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37
The strangest thing you've done with a Bag of Holding (self.rpg)
inviato 1 anno fa da Biogon99
So I've been milling over an idea in my head for a while about a party encounter
within a bag of holding - How the space works, how things are stored, if and ho
w something can survive, etc. I know there are lots of rules regarding how thing
s work within a bag of holding, but I'm looking for interesting tidbits of playe
rs using bags of holding in different ways
There's the obvious trapping people and filling/emptying rooms with liquids, but
everyone always has an interesting story where a bag of holding was involved
71 commenticondividi
tutti i 71 commenti
ordinato per: migliori

[ ]FFTGeist 30 punti 1 anno fa


Was playing a 1v1 game with my DM. It was the final battle of the campaign and t
he dice were against me, greatly. I told the DM I dropped my sword, and drew bot
h of my bags of holding to dual wield and I attempted a grapple with the intent
to stuff one bag inside of another behind the BBEG's back. "You can't survive th
at" the DM said. "Neither should he." I replied. The campaign ended and I had sa
ved the world.
If you were unfamiliar with the rule if you put two things that have pocket dime
nsions inside one another it explodes and has the chance to throw you into anoth
er plane.
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[ ]42_flipper 6 punti 1 anno fa
I used this trick against a spellcaster in a game once. I only read "sucked into
the void and forever lost" before I did it. Turns out it just sends you both to
the astral plane where every spell is quickened. Didn't turn out well.
Also, it's not just any combination of pocket dimensions that will work, accordi
ng to the d20 SRD. It has to be a portable hole in a bag of holding to gate a 10
' radius to the astral plane. A bag of holding into a portable hole just destroy
s both items.
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[ ]rasputine 12 punti 1 anno fa
You guys mixed up the rules: You can safely put a bag of holding inside another
bag of holding. The innermost bag is simply rendered inoperable while inside.
What you wanted to do was place a portable hole into a bag of holding, which ope
ns a 10-foot gate into the astral plane, pulling you and your enemy through. Thi
s destroys the bag and the hole.
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[ ]C4AriesTri Cities, WA 3 punti 1 anno fa
Well thanks Debby downer!
But yeah rasputine is right.
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[ ]Perception_The_Night 27 punti 1 anno fa
So, my PC's came across the equivalent of a nuclear bomb. No one had the knowled
ge to disarm it. The solution, stick it in the bag of holding. I determined this
was a very clever way to save the city and let it fly. That bag of holding was
not opened for a year. (Real Time) Finally, BBEG has the party on the ropes. Onl
y two remain, barely clinging to life. I thought this was the end. After a year
of play the party was to fall in the final confrontation atop the tallest mounta
in in the world. The rougish member takes a mortal wound. With her dying actions
she tosses the bag of holding to the fighter, which he proceeds to open unleash
ing the full power of the nuclear blast. Party dead, world saved. Absolutely the
best ending to a campaign I have ever been a part of.
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[ ]trimeta 22 punti 1 anno fa
I've never used it personally, but the Arrowhead of Total Destruction is always
a favorite.
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[ ]Raging_Donuts 2 punti 1 anno fa
Mad genius I say
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[ ]thadrineHas played everything...probably 18 punti 1 anno fa
The party kidnapped a Gnome and kept him in there with a portable environment ge
nerator. Forced him to construct a room, make their food, and sort their supplie
s, then spit items out when they asked for them. It was hilarious in the way the
y did, but looking back it was really disturbing.
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[ ]theserpentsmiles 15 punti 1 anno fa
It puts the lotion on its skin!
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[ ]DarkStar5758Rules? Where were going we don't need rules! 2 punti 1 anno fa

I don't think there's that much air in those...


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[ ]thadrineHas played everything...probably 3 punti 1 anno fa
Didn't read it very closely did you?
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[ ]DarkStar5758Rules? Where were going we don't need rules! 2 punti 1 anno fa
portable enviroment generator
Ah.
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[ ]shinychris 12 punti 1 anno fa
Well, Pathfinder works slightly differently when it comes to putting one extra-d
imensional space inside another, so I had a character who had a Handy Haversack
that was full of bags of holding. She had a habit of taking anything that litera
lly wasn't nailed down and keeping it with her because "you never know when you
might need it". It was most amusing to have three pages of inventory and pull ou
t random things all the time.
The most amusing/horrible thing our party ever did with an extra-dimensional spa
ce, however, was when we used our Portable Hole to store the evil cleric. We kep
t her alive and were planning on interrogating her later, so we stuck her in the
hole and occasionally would open it up to let air in. Unfortunately, the part g
ave the portable hole to my very distracted warforged character... who kind of f
orgot that humans need to breath. A week later, we remembered that we had never
actually interrogated her.
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[ ]mortaineLas Vegas, NV 16 punti 1 anno fa
That's what Speak with Dead is for.
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[ ]theserpentsmiles 12 punti 1 anno fa
My party usually thinks outside the box, and this is no exception.
Similar to a few posts my group kept an environmental generator type thingy and
a everlasting Stine, Bowl, and Water Skin (whatever you name them individually,
you get the idea). And they originally started using it to transport VIPs or as
a clever cell for a people who needed to be imprisoned.
Eventually, the party ended up with a very large amount of luxury items, includi
ng carpets, paintings, feather beds etc. So, rather than sell them for gold (lik
e I expected), they furnished their bag of holding with such luxuries. They buil
t a large home inside, and the Wizard permanently added dancing lights to act as
a star lit sky. They gnome-rigged a hot tub, and even worked out other creature
comforts.
In the end, they used the bag of holding as a place to sleep at night. Between u
ses of cohorts and clever spells they never had to worry about lodging etc again
.
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[ ]RoboWonder 11 punti 1 anno fa
From my understanding, putting someone in a bag of holding for an extended perio
d of time results in suffocation.
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[ ]Wolfram161 7 punti 1 anno fa
That's why one of my party members had a bottle of air (connected to the element
al plane of air). The rogue had the party in it and infiltrated a daemonfey war
camp's command tent (3.5 epic level campaign).
I should also mention that the daemonfey had dimensional anchor cast on the enti
re tent, meaning that the bag of holding, as a pocket dimension on the astral pl
ane, did not work. It wasn't a successful plan.
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[ ]Nikiyols 1 punto 1 anno fa
This is the sort of thing that makes prefer functional magic. It may not have as
much flavour soul magic danger epicness, but the antics you can pull...
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[ ]The_Pony_Professor 10 punti 1 anno fa

I don't think we ever used it, but one time our party ran into an underground Ko
bold circus, and the conductor had a top hat of holding. After we beat his game
of riddles he attacked us and we killed him, and our Halfling took the top hat a
nd I don't think he ever used it.
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[ ]thinkp0l 6 punti 1 anno fa
I like the idea of the top hat as BoH.
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[ ]Calamitosity 3 punti 1 anno fa
our Halfling took the top hat and I don't think he ever used it.
So much potential. So much disappointment.
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[ ]CraneSong 7 punti 1 anno fa
We were riding a ship around an island and had to pay a fairly high amount per p
erson- the rogue's response was, of course, to stash away rather than pay. He su
cceeds, and hides away in the cargo hold. The only one to see him do it was my d
ruid, and she didn't give a flying cahootie- gold was gold afterall. So later du
ring the voyage, our fighter decides he's going to go try to find the rogue. He
rolls a 1 on his search check. Long story short, he finds himself in the water.
In full-plate armor.
My druid manages to see him sink into the depths with his -6 modifier to swim, a
nd dives in after him to try to keep him afloat. A few failed checks later and h
e's tangled in the kelp at the bottom. Then on the deck of the ship, the sorcere
r decided to help: he tied his bag of holding to his 50ft rope and, after weighi
ng it down and making sure it was watertight, tossed it into the water after us.
It sunk down to the bottom, we shoved the fighter into it, and everyone on deck
pulled him out. It was much easier to pull up the 5 lbs of the bag than the 200
+lbs of fighter.
Everyone was less than happy with him when we yanked him out of the bag. My drui
d crit-punched him in the face, leaving a dent in his helm, and the rogue was up
set since he came out of hiding to help. He had to pay the gold fee anyway.
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[ ]Metric_System_Bot 9 punti 1 anno fa
That's 2.27 kg for the rest of the world. (i.e. not the US, Liberia, and Burma).
(Original: 5.0 lbs)
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[ ]Calamitosity 10 punti 1 anno fa
YOU'LL HAVE TO WAIT OUTSIDE! WE DON'T SERVE YOUR KIND HERE!
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[ ]ultratarox 7 punti 1 anno fa
Party once happened upon a mysterious hunk of meat with some other junk loot and
stuffed it all in a BoH. They soon boarded a ship, and which was soon attacked
by a dragon turtle. In the middle of the combat, with half the party members in
the water, the freshly regenerated troll burst forth belowdecks and started tear
ing the ship apart from the inside out. It was chaos, glorious, glorious chaos.
Two PCs died, and a lot of loot ended up sinking to the bottom of the ocean.
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[ ]velawesomeraptors 7 punti 1 anno fa
I was in a Pathfinder campaign and I came up with a good use for a bag of holdin
g. My character was a Tengu alchemist who could use a feat (forget what it's cal
led) to create extra bodies that I could send my mind into. So basically I kept
my real body in our base and kept a couple extra bodies inside my Bag of Holding
. If my body died I would just put my mind in one of the extras. I also kept tak
ing stupid risks so it would often happen where I got crushed or poisoned or blo
wn up, only to have an identical copy crawl out of my bag.
I think I got killed nine or ten times in that campaign. As long as my original
body was kept well hidden, I was effectively immortal. It did get a little expen
sive though.
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[ ]TempusFrangit 4 punti 1 anno fa

The best thing I've done (but is not something I came up with myself) is to disp
el the bag of holding, quickly dump something small and valuable in it, and 1d4
rounds later you can't retrieve the item without dispelling the bag again. It's
excellent for hiding small quest-relevant items.
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[ ]quigley007 2 punti 1 anno fa
cool, I wonder if it would 'rattle' inside the bag? Is it just the opening that
is extra-dimensional, or the bag lining? Maybe there would be a 'lump' ?
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[ ]TempusFrangit 5 punti 1 anno fa*
That's open to interpretation, but from reading the description: "The bag of hol
ding opens into a nondimensional space", I'd say the portal is in the opening. A
lthough I must admit that I prefer the description where the portal is woven int
o the bag lining.
In most cases, I'd rule it as being in the opening of the bag, because hiding it
ems this way is quite clever, and would be kind of pointless if there were clear
give-aways. Believe me, if you define that it leaves a bulge in the bag (or sta
rts making sounds) your players are going to assume you're going to screw them o
ver on that. In turn, they'll feel like their clever solutions will draw more at
tention to what they're obviously trying to avoid. It reminds me of back when I
bought a spellbook that was water proof. That sure turned my spellbook into a de
sirable target for all kinds of environmental hazards, while previously it was a
ssumed to be "invulnerable". Although in most cases it's nice to continue based
on what your players suspect will happen (and likely prepare for). It will make
them feel clever, even if their conclusions were rather far-fetched. But I digre
ss!
An alternative use of a bags of holding and a portable hole (and some DMs would
rule that two bags of holding work as well) is a very expensive "teleport bomb".
If you mage hand them into each other, they sortof explode into a portal to the
astral plane and suck everything nearby inside. Your opponent isn't going to li
ke it, since it doesn't specify a save (although I'd probably rule for a reflex
save). Not sure if it actually hurts, but being stuck on the astral plane isn't
that great if you don't have easy access to spells like planeshift.
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[ ]Jake_of_all_TradesWarrior Poet 5 punti 1 anno fa
I killed a Elder black dragon by infinite Holly&Mistletoe. You see, the bag of h
olding is only limited by the weight of the items in it. Holly and Mistletoe cos
ts and weighs nothing, knowing this I asked my DM if I could get any item and an
y amount as long as I can pay for it. He said yes.
Okay, so I found a bit of a loop-hole and should have told him I would buy infin
ite amounts of H&M, but I didn't.
Anyway, so this dragon was sealed shut in this cave and there was a prophocey th
at said it was guarding this gem called "The Gemini Stone", the door could only
be opened if an ancient instrument of Orc craft was played, unfortunately playin
g the song would wake the slumbering dragon too. The only one opening besides th
e impervious vault door was a small hole at the top of the vault. I was playing
a pixie, I flew up to a little opening and crawled through to the hole. Quietly,
I opened my Bag of Holding releasing the infinite amount of H&M.
The dragon suffocated and burned itself alive trying to light all of the H&M afl
ame.
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[ ]mirshe 2 punti 1 anno fa
Black dragons don't breathe fire, though...
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[ ]Jake_of_all_TradesWarrior Poet 1 punto 1 anno fa
I just looked it up in the MM, you're right. :<
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[ ]Snake973 5 punti 1 anno fa
When I was playing a warforged, I would take all my rest periods ("sleeping" equ
ivalent) in a bag of holding that was up in the branches of a tree, since I had

no need to breathe.
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[ ]tits_hemingway 4 punti 1 anno fa
I can't remember the exact context of this, but a buddy once used his to stop a
stream of high pressure water so we could get at the key beneath it. Then he rem
embered all his books and stuff were in there and he'd wrecked them.
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[ ]troyboy4life 6 punti 1 anno fa
We used a bag of holding in D&D to store the corpse of a party member for resurr
ection of a later date (We'll call him Fuko). We also used the same bag for the
safe keeping of a different characters unruly demon half brother. Fuko "Child of
light" was resurrected with horns and a slightly altered alignment after having
been "nibbled" on by aforementioned unruly demon half brother. Player of Fuko h
ad to incorporate these new physical and mental attributes into all future game
play.
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[ ]TempestK 1 punto 1 anno fa
That sounds like it was a bit cruel of the GM. So long as the body is mostly int
act, being "nibbled" on shouldn't have any effect on alignment or appearance onc
e rezzed. Sounds more like it was forcing the player to play a new type of chara
cter.
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[ ]troyboy4life 3 punti 1 anno fa
Well normally when a character dies in our party you make a new one and your new
character is a level or half less. My group felt bad about killing "Fuko" as th
e player was only 12 years old. Also I was a bit too nice with the "nibble". The
die was rolled for how much of Fuko was eaten by the demon half brother. Plus i
t wasn't an alignment flip but more of a shift.
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[ ]TempestK 0 punti 1 anno fa
Ah, that explains things. Not nearly as bad as I'd inferred. Sorry for jumping d
own your throat; as I'm guessing you were the GM?
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[ ]troyboy4life 3 punti 1 anno fa
Nah, I was the 12 year old. =) I understood that characters die sometimes but th
ey seemed to really want to spend a good portion of the party loot to resurrect
my Fuko so I let them.
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[ ]TempestK 0 punti 1 anno fa
Aaaaaah.
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[ ]alexanderwalesDuluth - Malifaux 3 punti 1 anno fa
Players used a combination of a device that repels water and a bag of holding to
create a pressurized stream of water. Eventually a heavily upgraded water repel
ling item and a nearly infinite bag of holding were combined to drown out whole
towns.
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[ ]oriau 3 punti 1 anno fa
I had a player craft a bag of holding with a FIFTEEN FOOT wide opening, he used
it to store a pair of loaded ballista, which he then used in combat by propping
open the hole and climbing inside, it was such a cool idea I had to allow it.
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[ ]themadstudent 3 punti 1 anno fa
Escape a "nevermiss" ROCKSFALLEVERYONEDIES crushing walls trap. Everybody climbs
into the bag, dagger cuts the bag from the inside. Welcome to the ethereal plan
e adventures.
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[ ]MaganusSeattle, WA 3 punti 1 anno fa
Had a former character, halfling wizard in a 3.0/3.5 game, named "Magic" Mezzle.
After being flattened by a massive stone golem, and reincarnated as a pig then

permanently polymorphed back into the form or a halfling, he retired. The party
still wanted to keep him around for his ability to identify magical items, so he
ended up living in his bag of holding, being plied with liquor, food, and the o
ccasional half-elf that the team could convince to escort him for a time.
I'd like to think that he's still out there somewhere traveling the realms helpi
ng another party or whomever has him at the time, with the flap open and a smile
on his face.
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[ ]BearpunchGunsmokeKY 4 punti 1 anno fa
Well, I played a drunken improvised monk in 4th edition once. We ended up on a s
hip sailing across the ocean with a group of (rather nice) were-unicorns.
Soon enough, as tends to happen in D&D, the boat we are on is attacked. More spe
cifically, boarded by another pirate ship. A fight breaks out, the vampire pixie
disembowels someone from the inside, the mentally deficient orc tosses the half
ling barbarian, and I (drunk monk) get (nearly) knocked off the ship. I manage t
o catch myself with my feet (my characters whole schtick was that he used every
extension of his body for everything, he was drunk, and totally nuts, but he kne
w SOMETHING about fighting).
The DM says something like "You are safe for now, but a school of sharks is snap
ping their jaws at you from the water just barely below."
I then asked how much the sharks weighed.
"I dont know, hundred something?"
I scooped one up in my bag of holding. I climbed back onto the ship and proceede
d to (improvised weapon fighter, remember) KICK THE SHIT OUT OF EVERY SINGLE MOT
HERFUCKER ON THAT SHIP USING A SHARK AS A MAKESHIFT BLUDGEON.
After that fight a Kraken came to fight us, but it just had indigestion, so once
we solved hat problem (the exact method escapes me), we decide to ride (for som
e reason the Kraken could fly) the Kraken to our destination while air-banding "
Come Sail Away" both in and out of character.
Yeah... that was a strange session. Sorry for the long story, but I figured it w
as entertaining enough to read. It IS y most creative usage of a bag of holding
after all. Shark catcher, extraordinaire.
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[ ]DarkStar5758Rules? Where were going we don't need rules! 3 punti 1 anno fa
Vampire pixie
I know my next character. What rulebook are pixies in?
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[ ]Valanthos 2 punti 1 anno fa
Template like fey in one the bestiaries.
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[ ]BearpunchGunsmokeKY 1 punto 1 anno fa
It's in fourth edition, I think its the fey book. I might be wrong. Heroes of th
e Fey I think? Yeah, that's it.
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[ ]fuckingchris 2 punti 1 anno fa
Artificer made the most op arrows ever. Tiny portable holes that would get force
d into bags of holding on impact (or the other way around). Rules say that this
opens a tear to the astral plane. This tear would get opened on the chest of ver
y large and scary creatures, and one test kobold.
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[ ]BowserGarlandWiltshire UK 3 punti 1 anno fa
I've seen this under reasons why engineers shouldn't play DnD.
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[ ]TempusFrangit 2 punti 1 anno fa
Arrows worth 25,000 gold. If you miss, that's going to be the priciest miss ever
.
It's probably easier to throw planeshift on an arrow with the "smiting spell" fe
at, although that's both an attack roll and a will save. Then again, in the case
of combining a portable hole with a bag of holding I'd say that avoiding the ho
le would be a reflex save (even though it's not mentioned). The will save is pre

tty good, since you generally don't want to use that trick on a caster anyway. I
f they can cast planeshift, that 25,000 gold arrow will have been worthless.
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[ ]Vaiist 2 punti 1 anno fa
We might have played this all wrong, but it was fun so whatever.
So there's a dragon roaming the countryside terrorizing the villagers. Clich, yes
, but the game is called "Dungeons and Dragons" and there had yet to be any drag
ons. So...whatever.
Over the course of multiple sessions, this was the group's way of taking him out
:
Step 1: Acquire Bag of Holding (separate mission)
Step 2: Acquire Portable Hole (separate mission, ending with captive phase spide
r)
Step 3: Acquire Arrow of Seeking (separate mission, arrow can't miss)
Step 4: Fashion Bag of Holding and Arrow of Seeking onto arrow
Step 5: Fire arrow at dragon. Upon impact, the portable hole slides into the bag
of holding creating a doomsday device.
It looks like this
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[ ]Kraizeeman 2 punti 1 anno fa
On phone...but try to look into the Knights of The Dinner Table comics, specific
ally the issues titled "Bag Wars". If anything, it will be good for a laugh. But
it has some good stuff about bags of holding being connected and the group raid
ing other people's bags.
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[ ]C4AriesTri Cities, WA 2 punti 1 anno fa
I think a lot of people are forgetting that bags of holding have fixed dimension
s. The opening is only 2 feet in diameter, so medium creatures can't fit through
it.
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[ ]mrzoink 3 punti 1 anno fa
This isn't what the op asked for, but once I got ahold of six bottles of pigment
s that could be used to paint things on a two dimensional surface, which would m
ake them real, or alternatively to paint a 10' x 10 ' 10' extradimensional space
into a surface.
I waited a few levels, took ranks in the painting skill, and got custom 10' x 10
' canvasses stretched and set into rails so that you could slide one out to the
side and lock it into place.
Then I painted rooms on the canvasses within a house using the pigment.
My character was a gnome, so the fact that they were small rooms wasn't a big de
al. (One of them, my storage room, had two ~5' levels.)
Our characters shared a house. My room was actually 8 rooms. (I had a portable h
ole in the floor with a wooden trap door built over it - my "basement.")
I did this without the other character's knowledge. My room eventually became a
running joke - sort of like Oscar the Grouch's trash can or the TARDIS.
Other unrelated customizations and creative things of note: I hid gold within th
e walls, using undead rats to hide it and retrieve it. (My gnome was a cleric of
a somewhat insane god with an arcane bent.)
A homemade "golem" manservant. (A skeleton encased in a custom suit of heavy arm
or - it would have been worthless in combat, but was great at carrying stuff aro
und.)
He had a "familiar." (He styled himself a wizard.) A dead ioun stone with little
paper face, wings, and legs glued on.
Oh! I forgot. I had a relevant story.
Somehow I was the only one able to save versus the fear check when we were battl
ing a dragon that we had been paid to defeat by a very trusting village. (We had
no intention of helping them, just basking in their hospitality for a short whi
le. We weren't evil, but we weren't good, nice people.)
Anyway, I cam face to face with this dragon, essentially alone. I but another mu
ltidimensional object within a bag of holding to suck us both into the astral an

d then used a scroll to plane shift back... I ended up a hundred miles away from
where I started but that was better than the belly of a dragon.
We actually did get rid of that dragon for the village, out of self preservation
.
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[ ]Exctmonk 1 punto 1 anno fa
Our halfling couldn't make the game, so we just threw him in there.
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[ ]non_playerMotobushido Designer 1 punto 1 anno fa
Turned it inside-out and walked through the dungeon walls...
...oh wait, that was a Dead Alewives comedy sketch.
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[ ]CaputDraconisDallas, TX 1 punto 1 anno fa
Knights of the Dinner Table did an extended arc where they put an army and a bun
ch of material into a bag of holding. The army built a fortress and the party ha
d to go in and lay siege to it.
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[ ]DocTaotsu 1 punto 1 anno fa
Vampire storage.
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[ ]lallen1138 1 punto 1 anno fa
Placed the bag over the BBEBs head and cut the bag. Took a lot of rolls to get i
t to work. The DM was proud of our ingenuity.
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[ ]Willyq25 1 punto 1 anno fa
a friend of mine played a necromancer, would stuff dead bodies in there and pull
them out to reanimate when needed.
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[ ]poorbot 1 punto 1 anno fa
One dwarf, one bag of holding and free beer that magically replenished and never
went bad, but tasted terrible. I made the DM repeat himself a few times before
preceding to fill the bag of holding...
Strangely, he didn't see that one coming...
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[ ]xenopsyllus 1 punto 1 anno fa
Portable halfling turret.
I was playing what was basically a halfling Indiana Jones, whip and all. Once he
had a set of magic items to survive in a void until he starved, he started hidi
ng in another party member's Heward's Handy Haversack. A round or two into comba
t, he'd pop up and get sneak attacks on opponents who thought they were safely e
ngaged with the whole party.
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[ ]evilscary 1 punto 1 anno fa
My party used it to transport the half-iron golem PC who was otherwise unable to
use magical transport. As she was a construct there was no risk of suffocation
for her.
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[ ]mirshe 1 punto 1 anno fa
Half-iron golem? What was the other half?
permalinkriferimento
[ ]evilscary 1 punto 1 anno fa
Human-ish. We called her a half-golem, but technically she was a sentient magica
l construct created by one of the other players. The leftovers from an iron gole
m were used in her construction, combined with several corpses, hence why she wa
s referred to as an iron golem.
I guess half-iron, half-flesh golem would be more accurate.
permalinkriferimento
[ ]Darkless 1 punto 1 anno fa
One time we tried to fill our bag of holding with all the gear required to build
a balista and then put halflings in there to build it so in an emergency we cou

ld quickly open the bag of holding and fire a balista, I mean how surprising wou
ld that be? did you know that when you close a bag of holding it creates a vacuu
m? because we sure didn't...and neither did those halflings.
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[ ]GromlickHuntington, WV 1 punto 1 anno fa
Not me, but a friend once used a portable hole as a portable base of operations
for an evil party. Aside from the blackguard, I think they were all some form of
intelligent undead (vampires, mostly) so they wouldn't need to worry about thin
gs like air. The blackguard carried it around. They basically set up a miniature
dungeon inside for their coffins and gear.
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[ ]1over4pie0 1 punto 9 mesi fa
We once had a devouring mist following us around and we had no way to deal with
it, so with the help of a gust of wind spell or two, we painfully scooped it int
o a bag of holding. It wouldn't come out again so we had to think of another use
for it. Turned out to be a really practical torture device if you stuck somebod
y's hand in it...
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[ ]Taintedglory 0 punti 1 anno fa
The dwarf was wearing shiny golden armor. My kender wanted to borrow said armor.
The dwarf went missing for two sessions.
permalink
[ ][deleted] -2 punti 1 anno fa
stuck it over my head and masturbated. It made sense in context. It was kind of
a weird adventure.
permalink
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