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Most Imperial troops have Good quality equipment. The Elites often have Fine quality.
Very Fine Equipment is normally conned to those equipped with Thaumaturgically
enhanced equipment. Super-Soldier should be applied to any unit consisting mostly of
essence users. A Unit consisting entirely of exalts instead has the Hero trait with a
TS multiplier of 10 for a group of 5, divided if the element is smaller.
Individual exalts will also often have special traits which make them qualify as artillery,
cavalry, 3CI, etc ... when they otherwise wouldnt be.
For Warstriders and similar 1st age military equipment equipment quality governs the
nature of the equipment A Poor Warstrider is equipped with only oversized mundane
weapons, a Basic Warstrider is a second age construction but has artifact weapons, a
Good warstrider probably has a rst age chassis and accessories, a Fine warstrider is
almost certainly Noble and probably has rst age weaponry, Very Fine is reserved for
Royal Warstriders equipped with appropriate armaments. Many Warstriders are also
piloted by Heroes the statline above already reects the fact that the pilot is an exalt,
so dont modify TS further for this, but add special classes as required.
C.1 Example Units
Ruby Duke Warstrider
A single Shogunate Era Common Warstrider with a Grand Daiklave piloted by a well-
trained but still rather green dragonblood.
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122 APPENDIX C. MASSED COMBAT ELEMENTS
TS: 100
WT: 8
Classes: Arm, Cv, C3I
Mob: Mech
Quality: Fine Equipment, Good pilot.
Features: Hero, Night
Cost: 270K/16K
Realm Light Infantry Light Infantry
Each element is one fang.
TS: 4
WT: 1
Classes: Rec
Mob: Foot
Quality: Good Equipment, Good troops.
Features:
Cost: 100K/14K
Realm Medium Infantry Medium Infantry
Each element is one fang.
TS: 6
WT: 1
Classes:
Mob: Foot
Quality: Good Equipment, Good troops.
Features:
Cost: 75K/11K
Realm Heavy Infantry Heavy Infantry
Each element is one fang.
TS: 8
WT: 1
Classes:
Mob: Foot
Quality: Good Equipment, Good troops.
Features:
C.1. EXAMPLE UNITS 123
Cost: 100K/14K
Realm Scorpion Team Light Artillery
Each element is one team.
TS: (4)
WT: 1
Classes: Art
Mob: Foot
Quality: Good Equipment, Good team.
Features:
Cost: 100K/14K
Realm Lightning Balista Team Heavy Artillery
Each element is one team.
TS: (30)
WT: 2
Classes: Art
Mob: Foot
Quality: Very Fine Equipment, Good troops.
Features:
Cost: 400K/270K
Varangian Light Cavalry Light Cavalry
Each element is one fang.
TS: 4
WT: 2
Classes: Cv, Rec
Mob: Mtd
Quality: Fine Equipment, Average troops.
Features:
Cost: 200K/40K
Varangian Heavy Cavalry Heavy Cavalry
Each element is one fang.
124 APPENDIX C. MASSED COMBAT ELEMENTS
TS: 10
WT: 2
Classes: Cv
Mob: Mtd
Quality: Fine Equipment, Average troops.
Features:
Cost: 400K/80K
Dragonblooded Cavalry Commander Heavy Cavalry
A single exalt mounted on an impressively powerful steed.
TS: 30
WT: 2
Classes: Arm, Cv, C3I
Mob: Mtd
Quality: Very Fine Equipment, Elite rider
Features: Hero
Cost: 800K/108K
Dragonblooded Infantry Commander Heavy Infantry
A single Realm-trained exalt armed with artifact weapons and armour.
TS: 30
WT: 1
Classes: Arm, C3I, (F)
Mob: Foot
Quality: Very Fine Equipment, Elite Hero
Features: Hero
Cost: 160K/22K
War Yeddim War Beasts
A single Yeddim with a squad of archers mounted on its back.
TS: 40
WT: 4
Classes: Arm
Mob: Foot
Quality: Fine Equipment, Average Soldiers
Features: Terrain (Arctic)
C.1. EXAMPLE UNITS 125
Cost: 880K/160K
Terrestrial Circle Sorcerer Battle Mage
A single exalt mounted on a cloud.
TS: 18
WT: 1
Classes: Air, Art, (C3I), Eng, F, Rec
Mob: SA
Quality: N/A
Features: Hero, Night
Cost: N/A
Erymanthoi Spirits
A single squad of Erymanthoi.
TS: 8
WT: 4
Classes:
Mob: Foot
Quality: Basic Equipment, Average troops
Features: Terrain (Woodlands)
Cost: 96K/16K
Celestial Lions Spirits
A single squad of Celestial Lions.
TS: 112
WT: 4
Classes:
Mob: Foot
Quality: Very Fine Equipment, Elite troops
Features: Super-soldier, Fanatic
Cost: 300K/49K
126 APPENDIX C. MASSED COMBAT ELEMENTS
C.1.1 Example Army
Talt Defense Troops
Ganjit Singh and his troops.
Elements TS Classes Mob Features
1 Dragonblooded Cavalry Commander 30 Arm,Cv,C3I Mtd Hero
15 Varangian Heavy Cavalry 150 Cv Mtd
10 Varangian Light Cavalry 40 Cv,Rec Mtd
Cavalry TS 220
Armour TS 30
Rec TS 40
C3I TS 30
Force TS 220
11th Legion, 5th Dragon, Left Wing, Forward Force
This is a small Realm expeditionary force without any auxiliary support. Its designed
as a general purpose exible force and as such lacks some of the specialised force
which would be found in a heavy assault force.
Elements TS Classes Mob Features
1 Dragonblooded Infantry Commander 30 Arm,C3I,(F) Foot Hero
15 Realm Medium Infantry 90 Foot
5 Realm Light Infantry 20 Rec Foot
5 Realm Heavy Infantry 40 Foot
5 Realm Scorpion Teams (20) Art Foot
1 Realm Lightning Balista Team (30) Art Foot
Armour TS 30
Artillery TS 50
C3I TS 30
Firepower TS (30)
Rec TS 20
Force TS 180
Bibliography
[JPP04] Steve Jackson, Sean Punch, and David Pulver. GURPS Basic Set. Steve
Jackson Games, fourth edition, 2004.
[MA05] GURPS Martial Arts. Steve Jackson Games, 2005.
[PM06] Sean Punch and Phil Masters. GURP Powers. Steve Jackson Games, 2006.
[TH05] GURP Thaumatology. Steve Jackson Games, 2005.
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