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Cleric 1

Noble

CLASS & LEVEL

Prince Gareth
CHARACTER NAME

Vincius Vidor

BACKGROUND

PLAYER NAME

Human

Neutral Good

RACE

ALIGNMENT

EXPERIENCE POINTS

INSPIRATION

STRENGTH

18
+2

ARMOR
CLASS

PROFICIENCY BONUS

+2

30

INITIATIVE

SPEED

I cant stand offenses to myself or


my family. I dont use weapons. The
only weapon I need is my faith.
PERSONALITY TRAITS

-1
-1

Strength

+2

Dexterity

+1

Constitution

+0

Intelligence

+5

Wisdom

+4

Charisma

DEXTERITY

14
+2
CONSTITUTION

Hit Point Maximum 9

11

+2

Acrobatics (Dex)

+3

Animal Handling (Wis)

+0

Arcana (Int)

-1

Athletics (Str)

+2

Deception (Cha)

+2

History (Int)

+5

Insight (Wis)

+2

Intimidation (Cha)

WISDOM

+0

Investigation (Int)

16

+3

Medicine (Wis)

+0

Nature (Int)

+3

Perception (Wis)

+2

Performance (Cha)

+4

Persuasion (Cha)

+2

Religion (Int)

+2

Sleight of Hand (Dex)

+2

Stealth (Dex)

+3

Survival (Wis)

+3
CHARISMA

15
+2

IDEALS

Total

d8

1d8
NAME

Spell

BONDS

SUCCESSES

My pride will probably lead to


my destruction.

FAILURES

HIT DICE

+0

CURRENT HIT POINTS

TEMPORARY HIT POINTS

13
INTELLIGENCE

It is my duty to protect and care


for the people beneath me.

The common folk must see


me as a hero of the people.

SAVING THROWS

+1

DEATH SAVES

ATK BONUS DAMAGE/TYPE

+5

1d8

Scale mail [medium; 14 AC; max dex +2; stealth


disadvantage; 45 lb.]
Steel Shield [+2 AC; 6 lb.]

SKILLS

FLAWS

ATTACKS & SPELLCASTING

Cantrips: You know three cantrips of your


choice from the cleric spell list.
Spell casting: You prepare spells from
the list of cleric spells. Choose a number
of cleric spells equal to your Wisdom
modifier + your cleric level. You regain all
expended spell slots when you finish a
long rest. You can change your list of
prepared spells when you finish a long
rest. Preparing a new list of cleric spells
requires time spent in prayer and
meditation: at least 1 minute per spell
level for each spell on your list. You can
cast a cleric spell as a ritual if that spell
has the ritual tag and you have the spell
prepared. You can use a holy symbol as
a spellcasting focus for your cleric spells.
Divine Domain: Light

13

PASSIVE WISDOM (PERCEPTION)


CP

SP

Languages: Comum, elven, dwarven.


Armor: Light armor, medium armor, shields
Weapons: All simple weapons, longsword,
shortsword, shortbow, and longbow.

EP

GP

Tools: Dragon Chess


PP

OTHER PROFICIENCIES & LANGUAGES

75

Fine clothes
Signet ring
Scroll of pedigree
Purse
Holy Symbol
Backpack
Bedroll
Mess kit
Tinderbox
Torches (10)
Rations (10)
Waterskin
Rope (50 feets)

Warding Flare: When you are attacked


by a creature within 30 feet of you that
you can see, you can use your reaction
to impose disadvantage on the attack
roll, causing light to flare before the
attacker
before it hits or misses. An attacker that
cant be blinded is immune to this
feature. You can use this feature a
number of times equal to your Wisdom
modifier (a minimum o f once). You
regain all expended uses when you finish
a long rest.

EQUIPMENT
TM & 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.

FEATURES & TRAITS

Prince Gareth
CHARACTER NAME

25

6'2''

AGE

HEIGHT

145 lbs
WEIGHT

Green

Pale

Brown; Beardless

EYES

SKIN

HAIR

NAME

SYMBOL

CHARACTER APPEARANCE

ALLIES & ORGANIZATIONS

Position of Privilege: Thanks to your noble birth, people are inclined to think the best of you. You
are welcome in high society, and people assume you have the right to be wherever you are. The
common folk make every effort to accommodate you and avoid your displeasure, and other people
of high birth treat you as a member of the same social sphere. You can secure an audience with a
local noble if you need to.

ADDITIONAL FEATURES & TRAITS

CHARACTER BACKSTORY

TREASURE
TM & 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.

Cleric
SPELLCASTING
CLASS

CANTRIPS

Wis

13

+5

SPELLCASTING
ABILITY

SPELL SAVE DC

SPELL ATTACK
BONUS

Light

Sword of Light
Guidance
Sacred Flame

SPELL
LEVEL

SLOTS TOTAL

PR

ED

EPAR

SPELLS KNOWN

SLOTS EXPENDED

Burning Hands

Faerie Fire

Bless

Cure Wounds

Sanctuary

Protection from evil

7
SPELL NAME

5
9

TM & 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.

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