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R&R ZONE ATTACK

Introduction
- Layer 1 Pass and Cut
- Layer 2 Dribble At
- Layer 4 Dribble Penetration Circle Movement
- Layer 14 Pin and Skip
eac!in"
- # on $ until t!ey "et t!e movement
- Add s!ell de%ense
- &o live # on #
'ou are usin" t!e same movement a"ainst t!e (one as you )ould attackin" Man to Man*
!e +,+ turns trick do"s into !untin" do"s*
Ad-ustin" Layer . / Pass and Cut
- 0asket cuts are modi%ied into 0anana cuts
- Cutter needs to stop in t!e open spots o% t!e interior o% t!e (one*
- Pass and cut becomes 1ook and Look
- !e cutter )ill !old t!e spot until t!e ne2t pass is made and cau"!t* !ey can t!en
%ill to anot!er interior spot or %ill out to t!e perimeter*
- 'ou do not )ant any more t!an 2 post players on t!e interior*
- In a 4 34 look5 t!e cutters !old %or 1 pass and t!en -ust "et out* Do not "o to a
second spot*
- In a # 34 look5 !old t!en move to a second spot5 t!en "et out* 1unt your s!ot %or
t)o passes*
- In a . 34 look5 -ust pass and cut* Look %or t!e ball but do not stay in because o% t!e
t)o posts*
- 6 interior spots to !ook and look into
a* elbo)s5 mid posts5 s!ort corners
b* don7t !ave to be married to t!ese spots*
- Cut into t!e seams o% t!e (ones* 0asket cuts )on7t )ork* !ey !ave de%enders ri"!t
t!ere*
- !ere is no ma"ic %ormula %or beatin" (ones
- 8eep people on pass a)ay on t!e perimeter spots*
9!y !old t!e spot until t!e ne2t pass:
- 9!en t!e (one s!i%ts5 you )ill be open as t!e de%ense bumps you o%%*
Stretc!in" t!e (one
- S!ort corner spots stretc!es t!e (one %rom baseline to %ree t!ro) line
- Playin" SC to SC plays be!ind t!e (one* !e (one can7t see you*
- ;las! %rom be!ind t!e (one %rom SC to ball side mid post*
Layer . +ead Line still applies* 'ou )ill not cut all t!e )ay to t!e basket but you )ill !ook
and look*
'ou !ave to !ave a little di%%erent mindsets in your cuts* 'ou are not "oin" to Li"!tnin"
Cut you are "oin" to slo) do)n and 0anana Cut*
# 34 vs 2. (one / Start corner people in t!e s!ort corners
!e tou"!est part o% sellin" t!e +,+ is t!at it )ill take time to implement it* 4nlike a
patterned o%%ense5 you )ill not teac! t!is in 2-. days*
4 34 ;ormation
- 1ook and look but t!en do not "o to anot!er spot a%ter t!e ne2t pass* &et out*
- Post is lookin" to move t!rou"!out t!e post spots and set pin screens* Look to %las!
%rom be!ind t!e (one to seams*
- <s a 1-.-1 (one5 put t!e post at t!e ; line= >veryone else !unt t!e %ront o% t!e rim
on your cuts*
. 34 ;ormation
- A%ter you pass and cut5 you can !ook and look but not %or lon"* !ere is no spacin"
%or t!is*
- 1ook and look ri"!t in t!e middle o% t!e lane i% t!e posts are SC*
!e +ead Line Still applies to t!e (one o%%ense*
More S!ort Corner Action
;A?S / ;las! a%ter t!e (one s!i%ts
- Action tip %or some cutters* Particularly %or a )eak side post in a .2 or 41 set*
- A%ter t!e (one s!i%ts5 t!ey are blind to t!is person*
- Look %or a !ole in t!e (one to %las! into*
- 9atc! out %or ot!er cutters* Do not cut to )!ere t!ey are*
Ad-ustments to t!e Dribble At @Layer 2A
- Lay up cut is no) a 0anana Cut
- Dribble at test t!e (ones covera"e*
a* 1o) %ar )ill t!e top "o )it! t!e dribbler be%ore t!ey bump t!em o%% to t!e )in":
B Dribble At ad-ustment )!en you !ave a s!ooter in t!e post*
'ou do not al)ays !ave to stop at one o% t!e interior spots* Sometimes5 you can -ust cut
t!rou"! lookin" %or t!e ball* !is especially true )!en you !ave t)o posts*
Pin and Skip @Layer 14A
- Pin screen t!e de%ender )!o !as t!e s!ortest recovery to t!e receiver*
- 9!o you pin really depends on )!ere t!e s!ooter is*
- ?ones be" to be pin screened* It is )!at t!is layer in made %or*
- 9!en you pin screen t!e bottom )in"5 a%ter t!e skip pass5 screener )ill roll to t!e
SC* !is opens up t!e mid post area %or a %las!* 'ou can also !it t!e SC and t!en look
%or a %las!er to t!e mid post area*
Pin and Skip=SC=Laker Cut
'ou do not !ave to set a pin screen to skip it5 sometimes you can -ust skip it*
Cust like )it! a (one press* I% you catc! t!e ball in t!e middle o% t!e %loor5 turn and %ace
t!e basket and look opposite*
op &uard Pins t!e ?one
9!en you are receivin" a Pin Screen5 you as t!e s!ooter need to line yoursel% up so t!at
t!ere is a strai"!t line bet)een you5 t!e screener and t!e ball*
- !is )ay t!e screener needs to %i"!t all t!e )ay around t!e screen*
- !e best people to pin are t!e ones )!o are in e2treme !elp positions5 deep into t!e
lane*
- I% you !ave a permanent pass5 you mi"!t even "et double pins*
+un a . 34 vs a 1-.-1 (one and look to set double pins*
8eep in mind t!at )!en a 1-.-1 s!i%ts5 it looks -ust like a 2-.* !e same is true %or a 1-2-2
(one*
Pass=Cut=Double Pin vs a 2. ?one
Dribble At=Double Pin vs 2. (one
1it t!e pin screener a%ter t!ey s!ape up*
Pin Screen=Cross Screen Combo out or . 34
- Desi"nate one post to be a permanent pin=cross screener*
- !is person in constantly settin" pins t!en settin" center screens on t!e bottom
middle o% t!e (one*
- &reat i% you !ave one "ood post and one post t!at is not very skilled*
Double 1i"! vs 2. (one
- 0ot! post look to set pins@%laresA on t!e top t)o people o% t!e (one*
<s a 1-.-1 (one5 pin screen t!e )eak side )in"*
- In a 4 34 set you could use your post as t!e screener or a )in"*
Desi"nate a pin screener on one side o% t!e lane in 4 34
- A%ter you set a pin screen at t!e mid post area5 you )ill s!ape up t!en slide to t!e SC
or t!e elbo)
- !is )ill open up t!e mid post area %or a cutter*
- !e post player o)ns t!e . spots on t!eir side o% t!e lane*
Dribble Penetration Circle Movement @Layer 4A
- !e sa%ety )ill be open a lot on dribble penetration*
- Circle movement )orks -ust as )ell vs (one as Man to Man
- Any ball cau"!t in t!e s!ort corner must be t!ou"!t o% as baseline dribble
penetration*
- A%ter you penetrate and pitc!5 you )ill cut and !ook and look t!en "et out*
41 1i"! vs a 2. (one / S!ooter at t!e 1i"! Post
41 S!ort / S!ooter )orks SC to SC and Corners
Po)er Dribble !e ?one
- !is )ill dra" t!e person "uardin" t!e ball out o% t!eir area* A%ter t!e !and-o%%* !ey
)ill !ave a !ard time "ettin" back t!eir area* Attack t!e open spot*
1al% Court raps
- Attack t!e same as a %ull court press
- Pass and cut to t!e middle o% t!e %loor @1ook and LookA
B Combo Layers vs trappin" (ones
- Pass and Cut alon" )it! Dribble Penetration
B Dever c!an"e a )innin" "ame but al)ays c!an"e a losin" "ame*
- 'ou must ad-ust i% )!at you are doin" is not )orkin"*
B 3)ners!ip
- !e players must reali(e t!at t!ey are only "oin" to "et better i% t!ey pus! eac! ot!er in
practice*
- !e o%%ense )ill only be "ood i% t!e de%ense )orkin" a"ainst t!em in practice is "oin" !ard*
- 'ou can7t let teammates do somet!in" )ron" and not say somet!in"* I% you don7t say
somet!in"5 t!ey )ill do it )ron" in t!e "ame and t!em )e )ill all su%%er*
Common t!inkin" is t!at t!e (one o%%ense needs to set up in t!e "aps o% t!e (one
initially* !is is true but it does not al)ays !ave to be t!at )ay* !e movement alon"
)it! t!e dribble penetration )ill make it di%%icult on t!e (one* 9!en you dribble attack5
attack t!ose "aps*
- Sometimes settin" up initially in t!e same spots as t!e (one makes t!em matc! up as
in a man to man* It can be con%usin" %or t!em and to t!e o%%enses bene%it*

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