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A Game of Thrones

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A Total Conversion Mod for Crusader Kings II
Version 0.4.2
Please visit http://citadel.prophpbb.com/ for discussion, bug reports and inform
ation!
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Installation Instructions - Windows
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1. Install Crusader Kings II to C:\Program Files\Paradox Interactive\Crusader K
ings II (or wherever you want, I'm just using this path as an example).
2. Download and install the latest patch.
3. Download CK2-AGOT setup 0.4.2.exe.
4. Run CK2-AGOT setup 0.4.2.exe: The default installation path proposed by the
installer is the right one.
5. Run ck2game.exe.
6. Click the checkbox next to "A Game of Thrones" under the "Select mods to pla
y" menu.
7. Click "Play".
WARNING: Flicking through different dates and characters on the character select
ion screen may cause wars to end inconclusively instantly when the game starts.
This is a vanilla bug, if it does happen simply restart without flicking.
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Installation Instructions - Mac OS X
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1. Install Crusader Kings II.
2. Download and install the latest patch.
3. Download CK2GOT042.zip, unpack it and open the unpacked folder.
4. Copy and paste the "A Game of Thrones" folder and "A Game of Thrones.mod" fi
le to your /Documents/Paradox Interactive/Crusader Kings II/mod/ folder. If this
folder does not exist, create it manually.
5. Go back to your /Documents/Paradox Interactive/Crusader Kings II/ folder. Cr
eate a new folder here and name it "A Game of Thrones".
6. Run Crusader Kings II.
7. Click the checkbox next to "A Game of Thrones" under the "Select mods to pla
y" menu.
8. Click "Play".
WARNING: Flicking through different dates and characters on the character select
ion screen may cause wars to end inconclusively instantly when the game starts.
This is a vanilla bug, if it does happen simply restart without flicking.
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Manual Contents
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[1] Scenarios
[2] Westeros Mega Wars
[3] New education system
[4] New combat tactics
[5] New combat traits
[6] Kingsguard
[7] Westerosi Climate
[8] Maesters
[9] Religion
[10] Night's Watch
[11] Westerosi Flavour
[12] Form a kingdom
[13] Tourneys
[14] Personal Interaction
[15] Localisation
[16] F.A.Q.
[17] Credits
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[1] Scenarios
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7999- Seven Kingdoms
Before the conquest seven Kings ruled in Westeros, each struggling for power and
supremacy over the other. Can you emulate Aegon Targaryen and unite all of West
eros under one King?
8000- War of Conquest
Aegon Targaryen and his sisters have landed at the mouth of the Blackwater, arme
d with three mighty dragons. Argilac the Arrogant has spurned Aegon's offer of a
marriage between his friend Orys and Argilac's daughter, sending back the hands
of Aegon's envoy. As a consequence Aegon has vowed to conquer to the Seven King
doms, proclaiming 'There will be only one King'.
8129- The Dance of the Dragons
Upon Viserys' death in 129AL, the Lord Commander of the Kingsguard, Ser Criston
Cole, defies the king's will, and crowns Prince Aegon as Aegon II.A civil war fo
ught between Aegon II Targaryen and Rhaenyra Targaryen for control of the Iron T
hrone emerges.
8157- Conquest of Dorne
When Prince Daeron the Young Dragon ascended the Iron Throne in 157 AL, he decla
red war on the independent Kingdom of Dorne to complete the legacy of his ancest
or Aegon the Conqueror and to unite all Seven Kingdoms under Targaryen rule. Dae
ron won the war quickly, a victory that he immortalized in his book Conquest of
Dorne: "The arms of House Martell display the sun and spear, the Dornishman's tw
o favourite weapons, but of the two, the sun is the more deadly." After the inva
sion the Young Dragon left the Lord Paramount of the Reach to rule Dorne in his
stead. But the proud Dornishmen, although defeated, would neither submit to a Dr
agon nor to a Tyrell. Conspiracies and revolts spread throughout Dorne like wild
fire, culminating in the death of Lord Tyrell. His death led to rebellion throug
hout Dorne and in a fortnight all Daeron had achieved was undone.
8195- The Blackfyre Rebellion
Westeros is on the brink of civil war as Daemon Blackfyre, the legitimized basta
rd son of King Aegon IV, has risen in rebellion against his trueborn brother Kin
g Daeron II, forcing the lords of Westeros to choose between the black dragon an
d the red dragon. Meanwhile in the North, House Stark faces a rebellion led by t
he dangerous Skagosi. It is up to you to decide the fate of the Seven Kingdoms.
When you play the Game of Thrones, you either win or you die.
8211- After the Spring
The Great Spring Sickness that ravaged the Seven Kingdoms, killing young and old
, lords and peasants alike, is finally over. With King Daeron the Good killed by
the plague and his eldest son Prince Baelor Breakspear slain during the tourney
at Ashford his younger son Aerys I Targaryen now sits upon the Iron Throne. Whi
le the Targaryens, Blackfyres and the rest of Westeros already begin their old s
chemes for power, fame or gold anew, a young squire named Egg starts on the long
path ahead of him under the guidance of Ser Duncan the Tall...
8282- Roberts Rebellion
Westeros is on the brink of Civil War. Rhaegar Targaryen, the heir to the Iron T
hrone, has kidnapped Lyana Stark - the betrothed of the Lord Paramount of the St
ormlands, and Daughter of the Lord Paramount of the North. Brandon Stark, her el
der brother, and heir to the North, charges south demanding vengeance. The mad K
ing - Aerys, outraged by Brandon's demands had him and his father executed, and
calls for Eddard's head as well. As all but Balon Greyjoy and Tywin Lannister pr
epare to declare their allegiances, it is up to you to decide the fate of the Se
ven Kingdoms.
8284- The Crowned Stag
Robert's Rebellion is over. The Targaryen's are all but wiped out, their last sc
ion's scattered to the free cities in the form of a young man and a babe in arms
. Robert Baratheon now sits upon the Iron Throne of Westeros, but soon realises
that being a King is not quite so easy as he had expected. "Honor? I've got Seve
n Kingdoms to rule! One king, Seven Kingdoms! Do you think honor keeps them in l
ine? Do you think it's honor that's keeping the peace? It's fear! Fear and blood
!"
8289- The Greyjoy Rebellion
Believing King Robert's rule to be insecure, Lord Balon Greyjoy of Pyke has proc
laimed himself King of the Iron Islands and is in rebellion against the Iron Thr
one. He has been crowned beneath Nagga's Ribs, by the priest Tarle the Thrice-Dr
owned with a driftwood crown, and is trying to secure independence for the Iron
Islands and restore their traditions of old, lost almost three hundred years bef
ore, during the War of Conquest...
8299- A Clash of Kings
Westeros is once again at war. After the untimely death of Robert Baratheon, his
untested firstborn son - Joffrey, sits the Iron Throne. However, scandal regard
ing the boy kings' parentage has shaken the Seven Kingdoms to their foundations.
After discovering the truth, Eddard Stark sent word to Stannis Baratheon, Rober
t's younger brother, informing him that he is heir to the Iron Throne - an actio
n that cost him his head. Eddard's Son - Robb, supported by House Tully of the R
iverlands, call their banners against the Throne. Meanwhile, Renly - Stannis' an
d Robert's youngest sibling, has struck an alliance in the Reach in order to pre
ss the claim in his own name. Finally, Balon Greyjoy, ever the opportunist, decl
ares his own independence, and sends his reavers to reap the treasures of the No
rth. In this Scenario, relive the central conflict of the 'A Song of Ice and Fir
e' series, immortalised by George R. R. Martin, but remember: Winter Is Coming
8300- A Feast for Crows
Spoilers...
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[2] Westeros Mega-Wars
----------------------
Civil wars in Westeros no longer work the same way they do in vanilla. When a Lo
rd Paramount takes up arms against the Iron Throne, the realm fractures, and the
great houses must all decide whether to support the King, to support the rebell
ion, to strike out on their own, or to stay neutral and bide their time. For the
duration of any such war, all Lords Paramount are regarded as being /de facto/
independent from the King on the Iron Throne.
Here are the details:
1. When a civil war begins, every Lord Paramount sworn to the Iron Throne become
s /de facto/ independent, and is presented with the following options:
- Support the King
- Support the Rebels. This is only possible if the rebels are using one
of the following casus belli:
* A claim on the Iron Throne.
* A war to depose the King
* A war to overthrow the King
* A succession war for the Iron Throne
* A war to weaken a vassal
* A war of independence
- Remain neutral.
- Seize the opportunity and declare independence
2. Lords Paramount who are already at war when the civil war begins must remain
neutral until their current crisis is done with.
3. When a civil war ends, all Lords Paramount who are at peace and are still /de
jure/ vassals of the Iron Throne will become /de facto/ vassals once again.
4. Any Lord Paramount who is still fighting their own war at the end of a civil
war must finish that war before being vassalized.
5. A neutral Lord Paramount can either choose a side or declare independence at
any time. This is done with the decisions found in the intrigue menu
6. In addition, direct vassals of a Lord Paramount can choose to go against thei
r liege's choice. So for example they can declare for the King if their Lord reb
els.
Independence wars for Lords Paramount are different from those fought by standar
d vassals. The Lords Paramount each rule one of the traditional Seven Kingdoms,
and when they break away, they gain a decision that allows them to crown themsel
ves King or Queen once again. Any lord who neighbours a kingdom fighting for ind
ependence may choose to defect from the Iron Throne and swear their fealty to th
e new king instead. When a kingdom gains their independence, all lords who suppo
rted them will become their vassals.
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[3] New education system
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The education system has been dramatically altered to incorporate both Maesters
and the new combat prowess traits. Your child's educational path is no longer ba
sed on their guardian. Instead, when your child reaches the age of six, you will
choose their education from among the following options:
- Groomed for command (Martial Education)
- Groomed for court (Diplomatic or Intrigue Education)
- Tutored by a steward (Stewardship Education)
- No formal education (A random education trait, likely to be poor)
Any formal education will now cost you money.
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[4] New combat tactics
----------------------
Combat tactics have been changed. Martial skill now has a much stronger effect o
n the outcome of a battle. Every tactic now has five levels of success: failed,
botched, classic, impressive, and legendary. At each level, the offensive power
of the tactic increases by 25%, and the defensive power of the tactic increases
by 10%.
The chance that you will successfully execute a particular tactic depends on you
r martial skill, with your odds of success improving with every other skill leve
l up to 24. Some examples:
- Martial 0
* 17% Failed
* 52% Botched
* 23% Standard
* 8% Impressive
- Martial 10
* 27% Botched
* 46% Classic
* 27% Impressive
- Martial 24
* 5% Botched
* 15% Classic
* 55% Impressive
* 25% Legendary
You must have Martial 16 or above to execute a legendary tactic, and Martial 8 o
r below to executed a Failed tactic.
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[5] Combat Prowess Traits
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In addition to the standard education traits, characters may now have one of fou
r personal combat traits:
- Poor Warrior
- Trained Warrior
- Skilled Warrior
- Master Warrior
Your personal combat prowess affects a few things, including your chance of a su
ccessful ambush. You can raise a child's personal combat prowess by having them
train under a skilled fighter, or by forcing them to train with you - if you're
willing to risk injuring them. Your master at arms also has an action to train y
our children.
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[6] Kingsguard
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The Lord Commander is a High Lord (duke) level vassal of the Iron Throne
When a new Kingsguard is needed, players have a choice between choosing a great
fighter, a croney or one of the sons of the nobility.
With each option generating 3 possible choices.
A human player can also appoint characters to the Kingsguard through the persona
l interaction menu, which is located where the 'send gift' button is in vanilla.
Assuming there are any suitable candidates. Kings who tore the realm on a daily
basis will have difficulties filling the ranks.
Choosing the son and heir of a powerful lord might lead to some drama...
Going to war with the kin of your Kingsguard might lead to some more drama...
Sorry, No spoilers!
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[7] Westerosi Climate
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Winter is coming... and might stay for several years... with his nasty modifiers
.
At the moment it is an optional feature, and player can even choose the length o
f the first summer.
Afterwards winter will slowly creep in, with modifiers creeping in from north to
south.
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[8] Maesters
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Maesters have a special place in the mod, here are the main details:
-The council position for court chaplains has been replaced by Maesters, only a
character with the Maester trait can fill that position, so dont be surprised if
you try to change him and you have no candidates!
-If you don't have a character with the Maester trait you can use the decision i
n the intrigue panel to send for one, he will arrive after a few days and automa
tically fill the council position.
-One of your courtiers may at any time ask to train at The Citadel. If you agree
they will go to the Citadel barony in Oldtown. After an average of 8-10 years t
here they will gain the Maester and bastard trait and be sent to a random court.
-There is currently two new job for Maesters: one is 'tutor children'. You can o
nly use this if you have some children between the ages of 6-15. This job had a
chance of improving/lowering your children stats depending on the learning of yo
ur Maester. The other is 'Tend to wounded', with a chance of highering/lowering
troop morale if you have troops raised.
- At any one time the Citadel barony in Oldtown will have 16 characters called A
rchmaesters, representing the conclave of the Citadel. If there are less than 16
a random Maester in all Westeros will be selected to be promoted.
-The King on the Iron Throne's Maester is called the Grand Maester, and he canno
t be appointed. A new one is selected by the conclave when needed, selected from
the Archmaesters and other Maesters at the citadel and is automatically moved t
o the King's court.
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[9] Religion
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Religion is a WIP, but priests do have a place in the mod at the moment:
- There is a priest court position who has one job action, convert populace. The
North and Iron Islands are more resistant to this action.
- If you dont have any candidates for this position you can use the 'Send for Ho
ly Man' decision to obtain one.
- Characters can request a religious education, and eventually gain a preist tra
it.
FAITH OF THE SEVEN
- You can send your daughters to the silent sisters
- If the High Septon has at least 70% moral authority he can excommunicate chara
cters
- There is a council of the Most Devout, consisting of a group of Septons in the
High Septon's court.
- When the High Septon dies the Most devout will select his successor, usually f
rom amongst their own ranks. The High Septon's liege can try and influence this
election.
RHLLOR
- Rulers may be approached by a red priest who will try and convert them to the
Red God
- Pious followers may gain the favour of the red god, maybe even becoming his ch
osen one. The chosen one can unleash shadowy terrors upon their enemies...
DROWNED GOD
- Followers of the drowned god can offer up their prisoner's as a sacrifice
- If a follower is also ironborn they can go on reaving trips and use a raid CB
to gain gold and piety. An ironborn King can also freely invade other lands
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[10] Night's Watch
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You may notice that the Night's Watch is playable, and has greater interaction w
ith with the wildlings through the 'Great Ranging' CB, an 'on the wall' defender
event perk, rebuilding the 19 Forts of the Watch and perhaps even a legendary h
orn to be discovered. if the Nightswatch falls to the widlings the lords of west
eros will be able use the 'restore nightswatch' CB against them.
One mechanic to speak of is that you can banish someone to the wall at will. The
'banish' diplomatic action gives you an extra event for men where you can send
them to the wall, so if you want to send someone to the wall for no reason the u
sual tyranny penalties apply! However, people you can freely execute for whateve
r reason can be sent to the wall via decision at not tyranny cost.
Find the Horn of Winter and keep the wildlings from uniting.
Please do note the Nightswatch is WIP
----------------------
[11] Westerosi Flavour
----------------------
- Knights
A valuable warrior of the faith will get the option to be knighted.
- Valyrian swords
Swords will be passed down from generation to generation, with small chances to
lose/gain them in battle.
- Low magic settings
Some characters will have crows/wolfs or the greensight traits, with the chance
of getting the skin-changer nickname.
- Drowning
Ironborn who are saved from drowning might have their life totally changed.
- Ironborn Culture
Various events for finger-dance/gold-price/reaving.
- Trial by combat
Some of your prisoners might demand it, be prepared!
- Trial by court
You can investigate a vassal prisoner and decide if he is innocent or guilty
- Restore Old King Harren's Castle
Return this mighty stronghold to its former glory, you will need to be very rich
to commence such a task.
- City Watches
You can appoint the commander of the city watch of King's Landing, Oldtown and L
annisport. You can do this by giving an unlanded male courtier with at least 10
martial the honourary title. You can revoke this by personal interaction. The co
mmander of the Bloody Gate in the Vale can be appointed in the same way.
-Special executions
Boltons can flay their enemies, the Lord of the Eyrie use his moon door and the
Northmen must swing the sword. Also dragon riders and the fire obsessed have som
e 'special' options...
- Cyvasse!
You can play cyvasse...
- Mini-stagnating Westeros
The fingers will never be more powerful then kings landing. Major powerhouses wi
ll probably stay the major powerhouses, referring to locations of course.
-Targaryens
Targaryens (and Blackfyres) get many unique events, including 'coin flips' and V
alyrian legends. They can also inbreed freely.
-Dragons
Acquire rare petrified dragon eggs which trigger special events, maybe even resu
lting in becoming a Dragon rider...
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[12] Form a kingdom
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Lord Paramount's are the vanilla King Tier, and the Iron Throne is a giant De Ju
re Empire (similar to vanilla HRE), yet the blob is less stable then the HRE, it
can be easily broken by civil wars (read about the "megawars" mechanics).
In addition you can create 8 more De Jure Empires, or in our case Kingdoms.
There are 8 kingdoms you can create;
1. Kingdom of the north.
2. Kingdom of Mountain and Vale
3. The Trident
4. The Rock
5. The Reach
6. The Stormlands
7. Dorne
8. The Iron Isles
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[13] Tourneys
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The tournament system has been revamped, allowing any Lord to hold one. Characte
rs now also have a 'medal tally' on their screens, keeping track of their tourne
y record.
Here are the requirements for holding a tourney for each rank of Lord:
GRAND TOURNEY: King/Lord Paramount
- Not at war/mega-war
- Has not held a tournament in the past 10 years
- Follows the Seven religion
- is not attending another tournament
- No Lord Paramount or King in your realm is holding a tournament
REGIONAL TOURNEY: High Lord
Same as above with the additional conditions:
- No High Lord in your region is holding a tournament
- Your liege or your liege's liege is not at war
LOCAL TOURNEY: Lord
Same as above with the additional conditions:
- No neighbouring Lord is holding a tournament
- No Lord in your 'duchy' is holding a tournament
- No Lord in a neighbouring 'duchy' is holding a tournament
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[14] Personal Interaction
-------------------------
The 'Send Gift' diplomatic button has been replaced by a 'Personal Interaction'
menu. When you select the 'Personal Interaction' button, a menu will appear in a
few days where you can do the following things to the character:
-PERSONAL Menu
- Send a Gift
- Insult
- Visit her chambers
- Bestow a Knighthood
-DIPLOMATIC Menu
- If you are their liege, command them to end their war
- Appoint them to the Kingsguard
- Nominate as your preferred High Septon
-ACTION Menu
- Order a faceless man assasination against them
- If you have bribed them, assign them a mission
- Fire from a city watch
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[15] Localisation
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The mod is currently translated into French and partially into Spanish. Please r
eport any errors/omissions on our forum.
-Traduction franaise opitimise:
1. Amliorez la traduction du jeu de base (Vanilla) en tlchargant le patch correctif
Lingua Franca (premier lien dans le premier post: http://forum.reseau-...correc
tion-ck2/) et en mettant son contenu dans le dossier Programmes Files/Paradox In
teractive/Crusader kings 2/localisation
2. allez dans Mes Documents/paradox/crusader kings 2/mod/AGOT/Traduction dynasti
es/FAQ
3. suivez les instructions de la FAQ pour avoir les dynasties et cultures en fra
nais
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[16] F.A.Q.
------------
Q- Is Essos in the mod?
A- No. We are still discussing if the Republic DLC recently released by Paradox
would suit Essos or not.
Q- My character has like 25 martial, why is he losing to guys with really low ma
rtial in duels?
A- Martial ability, being a command rating, has no effect on duel outcomes. Trai
ts are what determines this. The combat traits are the most important, whilst ot
hers like strong, weak and valyrian swords also contribute.
Q- Why no Game of Thrones music?
A- Adding the official Game of Thrones soundtrack to our mod would endanger our
project. Using Intellectual Property is one thing, redistributing music that is
currently FotM is another entirely! If you personally own the GoT Soundtrack how
ever, there is no reason why you can't follow the following very helpful guide t
o adding music:
http://forum.paradoxplaza.com/forum/showthread.php?593803-Adding-Own-Music-Mini-
Tutorial-(Or-What-it-s-got-code-No-don-t-run-away!)
NOTE: We do not endorse Piracy, if you don't own it and want it: Buy it!
Q- Why are all High Septons called High Septon I?
A- A new High Septon extends the practice of septons giving up their family name
s by renouncing any kind of individual name. This is due to the belief that the
individual becoming High Septon is no longer a man but an avatar of the gods.
Q- Are there supposed to be random Silent Sisters showing up in the Kingsguard/N
ightswatch courts?
A- Yes, the game populates courts with random females. If you move them away the
game simply adds more in their place. we made them silent sisters so they canno
t be married.
Q- Fabricating claims isn't working/happening too often, what have you done to i
t?
A- The chances of fabricating a claim have not been altered from vanilla, so hav
ing loads of claims or none at all in a certain period of time can happen.
Q- Why are my wars ending inconclusively sometimes?
A- Flicking through different dates and characters on the character selection sc
reen may cause wars to end inconclusively instantly when the game starts. This i
s a vanilla bug, if it does happen simply restart without flicking.
Q- Hodor?
A- Hodor.
------------
[17] Credits
------------
Cabezaestufa: (Project Leader) Map creator, General Coding Support, Events, DNA,
Balancing, Bugfixing, North Content, Misc. Graphics, Team Management.
Scripting & Coding:
Knuckey: Events, Reach Work, General Coding Support, Bugfixing, Nightswatch cont
ent, Maesters, Tournies, "Megawars" and Trials By Combat
Rodri: Event, General Coding Support, Bugfixing, Dynasty tracing, Trial by Comba
t, Hereditary Valyrian Swords, New Ambitions.
Sunspear: Coding, Events, Riverland Content, Bugfixing, Positioning Tool, Balanc
ing, misc. Graphics, Personal Interaction, Faceless Men, Dragons.
Galle: Events, General Coding Support, Bugfixing, DND, Localisation, Fighting Tr
aits and the Duel Engine, New Plots, AI Work, Nightswatch/wildlings content
Zarine: General Coding Support, New Battle System, Translations, Bugfixing.
Ogaburan (Ran Miller): Events, Westerland & Frey, Minor Families Filler, DNA, Ne
w Education System, Kingsguard, Knights, Bugfixing, Balancing, Misc. Graphics.
Stiener (DanJonMin): CoA placeholders, Events, Iron Islands content, Localizatio
n, Misc. Graphics.
Wolfgang Pauli: Maintenance Events, Rescue CB, Testing, CoA Graphics.
Etel: Grell-conversion Work.
black_imperator: Events.
Riso: Merged features from mods like CK2+ and Better Rebels, Misc. Coding.
HuskyWolf: Scripted a bit and added some traits.
Fashbinder: Event scripting, Trial by court, Nightswatch/wildlings content, Harr
enhal restoration.
Waylit: Special siege events mod.
Comradebot: Farwynd skinchanger events, Ironborn event ideas
Tompalmer : Event scripting.
StoneTheCrow/Tycho: Valyrian Swords, history improvements, bug fixes.
Jenks: Event scripting
Toccs: General Coding Support, DNA, Many History Updates/Improvements.
Graphics:
Edric_Storm: Dynasty CoA Artist, Dynamic CoA Generator Graphics (higher res, new
designs), New CoA Templates (fabric banner and hide versions).
the_hdk: Crownlands initial Content, Dynasty CoA Artist, Title Flags, New CoA Te
mplate (leather version), New Skinchanger trait icons and misc icons.
Peuri: Portrait Graphics (including concept and design).
dauncosony: Portrait Graphics (including concept and design).
Velho e Bom Joe: City models and textures.
HMAS-Nameless: CoA, misc. graphics.
Molleby: CoA placeholders.
Narf: Iconography & Testing.
Smoesville: Event pictures/flags
Amok: Much of his artwork used for event pictures: http://en.amokanet.ru/gallery
StGeorge: Icons & Loading Screens.
Rabid Bogling: Dynasty CoA and Title flags Artist. New Portrait Graphics.
Starkweather: Valyrian children portraits.
jorian: A couple of CoA's/flags.
Regional Character & Title Allocations:
ThePiglet: Dornish Content.
Hroppa: Vale content.
AlecTrevelyan006: Stormlands content, DNA, CoA placeholders.
Helios Ra: Some initial Stormland content.
Jazthesentinel: Some initial Stormland content.
Maginor: Some initial Riverlands content.
Hobbes MkII: Historical character histories
Chrisjm89: Historical character histories.
Tompalmer: Historical corrections and community management.
Clash of Kings Scenario:
Tompalmer: Scenario Design Lead
Mug bubule: Scenario Design
Nacodaco: Scenario Design, Scenario Histories
Knuckey: Scenario Scripting
Hobbes MkII: Scenario Histories
C_moore: Scenario Histories
HuskyWolf: Scenario Histories and poor grammar
Original Music :
Aurlien Benharrats ( http://www.aurelien-b.fr/)
Translations & Localization:
Loomis (German)
Osuna (Spanish)
Darkhorse27 (Spanish)
Bysne (Spanish)
FgM (Spanish)
Werther (French)
tompalmer (French)
Stannis (French test)
Lord Riusma (French for Garde de Nuit)
pulcherada
Special thanks for french proofreading: Merela, Graymarch, Sand, Hawkin, Pandmie,
Suwan
Testing:
Dom (JonSnoooow)
Saint_Esteban
Ser Ham
Smoesville
Karuga
ItsAtrap
Dingo
lychnidos
Kingsgrave
DadeRoyal
Benjen Coldwater
daddytorgo
philosophert
nudu
Greatjon
Zirael
Narf
GoogleSearch
xoatl
Special Thanks To:
Grell74 for his original Crusader Kings mod, from which we took many things (spo
iler warning)
Culturally Different Cities for our Dornish city graphics
CK2+
Friends and Foes for trait ideas & iconography templates
The Prince and the Thane for some of our ambitions
Alphanos's shortcuts mod
Dungeons and Sieges mod
Lupus Agnum mod
NB+/New Borders mod
La Garde de Nuit for help with the French translation
Paradox Interactive for their great game
George R. R. Martin for his awesome books

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