Name Thomas Turner NetID Ttur704 Group Number: 411 Website Link: Tutorial Details Tutor: Day: Time: Helen Tuesday 1pm Time Spent on Assignment: 16 Word Count: 1641
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2 FIND IT NOW INTRODUCTION Within our daily lives we lose/misplace commonly used items such as; phones, wallets, keys, remotes. Whether we rush, forget or hide the TV remote, finding common items is not only time consuming, but is also stressful. At Find It Now we provide an application and beacon that is compatible with your phone reducing the time spent finding lost items. 3. BUSINESS SECTION 3.1 Vision To provide a superior product that aids people in finding lost items, so that they can do the better things in life. 3.2 Industry Analysis: Interactive missing item locator detector industry Industry: Interactive missing item locator detector; through the use of applications and beacons, lost items can be easily found. Force: High/ Low: Justification: Buyer power: Low Buyer power is affected by the number of competitors in an industry, when taking a look at the industry there are five competitors, i.e Stick N Find or The Tile App. Meaning buyer power is low as there are not a huge number of competitors. Supplier power: Low The two major suppliers in this industry would be; 1. App designers 2. Beacon/reveiver manufactures With App designers, the supplier power is low, due to the share number companies that produce apps according to D Tweney Prashant Fuloria tracks apps from 100,000 developers worldwide. With the second major supplier, the beacon/receiver
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3 manufactures, there are a fair number of suppliers. For beacons there are numerous manufactures, i.e. bluecats, bluesense (Groot, 2014). Thus rendering firms in the industry have the ability change supplier and price, if the price increases too much. Threat of new entrants: High Chipolo asked for a pledge of a $15,000 last year enabling them to enter the market. This indicates the start up costs to entry are relatively low. Also the knowledge required to build an app, would be relatively low, due to in the last year, just over 365,000 regular apps on Andriod have been created. (App Brain, 2014) Threat of substitutes: High The threat of substitutes in the industry is high. To find a lost item a person could manually search for it, which is the status quo. However, apps such as My StuffFinder can be used but requires you to record where you put items. Finally, there are wiki-how posts that systematically guide you in finding lost items. Rivalry among existing competitors: Low Out of five possible companies that compete in the industry, the prices range from $19 (The tile app) to $50 (Stick n Find). Indicating competition is somewhat complacent as competitors feel they do not need to drop there prices in-order to compete. Overall attractiveness of the industry: The threat of new entrance works in our favour when entering the industry, allowing an easier time to enter the market. Then when the other factors are taken into consideration, overall, the industry is attractive to enter. 3.3 Customers and Thei r Needs As stated on homesessive (n.d.), the average person loses 9 items a day, calculating to 10 minutes spent looking for the items each day. The typical reason is people are too busy to remember where they last put their items. The customers that we would target are the busy middle to upper class parents, for the reason that they have a lot to remember between
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4 work and family. This product takes out the stress in having to find lost items, allowing people to get on with their lives. 3.4 The Product and Service Our product has two parts; the application and the beacons for items that are often lost. Firstly, with the application select the item you want found. This then sends out a signal, via the aerial, to the beacon on your lost item, signalling its location. The app then directs you, accompanied by sound coming from the beacon, ensuring users find items in a speedy matter. Once done, push found and communication stops. The stress and frantic rush of having to find things is now eliminated, with a sure fire way of finding anything, providing the beacon is in range. 3.5 Suppliers and Partners Suppliers Post - the postal service would be a supplier as Find it now will need the postal services to distribute our goods (chips) through the post out to our customers so that they can get the product. Partners App designer Beacon Manufacture will be a partner as both find it now and the beacon manufacture benefit from doing business with one-other. By supplying find it now with chips the beacon manufacture will have a constant source of revenue. And by Find It Now purchasing from the beacon manufacture they will benefit as the manufacture will produce the chips to the required specification of find it now.
3.6 Strategy: Focused High Cost FIN will focus on the market of middle to upper class parents with children of 0-11 years old. As these people want a reliable product they know will work to aid them in their daily lives. FIN will source top components and spend sufficently on development to provide a tailored product meaning items can be found in many places, accurately and stress free.
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5 The overall strategy is therefore Focused High cost. 3.7 Value Chain Activity: Market/sell the product The most important value chain activity for this business is to Market/Sell the Product As FIN is a start-up company, FIN is going to need to become established in the market. It is key for the longevity of the business. During the first six months or even year, this is where the majority of the spending on the business will occur, hence its importance. 3.8 Business Processes 3.8.1. SELLING PROCESS - Through the selling process FIN will sell its products so that customers can get products in the shortest time possible, with low hassle. In this process the customer will be doing a variety of actions online such as selecting items, giving details for shipping and paying for the items. This process is key to generating profit and having customers come back.
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6 SELLING PROCESS MODEL Start Customer browses at online display Customer selects Items Send Invoice when items are totalled Receive payment Shipping details Send beacons and allow for app download End Wharehouse Are there enough beacons in stock? Notify customer of backorder Accounting Accounting NO Yes
3.8.2. CAMPAI GN PRODUCTION PROCESS To be able to successfully obtain customers, marketing must undergo a series of steps to ensure that target groups are identified and meet. This adds value as a successful campaign would help boost the revenue and market share of FIN. As a start-up business this is even more important as it will help ensure the longevity of the firm.
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7 CAMPAIGN PRODUCTION PROCESS MODEL Start Select target group Analyze what approaches appeals to target group Design campaign Implement Campaign Sales system Marketing system Did Campaign work? End Yes No
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8 3.9 Functionalities 3.9.1. SELLING PROCESS Sending Invoice to customer Identifying what products the customer wants 3.9.2. MARKETING PRODUCTION PROCESS Identifying the customer Designing the marketing camaign 3.10 Systems
3.10. 1. ACCOUNTING SYSTEM The accounting system is an important system as it allows for the business to keep track of what the customers owe. The accounting system will incorparate the processes as it is involved in sending invoices out to customers so that they are able to speedily pay FIN, allowing the customer to get there product that bit sooner, which allows FIN assist in finding lost items faster. 3.10. 2. DECI SI ON SUPPORT SYSTEM - The decision support system aids in two ways; firstly, it aids with the idenitfication of customers and implementing camaigns to get these people. Secondly, the decision support system aids in the selling process by helping managers decide how to improve on selling products through analysis of trends in sales data. 3.10. 3. SALES SYSTEM - The sales system is an important system that will be involved in the marketing and sales of FINs product. A sales system aids in identifying customers, whether this is from past information i.e unconsidered groups that are purchasing our products, or why a sales campaign did not work well.The sales system will aid in finding customers the we at FIN can help find there lost items.
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9 3.11. Summary Table: Value Chain to Systems
Value Chain Activity Processes Functionalities Specific Information System(s) Broad Information System(s)
Market and sell the product 1. Selling process
1. Sending Invoice to customer
2. Identifing what products the customer wants
Accounting System
Decision supprt system 2. Marketing process 1. Identifing the customer
2. Designing the marketing camgain Sales system Decision support system
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10 CONCLUSION Whether you are young or old, male or female. We all lost items that we want in a rush. At FIN we want to aid you in finding these items, through an application that will pick up sensors on your items. Information and technology systems are going to be an important part of being able to bring this idea to life adding value for the customer, whether it is a system that can aid us in getting our product to as many people that are in need of the product or just helping in a speedy transaction.
REFERENCES
1. HOMESESSIVE. (n.d.). Most Commonly Lost Items Around the Home. Homesessive. Retrieved April 5, 2014, from http://www.homesessive.com/view/most-commonly- lost-items-around-home. 2. AppBrain (2014, May 21). Retrieved May 22, 2014, from http://www.appbrain.com/stats/number-of-android-apps 3. Groot, T. (2014, March 4). List of the 9 biggest Beacon manufacturers | Nodes. Retrieved May 22, 2014, from http://www.nodesagency.com/list-9-biggest-beacon- manufacturers/ 4. Kickstater (n.d.). Chipolo - Bluetooth Item Finder for iPhone and Android by The Chipolo Team Kickstarter. Retrieved May 22, 2014, from https://www.kickstarter.com/projects/1015015457/chipolo-bluetooth-item-finder- for-iphone-and-andro 5. Stick n Find (2014). StickNFind - Home of the StickNFind, StickNFind Pro, and MeterPlug | Home. Retrieved from https://www.sticknfind.com/ 6. StickR TrackR. (n.d.). Retrieved May 22, 2014, from http://www.stickrtrackr.com/ 7. The Tile App (n.d.). Tile. Retrieved May 22, 2014, from http://www.thetileapp.com/?utm_source=AdWords&utm_medium=CPC&mkwid=sg eCW2Lcu&pcrid=35107831014&pkw=find%20lost%20items&pmt=p&pdv=c 8. Tweney, D. (2013, July 10). Mobile app growth exploding, and shows no signs of letting up | VentureBeat | Mobile | by Dylan Tweney. Retrieved May 22, 2014, from http://venturebeat.com/2013/07/10/state-of-the-apposphere/ 9. Hollman Media, LLC (2012). My StuffFinder (1.3) [Mobile Application software]. Retrived from https://itunes.apple.com/us/app/my-stufffinder/id542000800?mt=8
S.110 Business Systems: Deliverable 2: Business Section 2014 Name Marthalena Heather Netid Group Number: Website Link: Tutorial Details Tutor: Day: Time: Time Spent On Assignment: Word Count: 1641
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