Professional Documents
Culture Documents
General Comments
Candidates must answer the question asked. Answers that quote general principles
out of context of the scenario in a question will not earn marks. Candidates should
ensure they spend an amount of time and effort on sections of questions appropriate
to the number of marks available for the section. Candidates should not waste time
and effort copying out, or paraphrasing, the question in their answer.
Section A
A1.
As an HCI expert you have been asked to design the user interface for a new
mobile app which monitors and records in real time exercise activities such as
walking, running and cycling.
In this context:
a)
b)
c)
d)
Answer Pointers
a)
b)
c)
c)
This is an open-ended question, but answers should cover the following, in the
context of the above scenario.
A cognitive walkthrough is done by an expert evaluator, not test users. It should
anticipate the user interaction when an interface is used for the first time. Based
on knowledge of the users, tasks are selected that the user of the app will want
to achieve. The walkthrough should ensure that any actions the user needs to
take are enabled by the interface and all appropriate prompts and information is
available to facilitate task completion. It should also look at the adequacy of
recovery strategies in cases of error. As many different users and tasks should
be represented in the walkthrough scenarios. Any problems or issues with the
UI should be identified, described and possible solutions proposed.
(10 marks)
A2.
b)
c)
d)
e)
Answer Pointers
For this question the candidate must use their judgment and knowledge of the
techniques. Acceptable answers would be along the following lines, although any
other well-justified answers are acceptable.
a)
Focus groups. This technique is useful for gathering and testing user opinion in
the very early stages of development and prototyping. Members of the groups
should be representative of the typical expected/targeted users and the
questions and issues well defined and articulated prior to the focus group.
Usually a tester who is an experienced facilitator/moderator would run the focus
group.
(5 marks)
b)
Task-based testing. This testing is typically done using well defined tasks
included in the requirements specification of the system. Usually a range of
typical users would be used, with user characteristics and experience gathered.
Scenarios defining tasks performed by the system would be developed with
protocols to enable the collection of appropriate timing and error data. Direct
observation/video recording of the user is typical and keystroke/event
monitoring could also be used, although this is typically time consuming and
expensive.
(5 marks)
c)
d)
e)
You have been hired to use your human-computer interface expertise to help
in the development of the user interface for software that allows science
specialists to view and analyse their laboratory data.
You decide to take an ethnographic approach to your formative evaluation
study.
a)
b)
c)
d)
Answer Pointers
This is an open-ended question and answers will vary, but should be along the
following lines.
a)
b)
c)
d)
The answer should reflect the participative and contextual nature of the
ethnographic approach, and the specificity of the user environment. The
evaluators should work closely with the scientists and collect data using
appropriate methods such as interviews, direct observation, focus groups,
participative workshops and so on. Videos can be used, but analysis is time
consuming and expensive. Data analysis is sometimes described as reflective,
but should also include statistics, ratings and scalings. If videos are used,
coding schemes should be used for consistency.
(14 marks)
Outline the methods you might use to help the United Nations set
usability criteria and give an example of criteria that might be
appropriate for this evaluation.
(5 marks)
b)
c)
d)
Answer Pointers
You are an HCI expert working for a world leading Consultancy Company called
UXB. The United Nations have approached UXB and asked for help in designing an
evaluation study of one of their humanitarian web sites. You are given the task of
advising on certain aspects of the study.
Your answer must address the following:
a.
Outline what methods you might use to help the United Nations set Usability
Criteria and give an example of criteria that might be appropriate for this
evaluation.
(5 marks)
There is no agreed approach to setting criteria, but typically:
1.
2.
3.
4.
5.
6.
Briefly explain how sorting tasks could be used to measure usability of the
United Nations web site?
(5 marks)
Sorting methods are used to determine relationships between objects in design. Cf.
Clustering and Mind Maps. A possible approach here is to take all objects in the
interface and ask users to sort them according to relationships. These logical
groupings can then be compared to the layout (groupings) of the interface. This
gives an idea of how well user mental models have been transferred to the design.
c.
d.
In the context of the United Nations web site, outline what measurements of
usability you might use, how you might select users and how you might collect
data from users.
(10 marks)
Open ended. Any reasonable and doable solutions are acceptable. Measurements
could be time and error; opinions or quantifiable observations.
(5 marks for this part)
Data collection would be laboratory based studies, field or naturalistic observations
etc. The main issue is robustness of procedure in whatever environment or context.
(5 marks for this part)
Transference of marks between sections will take place if appropriate.
Examiners Guidance Notes
The question goes to the heart of user centred approaches and some candidates
produced very good answers showing preparation and understanding. Some
attempts were not good and seemed to demonstrate a lack of preparation and study.
Some candidates produced uneven answers, i.e. some components were very good
while other components were poorer or not attempted. Candidates are advised to be
clear as to how many marks are associated with each subcomponent of a question
to allocate time and effort in the examination appropriately.
B5.
The BCS intends to provide a new public web-based service that allows
students to download teaching materials relevant to modules being studied.
The new download feature is to be designed using scenario based design and
you are a member of the design team. You are asked to do the following:
i)
ii)
iii)
Answer Pointers
This is an open-ended question, but which addresses core Scenario Based Design
approaches.
For (i) and (ii) a reasonable attempt to provide scenarios with realistic and relevant
detail will be awarded full marks. Typically in (i) a list of stakeholder and a simple
diagram. A stakeholder scenario of ~ 100 words. A problem scenario of ~100 words.
Example Stakeholder diagram.
Examiners Guidance Notes
The question resulted in some good answers but also some poor answers indicating
a lack of preparation. Overall, candidates produced some very good Problem
Scenarios while many candidates seemed to struggle with Stakeholder Scenarios.
Overall, candidates produced some good storyboards.
For (iii) it is important that answers reflect the style of storyboarding advocated by
SBD. This means that the frames should be annotated and linkages should be
shown clearly. See example below.
B6.
Modern user interfaces are usually designed and developed through some
form of user-centred approach.
a)
b)
Answer Pointers
a) This section involves some bookwork but also synthesis. Open ended.
The main characteristics of UCD are usually early and intense focus on users,
rapid prototyping of some kind, evaluation and iteration. A core characteristic is
formative evaluation. Answers could also include the use of scenarios to aide
communications between users and designers.
As regards advantages/disadvantages the answers should include an awareness
and knowledge of Waterfall models being based on initial requirements with no
real involvement of users. Changes are not possible until after the system is
designed and implemented, when it is too late to adapt the software to users.
Here, UCD offers huge advantages in that early and intense involvement of users
allows the system to take account of and develop requirements during the
development process. Users cant specify requirements initially so in that respect
Waterfall approaches are not able to fully take on board user requirements. An
advantage of Waterfall is control and management of the development process.
UCD is harder to control and manage and it is also harder to plan development
time. This is a disadvantage of UCD. Related to this is the fact that many UCD
methods require large initial investments in resources. Usually, this investment
pays off through less maintenance and support later.
3 5 marks allocated to main characteristics, 5 - 7 marks to
advantages/disadvantages. This overlap in marks will be applied to students
benefit and allows some flexibility in the allocation of marks.
b) This component is unseen problem solving and synthesis. Open ended and each
answer will be judged on merit.
Answers should address the core issues that characterise modern use of
prototypes used throughout the UCD profess. This should include:
Early mockup prototypes high versus low fidelity prototypes. Pros/Cons.
Storyboards as prototypes, linked storyboards for dialogue. Evaluating prototypes
through e.g. walkthroughs or simulation work, also software simulation.
(10 marks)
Vertical versus Horizontal software prototypes; Evolutionary versus Revolutionary
approaches to prototyping.
(5 marks)
Examiners Guidance Notes
While some candidates produced some very good answers, others showed little
preparation or study of relevant material. Some candidates seemed not to have read
or understood the question or its components and therefore produced material that
was not relevant. In some cases this seemed to involve writing down anything or
everything that might be relevant to user interface design. Candidates must stick to
the questions and read them carefully.