocking away enemies in her
path. When she hops off, she knocks away surrounding enemies.
MUSOU
Xingcai does a shield rush, knocking away enemies in her path.
15. Ma Dai
Cousin of Ma Chao. Ordered to kill Wei Yan on suspicion of treason.
HOW TO UNLOCK
Clear the Battle of Yiling.
TYPE
Wonder
SKILL
Trinity
WEAPON PROGRESSION
* Bamboo Brush (4)
** Cedar Brush (7)
*** Tiger Brush (12)

**** Emperor Brush (21)


NORMAL
S
SS
SSS
SSSS
SSSSS
SSSSSS
X + S
Dash

ATTACKS
| A left-to-right strike.
| A right-to-left strike.
| A left-to-right strike.
| A right-to-left upward strike.
| A left-to-right strike.
| A straight thrust. Paints a dragon that launches enemies into the air.
| A left-to-right strike.
| Jogs forward and does a left-to-right strike, painting a tiger to his
| left that launches enemies into the air.

CHARGE ATTACKS
Ma Dai's C1, C3, C5, C6, and air charge create symbols that can be activated by
his C2, C4, and EX attack. When activated, symbols damage nearby enemies and
launch them into the air.
C1 / T

|
|
C2 / ST
|
|
C3 / SST
|
C4 / SSST
|
|
C5 / SSSST |
|
C6 / SSSSST |
|
EX / SSSSSTT |
|
|
X + T
|
|

Ma Dai paints a spread of three symbols in front of himself.


Knocks enemies off-balance.
Ma Dai strikes the ground with his brush, then does an upward
strike. Launches enemies into the air and activates symbols.
Ma Dai paints two symbols in front of himself. Stuns enemies.
Ma Dai does a right-to-left strike. Knocks enemies away and activates symbols.
Ma Dai strikes the ground with his brush and paints two symbols
in front of himself. Launches enemies into the air.
Ma Dai paints four symbols around himself, then does a left-toright upward strike. Knocks enemies away.
Ma Dai twirls his brush over his head to create a whirlwind that
draws enemies in. Launches enemies into the air and activates
symbols.
Ma Dai paints a symbol and a tiger that launches enemies into
the air.

MOUNTED ATTACKS
S(SSSSS) | Ma Dai does a series of strikes off the right side of his horse.
(SSSSS)T | Ma Dai strikes off the right and left sides of his horse.
SPECIAL
Ma Dai energizes his brush, increasing his attack power for 10 seconds.
MUSOU
Ma Dai paints a large symbol on the ground and does a golf swing with his
brush, launching it forward. Knocks away enemies in its path as it flies and
launches enemies into the air when it lands.
16. Guan Suo
Fictional son of Guan Yu. Strives to carry on his deceased father's legacy.
HOW TO UNLOCK
Clear the Battle of Mt. Niutou.
TYPE
Technique
SKILL
Vigor
WEAPON PROGRESSION

* Wood Nunchaku (7)


** Iron Nunchaku (11)
*** Rising Phoenix (19)
**** Dragon Nunchaku (33)
NORMAL
S
SS
SSS
SSSS
SSSSS
SSSSSS
X + S
Dash

ATTACKS
| A right-to-left downward strike.
| An upward strike.
| A left-to-right downward strike.
| A spinning strike.
| A right-to-left strike.
| A left-to-right strike.
| Fires an energy wave downward at an angle.
| Fires two energy waves straight ahead.

CHARGE ATTACKS
C1 / T
| Guan Suo does two strikes with his nunchaku, then throws a punch.
| Knocks enemies off-balance.
C2 / ST
| Guan Suo does a right-to-left strike with his nunchaku followed
| by an upward strike. Launches enemies into the air.
C3 / SST
| Guan Suo throws a flurry of kicks, then does a jumping upward
| strike with his nunchaku. Stuns enemies.
C4 / SSST | Guan Suo throws a kick, then does a left-to-right strike with his
| nunchaku. Knocks enemies away.
C5 / SSSST | Guan Suo throws a kick. If he hits, he does a flurry of strikes
| with his nunchaku, then throws a kick. Launches enemies into the
| air.
EX / SSSSTT | Guan Suo creates two whirlwinds. Launches enemies into the air.
C6 / SSSSST | Guan Suo does a spinning attack with his nunchaku followed by a
| left-to-right strike. Knocks enemies away.
X + T
| Guan Suo hurls his nunchaku downward at an angle like a boomer| ang, knocking enemies away.
MOUNTED ATTACKS
S(SSSSS) | Guan Suo does a series of strikes off the right side of his horse.
(SSSSS)T | Guan Suo does four alternating strikes off the left and right sides
| of his horse.
SPECIAL
Guan Suo throws four kicks followed by two bicycle kicks. Launches enemies into
the air.
MUSOU
Guan Suo does two sweep kicks followed by a roundhouse kick. Knocks enemies
away.
17. Bao Sanniang
Fictional wife of Guan Suo. Devoted to her husband to the point of obsession.
HOW TO UNLOCK
Clear the Battle of Kyushu.
TYPE
Speed
SKILL
Fortune
WEAPON PROGRESSION
* Chopper (6)

** Slasher (9)
*** Bloodspray (16)
**** Doomspinner (27)
NORMAL
S
SS
SSS
SSSS
SSSSS
SSSSSS
X + S
Dash

ATTACKS
| A right-to-left strike.
| A left-to-right strike.
| A right-to-left strike.
| A left-to-right strike.
| A forward somersault combined with a spinning strike.
| A spinning strike.
| Strikes downward at an angle. Launches enemies into the air.
| A right-to-left strike.

CHARGE ATTACKS
C1 / T
| Bao Sanniang does an uppercut with her yo-yo. Launches enemies
| into the air.
C2 / ST
| Bao Sanniang rolls her yo-yo along the ground in a straight line.
| Launches enemies into the air.
C3 / SST
| Bao Sanniang spins her yo-yo over her head, then extends it for| ward. Stuns enemies.
C4 / SSST | Bao Sanniang flips forward and spins her yo-yo underneath her.
| Knocks enemies away.
C5 / SSSST | Bao Sanniang extends her yo-yo into the ground, then spins it
| around her head. Launches enemies into the air.
EX / SSSSTT | Bao Sanniang does a series of frenzied scratches, then scratches
| with both hands as she somersaults forward. Knocks enemies away.
C6 / SSSSST | Bao Sanniang does a series of five alternating right-to-left up| ward and left-to-right upward strikes, launching enemies into the
| air. She then extends her yo-yo forward, knocking enemies away.
X + T
| Bao Sanniang does a spinning attack that launches enemies beneath
| her into the air.
MOUNTED ATTACKS
S(SSSSS) | Bao Sanniang does a series of alternating strikes off the left and
| right sides of her horse.
(SSSSS)T | Bao Sanniang strikes off the left and right sides of her horse.
SPECIAL
Bao Sanniang rolls forward, launching enemies into the air. Ends with a shockwave that knocks away surrounding enemies.
MUSOU
Bao Sanniang charges forward on all fours. If she hits, she does a spinning attack that lifts an enemy into the air and finishes up with a kick that knocks
it away.
D. Jin
1. Sima Yi
Extraordinary strategist and Prime Minister of Wei. Ambitious and arrogant.
HOW TO UNLOCK
Clear the Battle of Hulao Gate.
TYPE
Technique
SKILL
Recovery

WEAPON PROGRESSION
* Sparrow Wing (4)
** Swallow Wing (7)
*** Raven Wing (12)
**** Fenghuang Wing (20)
NORMAL
S
SS
SSS
SSSS
SSSSS
SSSSSS
X + S
Dash

ATTACKS
| Fires a gust of wind straight ahead.
| Fires a gust of wind straight ahead.
| Fires a gust of wind straight ahead.
| Fires a gust of wind straight ahead.
| Fires a gust of wind straight ahead.
| Fires a gust of wind straight ahead.
| Fires a gust of wind downward at an angle.
| A leaping spin attack that fires a gust of wind straight ahead.

CHARGE ATTACKS
C1 / T
| Sima Yi conjures a whirlwind. Launches enemies into the air.
C2 / ST
| Sima Yi causes an explosion, launching enemies into the air. In| nate Flame attribute.
C3 / SST
| Sima Yi calls down lightning bolts all around him. Stuns enemies.
EX / SSTT | Sima Yi releases a shockwave. Knocks enemies away.
C4 / SSST | Sima Yi skips backward and hurls his fan, then floats forward as
| it circles around him. Knocks enemies away.
C5 / SSSST | Sima Yi releases a shockwave. Launches surrounding enemies into
| the air.
C6 / SSSSST | Sima Yi fires a laser beam straight ahead, then to his left, then
| to his right, then straight ahead. Knocks enemies away.
X + T
| Sima Yi fires three laser beams downward at an angle, cracking
| the ground and launching enemies into the air.
MOUNTED ATTACKS
S(SSSSS) | Sima Yi fires gusts of wind off the left side of his horse.
(SSSSS)T | Sima Yi conjures a whirlwind around his horse. Knocks enemies away.
SPECIAL
Sima Yi conjures a ball of energy above his head that fires six lasers downward
at an angle. Knocks enemies away.
MUSOU
Sima Yi extends a hand. If he hits, he traps an enemy in a cocoon of magical
threads, which explodes and knocks away all surrounding enemies. Innate Flame
attribute.
2. Sima Shi
Elder son of Sima Yi. Died from complications of eye surgery during a battle.
HOW TO UNLOCK
Clear the Battle of Tong Gate.
TYPE
Technique
SKILL
Impact
WEAPON PROGRESSION
* Iron Needle (5)
** Steel Needle (8)
*** Slicer (14)

**** Steel Anguish (24)


NORMAL
S
SS
SSS
SSSS
SSSSS
SSSSSS
X + S
Dash

ATTACKS
| An overhead slice.
| A straight thrust.
| A left-to-right downward slash.
| An overhead slice.
| Three straight thrusts.
| A lunging left-to-right slash.
| Three quick thrusts downward at an angle.
| A dashing thrust.

CHARGE ATTACKS
C1 / T
| Sima Shi does a straight thrust. Knocks enemies off-balance.
C2 / ST
| Sima Shi does a straight thrust followed by a left-to-right
| slash. Launches enemies into the air.
EX / STT
| Sima Shi does a series of four upward slashes, then releases a
| shockwave that knocks enemies away.
C3 / SST
| Sima Shi does a series of five straight thrusts followed by a
| spinning slash. Stuns enemies.
C4 / SSST | Sima Shi lunges forward, crouches down, and does a right-to-left
| upward slash. Knocks enemies away.
C5 / SSSST | Sima Shi does a spinning slash. Launches surrounding enemies into
| the air.
C6 / SSSSST | Sima Shi leaps forward and does two spinning slashes. Knocks
| enemies away.
X + T
| Sima Shi does three quick thrusts downward at an angle, then
| dives into the ground.
MOUNTED ATTACKS
S(SSSSS) | Sima Shi does a series of thrusts off the right side of his horse.
(SSSSS)T | Sima Shi slashes off the left and right sides of his horse.
SPECIAL
Sima Shi lunges forward and does a straight thrust. If he hits, he launches an
enemy into the air and strikes it with blades of energy.
MUSOU
Sima Shi thrusts his rapier into the ground, creating a well of energy that
launches enemies in front of him into the air, then does a slash that knocks
enemies away.
3. Sima Zhao
Younger son of Sima Yi. Father of the first Emperor of Jin. Dislikes hard work.
HOW TO UNLOCK
Initially available.
TYPE
Power
SKILL
Impact
WEAPON PROGRESSION
* Iron Sword (7)
** Wolf's Fang (11)
*** Cloudburst (19)
**** Celestial Fang (33)

NORMAL
S
SS
SSS
SSSS
SSSSS
SSSSSS
X + S
Dash

ATTACKS
| A right-to-left upward slash.
| A spinning right-to-left slash.
| A right-to-left slash.
| A right-to-left downward slash.
| A straight thrust.
| A left-to-right downward slash.
| A left-to-right slash.
| A spinning left-to-right slash.

CHARGE ATTACKS
C1 / T
| Sima Zhao does an elbow bash. Knocks enemies off-balance.
C2 / ST
| Sima Zhao leaps into the air and does a spinning slash. Launches
| enemies into the air. He will follow up with a left-to-right
| aerial slash if T is pressed again.
C3 / SST
| Sima Zhao does a right-to-left slash followed by a left-to-right
| slash that stuns enemies. He will do up to five slashes before
| the final slash if T is pressed repeatedly.
EX / SSTT | Sima Zhao does a flying kick. If he hits, he knocks an enemy to
| the ground and "body surfs" with it, doing continuous damage to
| the enemy he is riding and knocking away any enemies in his path.
C4 / SSST | Sima Zhao spins around and fires an energy wave from his sword.
| Knocks enemies away.
C5 / SSSST | Sima Zhao thrusts his sword into the ground and stomps, launching
| enemies in front of him into the air.
C6 / SSSSST | Sima Zhao does a spinning slash, knocking enemies away.
X + T
| Sima Zhao slams his sword into the ground, knocking enemies away.
MOUNTED ATTACKS
S(SSSSS) | Sima Zhao does a series of slashes off the right side of his horse.
(SSSSS)T | Sima Zhao slashes off the right and left sides of his horse.
SPECIAL
Sima Zhao does two kicks that launch enemies into the air, then creates a blast
of blue fire that knocks enemies away.
MUSOU
Sima Zhao conjures a massive blue fireball and kicks it, launching it forward.
Knocks enemies away.
4. Deng Ai
General who led the final campaign against Shu. Had a stuttering problem.
HOW TO UNLOCK
Clear the Battle of Dongkou.
TYPE
Power
SKILL
Power
WEAPON PROGRESSION
* Iron Lance (8)
** Battle Lance (12)
*** Wasp String (21)
**** Qilin Horn (36)
NORMAL ATTACKS
S
| A right-to-left slash. Knocks enemies off-balance.

SS

|
|
SSS
|
SSSS |
SSSSS |
SSSSSS |
X + S |
Dash |

A left-to-right slash. Hits more than 270 degrees. Knocks enemies offbalance.
A straight thrust. Knocks enemies off-balance.
A spinning slash. Knocks enemies off-balance.
A straight thrust. Knocks enemies off-balance.
A straight thrust. Knocks enemies off-balance.
A right-to-left upward slash.
A charging thrust followed by a left-to-right slash.

CHARGE ATTACKS
C1 / T
| Deng Ai thrusts his lance into the ground to create a shockwave.
| Launches enemies into the air.
C2 / ST
| Deng Ai slashes upward. Launches enemies into the air.
C3 / SST
| Deng Ai thrusts his lance into the ground and does a spinning
| vault kick. Stuns enemies.
C4 / SSST
| Deng Ai does a charging attack with his lance. Knocks enemies
| away.
C5 / SSSST | Deng Ai does a spinning slash. Launches enemies into the air.
C6 / SSSSST | Deng Ai thrusts his lance upward, then drives it into the ground
| to create a shockwave. Knocks enemies away.
EX / SSSSSTT | Deng Ai does a charging attack with his lance, then thrusts it
| forward. Knocks enemies away.
X + T
| Deng Ai drives his lance into the ground and rides it forward,
| launching enemies into the air.
MOUNTED ATTACKS
S(SSSSS) | Deng Ai does a series of slashes off the right side of his horse.
(SSSSS)T | Deng Ai thrusts his lance off the right side of his horse, then
| slashes off the left side.
SPECIAL
Deng Ai does a grab. If he hits, he wrestles an enemy to the ground and does an
arm bar, knocking down surrounding enemies.
MUSOU
Deng Ai hurls a bomb and thrusts his lance into the ground, detonating the bomb
and knocking away enemies in its blast radius. Innate Flame attribute.
5. Wang Yuanji
Wife of Sima Zhao. Constantly pushes her husband to make use of his talent.
HOW TO UNLOCK
Clear the Battle of Ueda Castle.
TYPE
Speed
SKILL
Regeneration
WEAPON PROGRESSION
* Throwing Blades (5)
** Combat Blades (8)
*** Rose Thorns (14)
**** Lightning Blades (24)
NORMAL
S
SS
SSS

ATTACKS
| Throws a volley of five knives straight ahead.
| Throws a volley of five knives straight ahead.
| Throws a volley of five knives straight ahead.

SSSS
SSSSS
SSSSSS
X + S
Dash

|
|
|
|
|

Throws
Throws
Throws
Throws
Throws

a volley of five knives straight ahead.


a volley of five knives straight ahead.
a volley of five knives straight ahead.
two volleys of five knives downward at an angle.
her knives into the air, then kicks them forward.

CHARGE ATTACKS
C1 / T
| Wang Yuanji throws a volley of five knives straight ahead. Knocks
| enemies off-balance.
C2 / ST
| Wang Yuanji does a back kick. Launches enemies into the air.
C3 / SST
| Wang Yuanji throws two quick volleys of knives, then a third in a
| wide area.
C4 / SSST | Wang Yuanji does a roundhouse kick. Stuns enemies.
EX / SSSTT | Wang Yuanji leaps high into the air and throws energy-infused
| knives in several directions.
C5 / SSSST | Wang Yuanji leaps forward and throws her knives into the ground
| to create a shockwave. Launches enemies into the air.
C6 / SSSSST | Wang Yuanji throws two volleys of six knives.
X + T
| Wang Yuanji throws her knives downward at an angle, then catches
| them as they fly back to her hand. Launches enemies into the air.
MOUNTED ATTACKS
S(SSSSS) | Wang Yuanji throws volleys of knives off the left side of her horse.
(SSSSS)T | Wang Yuanji throws volleys of knives off both sides of her horse.
SPECIAL
Wang Yuanji dashes forward, then throws six knives downward at an angle.
MUSOU
Wang Yuanji throws five volleys of energy-infused knives, then bends over backwards to throw a final volley.
6. Zhong Hui
Participated in final campaign against Shu. Persuaded to rebel by Jiang Wei.
HOW TO UNLOCK
Clear the Siege of Luoyang.
TYPE
Technique
SKILL
Technique
WEAPON PROGRESSION
* Razor Dance (7)
** Razor Wind (11)
*** Gliding Cobra (19)
**** Imperial Dynasty (33)
NORMAL
S
SS
SSS
SSSS
SSSSS
SSSSSS
X + S
Dash

ATTACKS
| A left-to-right slash.
| A right-to-left slash.
| A left-to-right downward slash.
| An upward slash.
| A spinning slash.
| A straight thrust.
| A left-to-right slash.
| A right-to-left slash.

CHARGE ATTACKS
C1 / T
| Zhong Hui thrusts his swords downward. Knocks enemies off| balance.
EX / TT
| Zhong Hui's swords spin around him rapidly. Knocks enemies away.
C2 / ST
| Zhong Hui's swords slash upward. Launches enemies into the air.
C3 / SST
| Zhong Hui does a straight thrust with one sword. If he hits, he
| thrusts the rest of the swords into an enemy. Knocks enemes down.
C4 / SSST | Zhong Hui's swords fly around him in a circle. Knocks enemies
| away.
C5 / SSSST | Zhong Hui's swords spin in front of him as he flies forward.
| Launches enemies into the air.
C6 / SSSSST | Zhong Hui's swords fly forward and slash wildly. Knocks enemies
| away.
X + T
| Zhong Hui dives at the ground with his swords in front of him,
| launching enemies into the air.
MOUNTED ATTACKS
S(SSSSS) | Zhong Hui does a series of slashes off the right and left sides of
| his horse.
(SSSSS)T | Zhong Hui's swords spin around his horse rapidly.
SPECIAL
Zhong Hui's swords assume a pentagon formation and fly forward. Knocks enemies
away.
MUSOU
Zhong Hui's swords fly into the ground and shoot upward. Launches enemies into
the air.
7. Zhuge Dan
Possible cousin of Zhuge Liang. Never could match his relative's reputation.
HOW TO UNLOCK
Clear the Battle of Ueda Castle.
TYPE
Technique
SKILL
Recovery
WEAPON PROGRESSION
* Sparrow Wing (4)
** Swallow Wing (7)
*** Raven Wing (12)
**** Phoenix Wing (21)
NORMAL
S
SS
SSS
SSSS
SSSSS
SSSSSS
X + S
Dash

ATTACKS
| Fires
| Fires
| Fires
| Fires
| Fires
| Fires
| Fires
| Fires

a
a
a
a
a
a
a
a

gust
gust
gust
gust
gust
gust
gust
gust

of
of
of
of
of
of
of
of

wind
wind
wind
wind
wind
wind
wind
wind

straight
straight
straight
straight
straight
straight
downward
straight

ahead.
ahead.
ahead.
ahead.
ahead.
ahead.
at an angle.
ahead. Stuns enemies.

CHARGE ATTACKS
C1 / T
| Zhuge Dan conjures a whirlwind. Knocks enemies off-balance and
| launches them into the air.

C2 / ST
C3 / SST
EX / SSTT

|
|
|
|
C4 / SSST |
C5 / SSSST |
|
C6 / SSSSST |
|
X + T
|
|

Zhuge Dan causes an explosion. Launches enemies into the air.


Zhuge Dan calls down lightning. Stuns enemies.
Zhuge Dan calls down lightning in a circular area. Knocks down
surrounding enemies.
Zhuge Dan fires a laser beam straight ahead. Knocks enemies away.
Zhuge Dan fires a ball of wind straight ahead. It explodes on
contact with enemies, launching them into the air.
Zhuge Dan fires three laser beams straight ahead. Knocks enemies
away.
Zhuge Dan fires three laser beams downward at an angle, cracking
the ground and launching enemies into the air.

MOUNTED ATTACKS
S(SSSSS) | Zhuge Dan fires gusts of wind off the left side of his horse.
(SSSSS)T | Zhuge Dan conjures a whirlwind around his horse. Knocks enemies
| away.
SPECIAL
Zhuge Dan conjures a whirlwind that lingers around him for 10 seconds, launching surrounding enemies into the air.
MUSOU
Zhuge Dan conjures a ball of electricity that launches enemies into the air as
it flies around, then slams into the ground to knock enemies away.
8. Xiahou Ba
Son of Xiahou Yuan. Defected to Shu. Needs to return Cloud Strife's sword.
HOW TO UNLOCK
Clear the Battle of Mt. Dingjun.
TYPE
Power
SKILL
Solidarity
WEAPON PROGRESSION
* Horse Cleaver (9)
** Stallion Cleaver (14)
*** Tiger Splitter (25)
**** Dragon Tongue (41)
NORMAL
S
SS
SSS
SSSS
SSSSS
SSSSSS
X + S
Dash

ATTACKS
| A right-to-left upward slash.
| A left-to-right downward spinning slash.
| A left-to-right upward slash.
| An overhead slice that creates a shockwave.
| A left-to-right upward spinning slash.
| A right-to-left upward slash.
| A right-to-left slash.
| A right-to-left upward slash.

CHARGE ATTACKS
C1 / T
| Xiahou Ba does a spinning slash. Knocks enemies off-balance.
C2 / ST
| Xiahou Ba does a left-to-right upward slash. Launches enemies in| to the air.
C3 / SST
| Xiahou Ba braces his sword in front of himself and dashes for| ward. Stuns enemies.
C4 / SSST | Xiahou Ba fires an energy wave straight ahead. Knocks enemies

|
EX / SSSTT |
|
C5 / SSSST |
|
C6 / SSSSST |
|
X + T
|
|

away.
Xiahou Ba fires an electrified energy wave along the ground.
Knocks enemies away.
Xiahou Ba slams his sword into the ground to create a shockwave.
Launches enemies into the air.
Xiahou Ba raises his sword overhead and releases a shockwave,
then fires an energy wave straight ahead. Knocks enemies away.
Xiahou Ba slams his sword into the ground, creating a shockwave
that knocks enemies away.

MOUNTED ATTACKS
S(SSSSS) | Xiahou Ba does a series of slashes off the right side of his horse.
(SSSSS)T | Xiahou Ba slashes off the right and left sides of his horse.
SPECIAL
Xiahou Ba does four slashes followed by a thrust, then surrounds himself with
an aura that increases the speed of his movement and attacks for 10 seconds.
MUSOU
Xiahou Ba does a series of electrified spinning slashes, then releases a shockwave that knocks enemies away.
9. Guo Huai
Loyal general. Illness prevented him from participating in two major battles.
HOW TO UNLOCK
Clear the Battle of Nagashino.
TYPE
Technique
SKILL
Focus
WEAPON PROGRESSION
* Battle Cannon (9)
** War Cannon (14)
*** Boomstick (25)
**** Flame Cannon (42)
NORMAL
S
SS
SSS
SSSS
SSSSS
SSSSSS
X + S
Dash

ATTACKS
| A straight thrust.
| A straight thrust with the butt of the cannon.
| A left-to-right strike.
| A right-to-left strike.
| A spinning kick.
| Slams the cannon into the ground to create a shockwave.
| A left-to-right strike.
| Causes an explosion. Stuns enemies.

CHARGE ATTACKS
C1 / T
| Guo Huai fires into the air, causing an explosion. Knocks enemies
| off-balance.
C2 / ST
| Guo Huai does an upward strike with the butt of his cannon.
| Launches enemies into the air.
C3 / SST
| Guo Huai fires a volley of shells straight ahead. He will cause
| an explosion that stuns enemies if T is pressed a second time.
EX / SSTT | Guo Huai fires a volley of shells while sweeping his cannon from
| side to side, then falls to his knees. Knocks enemies away.
C4 / SSST | Guo Huai causes an explosion. Knocks enemies away.

C5 / SSSST |
|
|
C6 / SSSSST |
|
X + T
|
|

Guo Huai fires at the ground, causing an explosion that launches


enemies into the air. He will fire a volley of shells upward at
an angle if T is pressed a second time.
Guo Huai fires a volley of shells straight ahead, then causes an
explosion. Knocks enemies away.
Guo Huai fires a volley of shells downward at an angle, launching
enemies into the air.

MOUNTED ATTACKS
S(SSSSS) | Guo Huai does a series of strikes off the left side of his horse.
(SSSSS)T | Guo Huai does an upward strike off the left side of his horse, then
| fires off the right side of his horse to cause an explosion.
SPECIAL
Guo Huai fires a volley of homing shells into the air. Launches enemies into
the air.
MUSOU
Guo Huai stumbles forward and does an upward strike. If he hits, he launches
enemies into the air, then fires a volley of shells at them. He falls prone
when the attack is finished, or if he misses with the upward strike.
E. Other 1
1. Diaochan
Songstress whose father used her to drive a wedge between Dong Zhuo and Lu Bu.
HOW TO UNLOCK
Clear the Battle of Tong Gate - Redux.
TYPE
Speed
SKILL
Speed
WEAPON PROGRESSION
* Iron Whip (6)
** Steel Whip (9)
*** Jewelled Whip (16)
**** Dragon Bone (27)
NORMAL
S
SS
SSS
SSSS
SSSSS
SSSSSS
X + S
Dash

ATTACKS
| A downward strike.
| A spinning left-to-right strike.
| A left-to-right upward strike.
| A right-to-left upward strike.
| A spinning strike.
| A right-to-left strike.
| A spinning strike.
| A spinning left-to-right downward strike.

CHARGE ATTACKS
C1 / T
| Diaochan does a downward strike. Knocks enemies off-balance.
C2 / ST
| Diaochan does a spinning upward strike. Launches enemies into the
| air.
C3 / SST
| Diaochan does a downward strike followed by a flip, then strikes
| the ground to create a shockwave. Stuns enemies.
C4 / SSST | Diaochan conjures a whirlwind that flies straight ahead. Knocks
| enemies away.
EX / SSSTT | Diaochan surrounds herself with an aura that boosts her speed and

|
C5 / SSSST |
|
C6 / SSSSST |
|
X + T
|
|

attack power for 10 seconds. Knocks enemies down.


Diaochan slides forward and does a spinning strike. Launches enemies into the air.
Diaochan does a pirouette and surrounds herself with an aura.
Knocks enemies away.
Diaochan falls to the ground and does a spinning strike, launching enemies into the air.

MOUNTED ATTACKS
S(SSSSS) | Diaochan does a series of strikes off the right side of her horse.
(SSSSS)T | Diaochan strikes off the right and left sides of her horse.
SPECIAL
Diaochan swings through the air, then does a spinning dive into the ground and
surrounds herself with an aura. Knocks enemies away.
MUSOU
Diaochan surrounds herself with an aura and skips forward, then spins around
and causes an explosion. Launches enemies into the air.
2. Lu Bu
The most feared warrior of the Three Kingdoms period. Doesn't make a good son.
HOW TO UNLOCK
With Diaochan on your team, meet up with him during the Battle of Osaka Castle.
TYPE
Power
SKILL
Efficacy
WEAPON PROGRESSION
* Light Halberd (10)
** Sturdy Halberd (15)
*** Sky Piercer (28)
**** Royal Halberd (50)
NORMAL
S
SS
SSS
SSSS
SSSSS
SSSSSS
X + S
Dash

ATTACKS
| A left-to-right downward slash.
| A right-to-left downward slash. Hits 270 degrees.
| An overhead chop.
| A left-to-right slash. Hits more than 270 degrees.
| A right-to-left upward slash. Hits more than 270 degrees.
| A left-to-right upward slash.
| A left-to-right slash.
| A right-to-left upward slash.

CHARGE ATTACKS
C1 / T
| Lu Bu raises his halberd over his head and stomps the ground,
| producing a shockwave.
C2 / ST
| Lu Bu slashes upward. Launches enemies into the air.
C3 / SST
| Lu Bu does a series of left-to-right spinning slashes, ending
| with a left-to-right slash.
EX / SSTT | Lu Bu surrounds himself with a red aura and charges forward. If
| he hits, he grabs an enemy, lifts it up by the throat, and slams
| it to the ground to create a shockwave that knocks away all sur| rounding enemies.
C4 / SSST | Lu Bu does a left-to-right upward slash. Knocks enemies away.
C5 / SSSST | Lu Bu does a straight thrust with his halberd. If he hits, he

|
|
|
C6 / SSSSST |
|
|
|
X + T
|
|

does a quick series of chops, then slams an enemy into the


ground, cracking it and creating a shockwave that launches enemies into the air.
Lu Bu slashes upward, launching enemies into the air. He then
does a series of four right-to-left downward and left-to-right
downward slashes and roars, creating a shockwave that knocks away
all surrounding enemies.
Lu Bu slams his halberd into the ground, cracking it and knocking
down nearby enemies.

MOUNTED ATTACKS
S(SSSSS) | Lu Bu does a series of slashes off the right side of his horse.
(SSSSS)T | Lu Bu slashes off the right and left sides of his horse.
SPECIAL
Lu Bu does a straight thrust. If he hits, he impales an enemy on his halberd
and charges forward, launching any enemies he touches into the air. He then
does a right-to-left upward slash that knocks away the impaled enemy and any
others it hits.
MUSOU
Lu Bu channels energy into his halberd and thrusts it forward, knocking away
all enemies he strikes.
3. Dong Zhuo
Tyrant who usurped the Emperor's power to fulfill his own ends. Slain by Lu Bu.
HOW TO UNLOCK
Clear the Battle of Chengdu.
TYPE
Wonder
SKILL
Thrift
WEAPON PROGRESSION
* Clay Bomb (9)
** Shard Bomb (13)
*** Dragon Shredders (23)
**** Apocalyptic Blast (39)
NORMAL
S
SS
SSS
SSSS
SSSSS
SSSSSS
X + S
Dash

ATTACKS
| Throws a bomb straight ahead.
| Throws a bomb straight ahead.
| Throws a bomb straight ahead.
| Throws a bomb straight ahead.
| Throws two bombs straight ahead.
| Throws two bombs straight ahead.
| Throws two bombs downward at an angle.
| Hops forward and throws a bomb straight ahead.

CHARGE ATTACKS
All of the bombs that Dong Zhuo leaves on the ground explode with an innate
Flame attribute and launch enemies into the air.
C1 / T
EX / TT

|
|
|
|

Dong Zhuo punches the ground to create a shockwave. Knocks enemies off-balance and detonates any bombs on the ground.
Dong Zhuo runs forward and kicks. If he hits, he knocks an enemy
to the ground and snaps its neck.

C2 / ST

|
|
C3 / SST
|
|
C4 / SSST |
C5 / SSSST |
|
C6 / SSSSST |
|
|
X + T
|
|

Dong Zhuo throws two bombs on the ground. Launches enemies into
the air.
Dong Zhuo throws three bombs on the ground, then dropkicks a bomb
straight ahead. Stuns enemies.
Dong Zhuo throws four bombs on the ground. Knocks enemies away.
Dong Zhuo spins around and throws bombs in all directions.
Launches enemies into the air.
Dong Zhuo does a palm strike. If he hits, he grabs an enemy by
the throat and slams it to the ground, detonating any bombs on
the ground and knocking away surrounding enemies.
Dong Zhuo throws two bombs downward at an angle, knocking enemies
away.

MOUNTED ATTACKS
S(SSSSS) | Dong Zhuo throws bombs straight ahead.
(SSSSS)T | Dong Zhuo throws a spread of six bombs straight ahead.
SPECIAL
Dong Zhuo throws his bombs into the air. They circle around him, exploding on
contact with enemies and launching them into the air. Innate Flame attribute.
MUSOU
Dong Zhuo hurls a salvo of bombs straight ahead, finishing up with two bombs
that knock enemies away when they explode. Innate Flame attribute.
4. Yuan Shao
Proud noble who led a coalition against Dong Zhuo. Later vanquished by Cao Cao.
HOW TO UNLOCK
Clear the Battle of Jiange.
TYPE
Speed
SKILL
Bounty
WEAPON PROGRESSION
* Iron Needle (5)
** Steel Needle (8)
*** Slicer (14)
**** Soul Piercer (24)
NORMAL
S
SS
SSS
SSSS
SSSSS
SSSSSS
X + S
Dash

ATTACKS
| A right-to-left downward slash.
| A straight thrust.
| A left-to-right slash.
| An overhead slash.
| Three straight thrusts.
| A left-to-right slash.
| Two thrusts downward at an angle.
| A lunging thrust.

CHARGE ATTACKS
C1 / T
| Yuan Shao does a spinning slash. Knocks enemies off-balance.
C2 / ST
| Yuan Shao turns and does an upward slash. Launches enemies into
| the air.
C3 / SST
| Yuan Shao does a left-to-right upward slash and a right-to-left
| upward slash, then surrounds himself with an aura of light. Stuns
| enemies.

C4 / SSST

|
|
EX / SSSTT |
|
C5 / SSSST |
|
C6 / SSSSST |
X + T
|
|

Yuan Shao lunges forward and does a left-to-right slash. Knocks


enemies away.
Yuan Shao raises his rapier and calls down a rain of fire arrows,
launching enemies into the air. Innate Flame attribute.
Yuan Shao leaps into the air and dives into the ground to create
a shockwave. Launches enemies into the air.
Yuan Shao does a spinning slash. Knocks enemies away.
Yuan Shao does three thrusts downward at an angle, then dives and
plunges his rapier into the ground. Knocks enemies away.

MOUNTED ATTACKS
S(SSSSS) | Yuan Shao does a series of thrusts off the right side of his horse.
(SSSSS)T | Yuan Shao slashes off the left and right sides of his horse.
SPECIAL
Yuan Shao fires a beam of light from his rapier. Knocks enemies away.
MUSOU
Yuan Shao does a spinning slash, then thrusts his rapier into the ground.
Knocks enemies away.
5. Zhang Jiao
Received The Way of Peace from a hermit. Led the Yellow Turbans in a rebellion.
HOW TO UNLOCK
Clear the Battle of Guangzong.
TYPE
Wonder
SKILL
Thrift
WEAPON PROGRESSION
* Shaman Rod (7)
** Conjurer Wand (10)
*** Turquoise Wand (18)
**** Staff of the Gods (29)
NORMAL
S
SS
SSS
SSSS
SSSSS
SSSSSS
X + S
Dash

ATTACKS
| A straight thrust with the haft of the staff.
| An upward strike.
| A right-to-left downward strike.
| A right-to-left strike.
| A straight thrust.
| Calls down a lightning bolt. Stuns enemies.
| A left-to-right strike.
| Flips into the air and slams his staff into the ground. Launches ene| mies into the air.

CHARGE ATTACKS
C1 / T
| Zhang Jiao fires an energy wave along the ground. Knocks enemies
| off-balance.
EX / TT
| Zhang Jiao rises into the air and cloaks himself in flames, im| buing all of his attacks with a Flame attribute for 5 seconds.
C2 / ST
| Zhang Jiao strikes the ground with the haft of his staff, causing
| an explosion that launches enemies into the air. Innate Flame
| attribute.
C3 / SST
| Zhang Jiao strikes the ground with the head of his staff, causing
| an explosion that stuns enemies. He will cause a second explosion

|
|
C4 / SSST |
|
C5 / SSSST |
|
C6 / SSSSST |
|
|
X + T
|
|

a little farther away from himself if T is pressed again.


Innate Flame attribute.
Zhang Jiao fires explosive cinders from his staff. Knocks enemies
away.
Zhang Jiao holds out his staff and creates a burst of wind.
Launches enemies into the air.
Zhang Jiao raises his staff over his head and creates an arc of
explosions in front of himself, launching enemies into the air.
Innate Flame attribute.
Zhang Jiao fires a wind pellet downward at an angle that bursts
on contact with the ground. Innate Flame attribute.

MOUNTED ATTACKS
S(SSSSS) | Zhang Jiao does a series of strikes off the left side of his horse.
(SSSSS)T | Zhang Jiao conjures blasts of wind to both sides of his horse.
SPECIAL
Zhang Jiao rises into the air and floats around, surrounding himself with explosions that launch enemies into the air. Innate Flame attribute.
MUSOU
Zhang Jiao conjures a ball of fire in front of himself that flies upward,
launching enemies into the air and striking them repeatedly with fiery rain.
Innate Flame attribute.
6. Meng Huo
King of the Nanman. Captured seven times by Zhuge Liang to break his spirit.
HOW TO UNLOCK
Clear the Battle of Nanzhong.
TYPE
Power
SKILL
Vitality
WEAPON PROGRESSION
* Battle Gloves (9)
** Iron Gloves (14)
*** Badger Gauntlets (25)
**** Royal Gloves (42)
NORMAL
S
SS
SSS
SSSS
SSSSS
SSSSSS
X + S
Dash

ATTACKS
| A left hook.
| A right hook.
| A left jab.
| A right uppercut.
| Punches the ground to create a shockwave.
| A right-to-left strike.
| A grab with the right fist. Throws an enemy to the ground if he hits.
| An aerial flip. Grabs an enemy and slams it to the ground if he hits.

CHARGE ATTACKS
C1 / T
| Meng Huo
C2 / ST
| Meng Huo
| the air.
C3 / SST
| Meng Huo
| enemy.
EX / SSTT | Meng Huo

beats his chest and roars, knocking enemies off-balance.


strikes upward with both fists, launching enemies into
grabs with his left hand. If he hits, he throws an
dashes forward on all fours, then punches the ground to

|
|
|
C5 / SSSST |
|
C6 / SSSSST |
|
|
X + T
|
|
C4 / SSST

create a shockwave. Innate Flame attribute.


Meng Huo flips into the air and does a body slam, creating a
shockwave that knocks enemies away.
Meng Huo pounds the ground twice, then leaps forward and pounds
it again, cracking it. Launches enemies into the air.
Meng Huo grabs with his right hand. If he hits, he seizes an enemy, charges forward, then throws it into the air and knocks it
away with a punch.
Meng Huo punches the ground to create a shockwave, knocking away
surrounding enemies.

MOUNTED ATTACKS
S(SSSSS) | Meng Huo does a series of alternating strikes off the left and right
| of his horse.
(SSSSS)T | Meng Huo strikes off the left side of his horse.
SPECIAL
Meng Huo throws four quick hooks followed by an uppercut that knocks enemies
away.
MUSOU
Meng Huo dashes forward on all fours. If he hits, he grabs an enemy, throws it
high into the air, and does a piledriver when he catches it.
7. Zhurong
Fictional wife of Meng Huo. Took the battlefield after his fifth capture.
HOW TO UNLOCK
Clear the Battle of Nanzhong.
TYPE
Wonder
SKILL
Regeneration
WEAPON PROGRESSION
* Throwing Blades (5)
** Combat Blades (8)
*** Rose Thorns (14)
**** Blades of Destiny (23)
NORMAL
S
SS
SSS
SSSS
SSSSS
SSSSSS
X + S
Dash

ATTACKS
| Throws
| Throws
| Throws
| Throws
| Throws
| Throws
| Throws
| Throws

a volley of five knives straight ahead.


a volley of five knives straight ahead.
a volley of five knives straight ahead.
a volley of five knives straight ahead.
a volley of five knives straight ahead.
a volley of five knives straight ahead.
two volleys of five knives downward at an angle.
her knives into the air, then kicks them forward.

CHARGE ATTACKS
C1 / T
| Zhurong punches the ground, producing a shockwave that knocks
| enemies off-balance.
C2 / ST
| Zhurong jumps and throws knives in all directions. Launches ene| mies into the air.
C3 / SST
| Zhurong grabs with her left hand. If she hits, she lifts an enemy
| up, throws four volleys of knives, then kicks the enemy away.
C4 / SSST | Zhurong throws two volleys of three knives, launching enemies in-

|
C5 / SSSST |
|
EX / SSSSTT |
|
C6 / SSSSST |
|
|
X + T
|
|

to the air.
Zhurong flips through the air and stomps the ground, producing a
shockwave that knocks enemies away.
Zhurong throws a volley of flaming knives in front of her. Innate
Flame attribute.
Zhurong releases a burst of energy that knocks away surrounding
enemies, then charges forward and throws a volley of three
knives.
Zhurong throws her knives downward at an angle, then catches them
as they fly back to her hand. Launches enemies into the air.

MOUNTED ATTACKS
S(SSSSS) | Zhurong throws volleys of knives off the left side of her horse.
(SSSSS)T | Zhurong throws volleys of knives off both sides of her horse.
SPECIAL
Zhurong imbues her attacks with fire, giving them all a Flame attribute for 10
seconds.
MUSOU
Zhurong conjures a huge fireball above her head, which shoots smaller fireballs
in every direction.
8. Zuo Ci
Taoist mystic who tormented Cao Cao. Capable of magical and superhuman feats.
HOW TO UNLOCK
Clear the Battle of Anegawa.
TYPE
Technique
SKILL
Regeneration
WEAPON PROGRESSION
* Cursed Deck (9)
** Mystic Deck (15)
*** Crane Deck (28)
**** Trump Deck (47)
NORMAL ATTACKS
S
| A left-to-right strike.
SS
| A straight thrusting attack.
SSS
| A left-to-right upward strike.
SSSS
| A right-to-left downward strike.
SSSSS
| A spinning strike.
SSSSSS
| A left-to-right strike.
SSSSSSS | A straight thrusting attack.
SSSSSSSS | A left-to-right upward strike. Launches enemies into the air.
SSSSSSSSS | Fires purple laser beams in every direction. Stuns enemies.
X + S
| A spinning attack.
Dash
| Fires a blast of wind straight ahead. Launches enemies into the
| air.
CHARGE ATTACKS
C1 / T
| Zuo Ci waves his hand and conjures a fireball that slowly drifts
| forward. It explodes after three seconds, damaging all enemies in
| its blast radius. Innate Flame attribute.
C2 / ST
| Zuo Ci hurls his cards upwards in a circular pattern. Launches

|
|
|
|
|
C3 / SSTT |
|
|
|
C3 / SSTTT |
|
|
|
C4 / SSST |
|
C5 / SSSST |
|
C6 / SSSSST |
|
|
X + T
|
|
C3 / SST

enemies into the air.


Zuo Ci's cards form a circular pattern in front of him and strike
everything between them twice. They then fly forward in a ring
pattern, stunning all enemies in their path before returning to
his hand.
Zuo Ci's cards form a circular pattern in front of him and strike
everything between them four times. They then fly forward in a
ring pattern, stunning all enemies in their path before returning
to his hand.
Zuo Ci's cards form a circular pattern in front of him and strike
everything between them six times. They then fly forward in a
ring pattern, stunning all enemies in their path before returning
to his hand.
Zuo Ci fires purple laser beams in every direction. Stuns enemies.
Zuo Ci fires a blast of wind straight ahead. Launches enemies into the air.
Zuo Ci steps forward and causes an explosion, launching enemies
into the air. He will take a second step forward and cause an explosion that knocks enemies away if T is pressed again.
Zuo Ci shoots fireballs in three directions as he drifts downward
at an angle.

MOUNTED ATTACKS
S(SSSSS) | Zuo Ci does a series of alternating strikes off the right and left
| sides of his horse.
(SSSSS)T | Zuo Ci's cards spin around his horse, striking all nearby enemies.
SPECIAL
Zuo Ci's cards form a line in front of him and shoot upward, launching enemies
into the air before returning to his hand. Unblockable.
MUSOU
Zuo Ci slowly walks forward as his cards spin around his body, launching all
surrounding enemies into the air. Ends with a lightning blast that knocks away
all nearby enemies.
9. Orochi
The Serpent King. Merged time and space to create a world of perpetual war.
HOW TO UNLOCK
Clear Story Mode with all three endings.
TYPE
Power
SKILL
Potence
WEAPON PROGRESSION
* Sickle (9)
** Life Drainer (15)
*** Spirit Reaper (26)
**** Eternal Agony (47)
NORMAL ATTACKS
S
| A right-to-left downward slash. Orochi becomes invincible while
| performing this attack.
SS
| Strikes the ground with the head of his scythe, producing a shock| wave that damages surrounding enemies.

SSS
SSSS
SSSSS
SSSSSS
SSSSSSS
SSSSSSSS
SSSSSSSSS
X + S
Dash

|
|
|
|
|
|
|
|
|
|
|

A spinning slash. Hits 270 degrees.


A left-to-right upward slash.
A right-to-left slash.
A spinning slash. Hits 270 degrees.
A left-to-right upward slash.
A right-to-left slash.
Fires a ball of dark energy straight ahead, launching all enemies
in its path into the air.
Hurls a fireball at the ground, launching all enemies in the blast
radius into the air. Innate Flame attribute.
A right-to-left downward slash.

CHARGE ATTACKS
C1 / T
| Orochi strikes the ground with the head of his scythe to create a
| shockwave. Knocks away surrounding enemies.
C1 / TT
| Orochi hurls a fireball along the ground. Innate Flame attribute.
C1 / TTT
| Orochi waves his hand from left to right, firing lightning from
| his palm. Knocks enemies down.
C2 / ST
| Orochi crouches down and concentrates, creating a shockwave that
| launches surrounding enemies into the air.
C2 / STT
| Orochi does a left-to-right downward slash with his scythe.
C2 / STTT | Orochi does a right-to-left slash with his scythe, knocking away
| surrounding enemies.
C3 / SST
| Orochi fires a spread of three ice balls. Innate Ice attribute.
C3 / SSTT | Orochi stomps the ground, producing a small shockwave that
| launches enemies in front of him into the air.
C3 / SSTTT | Orochi flies forward and does a spinning attack with his scythe,
| launching enemies into the air.
C4 / SSST | Orochi lunges forward and does a right-to-left slash with his
| scythe.
C4 / SSSTT | Orochi lunges forward and does a left-to-right upward slash with
| his scythe.
C4 / SSSTTT | Orochi hovers in the air and surrounds himself with an aura of
| dark energy, knocking away surrounding enemies.
X + T
| Orochi does a spinning buzzsaw attack into the ground, creating a
| shockwave that knocks away surrounding enemies.
MOUNTED ATTACKS
SSSS(SSSS) | Orochi
ST
| Orochi
SST
| Orochi
SSST
| Orochi

does a series of slashes off the right side of his horse.


slashes upward. Launches enemies into the air.
slashes upward. Stuns enemies.
slashes upward. Launches enemies into the air.

SPECIAL
Orochi strikes the ground with the haft of his scythe, trapping enemies in a
magical bubble that slows down the flow of time, then does a powerful slash
with his scythe. Knocks enemies away.
MUSOU
Orochi punches the ground and concentrates, creating a shockwave that launches
enemies into the air. Ends with a shockwave that knocks away surrounding enemies and a slash that makes Orochi temporarily invincible.
10. Da Ji
The nine-tailed fox. Orochi's chief strategist. Devious and sadistic.
HOW TO UNLOCK
Clear the Battle of Sekigahara.
TYPE

Speed
SKILL
Acclaim
WEAPON PROGRESSION
* Marble of Chaos (6)
** Globes of Atrophy (9)
*** Spheres of Decay (14)
**** Orbs of Ruin (25)
NORMAL ATTACKS
S
| A spinning attack.
SS
| A spinning attack.
SSS
| Skips forward and does
SSSS
| Skips forward and does
SSSSS
| An attack to the front
SSSSSS
| A spinning attack.
SSSSSSS | A spinning attack.
SSSSSSSS | A spinning attack.
SSSSSSSSS | A spinning attack.
X + S
| A spinning attack.
Dash
| A spinning attack that

a spinning attack.
a spinning attack.
with both orbs.

curves to the left. Knocks enemies away.

CHARGE ATTACKS
C1 / T
| Da Ji conjures a pillar of energy. Launches enemies into the air.
C2 / ST
| Da Ji does an upward strike with both orbs. Launches enemies into
| the air.
C3 / SST
| Da Ji does two spinning attacks followed by an upward strike with
| both orbs. Stuns enemies.
C3 / SSTT | Da Ji does three spinning attacks followed by an upward strike
| with both orbs. Stuns enemies.
C3 / SSTTT | Da Ji does four spinning attacks followed by an upward strike
| with both orbs. Stuns enemies.
C4 / SSST | Da Ji leaps forward and does a spinning attack with both orbs.
| Knocks enemies away.
C5 / SSSST | Da Ji flips forward and does a spinning attack with both orbs.
| Launches enemies into the air.
C6 / SSSSST | Da Ji fires a laser beam straight ahead. Knocks enemies away.
X + T
| Da Ji dives into the ground, creating a shockwave that knocks
| enemies away.
MOUNTED ATTACKS
S(SSSSS) | Da Ji does a series of alternating attacks off the right and left of
| her horse.
(SSSSS)T | Da Ji attacks off both sides of her horse.
SPECIAL
Da Ji does a flurry of strikes with her orbs that ends with an explosion.
Launches enemies into the air.
MUSOU
Da Ji hovers in the air and hurls a multitude of explosive orbs downward at an
angle, knocking enemies away. Innate Flame attribute.
11. Taigong Wang
A being from the Mystic Realm. Legendary strategist. Inspired by Lu Shang.
HOW TO UNLOCK
Clear the Battle of Shouchun.

TYPE
Wonder
SKILL
Focus
WEAPON PROGRESSION
* Bamboo Rod (6)
** Steel Rod (9)
*** Thunder Rod (14)
**** Lightning Rod (23)
NORMAL ATTACKS
S
| A right-to-left downward strike.
SS
| A left-to-right upward spinning strike.
SSS
| A left-to-right downward strike.
SSSS
| An overhead slam.
SSSSS
| A right-to-left upward strike.
SSSSSS
| A right-to-left downward strike.
SSSSSSS | A left-to-right upward spinning strike.
SSSSSSSS | A left-to-right downward strike.
SSSSSSSSS | A spinning strike.
X + S
| A right-to-left downward strike.
Dash
| A crouching left-to-right upward strike.
CHARGE ATTACKS
C1 / T
| Taigong Wang throws some seawater straight ahead. Knocks enemies
| off-balance.
C2 / ST
| Taigong Wang pulls his lure out of the ground to create a shock| wave. Launches enemies into the air.
C3 / SST
| Taigong Wang does a left-to-right strike and a right-to-left
| strike with his rod, then slams his lure into the ground to
| create a shockwave. Stuns enemies and creates a mystic bomb.
C3 / SSTT | Taigong Wang does a series of six left-to-right and right-to-left
| strikes with his rod, then slams his lure into the ground to
| create a shockwave. Stuns enemies and creates a mystic bomb.
C3 / SSTTT | Taigong Wang does a series of ten left-to-right and right-to-left
| strikes with his rod, then slams his lure into the ground to
| create a shockwave. Stuns enemies and creates a mystic bomb.
C4 / SSST | Taigong Wang pulls his lure out of the ground, then leaps on top
| of it and rides it into the ground to create a shockwave. Knocks
| enemies away and creates a mystic bomb.
C5 / SSSST | Taigong Wang turns around and pulls his lure out of the ground to
| create a shockwave. Launches enemies into the air.
C6 / SSSSST | Taigong Wang whirls his rod over his head and slams his lure into
| the ground to create a shockwave. Launches enemies into the air
| and creates a mystic bomb.
X + T
| Taigong Wang pulls his lure out of the ground to create a shock| wave, launching enemies into the air.
MOUNTED ATTACKS
S(SSSSS) | Taigong Wang does a series of strikes off the right side of his
| horse.
(SSSSS)T | Taigong Wang creates a geyser around his horse. Launches enemies in| to the air.
SPECIAL
Taigong Wang detonates any mystic bombs he has placed, knocking enemies away.

MUSOU
Taigong Wang wiggles his lure around, pulls it back, and slams it into the
ground to create a shockwave. Launches enemies into the air.
12. Sun Wukong
The Monkey King. Sanzang's strongest companion. Mischievous and boastful.
HOW TO UNLOCK
Clear Story Mode with all three endings.
TYPE
Wonder
SKILL
Impulse
WEAPON PROGRESSION
* Wooden Stick (6)
** Golden Staff (9)
*** Nyoi-bo (14)
**** Jingu Staff (25)
NORMAL ATTACKS
S
| A right-to-left downward strike.
SS
| A left-to-right downward strike.
SSS
| A straight thrust.
SSSS
| A flurry of kicks.
SSSSS
| A spinning strike.
SSSSSS
| A right-to-left downward strike.
SSSSSSS | A left-to-right downward strike.
SSSSSSSS | A straight thrust.
SSSSSSSSS | Enlarges his staff, hops forward, and does two spinning strikes.
X + S
| Fires an energy wave downward at an angle.
Dash
| Charges forward while spinning his staff.
CHARGE ATTACKS
C1 / T
| Sun Wukong fires a ball of dark energy straight ahead, leaps into
| the air, and does a spinning strike. Knocks enemies off-balance.
C2 / ST
| Sun Wukong does a donkey kick. Launches enemies into the air.
C3 / SST
| Sun Wukong does two rolling attacks, then leaps into the air and
| slams his staff into the ground to create a shockwave. Stuns
| enemies.
C3 / SSTT | Sun Wukong does four rolling attacks, then leaps into the air and
| slams his staff into the ground to create a shockwave. Stuns
| enemies.
C3 / SSTTT | Sun Wukong does six rolling attacks, then leaps into the air and
| slams his staff into the ground to create a shockwave. Stuns
| enemies.
C4 / SSST | Sun Wukong enlarges his staff, hops forward, and does two spin| ning strikes. Knocks enemies away.
C5 / SSSST | Sun Wukong does a spinning leap into the air to create a whirl| wind. Launches surrounding enemies into the air.
C6 / SSSSST | Sun Wukong enlarges his staff and does a spinning attack. Knocks
| away surrounding enemies.
X + T
| Sun Wukong flies through the air while spinning his staff.
MOUNTED ATTACKS
S(SSSSS) | Sun Wukong attacks once off the right side of his horse and once off
| the left side of his horse.
(SSSSS)T | Sun Wukong does six strikes off the front of his horse.

SPECIAL
Sun Wukong creates two clones who hop forward and attack any enemies in their
path for a few seconds before disappearing.
MUSOU
Sun Wukong dashes around on his cloud while spinning his staff, knocking away
any enemies in his path, then calls down lightning bolts that launch enemies
into the air.
13. Fu Xi
A being from the Mystic Realm. God of ancient China. Brother/husband of Nuwa.
HOW TO UNLOCK
Clear the Battle of Honnoji.
TYPE
Technique
SKILL
Fortitude
WEAPON PROGRESSION
* Great Sword (9)
** Crusher Sword (14)
*** Holy Avenger (25)
**** Fu Xi's Sword (45)
NORMAL ATTACKS
S
| A right-to-left upward slash.
SS
| A left-to-right downward slash.
SSS
| A right-to-left upward slash.
SSSS
| A left-to-right downward slash.
SSSSS
| A spinning slash.
SSSSSS
| A right-to-left upward slash.
SSSSSSS | A left-to-right downward slash.
SSSSSSSS | A right-to-left upward slash.
SSSSSSSSS | A left-to-right downward slash.
X + S
| A right-to-left downward slash.
Dash
| A right-to-left slash.
CHARGE ATTACKS
C1 / T
| Fu Xi does a jumping slash followed by a right-to-left slash.
| Knocks enemies off-balance and knocks them away.
C2 / ST
| Fu Xi slashes upward. Launches enemies into the air.
C3 / SST
| Fu Xi does a straight thrust, then a spinning slash that stuns
| enemies.
C3 / SSTT | Fu Xi does two straight thrusts, then a spinning slash that stuns
| enemies.
C3 / SSTTT | Fu Xi does three straight thrusts, then a spinning slash that
| stuns enemies.
C4 / SSST | Fu Xi does a spinning slash. Knocks enemies away.
C5 / SSSST | Fu Xi thrusts his sword into the ground to create a shockwave.
| Launches enemies into the air.
C6 / SSSSST | Fu Xi does three straight thrusts that launch enemies into the
| air, then slams his sword into the ground behind him to create a
| shockwave that knocks enemies away.
X + T
| Fu Xi slams his sword into the ground to create a shockwave,
| launching enemies into the air.

MOUNTED ATTACKS
S(SSSSS) | Fu Xi does a series of alternating slashes off the right and left
| of his horse.
(SSSSS)T | Fu Xi does a left-to-right slash and a right-to-left slash off the
| right side of his horse.
SPECIAL
Fu Xi levitates his sword in front of himself and calls down a bolt of lightning, then thrusts his sword into the ground to create a shockwave. Knocks enemies away.
MUSOU
Fu Xi does four spinning attacks that launch enemies into the air, then leaps
into the air and slams his sword into the ground to call down lightning bolts
that knock enemies away.
14. Nuwa
A being from the Mystic Realm. God of ancient China. Sister/wife of Fu Xi.
HOW TO UNLOCK
Clear the Battle of Fan Castle.
TYPE
Power
SKILL
Power
WEAPON PROGRESSION
* Rapier (6)
** Swift Rapier (10)
*** Celestial Blade (16)
**** Nuwa's Rapier (27)
NORMAL ATTACKS
S
| A right-to-left upward slash.
SS
| A straight thrust.
SSS
| A turning straight thrust.
SSSS
| A straight thrust.
SSSSS
| A straight thrust.
SSSSSS
| A right-to-left upward slash.
SSSSSSS | A straight thrust.
SSSSSSSS | A turning straight thrust.
SSSSSSSSS | A left-to-right slash.
X + S
| Thrusts downward at an angle.
Dash
| A dashing thrust. Knocks enemies down.
CHARGE ATTACKS
C1 / T
| Nuwa does three wild slashes. Knocks enemies off-balance and
| knocks them away.
C2 / ST
| Nuwa slashes upward. Launches enemies into the air.
C3 / SST
| Nuwa does a right-to-left slash and a left-to-right slash, then
| a right-to-left downward spinning slash that stuns enemies.
C3 / SSTT | Nuwa does a series of four alternating right-to-left and left-to| right slashes, then a right-to-left downward spinning slash that
| stuns enemies.
C3 / SSTTT | Nuwa does a series of six alternating right-to-left and left-to| right slashes, then a right-to-left downward spinning slash that
| stuns enemies.
C4 / SSST | Nuwa does a left-to-right slash. Knocks enemies away.

C5 / SSSST |
|
C6 / SSSSST |
|
X + T
|

Nuwa strikes the ground with her rapier to create a whirlwind.


Launches enemies into the air.
Nuwa does a series of straight thrusts, the last of which knocks
enemies away.
Nuwa dives into the ground, launching enemies into the air.

MOUNTED ATTACKS
S(SSSSS) | Nuwa does a series of alternating slashes off the right and left of
| her horse.
(SSSSS)T | Nuwa does a left-to-right slash and a right-to-left slash off the
| right side of her horse.
SPECIAL
Nuwa leaps into the air and calls down a rain of icicles in the area in front
of her. Innate Ice attribute.
MUSOU
Nuwa does a flurry of slashes, then raises her rapier into the air to call down
lightning bolts that knock enemies away.
15. Yoshitsune Minamoto
General of the Heian period. Committed suicide when his protector betrayed him.
HOW TO UNLOCK
Clear the Battle of Shouchun.
TYPE
Speed
SKILL
Vigor
WEAPON PROGRESSION
* Light Gauntlet (9)
** Fire Gauntlet (13)
*** Thunder Gauntlet (23)
**** Sun Gauntlet (39)
NORMAL ATTACKS
S
|
SS
|
SSS
|
SSSS
|
SSSSS
|
SSSSSS
|
SSSSSSS
|
SSSSSSSS
|
SSSSSSSSS
|
SSSSSSSSSS |
SSSSSSSSSSS |
SSSSSSSSSSSS |
X + S
|
Dash
|
CHARGE ATTACKS
C1 / T
|
|
C2 / ST
|
|
C3 / SST
|

A right-to-left downward slash.


A left-to-right slash.
A right-to-left upward slash.
A left-to-right downward slash.
A right-to-left downward spinning slash.
A straight thrust.
A left-to-right slash.
A right-to-left slash.
A left-to-right slash.
A right-to-left slash.
A left-to-right slash.
A spinning right-to-left slash.
Fires an energy sphere downward at an angle.
A right-to-left downward spinning slash.
Yoshitsune fires a spread of three energy spheres. Knocks enemies off-balance.
Yoshitsune does a left-to-right upward slash. Launches enemies
into the air.
Yoshitsune thrusts his gauntlet forward and turns his blade in-

|
|
|
C5 / SSSST
|
|
C6 / SSSSST |
|
|
C7 / SSSSSST |
|
|
C8 / SSSSSSST |
|
X + T
|
|
C4 / SSST

to an energy field. Stuns enemies.


Yoshitsune slashes and fires two wind blades from his gauntlet.
Knocks enemies away.
Yoshitsune spins around and fires a blast of wind straight
ahead. Launches enemies into the air.
Yoshitsune does a right-to-left spinning slash. If he hits, he
impales an enemy, does a spinning leap into the air, and throws
it to the ground to create a shockwave. Knocks enemies down.
Yoshitsune does a right-to-left slash. If he hits, he impales
an enemy, lifts it over his head, strikes it with lightning,
and throws it. Knocks down surrounding enemies.
Yoshitsune leaps into the air and fires three wind blades downward at an angle. Knocks enemies away.
Yoshitsune strikes the ground with his gauntlet, creating a
shockwave that launches enemies into the air.

MOUNTED ATTACKS
SSS(SSSSS) | Yoshitsune does multiple slashes off the right side of his
ST
| Yoshitsune strikes the ground to the right of his horse to
| a shockwave. Launches enemies into the air.
SST
| Yoshitsune strikes the area to the right of his horse with
| ning. Stuns enemies.
SSST
| Yoshitsune does a right-to-left upward slash off the right
| his horse. Knocks enemies away.

horse.
create
lightside of

SPECIAL
Yoshitsune dashes forward with his blade extended. If he hits, he impales and
throws an enemy, increasing the length and power of his blade for 20 seconds.
MUSOU
Yoshitsune takes aim and fires multiple energy spheres from his gauntlet,
launching enemies into the air. Ends with a shockwave that knocks away surrounding enemies.
16. Kiyomori Taira
Notorious leader of the Heike. Fanatically loyal to Orochi. Won't stay dead.
HOW TO UNLOCK
Clear Story Mode with the TRUE ending.
TYPE
Technique
SKILL
Solidarity
WEAPON PROGRESSION
* Malevolence (9)
** Subterfuge (14)
*** Iniquity (24)
**** Tyranny (43)
NORMAL ATTACKS
S
| A right-to-left
SS
| A right-to-left
SSS
| A left-to-right
SSSS
| A right-to-left
SSSSS
| A right-to-left
SSSSSS | A right-to-left
SSSSSSS | A right-to-left

downward
downward
strike.
downward
downward
downward
downward

strike.
strike.
spinning
spinning
spinning
spinning

strike.
strike.
strike.
strike.

SSSSSSSS | Hurls his prayer beads and releases a burst of dark energy.
X + S
| A right-to-left strike.
Dash
| A flying headbutt.
CHARGE ATTACKS
C1 / T
| Kiyomori conjures a large fireball and lobs it forward, knocking
| enemies away. Innate Flame attribute.
C1 / TT
| Kiyomori conjures three fireballs and fires them forward in a
| spread, knocking enemies down. Innate Flame attribute. Takes a
| bit longer to execute than T.
C1 / TTT
| Kiyomori conjures five ice balls and fires them forward in a
| spread. Innate Ice attribute. Takes a bit longer to execute than
| TT.
C2 / ST
| Kiyomori does an upward strike with his prayer beads. Launches
| enemies into the air.
C2 / STT
| Kiyomori does an upward strike with his prayer beads. Launches
| enemies into the air.
C2 / STTT | Kiyomori releases a burst of dark energy. Knocks enemies away.
C3 / SST
| Kiyomori dashes forward and does an elbow bash. Stuns enemies.
C3 / SSTT | Kiyomori does a left-to-right upward strike.
C3 / SSTTT | Kiyomori hurls his prayer beads into the air, then catches them
| and slams them into the ground to create a shockwave. Knocks en| emies away.
C4 / SSST | Kiyomori fires a small laser beam straight ahead. Knocks enemies
| away.
C4 / SSSTT | Kiyomori fires a large laser beam straight ahead. Knocks enemies
| away.
C4 / SSSTTT | Kiyomori scatters his prayer beads on the ground around him. They
| explode a second later, knocking enemies away.
X + T
| Kiyomori dives headfirst into the ground and releases a burst of
| dark energy.
MOUNTED ATTACKS
SSS(SSSSS) | Kiyomori does a series of strikes off the right side of his horse.
ST
| Kiyomori conjures a well of dark energy off the right side of his
| horse. Launches enemies into the air.
SST
| Kiyomori calls down a bolt of lightning off the right side of his
| horse. Stuns enemies.
SSST
| Kiyomori hurls his prayer beads, which drop a large fireball on
| the ground off the right side of his horse. Knocks enemies away.
SPECIAL
Kiyomori's prayer beads fly around him as he releases a burst of dark energy.
Stuns surrounding enemies.
MUSOU
Kiyomori slowly walks forward as his prayer beads fly around him, launching
enemies into the air. Ends with a burst of dark energy that knocks away surrounding enemies.
F. Other 2
1. Himiko
Ancient Japanese shaman queen. Had contact with Wei. Proud of her cuteness.
HOW TO UNLOCK
Clear the Battle of Sekigahara.
TYPE
Technique

SKILL
Dexterity
WEAPON PROGRESSION
* Clay Dogu (6)
** Bronze Dogu (9)
*** Goddess of Light (16)
**** Amaterasu (27)
NORMAL ATTACKS
S
| Fires energy pellets downward at an angle to the front.
SS
| Fires energy pellets in a 180 degree arc.
SSS
| Fires energy pellets in a spread to the front and rear.
SSSS
| Fires a spread of energy pellets to the front.
SSSSS
| Fires a spread of energy pellets to the front.
SSSSSS | Fires a spread of energy pellets to the front.
SSSSSSS | Fires a spread of energy pellets to the front.
SSSSSSSS | Fires a spread of energy pellets to the front and rear.
X + S
| Fires a spread of energy pellets downward at an angle.
Dash
| Flies through the air with the dogu firing energy pellets straight
| ahead.
CHARGE ATTACKS
C1 / T
| Himiko's dogu spin around in front of her, firing a constant
| stream of energy pellets straight ahead.
C1 / TT
| Himiko's dogu spin around in front of her, firing a constant
| stream of energy pellets straight ahead.
C1 / TTT
| Himiko's dogu fire energy beams straight ahead. Knocks enemies
| away.
C2 / ST
| Himiko's dogu sweep the ground with lasers. Launches enemies into
| the air.
C2 / STT
| Himiko's dogu fire energy beams between them.
C2 / STTT | Himiko's dogu fire energy beams to the sides.
C3 / SST
| Himiko's dogu fire energy beams off to the right. Stuns enemies.
C3 / SSTT | Himiko's dogu fire energy beams off to the left. Stuns enemies.
C3 / SSTTT | Himiko's dogu fire energy beams straight ahead. Stuns enemies.
C4 / SSST | Himiko flips forward as her dogu fire energy beams to her front
| and rear. Knocks enemies away.
C4 / SSSTT | Himiko walks forward as her dogu fire energy beams downward at an
| angle. Knocks enemies away.
C4 / SSSTTT | Himiko's dogu fire an energy beam straight ahead. Knocks enemies
| away.
X + T
| Himiko's dogu fire energy beams straight down, knocking enemies
| away.
MOUNTED ATTACKS
SSS(SSSSS) | Himiko's dogu attack off both sides of
ST
| Himiko's dogu fire energy beams at the
| horse. Launches enemies into the air.
SST
| Himiko's dogu fire energy beams at the
| horse. Stuns enemies.
SSST
| Himiko's dogu circle around her horse,
| lets. Knocks enemies away.

her horse.
ground by both sides of her
ground by both sides of her
raining down energy pel-

SPECIAL
Himiko summons two additional dogu, augmenting her attacks for 30 seconds.
MUSOU
Himiko prances forward as her dogu circle around her, raining down beams of
light that knock enemies down. Ends with a shockwave that knocks away all sur-

rounding enemies.
2. Orochi X
Resurrected and empowered form of Orochi. Nihilistic in the extreme.
HOW TO UNLOCK
Clear Story Mode with all three endings.
TYPE
Power
SKILL
Resurrection
WEAPON PROGRESSION
* Sickle (9)
** Life Drainer (16)
*** Spirit Reaper (28)
**** Eternal Agony (51)
NORMAL ATTACKS
S
| A right-to-left downward slash. Orochi X becomes invincible while
| performing this attack.
SS
| Strikes the ground with the head of his scythe, producing a fiery
| shockwave that damages surrounding enemies. Innate Flame attribute.
SSS
| A spinning slash. Hits 270 degrees.
SSSS
| A left-to-right upward slash.
SSSSS
| A right-to-left slash.
SSSSSS
| A spinning slash. Hits 270 degrees.
SSSSSSS | A left-to-right upward slash.
SSSSSSSS | A right-to-left slash.
SSSSSSSSS | Fires a spread of five ice balls. Innate Ice attribute.
X + S
| Hurls a fireball at the ground, launching all enemies in the blast
| radius into the air. Innate Flame attribute.
Dash
| A right-to-left downward slash.
CHARGE ATTACKS
C1 / T
| Orochi X fires a laser from his left palm. Stuns enemies.
C2 / ST | Orochi X leaps into the air and does a spinning attack with his
| scythe. Launches enemies into the air.
C2 / STT | Orochi X leaps high into the air and spins rapidly, repeatedly
| striking airborne enemies with his scythe.
C3 / SST | Orochi X fires a ball of dark energy straight ahead. Knocks enemies
| away.
C4 / SSST | Orochi X surrounds himself with an aura of dark energy, rapidly
| damaging and knocking down enemies in the area of effect.
X + T
| Orochi X does a spinning buzzsaw attack into the ground, creating a
| shockwave that knocks away all surrounding enemies.
MOUNTED ATTACKS
SSSS(SSSS) | Orochi
ST
| Orochi
SST
| Orochi
SSST
| Orochi

X
X
X
X

does a series of slashes off the right side of his horse.


slashes upward. Launches enemies into the air.
slashes upward. Stuns enemies.
slashes upward. Launches enemies into the air.

SPECIAL
Orochi X strikes the ground with the haft of his scythe, trapping enemies in a
magical bubble that slows down the flow of time, then does a powerful slash
with his scythe. Knocks enemies away.

MUSOU
Orochi X punches the ground and concentrates, creating a shockwave that launches enemies into the air. Ends with a shockwave that knocks away surrounding
enemies and a slash that makes Orochi X temporarily invincible.
3. Dodomeki
Minion of Orochi. Inspired by mythical ghost with eye-covered arms and no face.
HOW TO UNLOCK
Clear Story Mode with any ending.
TYPE
Speed
SKILL
Aptitude
WEAPON PROGRESSION
* Demon Bracers (6)
** Serpent Bracers (9)
*** Shadow Bracers (15)
**** Midnight Essence (27)
NORMAL ATTACKS
S
| A left-to-right downward strike.
SS
| A right-to-left upward strike.
SSS
| A roundhouse kick.
SSSS
| A roundhouse kick.
SSSSS
| A left jab.
SSSSSS
| A right-to-left strike.
SSSSSSS | A left jab.
SSSSSSSS | A right-to-left strike.
SSSSSSSSS | A spinning attack.
X + S
| Fires an energy wave downward at an angle.
Dash
| Strikes inward with both arms.
CHARGE ATTACKS
C1 / T
| Dodomeki extends his arms, braces them against the ground, and
| leaps forward.
C1 / TT
| Dodomeki strikes inward with both arms. Knocks enemies away.
C2 / ST
| Dodomeki throws four quick hooks followed by an uppercut.
C2 / STT | Dodomeki fires an energy wave straight ahead. Knocks enemies away.
C3 / SST | Dodomeki leaps into the air with his arms spinning. Launches ene| mies into the air.
C3 / SSTT | Dodomeki flies through the air with his arms spinning. Launches
| enemies into the air.
C4 / SSST | Dodomeki lunges forward and does a spinning attack with his left
| arm.
C4 / SSSTT | Dodomeki creates an explosion in front of himself. Launches ene| mies into the air.
X + T
| Dodomeki dives into the ground, creating a shockwave that launches
| enemies into the air.
MOUNTED ATTACKS
SSS(SSSSS) | Dodomeki does three strikes and up to five spinning strikes off
| the right side of his horse.
ST
| Dodomeki does an upward strike. Launches enemies into the air.
SST
| Dodomeki throws a smoke bomb. Stuns enemies.
SSST
| Dodomeki extends his arms and strikes off both sides of his horse.
| Knocks enemies away.

SPECIAL
Dodomeki extends his arms and grabs. If he hits, he seizes an enemy and flies
forward while holding it, then releases it.
MUSOU
Dodomeki dashes around with his arms flailing, knocking away any enemies in his
path. Ends with a shockwave that knocks away surrounding enemies.
4. Gyuki
Minion of Orochi. Inspired by mythical monster with animal head.
HOW TO UNLOCK
Clear Story Mode with any ending.
TYPE
Power
SKILL
Expertise
WEAPON PROGRESSION
* Bone Club (9)
** Chain Cudgel (14)
*** Massive Club (25)
**** Spiked Fury (45)
NORMAL
S
SS
SSS
SSSS
SSSSS
SSSSSS
X + S
Dash

ATTACKS
| A right-to-left downward swing. Hits 270 degrees.
| A left-to-right downward swing. Hits 270 degrees.
| A double-fisted, right-to-left upward swing.
| A left-to-right swing. Hits 270 degrees.
| A straight thrust.
| A spinning attack.
| A jumping double kick.
| Charging headbutt followed by an explosion that knocks enemies away.

CHARGE ATTACKS
C1 / T
| Gyuki grabs with his left hand. If he hits, he slams an enemy in| to the ground twice, then throws it.
C2 / ST
| Gyuki swings his club upward. Launches enemies into the air.
C3 / SST
| Gyuki slams his club into the ground to create a shockwave.
| Knocks enemies away.
C4 / SSST | Gyuki slams his club into the ground, releasing a stream of white
| fire. Knocks enemies away.
C5 / SSSST | Gyuki does a right-to-left upward swing, launching a volley of
| three fireballs. Innate Flame attribute.
C6 / SSSSST | Gyuki does a charging headbutt. Knocks enemies away.
X + T
| Gyuki stomps the ground, producing a shockwave that knocks away
| surrounding enemies.
MOUNTED ATTACKS
S(SSSSS) | Gyuki swings his club off the right side of his horse.
S(SS)T | Gyuki slams the tip of his club into the ground to create a shock| wave. Knocks enemies away.
SPECIAL
Gyuki does a body slam, producing a shockwave that launches enemies into the
air.

MUSOU
Gyuki spins around with his club extended. Ends with a shockwave that knocks
away all surrounding enemies.
5. Sanzang
Chinese monk who journeyed west with Sun Wukong. Ambiguous gender in Japan.
HOW TO UNLOCK
Clear the Battle of Taoshui.
TYPE
Wonder
SKILL
Impulse
WEAPON PROGRESSION
* Golden Sleeves (4)
** Azure Destiny (10)
*** Radiant Sunrise (18)
**** Violet Glory (29)
NORMAL ATTACKS
S
| A right-to-left strike.
SS
| A left-to-right strike.
SSS
| A left-to-right strike.
SSSS
| A left-to-right upward strike.
SSSSS
| An upward strike.
SSSSSS
| A right-to-left upward strike.
SSSSSSS | A left-to-right strike.
SSSSSSSS | A left-to-right strike.
SSSSSSSSS | Flips forward and strikes to both sides.
X + S
| A right-to-left strike.
Dash
| A flying knee.
CHARGE ATTACKS
C1 / T
| Sanzang strikes straight ahead. Knocks enemies off-balance.
C2 / ST
| Sanzang does a bicycle kick. Launches enemies into the air.
C3 / SST
| Sanzang does an inward strike and an outward strike with both
| sleeves, then strikes straight ahead.
C3 / SSTT | Sanzang does a series of four inward and outward strikes with
| both sleeves, then strikes straight ahead.
C3 / SSTTT | Sanzang does a series of six inward and outward strikes with both
| sleeves, then strikes straight ahead.
C4 / SSST | Sanzang does a spinning strike with both sleeves. Knocks enemies
| away.
C5 / SSSST | Sanzang creates a whirlwind. Launches enemies into the air.
C6 / SSSSST | Sanzang does an inward strike with both sleeves. Knocks enemies
| away.
X + T
| Sanzang glides through the air, knocking away enemies in her path
| as she slowly loses altitude. She will dart forward and lose al| titude more quickly if T is pressed a second time.
MOUNTED ATTACKS
S(SSSSS) | Sanzang does a series of strikes off the right and left sides of her
| horse.
(SSSSS)T | Sanzang does upward strikes off both sides of her horse at the same
| time.
SPECIAL

Sanzang does a spinning strike that knocks away surrounding enemies, then surrounds herself with an aura for 10 seconds. While this aura is active, she will
follow up her charge attacks with a shockwave that knocks enemies off-balance
if T is pressed a second time.
MUSOU
Sanzang does a series of strikes with both sleeves, then releases a shockwave
that knocks away surrounding enemies.
6. Benkei
Warrior monk. Vassal of Yoshitsune Minamoto. Collects weapons of defeated foes.
HOW TO UNLOCK
Clear the Battle of Anegawa.
TYPE
Technique
SKILL
Technique
WEAPON PROGRESSION
* Trick Gauntlet (9)
** Demon Gauntlet (14)
*** Stone Gauntlet (24)
**** Winged Fist (45)
NORMAL ATTACKS
S
|
SS
|
SSS
|
SSSS
|
SSSSS
|
SSSSSS
|
SSSSSSS
|
SSSSSSSS
|
SSSSSSSSS
|
SSSSSSSSSS |
SSSSSSSSSSS |
SSSSSSSSSSSS |
X + S
|
Dash
|
CHARGE ATTACKS
C1 / T
|
C2 / ST
|
|
|
C3 / SST
|
|
C4 / SSST
|
|
C5 / SSSST
|
|
C6 / SSSSST |
|
C7 / SSSSSST |
|
C8 / SSSSSSST |
|

A right-to-left upward strike.


An elbow bash.
A left-to-right strike with the flail. Hits 270 degrees.
A downward strike.
An uppercut.
A left-to-right strike.
A spinning strike.
An uppercut.
A left-to-right strike.
A spinning strike.
A spinning strike with the flail.
Attacks straight ahead with the flail.
A right-to-left strike.
A right-to-left downward strike.
Benkei hurls fireworks forward. Knocks enemies off-balance.
Benkei dives and burrows into the ground and slowly moves forward. He emerges a few seconds later or when T is pressed,
launching surrounding enemies into the air.
Benkei turns around and uses his gauntlet's flamethrower to
propel himself forward at high speed. Knocks enemies away.
Benkei slams his flail into the ground to create a shockwave.
Knocks enemies away.
Benkei grabs with his right hand. If he hits, he lifts an enemy
over his head, flips forward, and throws it.
Benkei fires his gauntlet's flamethrower from left to right,
knocking enemies down. Innate Flame attribute.
Benkei does a dash punch and fires a blast of wind straight
ahead. Knocks enemies away.
Benkei swings through the air and slams into the ground to create a shockwave. Knocks enemies away.

X + T

| Benkei fires a cannonball downward and stomps the ground to


| create a shockwave, knocking enemies away.

MOUNTED ATTACKS
SSS(SSSSS) | Benkei does a series of strikes off the right side of his horse.
ST
| Benkei slams his flail into the ground off the right side of his
| horse. Knocks enemies away.
SST
| Benkei fires a cannonball into the ground off the right side of
| his horse. Knocks enemies away.
SSST
| Benkei does an uppercut off the right side of his horse. Knocks
| enemies away.
SPECIAL
Benkei stomps the ground to create a shockwave. Knocks enemies away.
MUSOU
Benkei walks forward and strikes the ground with his flail repeatedly, creating
shockwaves that launch enemies into the air. Ends with a shockwave that knocks
away surrounding enemies.
7. Kaguya
A mythical maiden from the moon. Introduces the Resistance to time travel.
HOW TO UNLOCK
Clear the Prologue.
TYPE
Technique
SKILL
Trinity
WEAPON PROGRESSION
* Sakaki (6)
** Divine Sakaki (9)
*** Soul Summoner (14)
**** Temporal Traveler (26)
NORMAL ATTACKS
S
| Sweeps from left to right with a laser.
SS
| Sweeps from right to left with a laser.
SSS
| Fires a laser straight ahead.
SSSS
| Makes bamboo erupt from the ground to the right.
SSSSS
| Makes bamboo erupt from the ground to the left.
SSSSSS | Makes bamboo erupt from the ground to the right.
SSSSSSS | Makes bamboo erupt from the ground to the left.
SSSSSSSS | Fires all three lasers straight ahead.
X + S
| Fires a laser downward at an angle.
Dash
| Creates a whirlwind. Launches enemies into the air.
CHARGE ATTACKS
C1 / T
| Kaguya creates a whirlwind. Launches enemies into the air.
C1 / TT
| Kaguya fires a laser straight ahead. Knocks enemies away.
C1 / TTT
| Kaguya makes two bamboo shoots erupt from the ground at angles.
| Launches enemies into the air.
C2 / ST
| Kaguya makes bamboo erupt from the ground at an angle.
C2 / STT
| Kaguya makes bamboo erupt from the ground at an angle.
C2 / STTT | Kaguya makes two bamboo shoots erupt from the ground at angles.
| Launches enemies into the air.
C3 / SST
| Kaguya's mirrors spin around her, sweeping the ground with la-

|
|
|
|
|
|
|
|
|
|
|
|
|
|

C3 / SSTT
C3 / SSTTT
C4 / SSST
C4 / SSSTT
C4 / SSSTTT
C5 / SSSST
X + T

sers. Stuns enemies.


Kaguya's mirrors spin around her, sweeping the ground with lasers. Stuns enemies.
Kaguya's mirrors spin around and fly upward, sweeping the ground
with lasers. Stuns enemies.
Kaguya makes bamboo erupt from the ground to her right. Launches
enemies into the air.
Kaguya makes bamboo erupt from the ground to her left. Launches
enemies into the air.
Kaguya's mirrors fire lasers straight ahead. Knocks enemies away.
Kaguya releases a shockwave, then makes bamboo erupt from the
ground in front of her. Launches enemies into the air.
Kaguya makes bamboo erupt from the ground, launching enemies into
the air.

MOUNTED ATTACKS
SSS(SSSSS) | Kaguya makes bamboo erupt from the ground off the right side of
| her horse.
S(SS)T
| Kaguya makes bamboo erupt from the ground off both sides of her
| horse.
SPECIAL
Kaguya summons two bamboo shoots that spin around her, launching enemies into
the air. She then leaps high into the air as her mirrors spin around her,
firing lasers in all directions and knocking enemies away.
MUSOU
Kaguya sweeps the ground in front of her with lasers from her mirrors, launching enemies into the air. Ends with a shockwave that knocks away surrounding
enemies.
8. Susano'o
A being from the Mystic Realm. Based on Japanese storm god who slew Orochi.
HOW TO UNLOCK
Clear Story Mode with the TRUE ending.
TYPE
Power
SKILL
Resurrection
WEAPON PROGRESSION
* Gathering Clouds (11)
** Yakumo (18)
*** Tsukuyomi (30)
**** Orochi Slayer (50)
NORMAL ATTACKS
S
| A right-to-left upward slash.
SS
| A left-to-right upward slash.
SSS
| A right-to-left slash.
SSSS
| A roundhouse kick.
SSSSS
| A roundhouse kick.
SSSSSS | A roundhouse kick.
SSSSSSS | A roundhouse kick.
SSSSSSSS | A left-to-right slash.
X + S
| A right-to-left slash.
Dash
| A palm strike.

CHARGE ATTACKS
C1 / T
| Susano'o thrusts his sword into the ground. Knocks enemies off| balance.
C1 / TT
| Susano'o grabs with his left hand. If he hits, he picks an enemy
| up by the neck and slams it to the ground to create a shockwave.
| Launches surrounding enemies into the air.
C1 / TTT
| Susano'o stomps the ground, cracking it and knocking away sur| rounding enemies.
C2 / ST
| Susano'o conjures a sphere of water, then slashes it to create a
| geyser. Launches enemies into the air.
C2 / STT
| Susano'o thrusts his sword upward, damaging airborne enemies.
C2 / STTT | Susano'o does a left-to-right slash. Knocks enemies away.
C3 / SST
| Susano'o conjures a whirlwind directly in front of himself. Stuns
| enemies.
C3 / SSTT | Susano'o conjures a whirlwind to his left. Stuns enemies.
C3 / SSTTT | Susano'o conjures a whirlwind to his right. Stuns enemies.
C4 / SSST | Susano'o summons a storm that launches enemies into the air, hits
| them several times, then knocks them away.
C4 / SSSTT | Susano'o summons a storm that launches enemies into the air, hits
| them several times, then knocks them away. Lasts longer than
| SSST.
C4 / SSSTTT | Susano'o summons a storm that launches enemies into the air, hits
| them several times, then knocks them away. Lasts longer than
| SSSTT.
C5 / SSSST | Susano'o calls down three lightning bolts around himself, then a
| semicircle of lightning bolts in front of himself. Launches ene| mies into the air.
X + T
| Susano'o punches the ground, cracking it and knocking enemies
| away.
MOUNTED ATTACKS
SSS(SSSSS) | Susano'o does a series of slashes off the right side of his horse.
S(SS)T
| Susano'o summons a storm. Launches enemies into the air.
SPECIAL
Susano'o does a mighty left-to-right slash that cuts through time and space.
Knocks enemies away.
MUSOU
Susano'o does a series of right-to-left downward and left-to-right downward
slashes, cutting the air with energy and knocking enemies down. Ends with a
shockwave that knocks away surrounding enemies.
9. Nezha
A being from the Mystic Realm. Based on Taoist protection god. Owns Lu Bu.
HOW TO UNLOCK
Clear Story Mode with the TRUE ending.
TYPE
Speed
SKILL
Speed
WEAPON PROGRESSION
* Universe Rings (7)
** Wind Fire Rings (11)
*** Fire-Tipped Rings (18)

**** Demon Rings (29)


NORMAL ATTACKS
S
| A right-to-left strike.
SS
| A left-to-right strike.
SSS
| A roundhouse kick.
SSSS
| A roundhouse kick.
SSSSS
| An outward strike with energy blades.
SSSSSS
| Hurls two wind blades forward, then catches them as they return.
X + S
| Hurls a wind blade downward at an angle.
Dash
| An inverted spinning kick.
CHARGE ATTACKS
C1 / T
| Nezha releases a shockwave. Knocks enemies off-balance. He will
| create two spheres of energy that turn into homing beams if T is
| pressed a second time.
C2 / ST
| Nezha hurls a fire blade that flies forward and returns to him,
| launching enemies into the air. Innate Flame attribute.
EX / STT
| Nezha flies upward at an angle.
C3 / SST
| Nezha flies into the air and fires a beam downward at an angle.
| He will fire a second beam and do a dive kick that knocks enemies
| away if T is pressed repeatedly.
C4 / SSST | Nezha spins around, creates two wind blades, and fires them
| straight ahead. Knocks enemies away.
C5 / SSSST | Nezha releases a stream of wind. Launches enemies into the air.
C6 / SSSSST | Nezha engulfs himself in fire and dashes forward. Knocks enemies
| away.
X + T
| Nezha dives into the ground, creating a shockwave that launches
| enemies into the air.
MOUNTED ATTACKS
S(SSSSS) | Nezha hurls wind blades off the right side of his horse.
(SSSSS)T | Nezha hurls a wind blade straight ahead.
SPECIAL
Nezha releases a shockwave and four homing beams, then dashes forward to catch
them. Knocks enemies away.
MUSOU
Nezha throws a flurry of punches and kicks, then dashes forward and releases a
shockwave. Knocks enemies away.
10. Shuten Doji
Free-spirited oni with a taste for liquor. Doesn't realize his own importance.
HOW TO UNLOCK
Clear the Battle of Xuchang.
TYPE
Wonder
SKILL
Fortitude
WEAPON PROGRESSION
* Gourd (9)
** Fighter's Flagon (14)
*** Drinker's Regret (23)
**** Devil's Brew (40)

NORMAL ATTACKS
S
| A right-to-left upward strike.
SS
| A left-to-right upward strike.
SSS
| A right-to-left downward strike. Creates a shockwave.
SSSS
| A spinning strike.
SSSSS
| A spinning strike.
SSSSSS | A spinning strike.
SSSSSSS | A spinning strike.
SSSSSSSS | Hurls the gourd into the air, then leaps up to catch it and rides it
| into the ground. Creates a shockwave that knocks enemies away.
X + S
| Hovers in the air and fires two gusts of wind downward at an angle.
Dash
| Dives forward and slams the gourd into the ground to create a shock| wave.
CHARGE ATTACKS
C1 / T
| Shuten Doji sucks air into his gourd. Draws enemies in and knocks
| them off-balance.
C1 / TT
| Shuten Doji does a right-to-left strike with his gourd.
C1 / TTT
| Shuten Doji slams his gourd into the ground to create a shock| wave. Launches enemies into the air.
C2 / ST
| Shuten Doji sweeps his gourd across the ground from left to
| right. Launches enemies into the air.
C2 / STT
| Shuten Doji spins his gourd over his head several times.
C2 / STTT | Shuten Doji does a right-to-left upward strike. Knocks enemies
| away.
C3 / SST
| Shuten Doji fires a ball of energy straight ahead.
C3 / SSTT | Shuten Doji fires four balls of energy straight ahead.
C3 / SSTTT | Shuten Doji fires eight balls of energy straight ahead.
C4 / SSST | Shuten Doji's gourd circles around him. Launches enemies into the
| air.
C4 / SSSTT | Shuten Doji's gourd circles around him twice. Launches enemies
| into the air.
C4 / SSSTTT | Shuten Doji's gourd circles around him four times, then causes
| explosions in its wake. Launches enemies into the air.
C5 / SSSST | Shuten Doji drinks from his gourd and spits at enemies, then
| falls over. Knocks enemies away.
X + T
| Shuten Doji climbs on top of his gourd and rides it into the
| ground to create a shockwave, knocking enemies away.
MOUNTED ATTACKS
SSS(SSSSS) | Shuten Doji does a series of strikes off the right side of his
| horse.
S(SS)T
| Shuten Doji spins his gourd over his head. Knocks enemies away.
SPECIAL
Shuten Doji drinks from his gourd, then spits fire that knocks enemies down.
Holding down R1 will extend the amount of time he performs the attack.
MUSOU
Shuten Doji enlarges himself and walks forward. He punches the ground with each
step, creating shockwaves that launch enemies into the air. Ends with a shockwave that knocks away surrounding enemies.
11. Ryu Hayabusa
Ninja from the Ninja Gaiden games. Hunts demons tirelessly.
HOW TO UNLOCK
Clear the Battle of Anegawa.
TYPE

Power
SKILL
Vigor
WEAPON PROGRESSION
* Dragon Sword (7)
** Red Dragon Sword (11)
*** Black Dragon Sword (16)
**** Demon Dragon Sword (27)
NORMAL ATTACKS
S
| An angled overhead slice.
SS
| A left-to-right spinning slash.
SSS
| An angled overhead slice.
SSSS
| A right-to-left downward slash.
SSSSS
| A left-to-right slash.
SSSSSS | A right-to-left downward slash.
SSSSSSS | A left-to-right slash.
SSSSSSSS | A jumping spin slash.
X + S
| A spinning slash.
Dash
| A spinning slash.
CHARGE ATTACKS
C1 / T
| Ryu does a right-to-left slash that hits 180 degrees. Knocks ene| mies down.
C1 / TT
| Ryu does a left-to-right slash that hits 180 degrees. Knocks ene| mies down.
C1 / TTT
| Ryu does a jumping spin slash followed by a left-to-right slash.
| Knocks enemies away.
C2 / ST
| Ryu spins around and does a jumping slash. Launches enemies into
| the air.
C2 / STT
| Ryu does a left-to-right midair slash.
C2 / STTT | Ryu does a grab. If he hits, he catches an enemy in a spinning
| piledriver and slams it into the ground to create a shockwave.
| Knocks away surrounding enemies.
C3 / SST
| Ryu slams his sword into the ground to create a shockwave. Stuns
| enemies.
C3 / SSTT | Ryu does a spinning slash.
C3 / SSTTT | Ryu leaps forward and does two upward slashes. Launches enemies
| into the air.
C4 / SSST | Ryu does a leaping overhead slice.
C4 / SSSTT | Ryu does a right-to-left slash that hits 180 degrees.
C4 / SSSTTT | Ryu does a series of slashes that launch enemies into the air,
| ending with a leaping overhead slice that knocks enemies away.
C5 / SSSST | Ryu does a jumping spin attack. Launches surrounding enemies into
| the air.
X + T
| Ryu dives at the ground and does a right-to-left slash, launching
| enemies into the air.
MOUNTED ATTACKS
SSS(SSSSS) | Ryu does a series of slashes off the right side
ST
| Ryu slashes off the right and left sides of his
| mies away.
SST
| Ryu slashes off the right and left sides of his
| mies away.
SSST
| Ryu slashes off the right and left sides of his
| mies away.
SPECIAL

of his horse.
horse. Knocks enehorse. Knocks enehorse. Knocks ene-

Ryu uses ninjutsu to conjure four fireballs that home in on enemies and explode
to launch them into the air. Innate Flame attribute.
MUSOU
Ryu does a series of lunging right-to-left and left-to-right slashes that immobilize enemies. Ends with a shockwave that knocks away surrounding enemies.
12. Ayane
Ninja from the Dead or Alive games. Good at breaking Yoshitsune's focus.
HOW TO UNLOCK
Clear the Battle of Hasedo.
TYPE
Speed
SKILL
Stamina
WEAPON PROGRESSION
* Fuma Kodachi (6)
** Wisteria Kodachi (10)
*** Dancing Kodachi (15)
**** Midnight Butterfly (26)
NORMAL ATTACKS
S
| A right-to-left slash.
SS
| A left-to-right slash.
SSS
| A spinning upward slash.
SSSS
| A spinning slash.
SSSSS
| A spinning slash.
SSSSSS | A spinning slash.
SSSSSSS | A spinning slash.
SSSSSSSS | An upward slash.
X + S
| A spinning slash.
Dash
| A drill kick.
CHARGE ATTACKS
C1 / T
| Ayane does a right-to-left downward slash. Knocks enemies off| balance.
C1 / TT
| Ayane does a roundhouse kick.
C1 / TTT
| Ayane does a spinning slash followed by a roundhouse kick. Knocks
| enemies away.
C2 / ST
| Ayane does a high kick. Launches enemies into the air.
C2 / STT
| Ayane does a high kick that propels her upward. Launches enemies
| into the air.
C2 / STTT | Ayane does a flip. If she hits, she grabs an enemy and slams it
| into the ground to create a shockwave. Launches enemies into the
| air.
C3 / SST
| Ayane does a flying kick.
C3 / SSTT | Ayane does a downward slash.
C3 / SSTTT | Ayane does a flip kick. Launches enemies into the air.
C4 / SSST | Ayane does a spinning slash.
C4 / SSSTT | Ayane lunges forward and does four slashes.
C4 / SSSTTT | Ayane jumps and strikes the ground, cracking it. Knocks enemies
| away.
C5 / SSSST | Ayane leaps into the air and does a spinning slash. Knocks ene| mies away.
X + T
| Ayane dives downward at an angle and slashes outward, launching
| enemies into the air.

MOUNTED ATTACKS
SSS(SSSSS) | Ayane does a series of slashes off the right side of her horse.
ST
| Ayane slashes upward. Launches enemies into the air.
SST
| Ayane slashes upward. Knocks enemies away.
SPECIAL
Ayane hurls kunai that explode, launching enemies into the air. Innate Flame
attribute.
MUSOU
Ayane creates an energy field around herself, launching enemies into the air.
Ends with a shockwave that knocks away surrounding enemies.
13. Joan of Arc
French maiden who rallied her countrymen. Later burned at the stake for heresy.
HOW TO UNLOCK
Clear the Battle of Mt. Dingjun.
TYPE
Wonder
SKILL
Fellowship
WEAPON PROGRESSION
* Maiden's Spear (6)
** Spear of Courage (9)
*** Spear of Hope (16)
**** Fleur-de-lis (27)
NORMAL ATTACKS
S
| A right-to-left slash.
SS
| A left-to-right slash.
SSS
| A straight thrust.
SSSS
| A left-to-right downward slash.
SSSSS
| A right-to-left slash.
SSSSSS
| A straight thrust.
X + S
| A left-to-right downward slash.
Dash
| A straight thrust.
CHARGE ATTACKS
C1 / T
| Joan of Arc fires a gust of wind straight ahead.
C2 / ST
| Joan of Arc does a right-to-left upward strike. Launches enemies
| into the air.
C3 / SST
| Joan of Arc walks forward while twirling her spear. Stuns ene| mies. She will walk farther if T is pressed repeatedly.
C4 / SSST | Joan of Arc spins around and creates a whirlwind. Knocks enemies
| away.
C5 / SSSST | Joan of Arc calls down lightning bolts. Launches enemies into the
| air.
EX / SSSSTT | Joan of Arc calls down a rain of light arrows. Launches enemies
| into the air.
C6 / SSSSST | Joan of Arc strikes the ground with the haft of her spear to cre| ate a chain of shockwaves. Knocks enemies away.
X + T
| Joan of Arc hurls a fireball downward at an angle. Innate Flame
| attribute.
MOUNTED ATTACKS

S(SSSSS) | Joan of Arc does a series of slashes off the right side of her
| horse.
(SSSSS)T | Joan of Arc slashes off the right side of her horse.
SPECIAL
Joan of Arc releases a shockwave that knocks enemies off-balance and surrounds
herself and her allies with an aura for 5 seconds. While this aura is active,
all of her allies' and her attacks will launch enemies into the air.
MUSOU
Joan of Arc spins around, then releases a shockwave. Knocks enemies away.
14. Nemea
Half-demon from the land of Vyashion. Grandson of Emperor Balor.
HOW TO UNLOCK
Clear the Battle of Kyushu.
TYPE
Technique
SKILL
Trinity
WEAPON PROGRESSION
* Golden Lance (7)
** Purger of Evil (12)
*** Dragon King (19)
**** Lance of Ruin (35)
NORMAL
S
SS
SSS
SSSS
SSSSS
SSSSSS
X + S
Dash

ATTACKS
| A right-to-left slash.
| A left-to-right downward slash.
| A straight thrust.
| A spinning straight thrust.
| A left-to-right upward slash.
| Thrusts his spear into the ground to create a shockwave.
| A right-to-left slash.
| A left-to-right slash.

CHARGE ATTACKS
C1 / T
| Nemea spins his spear over his head to create a whirlwind.
| Launches enemies into the air.
C2 / ST
| Nemea thrusts his spear at the ground and slashes upward. Launch| es enemies into the air.
EX / STT
| Nemea leaps into the air and throws his spear at the ground to
| create a shockwave. Launches enemies into the air.
C3 / SST
| Nemea does five straight thrusts followed by a massive thrust.
| Knocks enemies away.
C4 / SSST | Nemea hurls his spear into the ground, then dashes forward to re| trieve it.
C5 / SSSST | Nemea drives the head of his spear into the ground, cracking it
| and launching enemies into the air.
C6 / SSSSST | Nemea dashes forward, ensnaring any enemies in his path, then
| throws them.
X + T
| Nemea slams his spear into the ground to create a shockwave that
| knocks enemies away.
MOUNTED ATTACKS
S(SSSSS) | Nemea does a series of slashes off the right side of his horse.

(SSSSS)T | Nemea spins his spear over his head to create a whirlwind. Launches
| enemies into the air.
SPECIAL
Nemea thrusts his spear upward and fires lightning from it, then dashes forward
and does a left-to-right upward slash. Launches enemies into the air.
MUSOU
Nemea raises his spear over his head, channels energy, and fires a ball of
lightning that knocks away any enemies in its path.
15. Achilles
Brutish Greek warrior. Thought to be invincible, save for his heel.
HOW TO UNLOCK
Clear the Battle of Sekigahara.
TYPE
Power
SKILL
Vitality
WEAPON PROGRESSION
* Xiphos (9)
** Heavens Slicer (14)
*** Divine Blade (26)
**** Lionheart (48)
NORMAL
S
SS
SSS
SSSS
SSSSS
SSSSSS
X + S
Dash

ATTACKS
| A right-to-left
| A left-to-right
| A right-to-left
| A left-to-right
| A right-to-left
| A right-to-left
| A left-to-right
| A right-to-left

CHARGE ATTACKS
C1 / T
|
C2 / ST
|
|
C3 / SST
|
C4 / SSST
|
|
C5 / SSSST |
|
C6 / SSSSST |
EX / SSSSSTT |
|
X + T
|
|

slash.
slash. Hits 225 degrees.
upward slash.
downward slash. Hits 270 degrees.
upward spinning slash.
slash.
slash.
slash. Hits more than 180 degrees.

Achilles does a straight thrust. Knocks enemies off-balance.


Achilles lunges forward and does a right-to-left slash. Launches
enemies into the air.
Achilles does a spinning kick. Stuns enemies.
Achilles does a lunging left-to-right slash. Knocks enemies
away.
Achilles does an uppercut with his shield. If he hits, he lifts
an enemy into the air, then hurls it to the ground and stabs it.
Achilles leaps forward and does a left-to-right slash.
Achilles slashes in a wide area in front of himself, then turns
and slashes in a wide area to his rear.
Achilles strikes the ground with his sword, cracking it and
knocking enemies down.

MOUNTED ATTACKS
S(SSSSS) | Achilles does a series of slashes off the right side of his horse.
(SSSSS)T | Achilles slashes off the left side of his horse.
SPECIAL
Achilles does a shield rush, then does an uppercut with his shield and a spin-

ning kick.
MUSOU
Achilles channels energy, launching enemies into the air. He then thrusts his
sword upward at an angle and releases his energy in an explosive burst that
knocks enemies away.
G. Samurai 1
1. Yukimura Sanada
Samurai who served the Takeda clan and Western Army. Praised as a great hero.
HOW TO UNLOCK
Clear the Battle of Nagashino.
TYPE
Speed
SKILL
Stamina
WEAPON PROGRESSION
* Aeon Spear (7)
** Crimson Spear (11)
*** Mythril Spear (19)
**** Dragon Tail (33)
NORMAL ATTACKS
S
| A right-to-left
SS
| A left-to-right
SSS
| A right-to-left
SSSS
| A left-to-right
SSSSS
| A right-to-left
SSSSSS | A left-to-right
SSSSSSS | A right-to-left
SSSSSSSS | A right-to-left
X + S
| A left-to-right
Dash
| A left-to-right

slash.
slash.
upward slash.
downward slash.
downward slash.
downward slash.
downward slash.
slash.
slash.
spinning slash.

CHARGE ATTACKS
C1 / T
| Yukimura charges forward and does a spinning slash. Knocks ene| mies away. He will do up to two additional slashes if T is
| pressed repeatedly while he is charging.
C1 / TT
| Yukimura charges forward and does a spinning slash. Knocks ene| mies away. He will do up to four additional slashes if T is
| pressed repeatedly while he is charging.
C1 / TTT
| Yukimura charges forward and does a spinning slash. Knocks ene| mies away. He will do up to six additional slashes if T is
| pressed repeatedly while he charges.
C2 / ST
| Yukimura jumps and does a spinning upward slash. Launches enemies
| into the air.
C2 / STT
| Yukimura leaps into the air and slashes enemies three times.
C2 / STTT | Yukimura does a left-to-right downward slash. Slams enemies into
| the ground.
C3 / SST
| Yukimura does a right-to-left strike with the haft of his spear.
| Stuns enemies.
C3 / SSTT | Yukimura dashes forward and does a right-to-left upward slash.
C3 / SSTTT | Yukimura leaps into the air and does a spinning slash. Launches
| enemies into the air.
C4 / SSST | Yukimura does a spinning slash. Knocks enemies away.
C4 / SSSTT | Yukimura does three straight thrusts, then does a spinning slash.

|
C4 / SSSTTT |
|
C5 / SSSST |
|
|
X + T
|
|

Knocks enemies away.


Yukimura does six straight thrusts,
Knocks enemies away.
Yukimura does a straight thrust. If
and slams it into the ground behind
Launches enemies into the air.
Yukimura thrusts his spear into the
that knocks enemies away.

then does a spinning slash.


he hits, he impales an enemy
him to create a shockwave.
ground, creating a shockwave

MOUNTED ATTACKS
SSS(SSSSS) | Yukimura does three slashes off the right side of his horse fol| lowed by up to five thrusts.
ST
| Yukimura does an upward strike with the haft of his spear off the
| right side of his horse. Launches enemies into the air.
SST
| Yukimura slashes off the right side of his horse. Stuns enemies.
SSST
| Yukimura slashes off the right side of his horse. Knocks enemies
| away.
SPECIAL
Yukimura engulfs his spear in fire and does a straight thrust. Knocks enemies
away.
MUSOU
Yukimura walks around and does a series of alternating right-to-left downward
and left-to-right downward slashes. Ends with a shockwave that knocks away surrounding enemies.
2. Keiji Maeda
Wild kabuki fighter. Once broke an enemy formation with eight horsemen.
HOW TO UNLOCK
Clear the Battle of Luoyang.
TYPE
Power
SKILL
Trinity
WEAPON PROGRESSION
* Ogre Horn (9)
** Dragon Horn (15)
*** Titan Horn (26)
**** Divinity Blade (47)
NORMAL ATTACKS
S
| A right-to-left downward slash.
SS
| A left-to-right slash.
SSS
| A right-to-left downward slash.
SSSS
| A right-to-left strike with the butt of the pike.
SSSSS
| A left-to-right slash.
SSSSSS | A right-to-left strike with the butt of the pike.
SSSSSSS | A left-to-right slash.
SSSSSSSS | Leaps forward and slams the pike into the ground. Creates a shock| wave that knocks enemies away.
X + S
| A left-to-right slash.
Dash
| A spinning slash.
CHARGE ATTACKS
C1 / T
| Keiji does a right-to-left upward slash.

C1 / TT
C1 / TTT
C2 / ST
C2 / STT
C2
C3
C3
C3

/
/
/
/

STTT
SST
SSTT
SSTTT

C4 / SSST
C4 / SSSTT
C4 / SSSTTT
C5 / SSSST
X + T

|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|

Keiji does two spinning slashes.


Keiji thrusts his pike into the ground and jerks it upward.
Launches enemies into the air.
Keiji does a left-to-right upward slash. Launches enemies into
the air.
Keiji does a right-to-left upward strike with the butt of his
pike. Launches enemies into the air.
Keiji releases a shockwave. Knocks enemies away.
Keiji does an elbow bash. Stuns enemies.
Keiji does a spinning slash.
Keiji strikes the ground with the butt of his pike to create a
shockwave. Knocks enemies away.
Keiji spins his pike over his head, then does a spinning slash.
Knocks enemies away.
Keiji spins his pike over his head twice, then does a spinning
slash. Knocks enemies away.
Keiji spins his pike over his head four times, then does a
spinning slash. Knocks enemies away.
Keiji stomps the ground to create a whirlwind. Launches enemies
into the air.
Keiji slams his pike into the ground, creating a shockwave that
knocks enemies away.

MOUNTED ATTACKS
SSS(SSS) | Keiji does three slashes off the right side of his horse followed by
| up to three quick slashes.
ST
| Keiji does an upward slash off the right side of his horse. Launches
| enemies into the air.
SST
| Keiji thrusts off the right side of his horse with the butt of his
| pike. Stuns enemies.
SSST
| Keiji slams the butt of his pike into the ground by the right side
| of his horse. Knocks enemies away.
SPECIAL
Keiji launches enemies into the air and releases a shockwave. Knocks enemies
away.
MUSOU
Keiji stands in place and does a series of upward slashes that launch enemies
into the air. Ends with a shockwave that knocks away surrounding enemies.
3. Nobunaga Oda
The Demon King. First of Japan's three great unifiers. Friendly to Christians.
HOW TO UNLOCK
Clear the Battle of Honnoji.
TYPE
Wonder
SKILL
Vigor
WEAPON PROGRESSION
* Serpent Katana (6)
** Fiend Katana (9)
*** Devil Katana (15)
**** Demon Slayer (33)
NORMAL ATTACKS

S
SS
SSS
SSSS
SSSSS
SSSSSS
SSSSSSS
SSSSSSSS
SSSSSSSSS
X + S
Dash

|
|
|
|
|
|
|
|
|
|
|

A
A
A
A
A
A
A
A
A
A
A

right-to-left downward slash.


left-to-right slash.
right-to-left downward slash.
left-to-right upward slash.
right-to-left upward slash.
left-to-right upward slash.
right-to-left upward slash.
left-to-right upward slash.
spinning slash.
left-to-right slash.
hovering left-to-right slash.

CHARGE ATTACKS
C1 / T
| Nobunaga rises into the air and hurls dark energy at the ground.
| Knocks enemies in the blast radius off-balance.
C1 / TT
| Nobunaga rises into the air and hurls dark energy at the ground.
| Knocks away enemies in the blast radius. Takes a bit longer to
| execute and has a larger area of effect than T.
C2 / ST
| Nobunaga does a left-to-right upward slash. Launches enemies into
| the air.
C2 / STT | Nobunaga leaps into the air and slashes twice. Slams enemies into
| the ground.
C3 / SST | Nobunaga does a spinning slash. Stuns enemies.
C3 / SSTT | Nobunaga leaps and punches the ground, releasing dark energy.
| Knocks enemies away.
| Launches enemies into the air.
C4 / SSST | Nobunaga releases a wave of dark energy. Knocks enemies away.
C4 / SSSTT | Nobunaga releases a wave of dark energy. Knocks enemies away.
| Takes a bit longer to execute and has a larger area of effect than
| SSST.
C5 / SSSST | Nobunaga does a lunging thrust. If he hits, he impales and throws
| an enemy.
X + T
| Nobunaga drives his sword into the ground, creating a shockwave
| that launches enemies into the air.
MOUNTED ATTACKS
SSS(SSSSS) | Nobunaga does three slashes followed by up to five quick slashes
| off the right side of his horse.
ST
| Nobunaga slashes upward off the right side of his horse. Launches
| enemies into the air.
SST
| Nobunaga slashes off the right side of his horse. Stuns enemies.
SSST
| Nobunaga releases a wave of dark energy. Knocks enemies away.
SPECIAL
Nobunaga surrounds himself with a barrier that renders him invincible for 5
seconds, and allows himself to perform extensions to his C1, C2, C3, and C4 for
15 seconds.
MUSOU
Nobunaga flies around and does a series of right-to-left downward and left-toright upward slashes, knocking away enemies in his path. Ends with a shockwave
that knocks away surrounding enemies.
4. Mitsuhide Akechi
Samurai who served Nobunaga. Betrayed and murdered his lord at Honnoji.
HOW TO UNLOCK
Clear the Battle of Honnoji - Redux.
TYPE

Technique
SKILL
Trinity
WEAPON PROGRESSION
* Moon Slasher (6)
** Shadow Slasher (10)
*** Master Slasher (19)
**** Gilded Talon (33)
NORMAL ATTACKS
S
|
SS
|
SSS
|
SSSS
|
SSSSS
|
SSSSSS
|
SSSSSSS
|
SSSSSSSS
|
SSSSSSSSS
|
SSSSSSSSSS |
SSSSSSSSSSS |
SSSSSSSSSSSS |
X + S
|
Dash
|

A
A
A
A
A
A
A
A
A
A
A
A
A
A

CHARGE ATTACKS
C1 / T
|
|
|
C2 / ST
|
|
C3 / SST
|
C4 / SSST
|
C5 / SSSST
|
|
C6 / SSSSST
|
|
|
C7 / SSSSSST |
|
C8 / SSSSSSST |
|
C9 / SSSSSSSST |
|
X + T
|
|

right-to-left slash.
left-to-right slash.
right-to-left downward slash.
left-to-right slash.
right-to-left slash.
left-to-right slash.
right-to-left downward slash.
left-to-right upward slash.
right-to-left upward slash.
left-to-right upward slash.
right-to-left upward slash.
left-to-right slash.
spinning slash.
right-to-left upward slash.
Mitsuhide charges forward and does a left-to-right upward
slash. Launches enemies into the air. He will do up to two additional slashes if T is pressed repeatedly while he charges.
Mitsuhide does a left-to-right upward slash. Launches enemies
into the air.
Mitsuhide does a right-to-left downward slash. Stuns enemies.
Mitsuhide does a left-to-right slash. Knocks enemies away.
Mitsuhide leaps into the air to create a whirlwind. Launches
enemies into the air.
Mitsuhide does two rapid thrusts, then thrusts his katana into
the ground to create a shockwave. Stuns enemies. He will do up
to four rapid thrusts if T is pressed repeatedly.
Mitsuhide does a straight thrust. If he hits, he impales an
enemy, then lunges forward and slashes twice.
Mitsuhide leaps forward and does a spinning thrust. Knocks
enemies away.
Mitsuhide twirls his blade in front of himself, then dashes
forward. Knocks enemies off-balance and knocks them away.
Mitsuhide drives his katana into the ground, creating a shockwave that launches enemies into the air.

MOUNTED ATTACKS
SSS(SSSSS) | Mitsuhide does three slashes followed by up to five thrusts off
| the right side of his horse.
ST
| Mitsuhide does a right-to-left upward slash off the right side of
| his horse. Launches enemies into the air.
SST
| Mitsuhide does a left-to-right slash off the right side of his
| horse. Stuns enemies.
SSST
| Mitsuhide does a right-to-left slash off the right side of his
| horse. Knocks enemies away.
SPECIAL

Mitsuhide fires an energy wave straight ahead, then lunges forward, does a
spinning slash, and leaps into the air to create a whirlwind. Launches enemies
into the air.
MUSOU
Mitsuhide lunges around and does a series of right-to-left upward and left-toright upward slashes, launching enemies into the air. Ends with a shockwave
that knocks away surrounding enemies.
5. Kenshin Uesugi
The Dragon of Echigo. Devout Buddhist. Known for rivalry with Shingen Takeda.
HOW TO UNLOCK
Clear the Battle of Osaka Castle.
TYPE
Speed
SKILL
Potence
WEAPON PROGRESSION
* Swan Claw (9)
** Falcon Claw (13)
*** Eagle Claw (23)
**** Frozen Flame (39)
NORMAL ATTACKS
S
|
SS
|
SSS
|
SSSS
|
SSSSS
|
SSSSSS
|
SSSSSSS
|
SSSSSSSS
|
SSSSSSSSS
|
SSSSSSSSSS |
SSSSSSSSSSS |
SSSSSSSSSSSS |
X + S
|
Dash
|

A
A
A
A
A
A
A
A
A
A
A
A
A
A

CHARGE ATTACKS
C1 / T
|
|
|
C2 / ST
|
C3 / SST
|
C4 / SSST
|
|
C5 / SSSST
|
|
|
C6 / SSSSST
|
|
C7 / SSSSSST |
|
C8 / SSSSSSST |
|

right-to-left downward slash.


left-to-right upward slash.
straight thrust.
left-to-right upward slash.
right-to-left downward slash.
left-to-right slash.
right-to-left downward slash.
sword twirl.
sword twirl.
sword twirl.
sword twirl.
spinning slash.
left-to-right slash.
left-to-right slash.
Kenshin fires a blast of divine energy that circles clockwise
around him, launching enemies into the air. It then explodes,
knocking enemies away.
Kenshin slashes upward. Launches enemies into the air.
Kenshin does a right-to-left upward slash. Stuns enemies.
Kenshin swings his sword, creating a shockwave that knocks
away all surrounding enemies.
Kenshin slams his sword into the ground, producing a shockwave
that launches enemies in a small area in front of him into the
air.
Kenshin braces his sword in front of himself and dashes forward, knocking enemies off-balance and stunning them.
Kenshin grabs with his left hand. If he hits, he picks up an
enemy and does a palm strike that knocks it away.
Kenshin swings his sword and fires a blast of divine energy
that zigzags forward, knocking away all enemies it strikes.

C9 / SSSSSSSST |
|
|
X + T
|
|

Kenshin fires a blast of divine energy that circles clockwise


around him and summons the avatar of Bishamonten, increasing
his reach and damage for 10 seconds.
Kenshin thrusts his sword into the ground, knocking down all
nearby enemies.

MOUNTED ATTACKS
SSS(SSSSS) | Kenshin does three slashes and up to five sword twirls off the
| right side of his horse.
ST
| Kenshin slashes upward, launching enemies into the air.
SST
| Kenshin slashes downward, stunning enemies.
SSST
| Kenshin does a left-to-right slash, knocking enemies away.
SPECIAL
Kenshin does a left-to-right slash and summons the avatar of Bishamonten, increasing his reach and damage for 10 seconds.
MUSOU
Kenshin does a series of alternating right-to-left upward and left-to-right upward slashes in a wide area. Ends with a shockwave that knocks away all surrounding enemies.
6. Oichi
Nobunaga's younger sister. Married Nagamasa Azai, and later Katsuie Shibata.
HOW TO UNLOCK
Clear the Battle of Xuchang.
TYPE
Speed
SKILL
Speed
WEAPON PROGRESSION
* Sakura Hoop (6)
** Tsubaki Hoop (10)
*** Sumire Hoop (16)
**** Rising Sun (27)
NORMAL ATTACKS
S
| A left-to-right downward strike.
SS
| A right-to-left downward strike.
SSS
| An upward strike with both hoops.
SSSS
| A downward strike with the left hoop.
SSSSS
| A downward strike with the right hoop.
SSSSSS | A downward strike with the left hoop.
SSSSSSS | A downward strike with the right hoop.
SSSSSSSS | A spinning strike.
X + S
| A right-to-left upward strike.
Dash
| A spinning strike.
CHARGE ATTACKS
C1 / T
| Oichi holds out her hoops and spins them. Launches enemies into
| the air.
C1 / TT
| Oichi holds out her hoops and spins them. Launches enemies into
| the air.
C1 / TTT
| Oichi does a right-to-left upward strike with her hoops extended.
| Knocks enemies away.
C2 / ST
| Oichi does a right-to-left upward strike. Launches enemies into

C2 / STT
C2 / STTT
C3 / SST
C3 / SSTT
C3 / SSTTT
C4 / SSST
C4 / SSSTT
C4 / SSSTTT
C5 / SSSST
X + T

|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|

the air.
Oichi throws a hoop into the air.
Oichi leaps into the air and does a right-to-left downward strike
with her hoops extended. Knocks enemies away.
Oichi does an inward strike with her hoops. Stuns enemies.
Oichi does an upward strike. Knocks enemies away.
Oichi does a right-to-left upward strike with her hoops extended.
Knocks enemies away.
Oichi does a spinning attack. Knocks enemies away.
Oichi does a spinning attack. Knocks enemies away.
Oichi throws her hoops, which strike in a circular area to either
side and return to her hands. Knocks enemies away.
Oichi extends her hoops into the air and swings around in a circle, kicking enemies in her path. Knocks enemies away.
Oichi slams into the ground and spins around, creating a shockwave that launches enemies into the air.

MOUNTED ATTACKS
SSS(SSSSS) | Oichi does a series of strikes off the right side of her horse.
ST
| Oichi does an upward strike off the right side of her horse.
| Launches enemies into the air.
SST
| Oichi does a downward strike off the right side of her horse.
| stuns enemies.
SSST
| Oichi strikes off both sides of her horse simultaneously. Knocks
| enemies away.
SPECIAL
Oichi hurls her hoops along the ground in front of her. Launches enemies into
the air.
MUSOU
Oichi's hoops circle around her rapidly, launching enemies into the air. Ends
with a shockwave that knocks away surrounding enemies.
7. Okuni
Shrine maiden making a pilgrimage to Izumo. Always happy to have a companion.
HOW TO UNLOCK
Clear the Battle of Luo Castle.
TYPE
Wonder
SKILL
Wonder
WEAPON PROGRESSION
* Spring Parasol (6)
** Summer Parasol (10)
*** Autumn Parasol (18)
**** Heaven's Glory (29)
NORMAL ATTACKS
S
| A left-to-right strike.
SS
| A spinning strike.
SSS
| A spinning strike.
SSSS
| A spinning strike with an
SSSSS
| A spinning strike with an
SSSSSS | A spinning strike with an
SSSSSSS | A spinning strike with an

open
open
open
open

parasol.
parasol.
parasol.
parasol.

SSSSSSSS | A dash with the parasol unfolded.


X + S
| A right-to-left strike.
Dash
| A left-to-right strike.
CHARGE ATTACKS
C1 / T
| Okuni throws her parasol and walks forward as it hovers in front
| of her. Launches enemies into the air.
C1 / TT
| Okuni throws her parasol and walks forward as it hovers in front
| of her. Launches enemies into the air. Lasts a bit longer than T.
C1 / TTT
| Okuni throws her parasol and walks forward as it hovers in front
| of her. Launches enemies into the air. Lasts a bit longer than
| TT.
C2 / ST
| Okuni does a kick. Launches enemies into the air.
C2 / STT
| Okuni leaps into the air and does four upward strikes.
C2 / STTT | Okuni opens her parasol and spins it around.
C3 / SST
| Okuni thrusts her parasol forward and opens it. Stuns enemies.
C3 / SSTT | Okuni does a spinning sweep attack with her parasol.
C3 / SSTTT | Okuni opens her parasol, balances on it, and creates a whirlwind.
| Launches enemies into the air.
C4 / SSST | Okuni does an upward strike. Launches enemies into the air.
C4 / SSSTT | Okuni opens her parasol and spins it around.
C4 / SSSTTT | Okuni throws her parasol, which circles around her twice and re| turns to her hand. Knocks enemies away.
C5 / SSSST | Okuni fires a spread of three fireballs straight ahead, knocking
| enemies away. Innate Flame attribute.
X + T
| Okuni drives her parasol into the ground, creating a shockwave
| that launches enemies into the air.
MOUNTED ATTACKS
SSS(SSSSS) | Okuni does a series of three strikes off the right side of her
| horse followed by up to five thrusts with her open parasol.
ST
| Okuni does a left-to-right upward strike off the right side of her
| horse. Launches enemies into the air.
SST
| Okuni does a right-to-left strike off the right side of her horse.
| Stuns enemies.
SSST
| Okuni throws her parasol, which circles around her horse and re| turns to her hand. Knocks enemies away.
SPECIAL
Okuni creates a whirlwind. Launches enemies into the air.
MUSOU
Okuni's parasol circles around her, launching enemies into the air. Ends with a
shockwave that knocks away surrounding enemies.
8. Kunoichi
Female ninja who follows Yukimura Sanada. Kind of a showboater.
HOW TO UNLOCK
Clear the Battle of Yiling.
TYPE
Speed
SKILL
Impulse
WEAPON PROGRESSION
* Cyclone Blades (6)
** Tornado Blades (9)

*** Hurricane Blades (14)


**** Shiranui (23)
NORMAL ATTACKS
S
| A right-to-left downward slash.
SS
| A left-to-right downward slash.
SSS
| A right-to-left upward spinning slash.
SSSS
| A roundhouse kick.
SSSSS
| A roundhouse kick.
SSSSSS | A roundhouse kick.
SSSSSSS | A roundhouse kick.
SSSSSSSS | A spinning handstand kick.
X + S
| Slashes inward with both daggers.
Dash
| A flip slash.
CHARGE ATTACKS
C1 / T
| Kunoichi crouches down, then sprints forward and does a flip
| slash. She will do up to two additional slashes if T is pressed
| repeatedly while she sprints.
C1 / TT
| Kunoichi crouches down, then sprints forward and does a flip
| slash. She will do up to four additional slashes if T is pressed
| repeatedly while she sprints.
C1 / TTT
| Kunoichi crouches down, then sprints forward and does a flip
| slash. She will do up to six additional slashes if T is pressed
| repeatedly while she sprints.
C2 / ST
| Kunoichi does a left-to-right upward slash. Launches enemies into
| the air.
C2 / STT
| Kunoichi leaps into the air and does a spinning buzzsaw attack.
C2 / STTT | Kunoichi hurls a smoke bomb at the ground. Knocks enemies away.
C3 / SST
| Kunoichi does a roundhouse kick. Stuns enemies.
C3 / SSTT | Kunoichi does a series of right-to-left upward spinning slashes.
C3 / SSTTT | Kunoichi flips backward and hurls a smoke bomb at the ground.
| Knocks enemies away.
C4 / SSST | Kunoichi lunges forward and slashes once, then throws her daggers
| like boomerangs. Knocks enemies away.
C4 / SSSTT | Kunoichi lunges forward and slashes four times, then throws her
| daggers like boomerangs. Knocks enemies away.
C4 / SSSTTT | Kunoichi lunges forward and slashes seven times, then throws her
| daggers like boomerangs. Knocks enemies away.
C5 / SSSST | Kunoichi flips forward and does a flurry of kicks as she descends
| to the ground, knocking enemies down. She then does a backflip
| kick, launching enemies into the air.
X + T
| Kunoichi drives her daggers into the ground, creating a shockwave
| that launches enemies into the air.
MOUNTED ATTACKS
SSS(SSSSS) | Kunoichi does three slashes followed by up to five quick slashes
| off the right side of her horse.
ST
| Kunoichi throws a dagger like a boomerang off the right side of
| her horse. Launches enemies into the air.
SST
| Kunoichi hurls a smoke bomb off the right side of her horse. Stuns
| enemies.
SSST
| Kunoichi hurls her daggers like boomerangs off both sides of her
| horse. Knocks enemies away.
SPECIAL
Kunoichi hurls a volley of kunai straight ahead. Launches enemies into the air.
MUSOU
Kunoichi balances on one foot and spins around rapidly with outstretched dag-

gers, knocking enemies down. Ends with a shockwave that knocks away surrounding
enemies.
9. Magoichi Saika
Rifleman who planned to assassinate Nobunaga Oda. Shameless skirt chaser.
HOW TO UNLOCK
Clear the Battle of Mt. Dingjun - Redux.
TYPE
Wonder
SKILL
Wonder
WEAPON PROGRESSION
* Thunder Rifle (6)
** Lightning Rifle (10)
*** Brimstone Rifle (16)
**** Marksman's Pride (33)
NORMAL ATTACKS
S
| A left-to-right slash.
SS
| A right-to-left slash.
SSS
| A left-to-right upward slash.
SSSS
| Fires a bullet straight ahead.
SSSSS
| Fires a bullet straight ahead.
SSSSSS | Fires a bullet straight ahead.
SSSSSSS | Fires a bullet straight ahead.
SSSSSSSS | Fires a spread of three bullets straight ahead and slashes upward.
X + S
| A left-to-right slash.
Dash
| A double roundhouse kick.
CHARGE ATTACKS
C1 / T
| Magoichi fires bullets to his right, front, left, and right, then
| fires a spread of three bullets straight ahead. Knocks enemies
| away.
C1 / TT
| Magoichi fires bullets to his right, front, left, and right
| twice, then fires a spread of three bullets straight ahead.
| Knocks enemies away.
C1 / TTT
| Magoichi fires bullets to his right, front, left, and right three
| times, then fires a spread of three bullets straight ahead.
| Knocks enemies away.
C2 / ST
| Magoichi does an upward slash. Launches enemies into the air.
C2 / STT
| Magoichi fires upward.
C2 / STTT | Magoichi fires upward. Knocks away airborne enemies.
C3 / SST
| Magoichi does a left-to-right downward slash. Stuns enemies.
C3 / SSTT | Magoichi does a series of four left-to-right upward and right-to| left downward slashes. Launches enemies into the air.
C3 / SSTTT | Magoichi does a backflip kick. Launches enemies into the air.
C4 / SSST | Magoichi sweeps his rifle from left to right, firing a spread of
| bullets. Knocks enemies away.
C4 / SSSTT | Magoichi sweeps his rifle from left to right, firing a spread of
| bullets. Knocks enemies away. Has greater force than SSST, but
| takes a bit longer to execute.
C4 / SSSTTT | Magoichi sweeps his rifle from left to right, firing a spread of
| bullets. Knocks enemies away. Has greater force than SSSTT, but
| takes a bit longer to execute.
C5 / SSSST | Magoichi fires a fireball straight ahead, knocking enemies away.
| Innate Flame attribute.

X + T

| Magoichi drives his bayonet into the ground, creating a shockwave


| that launches enemies into the air.

MOUNTED ATTACKS
SSS(SSSSS) | Magoichi does three slashes followed by up to five shots off the
| right side of his horse.
ST
| Magoichi does a left-to-right upward slash off the right side of
| his horse. Launches enemies into the air.
SST
| Magoichi does a downward slash off the right side of his horse.
| Stuns enemies.
SSST
| Magoichi does a left-to-right slash off the right side of his
| horse. Knocks enemies away.
SPECIAL
Magoichi fires explosive bullets into the air that rain down in front of him,
launching enemies into the air. Innate Flame attribute.
MUSOU
Magoichi walks forward, firing rapid bursts of bullets from his musket that
knock enemies down. Ends with a shockwave that knocks away surrounding enemies.
10. Shingen Takeda
The Tiger of Kai. Has a rapier wit. Known for rivalry with Kenshin Uesugi.
HOW TO UNLOCK
Clear the Battle of Osaka Castle.
TYPE
Power
SKILL
Impact
WEAPON PROGRESSION
* Fire Fan (9)
** Forest Fan (14)
*** Mountain Fan (24)
**** Divine Inspiration (43)
NORMAL ATTACKS
S
| A right-to-left strike.
SS
| A left-to-right upward strike.
SSS
| A right-to-left strike.
SSSS
| An elbow bash.
SSSSS
| A right-to-left strike.
SSSSSS | An elbow bash.
SSSSSSS | A right-to-left strike.
SSSSSSSS | A spinning strike.
X + S
| A left-to-right strike.
Dash
| A charging attack with arms spread wide. Shingen will charge farther
| if S is pressed repeatedly.
CHARGE ATTACKS
C1 / T
| Shingen stomps the ground, producing a whirlwind that launches
| enemies into the air. Breaks the enemy's guard.
C1 / TT
| Shingen stomps the ground, producing a larger whirlwind that
| launches enemies in a larger area into the air. Takes a bit longer
| to execute than T.
C2 / ST
| Shingen swings his gunbai upward, launching enemies into the air
| amidst a flurry of leaves.

C2 / STT
C3 / SST
C3 / SSTT
C4 / SSST
C4 / SSSTT
C5 / SSSST
X + T

|
|
|
|
|
|
|
|
|
|
|
|
|

Shingen does a series of kicks, the last of which knocks enemies


away.
Shingen swings his gunbai and releases a stream of fire that stuns
enemies. Innate Flame attribute.
Shingen dashes around and does a series of goring headbutts,
launching enemies into the air.
Shingen spins around and stomps the ground, producing a shockwave
that knocks away surrounding enemies.
Shingen spins around and stomps the ground, producing an explosion
that launches surrounding enemies into the air. Takes a bit longer
to execute than SSST. Innate Flame attribute.
Shingen does a jumping double kick, knocking enemies away.
Shingen stomps the ground, knocking down surrounding enemies.

MOUNTED ATTACKS
SSS(SSSSS) | Shingen does a series of strikes off the right side of his horse,
| followed by up to five rapid strikes.
ST
| A right-to-left upward strike. Launches enemies into the air.
SST
| A left-to-right strike. Stuns enemies.
SSST
| A right-to-left strike. Knocks enemies away.
SPECIAL
Shingen creates a whirlwind, a stream of fire, and an explosion that launches
enemies in front of him into the air. Innate Flame attribute.
MUSOU
Shingen slowly walks forward and does a series of alternating right-to-left
downward and left-to-right strikes with his gunbai. Ends with a shockwave that
knocks away surrounding enemies.
11. Masamune Date
The One-Eyed Dragon. Supporter of Ieyasu Tokugawa. Encouraged foreign trade.
HOW TO UNLOCK
Clear the Battle of Luoyang.
TYPE
Technique
SKILL
Dexterity
WEAPON PROGRESSION
* Iron Fire (6)
** Steel Inferno (10)
*** Diamond Blaze (16)
**** Dragon Hunters (27)
NORMAL ATTACKS
S
| A right-to-left downward slash.
SS
| A left-to-right upward slash.
SSS
| A right-to-left upward slash.
SSSS
| Fires a bullet straight ahead.
SSSSS
| Fires a bullet straight ahead.
SSSSSS | Fires a bullet straight ahead.
SSSSSSS | Fires a bullet straight ahead.
SSSSSSSS | A lunging left-to-right slash.
X + S
| Fires two bullets downward at an angle.
Dash
| A left-to-right slash.

CHARGE ATTACKS
C1 / T
| Masamune fires a spread of three bullets straight ahead. Knocks
| enemies away.
C1 / TT
| Masamune dashes forward and does a right-to-left upward slash.
C1 / TTT
| Masamune leaps into the air and fires both pistols downward at an
| angle. Knocks enemies away.
C2 / ST
| Masamune does a left-to-right upward slash. Launches enemies into
| the air.
C2 / STT
| Masamune fires a volley of bullets upward with both pistols.
C2 / STTT | Masamune leaps into the air and does a right-to-left downward
| slash. Slams enemies into the ground.
C3 / SST
| Masamune does a spinning kick. Stuns enemies.
C3 / SSTT | Masamune dashes forward and does a right-to-left upward slash.
C3 / SSTTT | Masamune fires energy waves to his front and rear, then to his
| left and right. Knocks enemies away.
C4 / SSST | Masamune does a right-to-left downward slash, then does a spin| ning jump while firing his pistols. Knocks enemies away.
C4 / SSSTT | Masamune does a series of three right-to-left downward and left| to-right downward slashes, then does a spinning jump while firing
| his pistols. Knocks enemies away.
C4 / SSSTTT | Masamune does a series of five right-to-left downward and left| to-right downward slashes, then does a spinning jump while firing
| his pistols. Knocks enemies away.
C5 / SSSST | Masamune crouches down while firing volleys of bullets from both
| pistols. Launches enemies into the air.
X + T
| Masamune drives his saber into the ground, creating a shockwave
| that launches enemies into the air.
MOUNTED ATTACKS
SSSSSSS(S) | Masamune does seven slashes off the right side of
| fires both his pistols.
ST
| Masamune does a left-to-right slash off the right
| horse. Launches enemies into the air.
SST
| Masamune does a downward slash off the right side
| Stuns enemies.
SSST
| Masamune fires his pistols off the right and left
| horse. Knocks enemies away.

his horse, then


side of his
of his horse.
sides of his

SPECIAL
Masamune flies forward while firing with both pistols, then leaps into the air
and spins around upside down while firing both pistols. Launches enemies into
the air.
MUSOU
Masamune sweeps his pistols from side to side while firing salvos of bullets,
launching enemies into the air. Ends with a shockwave that knocks away surrounding enemies.
12. No
Wife of Nobunaga. Ordered to kill her husband if he proved to be a fool.
HOW TO UNLOCK
Clear the Battle of Honnoji.
TYPE
Wonder
SKILL
Thrift

WEAPON PROGRESSION
* Scorpion Claws (6)
** Viper Claws (9)
*** Venom Claws (16)
**** Leech of Life (27)
NORMAL ATTACKS
S
| A sweep kick.
SS
| A spinning kick.
SSS
| A backflip kick.
SSSS
| A backflip kick.
SSSSS
| A backflip kick.
SSSSSS | A backflip kick.
SSSSSSS | A backflip kick.
SSSSSSSS | A slashing attack with both claws.
X + S
| A flip followed by a slash with both claws.
Dash
| A spinning slash with both claws.
CHARGE ATTACKS
C1 / T
| No throws a bomb straight ahead. Stuns enemies.
C1 / TT
| No throws two bombs. The first stuns enemies; the second explodes
| in midair.
C2 / ST
| No does a backflip kick. Launches enemies into the air.
C2 / STT | No does a slashing attack with both claws. Knocks enemies away.
C3 / SST | No leaps forward and does a heel drop. Stuns enemies.
C3 / SSTT | No crouches down and slashes, then does a spinning attack. Knocks
| enemies away.
C4 / SSST | No does a spinning slash with both claws. Knocks enemies away.
C4 / SSSTT | No does three crouching spin attacks and three spinning pirouette
| attacks before the spinning slash, launching enemies into the air.
C5 / SSSST | No thrusts a claw forward. If she hits, she impales an enemy,
| lifts it into the air, and throws it to the ground.
X + T
| No does a heel drop, launching enemies into the air.
MOUNTED ATTACKS
SSS(SSSSS) | No does three slashes followed by up to five thrusts off the right
| side of her horse.
ST
| No does a right-to-left upward slash. Launches enemies into the
| air.
SST
| No does a kick off the right side of her horse. Stuns enemies.
SSST
| No does a slashing attack with both claws off the right side of
| her horse. Knocks enemies away.
SPECIAL
No throws two bombs, then throws three more bombs. They explode after a few
seconds or on contact with a hostile target, launching enemies into the air.
Innate Flame attribute.
MUSOU
No slowly walks backward, throwing bombs that launch enemies into the air with
each step. Ends with a shockwave that knocks away surrounding enemies.
13. Hanzo Hattori
Loyal ninja who served Ieyasu Tokugawa. Succeeded by one of his sons.
HOW TO UNLOCK
Clear the Battle of Yangping Gate.
TYPE
Speed

SKILL
Efficacy
WEAPON PROGRESSION
* Phantom Sickle (6)
** Mirage Sickle (9)
*** Spirit Sickle (15)
**** Chained Dragon (25)
NORMAL ATTACKS
S
| A right-to-left upward slash.
SS
| A left-to-right downward slash.
SSS
| A right-to-left downward spinning slash.
SSSS
| A lunging left-to-right slash.
SSSSS
| A lunging right-to-left slash.
SSSSSS | A lunging left-to-right slash.
SSSSSSS | A lunging right-to-left slash.
SSSSSSSS | A left-to-right slash. Hits almost 270 degrees.
X + S
| Hurls a spread of three kunai downward at an angle.
Dash
| A right-to-left slash.
CHARGE ATTACKS
C1 / T
| Hanzo hurls a bomb that explodes and knocks enemies down. Innate
| Flame attribute.
C1 / TT
| Hanzo hurls a smoke bomb. Knocks enemies away.
C2 / ST
| Hanzo does a high kick. Launches enemies into the air.
C2 / STT | Hanzo does a high kick, launching enemies into the air. He then
| leaps into the air and kicks, slamming enemies into the ground.
C3 / SST | Hanzo leaps into the air and hurls a smoke bomb. Stuns enemies.
C3 / SSTT | Hanzo walks forward while twirling his sickle's chain, then fires
| an energy wave straight ahead. Knocks enemies away.
C4 / SSST | Hanzo extends his sickle's chain and spins it over his head twice,
| then does a right-to-left slash. Knocks enemies away.
C4 / SSSTT | Hanzo extends his sickle's chain and spins it over his head four
| times, then does a right-to-left slash. Knocks enemies away.
C5 / SSSST | Hanzo hurls three volleys of kunai that knock enemies away, then
| summons two phantoms that mirror his movement and attacks for 15
| seconds.
X + T
| Hanzo punches the ground, creating a shockwave that launches ene| mies into the air.
MOUNTED ATTACKS
SSS(SSSSS) | Hanzo does three slashes followed by up to five quick slashes off
| the right side of his horse.
ST
| Hanzo does a right-to-left upward slash off the right side of his
| horse. Launches enemies into the air.
SST
| Hanzo hurls a smoke bomb off the right side of his horse. Stuns
| enemies.
SSST
| Hanzo extends his sickle's chain and does two spinning attacks off
| the right side of his horse. Knocks enemies away.
SPECIAL
Hanzo releases a stream of fire that knocks enemies down. Innate Flame
attribute.
MUSOU
Hanzo fires multiple blasts of ninjutsu straight ahead, knocking enemies away.
Ends with a shockwave that knocks away surrounding enemies.

14. Ranmaru Mori


Young bodyguard of Nobunaga Oda. Died with his lord at Honnoji.
HOW TO UNLOCK
Clear the Battle of Nagashino.
TYPE
Wonder
SKILL
Wonder
WEAPON PROGRESSION
* Sword of Courage (6)
** Sword of Valor (9)
*** Sword of Justice (15)
**** Steel Vengeance (33)
NORMAL ATTACKS
S
| A right-to-left slash.
SS
| A left-to-right slash.
SSS
| A right-to-left slash.
SSSS
| A left-to-right upward slash.
SSSSS
| A right-to-left downward slash.
SSSSSS | A left-to-right upward slash.
SSSSSSS | A right-to-left downward slash.
SSSSSSSS | A spinning slash.
X + S
| A left-to-right slash.
Dash
| A right-to-left downward slash.
CHARGE ATTACKS
C1 / T
| Ranmaru fires an energy wave straight ahead. Knocks enemies away.
C1 / TT
| Ranmaru fires an energy wave straight ahead. Knocks enemies away.
| Hits in a wider area than T, but takes a bit longer to execute.
C1 / TTT
| Ranmaru fires an energy wave straight ahead. Knocks enemies away.
| Hits in a wider area than TT, but takes a bit longer to execute.
C2 / ST
| Ranmaru slashes upward. Launches enemies into the air.
C2 / STT
| Ranmaru dashes forward and does a right-to-left slash. Knocks
| enemies down.
C2 / STTT | Ranmaru dashes backward and does a left-to-right slash. Knocks
| enemies down.
C3 / SST
| Ranmaru slashes downward. Stuns enemies.
C3 / SSTT | Ranmaru does a right-to-left slash and a left-to-right slash.
C3 / SSTTT | Ranmaru charges forward and fires an energy wave along the
| ground. Launches enemies into the air.
C4 / SSST | Ranmaru does a left-to-right downward slash.
C4 / SSSTT | Ranmaru does a right-to-left upward slash. Launches enemies into
| the air.
C4 / SSSTTT | Ranmaru fires an energy wave straight ahead.
C5 / SSSST | Ranmaru charges forward and does a left-to-right downward slash.
| Knocks enemies away.
X + T
| Ranmaru drives his nodachi into the ground, creating a shockwave
| that launches enemies into the air.
MOUNTED ATTACKS
SSS(SSSSS) | Ranmaru does three slashes followed by up to five quick slashes
| off the right side of his horse.
ST
| Ranmaru does a right-to-left upward slash off the right side of
| his horse. Launches enemies into the air.
SST
| Ranmaru does a left-to-right slash off the right side of his

SSST

| horse. Stuns enemies.


| Ranmaru does a right-to-left slash off the right side of his
| horse. Knocks enemies away.

SPECIAL
Ranmaru surrounds himself with an aura that increases his attack speed for 10
seconds.
MUSOU
Ranmaru does a series of spinning slashes with his nodachi. Ends with a shockwave that knocks away surrounding enemies.
15. Hideyoshi Toyotomi
Started as Nobunaga's sandal-bearer. Became Japan's second great unifier.
HOW TO UNLOCK
Clear the Battle of Nagashino.
TYPE
Power
SKILL
Power
WEAPON PROGRESSION
* Heaven Staff (6)
** Earth Staff (9)
*** Water Staff (14)
**** Serpent Trinity (27)
NORMAL ATTACKS
S
|
SS
|
SSS
|
SSSS
|
SSSSS
|
SSSSSS
|
SSSSSSS
|
SSSSSSSS
|
SSSSSSSSS
|
SSSSSSSSSS |
SSSSSSSSSSS |
SSSSSSSSSSSS |
X + S
|
Dash
|

A right-to-left upward strike.


A spinning strike.
A left-to-right downward strike.
A right-to-left upward strike.
A right-to-left strike.
A left-to-right upward spinning strike.
A right-to-left strike.
Separates and twirls the staff.
Separates and twirls the staff.
Separates and twirls the staff.
Separates and twirls the staff.
A straight thrust.
A right-to-left strike.
A spinning strike.

CHARGE ATTACKS
C1 / T
|
|
C2 / ST
|
|
C3 / SST
|
C4 / SSST
|
|
C5 / SSSST
|
C6 / SSSSST
|
|
|
C7 / SSSSSST |
|

Hideyoshi leaps forward and drives his staff into the ground
to create a shockwave. Launches enemies into the air.
Hideyoshi does a left-to-right strike. Launches enemies into
the air.
Hideyoshi does a straight thrust. Stuns enemies.
Hideyoshi does a right-to-left strike and a left-to-right upward strike with his staff separated. Knocks enemies away.
Hideyoshi creates a whirlwind. Launches enemies into the air.
Hideyoshi does a lunging left-to-right strike and a lunging
right-to-left strike with his staff separated. Knocks enemies
away.
Hideyoshi does a right-to-left upward strike with his staff
separated. If he hits, he grabs and throws an enemy.

C8 / SSSSSSST |
|
|
C9 / SSSSSSSST |
|
X + T
|
|

Hideyoshi does a right-to-left strike, a left-to-right strike,


and a spinning strike with his staff separated. Knocks enemies
away.
Hideyoshi flips forward, striking the ground with his staff
twice to create shockwaves. Launches enemies into the air.
Hideyoshi drives his staff into the ground, creating a shockwave that launches enemies into the air.

MOUNTED ATTACKS
SSS(SSSSS) | Hideyoshi does three strikes followed by up to five strikes with
| his staff separated off the right side of his horse.
ST
| Hideyoshi does a right-to-left upward strike off the right side of
| his horse. Launches enemies into the air.
SST
| Hideyoshi does a straight thrust off the right side of his horse.
| Stuns enemies.
SSST
| Hideyoshi does a spinning strike off the right side of his horse.
| Knocks enemies away.
SPECIAL
Hideyoshi plants his staff in the ground and does a spinning attack, then
causes explosions that knock enemies away. Innate Flame attribute.
MUSOU
Hideyoshi jumps around wildly and does spinning attacks with a separated staff.
Ends with a shockwave that knocks away surrounding enemies.
H. Samurai 2
1. Yoshimoto Imagawa
Daimyo who loved playing kemari. Defeated by Nobunaga's much smaller force.
HOW TO UNLOCK
Clear the Battle of Liang Province.
TYPE
Technique
SKILL
Bounty
WEAPON PROGRESSION
* Velvet Kemari (4)
** Royal Kemari (6)
*** Imperial Kemari (18)
**** Meteor (29)
NORMAL ATTACKS
S
| A right-to-left slash.
SS
| A left-to-right slash.
SSS
| A straight thrust.
SSSS
| A spinning slash.
SSSSS
| A spinning slash.
SSSSSS | A spinning slash.
SSSSSSS | A spinning slash.
SSSSSSSS | A spinning slash.
X + S
| A right-to-left downward slash.
Dash
| A right-to-left upward leaping slash.
CHARGE ATTACKS
C1 / T
| Yoshimoto dribbles and kicks a kemari ball, which knocks enemies
| away as it flies straight ahead. Innate Flame attribute.

C1 / TT
C1 / TTT
C2 / ST
C2 / STT
C2 / STTT
C3 / SST
C3 / SSTT
C3 / SSTTT
C4 / SSST
C4 / SSSTT
C4 / SSSTTT
C5 / SSSST
X + T

|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|

Yoshimoto bounces the kemari ball on his head before kicking it,
launching enemies into the air.
Yoshimoto bounces the kemari ball on his head twice before kicking it, launching enemies into the air.
Yoshimoto does a left-to-right upward slash. Launches enemies into the air.
Yoshimoto dribbles a kemari ball on his knee, hitting airborne
enemies twice.
Yoshimoto does a spinning leap into the air and kicks the kemari
ball, which flies into the ground and explodes.
Yoshimoto does an overhead slice. Stuns enemies.
Yoshimoto kicks a kemari ball, which launches enemies into the
air as it circles in front of him.
Yoshimoto kicks the kemari ball, which flies forward and explodes
in midair. Innate Flame attribute.
Yoshimoto kicks a kemari ball, which knocks enemies away as it
circles around him. Innate Flame attribute.
Yoshimoto spins around and kicks a kemari ball, which knocks
enemies away as it circles around him. More powerful than SSST.
Innate Flame attribute.
Yoshimoto spins around and kicks a kemari ball, which knocks
enemies away as it circles around him. More powerful than SSSTT.
Innate Flame attribute.
Yoshimoto dribbles and kicks a kemari ball, which splits into
three energy spheres that fly straight ahead and knock enemies
away. Innate Flame attribute.
Yoshimoto drives his sword into the ground, launching enemies into the air.

MOUNTED ATTACKS
SSS(SSSSS) | Yoshimoto does three chops followed by a series of slashes off the
| right side of his horse.
ST
| Yoshimoto does a right-to-left upward slash off the right side of
| his horse. Launches enemies into the air.
SST
| Yoshimoto does a chop off the right side of his horse. Stuns
| enemies.
SSST
| Yoshimoto kicks a kemari ball, which circles around his horse and
| returns to his hand. Knocks enemies away.
SPECIAL
Yoshimoto falls to the ground and feigns death, regaining life for 3 seconds.
He kicks a kemari ball as he stands up, knocking away surrounding enemies.
MUSOU
Yoshimoto runs forward while kicking a kemari ball, launching enemies in his
path into the air. Ends with a shockwave that knocks away surrounding enemies.
2. Tadakatsu Honda
Great warrior who served Ieyasu Tokugawa. Never suffered a wound in battle.
HOW TO UNLOCK
Clear the Battle of Yangping Gate.
TYPE
Power
SKILL
Solidarity
WEAPON PROGRESSION

* Tiger Pike (9)


** Dragon Pike (16)
*** Phoenix Pike (28)
**** Tonbo-giri (51)
NORMAL ATTACKS
S
| A left-to-right slash.
SS
| A right-to-left downward slash.
SSS
| A thrust with the haft of the spear.
SSSS
| A left-to-right slash. Hits more than 180
SSSSS
| A right-to-left slash. Hits more than 180
SSSSSS | A left-to-right slash. Hits more than 180
SSSSSSS | A right-to-left slash. Hits more than 180
SSSSSSSS | A spinning, right-to-left downward slash.
X + S
| A left-to-right slash.
Dash
| A left-to-right slash.

degrees.
degrees.
degrees.
degrees.

CHARGE ATTACKS
C1 / T
| Tadakatsu does a left-to-right spinning slash that hits almost
| 270 degrees.
C1 / TT
| Tadakatsu fires an energy wave straight ahead. Knocks enemies
| away.
C1 / TTT
| Tadakatsu fires an energy wave straight ahead. Knocks enemies
| away.
C2 / ST
| Tadakatsu does a right-to-left upward slash. Launches enemies in| to the air.
C2 / STT
| Tadakatsu slams the head of his pike into the ground.
C2 / STTT | Tadakatsu does a left-to-right upward slash followed by a right| to-left upward slash. Knocks enemies away.
C3 / SST
| Tadakatsu does a left-to-right slash.
C3 / SSTT | Tadakatsu does a right-to-left upward slash.
C3 / SSTTT | Tadakatsu leaps forward and slams the head of his pike into the
| ground. Knocks enemies away.
C4 / SSST | Tadakatsu releases a stream of white fire. Stuns enemies.
C4 / SSSTT | Tadakatsu does up to four alternating right-to-left downward and
| left-to-right downward slashes.
C4 / SSSTTT | Tadakatsu twirls his pike over his head, then roars to produce a
| shockwave. Knocks enemies away.
C5 / SSSST | Tadakatsu fires a spread of three blasts of wind straight ahead.
| Knocks enemies away.
X + T
| Tadakatsu plunges his pike into the ground, launching enemies in| to the air.
MOUNTED ATTACKS
SSS(SSSSS) | Tadakatsu does a series of slashes off the right side of his
| horse.
ST
| Tadakatsu does a right-to-left upward slash off the right side of
| his horse. Launches enemies into the air.
SST
| Tadakatsu slashes downward off the right side of his horse. Stuns
| enemies.
SSST
| Tadakatsu twirls his pike off the right side of his horse, then
| roars to produce a shockwave. Knocks enemies away.
SPECIAL
Tadakatsu braces his pike in front of himself and charges forward, then punches
the ground to produce a shockwave that knocks enemies away.
MUSOU
Tadakatsu walks forward, slashing furiously with his pike. Ends with a shockwave that knocks away surrounding enemies.

3. Ina
Daughter of Tadakatsu Honda. Married Yukimura Sanada's brother. Skilled archer.
HOW TO UNLOCK
Clear the Rescue at Yiling.
TYPE
Technique
SKILL
Technique
WEAPON PROGRESSION
* Ancient Bow (6)
** Mythical Bow (9)
*** Legendary Bow (13)
**** Enigma (22)
NORMAL ATTACKS
S
| A right-to-left upward strike.
SS
| A left-to-right downward strike.
SSS
| A spinning upward strike.
SSSS
| Fires an arrow straight ahead.
SSSSS
| Fires an arrow straight ahead.
SSSSSS | Fires an arrow straight ahead.
SSSSSSS | Fires an arrow straight ahead.
SSSSSSSS | Fires a spread of three arrows straight ahead.
X + S
| Fires a spread of three arrows downward at an angle.
Dash
| A spinning attack.
CHARGE ATTACKS
C1 / T
| Ina fires arrows that rain down in front of her.
C1 / TT
| Ina fires arrows that rain down in front of her. Takes a bit long| er to execute than T.
C2 / ST
| Ina does an upward strike with her bow. Launches enemies into the
| air.
C2 / STT | Ina fires arrows into the air.
C3 / SST | Ina fires a smoke arrow into the ground. Stuns enemies.
C3 / SSTT | Ina does three lunging strikes with her bow, then leaps forward
| and does a spinning strike. Knocks enemies away.
C4 / SSST | Ina does a left-to-right downward strike with her bow, then fires
| two energy waves straight ahead. Knocks enemies away.
C4 / SSSTT | Ina does a series of three left-to-right downward and right-to| left strikes with her bow, then fires two energy waves straight
| ahead. Knocks enemies away.
C5 / SSSST | Ina does a backflip and fires a spread of five arrows straight
| ahead. Knocks enemies away.
X + T
| Ina fires an arrow straight down, launching enemies into the air.
MOUNTED ATTACKS
SSS(SSSSS) | Ina does three strikes and fires up to five arrows off the left
| side of her horse.
ST
| Ina does a left-to-right upward strike off the left side of her
| horse. Launches enemies into the air.
SST
| Ina does a downward strike off the left side of her horse. Stuns
| enemies.
SSST
| Ina does a spinning attack off the left side of her horse. Knocks
| enemies away.

SPECIAL
Ina causes arrows to shoot upward from the ground. Launches enemies into the
air.
MUSOU
Ina fires a volley of energized arrows that knock enemies down. Ends with a
shockwave that knocks away surrounding enemies.
4. Ieyasu Tokugawa
Japan's third great unifier. His shogunate ruled for more than 260 years.
HOW TO UNLOCK
Clear the Battle of Chengdu.
TYPE
Technique
SKILL
Fortitude
WEAPON PROGRESSION
* Cannon Blade (6)
** Rumble Blade (10)
*** Thunder Blade (16)
**** Earthshaker (27)
NORMAL ATTACKS
S
|
SS
|
SSS
|
SSSS
|
SSSSS
|
SSSSSS
|
SSSSSSS
|
SSSSSSSS
|
SSSSSSSSS
|
SSSSSSSSSS |
SSSSSSSSSSS |
SSSSSSSSSSSS |
X + S
|
Dash
|

A left-to-right slash.
A right-to-left upward slash.
A left-to-right downward slash.
A straight thrust.
A right-to-left downward slash.
A left-to-right upward slash.
A right-to-left upward slash.
Fires a cannonball. Innate Flame attribute.
Fires a cannonball. Innate Flame attribute.
Fires a cannonball. Innate Flame attribute.
Fires a cannonball. Innate Flame attribute.
Fires a cannonball. Innate Flame attribute.
Fires a cannonball downward at an angle. Innate Flame attribute.
A right-to-left slash.

CHARGE ATTACKS
C1 / T
|
|
C2 / ST
|
C3 / SST
|
C4 / SSST
|
|
C5 / SSSST
|
|
C6 / SSSSST
|
|
C7 / SSSSSST |
|
C8 / SSSSSSST |
|
C9 / SSSSSSSST |
|
X + T
|

Ieyasu thrusts his spear into the ground and fires, producing
a small blast that knocks enemies off-balance.
Ieyasu slashes upward. Launches enemies into the air.
Ieyasu fires a blast that stuns enemies.
Ieyasu does a right-to-left slash with his spear, knocking
away any enemies he strikes.
Ieyasu fires a spread of three cannonballs upward at an angle,
launching enemies into the air.
Ieyasu points his spear at the ground and fires, stunning any
enemies in a small area in front of him.
Ieyasu fires a laser from his spear, knocking away enemies in
a straight line in front of him.
Ieyasu sprays fire from his spear, pushing enemies back and
knocking them down. Innate Flame attribute.
Ieyasu fires a volley of three cannonballs, launching enemies
into the air. Innate Flame attribute.
Ieyasu thrusts his spear into the ground, knocking down nearby

| enemies.
MOUNTED ATTACKS
SSS(SSSSS) | Ieyasu slashes three times off the right side of his horse, then
| fires a series of cannonballs.
ST
| Ieyasu slashes upward, launching enemies into the air.
SST
| Ieyasu fires a cannonball at the ground, stunning all nearby
| enemies.
SSST
| Ieyasu sprays fire from his spear, pushing enemies back and
| knocking them down.
SPECIAL
Ieyasu fires lasers at the ground, cracking it and launching enemies into the
air.
MUSOU
Ieyasu fires multiple volleys of three cannonballs that launch enemies into the
air. Ends with a shockwave that knocks away surrounding enemies.
5. Mitsunari Ishida
Longtime friend of Hideyoshi. Commanded the Western Army at Sekigahara.
HOW TO UNLOCK
Clear the Battle of Tong Gate.
TYPE
Technique
SKILL
Fellowship
WEAPON PROGRESSION
* Windmaker (6)
** Galemaker (9)
*** Stormmaker (14)
**** Golden Splendor (23)
NORMAL ATTACKS
S
| A right-to-left upward strike.
SS
| A left-to-right strike.
SSS
| A right-to-left upward strike.
SSSS
| A right-to-left upward spinning strike.
SSSSS
| A right-to-left upward spinning strike.
SSSSSS | A right-to-left upward spinning strike.
SSSSSSS | A right-to-left upward spinning strike.
SSSSSSSS | A spinning strike.
X + S
| Throws the fan downward at an angle.
Dash
| A left-to-right strike. Hits more than 180 degrees.
CHARGE ATTACKS
C1 / T
| Mitsunari fires a ball of wind straight ahead. Knocks enemies off| balance.
C1 / TT
| Mitsunari turns the ball of wind into a laser beam that fires
| straight ahead. Knocks enemies away.
C2 / ST
| Mitsunari throws his fan upward. Launches enemies into the air.
C2 / STT | Mitsunari leaps into the air, spins his fan, and fires a beam
| downward at an angle. Launches enemies into the air.
C3 / SST | Mitsunari does a left-to-right downward crouching strike. Stuns
| enemies.
C3 / SSTT | Mitsunari causes an explosion. Launches enemies into the air.

C4 / SSST |
|
C4 / SSSTT |
|
C5 / SSSST |
|
X + T
|
|

Mitsunari hurls his fan. It circles around him, knocking enemies


away.
Mitsunari hurls his fan. It circles around him twice, knocking
enemies away.
Mitsunari darts forward and leaves three bombs on the ground. They
explode on contact with enemies, launching them into the air.
Mitsunari strikes the ground with his fan, creating a shockwave
that launches enemies into the air.

MOUNTED ATTACKS
SSSSSSS(S) | Mitsunari does seven strikes and a spinning strike with his fan
| off the right side of his horse.
ST
| Mitsunari does a right-to-left upward strike off the right side of
| his horse. Launches enemies into the air.
SST
| Mitsunari hurls a smoke bomb off the right side of his horse.
| Stuns enemies.
SSST
| Mitsunari hurls his fan around his horse. Knocks enemies away.
SPECIAL
Mitsunari creates a smoke cloud in front of himself that launches enemies into
the air, then releases a shockwave that knocks them away.
MUSOU
Mitsunari throws his fan straight ahead repeatedly, launching enemies into the
air. Ends with a shockwave that knocks away surrounding enemies.
6. Nagamasa Azai
Husband of Oichi. Fought against Nobunaga when he attacked the Asakura clan.
HOW TO UNLOCK
Clear the Battle of Hasedo.
TYPE
Speed
SKILL
Fellowship
WEAPON PROGRESSION
* Blessed Lance (7)
** Supreme Lance (11)
*** Grand Lance (20)
**** Impaler (35)
NORMAL ATTACKS
S
|
SS
|
SSS
|
SSSS
|
SSSSS
|
SSSSSS
|
SSSSSSS
|
SSSSSSSS
|
SSSSSSSSS
|
SSSSSSSSSS |
SSSSSSSSSSS |
SSSSSSSSSSSS |
X + S
|
Dash
|
|

A right-to-left slash.
A left-to-right upward slash.
A spinning slash.
A right-to-left downward slash.
A left-to-right slash.
A right-to-left downward slash.
A left-to-right upward slash.
A straight thrust.
A straight thrust.
A straight thrust.
A straight thrust.
A spinning slash.
A left-to-right upward slash.
A charging thrust. Nagamasa will charge farther if S is pressed
repeatedly.

CHARGE ATTACKS
C1 / T
|
|
C2 / ST
|
|
C3 / SST
|
C4 / SSST
|
|
C5 / SSSST
|
|
C6 / SSSSST
|
|
C7 / SSSSSST |
|
C8 / SSSSSSST |
|
|
C9 / SSSSSSSST |
|
X + T
|
|

Nagamasa does a right-to-left downward slash. Knocks enemies


away.
Nagamasa does a left-to-right upward slash. Launches enemies
into the air.
Nagamasa does a straight thrust. Stuns enemies.
Nagamasa dashes forward and does a straight thrust. Knocks
enemies away.
Nagamasa leaps forward and drives his lance into the ground to
create a shockwave. Launches enemies into the air.
Nagamasa plants his lance in the ground and does a spinning
vault kick. Stuns enemies.
Nagamasa does a straight thrust. If he hits, he impales and
throws an enemy. Knocks enemies away.
Nagamasa does a series of rapid thrusts, then fires an energy
wave straight ahead. Stuns enemies. He will do additional
rapid thrusts if T is pressed repeatedly.
Nagamasa fires a spread of three blasts of wind straight
ahead. Knocks enemies away.
Nagamasa drives his lance into the ground, creating a shockwave that launches enemies into the air.

MOUNTED ATTACKS
SSSSSSS(S) | Nagamasa does a series of slashes and a thrust off the right side
| of his horse.
ST
| Nagamasa does a right-to-left upward slash off the right side of
| his horse. Launches enemies into the air.
SST
| Nagamasa thrusts off the right side of his horse. Stuns enemies.
SSST
| Nagamasa does a left-to-right slash off the right side of his
| horse. Knocks enemies away.
SPECIAL
Nagamasa flies forward with his lance held out, then does a spinning slash.
Stuns enemies.
MUSOU
Nagamasa does a series of rapid thrusts with his lance, launching enemies into
the air. Ends with a shockwave that knocks away surrounding enemies.
7. Sakon Shima
Strategist who served under Mitsunari. Kind of looks like Elvis.
HOW TO UNLOCK
Clear the Battle of Ueda Castle.
TYPE
Wonder
SKILL
Focus
WEAPON PROGRESSION
* Man Cleaver (6)
** Demon Cleaver (10)
*** Beast Cleaver (19)
**** Armageddon Blade (36)
NORMAL ATTACKS
S
| A right-to-left downward slash.

SS
SSS
SSSS
SSSSS
SSSSSS
SSSSSSS
SSSSSSSS
X + S
Dash

|
|
|
|
|
|
|
|
|
|

A left-to-right slash.
A spinning upward slash.
A spinning slash.
A spinning slash.
A spinning slash.
A spinning slash.
A left-to-right slash. Hits almost 270 degrees.
A right-to-left slash.
A right-to-left upward spinning slash followed by a right-to-left
downward slash.

CHARGE ATTACKS
C1 / T
| Sakon does a left-to-right downward spinning slash.
C1 / TT
| Sakon grabs with his left hand. If he hits, he charges forward,
| throws an enemy into the air and does a jumping spin slash.
| Launches enemies into the air.
C2 / ST
| Sakon does a spinning upward slash. Launches enemies into the air.
C2 / STT | Sakon thrusts his blade into the ground to create a fiery shock| wave that launches enemies into the air. Innate Flame attribute.
C3 / SST | Sakon does a right-to-left downward slash. Stuns enemies.
C3 / SSTT | Sakon slams his blade into the ground to create a shockwave. Stuns
| enemies.
C4 / SSST | Sakon releases a shockwave. Knocks enemies away.
C4 / SSSTT | Sakon fires an energy wave along the ground. Launches enemies into
| the air.
C5 / SSSST | Sakon calls down a barrage of rifle fire and does a right-to-left
| downward slash. Knocks enemies away.
X + T
| Sakon slams his blade into the ground, creating a shockwave that
| launches enemies into the air.
MOUNTED ATTACKS
SSS(SSSSS) | Sakon does a series of slashes off the right side of his horse.
ST
| Sakon does a left-to-right upward slash off the right side of his
| horse. Launches enemies into the air.
SST
| Sakon does a downward slash off the right side of his horse. Stuns
| enemies.
SSST
| Sakon slashes off the right and left sides of his horse. Knocks
| enemies away.
SPECIAL
Sakon calls down a barrage of rifle fire that follows him and strikes enemies
in front of him for several seconds.
MUSOU
Sakon does a series of right-to-left upward and left-to-right upward slashes.
Ends with a shockwave that knocks away surrounding enemies.
8. Yoshihiro Shimazu
Hot-blooded general from Kyushu. Staged a fighting retreat from Sekigahara.
HOW TO UNLOCK
Clear the Battle of Odawara Castle.
TYPE
Power
SKILL
Stamina
WEAPON PROGRESSION

* Bone Crusher (9)


** Skull Crusher (14)
*** Beast Crusher (24)
**** Earthsplitter (43)
NORMAL ATTACKS
S
|
SS
|
SSS
|
SSSS
|
SSSSS
|
SSSSSS
|
SSSSSSS
|
SSSSSSSS
|
SSSSSSSSS
|
SSSSSSSSSS |
SSSSSSSSSSS |
SSSSSSSSSSSS |
X + S
|
Dash
|

A
A
A
A
A
A
A
A
A
A
A
A
A
A

CHARGE ATTACKS
C1 / T
|
|
C2 / ST
|
|
C3 / SST
|
C4 / SSST
|
|
C5 / SSSST
|
|
C6 / SSSSST
|
C7 / SSSSSST |
|
|
C8 / SSSSSSST |
|
|
C9 / SSSSSSSST |
|
X + T
|
|

right-to-left downward strike.


left-to-right downward strike.
right-to-left strike.
left-to-right downward strike.
right-to-left upward strike.
left-to-right upward strike.
right-to-left downward strike.
spinning strike.
spinning strike.
spinning strike.
spinning strike.
left-to-right strike. Hits almost 360 degrees.
right-to-left strike.
shoulder charge.
Yoshihiro pounds the ground with his hammer to create a shockwave. Stuns enemies.
Yoshihiro does a left-to-right upward strike. Launches enemies
into the air.
Yoshihiro does lunging thrust. Stuns enemies.
Yoshihiro does a right-to-left strike that hits 270 degrees.
Knocks enemies away.
Yoshihiro does a spinning strike. Launches enemies into the
air.
Yoshihiro does two spinning strikes. Stuns enemies.
Yoshihiro lunges forward and grabs with his right hand. If he
hits, he throws an enemy into the air and does a left-to-right
strike. Knocks enemies away.
Yoshihiro leaps forward and strikes the ground with his hammer
to create a fiery shockwave that knocks enemies away. Innate
Flame attribute.
Yoshihiro channels energy and does a shoulder charge. Knocks
enemies away.
Yoshihiro pounds the ground with his hammer, creating a shockwave that launches enemies into the air.

MOUNTED ATTACKS
SSS(SSSSS) | Yoshihiro does a series of strikes off the right side of his
| horse.
ST
| Yoshihiro does a right-to-left upward strike off the right side of
| his horse. Launches enemies into the air.
SST
| Yoshihiro does an overhead slam off the right side of his horse.
| Stuns enemies.
SSST
| Yoshihiro strikes off the left and right sides of his horse.
| Knocks enemies away.
SPECIAL
Yoshihiro does a shoulder charge, then pounds the ground with his hammer to
create a shockwave. Knocks enemies away.
MUSOU
Yoshihiro pounds the ground with his hammer, creating fiery shockwaves that
launch enemies into the air. Ends with a shockwave that knocks away surrounding

enemies.
9. Ginchiyo Tachibana
Tomboyish samurai. Became head of the Tachibana clan after her father's death.
HOW TO UNLOCK
Clear the Battle of Dongkou.
TYPE
Technique
SKILL
Impact
WEAPON PROGRESSION
* Hawk Edge (6)
** Eagle Edge (9)
*** Hayabusa Edge (14)
**** Raging Tempest (23)
NORMAL ATTACKS
S
|
SS
|
SSS
|
SSSS
|
SSSSS
|
SSSSSS
|
SSSSSSS
|
SSSSSSSS
|
SSSSSSSSS
|
SSSSSSSSSS |
SSSSSSSSSSS |
SSSSSSSSSSSS |
X + S
|
Dash
|

A
A
A
A
A
A
A
A
A
A
A
A
A
A

right-to-left downward slash.


left-to-right downward slash.
right-to-left slash.
left-to-right slash.
right-to-left downward slash.
left-to-right upward slash.
right-to-left downward slash.
left-to-right upward slash.
right-to-left upward slash.
left-to-right upward slash.
right-to-left upward slash.
left-to-right slash.
left-to-right slash.
backflip slash.

CHARGE ATTACKS
C1 / T
| Ginchiyo calls down lightning bolts. Knocks enemies down.
C2 / ST
| Ginchiyo does a left-to-right upward slash. Launches enemies
| into the air.
C3 / SST
| Ginchiyo does a downward slash. Stuns enemies.
C4 / SSST
| Ginchiyo does a right-to-left downward slash. Knocks enemies
| away.
C5 / SSSST
| Ginchiyo fires a ball of energy straight ahead. It explodes on
| contact with enemies, launching them into the air.
C6 / SSSSST
| Ginchiyo releases an electric shockwave. Stuns enemies.
C7 / SSSSSST | Ginchiyo does a straight thrust. Knocks enemies off-balance.
C8 / SSSSSSST | Ginchiyo surrounds herself with electricity and charges for| ward, then does a left-to-right slash. Knocks enemies away.
C9 / SSSSSSSST | Ginchiyo calls down lightning bolts and does a right-to-left
| downward slash. The lightning bolts continue to strike around
| her for several seconds, stunning enemies.
X + T
| Ginchiyo hurls a ball of energy downward at an angle. It ex| plodes on contact with enemies, launching them into the air.
MOUNTED ATTACKS
SSS(SSSSS) | Ginchiyo does a series of slashes off the right side of her horse.
ST
| Ginchiyo does an upward slash off the right side of her horse.
SST
| Ginchiyo slashes downward off the right side of her horse. Stuns
| enemies.

SSST

| Ginchiyo calls down lightning bolts around her horse. Knocks ene| mies away.

SPECIAL
Ginchiyo fires a spread of electric beams that stun enemies, then does a spinning slash that knocks enemies away.
MUSOU
Ginchiyo surrounds herself with an aura of electricity, launching surrounding
enemies into the air. Ends with a shockwave that knocks away all surrounding
enemies.
10. Kanetsugu Naoe
Strategist of the Uesugi clan. Recruited Keiji Maeda.
HOW TO UNLOCK
Clear the Battle of Anegawa.
TYPE
Speed
SKILL
Speed
WEAPON PROGRESSION
* Ogre Slicer (6)
** Demon Slicer (9)
*** Devil Slicer (14)
**** Evil's Bane (23)
NORMAL ATTACKS
S
| A right-to-left upward slash.
SS
| A left-to-right slash.
SSS
| A right-to-left slash.
SSSS
| A right-to-left upward slash.
SSSSS
| A left-to-right upward slash.
SSSSSS | A right-to-left upward slash.
SSSSSSS | A left-to-right upward slash.
SSSSSSSS | A spinning slash.
X + S
| Hurls the charms downward at an angle like a boomerang.
Dash
| Hurls the charms and does a right-to-left slash.
CHARGE ATTACKS
C1 / T
| Kanetsugu strikes upward with his charms. Launches enemies into
| the air.
C1 / TT
| Kanetsugu strikes the ground with his charms to cause an explo| sion. Launches enemies into the air.
C2 / ST
| Kanetsugu does a left-to-right upward slash. Launches enemies into
| the air.
C2 / STT | Kanetsugu leaps into the air and does a right-to-left downward
| slash. Slams enemies into the ground.
C3 / SST | Kanetsugu spins his charms in front of himself. Stuns enemies.
C3 / SSTT | Kanetsugu fires a laser beam straight ahead. Stuns enemies.
C4 / SSST | Kanetsugu spins his charms around himself. Knocks enemies away.
C4 / SSSTT | Kanetsugu fires laser beams in every direction. Knocks enemies
| away.
C5 / SSSST | Kanetsugu spins his charms in front of himself. If he hits, he
| grabs and throws an enemy.
X + T
| Kanetsugu drives his sword into the ground, creating a shockwave
| that launches enemies into the air.

MOUNTED ATTACKS
SSS(SSSSS) | Kanetsugu does a series of slashes off the right side of his
| horse.
ST
| Kanetsugu does an upward strike with his charms. Launches enemies
| into the air.
SST
| Kanetsugu's charms fly around wildly off the right side of his
| horse. Stuns enemies.
SSST
| Kanetsugu's charms spin around his horse. Knocks enemies away.
SPECIAL
Kanetsugu uses his charms to create an energy barrier on the ground, stunning
enemies in the area of effect.
MUSOU
Kanetsugu's charms fire laser beams that launch enemies into the air as he
sweeps them from side to side. Ends with a shockwave that knocks away all surrounding enemies.
11. Nene
Wife of Hideyoshi Toyotomi. Never bore him a child. Became a nun after he died.
HOW TO UNLOCK
Clear the Battle of Xuchang.
TYPE
Technique
SKILL
Dexterity
WEAPON PROGRESSION
* Azure Wings (6)
** Ruby Wings (9)
*** Amethyst Wings (14)
**** Soaring Dragons (23)
NORMAL ATTACKS
S
| A right-to-left downward slash.
SS
| A left-to-right slash.
SSS
| A spinning upward slash.
SSSS
| A roundhouse kick.
SSSSS
| A roundhouse kick.
SSSSSS | A roundhouse kick.
SSSSSSS | A roundhouse kick.
SSSSSSSS | A spinning headstand kick.
X + S
| Throws swords downward at an angle.
Dash
| Throws swords and somersaults forward. They fly out in a circular
| pattern and return to Nene's hands as she finishes her somersault.
CHARGE ATTACKS
C1 / T
| Nene throws both her swords straight ahead, knocking enemies off| balance and knocking them down.
C1 / TT
| Nene's swords separate and circle behind her, then return to her
| hands.
C2 / ST
| Nene does a left-to-right upward slash, launching enemies into the
| air.
C2 / STT | Nene leaps into the air and does a spinning buzzsaw attack with
| both swords, then hurls a bomb at the ground. The bomb launches
| all enemies in its blast radius into the air.

C3 / SST | Nene does a roundhouse kick. Stuns the enemy.


C3 / SSTT | Nene does an inverted spinning attack with both swords, then
| throws them. They circle clockwise around her and return to her
| hands, knocking enemies away.
C4 / SSST | Nene throws both her swords. They fly out in a circular pattern
| and return to her hands, knocking enemies away.
C4 / SSSTT | Nene dashes forward and does four quick slashes before throwing
| her swords.
C5 / SSSST | Nene does a lunging left-to-right slash and summons three phantoms
| that trail behind her, increasing the number of hits in her combos
| for 10 seconds.
X + T
| Nene drives both of her swords into the ground, producing a small
| shockwave that knocks down nearby enemies.
MOUNTED ATTACKS
SSS(SSSSS) | Nene does a series of slashes off the right side of her horse,
| followed by up to five rapid slashes.
ST
| Nene tosses her swords upward. Launches enemies into the air.
SST
| Nene hurls a smoke bomb off the right side of her horse. Stuns
| enemies.
SSST
| Nene throws her swords to both sides of her horse. Knocks enemies
| away.
SPECIAL
Nene summons three phantoms that trail behind her, increasing the number of
hits in her combos for 10 seconds.
MUSOU
Nene stands in one place and throws her swords straight ahead multiple times,
knocking enemies down. Ends with a shockwave that knocks away all surrounding
enemies.
12. Kotaro Fuma
Leader of the Fuma clan. Monstrous ninja who thrives on chaos.
HOW TO UNLOCK
Clear the Siege of Shouchun.
TYPE
Wonder
SKILL
Impulse
WEAPON PROGRESSION
* Demon Hand (6)
** Naraku Hand (10)
*** Abyss Hand (16)
**** Soulstealer (33)
NORMAL ATTACKS
S
| A right-to-left downward strike.
SS
| A left-to-right upward strike.
SSS
| A roundhouse kick.
SSSS
| A right-to-left strike.
SSSSS
| A left-to-right strike.
SSSSSS | A right-to-left strike.
SSSSSSS | A left-to-right strike.
SSSSSSSS | Flips backward and fires an energy wave straight ahead.
X + S
| Fires an energy wave downward at an angle.

Dash

| An inward strike with extended arms.

CHARGE ATTACKS
C1 / T
| Kotaro extends his arms and swings them inward. Knocks enemies
| off-balance.
C1 / TT
| Kotaro curls into a ball and flies forward.
C1 / TTT
| Kotaro curls into a ball and flies forward. Launches enemies into
| the air when he uncurls.
C2 / ST
| Kotaro punches the ground to create a shockwave. Launches enemies
| into the air.
C2 / STT
| Kotaro strikes the ground with an extended arm to create a shock| wave. Launches enemies into the air.
C2 / STTT | Kotaro lunges forward and does a spinning strike.
C3 / SST
| Kotaro does an elbow bash. Stuns enemies.
C3 / SSTT | Kotaro does two upward strikes with extended arms. Launches ene| mies into the air.
C3 / SSTTT | Kotaro fires a ball of dark energy straight ahead. Knocks enemies
| away.
C4 / SSST | Kotaro does a spinning strike with extended arms. Knocks enemies
| away.
C4 / SSSTT | Kotaro does four downward strikes with extended arms, then does
| a spinning strike. Knocks enemies away.
C4 / SSSTTT | Kotaro does eight downward strikes with extended arms, then does
| a spinning strike. Knocks enemies away.
C5 / SSSST | Kotaro does a jump kick. If he hits, he knocks an enemy to the
| ground and "body surfs" with it, then backflips off of it.
X + T
| Kotaro dives into the ground, creating a shockwave that launches
| enemies into the air.
MOUNTED ATTACKS
SSS(SSSSS) | Kotaro does a series of quick strikes followed by up to five quick
| strikes off the right side of his horse.
ST
| Kotaro does a right-to-left upward strike off the right side of
| his horse. Launches enemies into the air.
SST
| Kotaro hurls a smoke bomb off the right side of his horse. Stuns
| enemies.
SSST
| Kotaro strikes off both sides of his horse. Knocks enemies away.
SPECIAL
Kotaro creates five balls of energy around himself, then fires them straight
ahead. They explode on contact with enemies, launching them into the air. Innate Flame attribute.
MUSOU
Kotaro dashes around with his arms flailing, knocking away any enemies in his
path. Ends with a shockwave that knocks away surrounding enemies.
13. Toshiie Maeda
General under Nobunaga Oda and Katsuie Shibata. Later served Hideyoshi.
HOW TO UNLOCK
Clear the Battle of Anegawa.
TYPE
Power
SKILL
Efficacy
WEAPON PROGRESSION

* Yin and Yang (7)


** Heaven and Earth (11)
*** Valor and Trust (19)
**** Dragon's Bite (33)
NORMAL ATTACKS
S
|
SS
|
SSS
|
SSSS
|
SSSSS
|
SSSSSS
|
SSSSSSS
|
SSSSSSSS
|
SSSSSSSSS
|
SSSSSSSSSS |
SSSSSSSSSSS |
SSSSSSSSSSSS |
X + S
|
Dash
|

A
A
A
A
A
A
A
A
A
A
A
A
A
A

CHARGE ATTACKS
C1 / T
|
|
C2 / ST
|
|
C3 / SST
|
|
C4 / SSST
|
|
C5 / SSSST
|
|
C6 / SSSSST
|
|
C7 / SSSSSST |
|
|
C8 / SSSSSSST |
|
C9 / SSSSSSSST |
|
X + T
|
|

left-to-right slash.
right-to-left slash.
right-to-left slash.
right-to-left upward spinning slash.
left-to-right slash.
right-to-left downward slash.
left-to-right downward slash.
right-to-left slash.
left-to-right slash.
right-to-left slash.
left-to-right slash.
spinning slash.
right-to-left slash.
right-to-left downward slash.
Toshiie slashes inward with both his halberds. Knocks enemies
away.
Toshiie does a left-to-right upward slash with his left halberd. Launches enemies into the air.
Toshiie does an overhead slice with both his halberds. Stuns
enemies.
Toshiie slashes outward with both his halberds. Knocks enemies
away.
Toshiie fires a blast of wind straight ahead. Launches enemies
into the air.
Toshiie throws his halberds straight ahead like boomerangs.
Stuns enemies.
Toshiie does a straight thrust with his left halberd. Stuns
enemies. He will do a right-to-left downward slash with his
right halberd that knocks enemies away if T is pressed again.
Toshiie leaps forward and fires an energy wave straight ahead.
Knocks enemies away.
Toshiie charges forward while twirling his halberds, then
slashes outward with both of them. Knocks enemies away.
Toshiie drives his halberds into the ground, creating a shockwave that launches enemies into the air.

MOUNTED ATTACKS
SSS(SSSSS) | Toshiie twirls his halberds off both sides of his horse.
ST
| Toshiie slashes upward off both sides of his horse with his hal| berds. Launches enemies into the air.
SST
| Toshiie thrusts off the right side of his horse with his right
| halberd. Stuns enemies.
SSST
| Toshiie slashes off both sides of his horse with his halberds.
| Knocks enemies away.
SPECIAL
Toshiie drives his halberd into the ground to create a shockwave that launches
enemies into the air, then leaps into the air and does a right-to-left downward
slash that slams airborne enemies into the ground.
MUSOU
Toshiie does a flurry of thrusts with his halberds, launching enemies into the

air. Ends with a shockwave that knocks away surrounding enemies.


14. Motochika Chosokabe
Conquered Shikoku with his own resources. Compared to a bat by Nobunaga.
HOW TO UNLOCK
Clear the Battle of Liang Province.
TYPE
Wonder
SKILL
Thrift
WEAPON PROGRESSION
* Silken Strings (6)
** Steel Strings (10)
*** Heavenly Strings (16)
**** Golden Melody (27)
NORMAL ATTACKS
S
| A right-to-left downward strike.
SS
| A straight thrust.
SSS
| A left-to-right downward strike.
SSSS
| Releases a sound wave.
SSSSS
| Releases a sound wave.
SSSSSS | Releases a sound wave.
SSSSSSS | Releases a sound wave.
SSSSSSSS | Releases two sound waves.
X + S
| Fires a sonic blast downward at an angle.
Dash
| Slides forward and fires a sonic blast.
CHARGE ATTACKS
The sonic orbs created by Motochika Chosokabe's attacks explode when he fires
a sonic blast, damaging and stunning surrounding enemies.
C1
C1
C1
C2
C2
C2
C3

/
/
/
/
/
/
/

T
TT
TTT
ST
STT
STTT
SST

C3
C3
C4
C4
C4

/
/
/
/
/

SSTT
SSTTT
SSST
SSSTT
SSSTTT

C5 / SSSST
X + T

|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|

Motochika dashes forward and creates a sonic orb.


Motochika does a bicycle kick. Launches enemies into the air.
Motochika creates a sonic orb.
Motochika does a high kick. Launches enemies into the air.
Motochika leaps into the air and does a spinning strike.
Motochika releases a sound wave. Knocks away airborne enemies.
Motochika dashes forward and does a left-to-right strike. Stuns
enemies.
Motochika dashes backward and does a right-to-left strike.
Motochika creates three sonic orbs.
Motochika fires a sonic blast straight ahead.
Motochika charges forward and fires a sonic blast straight ahead.
Motochika charges forward and fires a sonic blast straight ahead,
then does a flip kick.
Motochika fires a ball of energy straight ahead. Knocks enemies
away.
Motochika strikes the ground with his lute, creating a shockwave
that launches enemies into the air.

MOUNTED ATTACKS
SSS(SSSSS) | Motochika does a series of kicks off the right side of his horse.
ST
| Motochika does a right-to-left upward strike off the right side of
| his horse.
SST
| Motochika does a left-to-right strike off the right side of his

SSST

| horse. Stuns enemies.


| Motochika does a right-to-left strike off the right side of his
| horse. Knocks enemies away.

SPECIAL
Motochika fires several sonic blasts that draw enemies in, then stomps the
ground to create a shockwave that launches enemies into the air.
MUSOU
Motochika rapidly fires sonic blasts straight ahead. Ends with a shockwave that
knocks away surrounding enemies.
I. Samurai 3
1. Gracia
Daughter of Mitsuhide Akechi. Spends a lot of time hiding in boxes.
HOW TO UNLOCK
Clear the Battle of Guangzong.
TYPE
Wonder
SKILL
Fortune
WEAPON PROGRESSION
* Bracelet (6)
** Emerald Brace (10)
*** Exalted Beauty (18)
**** Sacred Grace (29)
NORMAL ATTACKS
S
| A spear.
SS
| A palm strike.
SSS
| A flying knee.
SSSS
| A spinning kick.
SSSSS
| A spinning kick.
SSSSSS | A spinning kick.
SSSSSSS | A spinning kick.
SSSSSSSS | A spinning kick.
X + S
| Hurls a fireball at the ground that knocks enemies down. Innate
| Flame attribute.
Dash
| An axe kick.
CHARGE ATTACKS
C1 / T
| Gracia releases a shockwave. Knocks enemies off-balance.
C1 / TT
| Gracia strikes the ground to create a shockwave. Launches enemies
| into the air.
C2 / ST
| Gracia does an upward spear. Launches enemies into the air.
C2 / STT | Gracia fires an energy bolt straight ahead. Knocks enemies away.
C3 / SST | Gracia fires a blast of wind straight ahead. Stuns enemies.
C3 / SSTT | Gracia hurls a spread of three energy spheres straight ahead.
C4 / SSST | Gracia fires an energy wave straight ahead. Knocks enemies away.
C4 / SSSTT | Gracia creates a whirlwind around herself. Launches enemies into
| the air.
C5 / SSSST | Gracia creates a shockwave around herself. Knocks enemies away.
X + T
| Gracia punches the ground, launching enemies into the air.
MOUNTED ATTACKS
SSS(SSSSS) | Gracia hurls fireballs off the right side of her horse.

ST
SST
SSST

|
|
|
|
|

Gracia creates a shockwave off the right side of her horse.


Launches enemies into the air.
Gracia causes an explosion off the right side of her horse. Stuns
enemies.
Gracia fires an energy wave straight ahead. Knocks enemies away.

SPECIAL
Gracia surrounds herself with a barrier that repels enemy attacks for 5 seconds
while restoring her life.
MUSOU
Gracia fires multiple laser beams from her palms. Ends with a shockwave that
knocks away surrounding enemies.
2. Katsuie Shibata
General who served Nobunaga. Pushed for Nobukatsu Oda to succeed him.
HOW TO UNLOCK
Clear the Battle of Xuchang.
TYPE
Technique
SKILL
Fortitude
WEAPON PROGRESSION
* Celestial Axe (9)
** Volcanic Axe (13)
*** Tundra Axe (23)
**** Iron Supremacy (39)
NORMAL ATTACKS
S
| A right-to-left downward slash.
SS
| A left-to-right downward slash.
SSS
| A right-to-left downward slash.
SSSS
| A left-to-right slash.
SSSSS
| A right-to-left slash.
SSSSSS | A left-to-right slash.
SSSSSSS | A right-to-left slash.
SSSSSSSS | A right-to-left slash with both axes.
X + S
| An outward slash with both axes.
Dash
| An inward slash with both axes.
CHARGE ATTACKS
C1 / T
| Katsuie throws his right axe like a boomerang. Knocks enemies
| off-balance.
C1 / TT
| Katsuie throws his left axe like a boomerang. Knocks enemies off| balance.
C1 / TTT
| Katsuie throws both axes like boomerangs.
C2 / ST
| Katsuie slashes upward with both axes. Launches enemies into the
| air.
C2 / STT
| Katsuie does a left-to-right downward slash with both axes.
C2 / STTT | Katsuie does a right-to-left downward slash with both axes.
| Knocks enemies away.
C3 / SST
| Katsuie does a dashing headbutt. Stuns enemies.
C3 / SSTT | Katsuie does a right-to-left upward slash.
C3 / SSTTT | Katsuie does a left-to-right upward slash. Knocks enemies away.
C4 / SSST | Katsuie does a right-to-left downward spinning slash with both
| axes.

C4 / SSSTT |
|
C4 / SSSTTT |
C5 / SSSST |
|
X + T
|
|

Katsuie does a left-to-right downward spinning slash with both


axes.
Katsuie fires an energy wave straight ahead. Knocks enemies away.
Katsuie charges forward and grabs. If he hits, he lifts an enemy
over his head, does a backbreaker, and throws it.
Katsuie strikes the ground with his axes, creating a shockwave
that launches enemies into the air.

MOUNTED ATTACKS
SSS(SSSSS) | Katsuie does a series of slashes off the right side of his horse.
ST
| Katsuie does a right-to-left upward slash off the right side of
| his horse. Launches enemies into the air.
SST
| Katsuie slashes downward with both axes. Stuns enemies.
SSST
| Katsuie throws both axes straight ahead like boomerangs. Knocks
| enemies away.
SPECIAL
Katsuie charges forward, then swings his axes inward to cause an explosion.
Knocks enemies away.
MUSOU
Katsuie stomps forward, slamming his axes into the ground to create shockwaves
that knock enemies away. Ends with a shockwave that knocks away all surrounding
enemies.
3. Kiyomasa Kato
Sided with the Eastern Army at Sekigahara. Stayed loyal to Hideyoshi's memory.
HOW TO UNLOCK
Clear the Battle of Hasedo.
TYPE
Power
SKILL
Solidarity
WEAPON PROGRESSION
* Steel Halberd (7)
** Beast Halberd (11)
*** Yggdrasil Halberd (19)
**** Demon's Maw (34)
NORMAL ATTACKS
S
| A right-to-left upward slash.
SS
| A left-to-right upward slash.
SSS
| A spinning slash.
SSSS
| An upward slash.
SSSSS
| An upward slash.
SSSSSS | An upward slash.
SSSSSSS | An upward slash.
SSSSSSSS | Leaps forward and does a right-to-left downward spinning slash.
X + S
| A right-to-left downward slash.
Dash
| A right-to-left slash.
CHARGE ATTACKS
C1 / T
| Kiyomasa
C1 / TT
| Kiyomasa
C1 / TTT
| Kiyomasa
C2 / ST
| Kiyomasa

does a right-to-left downward slash.


pulls his halberd towards himself. Draws enemies in.
does a left-to-right slash. Knocks enemies away.
does a right-to-left upward slash. Launches enemies into

|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|

C2 / STT
C2 / STTT
C3 / SST
C3 / SSTT
C3 / SSTTT
C4 / SSST
C4 / SSSTT
C4 / SSSTTT
C5 / SSSST
X + T

the air.
Kiyomasa does a left-to-right downward slash.
Kiyomasa does a spinning jump slash. Launches enemies into the
air.
Kiyomasa does a right-to-left downward slash. Stuns enemies.
Kiyomasa does a straight thrust.
Kiyomasa does a dashing thrust while spinning his halberd like a
drill bit. Knocks enemies away.
Kiyomasa does a right-to-left lunging slash. Knocks enemies away.
Kiyomasa does a left-to-right lunging slash. Launches enemies into the air.
Kiyomasa does a left-to-right slash that hits almost 270 degrees.
Knocks enemies away.
Kiyomasa fires a spread of three energy waves straight ahead.
Knocks enemies down.
Kiyomasa drives his halberd into the ground, creating a shockwave
that launches enemies into the air.

MOUNTED ATTACKS
SSS(SSSSS) | Kiyomasa does a series of slashes off the right side of his horse.
ST
| Kiyomasa does a thrust and upward slash off the right side of his
| horse. Launches enemies into the air.
SST
| Kiyomasa does a downward slash off the right side of his horse.
| Stuns enemies.
SSST
| Kiyomasa does a right-to-left upward slash off the right side of
| his horse. Knocks enemies away.
SPECIAL
Kiyomasa does a spinning slash and creates a whirlwind. Launches enemies into
the air.
MUSOU
Kiyomasa walks forward and does a series of right-to-left upward and left-toright upward slashes. Ends with a shockwave that knocks away all surrounding
enemies.
4. Kanbei Kuroda
Strategist who served Hideyoshi. Converted to Christianity, then became a monk.
HOW TO UNLOCK
Clear the Battle of Dongkou.
TYPE
Technique
SKILL
Regeneration
WEAPON PROGRESSION
* Jade (6)
** Ruby (9)
*** Lapis (14)
**** Demonstone (24)
NORMAL ATTACKS
S
| An inward attack with both orbs.
SS
| A frontal attack with both orbs.
SSS
| An inward attack with both orbs.
SSSS
| A sustained attack with both orbs.
SSSSS
| A sustained attack with both orbs.

SSSSSS
SSSSSSS
SSSSSSSS
X + S
Dash

|
|
|
|
|

A sustained attack with both orbs.


A sustained attack with both orbs.
Fires the orbs to the front and left.
A frontal attack with both orbs.
A thrusting attack with both orbs.

CHARGE ATTACKS
C1 / T
| Kanbei does a downward attack with both orbs.
C1 / TT
| Kanbei conjures two giant fists that strike downward at angles.
| Knocks enemies down.
C2 / ST
| Kanbei conjures two giant fists that strike upward at angles.
| Launches enemies into the air.
C2 / STT | Kanbei does an upward attack with his orbs. Launches enemies into
| the air.
C3 / SST | Kanbei conjures a giant fist that strikes downward. Stuns enemies.
C3 / SSTT | Kanbei sends his orbs spinning forward. Knocks enemies away.
C4 / SSST | Kanbei's orbs spin around him. Launches enemies into the air.
C4 / SSSTT | Kanbei's orbs spin around him. Knocks enemies away.
C5 / SSSST | Kanbei's orbs spin around in a figure eight in front of him.
| Knocks enemies away.
X + T
| Kanbei conjures a giant fist that strikes the ground, creating a
| shockwave that launches enemies into the air.
MOUNTED ATTACKS
SSS(SSSSS) | Kanbei's orbs attack off both sides of his
ST
| Kanbei's orbs do spinning attacks off both
| Launches enemies into the air.
SST
| Kanbei's orbs do downward attacks off both
| Stuns enemies.
SSST
| Kanbei's orbs do a spinning attack off the
| horse. Knocks enemies away.

horse.
sides of his horse.
sides of his horse.
right side of his

SPECIAL
Kanbei summons two additional orbs, augmenting his attacks for 30 seconds.
MUSOU
Kanbei walks forward while his orbs rapidly spin around him, launching enemies
into the air. Ends with a shockwave that knocks away surrounding enemies.
5. Muneshige Tachibana
Husband of Ginchiyo. Sided with the Western Army at Sekigahara.
HOW TO UNLOCK
Clear the Battle of Mt. Xingshi.
TYPE
Power
SKILL
Power
WEAPON PROGRESSION
* Knight's Claymore (7)
** Dueling Claymore (11)
*** General's Claymore (18)
**** Roaring Lion (31)
NORMAL ATTACKS
S
| A right-to-left downward slash.
SS
| A left-to-right upward slash.

SSS
SSSS
SSSSS
SSSSSS
SSSSSSS
SSSSSSSS
SSSSSSSSS
SSSSSSSSSS
SSSSSSSSSSS
SSSSSSSSSSSS
X + S
Dash

|
|
|
|
|
|
|
|
|
|
|
|

A right-to-left upward slash.


A left-to-right upward slash.
A right-to-left downward slash.
A left-to-right slash.
An overhead slice.
A left-to-right downward slash.
A right-to-left downward slash.
A left-to-right downward slash.
A right-to-left downward slash.
A left-to-right slash.
A left-to-right slash.
A shield rush.

CHARGE ATTACKS
C1 / T
|
|
C2 / ST
|
|
C3 / SST
|
C4 / SSST
|
|
C5 / SSSST
|
|
|
C6 / SSSSST
|
|
C7 / SSSSSST |
|
|
C8 / SSSSSSST |
|
C9 / SSSSSSSST |
|
X + T
|
|

Muneshige does a left-to-right strike with his shield. Knocks


enemies away.
Muneshige does a left-to-right upward slash. Launches enemies
into the air.
Muneshige leaps forward and slashes. Stuns enemies.
Muneshige fires an energy wave straight ahead. Knocks enemies
away.
Muneshige hurls his shield into the air and does a two-handed
overhead slice with his sword to create a shockwave. Launches
enemies into the air.
Muneshige dashes forward and does a shield bash. Knocks enemies off-balance.
Muneshige does an overhead slice and a left-to-right slash,
creating a cross-shaped energy wave that flies straight ahead.
Knocks enemies away.
Muneshige creates an energy field around himself. Launches
enemies into the air.
Muneshige does two flurries of thrusts followed by a straight
thrust. Knocks enemies away.
Muneshige drives his sword into the ground, creating a shockwave that launches enemies into the air.

MOUNTED ATTACKS
SSS(SSSSS) | Muneshige does a series of slashes off the right side of his
| horse.
ST
| Muneshige does a right-to-left upward slash off the right side of
| his horse. Launches enemies into the air.
SST
| Muneshige does a left-to-right slash off the right side of his
| horse. Stuns enemies.
SSST
| Muneshige does a right-to-left upward slash off the right side of
| his horse. Knocks enemies away.
SPECIAL
Muneshige throws his shield and slams his sword into the ground, creating a
shockwave that launches enemies into the air.
MUSOU
Muneshige does a series of charging slashes, knocking enemies away. Ends with
a shockwave that knocks away surrounding enemies.
6. Kai
Daughter of Ujinaga Narita. Eventually became one of Hideyoshi's concubines.
HOW TO UNLOCK
Clear the Battle of Odawara Castle.

TYPE
Speed
SKILL
Recovery
WEAPON PROGRESSION
* Serpent Chain (6)
** Scorpion Chain (9)
*** Dragon Chain (15)
**** Orochi (28)
NORMAL ATTACKS
S
|
SS
|
SSS
|
SSSS
|
SSSSS
|
SSSSSS
|
SSSSSSS
|
SSSSSSSS
|
SSSSSSSSS
|
SSSSSSSSSS |
SSSSSSSSSSS |
SSSSSSSSSSSS |
X + S
|
Dash
|

A
A
A
A
A
A
A
A
A
A
A
A
A
A

CHARGE ATTACKS
C1 / T
|
|
C2 / ST
|
|
C3 / SST
|
C4 / SSST
|
|
C5 / SSSST
|
|
C6 / SSSSST
|
|
C7 / SSSSSST |
|
|
C8 / SSSSSSST |
|
C9 / SSSSSSSST |
|
X + T
|
|

right-to-left upward slash.


left-to-right upward slash.
right-to-left downward slash.
left-to-right slash with the sword extended.
right-to-left downward slash with the sword extended.
left-to-right slash with the sword extended.
right-to-left downward slash with the sword extended.
left-to-right upward slash with the sword extended.
right-to-left upward slash with the sword extended.
left-to-right upward slash with the sword extended.
right-to-left upward slash with the sword extended.
spinning slash with the sword extended.
right-to-left upward slash with the sword extended.
right-to-left downward spinning slash.
Kai does an overhead slash with her sword extended. Knocks
enemies off-balance.
Kai does a right-to-left upward slash. Launches enemies into
the air.
Kai does a kick. Stuns enemies.
Kai does two downward slashes with her sword extended. Knocks
enemies away.
Kai lunges forward and does a spinning slash. Launches enemies
into the air.
Kai does a straight thrust followed by a left-to-right slash
with her sword extended. Stuns enemies.
Kai does a straight thrust. If she hits, she ensnares an enemy
and slams it into the ground to create a shockwave. Launches
enemies into the air.
Kai runs forward and strikes the ground twice with her sword
extended to create shockwaves. Launches enemies into the air.
Kai does a series of inverted spinning slashes with her sword
extended. Knocks enemies away.
Kai drives her sword into the ground, creating a shockwave
that launches enemies into the air.

MOUNTED ATTACKS
SSS(SSSSS) | Kai does a series of slashes off the right side of her horse.
ST
| Kai slashes off the right side of her horse with her sword ex| tended. Launches enemies into the air.
SST
| Kai thrusts off the right side of her horse with her sword ex| tended. Stuns enemies.
SSST
| Kai does a spinning slash off the right side of her horse with her
| sword extended. Knocks enemies away.
SPECIAL

Kai releases a stream of wind that knocks enemies down.


MUSOU
Kai walks forward and does a series of right-to-left downward and left-to-right
downward slashes with her sword extended, creating shockwaves that launch enemies into the air. Ends with a shockwave that knocks away surrounding enemies.
7. Ujiyasu Hojo
The Lion of Sagami. Patriarch of the Hojo clan and Kotaro's liege lord.
HOW TO UNLOCK
Clear the Battle of Changban.
TYPE
Technique
SKILL
Dexterity
WEAPON PROGRESSION
* Agate Staff (7)
** Crimson Staff (11)
*** Onyx Staff (18)
**** Punisher (33)
NORMAL ATTACKS
S
|
SS
|
SSS
|
SSSS
|
SSSSS
|
SSSSSS
|
SSSSSSS
|
SSSSSSSS
|
SSSSSSSSS
|
SSSSSSSSSS |
SSSSSSSSSSS |
SSSSSSSSSSSS |
X + S
|
Dash
|

A
A
A
A
A
A
A
A
A
A
A
A
A
A

CHARGE ATTACKS
C1 / T
|
|
C2 / ST
|
C3 / SST
|
C4 / SSST
|
|
C5 / SSSST
|
|
C6 / SSSSST
|
|
C7 / SSSSSST |
C8 / SSSSSSST |
C9 / SSSSSSSST |
|
X + T
|
|
MOUNTED ATTACKS

right-to-left downward strike.


left-to-right downward strike.
right-to-left strike.
roundhouse kick.
right-to-left downward strike.
left-to-right upward slash.
right-to-left upward slash.
left-to-right downward slash.
right-to-left downward slash.
left-to-right downward slash.
right-to-left downward slash.
spinning slash.
left-to-right upward strike.
rolling kick.
Ujiyasu fires a shot from his cane straight ahead. Launches
enemies into the air.
Ujiyasu does a spinning kick. Launches enemies into the air.
Ujiyasu lunges forward and does a headbutt. Stuns enemies.
Ujiyasu does three spinning strikes with his cane. Knocks enemies away.
Ujiyasu slams his cane into the ground to create a shockwave.
Launches enemies into the air.
Ujiyasu fires a burst from his cane into the air. Stuns surrounding enemies.
Ujiyasu does a straight thrust. Knocks enemies away.
Ujiyasu does a left-to-right slash. Knocks enemies away.
Ujiyasu hurls a bomb that explodes to release a fireball and
knocks enemies down. Innate Flame attribute.
Ujiyasu does an elbow drop, creating a shockwave that launches
enemies into the air.

SSS(SSSSS) | Ujiyasu does a series of strikes off the right side of his horse.
ST
| Ujiyasu does a right-to-left upward strike off the right side of
| his horse. Launches enemies into the air.
SST
| Ujiyasu strikes the ground with his cane to create a shockwave.
| Stuns enemies.
SSST
| Ujiyasu fires a shot from his cane off the right side of his
| horse. Knocks enemies away.
SPECIAL
Ujiyasu throws his cane into the air, then charges forward and kicks. Stuns
enemies.
MUSOU
Ujiyasu walks forward while firing shots from his cane and hurling bombs that
launch enemies into the air. Ends with a shockwave that knocks away surrounding
enemies.
8. Hanbei Takenaka
Briefly served the Azai clan. Later served Hideyoshi. Liked to ride old horses.
HOW TO UNLOCK
Initially available.
TYPE
Wonder
SKILL
Fellowship
WEAPON PROGRESSION
* Northern Cross (6)
** Pole Star (9)
*** Big Dipper (16)
**** Astral Conqueror (28)
NORMAL ATTACKS
S
| A left-to-right upward slash.
SS
| A right-to-left slash.
SSS
| A left-to-right slash.
SSSS
| A frontal attack with a spinning sundial.
SSSSS
| A frontal attack with a spinning sundial.
SSSSSS | A frontal attack with a spinning sundial.
SSSSSSS | A frontal attack with a spinning sundial.
SSSSSSSS | A spinning slash.
X + S
| Uses the sundial like a propeller and kicks.
Dash
| A right-to-left slash.
CHARGE ATTACKS
C1 / T
| Hanbei thrusts his sundial forward and spins it. Knocks enemies
| down.
C1 / TT
| Hanbei thrusts his sundial forward and spins it. Knocks enemies
| down.
C2 / ST
| Hanbei does an upward strike. Launches enemies into the air.
C2 / STT | Hanbei does an upward strike with his sundial's string extended.
| Launches enemies into the air.
C3 / SST | Hanbei slams his sundial into the ground to create a shockwave.
| Stuns enemies.
C3 / SSTT | Hanbei slams his sundial into the ground to create a shockwave.
| Launches enemies into the air.
C4 / SSST | Hanbei does a spinning attack with his sundial's string extended.

|
C4 / SSSTT |
|
C5 / SSSST |
|
|
X + T
|
|

Knocks enemies away.


Hanbei does two spinning attacks with his sundial's string extended. Knocks enemies away.
Hanbei charges forward with his sundial held in front of him, then
leaps into the air and does a spinning slash with its string extended. Knocks enemies away.
Hanbei stomps the ground, creating a shockwave that launches enemies into the air.

MOUNTED ATTACKS
SSS(SSSSS) | Hanbei does a series of slashes off the left side of his horse.
ST
| Hanbei does a left-to-right upward slash off the left side of his
| horse. Launches enemies into the air.
SST
| Hanbei does a downward slash off the left side of his horse. Stuns
| enemies.
SSST
| Hanbei does a left-to-right slash off the left side of his horse.
| Knocks enemies away.
SPECIAL
Hanbei uses his sundial like a propeller to fly through the air for 5 seconds,
launching enemies in his path into the air.
MUSOU
Hanbei spins his sundial around in front of himself with its string extended,
launching enemies into the air. Ends with a shockwave that knocks away all surrounding enemies.
9. Motonari Mori
Daimyo who vanquished the Amago, Ouchi, and Otomo clans. A patron of the arts.
HOW TO UNLOCK
Clear the Battle of Sekigahara.
TYPE
Wonder
SKILL
Wonder
WEAPON PROGRESSION
* Skylark Talons (5)
** Gryphon Talons (8)
*** Phoenix Talons (14)
**** Blackhawk (24)
NORMAL ATTACKS
S
| Fires a spread of three bolts straight ahead.
SS
| Fires a spread of three bolts to the left.
SSS
| Fires a spread of three bolts to the right.
SSSS
| Fires a spread of three bolts to the right.
SSSSS
| Fires a spread of three bolts to the left.
SSSSSS | Fires a spread of three bolts to the right.
SSSSSSS | Fires a spread of three bolts to the left.
SSSSSSSS | Fires a spread of bolts from side to center, then fires a spread of
| three bolts straight ahead.
X + S
| Fires a spread of three bolts downward at an angle.
Dash
| A left-to-right upward slash.
CHARGE ATTACKS
C1 / T
| Motonari punches with his right hand. Knocks enemies off-balance.

C1 / TT
C2 / ST
C2 / STT
C3 / SST
C3 / SSTT
C4 / SSST
C4 / SSSTT
C5 / SSSST
X + T

|
|
|
|
|
|
|
|
|
|
|
|
|
|
|

Motonari fires a spread of three bolts straight ahead. Knocks enemies away.
Motonari does a roundhouse kick. Launches enemies into the air.
Motonari fires two volleys of bolts into the air. Knocks away airborne enemies.
Motonari hops forward and fires a spread of three bolts downward
at an angle. Stuns enemies.
Motonari fires two bolts straight ahead, then leaps backward.
Motonari fires two spreads of three bolts straight ahead. Knocks
enemies down.
Motonari calls down a rain of arrows. Knocks enemies away.
Motonari charges forward while firing volleys of bolts. Knocks
enemies away.
Motonari punches the ground, creating a shockwave that launches
enemies into the air.

MOUNTED ATTACKS
SSSSSSS(S) | Motonari throws a series of punches off the right side of his
| horse, then fires a spread of three bolts downward at an angle.
ST
| Motonari does a left-to-right upward strike off the right side of
| his horse. Launches enemies into the air.
SST
| Motonari does a downward strike off the right side of his horse.
| Stuns enemies.
SSST
| Motonari fires volleys of bolts off the right and left sides of
| his horse. Knocks enemies down.
SPECIAL
Motonari surrounds himself with an aura, imbuing all of his crossbow bolts with
the Slay or Bolt attribute for 30 seconds.
MUSOU
Motonari unleashes rapid-fire volleys of crossbow bolts in three directions,
knocking enemies down. Ends with a shockwave that knocks away surrounding
enemies.
10. Aya
Sister of Kenshin. Became a nun and allowed her brother to adopt her son.
HOW TO UNLOCK
Clear the Battle of Shizugatake.
TYPE
Wonder
SKILL
Recovery
WEAPON PROGRESSION
* Angelic Zeal (6)
** Sacred Passion (10)
*** Heavenly Love (18)
**** Divine Justice (28)
NORMAL ATTACKS
S
| A right-to-left downward strike.
SS
| A left-to-right downward strike.
SSS
| A straight thrust.
SSSS
| A left-to-right downward strike.
SSSSS
| A right-to-left upward strike.
SSSSSS
| A left-to-right upward strike.

SSSSSSS
SSSSSSSS

|
|
|
SSSSSSSSS
|
|
SSSSSSSSSS |
|
SSSSSSSSSSS |
|
SSSSSSSSSSSS |
X + S
|
Dash
|
|

A right-to-left strike.
Releases a spread of three ice balls straight ahead. Innate Ice
attribute.
Releases a spread of three ice balls straight ahead. Innate Ice
attribute.
Releases a spread of three ice balls straight ahead. Innate Ice
attribute.
Releases a spread of three ice balls straight ahead. Innate Ice
attribute.
Calls down bolts of lightning.
A left-to-right strike.
Hurls a spread of three ice balls along the ground. Innate Ice
attribute.

CHARGE ATTACKS
C1 / T
|
|
C2 / ST
|
|
C3 / SST
|
C4 / SSST
|
C5 / SSSST
|
C6 / SSSSST
|
|
C7 / SSSSSST |
C8 / SSSSSSST |
|
C9 / SSSSSSSST |
|
X + T
|
|

Aya hurls a ball of energy straight ahead. Knocks enemies offbalance.


Aya releases a shockwave in front of herself. Launches enemies
into the air.
Aya does two slaps. Stuns enemies.
Aya conjures a field of electricity. Knocks enemies down.
Aya releases a shockwave. Launches enemies into the air.
Aya conjures two ice balls that rapidly circle around her,
knocking enemies away. Innate Ice attribute.
Aya fires a blast of wind straight ahead. Knocks enemies away.
Aya calls down a rain of icicles around herself. Innate Ice
attribute.
Aya fires balls of electricity in every direction. Knocks
enemies away.
Aya hurls a ball of energy downward at angle and flies backward. Launches enemies into the air.

MOUNTED ATTACKS
SSSSSSS(S) | Aya does seven strikes off the right side of her horse, then fires
| an energy bolt straight ahead.
ST
| Aya does a right-to-left upward strike off the right side of her
| horse. Launches enemies into the air.
SST
| Aya fires a ball of energy to create a shockwave on the ground off
| the right side of her horse. Stuns enemies.
SSST
| Aya releases a shockwave. Knocks enemies away.
SPECIAL
Aya surrounds herself with a barrier that restores her life for 5 seconds.
MUSOU
Aya creates an energy field around herself, launching enemies into the air.
Ends with a shockwave that knocks away surrounding enemies.
11. Masanori Fukushima
General who served Hideyoshi. Sided with the Eastern Army at Sekigahara.
HOW TO UNLOCK
Clear the Battle of Shouchun.
TYPE
Power
SKILL
Vitality

WEAPON PROGRESSION
* Dual Mace (9)
** Warrior's Pride (13)
*** Defender's Honor (24)
**** Guardian's Truth (39)
NORMAL ATTACKS
S
| A right-to-left upward strike.
SS
| A left-to-right upward strike.
SSS
| A right-to-left upward strike.
SSSS
| A left-to-right strike.
SSSSS
| A right-to-left strike.
SSSSSS | A left-to-right strike.
SSSSSSS | A right-to-left strike.
SSSSSSSS | Strikes the ground with the kanabo to create a shockwave.
X + S
| A right-to-left upward strike.
Dash
| An elbow bash.
CHARGE ATTACKS
C1 / T
| Masanori does a kick. Knocks enemies off-balance.
C1 / TT
| Masanori grabs with his left hand. If he hits, he throws an enemy
| to the ground.
C1 / TTT
| Masanori slams his kanabo into the ground to create a shockwave.
| Knocks enemies away.
C2 / ST
| Masanori does a left-to-right upward strike. Launches enemies in| to the air.
C2 / STT
| Masanori does a series of upward strikes.
C2 / STTT | Masanori strikes the ground with his kanabo to create a shock| wave. Knocks enemies away.
C3 / SST
| Masanori does an elbow bash. Stuns enemies.
C3 / SSTT | Masanori strikes the ground with his kanabo to create a shock| wave. Launches enemies into the air.
C3 / SSTTT | Masanori stomps the ground three times, creating a shockwave with
| the third stomp. Knocks enemies away.
C4 / SSST | Masanori does a spinning strike. Knocks enemies away.
C4 / SSSTT | Masanori does a spinning strike. Knocks enemies away. Lasts a bit
| longer than SSST, but takes a bit longer to execute.
C4 / SSSTTT | Masanori does a spinning strike. Knocks enemies away. Lasts a bit
| longer than SSSTT, but takes a bit longer to execute.
C5 / SSSST | Masanori does a spinning strike with his kanabo, then slams it
| into the ground to create a fiery shockwave that knocks enemies
| away. Innate Flame attribute.
X + T
| Masanori strikes the ground with his kanabo, creating a shockwave
| that launches enemies into the air.
MOUNTED ATTACKS
SSS(SSSSS) | Masanori does a series of strikes off the right side of his horse.
ST
| Masanori does a right-to-left upward strike off the right side of
| his horse. Launches enemies into the air.
SST
| Masanori strikes the ground off the right side of the horse with
| his kanabo to create a shockwave. Stuns enemies.
SSST
| Masanori releases a stream of fire in front of his horse. Knocks
| enemies away.
SPECIAL
Masanori sets down his kanabo and throws a mighty punch. Knocks enemies away.
MUSOU
Masanori walks forward and strikes the ground with his kanabo, creating fiery
shockwaves that launch enemies into the air. Innate Flame attribute. Ends with

a shockwave that knocks away surrounding enemies.


12. Goemon Ishikawa
Self-proclaimed king of thieves. Boiled alive for stealing from Hideyoshi.
HOW TO UNLOCK
Clear the Battle of Kyushu.
TYPE
Technique
SKILL
Bounty
WEAPON PROGRESSION
* Stone Splitter (9)
** Rock Crusher (13)
*** Bond Breaker (23)
**** Kai-Basara (41)
NORMAL ATTACKS
S
| A right-to-left upward strike.
SS
| A left-to-right downward strike.
SSS
| An overhead slam.
SSSS
| A right-to-left downward strike.
SSSSS
| A left-to-right downward strike.
SSSSSS | A right-to-left downward strike.
SSSSSSS | A left-to-right downward strike.
SSSSSSSS | A right-to-left downward strike.
X + S
| A butt bounce that creates a shockwave. Goemon will bounce up to
| three times if S is pressed repeatedly.
Dash
| A right-to-left downward strike.
CHARGE ATTACKS
C1 / T
| Goemon bombards the ground in front of him with a spread of three
| cannonballs. Launches enemies into the air.
C1 / TT
| Goemon bombards the ground in front of him with a spread of three
| cannonballs. Launches enemies into the air.
C1 / TTT
| Goemon bombards the ground in front of him with a spread of three
| cannonballs. Launches enemies into the air.
C2 / ST
| Goemon does a left-to-right upward strike. Launches enemies into
| the air.
C2 / STT
| Goemon does a series of spinning attacks with his flail. Launches
| enemies into the air.
C2 / STTT | Goemon releases a shockwave. Knocks enemies away.
C3 / SST
| Goemon does an overhead slam with his flail. Stuns enemies.
C3 / SSTT | Goemon does a flourish. Knocks enemies away.
C3 / SSTTT | Goemon fires a spread of three cannonballs straight ahead.
| Launches enemies into the air.
C4 / SSST | Goemon does two spinning attacks with his flail, then balances on
| one foot and does one more. Knocks enemies away. He will do up to
| four spinning attacks while balancing on one foot if T is pressed
| repeatedly.
C4 / SSSTT | Goemon does three spinning attacks with his flail, then balances
| on one foot and does one more. Knocks enemies away. He will do up
| to four spinning attacks while balancing on one foot if T is
| pressed repeatedly.
C4 / SSSTTT | Goemon does four spinning attacks with his flail, then balances
| on one foot and does one more. Knocks enemies away. He will do up
| to four spinning attacks while balancing on one foot if T is

X + T

| pressed repeatedly.
| Goemon slams his flail into the ground, creating a shockwave that
| launches enemies into the air.

MOUNTED ATTACKS
SSS(SSSSS) | Goemon does three strikes off the right side of his horse followed
| by up to five spinning strikes with his flail.
ST
| Goemon does a right-to-left upward strike off the right side of
| his horse. Launches enemies into the air.
SST
| Goemon does a downward strike off the right side of his horse.
| Stuns enemies.
SSST
| Goemon balances on one hand and fires his cannon off the right
| side of his horse. Knocks enemies away.
SPECIAL
Goemon fires volleys of cannonballs into the ground to his left and right.
Launches enemies into the air.
MUSOU
Goemon crouches down and fires spreads of three cannonballs straight ahead,
launching enemies into the air. Ends with a shockwave that knocks away all surrounding enemies.
13. Musashi Miyamoto
Legendary warrior. Created his own style of fighting with two swords.
HOW TO UNLOCK
Clear the Battle of Odawara Castle - Redux.
TYPE
Power
SKILL
Potence
WEAPON PROGRESSION
* Twin Blades (9)
** Rage & Desire (14)
*** Skill & Finesse (25)
**** Mastery & Vision (47)
NORMAL ATTACKS
S
| A right-to-left downward slash.
SS
| A left-to-right downward slash.
SSS
| A left-to-right spinning slash.
SSSS
| A right-to-left slash with both swords.
SSSSS
| A left-to-right slash with both swords.
SSSSSS | A right-to-left slash with both swords.
SSSSSSS | A left-to-right slash with both swords.
SSSSSSSS | A spinning outward slash with both swords.
X + S
| An outward slash with both swords.
Dash
| Charges forward and does three slashes with both swords, then does a
| a spinning slash.
CHARGE ATTACKS
C1 / T
| Musashi leaps forward and slashes inward with both swords. Knocks
| enemies off-balance.
C1 / TT
| Musashi does a kick. Knocks enemies off-balance.
C1 / TTT
| Musashi does a spinning slash followed by an overhead slice.
| Knocks enemies away.

C2 / ST

|
|
C2 / STT
|
|
C2 / STTT |
C3 / SST
|
C3 / SSTT |
|
C3 / SSTTT |
|
C4 / SSST |
C4 / SSSTT |
|
|
C4 / SSSTTT |
|
|
X + T
|
|

Musashi does a left-to-right upward slash. Launches enemies into


the air.
Musashi leaps into the air and does a flurry of thrusts downward
at an angle.
Musashi does a kick. Slams airborne enemies into the ground.
Musashi does a straight thrust with both swords. Stuns enemies.
Musashi does a left-to-right slash with both swords. Knocks enemies away.
Musashi leaps forward and slashes, surrounding himself with a
cutting wind. Knocks enemies away.
Musashi slashes outward with both swords. Knocks enemies away.
Musashi walks forward and does a series of two right-to-left
downward and left-to-right downward slashes, then slashes outward
with both swords. Knocks enemies away.
Musashi walks forward and does a series of four right-to-left
downward and left-to-right downward slashes, then slashes outward
with both swords. Knocks enemies away.
Musashi drives his swords into the ground, creating a shockwave
that launches enemies into the air.

MOUNTED ATTACKS
SSS(SSSSS) | Musashi does a series of slashes off the right and left sides of
| his horse.
ST
| Musashi slashes upward off both sides of his horse simultaneously.
| Launches enemies into the air.
SST
| Musashi slashes inward with both swords. Stuns enemies.
SSST
| Musashi slashes outward with both swords. Knocks enemies away.
SPECIAL
Musashi slashes the ground to create a shockwave that launches enemies into the
air, then leaps into the air and fires an energy wave that knocks enemies away.
MUSOU
Musashi does a series of right-to-left and left-to-right slashes, launching
enemies into the air. Ends with a shockwave that knocks away all surrounding
enemies.
14. Kojiro Sasaki
Musashi's arch-rival and deadliest opponent. Thrives on violence and murder.
HOW TO UNLOCK
Clear the Purge of Nanzhong.
TYPE
Power
SKILL
Efficacy
WEAPON PROGRESSION
* Nodachi (6)
** Drying Pole (10)
*** Blade of Ganryu (19)
**** Deathly Shadow (33)
NORMAL ATTACKS
S
| A left-to-right downward slash.
SS
| A right-to-left downward slash.
SSS
| A left-to-right slash.
SSSS
| A left-to-right downward slash.

SSSSS
SSSSSS
SSSSSSS
SSSSSSSS
SSSSSSSSS
SSSSSSSSSS
SSSSSSSSSSS
SSSSSSSSSSSS
X + S
Dash

|
|
|
|
|
|
|
|
|
|

CHARGE ATTACKS
C1 / T
|
|
C2 / ST
|
|
C3 / SST
|
|
C4 / SSST
|
|
C5 / SSSST
|
|
C6 / SSSSST |
|
C7 / SSSSSST |
|
C8 / SSSSSSST |
|
X + T
|
|

A right-to-left upward slash.


A left-to-right slash.
A right-to-left slash.
A straight thrust.
A straight thrust.
A straight thrust.
A straight thrust.
A left-to-right downward slash.
A right-to-left slash.
Hurls a magical blade straight ahead.
Kojiro conjures a magical blade and thrusts it forward. Knocks
enemies away.
Kojiro slashes upward with a magical blade. Launches enemies
into the air.
Kojiro turns around, flips, and thrusts a magical blade backward. Stuns enemies.
Kojiro conjures two magical blades and does an inward slash
with them. Knocks enemies away.
Kojiro conjures two magical blades and raises them into the air
as they spin around him. Launches enemies into the air.
Kojiro conjures two magical blades in front of himself and
sends them spinning straight ahead. Stuns enemies.
Kojiro lunges forward and grabs with his left hand. If he hits,
he lifts an enemy up and conjures a cutting wind around it.
Kojiro conjures an energy field in front of himself and does a
right-to-left slash with a magical blade. Knocks enemies away.
Kojiro drives his sword into the ground, creating a shockwave
that launches enemies into the air.

MOUNTED ATTACKS
SSS(SSSSS) | Kojiro does a series of thrusts off the right side of his horse.
ST
| Kojiro does a right-to-left upward slash off the right side of his
| horse with a magical blade. Launches enemies into the air.
SST
| Kojiro does an overhead slice off the right side of his horse with
| a magical blade. Stuns enemies.
SSST
| Kojiro does a straight thrust with two magical blades. Knocks ene| mies away.
SPECIAL
Kojiro enlarges his sword and does a right-to-left slash. Launches enemies into
the air.
MUSOU
Kojiro slashes furiously from side to side, firing energy waves that knock enemies away. Ends with a shockwave that knocks away surrounding enemies.
------------------------------------------------------------------------------VII. Lists
A. Skills
Skills have several ranks, which range from G (the lowest) to S (the highest).
As a skill's rank increases, so does its effectiveness.
1. Acclaim
Increases EXP obtained (all team members).
2. Aptitude
Raises Proficiency level more easily (all team members).
3. Bounty

Increases the number of gems acquired after battle.


4. Dexterity
Reduces the damage received from enemy combos (all team members).
5. Efficacy
Increases damage inflicted upon enemy officers (all team members).
6. Expertise
Weapon compatibility improves more easily (all team members).
7. Fellowship
Increases damage inflicted with Switch Combos (all team members).
8. Focus
Increases Musou Gauge capacity (all team members).
9. Fortitude
Strengthens Defense (all team members).
10. Fortune
Improves the quality of weapons and items acquired after battle.
11. Impact
Musou Gauge refills by a set amount for every 100 K.O.s (all team members).
12. Impulse
Increases Speed (all team members).
13. Potence
Increases Attack strength (all team members).
14. Power
Increases abilities of Power Category warriors.
15. Recovery
Accelerates Life Gauge recovery while inactive.
16. Regeneration
Accelerates Musou Gauge recovery while inactive.
17. Resurrection
One time only, the Life Gauge refills by a set amount when empty.
18. Solidarity
Reduces the damage received from enemy officers (all team members).
19. Speed
Increases abilities of Speed Category warriors.
20. Stamina
Life Gauge refills by a set amount for every 100 K.O.s (all team members).
21. Technique
Increases abilities of Technique Category warriors.
22. Thrift
Reduces the amount of Musou Gauge used up (all team members).
23. Trinity

True Triple Attack Gauge refills by a set amount for every 100 K.O.s (all team
members).
24. Vigor
Increases damage inflicted with combo attacks (all team members).
25. Vitality
Increases Life Gauge capacity (all team members).
26. Wonder
Increases abilities of Wonder Category warriors.
B. Weapon Attributes
1. Normal
These attributes are listed in silver. They can be upgraded to a maximum of +10
though weapon fusion.
a. Absorption
Effect: Absorbs enemy Life when inflicting damage.
Notes: Extremely useful for everyone. Makes it much easier to survive on Chaos
mode.
b. Agility
Effect: Increases attack speed.
Notes: Very useful for everyone, but some players have observed that it screws
up hitboxes on certain attacks (such as Goemon Ishikawa's C4) and attribute
activation on others (such as Fu Xi's special). Fuse it at your own discretion.
c. Blast
Effect: Increases damage inflicted with projectile and shockwave attacks.
Notes: Very useful for characters like Himiko, Gracia, Orochi, and Orochi X.
d. Bolt
Effect: Inflicts damage commensurate with enemy Life Gauge max, and stuns them.
Notes: Extremely useful for everyone. Fuse it as soon as you find it.
e. Brawn
Effect: Increases damage inflicted by Normal Attacks.
Notes: Useful for all characters, especially Xu Huang and Deng Ai.
f. Cavalier
Effect: Increases damage inflicted by mounted attacks.
Notes: Not useful for most characters. Don't even bother with it unless someone
on your team is equipped with a saddle.
g. Celerity
Effect: Occasionally doubles movement speed upon defeating an enemy officer.
Notes: Not really useful unless your entire team consists of slow characters.
Even then, you can whistle for a horse, so why waste an attribute slot on it?
h. Chronos
Effect: Increases the time between attacks before a combo is terminated.
Notes: Utter crap. If you find a weapon with this attribute, overwrite it as
soon as possible.
i. Courage
Effect: Increases Attack strength when fighting enemy officers.
Notes: Useful for everyone. Hard to go wrong by fusing it.
j. Destruction

Effect: Increases damage inflicted by Musou Attacks.


Notes: Especially useful for characters like Himiko and Motonari Mori.
k. Diligence
Effect: EXP is more easily acquired.
Notes: Somewhat useful for low-level characters.
l. Flak
Effect: Increases damage inflicted upon airborne enemies.
Notes: Useful for most characters, especially Speed and Technique types.
m. Flame
Effect: Envelops enemy in flame, inflicting additional damage.
Notes: Useful for most characacters, especially the ones who can juggle well.
Bolt is generally better for dealing massive damage in a short span of time, so
if you have to choose, go with that one instead.
n. Frenzy
Effect: Increases damage inflicted by Special Attacks.
Notes: Extremely useful for some characters; terrible for others.
o. Guerdon
Effect: Gems occasionally appear upon defeating an enemy officer.
Notes: Good when you need to save up for big star weapons, fusion, or parties.
Equip a weapon with this attribute on Yuan Shao, Yoshimoto Imagawa, or Goemon
Ishikawa if you really want to rake in the dough.
p. Harmony
Effect: Weapon compatibility improves more easily.
Notes: Good for powering up big star weapons. Have another attribute ready to
overwrite this one when the weapon's compatibility is maxed.
q. Ice
Effect: Occasionally freezes enemy, rendering them unable to move.
Notes: Bolt may be better for dealing lots of damage quickly, but this one has
its uses. Try giving it to Guo Huai or other characters with inaccurate but
powerful attacks, and watch as their damage-dealing potential skyrockets.
r. Industry
Effect: Proficiency rises more easily.
Notes: Good for powering up characters' skills. Have another attribute ready to
overwrite this one when it becomes obsolete.
s. Might
Effect: Increases damage inflicted by Charge Attacks.
Notes: Very useful for most characters.
t. Osmosis
Effect: Absorbs enemy Musou when inflicting damage.
Notes: Extremely useful for everyone. Makes it much easier to survive on Chaos
mode.
u. Prosperity
Effect: Weapon box occasionally appears upon defeating an enemy officer.
Notes: Very good for farming weapons to fuse. Have another attribute ready to
overwrite this one when its usefulness starts to diminish.
v. Providence
Effect: Item box occasionally appears upon defeating an enemy officer.
Notes: Good for farming items, especially with Xiaoqiao, Bao Sanniang, or

Gracia. Have another attribute ready to overwrite this one when your items are
maxed out.
w. Reach
Effect: Increases attack range.
Notes: Very useful for almost every character. Hard to go wrong by fusing it.
x. Slay
Effect: Inflicts damage commensurate with enemy Life Gauge max, and can defeat
enemy soldiers with one blow.
Notes: Extremely useful for everyone. Fuse it as soon as you find it.
y. Wind
Effect: Makes attacks unblockable and inflicts damage relative to enemy's Life
Gauge max.
Notes: Better for some characters than others, but useful for everyone. Fuse it
as soon as you find it.
z. Wisdom
Effect: Mini EXP scroll occasionally appears upon defeating an enemy officer.
Notes: Decent for building up low-level characters, but the bonus soon becomes
inconsequential. Overwrite it as soon as you're able.
2. Rare
These attributes are listed in gold. They cannot be upgraded and can only be
found on Chaos mode or the most challenging battles of Hard mode.
a. Brilliance
Effect: Imbues all attacks with attributes when Musou Gauge is full.
Notes: A weapon with this and a few other carefully-chosen attributes can turn
even a mediocre character into a killing machine. Fuse it with caution, though,
because it can take a lot of the fun and challenge out of the game.
b. Confluence
Effect: True Triple Attack Gauge fills more quickly when attacking.
Notes: Very useful for characters who can rack up combos easily.
c. Echo
Effect: Sends shockwaves out from enemies against whom an attack has been
successfully landed.
Notes: Allows attacks to strike adjacent enemies. Very deadly when combined
with Typhoon.
d. Multi
Effect: Produces doubles, and makes them attack the enemy.
Notes: Very useful for Himiko and other characters with numerous projectile
attacks.
e. Typhoon
Effect: Triggers whirlwinds with Normal Attacks.
Notes: Very deadly when combined with Echo.
f. Verity
Effect: Allows True Musou Attacks to be produced regardless of Life Gauge
status.
Notes: Unless you're using a character who relies primarily on his or her musou
to deal damage, don't bother with it.
C. Items
1. Normal

These items have 20 levels of effectiveness. They can be found by breaking open
containers on the battlefield.
a. Phoenix Wing
Effect: Increases Life Gauge max.
Notes: Raises life by 1% per level.
b. Dragon's Spleen
Effect: Increases Musou Gauge max.
Notes: Raises musou by 1% per level.
c. Lion's Fang
Effect: Increases Attack.
Notes: Raises attack by 1% per level.
d. Chimera Shell
Effect: Increases Defense.
Notes: Raises defense by 1% per level.
e. Charm of Alacrity
Effect: Increases Speed.
Notes: Raises speed by 1% per level.
f. Spear of Sacrifice
Effect: Significantly increases Attack, but lowers Defense.
Notes: Raises attack by 2% and lowers defense by 1% per level.
g. Shield of Sacrifice
Effect: Significantly increases Defense, but lowers Attack.
Notes: Raises defense by 2% and lowers attack by 1% per level.
h. Mystic's Brace
Effect: Proficiency increases more easily.
Notes: Raises rate of proficiency gain by 1% per level.
i. Amulet of Protection
Effect: Decreases damage taken from enemy officers.
Notes: Lowers damage received from officers by 2% per level.
j. Tengjia Armor
Effect: Decreases damage taken from enemy projectile attacks.
Notes: Lowers damage received from projectiles by 2% per level.
2. Unique
These items have one level of effectiveness. They can be found by using one of
the listed officers in specific battles on Hard or Chaos mode. When you attain
the requisite K.O. count, a red item box will appear near your character. Pick
it up and complete the battle to claim the item.
Note that the characters listed do not have to personally attain the requisite
K.O. count; they just need to be part of your team when you do.
a. Prayer Beads
Effect: Automatically triggers Support Attacks when player dives.
Requirements: Defeat 2000 enemies in the Battle of Yiling.
Officers: Xiahou Dun, Cao Pi, Jiang Wei, Da Ji, Keiji Maeda, Ginchiyo Tachibana
b. Spirit Armor
Effect: Spirit Charges will occasionally use up no Musou.
Requirements: Defeat 1500 enemies in the Battle of Ueda Castle.

Officers: Nobunaga Oda, Jia Xu, Taishi Ci, Kanetsugu Naoe, Dian Wei
c. Musou Magatama
Effect: Special Attacks will occasionally use up no Musou.
Requirements: Defeat 1500 enemies in the Battle of Dongkou.
Officers: Sun Wukong, Sima Yi, Mitsuhide Akechi, Sima Shi, Nene, Lu Meng
d. Raiment of Unrest
Effect: Become temporarily invincible following a sidestep.
Requirements: Defeat 1000 enemies in the Battle of Shouchun.
Officers: Zhang Liao, Sima Zhao, Huang Gai, Fu Xi, Kenshin Uesugi, Kotaro Fuma
e. Iron Gauntlets
Effect: Enemy attacks are rendered ineffective when using a Charge Attack.
Requirements: Defeat 1000 enemies in the Battle of Nagashino.
Officers: Zhou Tai, Deng Ai, Toshiie Maeda, Oichi, Cao Cao, Nuwa
f. Musou Armor
Effect: Enemy projectile attacks will not knock player back.
Requirements: Defeat 1500 enemies in the Battle of Odawara Castle.
Officers: Wang Yuanji
g. Eight Hand Mirror
Effect: Occasionally repel enemy projectile attacks when mounted.
Requirements: Defeat 2000 enemies in the Battle of Hasedo.
Officers: Kunoichi
h. Gold Gauntlets
Effect: Cannot be knocked over when blocking.
Requirements: Defeat 1500 enemies in the Battle of Kyushu.
Officers: Sun Shangxiang
i. Demon Mask
Effect: Enables attacks from behind to be blocked.
Requirements: Defeat 1500 enemies in the Battle of Nanzhong.
Officers: Xiahou Ba
j. Vestment of Voidance
Effect: Nullifies attributes of enemy attacks.
Requirements: Defeat 2000 enemies in the Battle of Anegawa.
Officers: Huang Zhong, Guo Huai, Masamune Date, Dodomeki
k. Gauntlets of Vitality
Effect: Refills a certain amount of Life Gauge when executing a counterattack.
Requirements: Defeat 1500 enemies in the Battle of Mt. Dingjun.
Officers: No, Zhao Yun, Gyuki
l. Gauntlets of Malice
Effect: Refills a certain amount of Musou Gauge when executing a counterattack.
Requirements: Defeat 1000 enemies in the Battle of Xuchang.
Officers: Guan Yu, Hanzo Hattori, Sanzang
m. Tome of Medicine
Effect: Doubles effect of recovery items.
Requirements: Defeat 1000 enemies in the Battle of Sekigahara.
Officers: Ranmaru Mori, Zhang Fei, Benkei
n. True Vision
Effect: Double Attack for a certain time when Life Gauge becomes red.
Requirements: Defeat 1000 enemies in the Battle of Luoyang.

Officers: Dong Zhuo, Zhuge Liang, Hideyoshi Toyotomi


o. Iron Armor
Effect: Double Defense for a certain time when Life Gauge becomes red.
Requirements: Defeat 1000 enemies in the Battle of Tong Gate.
Officers: Motonari Mori, Liu Bei, Susano'o
p. Rabbit Skin Leggings
Effect: Double Speed for a certain time when Life Gauge becomes red.
Requirements: Defeat 1000 enemies in the Battle of Yangping Gate.
Officers: Nezha, Diaochan, Tadakatsu Honda, Aya
q. Sun Tzu's Art of War
Effect: Extends effective time of ability-increasing items.
Requirements: Defeat 1500 enemies in the Battle of Shizugatake.
Officers: Zhenji, Lu Bu, Ina, Shuten Doji, Masanori Fukushima
r. Pleiades Belt
Effect: Increases likelihood of obtaining high quality weapons.
Requirements: Defeat 1000 enemies in the Battle of Changban.
Officers: Xiaoqiao, Ryu Hayabusa, Bao Sanniang, Ieyasu Tokugawa
s. Matsukaze Saddle
Effect: Begin battle mounted on Matsukaze.
Requirements: Defeat 1500 enemies in the Battle of Honnoji.
Officers: Musashi Miyamoto, Mitsunari Ishida, Ayane
t. Red Hare Saddle
Effect: Begin battle mounted on Red Hare.
Requirements: Defeat 1500 enemies in the Battle of Fan Castle.
Officers: Xu Huang, Wang Yi, Joan of Arc, Kojiro Sasaki
u. Bear Saddle
Effect: Begin battle mounted on a bear.
Requirements: Defeat 1000 enemies in the Battle of Yamazaki.
Officers: Zhang He, Nemea, Guo Jia
v. Elephant Saddle
Effect: Begin battle on an elephant.
Requirements: Defeat 1500 enemies in the Battle of Hulao Gate.
Officers: Yukimura Sanada, Achilles, Orochi
------------------------------------------------------------------------------VIII. Questions & Answers
Q: Why a Warriors Orochi 3 FAQ?
A: I enjoyed the game enough to earn all of the trophies, so I decided to share
my knowledge with other WO3 players and fill some gaps in the coverage of the
existing FAQs.
Q: You got the names of all the characters from Samurai Warriors backwards!
You're a moron who knows nothing of Japanese!
A: Blame Koei for that one. I know that they anglicized the names, but I also
know that most of the people who read this FAQ are going to be more used to
seeing the anglicized names than the original Japanese. Therefore, I decided to
use the anglicized names to keep the confusion to a minimum.
Q: I keep dying/can't kill anyone! What should I do?
A: Spend growth points to level your characters up, or gems to buy and fuse
better weapons for them. You can also bring them into battle with higher-level
characters and use TTAs to score them large numbers of K.O.s. If you don't have
gems or higher-level characters, try playing on a lower difficulty setting.

Q: Where should I go to grind characters?


A: For characters under Level 20, I prefer the Battle of Yiling - Redux on Normal. I'll capture all the bases in the south and east, then fight my way to the
archway by Kiyomori Taira and slaughter peons in front of it. In a little over
30 minutes, I can max out the proficiency of two characters' skills and earn
them at least four levels each.
Q: I fulfilled the requirements to obtain one of the unique items, but I didn't
get it! What gives?
A: Make sure that the difficulty is set to Hard or Chaos, and that you're not
playing the Redux version of the battle.
Q: Have you tried out any of the downloadable content?
A: Not on the PS3 version of the game, but I hear that Ninjas United presents a
good challenge.
Q: Your FAQ sucks! I've crapped out better FAQs than this!
A: As soon as you find a way to upload excrement, you should post your wondrous
creation for all to see.
Q: I posted my FAQ, and everyone I know thinks it's better than yours! Your FAQ
really DOES suck!
A: Congratulations! I am in awe of your superior FAQ-writing skills! Now go
away.
Q: This is the best FAQ I've ever read! You're a genius and a god among men,
and I want to know more about you so that I can immortalize you!
A: Yeah, I get that a lot. My contact info's listed below.
Q: <insert some question that has nothing to do with Warriors Orochi 3 or the
FAQ here>
A: See the second sentence of my previous answer.
------------------------------------------------------------------------------IX. Special Thanks
I would like to thank...
...Koei and Omega Force, for creating the Dynasty Warriors, Samurai Warriors,
and Warriors Orochi series.
...The Koei Wiki (http://koei.wikia.com/wiki), for providing a wealth of information about Warriors Orochi 3 and all the characters in it.
...Wikipedia (http://www.wikipedia.org), for providing a wealth of historical
information.
...my brother, for being my partner in crime as I discovered the secrets of the
Xbox 360 version of the game.
...the regulars of the GameFAQs message board, for their advice on collecting
trophies and maximimizing characters' effectiveness.
...divini of GameFAQs, for an informative item FAQ.
...Fioyl of GameFAQs, for compiling a list of characters who offer missions in
each battle.
...jedgar33797 of GameFAQs, for bringing to my attention the different effects
of mounted charge attacks for Dynasty Warriors-style and Samurai Warriors-style
characters.
...GameFAQs, for posting this FAQ.
...IGN, for posting this FAQ.
...Neoseeker, for posting this FAQ.
...Super Cheats, for posting this FAQ.
...you, for reading this FAQ.
------------------------------------------------------------------------------X. Contacting Me

If you want to get in touch with me, send an e-mail to the following address:
mythrilwyrm[at]gmail[dot]com
Be sure to replace [at] and [dot] with the appropriate symbols, and include the
word "FAQ" in the subject line of your e-mail to ensure that it doesn't wind up
in my spam folder. I check my e-mail every day, so you should receive a reply
quickly in most cases. I happily accept praise, corrections, and constructive
criticism, and will give you credit for any information you share with me that
I decide to add to the FAQ. Rude, crass, or unintelligible e-mails will be ignored or mercilessly ridiculed as my mood dictates, so keep your e-mails clear
and polite if you want me to respond in kind.
I also use Skype and various IM clients occasionally. If you want my contact
information, ask for it via e-mail.
Happy gaming!
Warriors Orochi 3: FAQ/Walkthrough by Mythril Wyrm
Version: 1.13 | Last Updated: 2013-11-24 | View/Download Original File
Hosted by GameFAQs
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