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What is this?

This document outlines the course content for Introduction to Networks v5.0 and details all labs and activities, including
Hands-on Labs, Packet Tracer Activities, Interactive Media Activities, and Syntax Checker Activities.
Why do I want this document?
This document is intended to show instructors how each chapter's labs and activities integrate into the course content, and to
assist instructors in planning how students can complete those activities within the time constraints of their course offering.
An instructor might use this as a resource while creating weekly lesson plans. For example, an instructor will make decisions
on when to provide direct instruction; and will plan when and where students will complete labs and activities both in class
and outside of class.
How is this document structured?
There is a worksheet for each chapter of this course which provides an outline of the chapter content and how the activities
are placed within that content.
There are tabs for each course chapter. Each tab outlines the chapter and details all labs and activities. The details of each
lab or activity include its page within the course, the type of activity, the learning objectives, and equipment needed to
complete the lab.
How do I display specific types of activities for a chapter?
Each column contains an AutoFilter dropdown list.
Selecting (NonBlanks) in the Activity/Lab column will display all of the labs and activities for that chapter.
Additional filters can be used to display only the:
Hands-on Labs
PT Activities
Interactive Media Activities
Syntax Checker Activities
What are Hands-on Labs?
These activities use physical equipment in a classroom. Routers, switches, and different types of cabling are used to provide
learning support for the curriculum content. In some instances, the PDF accompanying the Hands-on Labs may require
students to answer general and reflection questions about the objectives specified in the labs.
Where are the objectives for each section and chapter?
A complete listing of the course objectives is located at CCNA Routing and Switching (Instructor Resources).
What are the different types of Packet Tracer activities?
There are two types of PT activities included in the course:
PT Activity: Skills Practice -- These e-doing activities guide students through a specific skillset, providing just-in-time
skills reinforcement and practice.
PT Activity: Skills Integration Challenge -- These summary activities provide a skills integration challenge which build
upon skills learned in this chapter and in previous chapters.
It is important to note that Packet Tracer was not designed to replace the use of physical equipment in a classroom. Packet
Tracer is more than a network lab simulator, providing many other opportunities for instruction and learning.
What are Syntax Checker and Interactive Media Activities?
Syntax Checker and Interactive Media Activities are found in the content sections of the course. These types of activities
focus on providing command-configuration practice and learning checks of the content sections and topics. They are integral
to student learning and understanding of the content principles.
What is this?
This document outlines the course content for Introduction to Networks v5.0 and details all labs and activities, including
Hands-on Labs, Packet Tracer Activities, Interactive Media Activities, and Syntax Checker Activities.
Why do I want this document?
This document is intended to show instructors how each chapter's labs and activities integrate into the course content, and to
assist instructors in planning how students can complete those activities within the time constraints of their course offering.
An instructor might use this as a resource while creating weekly lesson plans. For example, an instructor will make decisions
on when to provide direct instruction; and will plan when and where students will complete labs and activities both in class
and outside of class.
How is this document structured?
There is a worksheet for each chapter of this course which provides an outline of the chapter content and how the activities
are placed within that content.
There are tabs for each course chapter. Each tab outlines the chapter and details all labs and activities. The details of each
lab or activity include its page within the course, the type of activity, the learning objectives, and equipment needed to
complete the lab.
How do I display specific types of activities for a chapter?
Each column contains an AutoFilter dropdown list.
Selecting (NonBlanks) in the Activity/Lab column will display all of the labs and activities for that chapter.
Additional filters can be used to display only the:
Hands-on Labs
PT Activities
Interactive Media Activities
Syntax Checker Activities
What are Hands-on Labs?
These activities use physical equipment in a classroom. Routers, switches, and different types of cabling are used to provide
learning support for the curriculum content. In some instances, the PDF accompanying the Hands-on Labs may require
students to answer general and reflection questions about the objectives specified in the labs.
Where are the objectives for each section and chapter?
A complete listing of the course objectives is located at CCNA Routing and Switching (Instructor Resources).
What are the different types of Packet Tracer activities?
There are two types of PT activities included in the course:
PT Activity: Skills Practice -- These e-doing activities guide students through a specific skillset, providing just-in-time
skills reinforcement and practice.
PT Activity: Skills Integration Challenge -- These summary activities provide a skills integration challenge which build
upon skills learned in this chapter and in previous chapters.
It is important to note that Packet Tracer was not designed to replace the use of physical equipment in a classroom. Packet
Tracer is more than a network lab simulator, providing many other opportunities for instruction and learning.
What are Syntax Checker and Interactive Media Activities?
Syntax Checker and Interactive Media Activities are found in the content sections of the course. These types of activities
focus on providing command-configuration practice and learning checks of the content sections and topics. They are integral
to student learning and understanding of the content principles.
Page Activity/Lab Title
Section 1.0 Introduction
1.0.1 Introduction
1.0.1.1 Introduction
1.0.1.2 Activity Class Activity
Draw Your Concept of the
Internet
Section 1.1 Globally Connected
1.1.1 Networking Today
1.1.1.1 Networks in Our Daily Lives
1.1.1.2 Technology Then and Now
1.1.1.3 The Global Community
1.1.1.4 Networks Support the Way We Learn
1.1.1.5 Networks Support the Way We
Communicate
1.1.1.6 Networks Support the Way We Work
1.1.1.7 Networks Support the Way We Play
DHomesb_v40_ActivityMap June 2007 page 5 of 57
Page Activity/Lab Title
1.1.1.8 Activity Hands-On Lab
Researching Network
Collaboration Tools
1.1.2 Providing Resources in a Network
1.1.2.1 Networks of Many Sizes
1.1.2.2 Clients and Servers
1.1.2.3 Clients and Servers (Cont.)
1.1.2.4 Peer-to-Peer
Section 1.2 LANs, WANs, and the Internet
1.2.1 Components of a Network
1.2.1.1 Components of the Network
1.2.1.2 End Devices
1.2.1.3 Intermediary Network Devices
1.2.1.4 Network Media
1.2.1.5 Network Representations
1.2.1.6 Topology Diagrams
1.2.1.7 Activity Interactive Activity
Network Component
Representations and
Functions
1.2.2 LANs and WANs
1.2.2.1 Types of Networks
1.2.2.2 Local Area Networks
1.2.2.3 Wide Area Networks
1.2.3 The Internet
1.2.3.1 The Internet
1.2.3.2 Intranet and Extranet
DHomesb_v40_ActivityMap June 2007 page 6 of 57
Learning Objectives Resources Needed
Demonstrate how networks are made of many different
components by drawing how the Internet connects to a
home or school/university location.
Activity PDF
Device with Internet access
DHomesb_v40_ActivityMap June 2007 page 7 of 57
Learning Objectives Resources Needed
Identify network collaboration tools.
Research popular collaborative tools.
Work with Google Drive.
Investigate conferencing and Internet meeting tools.
Create a wiki page.
Activity PDF
Device with Internet access
Identify the common components of a network based on
the function of the component.
Recognize the relationship of network functions to device
names/icons.
Curriculum content
DHomesb_v40_ActivityMap June 2007 page 8 of 57
Page Activity/Lab Title
Section 2.0 Configuring a Network Operating System
2.0.1 Introduction
2.0.1.1 Introduction to Cisco IOS
2.0.1.2 Activity Class Activity
It Is Just an Operating
System!
Section 2.1 IOS Bootcamp
2.1.1 Cisco IOS
2.1.1.1 Operating Systems
2.1.1.2 Purpose of OS
2.1.1.3 Location of the Cisco IOS
2.1.1.4 IOS Functions
2.1.1.5 (Video) CCO Accounts and IOS Image
Exploration
2.1.2 Accessing a Cisco IOS Device
2.1.2.1 Console Access Method
2.1.2.2 Telnet, SSH, and AUX Access Methods
DHomesb_v40_ActivityMap June 2007 page 9 of 57
Page Activity/Lab Title
2.1.2.3 Terminal Emulation Programs
2.1.2.4 Activity Interactive Activity Access Methods
2.1.3 Navigating the IOS
2.1.3.1 Cisco IOS Modes of Operation
2.1.3.2 Primary Modes
2.1.3.3 Global Configuration Mode and Submodes
2.1.3.4 Navigating Between IOS Modes
2.1.3.5 Navigating Between IOS Modes (Cont.)
2.1.3.6 (Video) Navigating the IOS
2.1.4 The Command Structure
2.1.4.1 IOS Command Structure
2.1.4.2 Cisco IOS Command Reference
2.1.4.3 Contest-Sensitive Help
2.1.4.4 Command Syntax Check
2.1.4.5 Hot Keys and Shortcuts
2.1.4.6 IOS Examination Commands
2.1.4.7 The show version Command
2.1.4.8 Activity Packet Tracer Lab Navigating the IOS
DHomesb_v40_ActivityMap June 2007 page 10 of 57
Page Activity/Lab Title
2.1.4.9 Activity Hands-On Lab
Establishing a Console
Session with Tera Term
DHomesb_v40_ActivityMap June 2007 page 11 of 57
Learning Objectives Resources Needed
Describe the command structure of Cisco IOS software. Activity PDF
DHomesb_v40_ActivityMap June 2007 page 12 of 57
Learning Objectives Resources Needed
Select the most appropriate access method for each
scenario.
Curriculum content
Explore basic physical network connections, access the CLI,
and explore IOS Help methods.
Explore privileged EXEC mode and issue additional
commands.
Explore clock commands; change date and time settings.
Activity PDF
Packet Tracer
DHomesb_v40_ActivityMap June 2007 page 13 of 57
Learning Objectives Resources Needed
Connect to a Cisco switch using a serial console cable.
Establish a console session using a terminal emulator, such
as Tera Term.
Use show commands to display device settings.
Configure the clock on the switch.
Activity PDF
1 Router (Cisco 1941 with Cisco IOS Release
15.2(4)M3 universal image or comparable)
1 Switch (Cisco 2960 with Cisco IOS Release
15.0(2) lanbasek9 image or comparable)
1 PC (Windows 7, Vista, or XP with terminal
emulation program, such as Tera Term)
Rollover console cable (DB-9 to RJ-45) to
configure the switch or router via the RJ-45
console port
Mini-USB cable to configure the router via the
USB console port
DHomesb_v40_ActivityMap June 2007 page 14 of 57
Page Activity/Lab Title
Section 3.0 Network Protocols and Communications
3.0.1 Introduction
3.0.1.1 Introduction
3.0.1.2 Activity Class Activity Let's just talk about this
Section 3.1 Rules of Communication
3.1.1 The Rules
3.1.1.1 What is Communication?
3.1.1.2 Establishing the Rules
3.1.1.3 Message Encoding
3.1.1.4 Message Formatting and Encapsulation
3.1.1.5 Message Size
3.1.1.6 Message Timing
3.1.1.7 Message Delivery Options
Section 3.2 Network Protocols and Standards
3.2.1 Protocols
DHomesb_v40_ActivityMap June 2007 page 15 of 57
Page Activity/Lab Title
3.2.1.1 Protocols: Rules that Govern
Communications
3.2.1.2 Network Protocols
3.2.1.3 Interaction of Protocols
3.2.2 Protocol Suites
3.2.2.1 Protocol Suites and Industry Standards
3.2.2.2 Creation of the Internet and Development
of TCP/IP
3.2.2.3 TCP/IP Protocol Suite and Communication
Process
3.2.2.4 Activity Interactive Activity
Mapping the Protocols of
the TCP/IP Suite
3.2.3 Standards Organizations
3.2.3.1 Open Standards
3.2.3.2 ISOC, IAB, and IETF
3.2.3.3 IEEE
3.2.3.4 ISO
3.2.3.5 Other Standards Organizations
3.2.3.6 Activity Hands-on Lab
Researching Network
Standards
3.2.3.7 Activity Interactive Activity
Standards Body Scavenger
Hunt
3.2.4 Reference Models
3.2.4.1 The Benefits of Using a Layered Model
3.2.4.2 The OSI Reference Model
3.2.4.3 The TCP/IP Protocol Model
DHomesb_v40_ActivityMap June 2007 page 16 of 57
Learning Objectives Resources Needed
Explain the role of protocols and standards organizations in
facilitating interoperability in network communications.
Activity PDF
DHomesb_v40_ActivityMap June 2007 page 17 of 57
Learning Objectives Resources Needed
Identify the functions of the TCP/IP layers by protocol
names.
Curriculum content
Gather information about the major networking standards
organizations by going on a web surfing treasure hunt.
Identify important characteristics of some of the major
networking standards organizations.
Activity PDF
Device with Internet access
Differentiate six networking standards organizations by
descriptions and functions.
Curriculum content
DHomesb_v40_ActivityMap June 2007 page 18 of 57
Page Activity/Lab Title
Section 4.0 Network Access
4.0.1 Introduction
4.0.1.1 Introduction
4.0.1.2 Activity Class Activity Managing the Medium
Section 4.1 Physical Layer Protocols
4.1.1 Getting It Connected
4.1.1.1 Connecting to the Network
4.1.1.2 Network Interface Cards
4.1.2 Purpose of the Physical Layer
4.1.2.1 The Physical Layer
4.1.2.2 Physical Layer Media
4.1.2.3 Physical Layer Standards
4.1.2.4 Activity Hands-on Lab
Identifying Network
Devices and Cabling
4.1.3 Fundamental Principles of Layer 1
4.1.3.1 Physical Layer Fundamental Principles
DHomesb_v40_ActivityMap June 2007 page 19 of 57
Page Activity/Lab Title
4.1.3.2 Bandwidth
4.1.3.3 Throughput
4.1.3.4 Types of Physical Media
4.1.3.5 Activity Interactive Activity Physical Layer Terminology
Section 4.2 Network Media
4.2.1 Copper Cabling
4.2.1.1 Characteristics of Copper Media
4.2.1.2 Copper Media
4.2.1.3 Unshielded Twisted-Pair Cable
4.2.1.4 Shielded Twisted-Pair (STP) Cable
4.2.1.5 Coaxial Cable
4.2.1.6 Copper Media Safety
4.2.1.7 Activity Interactive Activity
Copper Media
Characteristics
4.2.2 UTP Cabling
4.2.2.1 Properties of UTP Cabling
4.2.2.2 UTP Cabling Standards
4.2.2.3 (video) UTP Connectors
4.2.2.4 Types of UTP Cable
4.2.2.5 Testing UTP Cables
4.2.2.6 Activity Interactive Activity Cable Pinouts
DHomesb_v40_ActivityMap June 2007 page 20 of 57
Learning Objectives Resources Needed
Describe the purpose and function of the data link layer in
preparing communication for transmission on specific
media.
Activity PDF
Identify network devices by describing their functions and
physical characteristics.
Describe the functions and physical characteristics of
network media.
Activity PDF
DHomesb_v40_ActivityMap June 2007 page 21 of 57
Learning Objectives Resources Needed
Identify physical layer terms by description.
Curriculum content
Identify copper media types by characteristics. Curriculum content
Construct a UTP 568B, straight-through cable by placing the
wire colors in the correct order on the RJ-45 image in the
graphic.
Curriculum content
DHomesb_v40_ActivityMap June 2007 page 22 of 57
Page Activity/Lab Title
Section 5.0 Ethernet
5.0.1 Introduction
5.0.1.1 Introduction
5.0.1.2 Activity Class Activity Join My Social Circle!
Section 5.1 Ethernet Protocol
5.1.1 Ethernet Operation
5.1.1.1 LLC and MAC Sublayers
5.1.1.2 MAC Sublayer
5.1.1.3 Media Access Control
5.1.1.4 MAC Address: Ethernet Identity
5.1.1.5 Frame Processing
5.1.1.6 Activity Interactive Activity MAC and LLC Sublayers
5.1.2 Ethernet Frame Attributes
5.1.2.1 Ethernet Encapsulation
DHomesb_v40_ActivityMap June 2007 page 23 of 57
Page Activity/Lab Title
5.1.2.2 Ethernet Frame Size
5.1.2.3 Introduction to the Ethernet Frame
5.1.2.4 Activity Interactive Activity Ethernet Frame Fields
5.1.3 Ethernet MAC
5.1.3.1 MAC Addresses and Hexadecimal
5.1.3.2 MAC Address Representations
5.1.3.3 Unicast MAC Address
5.1.3.4 Broadcast MAC Address
5.1.3.5 Multicast MAC Address
5.1.3.6 Activity Hands-on Lab
Viewing Network Device
MAC Addresses
5.1.4 MAC and IP
5.1.4.1 MAC and IP
5.1.4.2 End-to-End Connectivity, MAC, and IP
5.1.4.3 Activity Hands-on Lab
Using Wireshark to
Examine Ethernet Frames
5.1.4.4 Activity Packet Tracer Lab
Identify MAC and IP
Addresses
Section 5.2 Address Resolution Protocol
5.2.1 ARP
5.2.1.1 Introduction to ARP
52.1.2 ARP Functions
5.2.1.3 ARP Operation
5.2.1.4 ARP Role in Remote Communication
DHomesb_v40_ActivityMap June 2007 page 24 of 57
Learning Objectives Resources Needed
Describe the impact of ARP requests on network and host
performance.
Activity PDF
Match the MAC and LLC sublayers with their descriptions. Curriculum content
DHomesb_v40_ActivityMap June 2007 page 25 of 57
Learning Objectives Resources Needed
Match the Ethernet frame field names with their
descriptions.
Curriculum content
Set up the topology and initialize devices.
Configure devices and verify connectivity.
Display, describe, and analyze Ethernet MAC addresses.
Activity PDF
1 Router (Cisco 1941 with Cisco IOS Release 15.2(4)M3
universal or comparable)
1 Switch (Cisco 2960 with Cisco IOS Release 15.0(2)
lanbasek9 image or comparable)
1 PC (Windows 7, Vista, or XP with terminal emulation
program, such as Tera Term)
Console cables to configure the Cisco IOS devices via the
console ports
Ethernet cables as shown in the topology
Examine the header fields in an Ethernet II frame.
Use Wireshark to capture and analyze Ethernet frames.
Activity PDF
1 PC (Windows 7, Vista, or XP with Internet access and
Wireshark installed)
Gather PDU information.
Summarize information from captured PDU information.
Activity PDF
Packet Tracer
DHomesb_v40_ActivityMap June 2007 page 26 of 57
Page Activity/Lab Title
Section 6.0 Network Layer
6.0.1 Introduction
6.0.1.1 Introduction
6.0.1.2 Activity Class Activity The Road Less Traveled
Section 6.1 Network Layer Protocols
6.1.1 Network Layer in Communication
6.1.1.1 The Network Layer
6.1.1.2 Network Layer Protocols
6.1.2 Characteristics of the IP Protocol
6.1.2.1 Characteristics of IP
6.1.2.2 IP - Connectionless
6.1.2.3 IP - Best Effort Delivery
6.1.2.4 IP - Media Independent
6.1.2.5 Encapsulating IP
DHomesb_v40_ActivityMap June 2007 page 27 of 57
Page Activity/Lab Title
6.1.2.6 Activity Interactive Activity IP Characteristics
6.1.3 IPv4 Packet
6.1.3.1 IPv4 Packet Header
6.1.3.2 IPv4 Header Fields
6.1.3.3 Sample IPv4 Headers
6.1.3.4 Activity Interactive Activity IPv4 Header Fields
6.1.4 IPv6 Packet
6.1.4.1 Limitations of IPv4
6.1.4.2 Introducing IPv6
6.1.4.3 Encapsulating IPv6
6.1.4.4 IPv6 Packet Header
6.1.4.5 Sample IPv6 Header
6.1.4.6 Activity Interactive Activity IPv6 Header Fields
Section 6.2 Routing
6.2.1 How a Host Routes
6.2.1.1 Host Forwarding Decisions
6.2.1.2 Default Gateway
6.2.1.3 IPv4 Host Routing Table
6.2.1.4 IPv4 Host Routing Entries
6.2.1.5 Sample IPv4 Host Routing Table
6.2.1.6 Sample IPv6 Host Routing Table
6.2.1.7 Activity Interactive Activity
Identify Elements of a Host
Routing Table Entry
DHomesb_v40_ActivityMap June 2007 page 28 of 57
Learning Objectives Resources Needed
Explain how network devices use routing tables to direct
packets to a destination network.
Activity PDF
DHomesb_v40_ActivityMap June 2007 page 29 of 57
Learning Objectives Resources Needed
Identify IP delivery methods by characteristics. Curriculum content
Identify IPv4 header fields by their functions. Curriculum content
Match IPv6 header descriptions to their associated header
fields.
Curriculum content
Select the routing table entry segment for each output
statement.
Curriculum content
DHomesb_v40_ActivityMap June 2007 page 30 of 57
Page Activity/Lab Title
Section 7.0 Transportation Layer
7.0.1 Introduction
7.0.1.1 Introduction
7.0.1.2 Activity Class Activity We Need to Talk - Game
Section 7.1 Transport Layer Protocols
7.1.1 Transportation of Data
7.1.1.1 Role of the Transport Layer
7.1.1.2 Role of the Transport Layer (Cont.)
7.1.1.3 Conversation Multiplexing
7.1.1.4 Transport Layer Reliability
7.1.1.5 TCP
7.1.1.6 UDP
7.1.1.7 The Right Transport Layer Protocol for the
Right Application
DHomesb_v40_ActivityMap June 2007 page 31 of 57
Page Activity/Lab Title
7.1.1.8 Activity Interactive Activity TCP, UDP, or Both
7.1.2 Introducing TCP and UDP
7.1.2.1 Introducing TCP
7.1.2.2 Role of TCP
7.1.2.3 Introducing UDP
7.1.2.4 Role of UCP
7.1.2.5 Separating Multiple Conversations
7.1.2.6 TCP and UDP Port Addressing
7.1.2.7 TCP and UDP Port Addressing (Cont.)
7.1.2.8 TCP and UDP Port Addressing (Cont.)
7.1.2.9 TCP and UDP Port Addressing (Cont.)
7.1.2.10 TCP and UDP Segmentation
7.1.2.11 Activity Interactive Activity
Compare TCP and UDP
Characteristics
Section 7.2 TCP and UDP
7.2.1 TCP Communication
7.2.1.1 TCP Reliable Delivery
7.2.1.2 TCP Server Processes
7.2.1.3 TCP Connection Establishment and
Termination
7.2.1.4 TCP Three-Way Handshake Analysis - Step 1
7.2.1.5 TCP Three-Way Handshake Analysis - Step 2
DHomesb_v40_ActivityMap June 2007 page 32 of 57
Learning Objectives Resources Needed
Explain how transport layer protocols and services support
communications across data networks.
Activity PDF
Timer/Clock
DHomesb_v40_ActivityMap June 2007 page 33 of 57
Learning Objectives Resources Needed
Identify the application protocols as transport layer delivery
methods TCP, UDP, or both.
Curriculum content
Identify the characteristics as transport layer TCP or UDP
delivery methods.
Curriculum content
DHomesb_v40_ActivityMap June 2007 page 34 of 57
Page Activity/Lab Title
Section 8.0 IP Addressing
8.0.1 Introduction
8.0.1.1 Introduction
8.0.1.2 Activity Class Activity
The Internet of Everything
(IoE)
Section 8.1 IPv4 Network Addresses
8.1.1 IPv4 Address Structure
8.1.1.1 Binary Notation
8.1.1.2 Binary Number System
8.1.1.3 Converting a Binary Address to Decimal
8.1.1.4 Activity Interactive Activity
Binary to Decimal
Conversions
8.1.1.5 Converting from Decimal to Binary
8.1.1.6 Converting from Decimal to Binary (Cont.)
8.1.1.7 Activity Interactive Activity
Decimal to Binary
Conversion Activity
8.1.1.8 Activity Interactive Activity Binary Game
8.1.2 IPv4 Subnet Mask
DHomesb_v40_ActivityMap June 2007 page 35 of 57
Page Activity/Lab Title
8.1.2.1 Network Portion and Host Portion of an
IPv4 Address
8.1.2.2 Examining the Prefix Length
8.1.2.3 IPv4 Network, Host, and Broadcast
Addresses
8.1.2.4 First Host and Last Host Addresses
8.1.2.5 Bitwise AND Operation
8.1.2.6 Importance of ANDing
8.1.2.7 Activity Hands-on Lab
Using the Windows
Calculator with Network
Addresses
8.1.2.8 Activity Hands-on Lab
Converting IPv4 Addresses
to Binary
8.1.2.9 Activity Interactive Activity
ANDing to Determine the
Network Address
8.1.3 IPv4 Unicast, Broadcast, and Multicast
8.1.3.1 Assigning a Static IPv4 Address to a Host
8.1.3.2 Assigning a Dynamic IPv4 Address to a Host
8.1.3.3 Unicast Transmission
8.1.3.4 Broadcast Transmission
8.1.3.5 Multicast Transmission
DHomesb_v40_ActivityMap June 2007 page 36 of 57
Page Activity/Lab Title
8.1.3.6 Activity Interactive Activity
Unicast, Broadcast, or
Multicast
8.1.3.7 Activity Interactive Activity
Calculate the Network,
Broadcast, and Host
Addresses
DHomesb_v40_ActivityMap June 2007 page 37 of 57
Learning Objectives Resources Needed
Explain how network devices use routing tables to direct
packets to a destination network.
Activity PDF
Device with Internet access
Convert binary numbers from octets to decimal values. Curriculum content
Convert decimal numbers to binary octets. Curriculum content
Practice converting eight-digit binary numbers to decimal
numbers.
Curriculum content
Device with Internet access
DHomesb_v40_ActivityMap June 2007 page 38 of 57
Learning Objectives Resources Needed
Access the Windows calculator.
Convert between numbering systems.
Convert host IPv4 addresses and subnet masks into binary
values.
Determine the number of hosts in a network using powers
of 2.
Convert MAC addresses and IPv6 addresses to binary
values.
Activity PDF
1 PC (Windows 7, Vista, or XP)
Convert IPv4 addresses from dotted decimal format to
binary values.
Use the bitwise ANDing operation to determine network
addresses.
Apply network address calculations by identifying the
networks to which they belong and identifying the default
gateway addresses.
Activity PDF
Determine the network addresses in binary and decimal
values by using the ANDing process.
Curriculum content
DHomesb_v40_ActivityMap June 2007 page 39 of 57
Learning Objectives Resources Needed
Identify devices which will receive unicast, broadcast, or
multicast transmissions using a destination IP address.
Note: This is a timed activity.
Curriculum content
Calculate the network broadcast addresses, first usable
hosts, and last usable hosts based upon IP addresses and
their prefixes.
Curriculum content
DHomesb_v40_ActivityMap June 2007 page 40 of 57
Page Activity/Lab Title
Section 9.0 Subnetting IP Networks
9.0.1 Introduction
9.0.1.1 Introduction
9.0.1.2 Activity Class Activity Call Me!
Section 9.1 Subnetting an IPv4 Network
9.1.1 Network Segmentation
9.1.1.1 Reasons for Subnetting
9.1.1.2 Communication Between Subnets
9.1.2 Communication Between Subnets
9.1.2.1 The Plan
9.1.2.2 The Plan - Address Assignment
9.1.3 Subnetting an IPv4 Network
9.1.3.1 Basic Subnetting
9.1.3.2 Subnets in Use
9.1.3.3 Subnetting Formulas
DHomesb_v40_ActivityMap June 2007 page 41 of 57
Page Activity/Lab Title
9.1.3.4 Creating 4 Subnets
9.1.3.5 Creating 8 Subnets
9.1.3.6 Activity Interactive Activity
Determining the Network
Address - Basic
9.1.3.7 Activity Interactive Activity
Calculate the Number of
Hosts - Basic
9.1.3.8 Activity Interactive Activity
Determining the Valid
Addresses for Hosts - Basic
9.1.3.9 Activity Interactive Activity Calculate the Subnet Mask
9.1.3.10 Creating 100 Subnets with a /16 prefix.
9.1.3.11 Calculating the Hosts
9.1.3.12 Calculating the Hosts (Cont.)
9.1.3.13 Activity Interactive Activity
Determining the Network
Address - Advanced
9.1.3.14 Activity Interactive Activity
Calculating the Number of
Hosts - Advanced
9.1.3.15 Activity Interactive Activity
Determining the Valid
Addresses for Hosts -
Advanced
9.1.4 Determining the Subnet Mask
9.1.4.1 Subnetting Based on Host Requirements
9.1.4.2 Subnetting Network-Based Requirements
9.1.4.3 Subnetting to Meet Network Requirements
DHomesb_v40_ActivityMap June 2007 page 42 of 57
Page Activity/Lab Title
9.1.4.4 Subnetting to Meet Network Requirements
(Cont.)
9.1.4.5 Activity Interactive Activity
Determining the Number
of Bits to Borrow
DHomesb_v40_ActivityMap June 2007 page 43 of 57
Learning Objectives Resources Needed
Explain why routing is necessary for hosts on different
subnets to communicate.
Activity PDF
DHomesb_v40_ActivityMap June 2007 page 44 of 57
Learning Objectives Resources Needed
Enter the correct network address in binary and decimal
format based upon specific IP addresses and subnet masks.
Curriculum content
Enter the number of valid hosts per network based upon a
specific network address and subnet mask.
Curriculum content
Define the range of hosts, the broadcast address, and the
next network address based upon specific network
addresses and subnet masks.
Curriculum content
Determine the binary representation of given subnet
masks for octet representation.
Convert subnet masks to prefix notations.
Curriculum content
Determine the network address in binary and decimal
format in the octet fields based upon a given host address,
subnet mask, binary host, and binary subnet mask notation.
Curriculum content
Enter the number of valid hosts based upon specific network
addresses, subnet masks, binary network addresses, and
binary subnet masks notations.
Curriculum content
Define the range of hosts, the broadcast address, and the
next network address based upon specific network
addresses and subnet masks.
Curriculum content
DHomesb_v40_ActivityMap June 2007 page 45 of 57
Learning Objectives Resources Needed
Determine the subnet mask to support the number of
specified hosts.
Enter answers in binary, decimal, and prefix notation
formats.
Curriculum content
DHomesb_v40_ActivityMap June 2007 page 46 of 57
Page Activity/Lab Title
Section 10.0 Application Layer
10.0.1 Introduction
10.0.1.1 Introduction
10.0.1.2 Activity Class Activity
Application Investigation
(What would happen if)
Section 10.1 Application Layer Protocols
10.1.1 Application, Session, and Presentation
10.1.1.1 OSI and TCP/IP Models Revisited
10.1.1.2 Application Layer
10.1.1.3 Presentation and Session Layers
10.1.1.4 TCP/IP Application Layer Protocols
10.1.1.5 Activity Interactive Activity
Application Protocols and
Standards
10.1.2 How Application Protocols Interact with End-
User Applications
10.1.2.1 Peer-to-Peer Networks
Targeted Learning Objectives and Enabling Learning Objectives are posted to Cisco NetSpace, CCNA Introduction to Networks, Instructor Resources.
DHomesb_v40_ActivityMap June 2007 page 47 of 57
Targeted Learning Objectives and Enabling Learning Objectives are posted to Cisco NetSpace, CCNA Introduction to Networks, Instructor Resources.
10.1.2.2 Peer-to-Peer Applications
10.1.2.3 Common P2P Applications
10.1.2.4 Activity Hands-on Lab
Researching Peer-to-Peer
File Sharing
10.1.2.5 Client-Server Model
10.2 Well-Known Application Layer Protocols and
Services
10.2.1 Common Application Layer Protocols
10.2.1.1 Application Layer Protocols Revisited
10.2.1.2 Hypertext Transfer Protocol and
Hypertext Markup Language
10.2.1.3 HTTP and HTTPS
10.2.1.4 SMTP, POP, and IMAP
10.2.1.5 SMTP, POP, and IMAP (Cont.)
10.2.1.6 SMTP, POP, and IMAP (Cont.)
10.2.1.7 SMTP, POP, and IMAP (Cont.)
10.2.1.8 Activity Packet Tracer Lab Web and Email
10.2.2 Providing IP Addressing Services
10.2.2.1 Domain Name Service
10.2.2.2 DNS Message Format
10.2.2.3 DNS Hierarchy
10.2.2.4 nslookup
10.2.2.5 Activity Syntax Checker
DNS CLI Commands in
Windows and UNIX
10.2.2.6 Dynamic Host Configuration Protocol
DHomesb_v40_ActivityMap June 2007 page 48 of 57
Learning Objectives Resources Needed
Explain the operation of the application layer in providing
support to end-user applications.
Activity PDF
Identify the protocol names and standards on the OSI and
TCP/IP model network locations.
Curriculum content
Targeted Learning Objectives and Enabling Learning Objectives are posted to Cisco NetSpace, CCNA Introduction to Networks, Instructor Resources.
DHomesb_v40_ActivityMap June 2007 page 49 of 57
Targeted Learning Objectives and Enabling Learning Objectives are posted to Cisco NetSpace, CCNA Introduction to Networks, Instructor Resources.
Identify P2P networks, file sharing protocols, and
applications.
Research P2P file sharing issues.
Research P2P copyright litigations.
Activity PDF
Device with Internet access
Configure and verify web services.
Configure and verify email services.
Activity PDF
Packet Tracer
Use the nslookup command to begin a manual query of
domain name servers.
Use the nslookup command to verify the status of domain
names.
Curriculum content
DHomesb_v40_ActivityMap June 2007 page 50 of 57
Page Activity/Lab Title
Section 11.0 It's a Network
11.0.1 Introduction
11.0.1.1 Introduction
11.0.1.2 Activity Class Activity Did You Notice?
Section 11.1 Create and Grow
11.1.1 Devices in a Small Network
11.1.1.1 Small Network Topologies
11.1.1.2 Device Selection for a Small Network
11.1.1.3 IP Addressing for a Small Network
11.1.1.4 Redundancy in a Small Network
11.1.1.5 Design Considerations for a Small
Network
11.1.1.6 Activity Interactive Activity
Identifying Network
Planning and Design
Factors
11.1.2 Protocols in a Small Network
11.1.2.1 Common Applications in a Small Network
DHomesb_v40_ActivityMap June 2007 page 51 of 57
Page Activity/Lab Title
11.1.2.2 Common Protocols in a Small Network
11.1.2.3 Real-Time Applications for a Small
Network
11.1.3 Growing to Larger Networks
11.1.3.1 Scaling a Small Network
11.1.3.2 Protocol Analysis of a Small Network
11.1.3.3 Evolving Protocol Requirements
Section 11.2 Keeping the Network Safe
11.2.1 Network Device Security Measures
11.2.1.1 Categories of Threats to Network Security
11.2.1.2 Physical Security
11.2.1.3 Types of Security Vulnerabilities
11.2.1.4 Activity Interactive Activity
Security Threats and
Vulnerabilities
11.2.2 Vulnerabilities and Network Attacks
11.2.2.1 Viruses Worms, and Trojan Horses
11.2.2.2 Reconnaissance Attacks
11.2.2.3 Access Attacks
11.2.2.4 DoS Attacks
11.2.2.5 Activity Interactive Activity Types of Attack
11.2.2.6 Activity Hands-on Lab
Researching Network
Security Threats
11.2.3 Mitigating Network Attacks
11.2.3.1 Backup, Upgrade, Update, and Patch
11.2.3.2 Authentication, Authorization, and
Accounting
DHomesb_v40_ActivityMap June 2007 page 52 of 57
Learning Objectives Resources Needed
Explain how a small network of directly connected segments
is created, configured, and verified.
Activity PDF
Identify network planning and design factors by major focus
areas.
Curriculum content
DHomesb_v40_ActivityMap June 2007 page 53 of 57
Learning Objectives Resources Needed
Identify security and vulnerability threat types by scenario
examples.
Identify security management types by recommended
security management practices.
Curriculum content
Identify security attack types by scenario descriptions. Curriculum content
Explore the SANS website.
Identify recent network security threats.
Detail a specific network security threat.
Activity PDF
Device with Internet access
Presentation device with PowerPoint or other
presentation software installed
DHomesb_v40_ActivityMap June 2007 page 54 of 57
Introduction to Networks Ch 1 Ch 2 Ch 3
Class (Content) Activities 2 2 2
Hands-on Labs (equipment-based) 4 3 3
Interactive (Content) Activities 2 1 4
Packet Tracer Labs 1 4 2
Syntax Checker (Content) Activities 0 8 0
Ch 4 Ch 5 Ch 6 Ch 7 Ch 8 Ch 9 Ch 10
2 2 2 2 2 2 2
3 4 3 3 6 5 3
8 4 7 3 11 9 1
1 3 5 1 6 5 5
0 0 3 0 2 0 1
Ch 11
2 22
8 45
4 54
5 38
0 14
173

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