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0
0
for the zero
vector.
(b) Transformation in the
Cartesian Coordinate
plane.
(i) Reflection
(ii) Rotation
(iii) Translation
The reflection of points and
shapes in the x and y axes and in
the lines x = k and y = k, where
k is a rational number.
Determination of the mirror
lines of points/shapes and their
images.
Rotation about the origin.
Use of the translation vector.