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SECURE OBJECTIVE 2
SECURE OBJECTIVE 3
1 VP
1 VP
1 VP
SECURE OBJECTIVE 4
SECURE OBJECTIVE 5
SECURE OBJECTIVE 6
1 VP
1 VP
1 VP
TAKE OBJECTIVE 1
TAKE OBJECTIVE 2
TAKE OBJECTIVE 3
1 VP or 2 VPs
1 VP or 2 VPs
1 VP or 2 VPs
TAKE OBJECTIVE 4
TAKE OBJECTIVE 5
TAKE OBJECTIVE 6
1 VP or 2 VPs
1 VP or 2 VPs
1 VP or 2 VPs
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VETERAN HONORS
If you have no such unit in play at the start of your turn or when this Tactical
Objective is drawn, you may discard this and draw a new Tactical Objective.
2 VPs
1 VPs
1 VP or 2 VPs
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DEVASTATING FIREPOWER
If you have no such unit in play at the start of your turn or when this Tactical
Objective is drawn, you may discard this and draw a new Tactical Objective.
3 VPs
If you have no such unit in play at the start of your turn or when this Tactical
Objective is drawn, you may discard this and draw a new Tactical Objective.
1 VP
If you have no such unit in play at the start of your turn or when this Tactical
Objective is drawn, you may discard this and draw a new Tactical Objective.
1 VP
AGGRESSIVE RECON
SACRED ARMAMENTS
DEPOT SABOTAGE
SLOW DEATH
SAVAGE DEATH
LOYALIST
TRAITOR
LOYALIST
TRAITOR
LOYALIST
TRAITOR
If no such unit is in play at the start of your turn or when this Tactical
Objective is drawn, you may discard this and draw a new Tactical Objective.
1 VP
1 VP
1 VP
1 VP
1 VP
2 VPs
KNOW NO FEAR
SEEDS OF DOUBT
COUNCIL OF NIKAEA
BROKEN EDICTS
DECAPITATING STRIKE
LOYALIST
TRAITOR
LOYALIST
TRAITOR
LOYALIST
TRAITOR
1 or 2 VPs
1 or 2 VPs
Alternately, after holding this card for one turn, you may
discard it at the start of your next turn for the following
EHQHWWhen drawing new Tactical Objectives this turn,
you may choose to discard a single newly drawn card
and immediately replace it with a new one.
1 or 3 VPs
1 or 3 VPs
If no such unit is in play at the start of your turn or when this Tactical
Objective is drawn, you may discard this and draw a new Tactical Objective.
1 VP
1 VP
ACCENDENCY
1 VP
1 VP or 3 VPs
2 VPs
OVERWHELMING FIREPOWER
NO PRISONERS
1 VP or 3 VPs
1 VP or 3 VPs
1 VP or 3 VPs
KING SLAYER
If no such unit is in play at the start of your turn or when this Tactical
Objective is drawn, you may discard this and draw a new Tactical Objective.
1 VP or 3 VPs
2 VPs
1 VP or 2 VPs
ANCIENT ENMITY
1 VP or 3 VPs
1 VP or 2 VPs
1 VP or 3 VPs