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[INVASION] Crafting Guide

Started by FunkyDonut, Jun 12 2014 07:15 PM
crafting ressources blueprints invasion


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#1 FunkyDonut

FunkyDonut

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Posted 12 June 2014 - 07:15 PM

This guide will only focus on the crafting system in the Invasion game mode. Please use the introductory guide, if you have general questions on the game mode itself,
rather than the crafting system.






Special thanks go to g4borg, who mostly provided the information!



In the Invasion game mode, you will be able to find trophies floating around in space. Those trophies can be simply credits, artefacts or debris, which is sold
autmatically once you used a drone/returned to the station. But you may also find ressources - mostly close to asteroids, but sometimes also in cargo transports,
shipwrecks or stolen containers from other pilots, which you shot down. These ressources can be used to craft to usefull items, such as new and powerful modules, new
types of ammunition or the valuable duplicators, which allow you to reconstruct your ship, if you have been destroyed once. Below, you will see a listing



Concerning updates: Please write me a private message, if you have something to add, or if there is anything wrong. I will edit/update this guide as soon as
possible.




Ressources




Ressources Crafting result/necessary ressources Used for...
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Tungsten Ore





Tungsten Plate
Tungsten ore x 2
Screened battery (Tungsten plate)
Pirate "Orion" Targeting Complex V (Tungsten plate)
Pirate Engine Overcharge V (Tungsten plate)
Reverse Thruster V (Tungsten plate)
Alien Plasma Gun IV (Tungsten plate)
Alien Plasma Gun V (Tungsten plate)
Alien Assault Railgun IV (Tungsten plate)
Alien Assault Railgun V (Tungsten plate)
Alien Beam Cannon IV (Tungsten plate)
Alien Beam Cannon V (Tungsten plate)



Osmium ore
Osmium crystals

Osmium ore x 1
Double Deflector (Osmium crystals)
Focusing Lens (Osmium crystals)
Pirate Engine Overcharge V (Osmium crystals)
Doomsday Missile (Osmium crystals)



Silicon ore
Pure Silicon
Silicon ore x 1
Processing block (Pure Silicon)
Target Tracking Coprocessor I (Pure Silicon)
Explosive Shells (Pure Silicon)
Xenon Lamp (Pure Silicon)








Vanadium
Metal blank

Vanadium x 2
Duplicator (Metal blank)
Target Tracking Coprocessor I (Metal blank)
Explosive Shells (Metal blank)
Iridium Slugs (Metal blank)
A1MA IV (Metal blank)
Pirate Mass Shield Generator V (Metal blank)
Reverse Thruster I (Metal blank)
Reverse Thruster IV (Metal blank)
Alien Plasma Gun I (Metal blank)
Alien Assault Railgun I (Metal blank)
Alien Beam Cannon I (Metal blank)
Doomsday Missile (Metal blank)



Duplicator (Computing chip)
Screened battery (Computing chip)
Processing block (Computing chip)
Attack Drone (Computing chip)
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Crystal shard
Computing chip

Crystal shard x 1
Xenon Lamp (Computing chip)
Supercooled Charges (Computing chip)
Pirate "Orion" Targeting Complex V (Computing chip)
Pirate Mass Shield Generator V (Computing chip)
Reverse Thruster I (Computing chip)
Reverse Thruster IV (Computing chip)
Reverse Thruster V (Computing chip)
Doomsday Missile (Computing chip)


Osmium crystals
Double Deflector (Mk4)
Osmium crystals x 1
Focusing Lens
Pirate Engine Overcharge V
Doomsday Missile









Attack Drone (Universal)
Alien Monocrystal
Alien Monocrystal x 1

Computing chip x 1
A1MA IV
Pirate "Orion" Targeting Complex V
Pirate Engine Overcharge V
Pirate Mass Shield Generator V
Reverse Thruster I
Reverse Thruster IV
Reverse Thruster V
Alien Plasma Gun I
Alien Plasma Gun IV
Alien Plasma Gun V
Alien Assault Railgun I
Alien Assault Railgun IV
Alien Assault Railgun V
Alien Beam Cannon I
Alien Beam Cannon IV
Alien Beam Cannon V


Target Tracking Coprocessor I (Screened battery)
A1MA IV (Screened battery)
Reverse Thruster I (Screened battery)
Reverse Thruster IV (Screened battery)
Reverse Thruster V (Screened battery)
Alien Plasma Gun I (Screened battery)
Alien Plasma Gun IV (Screened battery)
Alien Plasma Gun V (Screened battery)
Alien Assault Railgun I (Screened battery)
Alien Assault Railgun IV (Screened battery)
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Tungsten plate
Screened battery
Tungsten plate x 1

Computing chip x 2

Alien Assault Railgun V (Screened battery)
Alien Beam Cannon I (Screened battery)
Alien Beam Cannon IV (Screened battery)
Alien Beam Cannon V (Screened battery)
Pirate "Orion" Targeting Complex V
Pirate Engine Overcharge V
Reverse Thruster V
Alien Plasma Gun IV
Alien Plasma Gun V
Alien Assault Railgun IV
Alien Assault Railgun V
Alien Beam Cannon IV
Alien Beam Cannon V









Screened battery





Target Tracking Coprocessor III
Screened battery x 1

Metal blank x 7

Pure Silicon x 5
A1MA IV
Reverse Thruster I
Reverse Thruster IV
Reverse Thruster V
Alien Plasma Gun I
Alien Plasma Gun IV
Alien Plasma Gun V
Alien Assault Railgun I
Alien Assault Railgun IV
Alien Assault Railgun V
Alien Beam Cannon I
Alien Beam Cannon IV
Alien Beam Cannon V






Pure Silicon



Processing block
Pure Silicon x 4

Computing chip x 2
Duplicator (Processing block)
A1MA IV (Processing block)
Pirate "Orion" Targeting Complex V (Processing block)
Pirate Engine Overcharge V (Processing block)
Pirate Mass Shield Generator V (Processing block)
Target Tracking Coprocessor I
Explosive Shells
Xenon Lamp


Duplicator
Target Tracking Coprocessor I
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Metal blank



Explosive Shells (Mk4)
Metal blank x 1

Pure Silicon x 2
Explosive Shells
Iridium Slugs
A1MA IV
Pirate Mass Shield Generator V
Reverse Thruster I
Reverse Thruster IV
Alien Plasma Gun I
Alien Assault Railgun I
Alien Beam Cannon I
Doomsday Missile





















Computing chip


















Xenon Lamp (Mk4)
Computing chip x 1

Pure Silicon x 1
Duplicator
Screened battery
Target Tracking Coprocessor I (Screened battery)
A1MA IV (Screened battery)
Reverse Thruster I (Screened battery)
Reverse Thruster IV (Screened battery)
Reverse Thruster V (Screened battery)
Alien Plasma Gun I (Screened battery)
Alien Plasma Gun IV (Screened battery)
Alien Plasma Gun V (Screened battery)
Alien Assault Railgun I (Screened battery)
Alien Assault Railgun IV (Screened battery)
Alien Assault Railgun V (Screened battery)
Alien Beam Cannon I (Screened battery)
Alien Beam Cannon IV (Screened battery)
Alien Beam Cannon V (Screened battery)
Processing block
Duplicator (Processing block)
A1MA IV (Processing block)
Pirate "Orion" Targeting Complex V (Processing block)
Pirate Engine Overcharge V (Processing block)
Pirate Mass Shield Generator V (Processing block)
Attack Drone
Xenon Lamp
Supercooled Charges
Pirate "Orion" Targeting Complex V
Pirate Mass Shield Generator V
Reverse Thruster I
Reverse Thruster IV
Reverse Thruster V
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Focusing Lens
Iridium Slugs
Supercooled Charges
Doomsday Missile







Known/Available Blueprints




Important: The ammunition-blueprints produce consumable items, which only last for one battle each! The same goes for duplicators and
Doomsday missiles!




Blueprints Crafting parts Result

Focusing Lens Blueprint x 1

Osmium crystals x 1
Focusing Lens Mk.4



Iridium Slugs Blueprint x 1

Metal blank x 1
Iridium Slugs Mk.4



Supercooled Charges Blueprint x 1

Computing chip x 1
Supercooled Charges Mk.4





A1MA T4
A1MA T4 Blueprint x 1
Processing block x 2
Metal blank x 14
Screened battery x 2
Alien Monocrystal x 20



A1MA IV


Pirate "Orion" Targeting Complex V (Pirate Mk4)


Orion-2 Targeting Complex
Orion-2 Targeting Complex Blueprint x 1
Tungsten plate x 3
Computing chip x 4


Pirate "Orion" Targeting Complex V
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Processing block x 2
Alien Monocrystal x 30


Pirate Engine Overcharge V (Pirate Mk4)


Engine Warp Overcharge
Engine Warp Overcharge Blueprint x 1
Tungsten plate x 3
Osmium crystals x 2
Processing block x 2
Alien Monocrystal x 30


Pirate Engine Overcharge V


Pirate Mass Shield Generator V (Pirate Mk4)


Mass Shield Energizer
Mass Shield Energizer Blueprint x 1
Metal blank x 10
Computing chip x 3
Processing block x 3
Alien Monocrystal x 30


Pirate Mass Shield Generator V


Reverse Thruster I (Mk1)


Reverse Thruster T3
Reverse Thruster T3 Blueprint x 1
Metal blank x 7
Screened battery x 1
Computing chip x 4
Alien Monocrystal x 15


Reverse Thruster I


Reverse Thruster IV (Mk1)


Reverse Thruster T4
Reverse Thruster T4 Blueprint x 1
Metal blank x 12
Screened battery x 2
Computing chip x 5
Alien Monocrystal x 20


Reverse Thruster IV


Reverse Thruster V (Mk1)

Reverse Thruster T5 Blueprint x 1
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Reverse Thruster T5 Tungsten plate x 7
Screened battery x 3
Computing chip x 6
Alien Monocrystal x 30
Reverse Thruster V


Alien Beam Cannon I (Mk5)


Beam Cannon Prototype T3
Beam Cannon Prototype T3 Blueprint x 1
Beam Cannon III x 1
Metal blank x 6
Screened battery x 3
Alien Monocrystal x 30


Alien Beam Cannon I


Alien Beam Cannon IV (Mk5)


Beam Cannon Prototype T4
Beam Cannon Prototype T4 Blueprint x 1
Beam Cannon IV x 1
Tungsten plate x 1
Screened battery x 4
Alien Monocrystal x 50


Alien Beam Cannon IV


Alien Beam Cannon V (Mk5)


Beam Cannon Prototype T5
Beam Cannon Prototype T5 Blueprint x 1
Beam Cannon V x 1
Tungsten plate x 3
Screened battery x 5
Alien Monocrystal x 70


Alien Beam Cannon V


Alien Assault Railgun I (Mk5)


Assault Railgun Prototype T3
Assault Railgun Prototype T3 Blueprint x 1
Assault Railgun III x 1
Metal blank x 6
Screened battery x 3
Alien Monocrystal x 30


Alien Assault Railgun I


Alien Assault Railgun IV (Mk5)
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Assault Railgun Prototype T4
Assault Railgun Prototype T4 Blueprint x 1
Assault Railgun IV x 1
Tungsten plate x 1
Screened battery x 4
Alien Monocrystal x 50


Alien Assault Railgun IV


Alien Assault Railgun V (Mk5)


Assault Railgun Prototype T5
Assault Railgun Prototype T5 Blueprint x 1
Assault Railgun V x 1
Tungsten plate x 3
Screened battery x 5
Alien Monocrystal x 70


Alien Assault Railgun V


Alien Plasma Gun I (Mk5)


Plasma Gun Prototype T3
Plasma Gun Prototype T3 Blueprint x 1
Plasma Gun III x 1
Metal blank x 6
Screened battery x 3
Alien Monocrystal x 30


Alien Plasma Gun I


Alien Plasma Gun IV (Mk5)


Plasma Gun Prototype T4
Plasma Gun Prototype T4 Blueprint x 1
Plasma Gun IV x 1
Tungsten plate x 1
Screened battery x 4
Alien Monocrystal x 50


Alien Plasma Gun IV


Alien Plasma Gun V (Mk5)


Plasma Gun Prototype T5
Plasma Gun Prototype T5 Blueprint x 1
Plasma Gun V x 1
Tungsten plate x 3
Screened battery x 5
Alien Monocrystal x 70


Alien Plasma Gun V
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Doomsday Missile (Mk1)

Doomsday Missile
Doomsday Missile Blueprint x 1
Osmium crystals x 2
Computing chip x 1
Metal blank x 1

Doomsday Missile


Duplicator
Duplicator Processing block x 1
Computing chip x 2
Metal blank x 2
Duplicator




Edited by FunkyDonut, 19 June 2014 - 12:06 PM.
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#2 FunkyDonut

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Posted 19 June 2014 - 12:06 PM
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Edit: Added a litte information for the blueprint section:
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Important: The ammunition-blueprints produce consumable items, which only last for one battle each! The same goes for duplicators and Doomsday missiles!





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#3 Efefay

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Posted 02 July 2014 - 07:28 AM
This needs to be organized much more effectively. You colour things the same that are on different levels of crafting. Do it like this please:
For example:
Tungsten Ore is a "crafting result level 0" product, meaning that it is a raw resource. So colour it green.
Tungsten Plate is a "crafting result level 1" product, meaning that it was crafted only once since it was a raw resource. So colour that blue.
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Screened Battery is a "craftig result level 2" product, meaning that it was crafted twice since it was a raw resource. So colour it purple.

So on and so forth. If you don't want to change it then I'll make my own guide (with colours and booze) in my spare time. I just find the way you organize it hard to
understand so no worries.



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#4 FunkyDonut

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Posted 02 July 2014 - 11:32 AM

Of course, feel free to make a guide of your own. We are happy whenever users of this community provide useful guides. If it contains all the information of this guide
plus perhaps some extra information, and if it is neatly organized, I don't mind pinning your thread.





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#5 g4borg

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Posted 02 July 2014 - 03:31 PM

Efefay, on 02 Jul 2014 - 07:28 AM, said:

This needs to be organized much more effectively. You colour things the same that are on different levels of crafting. Do it like this please:





atm. it is actually ordered like ore / component / craftable, so until (excluding) osmium crystals its ores, then its components.




but good feedback, not sure about the actual color codes tho (green/blue/purple/orange already does mean mk-levels in the game). maybe i tinker a bit, too.





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