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Welcome to the complete guide about the Football Manager Player Role
Combinations and duty Pairs by llama3, which has been updated for
Football Manager 2015 and released as a pdf file. The complete guide to
pairs and combinations can be downloaded / read in the bottom of this
post.
Here, the Sports Interactive Football Manager Tactics moderator llama3
analysis the best pairs, player role combinations and how to benefit from
lone striker tactical setups, to double wide men or utilizing a back three.
This in-depth Football Manager guide provides you with some basic
principles of player duty combinations that is worthy for creating a
successful tactic which exploits spaces between lines, is more defensive
solid or simply creates more chances through a good player role
combinations; destroyer / creator partnerships.
Llama3s player role and combination guide is a great appendix to The
Hand of Gods complete series relating the Football Manager Mentality
ladder and players rung of responsibilities for the different mentality
structures. It serves as a great appendix to the previous released post
about 11 essential tips to improve your Football Manager tactics which
provided you with some core principles for tactical design in Football
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Manager.
Goalkeepers are still an important part of your teams tactical setup. Their
distribution and sweeping up are significantly linked to your overall team
style of play, and the players in your team. A well set-up goalkeeper can
significantly improve your teams performances.
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follows:
The long kicking approach significantly suits a more physical taller option
further up the field. If you play a Target Man or a Wide Target Man, these
are highly suitable options to distribute long towards this works well if
your team is being pressed at the back and you are struggling to play the
ball out from the back.
A Sweeper Keeper can provide more creative options from open play, and
suits a counter-attacking game from the back in terms of his distribution.
A Sweeper Keeper will sweep up in front of, and wide of the penalty area.
He can compensate for a high line and the offside trap being breached. A
normal Goalkeeper will hold position far more, and as a result, tends to suit
being sat behind a deeper defence, claiming crosses and distributing the
ball safer. If you have a higher line it may be more appropriate to try and
beat the opposing forwards to the ball instead of standing up and facing a
shot, where the opponent has time to set himself. It may be less essential
to play a Sweeper Keeper if you have a Sweeper/Libero, or if you have a
Defender on a Covering duty.
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You can pair Limited Defenders as they do not affect the balance or overall
passing structure as they simply play direct, same with a pair of Central
Defenders who simply play a short passing game. The Ball Playing
Defender however plays through balls, and due to the increased creativity
should generally only be paired with just a simple Central Defender this is
because the Central Defender can help maintain possession at the back,
passing to his more creative partner instead of hoofing the ball clear like a
Limited Defender and his safety-first approach. Having 2 Ball Playing
Defenders can see your defenders playing with too much creativity, and
attempting too many risky passes.
The duties provide the variation in defensive approach, and these can
significantly change the way your defence balances. The Defend duty is the
standard approach, aiming to defend merely as guided by team instructions
on marking and pressing, holding the defensive line and winning the ball
when appropriate. It is a balance of the 2 extremes offered by the Stopper
and Cover duties.
The Stopper duty aims to step up early to engage the opposition and
quickly win the ball back. This can expose your team and open up space
for your opposition, stepping ahead of your defensive line.
The Cover duty will drop off to try and catch any players breaching the
defensive line. This can leave your opponents more time and space just in
front of your defence unopposed, but it can also prevent your opponents
from breaking through without a player to cover and track their runs,
reducing their chances of getting a clean shot away in behind.
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You can play most combinations of duties in the backline, however most
importantly you CANNOT play a pair of Stoppers or a pair of Covering
Defenders. The Stoppers will expose too much space in behind, and the
Covers will gift too much room in front of the defence, and fail to challenge
for the ball often enough. Both pairings can badly expose your Offside Trap
too, by either allowing room behind the full backs or behind the centre
backs, played onside by the full backs.
The Defend-Defend pairing tend to stay in line better and are significantly
better for shape retention, and playing an Offside Trap. The Stopper-Cover
pairing tends to exaggerate the best qualities of each individual, with an
aggressive defender to attack the ball early, reducing room for the
opposition forwards, and the covering defender can make up for the
aggressiveness of the Stopper with his excellent positioning and pace.
The Stopper can make up for the Covering Defenders deeper positioning
and sometimes lack of aggression by closing down the space in front of the
defence. This pairing can cause problems maintaining the Offside Trap with
the Defenders in line, allowing gaps for your opponents to exploit.
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The aim of this guide is to help people come up with a logical selection of
instructions when selecting the roles for their team. This will advise on
some of the aspects and issues to consider when you select the roles and
duties for your team. The guide is in 4 parts, but these parts all relate to
each other, and cannot be considered in isolation. A Strikers role is closely
linked with the midfielders behind him, and the wide men, which in turn
affects the responsibilities of the full backs which can again knock on to a
central midfield pairings instructions, etc etc.
The central midfielders have a massive responsibility in the team, and
depending on your formation, have very different demands. For instance,
the central pairing within a 4-2-3-1, will be much more defensive than the
trio in a 4-3-3.
This section assumes you have a 2-man central midfield pairing in either
the DM or MC strata. This pairing will often be outnumbered in football, and
as such is required to do a lot of jobs:
Protect the defence
Link play
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Create chances
Support attacks high up the pitch
As you can tell, its a lot for 2 men to do. Without doubt, the first aspect that
must be achieved is to have some protection for the defence in the centre
this means that 1 of your 2 central midfielders will almost certainly need to
be given a defend duty. If you do not, it will be too easy for opposing teams
to simply waltz unchallenged through the centre of your team, at pace,
giving your central defenders little realistic chance of stopping them.
Having a player who sits and protects the defence is essential. Some
appropriate roles for players who sit and protect include:
Central Midfielder (Defend)
Defensive Midfielder (Defend)
Anchorman (Defend)
Half Back (Defend)
Deep Lying Playmaker (Defend)
Deep Lying Playmaker (Support)
You may notice the exclusion of a Ball-Winning Midfielder he should
only be paired with an above indicated sitting midfielder, as a Ball-Winning
Midfielder does not hold position, and this can significantly expose your
team. He can be very effective defensively when paired with another more
disciplined player, and does provide late support to attacks too, although he
is hardly creative and can be simply industrious.
The Deep-Lying Playmaker (Support) you will see is included in that list,
as he can bring the ball forward, but ultimately still holds the ball up and
holds position, but he can link play and create chances too. His forays
forward with the ball are fairly rare, but can expose the team when these
break down he also sits higher up the pitch, and is more likely to break
position to challenge an opponent, so should be considered carefully
before using as your most disciplined player.
A Regista simply does not suit the role of most-disciplined player, and
must be paired with someone who will sit and protect therefore a
Ball-Winning Midfielder is unlikely to provide good positional cover due to
that tendancy to go searching to win the ball. The part of such a pairing is a
more variable role, as this player is required to try and link play, create, and
support attacks, which is not exactly an easy job. He can be a runner,
designed to link play and provide a passing option, or late surge further up
the pitch, or he can be a passer, aimed more at keeping the ball moving,
and provide a through-ball or creating a chance.
The issue without having an outright direct attack-minded player in the
midfield, is that you will leave 1 player to perform all defensive duties, and
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both are likely to become quite isolated from each other too, meaning it is
harder to hold possession or build meaningful attacks.
The most appropriate options for the sitter/runner role in the pair are
the following:
Central Midfielder (Support)
Defensive Midfielder (Support)
Regista (Support)
Box to Box Midfielder (Support)
Advanced Playmaker (Support)
Ball-Winning Midfielder (Support)
The Ball-Winning Midfielder as discussed above, has more licence to
push and hassle high up the pitch with a partner who sits in behind to keep
hold of the ball. You will notice as well the lack of a Deep Lying Playmaker
(Support) from the list he does not make enough forward runs to
seriously support the attack. As part of a 3-man midfield he will be very well
suited, but as part of a 2-man system, it will simply isolate your attack from
midfield support.
Finally to note, the Defensive Midfielder (Support) can be a very effective
runner from deep, and still provide support in the final third of the pitch, a
very useful player in a counter-attacking system, yet he still retains an
excellent defensive position, and can form a formidable pair with a
disciplined sitting midfielder.
Midfield trios are in the vast majority of cases built around a 2 and 1
triangular set up, with the single player at the base protecting the defence,
or at the head, spearheading the attack. A flat midfield trio reduces passing
options considerably, the only real benefit is making your midfield harder to
play through. So otherwise I would stick to a triangular set up. The
formation plays a large part in what is required of your central midfielders
(in a pair, or in a trio), but the 2 variants of the triangle require different set
ups.
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Your wide men consist of Full Backs / Wing Backs and Wide Midfielders /
Wingers. Most teams will have 2 sets of wide players, some will contain
only 1 set of wide players. Your wide players have a very varied set of roles
and encompassing all types of duties. There is a lot of potential for variation
in your team in this area of the pitch. The formation you use will
significantly impact on the choice of roles and duties in the wide areas.
A solitary wide player has more responsibilities and has to be able to
contribute to all areas of play, whereas a pair of wide players can share the
specialisation for a more balanced set up. Sacrificing wide players is a way
of having more midfielders to win the possession battle, however wide men
used well can contribute to a possession game, a creative game, or be
used for their goalscoring exploits, or even their work rate and defensive
abilities this applies to all positions down the flank. A full back who gets
into superb advanced positions is a great asset to have, as is a winger who
tracks back and makes tackles too.
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NOTE! Plan first how many wide players you are using before you
decide on their roles. If you are playing a lone wide man you cannot
afford to have them doing a defence-only job, they must offer an
outlet. Consider that they must also have a good defensive position to
begin with, or be able to track back and defend instead. Dual wide
men must work in combination, ensure they do not get in each others
way, yet are still capable of providing overlaps and overloads.
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The term strike partnerships does not simply include only the forward(s) in
the ST strata, it also includes the Wingers and Attacking Midfielders who
have a particularly close link to the Centre-Forward(s). All Strikers have a
partnership of some description, even lone forwards require supply and
link-ups of some description to function.
Football has moved from specialist to universalist theories of roles over
time, with the roles demanding more of each player, to be able to fulfill
additional requirements. The attempt to find space in modern tactics has
also necessitated the need for more unconventional partnerships too. In
this guide I will look at various types of pairing, a concept entirely
applicable all pairings, from lone forwards with AM strata support to a
simple a pair of forwards.
Many partnerships over the years have been build on getting the best out
of the physical prowess of players. A large player can provide an effective
target, holding the ball up or playing passes to a quicker team mate, or
playing him in behind instead. The larger player generally plays deeper,
flicking on the ball, winning aerial challenges, although it is possible for the
larger player to stay higher up, flicking the ball back into space or to a
teammate, coming in at pace.
The smaller player can look to break in behind or into pockets of space,
often created by the larger forward beating a defender to the ball. These
partnerships generally rely on good wide delivery & crossing from wingers
and full backs, and generally suit fairly direct tactics. There are generally
Target Man & Poacher combinations. Although an Advanced Forward can
provide a more rounded version of the Poacher, and the Bigger forward can
still be effective in a more creative role if he possesses the skills, e.g. Deep
Lying Forward or Complete Forward.
Probably the most common type of partnership in football. This can simply
be a case of 1 forward sitting slightly deeper than the other, providing his
more advanced partner with passes and through-balls to score, or
occupying defenders to allow his partner to gain more time and space. The
creator can exist as a forward, or as a midfielder instead, positioned to
assist the striker effectively. This type of system can rely on a number of
attributes, not just necessarily physical, but technical ability and mental
ability become more prevalent in cases of creative partnerships. It is a type
of football that is fairly versatile, but has a slight tendancy to suit more
creative/possession based systems as opposed to direct, attrition football
however its versatility can see it widely applied to many different systems.
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The most balanced roles for this type of partnership are Deep Lying
Forward & Advanced Forward (AF), however a Complete Forward can be
an exceptional creator or goalscorer (or both), generally shaped by his
duty. A Poacher is obviously a good goalscorer, but is less likely to feed
back in his supporting partner in space. A Trequartista is a superb creator,
and needs someone capable of attacking the space & chances he creates.
He can function from ST or AMC positions, but an Advanced Playmaker
can also be a superb deeper (& wide) creative force to supply an Advanced
Forward ahead of him.
The AF is a role that offers build-up play, as well as goalscoring ability; the
CF(A) & DLF(A) are good examples of this too. The Inside Forward can be
an excellent creator on a support duty with angled balls from out wide into a
breaking forward instead, whereas on an Attack duty, he can attack space
left by a more creative forward in a more advanced position ahead of him,
and be a prolific goalscorer.
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They also have more defensive discipline than a Trequartista which can be
an important aspect for many managers.
In terms of alternative false ten players the Inside Forward on the
flanks can attack the space vacated by a forward dropping deep / drifting
wide, and cause the dilemma for full backs to choose to follow the player,
opening up space wide, or to leave him to the central defenders, where he
may gain space before he is even tracked.
Attacking Midfielders can push into the box to support attacking moves,
but are less suited to a prolific goalscoring role than the others outlined.
The argument of Philosophy has raged since wwfans 12-steps guide, and
it has been fairly ground-breaking, if not common sense. It helps us see the
Philosophy in a new light, it is not simply a creativity argument, it is the
debate of specialism versus universalism, something that readers of
Jonathan Wilsons Inverting the Pyramid will be familiar with.
It is an article I am covering elsewhere in the next few weeks too. In
essence a very rigid team is full of specialists, with each players job being
rather specific, whereas a very fluid team is an universal approach with all
players subscribing to the team game and instructions. Overall creative
freedom is higher in a more fluid system, because there are less specialists
to be singularly responsible for creativity. In short, if you want individual
players doing individual jobs (goalscoring, ball-winning, playmaking) then
you need a more rigid approach, or if you want a team ethic to pressing,
playmaking, etc, then go for a more fluid approach.
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hang in the air, and also because it does not require much pace on the ball.
You can also hit early crosses, which means floating crosses from much
deeper, this can support a direct style of play, and it can help get the ball to
your forwards from wide if your wide-men are struggling to get past their
opponent, allowing them space and time to find their teammate.
Your teams shape is partly inherent within your formation; i.e. central
midfield dominance, high pitch coverage, a low block, a wide midfield strata
all caused by what formation you use. Your shape affects both the way
you attack and the way you defend.
If you play wider you can often look to stretch the pitch and use more of its
width, but it can also cause your defence to sit wider too and create holes,
although sometimes that can give good pitch coverage if you want to press
heavily all over the pitch. If you play narrower you can compact play into
central areas, this can make you easier to defend narrow against in return,
but creates less holes between your defenders. A high or low narrow block
can both be effective defensive tools, depending on your opponents and
approach.
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Your defensive line looks at how high your team sits up the pitch, ranging
from a push higher up & much higher defensive line to compact play
into the central third of the pitch, leaving little room for your opponents, and
in the case of slow forwards, forcing them to rely on pace they do not have,
to drop deeper & much deeper defensive line to sit closer to goal,
leaving little room in behind for quick forwards, but taller forwards may
profit from this. This leaves more room in the midfield area too, but can be
used to draw opponents closer to you, opening up room to counter-attack
into.
You can ask your players to roam from position, which can cause
overloads or get your players drifting into areas of the pitch with space to
cause problems and receive the ball. The downside is that your players can
get caught out of position defensively. Conversely, you can ask your
players to stick to position, but that can make them easier to be marked
out of the game, although it provides a more solid defensive structure. You
can allow wide players to swap positions, which has the added link-up
with setting individual player instructions and roles, allowing you to swap
your left and right-footed wingers to get them to go round the outside of
your opponents instead of trying to come inside them. This works well if
you maybe want to exploit space round the outside of a packed defence
before your opponents can react, and vice versa.
Defending links very closely with shape, if you have a high block, then
using an offside trap can help negate the problems of being caught in
behind by fast players, although it can be hard to make the trap work if you
use a Stopper-Cover split, or a Sweeper in behind. The high block also
works very closely when you hassle opponents, to reduce their time and
space, in an already compacted area. If you wish to specifically prevent
individual players from getting any space, then tight marking or specific
man marking can enhance this. If you prefer a low block and remaining
compact, then the offside trap is far less effective, as there is less chance
being caught in behind, and can allow players space closer to your goal. A
particularly shape-focused team can choose to stand off opponents, not
closing down the opposition, and simply being hard to play through instead,
although this can leave your team long periods without having the ball, it
preserves more energy.
Your tackling strategies link closely with pressing and shape too if you
want to press high then get stuck in is more appropriate as it again,
reduces time and space for your opponents, but it can concede a lot of free
kicks, and quick, agile players can ride the challenge and find themselves
in space. If you wish to stay on feet, then this is more appropriate in a low
block where you try and keep shape. If you do not press in a high block,
then the opponents have time to simply play a quick forward in behind.
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Your tempo is linked heavily with passing style a team that plays in a
direct manner will look to transition the ball swiftly from back to front, and
that requires a high tempo, to increase the urgency. A short-passing style is
much more considered, and works best with a low tempo, waiting for the
opportunity, rather than forcing it. Occasionally mixing tempo can help your
short-passing into quick combinations to earn some space, and sometimes
you can play a direct game, involving simply taking a few moments longer
to spot the run from deep if a teammate.
However, the general rule is short passing + low tempo and direct passing
+ high tempo. Your teams creative freedom, to adhere to instructions more,
or make their own decisions as they see fit is allowed too. You can allow
your team to be more expressive, if you trust their creativity and decision
making more, or be more disciplined if you prefer them to play simply as
instructed. This ties in with philosophy (above).
You can ask your team to take a breather, to rest with the ball, useful in
physically demanding games (depending on conditions, intensity etc), and
in a more defensive strategy to waste time, a typical tactic late in the game,
when holding a result. You can also ask your team to take more risks
when overloading in search of a goal, allowing highly enhanced decision
making and attacking intent. Conversely you can ask your team to play
even safer to take less risks and simply keep the ball out of your own net
i.e. not double-Cruyff turns on the edge of your own penalty area with 3
attackers close by.
You can read part 7 of the Pairs and Combinations article about how
llama3 builds his team and put all knowledge from above together for
creating a better Football Manager Tactics in the chapter about Building
My Team.
Published: 07.12.2014
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Comments
PASSION4FM
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after 2019?
what about
What
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about Burnley and trying to
beat the drop from the
Hey
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RyanTank.. i love your stuff to
fm.. Do you make a tactic like
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jorge
s o maior mano
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Best Football
Manager 2015
Wonderkids [600+
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U21 Talents]
Best Football
Manager 2015
Coaches [5 Star
Coaching Staff]
Football Manager
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Megapack
Defending is the
Best Attack
Football Manager
Player Role
Combinations and
Duty Pairs
Football Manager
2015 Transfer
Database Update by
Whizzkids
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Football Manager
2015 Transfers &
Data Update Packs
by pr0
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National Flags [243
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NecJeff]
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DF11 Facepacks
2015 [71000+ Faces]
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unique knowledge on an
established website?
more!
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