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Banshee class Dreadnought

Rense System Navy

230 points
Starboard/Port
Fore
Aft
Torps (Fore Fixed)

8
13
4
6

10
15
5
7

6
12
3
8

Large Capital Class - Squadron of 1


Fleet Tactics +2
Command Distance

6
6

6
0

5
0

5
9 Dirty Secrets
per game, look at oppo2 (Once
nents cards and discard one)
9 Elite Crew
Espionage

(Increase STAR card hand size by +1


If cards not used, +1 initiative)

Impervious

(Boarders are half AP/CP)

Pride of the Fleet


45/2

6 10 8/11

Spectre class Battleship


Rense System Navy

175 points
Starboard/Port
Fore (Fixed)
Aft
Torps (Fore Fixed)

6
11
4
4

8
13
5
5

4
10
3
6

Large Capital Class - Squadron of 1


Fleet Tactics +2
Command Distance

6
4

6
0

3
4

7 Reinforced Port/Starboard
2 (CR +1 vs attacks from P/S arcs)
Superior Design
7 (Loses half CP/AP to crit; immune
to Raging Fire)

Special Forces

(Either reroll all your Boarding


misses or force opponent to reroll
their Boarding hits)

45/2

9 6/10

Argus class Carrier


Rense System Navy

110 points
Starboard/Port
Torps (Any Arc)
-

4
5
-

6
5
-

3
5
-

Large Capital Class - Squadron of 1


Fleet Tactics +2
Command Distance

4
4

5
0

0
12

5 Deck Crews
- (Restore 1D3 Destroyed Wings)
Quick Launch
- (Flights launched can activate on
the same turn)

45/2

5/9

Cerberus class Heavy Cruiser


80

Rense System Navy

points

Starboard/Port
Fore (Fixed)
Torps (Any Arc)
-

4 6 3
8 10 6
5 5 5
- - -

4
3

4
0

5 Torpedo Spook
5 (Reroll Enemy PD successes)
-

0
0

Medium Capital Class - Squadron of 2-3


Fleet Tactics +2
Command Distance

45/1

5/7

Spook class Cruiser


65

Rense System Navy

points

Starboard/Port
Fore (Fixed)
Torps (Any Arc)
-

3
8
4
-

4
9
4
-

2
6
4
-

4
2

3
0

5 Torpedo Spook
4 (Reroll Enemy PD successes)
-

0
0

Medium Capital Class - Squadron of 2-3


Fleet Tactics +2
Command Distance

45/1

4/7

Phoenix class Destroyer


65

Rense System Navy

points

Starboard/Port
Fore (Fixed)
Torps (Fore)
-

4
4
3
-

6
5
4
-

3
7
5
-

2
2

0
0

6 Hidden Killer
ships in RB3/4 cannot
6 (Enemy
shoot at this model if it has a Cut
- Engines token)

Medium Capital Class - Squadron of 2-3


Fleet Tactics +2
Command Distance

3
0

Maneuverable

(Turn restriction 1 size smaller)

45/1

5/6

Bulwark class Frigate


20

Rense System Navy

points

Starboard/Port
Fore
-

3
3
-

4
5
-

1
1

1
0

0
0

Small Class - Squadron of 2-4


Fleet Tactics +2
Command Distance

45/0

10 2

3/6

Siren class Escort


20

Rense System Navy

points

2
2

0
0

0
0

- Target Resolution
Model gains +1AD if
- (Parent
within 8; maximum of +1AD)
-

Small Class - Squadron of 1-3


Fleet Tactics +2
Command Distance

45/0

4/5

Varnak class Heavy Cruiser


90

points

Starboard/Port
Fore
Torps (Fore)
-

9
6
6
-

8
5
6
-

6
4
5
-

3
5

4
0

BaKash

4
0

- Pack Hunter (Fore)


for each model beyond the first
- (+1AD
in this squadron; maximum +2AD)
-

Medium Capital Class - Squadron of 2-3


Fleet Tactics +2
Command Distance

45/1

5/8

Sharnak class Cruiser


60

points

Starboard/Port
Fore
Torps (Fore)
-

6
5
5
-

5
4
5
-

4
2
4
-

3
4

3
0

BaKash

4
0

- Pack Hunter (Fore)


for each model beyond the first
- (+1AD
in this squadron; maximum +2AD)
-

Medium Capital Class - Squadron of 2-3


Fleet Tactics +2
Command Distance

45/1

4/7

Tashak class Destroyer


65

points

Starboard/Port
Fore
-

6
4
-

5
7
-

2
3

4
8
-

BaKash

0
0

- Hidden Killer
ships in RB3/4 cannot
- (Enemy
shoot at this model if it has a Cut
- Engines token)

Medium Capital Class - Squadron of 2


Fleet Tactics +2
Command Distance

4
0

Maneuverable

(Turn restriction 1 size smaller)

45/1

10 5

4/7

Kelor class Frigate


25

points

Starboard/Port
-

5
-

4
-

2
-

1
3

2
0

BaKash

0
0

Small Class - Squadron of 2-5


Fleet Tactics +2
Command Distance

45/0

10 2

3/6

Attrition class Assault Carrier


160 points

Works Raptor

5
7

7
0

6
6

8 11 5
8 11 5
8 8 8
- - -

- Special Forces
reroll all your Boarding
8 (Either
misses or force opponent to reroll
- their Boarding hits)

Large Capital Class - Squadron of 1


Fleet Tactics +2

(Enemy attacks from RB3/4 reroll successes)

Starboard/Port
Fore (Fixed)
Torps (Any Arc)
-

Command Distance

Stealth Systems

45/2

5/9

Interdictor class Torpedo Cruiser


65

Works Raptor

points

Starboard/Port
Fore
Torps (Any Arc)

5
5
6

6
6
6

1
1
6

2
2

3
0

0
0

- Stealth Systems
6 (Enemy attacks from RB3/4 reroll successes)

Medium Capital Class - Squadron of 2-4


Fleet Tactics +2
Command Distance

45/1

5/6

Tyranny class Corvette


20

points

Fore
-

3
-

4
-

1
-

2
3

Works Raptor

1
0

0
0

- Scout
with most Scout models
- (Fleet
may redeploy one squadron after
- all deployments are completed)

Small Class - Squadron of 2-4


Fleet Tactics +2
Command Distance

45/0

15 2

3/6

Dei-Nak class Battleship


175 points
Starboard/Port
Fore
Aft
-

8 12 6
8 12 6
8 12 6
- - -

Large Capital Class - Squadron of 1


Fleet Tactics +2
Command Distance

9
5

7
2

Kedorian

0
4

- Bigger Batteries
- (PD has range of 8)
Launch Tubes
- (May initiate boarding assaults
on models within 8)

45/1

8 6/12

Zhou-Nor class Carrier


130 points
Starboard/Port
Fore
Aft
-

6
6
6
-

8
8
8
-

5
5
5
-

Large Capital Class - Squadron of 1


Fleet Tactics +2
Command Distance

8
4

5
2

Kedorian

0
8

- Bigger Batteries
- (PD has range of 8)
Launch Tubes
- (May initiate boarding assaults
on models within 8)

45/1

8 5/10

Gai-Shar class Destroyer


60

points

Starboard/Port
Fore
Aft
-

3
3
3
-

4
4
4
-

6
6
6
-

Large Capital Class - Squadron of 2


Fleet Tactics +2
Command Distance

3
1

3
1

Kedorian

0
0

- Hidden Killer
ships in RB3/4 cannot
- (Enemy
shoot at this model if it has a Cut
- Engines token)
Maneuverable

(Turn restriction 1 size smaller)

45/0

4/8

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