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Copyright
Copyright and all other intellectual property rights in this manual and the associated software, and every part of it (including source code, object code, any data contained in it, the manual and any other documentation supplied with it) belongs to AVEVA Solutions Ltd or its subsidiaries. All other rights are reserved to AVEVA Solutions Ltd and its subsidiaries. The information contained in this document is commercially sensitive, and shall not be copied, reproduced, stored in a retrieval system, or transmitted without the prior written permission of AVEVA Solutions Ltd. Where such permission is granted, it expressly requires that this Disclaimer and Copyright notice is prominently displayed at the beginning of every copy that is made. The manual and associated documentation may not be adapted, reproduced, or copied, in any material or electronic form, without the prior written permission of AVEVA Solutions Ltd. The user may also not reverse engineer, decompile, copy, or adapt the associated software. Neither the whole, nor part of the product described in this publication may be incorporated into any third-party software, product, machine, or system without the prior written permission of AVEVA Solutions Ltd, save as permitted by law. Any such unauthorised action is strictly prohibited, and may give rise to civil liabilities and criminal prosecution. The AVEVA products described in this guide are to be installed and operated strictly in accordance with the terms and conditions of the respective licence agreements, and in accordance with the relevant User Documentation. Unauthorised or unlicensed use of the product is strictly prohibited. First published September 2007 AVEVA Solutions Ltd, and its subsidiaries AVEVA Solutions Ltd, High Cross, Madingley Road, Cambridge, CB3 0HB, United Kingdom
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Contents
Page
Getting Started
About This Manual . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1:1
Introduction . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1:1 Audience . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1:1 Structure . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1:1 Updated Information . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1:2
Installation of Final Designer . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3:1 Exporting a DRAFT Sheet to Final Designer . . . . . . . . . . . . . . . . . . 4:1
DRAFT Attributes for Final Designer . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4:1
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1.1
Introduction
This manual is designed to introduce you to Final Designer and explain how it fits into AVEVAs product family. If using Final Designer for the first time, it gives you some help in getting started with the product and should not be regarded as a reference or training manual.
1.2
Audience
This document gives an introduction to what Final Designer does and how it does it. It assumes that readers have a good knowledge of AVEVA DRAFT and have a working knowledge of AutoCAD. As the functionality of Final Designer is identical with both versions of AutoCAD, references to this software will simply be AutoCAD in the rest of this manual. It is also assumed that the reader is familiar with typical PC hardware and Microsoft Windows 2000 or XP.
1.3
Structure
The manual is structured as follows: Final Designer Functions gives an overview of Final Designer operation. Installation of Final Designer summarises the installation of Final Designer. Exporting a DRAFT Sheet to Final Designer covers the export of drawings from the AVEVA DRAFT module to Final Designer. Final Designer Working Modes covers the modes of working with Final Designer. Final Designer Operations covers the common operations in Final Designer.
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1.4
Updated Information
Before you begin installing or configuring Final Designer, we recommend that you consult the AVEVA web site for any updated information. You can find any relevant updates on the AVEVA Product Support page at: http://support.aveva.com/Support/United_kingdom/index.htm
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2.1
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Note: Final Designer drawing sheets (PDMSDWG format) contain custom entities with information that relates them to the design databases. Objects created in Final Designer are not completely defined in the DRAFT database. Final Designer drawings are always output from AutoCAD.
2.2
2.2.1
2.2.2
Drawing Annotation
Final Designer can import annotations from DRAFT, or it can create its own annotations linked to the 3D model by using custom entities for AutoCAD. In either case, the intelligent links to the 3D model are retained and can be updated when the model is changed. Final Designer can also use standard AutoCAD blocks, lines, text, and so on, for annotations that are not linked to the 3D model. If the drawing design is changed, annotations created using standard AutoCAD entities may become disconnected from any associated design entities and will not update intelligently.
2.2.3
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2.2.4
Use of AutoCAD
Final Designer enables you to use the functionality of AutoCAD while maintaining links with the DRAFT database. To achieve this, Final Designer uses a file format of PDMSDWG. From this, you can export copies of a drawing in standard DWG format at any time for deliverable production; however, the standard DWG format has no link to the DRAFT database. Most of the toolbars and commands available in AutoCAD, with a few exceptions when working in conjunction with DRAFT, are available in Final Designer. In addition, Final Designer provides four additional toolbars specifically for controlling Final Designers functions and its interaction with DRAFT. These toolbars may be docked or floating. When they are floating, they look like this:
If you export a sheet to Final Designer, it will not usually be available to view in DRAFT. All enhancements to the sheet, dimensioning, labelling, 2D drafting, and additional view creation, must be performed in Final Designer. Most standard AutoCAD 2D drafting facilities are available and are described in the AutoCAD documentation.
2.3
2.3.1
PDMS Add
This is the main toolbar and is used to add the DRAFT-specific drawing entities that permit you to reference PDMS data and/or include intelligent text, which references DRAFT data. See Intelligent Text. Button Tool Tip Add View Add Text Add Text Label Description Adds a new view on the sheet, for example a detail view of the 3D model. Adds a DRAFT text object. Adds a DRAFT textual label (GLAB).
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Button
Tool Tip Add Symbol Add Symbol Label Add Leader Line
Description Adds a DRAFT symbol, which may include intelligent text. Adds a symbolic label (SLAB), which may include intelligent text. Adds a leader line between selected points on the drawing. Adds a linear dimension, which may take its information directly from the 3D model. Adds an aligned dimension.
Adds an angular dimension, which may take its information directly from the 3D model. Adds a radial dimension.
Adds a diametric dimension, which may take its information directly from the 3D model. Adds a PCD (Pitch Circle Diameter) dimension.
2.3.2
PDMS Utilities
Button
Tool Tip
Description
Set Current View or Sheet After clicking this button, click anywhere within the required Final Designer view or sheet to set it to 'current'. Bring Annotations to Front If Design graphics cover annotations in exported drawings, this option brings the annotations to the front. Update Annotations Updates annotations to reflect any changes made to intelligent text strings and the DRAFT entities they reference. Updates annotation positions and leader lines where entities may have been changed or (especially) deleted. This operates independently of the Update Design function.
Correct Annotations
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Button
Description Updates the list of the layers present in the current drawing, generally in accordance with those in DRAFT. However if a layer is deleted in DRAFT, it will not be deleted in Final Designer when this command is used.
Export to Standard DWG Produces a drawing for use in standard AutoCAD. Once exported, a DWG file has no links to the DRAFT database. However, the PDMSDWG file used to create the DWG file retains links to DRAFT; any changes made to the PDMSDWG file are reflected in the DRAFT database. Final Designer Help Displays help information about Final Designer.
2.3.3
Button
Description Accesses a map that shows the correspondence between DRAFT styles and Final Designer pen and hatch styles. Sets Final Designer pen styles. Sets Final Designer hatching styles.
2.3.4
Button
Description Allows DRAFT-specific entities to be exchanged or updated using the Update Blocks dialog box. Refer to Updating Blocks for more details. Updates the view of all the design graphics on the drawing Updates the drawing pen table
Update Design
Update Graphics
Updates the view of all the design graphics and annotations on the drawing
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2.3.5
PDMS Menus
The additional menus provide an alternative way to access the functions available on the PDMS toolbars.
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C:\AVEVA\Plant\FinalDesigner1.3.SP2
with its templates in:
C:\AVEVA\Plant\FinalDesigner1.3.SP2\template
and the blocks (symbols and backing sheets) for the sample project in:
C:\AVEVA\Plant\PDMS12.0.SP4\project\fd\Master\masdwg C:\AVEVA\Plant\PDMS12.0.SP4\project\fd\Sample\samdwg
A few commands in DRAFT are for use with Final Designer only. These are not documented in the DRAFT manuals but are described in DRAFT Attributes for Final Designer. If required, it is possible to manually load the Final Designer menus into AutoCAD. To do this: 1. Enter MENULOAD at the command line to display the Menu Customization dialog box. 2. Select any menus already loaded and click Unload. 3. Use the Browse button to navigate to the location of the Final Designer menu file, typically C:\AVEVA\Plant\FinalDesigner1.3.SP2\support\Finaldes.mnc. 4. Click Open and then click Load to load the menus. 5. Click Close to close the form.
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4.1
ACNAME
BSDWG OSDWG
TMDWG
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In addition, there are several system attributes that are usually set automatically. Except for ACEXPO and ACPICT, you should not set these attributes. Attribute ACDATE ACEXPO Description Date of the last Final Designer modification to an element Export Status: NONE Not exported. EXPORTED Exported to Final Designer. REEXPO Already exported, but re-export required.
Symbols in a symbol library with the value EXPORTED will be ignored when using XMLEXPORT on that library. If you set ACEXPO REEXPO, then the next XMLEXPORT on the owning symbol library will re-export this symbol. This allows you to add and modify symbols to existing symbol libraries without re-exporting the entire library. ACLOCK ACPICT Flags whether the element has been locked in DRAFT by a Final Designer modification. Such elements can be deleted by DRAFT but not modified. Controls the display of drawing sheet in DRAFT or Final Designer: OFF Not converted to Final Designer. ONLY Converted to Final Designer; not visible in DRAFT. ON Converted to Final Designer but also displayed in DRAFT.
Once a sheet has been exported to Final Designer, ACPICT may not be set OFF but may be set to ACPICT ON or ONLY to control the DRAFT representation of the sheet. Note that this will not reflect all changes made in Final Designer. ACSCAL Project units under which the sheet was exported.
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the name of the project). The filenames are generated automatically, based on the naming convention for picture files but stored in xyzDWG rather than xyzPIC. In the case of overlays, model-space versions of the sheets are also saved as DWG format files, in the sub-folder PDMS_Overlays, for cross-reference purposes. The first use of the XMLEXPORT command is normally to export any specific DRAFT Symbol (SYTM), Backing Sheet (BACK) or Overlay (OVER) elements from DRAFT to the Final Designer environment. This is best done before you export the DRAFT Sheet (SHEE) elements that use them. If XMLEXPORT is used later, the button, Blocks Update menu item or PDMSBlocksUpdate command in Final Designer can be used to update them. Annotations entered using standard AutoCAD commands may become disconnected from the associated design entities and will not intelligently update when Blocks Update is carried out.
4.2.1
Exporting Overlays
Overlays are converted into the equivalent AutoCAD form for use in Final Designer. The resulting files are stored in a projects PDMSDWG folders. Refer to the Final Designer Installation Guide for more information. Overlays, like sheets, are maintained in Final Designer using a combination of DRAFT and AutoCAD facilities. Once exported, changes can be made, new graphics added, and new custom entities such as additional views can be created. However, these changes can only be made in Final Designer (using the AutoCAD display or DRAFT user interface) and are tracked in the DRAFT database. They are live changes, and the overlay is updated both with these changes and also any model changes made in 3D Design. These changes are propagated into any sheets referencing this overlay. To export, navigate to the PDMS OVER element and use the command:
XMLEXPORT
Or, select Utilities>Export to Final Designer from the main menu bar. Note: A right mouse click will display a shortcut menu with the same option. The following form is displayed.
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Overlays are saved and stored as a model space version of the graphics with the same root name as the equivalent PDMSDWG file. These graphics are stored in the PDMS_Overlays subdirectory of xyzDWG and used when an overlay is cross-referenced by a sheet. A PDMS DRAFT administrator can use the command UPDATE MODELDWG to force the creation of a Model DWG file for the overlay sheet. Normally, when the overlay sheet is exported to Final Designer, the model space drawing file is not created automatically. It is created when a sheet referencing that overlay is exported to Final Designer or re-opened. The command UPDATE MODELDWG can be used at any time to force the creation of the model space drawing file. The ACDWT attribute is also used to provide a reference by name to an AutoCAD .DWT file that is used when an OVERLAY is first exported. It is possible in Final Designer to modify the model space DWG file of overlay files that are stored in the PDMS_Overlays directory. However if that overlay is subsequently changed in DRAFT, a new version of the model space DWG will be created, overwriting the previous version.
4.2.2
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not an issue). They are referenced into Final Designer sheets using the BSDWG attribute of a sheet or the ACNAME attribute of the originating DRAFT BACK element. If you want to update the backing sheet in DRAFT (with or without Final Designer running), changes are only possible using the DRAFT 2D display (not the AutoCAD display). These changes are not propagated to any version of the backing sheet previously exported to Final Designer. If you want to propagate these changes, you must export the backing sheet (BACK) again to the same named file or a file of another name. To export, navigate to the required PDMS element and use the command:
XMLEXPORT
Or, select Utilities>Export to Final Designer from the main menu bar. Note: A right mouse click will display a shortcut menu with the same option. The following form is displayed.
Export of backing sheets is only possible from the DRAFT ADMIN application module. The above form can be used to set a name for the backing sheet DWG file (the ACNAME attribute).
4.2.3
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these changes, you must export the symbol template (SYTM) again to the same named file or a file of another name. If the ACEXPO attribute is set to EXPORTed, a message, asking if you wish to overwrite the exported template, is displayed before export. No message is displayed if the symbol template is being exported for the first time. To export, navigate to the required DRAFT symbol template element (SYTM or ISOTM) and use the command:
XMLEXPORT
Or, select Utilities>Export to Final Designer from the main menu bar. Note: A right mouse click will display a shortcut menu with the same option. The following form is displayed.
Allocate an alternative symbol name, if required (the ACNAME attribute), before you export. It is possible to manage all the symbols within an MDB using the form displayed below. To export, navigate to any DRAFT Symbol or Label library (SYLB, ISOLB, or LALB) and select Utilities>Export to Final Designer from the main menu bar. Note: A right mouse click will display a shortcut menu with the same option. The following form is displayed.
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The form collects all the symbol libraries in the current MDB and displays them in the top list. Selection of a library displays a table of all its symbols in the lower list. From this list a multiple selection can be made of those symbols to be exported. An Administrator can use this form to export and re-export symbols from DRAFT to Final Designer. A right-mouse click on a selected symbol allows an alternative symbol name to be specified. The selected symbols are exported by clicking Apply. If any symbols have been exported before, a message is displayed asking if you wish to re-export them and overwrite the existing templates. No message is displayed if the symbol template is being exported for the first time.
4.2.4
XMLEXPORT
Note: After export, there is no UNDO facility in DRAFT for the sheet.
4.2.5
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attribute). If this is set, all properties of the dimension will be defined by the style. Users may add suitable dimension styles to their templates. If inconsistent styles are used, the dimension may appear radically different in Final Designer and DRAFT. For example, baseline and chained dimensions may require different dimension styles.
4.2.6
SVGEXPORT <gid>
uses the DRAFT_SVG_LI DLL to export the specified VIEW. Note: The commands SVGOUT and XMLOUT are for debugging purposes only and are not described here.
4.2.7
UPDATE PDMSDWG
This is a recovery command to re-export the item to Final Designer, but it is important to understand that when DRAFT rebuilds the AutoCAD sheet or overlay, it will not necessarily contain all the data in the original. This is because DRAFT does not record all changes made in Final Designer, such as: Changes to entities Extra entities (some but not all information is recorded) Changes to tables (including styles and layers)
The command fails if the PDMSDWG file exists. If it is still necessary to use this command, the file should first be deleted. You can determine the file details by using the command:
Q PDWGFILE
Note: UPDATE PDMSDWG is intended only as a recovery mechanism to re-start Final Designer and should not be required for normal operation. If you wish to re-export a sheet or overlay, irrespective of any changes made and when the PDMSDWG file still exists, you can use the command:
XMLEXPORT FORCE
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Note: Using this command will overwrite changes made in Final Designer. You can use this command for sheets, and overlays. The current value of the ACPICT attribute will be ignored and will be set appropriately. Note: You may also use this command for backing sheets, symbol templates and symbol libraries to re-export the current version of these drawings to their target DWG files. If this is done for symbol templates, the ACEXPO attribute value is ignored Note: If XMLEXPORT FORCE is used to re-export an unsaved Final Designer sheet or overlay, the version is not changed. You should SAVEWORK and DWGCLOSE the sheet before re-exporting. To view the sheet or overlay in DRAFT as well as Final Designer, the ACPICT attribute may be changed from ONLY to ON.
ACPICTure ON
This enables the item to be seen in both DRAFT and Final Designer, though editing will still be done in Final Designer. Note: The DRAFT view of the item may be incorrect because some changes made in Final Designer will not be reflected in the DRAFT display.
4.2.8
XMLEXPORT FORCE
Using this command creates a new DWG file, or overwrites the existing DWG file, for the corresponding backing sheet or symbol but does not automatically update the PDMSDWG file, which still references the old blocks. Use the Blocks Update command on the PDMSDWG file (the DRAFT Sheet exported to Final Designer) to search for the old blocks and replace them with the new ones.
4.2.9
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Note: It is not necessary for an AutoCAD layer specified in a Layer Rule to be defined in the DRAFT database. Layers can be defined in Final Designer using the standard features of AutoCAD.
4.2.10
3. Select the main menu option Create>Library. Enter an appropriate name and click on the OK button. 4. Select Create>Final Designer Layer Library. Enter an appropriate name in the Create RPLB (representation library) form and click on the OK button. 5. Enter an appropriate name and click on the OK button in the Create LAYTBL (layer table) form.
6. Enter an appropriate name and click on the OK button in the Create LAYRST (layer ruleset form) to display the Final Designer Layer Rule Definitions form. 7. Right-click in the upper Layer section of the Final Designer Layer Rule Definitions form, and select Create to display the Create LAYDEF form.
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8. Enter an appropriate name and click on the OK button in the Create LAYDEF form. The Final Designer Layer Definitions attributes form is displayed. 9. Specify the name of the layer to be created in Final Designer. If the layer already exists, its definition will be overwritten when this replacement definition is exported. Change the other settings as required. Click OK on completion and Dismiss the form. 10. The Final Designer Layer Rule Definitions form is updated with the new Layer definition. 11. Repeat steps 7-10 for each Final Designer layer to be created. 12. Right-click in the lower Rules section of the Final Designer Layer Rule Definitions form and select Create to display the Create LAYRUL form. 13. Enter an appropriate name and click OK in the Create LAYRUL form. The Final Designer Layer Rule Attributes form is displayed. 14. Specify the name of the Final Designer layer to which this Rule applies. You can either select the layer from the drop-down list or type the name of a layer to be defined in Final Designer. 15. Complete the definition of the Rule by selecting the elements to which it applies using the Design/Annotation/By Names radio-button set and associated drop-down lists. If required enter a selection expression in the style FUNC OF ZONE EQ EQUI in the With field. Apply the changes and Dismiss the form. 16. The Final Designer Layer Rule Definitions form is updated with the new Rule definition. 17. Repeat steps 12-16 for each Layer Rule to be created. 18. Apply the changes and Dismiss the Final Designer Layer Rule Definitions form.
4.2.11
4.3
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If the database has not changed since the last SAVEWORK, the AutoCAD sheet may be closed with the command:
DWGCLOSE <gid>
This command is available only for AutoCAD sheets and overlays (OVER). The command fails if there are unsaved changes to the database.
4.4
Export Procedure
With the required SHEE element for export selected as the current element, select Utilities>Export to Final Designer from the main menu bar. Note: A right mouse click will display a shortcut menu with the same option.
4.4.1
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Click Apply to export the sheet to Final Designer which, if not already open, will be initialised with the sheet displayed:
4.4.2
Sheet Display
The Final Designer sheet name is displayed in the title bar of the window. This name is the one allocated to the sheet before export from DRAFT. Note: The sheet is opened using a template specified by the ACDWT attribute of the sheet, if set, or of the backing sheet. If neither is set, the default appropriate to the project units is used. The sheet is displayed in Final Designer in paper space, and any subsequent additions to the drawing using the customised DRAFT entities will be added to the Final Designer layout, also in paper space
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Once exported, the sheet will generally not be displayed in the DRAFT Main Display window and its icon in the Explorer view will be marked with a blue arrow to reflect its changed status. The Final Designer sheet remains open for the duration of the session, even if the DRAFT sheet is removed from the working list. Any subsequent display requests for the sheet from DRAFT will display the sheet in Final Designer only. DRAFT entities exported to Final Designer are placed on layers according to the DRAFT Layer Ruleset settings. Symbol Tables are placed on Layer 0.
4.4.3
View Settings
Exported sheets may contain as many views as required. Final Designer manages any view scale differences when the view is set as current using the ViewCurrent command.
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4.4.4
Using this information, DRAFT will report the following: Final Designer Version&Issue (operating system) (machinename) (dd mmm yyyy : hh:mm) At start-up Final Designer communicates with DRAFT to confirm its version. This information can be displayed using the Q BANNER FULL command.
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5
5.1
5.2
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5.3
It is expected and designed that independent Final Designer will primarily be used to edit and develop backing sheet and symbol templates that have previously been exported from DRAFT. In this form, intelligent text custom entities can be created and manipulated (although not evaluated) because the system is fully aware of these entities.
5.3.1
5.3.2
5.4
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To operate AutoCAD with Final Designer and DRAFT, you must start from a DRAFT drawing. On exporting the drawing to Final Designer, DRAFT automatically starts AutoCAD and Final Designer and loads the current drawing for editing into Final Designer rather than DRAFT. If a session of independent Final Designer is already running, DRAFT will start a new, dependent, session. When using DRAFT with AutoCAD and Final Designer, only a single paper space layout named PDMS layout is configured. This layout is preserved on export to Final Designer. In this mode of working, no list of recently used files appears under either the AutoCAD File menu or the Recent Documents option on the Windows Start menu. The names of files are absent because each document must be exported from DRAFT Menu option Utilities>Export to Final Designer or the command XMLEXPORT. This is the normal way of working with Final Designer and must be used when working on Sheets and Overlays.When using this mode of working, the following AutoCAD commands are disabled: 3D 3DARRAY 3DCLIP 3DCONFIG 3DCORBIT 3DDISTANCE 3DFACE 3DMESH 3DORBIT 3DORBITCTR 3DPAN 3DPANTRANSPARENT 3DPOLY 3DSIN 3DSOUT 3DSWIVEL 3DZOOM 3DZOOMTRANSPARENT ACISIN AI_BOX AI_CONE AI_DISH AI_DOME AI_PYRAMID AI_SPHERE AI_TORUS AI_WEDGE ALIGN APPLOAD ARX BODY BOX CONE CYLINDER EDGE EDGESURF EXIT EXTRUDE FACE INTERFERE INTERSECT LAYOUT LAYOUT_CONTROL LAYOUTWIZARD MIRROR3D NEW NEWSHEETSET OPEN OPENSHEETSET OPENDWFMARKUP QSAVE QUIT REVOLVE REVSURF ROTATE3D RULESURF SAVE SAVEAS SECTION SEPARATE SLICE SOLDRAW SOLID SOLIDEDIT SOLPROF SOLVIEW SPHERE SUBTRACT TABSURF TAPER TORUS UNION WEDGE
On closing DRAFT, the associated sessions of AutoCAD and Final Designer will also close.
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6
6.1
6.1.1
Select the new current PDMS View (anything else for Sheet)
Using the pick box, click anywhere in the view you wish to make current. Final Designer will highlight the view frame in red. If you wish to make the sheet the current focus (or de-select the current view), click anywhere on the sheet outside the view frame. A view has to be made current to create certain entities.
6.1.2
Adding a View
Click the Add View button on the PDMS Add toolbar. The following prompts are displayed: Enter View Name <default View Name> Type in a name or press Enter to accept the default View Name. The following error message is displayed if the name entered already exists in the current drawing:
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Click OK on the error message box to re-display the default view name for acceptance. Once the name is accepted, the following prompts are displayed. Specify First Corner Either click on the drawing or enter an XY component to specify the first corner of the view.
Specify the Opposite Corner Indicate the opposite corner of the view, using the same method to determine the limits of the view. After the View limits are defined, you are returned to DRAFT to set the remainder of the view parameters using the DRAFT User Defined View form. On completion you are returned automatically to Final Designer.
6.2
6.2.1
6.2.2
Text
Several of the DRAFT custom entities use the standard AutoCAD MTEXT form for Text Formatting. This is used as follows:
The style, font, text size and colour may be selected from the appropriate dropdown menus and the required text added in the lower window.
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After entering the text, click the OK button on the form to display the following Command prompt:
6.2.3
6.2.4
Limit Points
Limit points are only used in the definition of Linear or Aligned Dimensions. They are designated as either the Before or After point. They are provided to allow you to dimension to the extremity of a selected design entity. The dimension point is the extremity calculated in the dimension direction so it will be either Before or After the entity.
6.2.5
Symbols
DRAFT Symbols and Symbol labels use AutoCAD blocks and may be referenced by name (file names are based on the DRAFT symbol names) or by using a browser.
6.2.6
Property Palette
An AutoCAD property palette is available for DRAFT entities, symbols, dimensions and text. This is accessed in the usual way by double-clicking, by selecting Properties from the shortcut menu, or by selecting the relevant item and typing properties at the command line. It can be used to check and set properties, including some of the links to DRAFT.
6.2.7
Shortcut Menus
Shortcut menus are available by using the mouse right-click function for the following commands: All dimension add commands. Add text label command
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The menus vary according to the command in progress and some are dynamically variable according to the type of design entity selected. The menus are described in more detail in the online help supplied with the Final Designer software.
6.2.8
Originating in:
Final Designer Not exported Exported
Modified DRAFT in Unmodified in DRAFT
n/a
Element does not exist in DRAFT. All mappable items automatically exported though
PROXY
Changes allowed DRAFT, deletion allowed
PROXY
not Equivalent to in LOCKED with but additional information
UNMAPPED
UNLOCKED
Changes allowed DRAFT
LOCKED
The ACLOCK attribute of the annotations created in Final Designer are set to PROXY so that a user in DRAFT will know what was created where. DRAFT creates output macro or database (DB) output files. These output files capture the elements of the database and can be used to create the required hierarchy. Proxy elements are not output in the DB output files.
6.3
6.3.1
6:4
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2. Enter the required text in the text box (see Text). 3. Use the formatting tools of the box to change the type, font, size, style, and colour of the text. Intelligent text must be inserted in the form #TEXT. 4. Click OK to accept the text input. 5. Click once on the drawing where the text is to be placed. The text is displayed on the drawing sheet at the selected point.
6.3.2
6:5
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6.3.3
Adding Symbols
Add a symbol to the current drawing or view as follows: 1. From the PDMS Add menu, choose Symbol to display the Add Symbol form. 2. Select the name of the required block from the list displayed in the dialog box, or click Browse to search alternative locations. 3. Enter the insertion point, scale and rotation angle either in the form or by selecting the Specify On-screen option and following the command line prompts. The block is placed at the selected position.
6.3.4
6.3.5
6.3.6
6:6
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6.3.7
6.3.8
6:7
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4. Select the location point for the dimension by either clicking on the drawing or entering vector coordinates. The dimension is displayed.
6.3.9
6.3.10
6:8
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6.3.11
6.4
6.4.1
6.4.2
6.4.3
Updating Annotations
This command updates the annotations to show changed DRAFT intelligent text. All text is re-evaluated and so any changes to the values stored in the DRAFT database will be refreshed. For example, if the name of a DRAFT entity has been changed then using this command will update the display to show the new name.
6.4.4
Correcting Annotations
This command revises annotation references where entities have been changed or deleted. If annotations are referenced to deleted entities, those annotations are removed from the drawing. The command achieves this by checking all entries in its internal table of PPoint and PLine values, and testing if the DRAFT entities held in this table still exist. Finally all annotation representations are re-rendered. It is possible to correct selected annotations on a drawing or view by pre-selecting them before using this command.
6.4.5
6.4.6
6:9
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Once exported, the DWG file has no links to the DRAFT database. However, the PDMSDWG file used to create the DWG file retains the DRAFT links and changes made to it are reflected in the DRAFT database.
6.4.7
6.5
6.5.1
6.5.2
6.5.3
6.6
6.6.1
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the symbols have been exported enables the sheet to find them. The command is also used if the symbol has been changed and the block reference needs updating. The Search Path can be set to define the location of the updated blocks. By default, the system will search for symbols in the current directory and the "./PDMS_Symbols" directory below it. Optionally, it can also search the Final Designer search path or a user-defined search path defined using a standard browser. The Search and Replace button starts the search for the symbols and replaces them in the current drawing. The Cancel button allows you to exit from the dialog box at any time.
6.6.2
Updating Graphics
This command updates the view of all graphics on the current view or sheet by calling up other commands automatically. Firstly Update Design is called, to update all design graphics, and then Update Annotation is called to update intelligent text tokens with the current values. Finally, Correct Annotation is called to refresh the table of PPoints and PLines, and rerender all annotation to correct positions and leader lines.
6.6.3
Updating Design
This command causes the design graphics on the selected view or sheet to be refreshed. Final Designer imports the design graphic definitions from DRAFT and automatically updates them where necessary. It also updates positions of associated annotations and their leader lines.
6.6.4
6.7
Other Commands
There are a number of other Final Designer commands that can only be executed from the application command line. These commands are as follows: Create model drawing Label connection point add Export to DWF
6.7.1
6:11
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CreateModelDwg saves a model-space file in PDMS_Overlays without modifying the PDMSDWG. This opens the PDMSDWG file, creates the model-space file and closes the drawing without saving it.
6.7.2
6.7.3
The default DWF file name is the Sheet name with any forward slashes replaced by hyphens. The DWF file name: text box enables you to edit the default pathname and filename manually. The .dwf extension is automatically added, if required, when the file is generated. The Browse button launches the standard AutoCAD Select DWF File form that enables you to browse the folder tree structure, select or name the output file and automatically adds the pathname. The Publish button has the same functionality as the Publish button in the standard AutoCAD Publish Drawing Sheets form, except that you are restricted to publishing a single layout in a DWG file. In AutoCAD a user can select and add other drawing files to be published in a single multi-sheet DWF file.
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Index
A
ACLOCK Attributes . . . . . . . . . . . . . . . . . 6:4 Aligned Dimensions adding . . . . . . . . . . . . . . . . . . . . . . . . 6:6 Angular Dimensions adding . . . . . . . . . . . . . . . . . . . . . . . . 6:7 Annotations bringing to front . . . . . . . . . . . . . . . . 6:9 correcting . . . . . . . . . . . . . . . . . . . . . 6:9 updating . . . . . . . . . . . . . . . . . . . . . . 6:9
exporting . . . . . . . . . . . . . . . . . . . . . Draft Attributes . . . . . . . . . . . . . . . . . . . . DRAFT Drawing Sheets exporting . . . . . . . . . . . . . . . . . . . . . DRAFT Objects export to Final Designer . . . . . . . . . . DRAFT Sheet exporting to Final Designer . . . . . . .
E
Export Sheet Form . . . . . . . . . . . . . . . . 4:12 Export to DWF Command . . . . . . . . . . 6:12 Exporting to Standard DWG . . . . . . . . . . 6:9
B
Backing Sheets exporting . . . . . . . . . . . . . . . . . . . . . . 4:4 re-exporting . . . . . . . . . . . . . . . . . . . 4:9 Blocks updating . . . . . . . . . . . . . . . . . . . . . 6:10
F
Final Designer installation . . . . . . . . . . . . . . . . . . . . 3:1 menus . . . . . . . . . . . . . . . . . . . . . . . 2:3 overview . . . . . . . . . . . . . . . . . . . . . . 2:1 toolbars . . . . . . . . . . . . . . . . . . . . . . 2:3 Final Designer Drawing Sheets display . . . . . . . . . . . . . . . . . . . . . . 4:11 Final Designer Help . . . . . . . . . . . . . . . 6:10 Final Designer Operation outline . . . . . . . . . . . . . . . . . . . . . . . 2:2 Final Designer Operations . . . . . . . . . . . 6:1 Final Designer Version Control . . . . . . 4:15 Final Designer Working Modes . . . . . . . 5:1
C
Create Model Drawing Command . . . . . 6:11 Current View setting . . . . . . . . . . . . . . . . . . . . . . . . 6:1
D
Dependent Final Designer . . . . . . . . . . . 5:2 Design Graphics updating . . . . . . . . . . . . . . . . . . . . . 6:11 updating in Final Designer . . . . . . . . 4:8 Diametric Dimensions adding . . . . . . . . . . . . . . . . . . . . . . . . 6:8 Dimension Styles
G
Graphics updating . . . . . . . . . . . . . . . . . . . . . 6:11
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H
Hatch Style Properties editing . . . . . . . . . . . . . . . . . . . . . . . 6:10
I
Independent Final Designer . . . . . . . . . . 5:2 automatic start-up . . . . . . . . . . . . . . . 5:2
R
Radial Dimensions adding . . . . . . . . . . . . . . . . . . . . . . . 6:7
L
Label Connection Point Add Command 6:12 Layer Export Settings . . . . . . . . . . . . . . . 4:9 Layer Table updating . . . . . . . . . . . . . . . . . . . . . . 6:9 Limit Points . . . . . . . . . . . . . . . . . . . . . . . 6:3
S
Sheet Display . . . . . . . . . . . . . . . . . . . . 4:13 Sheet| setting . . . . . . . . . . . . . . . . . . . . . . . 6:1 Sheets re-exporting . . . . . . . . . . . . . . . . . . . 4:8 Shortcut Menus . . . . . . . . . . . . . . . . . . . 6:3 Standard AutoCAD Operation . . . . . . . . 5:1 Style Mapping Table . . . . . . . . . . . . . . 6:10 Symbol Labels adding . . . . . . . . . . . . . . . . . . . . . . . 6:6 Symbol Libraries exporting . . . . . . . . . . . . . . . . . . . . . 4:5 Symbol Templates re-exporting . . . . . . . . . . . . . . . . . . . 4:9 Symbols . . . . . . . . . . . . . . . . . . . . . . . . . 6:3 adding . . . . . . . . . . . . . . . . . . . . . . . 6:6 exporting . . . . . . . . . . . . . . . . . . . . . 4:5
N
New Layers creating . . . . . . . . . . . . . . . . . . . . . . 4:10
O
Overlay Sheet Layers Export . . . . . . . . 4:11 Overlays exporting . . . . . . . . . . . . . . . . . . . . . . 4:3 re-exporting . . . . . . . . . . . . . . . . . . . 4:8
P
PCD Dimensions adding . . . . . . . . . . . . . . . . . . . . . . . . 6:8 PDMS Add . . . . . . . . . . . . . . . . . . . . . . . 2:3 PDMS Add Menu . . . . . . . . . . . . . . . . . . 6:2 PDMS Add menu functions . . . . . . . . . . . 6:4 PDMS Add toolbar functions . . . . . . . . . . 6:4 PDMS Add Toolbars . . . . . . . . . . . . . . . . 6:2 PDMS Dialogs . . . . . . . . . . . . . . . . . . . . . 2:5 PDMS Dialogs menu . . . . . . . . . . . . . . . 6:10 PDMS Dialogs toolbar . . . . . . . . . . . . . . 6:10 PDMS Graphics Update . . . . . . . . . . . . . 2:5 menu . . . . . . . . . . . . . . . . . . . . . . . 6:10 PDMS Graphics Update toolbar . . . . . . 6:10 PDMS Menus . . . . . . . . . . . . . . . . . . . . . 2:6 PDMS Utilities . . . . . . . . . . . . . . . . . . . . . 2:4 PDMS Utilities menu . . . . . . . . . . . . . . . . 6:9 PDMS Utilities toolbar . . . . . . . . . . . . . . . 6:9 Pen Style Properties editing . . . . . . . . . . . . . . . . . . . . . . . 6:10 Pen Table Definitions updating . . . . . . . . . . . . . . . . . . . . . 6:11 PLines . . . . . . . . . . . . . . . . . . . . . . . . . . . 6:3
T
Text . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6:2 adding . . . . . . . . . . . . . . . . . . . . . . . 6:4 Text Labels adding . . . . . . . . . . . . . . . . . . . . . . . 6:5
V
View adding . . . . . . . . . . . . . . . . . . . . . . . 6:1 View Settings . . . . . . . . . . . . . . . . . . . . 4:14
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