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<?xml version="1.0" ?

><root>
<report><version>2</version><sessionid>3534142a6ce566d55015484</sessionid><type>
desync</type><sku>ea.maxis.sims4.13.pc</sku><createtime>2015-03-12 10:23:40</cre
atetime><buildsignature>Local.Unknown.Unknown.1.3.32.1010-1.300.000.27.Release</
buildsignature><categoryid>constraints.py:2906</categoryid><desyncid>3534142a6ce
566d55015484</desyncid><systemconfig/><screenshot/><desyncdata> File "T:\InGame
\Gameplay\Scripts\Server\server\client.py", line 262, in select_interaction&#13;
&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\choices.py", line 26
8, in select&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\aop
.py", line 251, in test_and_execute&#13;&#10; File "T:\InGame\Gameplay\Scripts\
Server\interactions\aop.py", line 239, in execute&#13;&#10; File "T:\InGame\Gam
eplay\Scripts\Server\interactions\aop.py", line 227, in execute_interaction&#13;
&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py
", line 1250, in append&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\sims4\u
tils.py", line 417, in __exit__&#13;&#10; File "T:\InGame\Gameplay\Scripts\Serv
er\interactions\interaction_queue.py", line 879, in _get_head&#13;&#10; File "T
:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 1
955, in get_sims_with_invalid_paths&#13;&#10; File "T:\InGame\Gameplay\Scripts\
Server\interactions\base\super_interaction.py", line 1939, in _generate_connecti
vity&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequ
ence.py", line 1299, in compute_transition_connectivity&#13;&#10; File "T:\InGa
me\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1346, in run_t
ransitions&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transitio
n_sequence.py", line 2814, in _build_transitions&#13;&#10; File "T:\InGame\Game
play\Scripts\Server\postures\transition_sequence.py", line 2691, in _build_trans
itions_for_sim&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\trans
ition_sequence.py", line 2327, in _get_transitions_for_sim&#13;&#10; File "T:\I
nGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2364, in _g
et_transitions_for_sim_real&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\p
ostures\transition_sequence.py", line 1913, in _get_constraint_for_interaction&#
13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\base\interaction.
py", line 3330, in constraint_intersection&#13;&#10; File "T:\InGame\Gameplay\S
cripts\Server\interactions\base\interaction.py", line 3227, in constraint_gen&#1
3;&#10; File "T:\InGame\Gameplay\Scripts\Server\crafting\crafting_interactions.
py", line 1963, in _constraint_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\S
erver\objects\components\__init__.py", line 372, in exported_func&#13;&#10; Fil
e "T:\InGame\Gameplay\Scripts\Server\objects\components\inventory.py", line 1230
, in get_inventory_access_constraint&#13;&#10; File "T:\InGame\Gameplay\Scripts
\Server\objects\components\get_put_component_mixin.py", line 177, in _get_access
_constraint&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\cons
traints.py", line 1591, in apply_posture_state&#13;&#10; File "T:\InGame\Gamepl
ay\Scripts\Server\interactions\constraints.py", line 1460, in resolve&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\interactions\constraints.py", line 2906
, in create_required_slot_set&#13;&#10;RuntimeError: Unexpected relative object
ID: not target, container, or surface.&#13;&#10;&#13;&#10;During handling of the
above exception, another exception occurred:&#13;&#10;&#13;&#10;Traceback (most
recent call last):&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interacti
ons\interaction_queue.py", line 602, in process_one_interaction_gen&#13;&#10;Gen
eratorExit&#13;&#10;&#13;&#10;During handling of the above exception, another ex
ception occurred:&#13;&#10;&#13;&#10;Traceback (most recent call last):&#13;&#10
; File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 614, in _stop_el
ement_tree&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\elements.py", line
400, in _hard_stop&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\sims\sim.
py", line 3149, in _process_interaction_gen&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Server\interactions\interaction_queue.py", line 604, in process_one_inte
raction_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\inte
raction_queue.py", line 785, in remove_for_perform&#13;&#10; File "T:\InGame\Ga
meplay\Scripts\Core\sims4\utils.py", line 417, in __exit__&#13;&#10; File "T:\I
nGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 879, in _
get_head&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\base\su

per_interaction.py", line 1955, in get_sims_with_invalid_paths&#13;&#10; File "


T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line
1939, in _generate_connectivity&#13;&#10; File "T:\InGame\Gameplay\Scripts\Serv
er\postures\transition_sequence.py", line 1299, in compute_transition_connectivi
ty&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequen
ce.py", line 1346, in run_transitions&#13;&#10; File "T:\InGame\Gameplay\Script
s\Server\postures\transition_sequence.py", line 2814, in _build_transitions&#13;
&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py",
line 2691, in _build_transitions_for_sim&#13;&#10; File "T:\InGame\Gameplay\Sc
ripts\Server\postures\transition_sequence.py", line 2327, in _get_transitions_fo
r_sim&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_seq
uence.py", line 2364, in _get_transitions_for_sim_real&#13;&#10; File "T:\InGam
e\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1913, in _get_c
onstraint_for_interaction&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\int
eractions\base\interaction.py", line 3330, in constraint_intersection&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\interactions\base\interaction.py", line
3227, in constraint_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\craf
ting\crafting_interactions.py", line 1963, in _constraint_gen&#13;&#10; File "T
:\InGame\Gameplay\Scripts\Server\objects\components\__init__.py", line 372, in e
xported_func&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\componen
ts\inventory.py", line 1230, in get_inventory_access_constraint&#13;&#10; File
"T:\InGame\Gameplay\Scripts\Server\objects\components\get_put_component_mixin.py
", line 177, in _get_access_constraint&#13;&#10; File "T:\InGame\Gameplay\Scrip
ts\Server\interactions\constraints.py", line 1591, in apply_posture_state&#13;&#
10; File "T:\InGame\Gameplay\Scripts\Server\interactions\constraints.py", line
1460, in resolve&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions
\constraints.py", line 2906, in create_required_slot_set&#13;&#10;RuntimeError:
Unexpected relative object ID: not target, container, or surface.&#13;&#10;</des
yncdata></report>
</root>

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