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A Song of Ice and Fire Roleplaying 2009 Green Ronin Publishing. A Song of Ice and Fire 1996-2009 George R. R. Martin.
Spreadsheet PJDack 2009. Permission is granted to freely distribute, subject to prior copyrights. The author does not imply any intellectual property rights
relating to the material of either George R.R. Martin or Green Ronin Publishing. This sheet is intended for use of owners of the "A Song of Ice and Fire
Roleplaying" game.
e. Benefits and Flaws may have an elective element, such as picking a weapon for Weapon Mastery.
These will be selected once character generation is otherwise completed, on 'Char Sheet p1'.
f. Once you have completed your Abilities, Specialities, Benefits and Flaws, your basic character
generation is complete. If you have completed all of the steps correctly, the box in the bottom-right
of the CharGen sheet will say "Character Generation complete". If not, the box will appear in red
and will detail where the errors have occurred.
7. Gaining Experience
a. After you have successfully undertaken some heroic adventures, you will want to improve your
abilities. This can be done on the 'Char Sheet p1' tab.
b. Enter the Experience Points you have been awarded in the "Experience Awarded" box in the top
right of the sheet. NOTE: This should be the cumulative total, i.e. if you had previously been
awarded 100 Experience and are awarded another 100 Experience points, enter "200" in this box.
c. If you have been awarded Destiny Points, or had to burn one or more Destiny points during your
adventures, enter these in the corresponding boxes. Again, these must be cumulative totals.
d. By entering values in the yellow boxes provided, you can increase your Abilities, increase or gain
new Specialities and buy additional Destiny Points.
e. You may also gain additional Benefits and Flaws. Enter these in the boxes toward the bottom of the
right hand side of the sheet.
f. If a Flaw has been allocated to you because of an event in the story, type "y" in the "Assigned" box in
the Flaw table. This will ensure that this Flaw does not affect your Destiny Point total.
g. Similarly, if a Benefit has been allocated, select the relevant Benefit but then add 1 to the "Destiny
Awarded" tally to reflect that this Benefit does not affect your Destiny Point total.
NAME
AGE
PLAYER
GENDER
RATING
ABILITY
AGILITY
SPECIALITIES
2D
AWARENESS
CUNNING
DECEPTION
ENDURANCE
FIGHTING
HEALING
LANGUAGE
2D
2D
Passive Awareness 8
2D
2D
2D
Passive Endurance 8
5D
2D
Flaw
ABILITY
SPECIALITIES
KNOWLEDGE
2D
MARKSMANSHIP
2D
PERSUASION
STATUS
STEALTH
SURVIVAL
THIEVERY
WARFARE
WILL
2D
2D
2D
Passive Stealth 8
2D
2D
2D
2D
2D
QUALITIES
Benefit
---ROLEPLAYING---
RATING
2D
ATHLETICS
Benefit
HOUSE
ABILITIES
ANIMAL
HANDLING
Benefit
Male
A SONG OF
ICE AND FIRE
Ben
INTRIGUE
INTRIGUE DEFENCE
COMBAT
6
COMPOSURE
COMBAT DEFENCE
HEALTH
WILL RANKS x 3
ENDURANCE RANKS x 3
Flaw
Flaw
Flaw
DESTINY POINTS
BASE MOVEMENT
4
MOVE / SPRINT
16
Flaw
Flaw
Flaw
NAME
AGE
GENDER
RATING
ABILITY
AGILITY
Male
HOUSE
ABILITIES
SPECIALITIES
ANIMAL
HANDLING
ATHLETICS
AWARENESS
CUNNING
DECEPTION
ENDURANCE
FIGHTING
HEALING
LANGUAGE
Passive Awareness 8
Passive Endurance 8
ROLEPLAYING
RATING
ABILITY
KNOWLEDGE
SPECIALITIES
MARKSMANSHIP
SONG OF
ICE AND FIRE
A
Ben
PLAYER
PERSUASION
STATUS
STEALTH
SURVIVAL
THIEVERY
WARFARE
WILL
Passive Stealth 8
QUALITIES
Specialism
INTRIGUE
INTRIGUE DEFENCE
COMBAT
0
COMPOSURE
ENDURANCE RANKS x 3
Intrigue Damage
Combat Damage
INJURIES / WOUNDS
ARMOUR
WEAPONS
Weapon
Quality
Test
Weapon Qualities
Dmg
HEALTH
WILL RANKS x 3
DESTINY POINTS
COMBAT DEFENCE
Bulk
Armour Rating
Armour Penalty
0
0
Bulk
MOVE / SPRINT
4
4
4
Base
Armoured
Fully Laden
16
16
16
WOUNDS
APPEARANCE
HEIGHT
WEIGHT
EYE COLOUR
HAIR COLOUR
MANNERISMS
EQUIPMENT
DISTINGUISHING FEATURES
RETAINERS
PERSONAL HISTORY
ALLIES
ENEMIES
OATHS
HERALDRY
PORTRAIT
MOTTO
Version Issues
CharSheet p1 didn't add XP spend on Specialities.
3.1
Changes
Amended formula in 'Char Sheet p1'AN3