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Tyrus

Male Human Cleric 1 / Fighter 5


True Neutral

Strength

18

(+4)

Dexterity

12

(+1)

Constitution 16

(+3)

Intelligence 10

(+0)

Wisdom

11

(+0)

Charisma

(-1)

Size: Medium
Height:

5' 6"

Weight:

250 lb

Skin: Pale
Eyes:
Hair: None

Domains: Luck Magic

Energy: Positive [Healing / Turns Undead]

Total Hit Points: 56

Speed: 20 feet [armor]

Armor Class: 21 = 10 +8 [full plate] +2 [heavy wooden] +1 [dexterity]

Touch AC: 11
Flat-footed: 20

Initiative modifier: +5

= +1 [dexterity] +4 [improved initiative]

Fortitude save:

+9

= 6 [base] +3 [constitution]

Reflex save: +2

= 1 [base] +1 [dexterity]

Will save:

= 3 [base] +2 [iron will]

+5

Attack (handheld): +9

= 5 [base] +4 [strength]

Attack (unarmed): +9

= 5 [base] +4 [strength]

Attack (missile):

+6

= 5 [base] +1 [dexterity]

Grapple check:

+9

= 5 [base] +4 [strength]

Light load:
Medium load:
Heavy load:
Lift over head:
Lift off ground:
Push or drag:
100 lb. or less
101-200 lb.
201-300 lb.
300 lb.
600 lb.

1500 lb.

Languages: Common

War Hammer [1d8, crit x3., 5 lb., one-handed, bludgeoning]

Greatsword [2d6, crit 19-20/x2, 8 lb., two-handed, slashing]

Scythe [2d4, crit x4, 10 lb., two-handed, piercing or slashing]

Full plate armor [heavy; +8 AC; max dex +1; check penalty -6; 50 lb.]

Heavy Wooden Shield [+2 AC; check penalty -1; hardness 5; hp 15; 10 lb.]

Feats:

Blind-fight
Improved Initiative
Iron Will
Power Attack
Cleave
Weapon Focus x1

Weapon(s):

Weapon Specialization x1

Traits:

Weapon(s):

Skill Name

Key
Ability

Skill
Modifier

Ability
Modifier

Ranks

Misc.
Modifier
Appraise

Int

0=

+0

Balance

Dex* 1 =

+1

Bluff Cha

-1 =

-1

Climb Str*
+4

13 =

+9
Concentration

Con

3=

+3

Craft_1

Int

0=

Int

0=

Int

0=

Cha

-1 =

Cha

-1 =

+0

Craft_2
+0

Craft_3
+0

Diplomacy
-1

Disguise
-1

Escape Artist

Dex* 1 =

+1

Forgery

Int

0=

+0

Gather Information

Cha

-1 =

-1

Heal

Wis

0=

+0

Hide Dex* 1 =
+1

Intimidate

Cha

-1 =

-1

Jump Str*

7=

+4
+9

-6 [speed 20]

Knowledge (arcana)

Int

1=

Int

1=

+0
+1
Knowledge (religion)
+0
+1
Listen

Wis

0=

+0

Move Silently
+1

Dex* 1 =

Perform_1

Cha

-1 =

Cha

-1 =

Cha

-1 =

Cha

-1 =

Cha

-1 =

-1

Perform_2
-1

Perform_3
-1

Perform_4
-1

Perform_5
-1

Ride

Dex

3=

+1
+2
Search

Int

0=

+0

Sense Motive
+0

Spot
+0

Wis

0=

Wis

0=

Survival

Wis

0=

+0

Swim Str** 9 =
+4
+5
Use Rope

Dex

1=

+1

* = check penalty for wearing armor

Zero-level Cleric spells: 3 per day

First-level Cleric spells: 1 per day +1 from a domain:

Human:

Extra feat at first level (already included)


Four extra skill points at first level (already included)
One extra skill point at each additional level (already included)

Cleric:

Alignment Aura

Spontaneous Casting (heal)

Turn Undead (2x/day)

Domain choices give additional abilities

Fighter:

Bonus Feats (already included)

Class HP rolled
Level 1:

Cleric 8

Level 2:

Fighter

Level 3:

Fighter

Level 4:

Fighter

Level 5:

Fighter

Level 6:

Fighter

+1 to strength

Tyrus's Equipment:

83 lb
2 lb
_____
85 lb

Weapons / Armor / Shield (from above)

Spell component pouch

Total

More about Tyrus:

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