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Devils
The devils, of which the ruling type are called baatezu (/betzu/), are lawful evil natives of the Nine Hells of Baator; they subjugate the weak and rule tyrannically over their domains. Pit fiends are the most powerful baatezu, though even the strongest pit fiends are surpassed by the Lords of the Nine, or Archdevils, whose ranks include Baalzebul, Mephistopheles, and Asmodeus. Unlike the demons, the devils arranged themselves through a strict hierarchy. Like the demons, the devils are scheming backstabbers; while a demon only keeps its words when it is convenient for it, a devil keeps its word all too well; though being used to exploiting repressive bureaucratic machinations to the fullest, always knows all ways around the letter of a contract to begin with. The tanar'ri and the baatezu hold an eternal enmity for one another and wage the Blood War against one another.
Yugoloths
The yugoloths (called daemons in 1st edition D&D) are neutral evil natives of the Bleak Eternity of Gehenna and the Gray Wastes of Hades; they are neutral to the affairs of the other fiendish races, interfering only when they see a situation that may be profitable or a potential for the advancement of their own schemes. The yugoloths are manipulative, secretive, and mercenary by nature, often acting as soldiers for deities in their own private wars, or even at times aiding both sides of the Blood War. In 4th Edition, the yugoloths are now considered to be demons, and their previously standard naming convention of "loth" is replaced by "demon". (Ex. the Mezzoloth is the 4e Mezzodemon).
Other fiends
Demodands
The demodands are race of evil fiends that live on the plane of Carceri (Tarterus in 1st edition D&D). Demodands were introduced in the 1st edition supplement Monster Manual II, renamed as Gehreleths in the 2nd edition Monstrous Compendium Outer Planes Appendix, and reintroduced as demodands in the 3rd edition sourcebook Fiend Folio. In 1st edition D&D, the three types of demodands from weakest to strongest were tarry, slime, and shaggy. In 2nd and 3rd editions, the three types are farastu, kelubar, and shator.
Hordlings
The hordlings are fiends that form the hordes of the Gray Waste of Hades. They first appeared in the 1st edition supplement Monster Manual II. Hordlings wander the Gray Waste preying upon everything they come across, even other hordlings. Hordlings vary greatly in appearance. It is said that Hordlings evolved from Larvae whose hatred was so unique, their souls became individual. The hordlings can be summoned using an artifact known as the Bringer of Doom, which was created around the time of the Invoked Devastation of Greyhawk. Hordlings are the most common inhabitants of the Gray Waste. They also occasionally roam the other Lower Planes as well.
Kython
The kythons (not to be confused with kytons, which are chain devils Baatezu) are distinct from the other fiends in that they did not originate on any of the lower planes. When a group of fiends (the Galchutt, from Monte Cook's Chaositech and Ptolus) were trapped on the Material Plane, they tried creating more of their own kind through magical means. The results were eyeless reptilian creatures with insectoid traits and neutral evil traits. As the kythons matured, they took on varied forms. None of them were loyal to the fiends that created them. Because kythons originated on the Material Plane instead of the Abyss (or another lower plane), they are also called earth-bound demons. Kythons are only interested in eating and breeding. They have spread rapidly across the Material Plane. The current hierarchy of kythons, from the weakest to the strongest is: broodlings, juveniles, adults, impalers, slaymasters, and slaughterkings. Eventually, with more time, kythons will grow into newer and more powerful forms. Kythons closely resemble xenomorphs. They were originally created for Monte Cook's Ptolus campaign, based on some gaming miniatures he had bought, and were added by him to the Book of Vile Darkness absent the context of the Galchutt, who wouldn't appear until later on in Chaositech. Monte Cook originally planned on perhaps renaming them so their name was not quite so similar to kytons, or chain devils, as well as other episodes of Monte Cook's Ptolus campaign to see how they were originally used.[1]
Night Hags
Night Hags are fiends from the Gray Wastes of Hades that traffic in the souls of mortals.
Quori
Quori are fiends in the Eberron Campaign Setting.
Rakshasas
Rakshasas are fiends (often tiger-headed) that may have originated on Acheron.
Slaad
In the 4th Edition game, Slaadi are Chaotic Evil and originate out of the Elemental Chaos. This is markedly different from the portrayal of Slaadi in all prior editions of the game, when they were Chaotic Neutral natives of Limbo and thus not fiends.
Fiend (Dungeons & Dragons) and being derided by pure-blooded fiends for their impure heritage. A variant of cambion called durzagon is described in Monster Manual II and is the hybrid of a devil and an unsuspecting duergar. The fiendish creatures are simply fiendish versions of other species in Dungeons & Dragons. They typically look like fearsome travesties of beings from the material plane. Most fiendish species are divided into a number of variants, usually in a hierarchy of increasing power and cunning.
Fiend (Dungeons & Dragons) Nightmare (includes Cauchemar and Lesser) - proud equine creatures with hearts as black and evil as the dark abysses from which they come. Of the Gray Waste plane.[3] Nimicri - a unique vast creature that mimics a town that can duplicate creatures if a single drop of their blood touches it. Of the Gehenna plane.[14] Shadowlands Oni Sugo - flattish brown disks with suckered tentacles. Of the Acheron plane.[13] Tener - spindly, bipedal arachnoid; greed incarnate. Of the Pandemonium plane.[15] Utukku - lion-headed scaled fiends that kill all outsiders who pass through their territory, including others of their kind. Their lairs in the great ash deserts of Carceri always include impressive defenses, as each utukku must defend itself from all competitors. Utukku want no part of the intrigues of other fiends, and prey on any demons and devils they meet.[16] Vaath - a creature of pure sadism that delights in both physical and emotional pain. Of the Carceri plane.[17] Vaporighu - petty, sadistic, and voracious blobs of hideous, bloated, waddling hairy flesh. Of the Gehenna plane.[9] Viltch - resembles a dirty gray, three-legged mandrill; destroys beauty and order. Of the Pandemonium plane.[18] Vorr - a hateful canine of the Abyss.[12] Wirchler - a disembodied mouth with two arms. Of the Gehenna plane.[13] Yeth Hound - fearsome flying hounds with a frightening bay. Of the Gray Waste.[6]
References
[1] [2] [3] [4] [5] [6] [7] [8] [9] Cook, Monte (2001-04-28). "Ptolus" (http:/ / montecook. com/ arch_ptolus1. html). . Retrieved 2008-10-07. Collins, Andy; Skip Williams, James Wyatt (November 2003). Draconomicon. Wizards of the Coast. ISBN0786928840. Monster Manual (3rd ed.). Wizards of the Coast. 2000. Dragon Magazine #101 - Creature Catalog III. Random House. 1985-10-01. ISBN9780394549545. Bambra, Jim; Phil Gallagher (1985). Dark Clouds Gather. Wizards of the Coast. ISBN9780880382366. Gygax, Gary (1983). Monster Manual II. ISBN0786928735. Dungeon Magazine #135. June 2006. Dragon Magazine #141 - The Dragon's Bestiary: Nonhuman creatures. January 1989. Bonny, Ed; Skip Williams, Jeff Grubb, Rich Redman, Steve Winter (2002). Monster Manual II (3rd ed.). Wizards of the Coast. ISBN9780786928736. OCLC50701346. [10] Dungeon Magazine #125. August 2005. [11] Dragon Magazine #343 - Creature Catalog V. Paizo Publishing. 2006. [12] Cagle, Eric; James Wyatt (2003). Fiend Folio (3rd ed.). Wizards of the Coast. ISBN9780786927807. [13] Amory, Patrick (March 1981). Dragon Magazine #47 - Creatures From Elsewhere. [14] Grubb, Jeff; Bruce R. Cordell, David Noonan (2001). Manual of the Planes. Wizards of the Coast. ISBN9780786918508. [15] Dragon Magazine #101 - Creature Catalog III. [16] Dragon Magazine #89 - Creature Catalog I. 1984. ISBN9780394541945. [17] Cook, Monte (October 2002). Book of Vile Darkness. Wizards of the Coast. ISBN0786926503. [18] Dragon Magazine #94 - Creature Catalog II. ISBN9780394738888.
Jacobs, James, Erik Mona, and Ed Stark. Fiendish Codex I: Hordes of the Abyss (Wizards of the Coast, 2006). Larme, John. Dangerous Games? Censorship and "Child Protection" (http://www.members.tripod.com/ anthonylarme/gc/gamesthesis.pdf) (2000). McComb, Colin. Faces of Evil: The Fiends (TSR, 1997). ISBN 0-7869-0684-7 McComb, Colin, Dale Donovan, and Monte Cook. Planes of Conflict (TSR, 1995). ISBN 0-7869-0309-0 McComb, Colin, Dori Jean Hein, and Wolfgang Baur. Planes of Law (TSR, 1995). ISBN 0-7869-0093-8 Stewart, Doug, ed. Monstrous Manual (TSR, 1994). Wyatt, James, and Rob Heinsoo. Monstrous Compendium: Monsters of Faern (Wizards of the Coast, 2001). Wyatt, James, Ari Marmell, and C.A. Suleiman. Heroes of Horror (Wizards of the Coast, 2005).
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