Professional Documents
Culture Documents
byCameronFaulkenburg
withhelpby+OliverQueen
Welcometothepulps!UsingtheawesomeD6mechanicspresentedinStarWarstheRoleplayingGameby
WestEndGames,weareworkingonafun,fastandcomprehensivesystem.Letusknowhowwearedoing!
2.Attributes&Skills
FinishingaTemplate
Advantages/Disadvantages
ChoosefromthelistedAdvantages/Disadvantagesandfollowtheinstructionsonthe
templateorUpto9pipstakenfromtheAttributedicemaybespentonAdvantagesand
anyamountofDisadvantagesmaybetaken.
PickSkills
Abeginningcharacterhas7Dtospendonskillsyoucanadd1Dor2Dtoanyskillshown
onthetemplate.Allskillslistedbeneathagivenattributebeginwiththatattribute'sdie
code.
DefiningInterests
Hobbies,interestsorspecialareasofstudy.CharactersstartwithfourDefiningInterests
andarefreetocreatethemduringgameplay.Anytimethesubjectcomesupingamethe
charactergetsa+2Pipsmodifiertothewhateverattributeorskillismostappropriate.
Theseareareasofinterest,notskills.
SpendMoneyonEquipment
Acharacterstartingwith"cash"canbuymoreequipmentorweapons.Turnto"weapons
andEquipment,"foralistofitemsyourcharactercanpurchase.
CreatingaTemplate
AttributeDice
Charactersstartwith18Dforattributedice.Nolessthan2Dandnomorethan4Disan
attribute.Youcansplitadieintothreepips.
Advantages/Disadvantages
ListanumberofAdvantagesandDisadvantagesforthetemplate.Younotneedtofollow
thisstepifyoudonotwishto.
ListSkills
StartingEquipment
Listreasonablestartingequipmentforthatcharacter.
Advantages/Disadvantages
Atcharactercreationaplayermayspendupto9pipsonAdvantagesandanyamountonDisadvantages.
WhensubtractingtheAdvantagesfromDisadvantages,iftheamountisapositivetotalthepipsareremoved
fromtheAttributedicepool.Ifthethetotalisanegativethistotalconvertstoanequalamountofbonuspips
totheSkilldicepool.
Example#1:IvanSokovpurchasestheAdvantages:AthleticAbility(3pip),LanguageAbility(1pip),
NaturalResistance(2pips)andToughness(3pips)foratotalof9pips.Hethenpurchaseshis
Disadvantages:BadLiar(2pips),Addictions(3pips),HatredofAuthority(2pips)andIlliterate(2pips)for
atotalof9.Everythingequalsoutandthereisnoadditionalcostorbonus.
Example#2:IvanSokovpurchasestheAdvantages:AthleticAbility(3pip),NaturalResistance(1pip),and
Toughness(3pips)foratotalof7pips.HethenpurchaseshisDisadvantages:BadLiar(2pips),Addictions
(3pips),HatredofAuthority(2pips)andIlliterate(2pips)foratotalof9.Thedifferenceis2.Headdsto
2pipstohisbeginningSkilldicepool.Hewouldhave7D+2dicetospendonskills.
Example#3IvanSokovpurchasestheAdvantages:AthleticAbility(3pip),NaturalResistance(1pip),and
Toughness(3pips)foratotalof7pips.HethenpurchaseshisDisadvantages:BadLiar(2pips),Addictions
(3pips)andHatredofAuthority(2pips)foratotalof7.Thedifferenceis2.Hesubtracts2pipsfromhis
beginningAttributedicepool.Hewouldhave17D+1dicetospendonAttributes.
Advantages
Pips
Effect
AcuteHearing
+1DSearchrollinvolvinghearing
AcuteSmell/Taste
+1DSearchwhentastingorsmelling
AcuteTouch
+1DSearchinvolvingtouch,SleightofHand,Security(locks)
AcuteVision
+1DSearchinvolvingvision
Ambidexterity
abletouseeitherhandwithoutoffhandpenalty
AnimalFriendship
+1DAnimalHandling,BeastRiding
ArtisticAbility
+1DForgeryandotherapplicableskills(GMsdiscretion)
AthleticAbility
+1DSTRskills(butnotvs.damage)
AttractiveAppearance
+1Dsocialskillstowardsoppositesex
BilingualBackground
+1DCulturesandinoneLanguage
Blandness
+1DStealth(whenincrowds,facelessappearance)
2,4
+1D/+2DtoInitiativeroll
Contacts
contactfriendlytocharacter
DualIdentity
secondcompleteidentitywithproperpaperwork
Education
+1DtoKnowledgeorTechnicalskill(chooseone)
EyeHandCoordination
+1DtoskillrollsasappropriatebyGM
Fearlessness
+1DCommandandWillpower
InternalCompass
EasyPerceptiontofinddirection
LanguageAbility
decreaseLanguagetaskdifficultyonelevel
LightSleeper
nonegativePerceptionpenaltieswhilesleeping
MechanicalAptitude
+1Drepairskills(choosespecificskill)
NaturalLieDetector
+1DBargain,Con,Gambling
NaturalResistance(pickone)
+1DStaminatoresist(pickone)
NightVision
reducedarknesspenaltiesby1category
CombatReflexes
ObscureKnowledge
+1DKnowledgewhenrollingforobscureinformation
Observation
+1DSearch
PhotographicMemory
+1DKnowledgeonrecallrolls
Presence
+1Donsocialskills
SpatialAwareness
+1Dpilotingandgunneryskills
SixthSense
+1DSearchwheninpossibledanger
SubcultureKnowledge
+1Dinachosensubculture
Toughness
1,2,3
+1/+2/+1DonSTRrollsvs.Damage
Wealth
2,3,4
2:10,000cash3:25,000cash4:50,000cash
Pips
Effect
Addiction
1,2
1:addictivedrugs(onceperdayor1Donallskillchecks)2:highlyaddictive
(onceperdayor2Dtoallskillchecks)
Allergy
1,2
1D/2DSTR,Staminatoresistachosenallergen
BadLiar
1DCon,Gambling
Clumsiness
1D/2D/3DtoDEXskills
ColorBlind
Cowardice
1DCommand
Curiousity
1DWillpowertoresistinvestigatingthings,eveniftheyaredangerous
DeepSleeper
1DtoPerceptionrollswhilesleeping
Dependent
someonewhoyouareresponsiblefor
1,2,3
1:10,000cash2:25,000cash3:50,000cash
EasilyIntoxicated
1DStaminawhendrinking
EgoSignature
Mighthavetoleaveasignatureafterajob
Gambler
1DWillpowertonottakeachanceifabigpayoutispossible
Greed
1DWillpowerwhenofferedsomethingyouwant
HatredofAuthority
HearingImpairment
1DPerceptionrollsinvolvinghearing
IDTrouble
characterhastroublewithidentifyinghimself,thiscouldbenoIDorhisidentity
isconnectedtoanotherperson
Illiterate
cannotreadandunabletomakelibrary/researchskillrolls
MoodSwings
1Donallsocialskillrolls
Disadvantages
Debt
+1Dvs.Commandskillrollsbutwillreactbadlytothoseincommand
MoralQualms
codeagainstkilling,etc
NightBlindness
increasedifficultyonelevelforenvironmentaleffectsinvolvingdarkness
Overweight
1DStaminarolls,Move2
Paranoia
Phobias
1DWillpowerwhendealingwithphobia(pickone)
Quirk
NomorethantwoQuirksmaybechosen
OutofShape
1DStaminarolls
Flashbacks
1,2
Wheninastressfulsituationanda1comesupontheWildDiecharacter
suffersaflashback1D/2Dtoallskillrolls.MustmakeaWillpowerroll1D/2D
toactnormally
Unattractive
possible1Dsocialskills,especiallywithmembersofoppositesex
UnmistakableFeature
scarsandbirthmarks(primarilythingswhicharetoolargetoremoveor
removalforbiddenbyareligion,ieatattoo
1,2
1:requirescorrectivelenses(1DtoPerceptionskillrolls)2:partialblindness
(1DtoPerceptionskillrolls,increasedrangedweapondifficultyonecategory
1,2,3
1:singleperson2:severalpeopleororganization3:wellequippedgroupor
powerfulorganization.
1DSTRtohealingrollsandinfection
VisionImpairment
Wanted
WeakImmuneSystem
Skills
Dexterity:
Acrobatics
Artillery
Bows
Brawling(useSTRtodeterminedamage)
BrawlingParry
Dodge
Grenade
Guns(Handguns,MachineGuns,Rifles,Shotguns,SubMachineGuns)
MeleeCombat
MeleeParry
MissileWeapons(rocketweaponry)
SleightofHand
Running
ThrownWeapons(Bolas,Spear)
Knowledge:
Bureaucracy
Business
Cultures(AncientCultures)
Geography
Intimidation
LawEnforcement
Languages(DeadLanguages)
Scholar
Streetwise
Survival(Orienteering)
Tactics
Value
Willpower
Mechanical:
DriveHoverVehicle
DriveMotorcycle
DriveTrackedVehicle
DriveWheeledVehicle(LargeTruck,WheeledVehicleOperation)
GunneryCapitalShip
GunnerySubmersible
GunneryVehicle(LargePlaneGunnery,SmallPlaneGunnery)
JetPackOperation
Navigation
PilotCapitalShip
PilotDirigible(Zeppelin,HotAirBalloon)
PilotPlane(Gyrojet,Jet,LargePlane,SmallPlane)
PilotRotaryWing(Helicopter,Ornithopter)
PilotSubmersible
PilotWaterVehicle
RadarOperations
RadioOperations
RocketPackOperations
Perception:
AnimalHandling
Bargain
Command
Con
Forgery
Gambling
Hide
Investigation
Persuasion
Search
Sneak
Strength:
Athletics(replacesClimbing/JumpingandLifting)
Stamina
Swimming
Technical:
Demolitions
Engineering(A:mustpickaspecialitythatis5D)
FirstAid
Medicine(A:musthaveFirstAid5D)
RepairArtillery
RepairCapitalShip
RepairCapitalShipWeapon
RepairDirigible
RepairElectrical
RepairGun(HandgunRepair,MachineGunRepair,RifleRepair,SubMachineGunRepair)
RepairJetEngine
RepairPlane(SmallPlaneRepair,LargePlaneRepair)
RepairRotaryWing
RepairSubmersible
RepairTrackedVehicle
RepairWheeledVehicle(Car/TruckRepair,LargeTruckRepair,MotorcycleRepair)
Security
WeirdScience
CommonKnowledge
Insteadofaskingcharacterstohavedozensofbackgroundskillstheyrarelyneedinactualplay,usethe
conceptofCommonKnowledge.Theheroknowsthebasichistoryofhisland,commonetiquette,howto
getaroundgeographically,howtooperatecommonmachineryorequipmentnativetohistimeperiodand
location,andwhothemajorplayersinhislocalityare.ACommonKnowledgerollismadebyrollingthe
charactersKnowledgeattribute.
Ifacharactersbackgroundsuggestsheshouldknowsomethingaboutasubject,mustmakea,
Knowledgerollvsthedifficulty.
Easy(610)
Mostinhisareaorprofessionwouldknowtheanswer(4:5).
Moderate(1115)
Someinhisareaorprofessionwouldknowtheanswer(1:2).
Difficult(1620)
Veryfewinhisareaorprofessionwouldknowtheanswer(1:10).
Knowinghowtodoadance,forexample,isaCommonKnowledgeroll.Ifitbecomesimportanttoseehow
wellacharacterperformsthedance,theGMmightaskforDexterityroll(withnobonusesorpenalties).
Forexample,anadventuremightread:AnyonewhomakesaCommonKnowledgerolldetectsthatthis
cavernwascarvedbycivilizedhands,notformednaturally.Anarchaeologistknowsmoreaboutstonework
thanafootballjock,sogivethearcheologist+2pipsontheroll.
DefiningInterests
Hobbies,interestsorspecialareasofstudy.Theseareareasofinterest,notskills.Playersstartwithfour
DefiningInterestsandarefreetocreatethemduringgameplay.Anytimethesubjectcomesupingamethe
playergetsa+2pipmodifiertothewhateverattributeorskillthatismostappropriate.
StoryFactors
Storyfactorsincludenotesonthewhatmakesacharacterspecial,eitherfromaninnate,inbornability,
somethingspecialabouthiscultureorbeliefs.Thesestoryfactorsaredirectlyrelatedtoacharacters
backgroundandoftenincludeanarrowlydefinedmodifier.Storyfactorscanbeusedasanaidforboththe
playerandthegamemaster(andcannygamemasterscanoftenspinthesefactorsintoonongoing
adventure).
Example:IvanTheBearSokovisaprofessionalpugilistandknownforhavinganironjaw.
IronJaw:Wheneverheisinbrawlingcombatandastunnedresultispossible,herollshis
willpowervstheamountofdamage,ifequaltoorhigherhedoesnotsufferfromstun.
CharacterPoints
AllcharactersstartthegamewithtenCharacterPoints.Thesemaybespentduringthegametoimprovea
charactersskillorattributerolls.AplayerspendingoneCharacterPointrollsoneextradieandaddsitto
theskill(orattribute)total.Iftherollisa6,addsixtothetotalandrollthedieagain,addingthenewrollas
wellkeeponrollingifyoukeepgettingsixes.Aplayercanwaituntilafteraskillorattributerollismade
beforedecidingtospendCharacterPoints,buttheymustbespentbeforeanyoneelsetakesanaction.
CharacterPointsmaynotbespentinthesameroundaHeroPointisspent.NomorethanfiveCharacter
Pointsmaybespenttoimproveaskillorattributeroll.
HeroPoints
AllplayercharactersbeginthegamewithatleastoneHeroPoint.AplayermayspendoneHeroPointina
roundallskills,attributesandspecialabilitydiecodesaredoubledfortherestoftheround.Anythingthat
isnotpartofthecharacterweapondamagecodes,airplanehulldiecodesandsoforthisnotdoubled.A
charactermaynotspendaCharacterPointsinthesameroundthataHeroPointisused.
NonExhaustiveIncompleteListofEveryCharacterArchetype
AcePilot
Archaeologist
Athlete
CollegeProfessor
ConstructionWorker
Explorer
FemmeFatale
FrenchForeignLegion
GunRunner
Illusionist
ManofMystery
Mechanic/Engineer
Missionary
NativeAmericanBrave
OpiumSmuggler
OrientalMedicineMan
Pugilist
Sailor
Scholar
Scientist/MadScientist
Soldier
Spy
VillageNative
VoodooPriest
WitchDoctor
10
4.TheRules
CharacterPoints:playersbeginsthegamewith10CharacterPointsinsteadofthetypical5.
HeroPoints:maybeusedforanyheroicactionduringthegame.Itmustbeannouncedatthebeginningof
theroundanddoublesthedicepoolforoneroundforallskillsandattributes.CannotuseCharacterPoints
andHeroPointsinthesameround.
11
5.CombatandInjuries
MinionProtection:WhenaplayersheroisattackedbyaminionanydamagegreaterthanWoundedis
treatedasknockedunconsciousfor10D6minutesandwillawakeatWounded2.
12
17.Weapons&Equipment
MeleeWeapons
Item
Difficulty
Damage
Availability
Cost
TrenchKnife
VeryEasy
STR+1DSTR+2(punch)
TrenchShovel
Moderate
STR+2
Knife
VeryEasy
STR+1D(maximum6D)
Sword
Easy
STR+2D
Whip
Moderate
STR+1Whipscantdomorethanonewoundlevel
perstrike.Anytypeofarmornegatesthewhips
damage.Awhiphasamaximumrangeof4meters.
Itmaybeusedtotripanopponent,andtheuser
getsa+1Dattackbonustodisarmatarget.
BrassKnuckles
VeryEasy
STR+2
STR+2STR+1D+2(ifthrown36/10/15)
Hatchet
Easy
Pistols
Item
Ranges
RoF Accuracy
Damage
Ammo
Availability
Cost
LightRevolver
310/30/120
3D+2
MediumRevolver
510/35/120
4D
HeavyRevolver
310/30/100
4D
LightSemiAutomatic
515/40/110
3D+2
MediumSemiAutomatic
515/40/120
4D
HeavySemiAutomatic
510/35/110
4D+1
LightRifle
330/100/300
4D+2
MediumRifle
330/100/300
5D
HeavyRifle
540/100/300
5D+1
MilitaryRifle
325/50/200
5D+1
Rifles
AssaultRifle/SubMachinegun
AssaultRifle
315/30/90
4D
HeavyMachinegun
530/60/130
6D
13
Shotgun
PumpShotgun
310/20/60
5D+2
Flamethrowers
Flamethrower
Grenades
Type
Range
AoE
Damage
Fragmentation
37/20/40
02/4/6/10
5D/4D/3D/2D
Smoke
37/20/40
10mradius(12rounds)
+2Dto+4Dcover
Gas
LightRevolver(.38):ColtDetective*USA1926),EnfieldNo.2MkI(Britain1927),WebleyMkIII(Britain
1897),WebleyFosbery(Britain1901),ColtDetective(USA1926),EnfieldNo.2MkI(Britain1927),
WebleyMkIII(Britain1897),WebleyFosbery(Britain1901).
MediumRevolver(9.mm):NambuType26(Japan1893).
HeavyRevolver(.357,.45,.455):ColtNewService.455(USA1909),ColtPeacemaker.45(USA1873),
S&WModel27.357(USA1927),S&WModel1917.45(USA1917),WebleyMkIV.455(Britain1899),
WebleyFosbery.455(Britain1901).
LightSemiAutomatic(.30,.32,.380):Bayard1923.380(Belg1923),Beretta1934.380(Italy1934),
ColtService.380(USA1929),FrommerStop.32(Hung1919),LugerP08.30(Ger1902).
MediumSemiAutomatic(6.35mmto9mm):Bayard1923.380(Belg1923),Beretta1934.380(Italy
1934),ColtService.380(USA1929),FrommerStop.32(Hung1919),LugerP08.30(Ger1902),Mauser
Model19346.35mm(Ger1934),WaltherModel86.35mm(Ger1921),MauserC96Broomhandle
7.63mm(Ger1896),Beretta19357.65mm(Italy1935),FrommerM377.65mm(Hung1937),Mauser
Model1910/147.65mm(Ger1910),TokarevTT337.62x26mm(USSR1933),WaltherP389x19mm(Ger
1937),NambuModel948mm(Japan1934),NambuType148mm(Japan1925),CzechModel229mm
(Czech1922),GlisentiModel19109mm(Italy1910).
HeavySemiAutomatic(.45,.455):RemingtonDerringer.41(USA1866),ColtM1911/M1911A1.45
(USA1911),Webley&ScottM1904.455(Britain1904).
LightRifle:RemingtonModel34.22(USA1932),H&HRoyal.300(Britain1925).
14
MediumRifle(9.3mm,11.2mm):MauserSpecial9.3mm(Ger1918),Krieghoff11.2mm(Ger1922)
HeavyRifle(.375mm,.45):WinchesterModel70.375(USA1936),H&HAfrican.45(Britain1927)
AssaultRifle:ArisakaType446.5mmArisaka(Japan1912),CzechZH297.92mmMaus(Czech1922),
FNModel18897.65x53mm(Belg1889),FrommerM358mm(Hung1935),FusilMAS19367.5mm
(French1936),LebelModel19168mm(France1916),MauserGewehr987.92mm(Ger1898),
MosinNagantM10Carbine7.62x54mm(USSR1910),SchmidtRubin19317.5x53mm(Switz1931),
SimonovModel367.62x54mm(USSR1936),SpanishModel18937x57mm(Spain1893).
SubMachineGuns:AstraModel9027.63mm(Spain1928),BerettaModel19189mm(Italy1918),
BergmanMP18.I9x19mm(Ger1918),BergmanMP28.II9x19mm(Ger1928),BergmanMP35/19x19mm
(Ger1934),ErmaMPEorMP389x19mm(Ger1932/37),MauserM30/M32Broomhandle7.63mm(Ger
1930),MoschettoOVP9mm(Italy1916),PPDM19347.62mm(USSR1934),StarSi359mmLargo
(Spain1936),SteyrSlothurnS1009x19mm(Austria1934),SuomiM319x19mm(Finland1930),
ThompsonM1A1.45ACP(USA1921),ThompsonM1928.45ACP(USA1928).
AutomaticRiflesandLightMachineGuns:BARM1918A2.3006(USA1918),BredaM306.5mm
(Italy1930),BrenMkI.303(Britain1937),CzechZB267.92mm(Czech1924),DegtyarevDP7.62x54mm
(USSR1928),Hotchkiss19226.5mm(France1922),MG08/15LightMaxim7.92mm(Britain1915),
NambuType927.7mm(Japan1932).
HeavyMachineGuns:BredaM378mm(Italy1937),BrowningM2.50(USA1933),BrowningM1917
.3006(USA1917),MaximMG087.92mm(Ger1908),MG347.92mm(Ger1933),VickersMkI.303
(Britain1912).
Shotguns:Doublebarrel,Sawnoffshotgun
Flamethrowers:Type93(Jap),Flammenwerfer35(Nazi).
PulpEraBulletproofVest
Watercanteen
Grapplinghook
Rope
Flashlight
UVlight
Chalk
SpecialChalk(needsUVlighttoseemessage)
Knockoutgas
Oil
Gasoline
15
13.ThePulpEra
CommonDevices/Technologies
Addingmachine(1872),Airconditioner(1902),Airplane(1903),Airship(zeppelin)(1900),Aspirin(1899),
Automobile(1885),Batterydrycell(1866),Bicycle(1839),Bluejeans(1850),Blueprints(1840),Burglar
alarm,electric(1858),Cashregister(1884),CocaCola(1886),Contactlens(1887),Cornflakes(1906),
Crayons(1903),Dieselengine(1892),Dynamite(1866),Electricchair(1890),Electricstarter(1911),
Electromagnet(1825),Elevator,safety(1861),Escalator,modern(1900),Etheranesthesia(1842),Film,
roll(1881),Flamethrower(1912),Flashlight(1898),Internalcombustionengine(1876),Lightbulb(1878),
Lock,cylinder/Yale(1861),Machinegun,Gatling(1862),Machinegun,Maxim(1885),Matchbook(1889),
Matches,safety(1844),Metaldetector(1881),Mimeograph(1875),Morsecode(1838),Motionpictures
(1895),Motorcycle(1885),Moviecamera(1904),Neonlight(1902),PanamaCanal(1914),Paperclip
(1899),Pasteurization(1856),Pen,fountain(1884),Phonograph(1877),Photoelectriccell(1873),
Photography(1811),Plastic(primitive)(1862),Postagestamp(1837),Potatochips(1853),Radioreceiver
(1901),Rayon(1855),Razor,safety(1901),Refrigerator(1834),Relativity,theoryof(1905),Revolver
(1836),Rollercoaster(1898),Rollerskates(1863),Safetypin(1849),Seismograph(1880),Sewing
machine,Howe(1846),Sonar(1906,1915),Stapler(1841),Steamturbine(1884),Stethoscope(1816),
Submarine(1898),SuezCanal(1869),SwissArmyknife(1891),Telegraph(1837),Telephone(1876),
Telephone,pay(1889),Thermometer(1867),Toiletpaper(1880),Toothpastetube(1892),Torpedo(1866),
Trafficlight(1868,1923),Travelerschecks(1891),Trolleycar(1911),Typewriter(1867),Vacuumcleaner
(1899),Vulcanization(1839),Xrays(1895),Zipper(1893,1913).
RecentDevices/Technologies
Aircraftcarrier(1921),Autogyro(1923),Automaticpilot(1914),BandAid(1920),Bra(1913),Bubblegum
(1928),Carradio(1927),Cellophane(1912),Coaloil(1921),Dryice(1925),Electricalignition(1911),
Film,color(1912),Freon(1928),Gaschamber(1924),Gasmask(1914),Geigercounter(1913,1928),
Jukebox(1906),Kleenex(1924),Loudspeaker,dynamic(1924),Penicillin(1928),Polygraph(liedetector)
(1921),Radiotuner(1916),Razor,electric(1923),Retractablelandinggear(1911),Rubber,synthetic
(1926),Scotchtape(1930),Silencer(1909),Skiing,water(1927),Stainlesssteel(1916),Tank(1912),
Tank,rotatingturret(1922),Telephone,rotarydial(1923),Telephotography(1924),Tetanusshot(1927),
Watch,selfwinding(1923).
RareDevices/Technologies
Aerosolspraycan(1926),Computer,analog(1930),Defibrillator(1932),Dishwasher(1886),Electron
microscope(1931),Engine,jet(1937),Engine,turboprop(1938),Helicopter,early(1907),Helicopter,
modern(1924,1939),Jetengine(1930),Nylon(1936),Pen,ballpoint(1935,1938),Photocopier(1937),
Polaroidphotography(1932),Radar(1887,1935),Radio,FM(1933),Rocket,liquidfueled(1926),SCUBA
(primitive)(1933),Stereorecords(1933),Sulfadrugs(1935),Televisioncolor(1925),Televisionelectronic
(1927),Televisionmechanical(1923),Televisioncamera(iconoscope)(1923),Tires,steelbelted(1937),
Trampoline(1930),Walkietalkie(1933),Washingmachine(1858).
16
19.Vehicles
GroundVehicles:
Type
Maneuverability
Body
Car
1D+2
1D+2
Car(sport,luxury)
2D+1
1D+2
Truck
1D+1
2D
Motorcycle
2D+1
1D
GeneralCar:Auburn125PhaetonSedan1930$2,095,AuburnSpeedster8511935$1,225,Blackhawk
Chantilly1930$2,655,BMW3281937$1,500,Chrysler8Airflow1934$1,345,Cord812Coupe1937
$1,995,FordCoupe1934$555,FordModelA1927$385,FordModelT1908$850,FordV81932$535,
Hudson8Coupe1936$960,LeSalleSedan1930$2,590,LincolnZephyr1937$1,265,Oldsmobile
TouringSedan1937$945,PackardTwinSix1920$1,500,PierceArrowStraightEight1930$2,975,
PontiacSilverStreak1935$815,StudebakerPresident81937$1,045,StutzBearcat1914$2,000,
Willys65Knight1925$600.
Cars(sports,luxury):CordL29Cabriolet1930$3,295,DuesenbergJ1928$17,950,DuesenbergSJ
1932$20,000,LincolnKBV121932$4,700,PackardModel471Phaeton1931$3,490,PierceArrow
SilverArrow1933$10,000,BMW3151934$6,500,Bugatti571933$6,500,CadillacV161930$6,525,
HispanoSuizaH61920$4,000,JaguarSS1001937$9,500,MercedesBenzSS1929$12,000,
RollsRoycePhantomI/II1925$25,000,RollsRoycePhantomIII1935$50,000.
Trucks:FordModelAPickup1929$400,FordModel830Pickup1935$425,FordModelTUtilityTruck
1917$550.
Motorcycles:Excelsior20R1920$200,HD61EKnucklehead1936$300,HDBAPeashooter1926
$250,HendersonKJStreamline1929$325,Indian101Scout1928$175,Megola1922$600.
Aircraft
Type
Airplane
Airship(zeppelin)
Autogyro
Maneuverability
Body
1D+2
1D+2
1D
1D+2(balloon1D)
1D+2
1D
Airplane:Boeing314Clipper1939$60K,ConsolM161Commodore1929$50K,CurtissJN4DJenny
1917$300,CurtissP6EHawk1931$12,211,deHavillandDH.84Dragon1932$60K,DouglasDC210
17
1934$45K,DouglasDC3101935$47K,FokkerDVII1918$9,000,FokkerDr1Dreidecker1917$9,000,
FokkerEI1915$9,000,FokkerEII/IIIEindecker1915$9,000,FordTrimoter4AT1926$46K,Grumman
F2F11935$50K,Martin130ChinaClipper1934$55K,ShortS.23FlyingBoat1936$22K,Sikorsky
S421934$50K,SopwithF.1Camel1917$8,000,SopwithPup1916$8,000,SopwithTriplane1917
$8,000,SPADS.VII1916$8,500,SPADS.1917$8,500,SPADS.XIII1917$8,500,SPADS.XVII1918
$8,500
Watercraft:
Type
Maneuverability
Body
Speedboat
2D
1D+1
OceanLiner
1D
2D+2
TrampSteamer
1D+2
1D
Submarine
1D+2
1D+2
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