Competency-based learning (or standards-based or performance-based if you will) is
based on two important ideas:
Students should meet learning expectationspassing kids along with a weak foundation means they will never achieve higher level knowledge and skills and will be excluded from the idea economy. Students should show what they knowits not about turning work in, earning point, or showing up to class, they should demonstrate in several ways that they have mastered important knowledge, skills, and abilities.
For most people that sounds logical and for twenty years weve been saying its about learning not time and learning is fixed and time is variable. Only its notits all about time and the structures weve ensconced with policies, budgets, and contracts.
Since Horace borrowed the idea from the Prussians weve been batch-processing kids based on birthdays through a print curriculum. This batch-print system was moderately efficient until we tried to retrofit it to work for all kids. It just created a mess of tacked on services and a crazy patchwork quilt of courses. As educational demands of society increased, it became obvious that the batch-print system is a disaster for at least two thirds of our kids.
The shift to personal digital learning offers a better alternative. Specifically, a system based on demonstrated competence and powered by personalized learning technology holds the potential to double the number of students prepared for college and careers in this decade.
However, competency-based systems are fundamentally different than batch- print. Following are ten elements of a competency-based system: 1. Intellectual mission that focuses resources and behaviors on productive habits of mind and preparation for participation in college, careers, and civic life. 2. Standards that express in some detail what students should know and be able to do 3. Progress monitoring, historically thought of as grading, and achievement recognition systems, historically thought of as class rank. 4. Grouping and scheduling systemswhen, why and how groups are used when learning not age cohorts is the dominant organizing principle. 5. Reporting to the outside world that still thinks in courses, credits, and grades. 6. Content that supports self-directed and customized learning. 7. Tools that facilitate standards-based challenges, collaboration, and scheduling. 8. Teacher support, preparation and development for a dynamic environment with differentiated (i.e., different levels) and distributed (i.e., different locations) staffing. 9. Evaluation systems that helps to determine student learning and how experiences and adults are contributing. 10. Community connections and supports for student success.
Unfortunately, its tough create/manage competency-based environments because the tool set is just not very good yet. And even new platforms/apps assume a age cohort system. Next week Ill cover 10 edtech advances that will promote competency-based learning.