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; ; RTW: Barbarian Invasion Unit Details spreadsheet-generated unit descriptions ; ;Data entries are as follows ; Type The internal

name of the unit. Note this not necessarily the sam e as the on screen name ; dictionary The tag used to look up the on screen name ; ;Category and class define the rough type of the unit. They're used for setting some default attributes and for ;determining where units go in formation amongst other things such as tags to su pport AI army formation ; category infantry, cavalry, siege, handler, ship or non_combatant ; class light, heavy, missile or spearmen ; ; voice_type Used to determine the type of voice used by the unit ; ; soldier Name of the soldier model to use (from descr_models_battle.txt) ; followed by the number of ordinary soldiers in the unit ; followed by the number of extras (pigs dogs, elephants, chariots artillery pieces etc attached to the unit) ; followed by the collision mass of the men. 1.0 is normal. [Only applies to infantry] ; officer Name of officer model. There may be up to 0-3 officer lines per unit ; ship Type of ship used if applicable ; engine Type of siege engine used by unit ; animal The type of (non ridden) animals used by the unit ; mount Type of animal or vehicle ridden on ; ; mount_effect Factors to add when in combat against enemy units that have the specified mounts ; Up to three factors may be specified, which may be classes of mo unt, or specific types ; ; attributes A miscellanious list of attributes and abilities the unit may ha ve. Including ; sea_faring = can board ships; can_swim = can swim across rivers ; hide_forest, hide_improved_forest, hide_long_grass, hide_anywher e = defines where the unit can hide ; can_sap = Can dig tunnels under walls ; frighten_foot, frighten_mounted = Cause fear to certain nearby u nit types ; can_run_amok = Unit may go out of control when riders lose contr ol of animals ; general_unit = The unit can be used for a named character's body guard ; cantabrian_circle = The unit has this special ability ; no_custom = The unit may not be selected in custom battles ; command = The unit carries a legionary eagle, and gives bonuses to nearby units ; mercenary_unit = The unit is s mercenary unit available to all f actions ; ; formation soldier spacing (in metres) side to side, then front to back for close formation ; followed by the same measurements in loose formation. ; followed by the default number of ranks for the unit ; followed by the formations possible for the unit. One or two of

; square, horde, schiltrom, shield_wall, phalanx, testudo, or wedg e ; ; stat_health Hit points of man, followed by hit points of mount or attached a nimal (if applicable) ; Ridden horses and camels do not have separate hit points ; ;Details of unit's primary weapon. If the unit has a missile weapon it must be t he primary ; stat_pri From left to right ; attack factor ; attack bonus factor if charging ; missile type fired (no if not a missile weapon type) ; range of missile ; amount of missile ammunition per man ; Weapon type = melee, thrown, missile, or siege_missile ; Tech type = simple, other, blade, archery or siege ; Damage type = piercing, blunt, slashing or fire. (I don't think this is used anymore) ; Sound type when weapon hits = none, knife, mace, axe, sword, or spear ; Min delay between attacks (in 1/10th of a second) ; stat_pri_attr ; primary weapon attributes any or all of ; ap = armour piercing. Only counts half of target's armour ; bp = body piercing. Missile can pass through men and hit tho se behind ; spear = Used for long spears. Gives bonuses fighting cavalry , and penalties against infantry ; long_pike = Use very long pikes. Phalanx capable units only ; short_pike = Use shorter than normal spears. ; prec = Missile weapon is only thrown/ fired just before char ging into combat ; thrown = The missile type if thrown rather than fired ; launching = attack may throw target men into the air ; area = attack affects an area, not just one man ; spear & light_spear = The unit when braced has various prote cting mechanisms versus cavalry charges from the front ; spear_bonus_x = attack bonus against cavalry. x = 2, 4, 6, 8 , 10 or 12 ; ;Details of secondary weapons. If the unit rides on, or has attached animals or vehicles ;then the secondary weapon details refer to their attacks. If the unit has missi le weapons ;the secondary weapon will be the one used for melee ;If the unit has a primary melee weapon, it may have a secondary side arm ; stat_sec As per stat_pri (a value of no means no secondary weapon) ; stat_sec_attr As per stat_pri_attr ; ; stat_pri_armour Details of the man's defences ; armour factor ; defensive skill factor (not used when shot at) ; shield factor (only used for attacks from the front of left) ; sound type when hit = flesh, leather, or metal ; ; stat_sec_armour Details of animal's or vehicle's defenses (note riden horses do not have a separate defence) ; As per stat_pri_armour, except that the shield entry is ommi ted

; ; stat_heat Extra fatigue suffered by the unit in hot climates ; ; stat_ground Combat modifiers on different ground types. From left to rig ht ; scrub, sand, forest, snow ; stat_mental The base morale level, followed by discipline and training ; discipline may be normal, low, disciplined or impetuous. Imp etuous units may charge without orders ; training determines how tidy the unit's formation is. Discip line the response to morale SHOCKS ; ; stat_charge_distance Distance from the enemy that the unit will begin charging ; stat_fire_delay Extra delay over that imposed by animation, hetween volleys ; ; stat_food No longer used ; stat_cost Number of turns to build, ; Cost of unit to construct ; Cost of upkeep ; Cost of upgrading weapons ; Cost of upgrading armour ; Cost for custom battles ; stat_ownership List of factions and cultures that may have this unit

type dictionary category class voice_type soldier attributes formation stat_health stat_pri stat_pri_attr stat_sec stat_sec_attr stat_pri_armour stat_sec_armour stat_heat stat_ground stat_mental stat_charge_dist stat_fire_delay stat_food stat_cost ownership type dictionary category class voice_type soldier attributes formation stat_health

western peasant alemanni western_peasant_alemanni ; Barbarian Peasants infantry light Light_1 western_peasant, 60, 0, 0.8 sea_faring, hide_forest, can_swim, is_peasant 1.2, 1.8, 2.4, 2.4, 6, horde 1, 0 2, 1, no, 0, 0, melee, simple, piercing, spear, 25 ,0.73 no 0, 0, no, 0, 0, no, no, no, none, 25 ,1 no 0, 5, 0, flesh 0, 0, flesh 2 1, -2, 3, 2 1, low, untrained 30 0 60, 300 1, 72, 28, 20, 30, 80 slave, alemanni, lombardi, burgundii western peasant frank western_peasant_frank ; Barbarian Peasants infantry light Light_1 western_peasant, 60, 0, 0.8 sea_faring, hide_forest, can_swim, is_peasant 1.2, 1.8, 2.4, 2.4, 6, horde 1, 0

stat_pri stat_pri_attr stat_sec stat_sec_attr stat_pri_armour stat_sec_armour stat_heat stat_ground stat_mental stat_charge_dist stat_fire_delay stat_food stat_cost ownership type dictionary category class voice_type soldier attributes formation stat_health stat_pri stat_pri_attr stat_sec stat_sec_attr stat_pri_armour stat_sec_armour stat_heat stat_ground stat_mental stat_charge_dist stat_fire_delay stat_food stat_cost ownership type dictionary category class voice_type soldier attributes formation stat_health stat_pri stat_pri_attr stat_sec stat_sec_attr stat_pri_armour stat_sec_armour stat_heat stat_ground stat_mental stat_charge_dist

2, 1, no, 0, 0, melee, simple, piercing, spear, 25 ,0.73 no 0, 0, no, 0, 0, no, no, no, none, 25 ,1 no 0, 5, 0, flesh 0, 0, flesh 2 1, -2, 3, 2 1, low, untrained 30 0 60, 300 1, 72, 28, 20, 30, 80 slave, franks western peasant saxon western_peasant_saxon ; Barbarian Peasants infantry light Light_1 western_peasant, 60, 0, 0.8 sea_faring, hide_forest, can_swim, is_peasant 1.2, 1.8, 2.4, 2.4, 6, horde 1, 0 2, 1, no, 0, 0, melee, simple, piercing, spear, 25 ,0.73 no 0, 0, no, 0, 0, no, no, no, none, 25 ,1 no 0, 5, 0, flesh 0, 0, flesh 2 1, -2, 3, 2 1, low, untrained 30 0 60, 300 1, 72, 28, 20, 30, 80 slave, saxons western peasant celt western_peasant_celt ; Barbarian Peasants infantry light Light_1 western_peasant, 60, 0, 0.8 sea_faring, hide_forest, can_swim, is_peasant 1.2, 1.8, 2.4, 2.4, 6, horde 1, 0 2, 1, no, 0, 0, melee, simple, piercing, spear, 25 ,0.73 no 0, 0, no, 0, 0, no, no, no, none, 25 ,1 no 0, 5, 0, flesh 0, 0, flesh 2 1, -2, 3, 2 1, low, untrained 30

stat_fire_delay stat_food stat_cost ownership type dictionary category class voice_type soldier attributes formation stat_health stat_pri stat_pri_attr stat_sec stat_sec_attr stat_pri_armour stat_sec_armour stat_heat stat_ground stat_mental stat_charge_dist stat_fire_delay stat_food stat_cost ownership type dictionary category class voice_type soldier attributes formation stat_health stat_pri stat_pri_attr stat_sec stat_sec_attr stat_pri_armour stat_sec_armour stat_heat stat_ground stat_mental stat_charge_dist stat_fire_delay stat_food stat_cost ownership type dictionary category class

0 60, 300 1, 72, 28, 20, 30, 80 slave, celts spear warband alemanni spear_warband_alemanni ; Spear Warband infantry spearmen Medium_1 spear_warband, 60, 0, 1.1 sea_faring, hide_forest 1, 1, 2, 2, 4, square, schiltrom 1, 0 6, 4, no, 0, 0, melee, simple, piercing, spear, 25 ,0.73 short_pike, spear, spear_bonus_4 0, 0, no, 0, 0, no, no, no, none, 25 ,1 no 3, 5, 3, leather 0, 0, flesh 3 1, -2, 3, 2 5, normal, untrained 30 0 60, 300 1, 315, 115, 40, 60, 350 slave, alemanni, lombardi, burgundii levy spearman frank levy_spearman_frank ; Levy Spearmen infantry spearmen Light_1 levy_spearman_barbarian, 60, 0, 1.1 sea_faring, hide_forest 1, 1, 2, 2, 4, square, shield_wall 1, 0 11, 4, javelin, 50, 3, thrown, archery, piercing, spear, 25 ,1 prec, thrown 7, 4, no, 0, 0, melee, simple, piercing, spear, 25 ,0.73 light_spear, spear_bonus_4 2, 5, 3, flesh 0, 2, flesh 2 1, -2, 3, 2 5, normal, untrained 30 0 60, 300 1, 333, 115, 40, 60, 370 slave, franks levy spearman saxon levy_spearman_saxon infantry spearmen

; Levy Spearmen

voice_type soldier attributes formation stat_health stat_pri stat_pri_attr stat_sec stat_sec_attr stat_pri_armour stat_sec_armour stat_heat stat_ground stat_mental stat_charge_dist stat_fire_delay stat_food stat_cost ownership type dictionary category class voice_type soldier attributes formation stat_health stat_pri stat_pri_attr stat_sec stat_sec_attr stat_pri_armour stat_sec_armour stat_heat stat_ground stat_mental stat_charge_dist stat_fire_delay stat_food stat_cost ownership type dictionary category class voice_type soldier attributes sant formation stat_health stat_pri stat_pri_attr stat_sec stat_sec_attr

Light_1 levy_spearman_barbarian, 60, 0, 1.1 sea_faring, hide_forest 1, 1, 2, 2, 4, square, shield_wall 1, 0 11, 4, javelin, 50, 3, thrown, archery, piercing, spear, 25 ,1 prec, thrown 7, 4, no, 0, 0, melee, simple, piercing, spear, 25 ,0.73 light_spear, spear_bonus_4 2, 5, 3, flesh 0, 2, flesh 2 1, -2, 3, 2 5, normal, untrained 30 0 60, 300 1, 333, 115, 40, 60, 370 slave, saxons celtic spearman celtic_spearman ; Pictish Spearmen infantry spearmen Medium_1 spear_warband, 60, 0, 1.1 sea_faring, hide_forest 1, 1, 2, 2, 4, square, schiltrom 1, 0 6, 4, no, 0, 0, melee, simple, piercing, spear, 25 ,0.73 short_pike, spear, spear_bonus_4 0, 0, no, 0, 0, no, no, no, none, 25 ,1 no 3, 5, 3, leather 0, 0, flesh 3 1, -2, 3, 2 5, normal, untrained 30 0 60, 300 1, 315, 115, 40, 60, 350 slave, celts barb horde peasants barb_horde_peasants ; Horde Peasants infantry light Light_1 western_peasant, 60, 0, 0.8 sea_faring, hide_forest, can_horde, can_swim, no_custom, is_pea 1.2, 1.8, 2.4, 2.4, 6, horde 1, 0 2, 1, no, 0, 0, melee, simple, piercing, spear, 25 ,0.73 no 0, 0, no, 0, 0, no, no, no, none, 25 ,1 no

stat_pri_armour stat_sec_armour stat_heat stat_ground stat_mental stat_charge_dist stat_fire_delay stat_food stat_cost ownership type dictionary category class voice_type soldier attributes formation stat_health stat_pri stat_pri_attr stat_sec stat_sec_attr stat_pri_armour stat_sec_armour stat_heat stat_ground stat_mental stat_charge_dist stat_fire_delay stat_food stat_cost ownership type dictionary category class voice_type soldier mount_effect attributes an_swim formation stat_health stat_pri stat_pri_attr stat_sec stat_sec_attr stat_pri_armour stat_sec_armour stat_heat stat_ground stat_mental stat_charge_dist stat_fire_delay stat_food

0, 5, 0, flesh 0, 0, flesh 2 1, -2, 3, 2 1, low, untrained 30 0 60, 300 1, 72, 0, 20, 30, 80 franks, lombardi, burgundii barb horde spearman barb_horde_spearman ; Horde Spearmen infantry spearmen Light_1 spear_warband, 60, 0, 1.1 sea_faring, hide_forest, can_horde, no_custom 1, 1, 2, 2, 4, horde 1, 0 7, 4, no, 0, 0, melee, simple, piercing, spear, 25 ,0.73 light_spear, spear_bonus_4 0, 0, no, 0, 0, no, no, no, none, 25 ,1 no 2, 5, 3, flesh 0, 0, flesh 2 1, -2, 3, 2 5, normal, untrained 30 0 60, 300 1, 279, 0, 40, 50, 310 franks, lombardi, burgundii barb horde hunter barb_horde_hunter ; Horde Hunters infantry missile Medium_1 saxon_hunters, 40, 0, 0.9 elephant +6, chariot +6 sea_faring, hide_improved_forest, hide_long_grass, can_horde, c 1.6, 2, 3.2, 4, 2, square 1, 0 5, 1, arrow, 120, 30, missile, archery, piercing, none, 25 ,1 no 5, 1, no, 0, 0, melee, simple, piercing, sword, 25 ,1 no 2, 5, 0, flesh 0, 2, flesh 2 1, -2, 3, 2 3, normal, untrained 30 0 60, 300

stat_cost ownership type dictionary category class voice_type soldier mount mount_effect attributes formation stat_health stat_pri stat_pri_attr stat_sec stat_sec_attr stat_pri_armour stat_sec_armour stat_heat stat_ground stat_mental stat_charge_dist stat_fire_delay stat_food stat_cost ownership type dictionary category class voice_type soldier officer attributes formation stat_health stat_pri stat_pri_attr stat_sec stat_sec_attr stat_pri_armour stat_sec_armour stat_heat stat_ground stat_mental stat_charge_dist stat_fire_delay stat_food stat_cost ownership type dictionary category

1, 207, 0, 30, 40, 230 franks, lombardi, burgundii barb horde raider barb_horde_raider ; Horde Raiders cavalry light Medium_1 raiders, 27, 0, 1 light horse elephant -4, camel -4 sea_faring, hide_forest, can_horde, can_swim 3, 4, 6, 6, 4, square 1, 0 6, 6, no, 0, 0, melee, simple, piercing, sword, 25 ,1 no 0, 0, no, 0, 0, no, no, no, none, 25 ,1 no 3, 5, 3, leather 0, 0, flesh 3 0, -2, -4, 2 5, normal, untrained 40 0 60, 300 1, 342, 0, 40, 60, 380 franks, lombardi, burgundii barb horde chosen swordsmen barb_horde_chosen_swordsmen ; Horde Chosen Swordsmen infantry heavy Heavy_1 sword_heerbann, 40, 0, 1.1 barb_standard sea_faring, hide_improved_forest, hardy, can_horde 1.2, 1.2, 2.4, 2.4, 4, square, shield_wall 1, 0 12, 6, no, 0, 0, melee, blade, piercing, sword, 25 ,1 no 0, 0, no, 0, 0, no, no, no, none, 25 ,1 no 7, 7, 6, metal 0, 0, flesh 5 1, -2, 3, 2 11, impetuous, untrained 30 0 60, 300 1, 567, 0, 70, 100, 630 franks, lombardi, burgundii chosen axemen alemanni chosen_axemen_alemanni infantry

; Chosen Axemen

class voice_type soldier officer attributes formation stat_health stat_pri stat_pri_attr stat_sec stat_sec_attr stat_pri_armour stat_sec_armour stat_heat stat_ground stat_mental stat_charge_dist stat_fire_delay stat_food stat_cost ownership type dictionary category class voice_type soldier officer attributes formation stat_health stat_pri stat_pri_attr stat_sec stat_sec_attr stat_pri_armour stat_sec_armour stat_heat stat_ground stat_mental stat_charge_dist stat_fire_delay stat_food stat_cost ownership type dictionary category class voice_type soldier officer attributes formation stat_health stat_pri

heavy Heavy_1 chosen_axemen, 40, 0, 1.1 barb_standard sea_faring, hide_forest, can_sap, hardy, warcry 1.2, 1.2, 2.4, 2.4, 4, square 1, 0 14, 5, no, 0, 0, melee, blade, slashing, axe, 25 ,0.87 ap 0, 0, no, 0, 0, no, no, no, none, 25 ,1 no 6, 8, 0, metal 0, 0, flesh 4 1, -2, 3, 2 9, impetuous, untrained 30 0 60, 300 1, 450, 134, 50, 80, 500 slave, alemanni, lombardi, burgundii, saxons sword heerbann sword_heerbann ; Sword Heerbann infantry heavy Medium_1 sword_heerbann, 40, 0, 1.1 barb_standard sea_faring, hide_forest, can_sap 1.2, 1.2, 2.4, 2.4, 4, square, shield_wall 1, 0 9, 5, no, 0, 0, melee, blade, piercing, sword, 25 ,1 no 0, 0, no, 0, 0, no, no, no, none, 25 ,1 no 7, 7, 6, metal 0, 0, flesh 5 1, -2, 3, 2 5, impetuous, untrained 30 0 60, 300 1, 459, 144, 60, 80, 510 slave, franks axe heerbann axe_heerbann ; Axe Heerbann infantry heavy Medium_1 axe_heerbann, 40, 0, 1.1 barb_standard sea_faring, hide_forest, can_sap 1.2, 1.2, 2.4, 2.4, 4, square, shield_wall 1, 0 7, 5, no, 0, 0, melee, simple, piercing, axe, 25 ,1

stat_pri_attr stat_sec stat_sec_attr stat_pri_armour stat_sec_armour stat_heat stat_ground stat_mental stat_charge_dist stat_fire_delay stat_food stat_cost ownership type dictionary category class voice_type soldier officer attributes formation stat_health stat_pri stat_pri_attr stat_sec stat_sec_attr stat_pri_armour stat_sec_armour stat_heat stat_ground stat_mental stat_charge_dist stat_fire_delay stat_food stat_cost ownership type dictionary category class voice_type soldier officer attributes formation stat_health stat_pri stat_pri_attr stat_sec stat_sec_attr stat_pri_armour stat_sec_armour stat_heat stat_ground stat_mental

ap 0, 0, no, 0, 0, no, no, no, none, 25 ,1 no 7, 4, 6, metal 0, 0, flesh 5 1, -2, 3, 2 5, impetuous, untrained 30 0 60, 300 1, 459, 124, 60, 80, 510 slave, franks saxon keels saxon_keels ; Saxon Keel infantry spearmen Medium_1 saxon_keels, 40, 0, 1.1 barb_standard sea_faring, hide_forest 1, 1, 2, 2, 4, square, shield_wall 1, 0 7, 4, no, 0, 0, melee, blade, piercing, spear, 25 ,0.73 spear, spear_bonus_8 0, 0, no, 0, 0, no, no, no, none, 25 ,1 no 4, 6, 6, leather 0, 0, flesh 4 1, -2, 3, 2 5, impetuous, untrained 30 0 60, 300 1, 342, 115, 40, 60, 380 slave, saxons gallowglass gallowglass ; Gallowglasses infantry heavy Heavy_1 gallowglass, 40, 0, 1.3 barb_standard sea_faring, hide_forest, can_sap, warcry 1.2, 1.2, 2.4, 2.4, 4, square 1, 0 13, 5, no, 0, 0, melee, blade, piercing, sword, 25 ,1 no 0, 0, no, 0, 0, no, no, no, none, 25 ,1 no 7, 10, 0, metal 0, 0, flesh 4 1, -2, 3, 2 9, impetuous, trained

stat_charge_dist stat_fire_delay stat_food stat_cost ownership type dictionary category class voice_type soldier mount_effect attributes wim formation stat_health stat_pri stat_pri_attr stat_sec stat_sec_attr stat_pri_armour stat_sec_armour stat_heat stat_ground stat_mental stat_charge_dist stat_fire_delay stat_food stat_cost ownership type dictionary category class voice_type soldier mount_effect attributes formation stat_health stat_pri stat_pri_attr stat_sec stat_sec_attr stat_pri_armour stat_sec_armour stat_heat stat_ground stat_mental stat_charge_dist stat_fire_delay stat_food stat_cost ownership

30 0 60, 300 1, 450, 124, 50, 80, 500 slave, celts lombard archers lombard_archers ; Lombard Archers infantry missile Light_1 lombard_archers, 40, 0, 0.9 elephant +6, chariot +6 sea_faring, hide_improved_forest, hide_long_grass, hardy, can_s 1.2, 1.2, 2.4, 2.4, 2, square 1, 0 8, 2, arrow, 140, 30, missile, archery, piercing, none, 25 ,1 no 5, 2, no, 0, 0, melee, simple, piercing, sword, 25 ,1 no 3, 5, 0, leather 0, 1, flesh 3 1, -2, 3, 2 5, normal, untrained 30 0 60, 300 1, 342, 105, 40, 60, 380 slave, alemanni, lombardi, burgundii chosen archer alemanni chosen_archer_alemanni ; Chosen Archers infantry missile Medium_1 chosen_archer, 40, 0, 0.9 elephant +6, chariot +6 sea_faring, hide_improved_forest, hardy, can_swim 1.2, 1.2, 2.4, 2.4, 2, square 1, 0 7, 4, arrow, 130, 30, missile, archery, piercing, none, 25 ,1 no 8, 4, no, 0, 0, melee, simple, piercing, sword, 25 ,1 no 6, 5, 0, leather 0, 2, flesh 4 1, -2, 3, 2 5, normal, untrained 30 0 60, 300 1, 405, 105, 50, 70, 450 alemanni, lombardi, burgundii

type dictionary category class voice_type soldier officer mount_effect attributes formation stat_health stat_pri stat_pri_attr stat_sec stat_sec_attr stat_pri_armour stat_sec_armour stat_heat stat_ground stat_mental stat_charge_dist stat_fire_delay stat_food stat_cost ownership type dictionary category class voice_type soldier mount_effect attributes wim formation stat_health stat_pri stat_pri_attr stat_sec stat_sec_attr stat_pri_armour stat_sec_armour stat_heat stat_ground stat_mental stat_charge_dist stat_fire_delay stat_food stat_cost ownership type dictionary category class voice_type soldier

francisca heerban francisca_heerban ; Francisca Heerbann infantry heavy Heavy_1 francisca_heerban, 40, 0, 1.1 barb_standard elephant +6, chariot +6 sea_faring, hide_forest, can_sap, hardy, warcry 1.2, 1.2, 2.4, 2.4, 3, square 1, 0 6, 4, francisca, 40, 2, thrown, blade, piercing, mace, 25 ,1 prec, launching, thrown ap 9, 5, no, 0, 0, melee, simple, piercing, axe, 25 ,1 ap 7, 6, 6, metal 0, 1, flesh 5 1, -2, 3, 2 9, impetuous, trained 30 0 60, 300 1, 585, 163, 70, 100, 650 franks saxon hunters saxon_hunters ; Hunters infantry missile Heavy_1 saxon_hunters, 40, 0, 0.9 elephant +6, chariot +6 sea_faring, hide_improved_forest, hide_long_grass, hardy, can_s 1.6, 2, 3.2, 4, 2, square 1, 0 7, 2, arrow, 120, 30, missile, archery, piercing, none, 25 ,1 no 6, 5, no, 0, 0, melee, blade, piercing, spear, 25 ,1 no 2, 6, 0, flesh 0, 2, flesh 2 1, -2, 3, 2 5, normal, untrained 30 0 60, 300 1, 270, 105, 30, 50, 300 slave, saxons, franks celtic crossbowmen celtic_crossbowmen ; Pictish Crossbowmen infantry missile Light_1 celtic_crossbowmen, 40, 0, 0.9

mount_effect attributes formation stat_health stat_pri stat_pri_attr stat_sec stat_sec_attr stat_pri_armour stat_sec_armour stat_heat stat_ground stat_mental stat_charge_dist stat_fire_delay stat_food stat_cost ownership type dictionary category class voice_type soldier mount_effect attributes formation stat_health stat_pri stat_pri_attr stat_sec stat_sec_attr stat_pri_armour stat_sec_armour stat_heat stat_ground stat_mental stat_charge_dist stat_fire_delay stat_food stat_cost ownership type dictionary category class voice_type soldier mount_effect attributes formation stat_health stat_pri stat_pri_attr stat_sec stat_sec_attr

elephant +6, chariot +6 sea_faring, hide_improved_forest, can_swim 1.2, 1.2, 2.4, 2.4, 2, square 1, 0 6, 2, crossbow, 70, 20, missile, archery, piercing, none, 25 ,1 ap 5, 2, no, 0, 0, melee, simple, piercing, sword, 25 ,1 no 3, 5, 0, leather 0, 1, flesh 3 1, -2, 3, 2 5, normal, untrained 30 18 60, 300 1, 315, 105, 40, 60, 350 slave, celts celtic kerns celtic_kerns ; Kerns infantry light Medium_1 celtic_kerns, 40, 0, 0.9 elephant +6, chariot +6 sea_faring, hide_improved_forest, hide_long_grass 1.6, 2, 3.2, 4, 3, square 1, 0 9, 4, javelin, 55, 6, thrown, archery, piercing, spear, 25 ,1 thrown 6, 4, no, 0, 0, melee, simple, piercing, sword, 25 ,1 no 0, 4, 3, flesh 0, 1, flesh 2 1, -2, 3, 2 5, normal, untrained 30 0 60, 300 1, 216, 67, 30, 40, 240 slave, celts celtic slingers celtic_slingers ; Slingers infantry missile Light_1 celtic_slingers, 40, 0, 0.9 elephant +6, chariot +6 sea_faring, hide_improved_forest, hide_long_grass, can_swim 1.6, 2, 3.2, 4, 3, square 1, 0 3, 1, stone, 80, 40, missile, archery, blunt, none, 25 ,1 ap 3, 1, no, 0, 0, melee, simple, piercing, sword, 25 ,1 no

stat_pri_armour stat_sec_armour stat_heat stat_ground stat_mental stat_charge_dist stat_fire_delay stat_food stat_cost ownership type dictionary category class voice_type soldier attributes arcry formation stat_health stat_pri stat_pri_attr stat_sec stat_sec_attr stat_pri_armour stat_sec_armour stat_heat stat_ground stat_mental stat_charge_dist stat_fire_delay stat_food stat_cost ownership type dictionary category class voice_type soldier attributes formation stat_health stat_pri stat_pri_attr stat_sec stat_sec_attr stat_pri_armour stat_sec_armour stat_heat stat_ground stat_mental stat_charge_dist stat_fire_delay stat_food stat_cost

2, 4, 3, flesh 0, 1, flesh 2 1, -2, 3, 2 3, normal, untrained 30 0 60, 300 1, 207, 76, 30, 40, 230 slave, celts lombard berserkers lombard_berserkers ; Lombard Berserkers infantry heavy Heavy_1 lombard_berserkers, 16, 0, 3.25, 0.6, 2.2 sea_faring, hide_forest, frighten_foot, very_hardy, can_swim, w 1.7, 1.7, 2.4, 2.4, 2, square 2, 0 14, 7, no, 0, 0, melee, blade, piercing, sword, 25 ,1 no 0, 0, no, 0, 0, no, no, no, none, 25 ,1 no 2, 7, 0, flesh 0, 0, flesh 2 1, -2, 3, 2 15, berserker, untrained 30 0 60, 300 2, 729, 188, 90, 130, 810 alemanni, lombardi, burgundii golden band golden_band ; Golden Band infantry heavy Heavy_1 golden_band, 40, 0, 1.3 sea_faring, hide_forest, can_sap, hardy, warcry 1.2, 1.2, 2.4, 2.4, 4, square 1, 0 16, 5, no, 0, 0, melee, blade, piercing, sword, 25 ,1 no 0, 0, no, 0, 0, no, no, no, none, 25 ,1 no 5, 11, 0, metal 0, 0, flesh 3 1, -2, 3, 2 13, impetuous, trained 30 0 60, 300 2, 459, 144, 60, 80, 510

ownership type dictionary category class voice_type soldier officer attributes formation stat_health stat_pri stat_pri_attr stat_sec stat_sec_attr stat_pri_armour stat_sec_armour stat_heat stat_ground stat_mental stat_charge_dist stat_fire_delay stat_food stat_cost ownership type dictionary category class voice_type soldier attributes arcry formation stat_health stat_pri stat_pri_attr stat_sec stat_sec_attr stat_pri_armour stat_sec_armour stat_heat stat_ground stat_mental stat_charge_dist stat_fire_delay stat_food stat_cost ownership type dictionary category class voice_type

alemanni, lombardi, burgundii saxon hearth troops saxon_hearth_troops ; Saxon Hearth Troops infantry heavy Heavy_1 saxon_hearth_troops, 40, 0, 1.3 barb_standard sea_faring, hide_forest, can_sap, hardy 1, 1, 2, 2, 4, square, shield_wall 1, 0 11, 4, no, 0, 0, melee, blade, slashing, axe, 25 ,0.87 no 0, 0, no, 0, 0, no, no, no, none, 25 ,1 no 7, 10, 6, metal 0, 0, flesh 5 1, -2, 3, 2 10, disciplined, highly_trained 30 0 60, 300 2, 531, 220, 60, 90, 590 saxons hounds of culann hounds_of_culann ; Hounds of Culann infantry heavy Heavy_1 hounds_of_culann, 16, 0, 3.25, 0.6, 2.2 sea_faring, hide_forest, frighten_foot, very_hardy, can_swim, w 1.7, 1.7, 2.4, 2.4, 2, square 2, 0 11, 7, no, 0, 0, melee, blade, blunt, mace, 25 ,1 ap 0, 0, no, 0, 0, no, no, no, none, 25 ,1 no 0, 5, 0, flesh 0, 0, flesh 2 1, -2, 3, 2 15, berserker, untrained 30 0 60, 300 2, 621, 180, 70, 110, 690 celts noble cavalry alemanni noble_cavalry_alemanni cavalry heavy Heavy_1

; Barbarian Noble Cavalry

soldier mount mount_effect attributes formation stat_health stat_pri stat_pri_attr stat_sec stat_sec_attr stat_pri_armour stat_sec_armour stat_heat stat_ground stat_mental stat_charge_dist stat_fire_delay stat_food stat_cost ownership type dictionary category class voice_type soldier mount mount_effect attributes formation stat_health stat_pri stat_pri_attr stat_sec stat_sec_attr stat_pri_armour stat_sec_armour stat_heat stat_ground stat_mental stat_charge_dist stat_fire_delay stat_food stat_cost ownership type dictionary category class voice_type soldier mount mount_effect attributes formation stat_health

noble_cavalry, 27, 0, 1 heavy horse elephant -4, camel -4 sea_faring, hide_forest, hardy 1.5, 4, 3, 6, 4, square, wedge 1, 0 10, 6, no, 0, 0, melee, blade, piercing, sword, 25 ,1 no 0, 0, no, 0, 0, no, no, no, none, 25 ,1 no 9, 9, 4, metal 0, 0, flesh 5 0, -2, -4, 2 9, normal, untrained 40 0 60, 300 2, 873, 229, 100, 150, 970 alemanni, lombardi, burgundii frankish paladins frankish_paladins ; Paladins cavalry heavy Medium_1 paladins, 27, 0, 1 heavy horse elephant -4, camel -4 sea_faring, hide_forest, hardy 1.2, 4, 2.4, 6, 4, square, wedge 1, 0 10, 10, no, 0, 0, melee, blade, piercing, spear, 25 ,1 no 13, 6, no, 0, 0, melee, blade, piercing, sword, 25 ,1 no 9, 10, 4, metal 0, 4, flesh 5 0, -2, -4, 2 13, disciplined, trained 50 0 60, 300 2, 1026, 259, 120, 180, 1140 franks cavalry alemanni cavalry_alemanni ; Barbarian Cavalry cavalry light Medium_1 barbarian_cavalry, 27, 0, 1 medium horse elephant -4, camel -4 sea_faring, hide_forest, hardy, can_swim, power_charge 1.5, 4, 3, 6, 4, square 1, 0

stat_pri stat_pri_attr stat_sec stat_sec_attr stat_pri_armour stat_sec_armour stat_heat stat_ground stat_mental stat_charge_dist stat_fire_delay stat_food stat_cost ownership type dictionary category class voice_type soldier mount mount_effect attributes formation stat_health stat_pri stat_pri_attr stat_sec stat_sec_attr stat_pri_armour stat_sec_armour stat_heat stat_ground stat_mental stat_charge_dist stat_fire_delay stat_food stat_cost ownership

7, 7, no, 0, 0, melee, blade, piercing, spear, 25 ,1 no 0, 0, no, 0, 0, no, no, no, none, 25 ,1 no 2, 5, 0, flesh 0, 0, flesh 2 0, -2, -4, 2 5, impetuous, untrained 40 0 60, 300 1, 279, 134, 40, 50, 310 slave, alemanni, lombardi, burgundii noble warriors frank noble_warriors_frank ; Noble Warriors cavalry heavy Heavy_1 mounted_nobles, 27, 0, 1 heavy horse elephant -4, camel -4 sea_faring, hide_forest, hardy 1.5, 4, 3, 6, 4, square, wedge 1, 0 10, 6, no, 0, 0, melee, blade, piercing, sword, 25 ,1 no 0, 0, no, 0, 0, no, no, no, none, 25 ,1 no 9, 9, 4, metal 0, 0, flesh 5 0, -2, -4, 2 9, impetuous, untrained 40 0 60, 300 1, 873, 229, 100, 150, 970 franks

type night raiders alemanni dictionary night_raiders_alemanni ; Night Raiders category infantry class light voice_type Heavy_1 soldier night_raiders, 40, 0, 1.1 attributes sea_faring, hide_improved_forest, hide_long_grass, hardy, can_s wim, warcry, frighten_foot formation 1.2, 1.2, 2.4, 2.4, 4, square stat_health 1, 0 stat_pri 10, 6, no, 0, 0, melee, simple, piercing, axe, 25 ,1 stat_pri_attr ap stat_sec 0, 0, no, 0, 0, no, no, no, none, 25 ,1 stat_sec_attr no stat_pri_armour 2, 4, 3, flesh stat_sec_armour 0, 0, flesh stat_heat 2

stat_ground stat_mental stat_charge_dist stat_fire_delay stat_food stat_cost ownership type dictionary category class voice_type soldier mount mount_effect attributes formation stat_health stat_pri stat_pri_attr stat_sec stat_sec_attr stat_pri_armour stat_sec_armour stat_heat stat_ground stat_mental stat_charge_dist stat_fire_delay stat_food stat_cost ownership type dictionary category class voice_type soldier mount mount_effect attributes formation stat_health stat_pri stat_pri_attr stat_sec stat_sec_attr stat_pri_armour stat_sec_armour stat_heat stat_ground stat_mental stat_charge_dist stat_fire_delay stat_food stat_cost

1, -2, 3, 2 11, impetuous, untrained 40 0 60, 300 1, 342, 126, 40, 60, 380 alemanni, lombardi, burgundii saxon mounted nobles saxon_mounted_nobles ; Mounted Nobles cavalry heavy Heavy_1 mounted_nobles, 27, 0, 1 heavy horse elephant -4, camel -4 sea_faring, hide_forest, hardy 1.5, 4, 3, 6, 4, square, wedge 1, 0 10, 6, no, 0, 0, melee, blade, piercing, sword, 25 ,1 no 0, 0, no, 0, 0, no, no, no, none, 25 ,1 no 9, 9, 4, metal 0, 0, flesh 5 0, -2, -4, 2 9, impetuous, untrained 40 0 60, 300 1, 873, 229, 100, 150, 970 saxons noble clansmen celt noble_clansmen_celt ; Noble Clansmen cavalry heavy Heavy_1 noble_clansmen, 27, 0, 1 heavy horse elephant -4, camel -4 sea_faring, hide_forest, hardy, power_charge 1.5, 4, 3, 6, 4, square, wedge 1, 0 10, 6, no, 0, 0, melee, blade, piercing, sword, 25 ,1 no 0, 0, no, 0, 0, no, no, no, none, 25 ,1 no 6, 9, 4, metal 0, 0, flesh 4 0, -2, -4, 2 9, normal, untrained 40 0 60, 300 1, 729, 210, 90, 130, 810

ownership type dictionary category class voice_type soldier mount mount_effect attributes formation stat_health stat_pri stat_pri_attr stat_sec stat_sec_attr stat_pri_armour stat_sec_armour stat_heat stat_ground stat_mental stat_charge_dist stat_fire_delay stat_food stat_cost ownership type dictionary category class voice_type soldier mount mount_effect attributes formation stat_health stat_pri stat_pri_attr stat_sec stat_sec_attr stat_pri_armour stat_sec_armour stat_heat stat_ground stat_mental stat_charge_dist stat_fire_delay stat_food stat_cost ownership type dictionary category

celts burgundian lancer burgundian_lancer ; Burgundian Lancers cavalry heavy Light_1 burgundian_lancer, 27, 0, 1 medium horse elephant -4, camel -4 sea_faring, hide_forest 1.2, 4, 2.4, 6, 4, square, wedge 1, 0 7, 10, no, 0, 0, melee, blade, piercing, spear, 25 ,1 no 0, 0, no, 0, 0, no, no, no, none, 25 ,1 no 6, 7, 4, metal 0, 0, flesh 4 0, -2, -4, 2 9, impetuous, trained 40 0 60, 300 1, 657, 199, 80, 110, 730 alemanni, lombardi, burgundii frankish raiders frankish_raiders ; Raiders cavalry light Medium_1 raiders, 27, 0, 1 light horse elephant -4, camel -4 sea_faring, hide_forest, can_swim 3, 4, 6, 6, 4, square 1, 0 6, 6, no, 0, 0, melee, simple, piercing, sword, 25 ,1 no 0, 0, no, 0, 0, no, no, no, none, 25 ,1 no 3, 5, 3, leather 0, 0, flesh 3 0, -2, -4, 2 5, normal, untrained 40 0 60, 300 1, 342, 146, 40, 60, 380 slave, franks saxon sea raiders saxon_sea_raiders cavalry

; Saxon Sea Raiders

class voice_type soldier mount mount_effect attributes formation stat_health stat_pri stat_pri_attr stat_sec stat_sec_attr stat_pri_armour stat_sec_armour stat_heat stat_ground stat_mental stat_charge_dist stat_fire_delay stat_food stat_cost ownership type dictionary category class voice_type soldier mount mount_effect attributes formation stat_health stat_pri stat_pri_attr stat_sec stat_sec_attr stat_pri_armour stat_sec_armour stat_heat stat_ground stat_mental stat_charge_dist stat_fire_delay stat_food stat_cost ownership type dictionary category class voice_type soldier attributes formation stat_health

light Medium_1 sea_raiders, 27, 0, 1 medium horse elephant -4, camel -4 sea_faring, hide_forest, can_swim 3, 4, 6, 6, 4, square 1, 0 7, 7, no, 0, 0, melee, blade, piercing, spear, 25 ,1 no 0, 0, no, 0, 0, no, no, no, none, 25 ,1 no 3, 5, 4, leather 0, 0, flesh 3 0, -2, -4, 2 5, impetuous, untrained 40 0 60, 300 1, 432, 160, 50, 80, 480 slave, saxons scotti chariots scotti_chariots ; Scotti Chariots cavalry light Light_1 scotti_chariots, 18, 9, 1 barbarian heavy chariot elephant -8, camel -4 sea_faring, hide_forest 8.5, 9, 15, 15, 4, square 1, 2 9, 4, javelin, 55, 6, thrown, archery, piercing, spear, 25 ,1 thrown 5, 7, no, 0, 0, melee, blade, slashing, none, 25 ,1 launching, ap 3, 3, 0, leather 0, 1, flesh 3 0, -2, -4, 2 5, impetuous, untrained 40 0 60, 300 1, 360, 189, 40, 60, 400 celts druids druids ; Druids infantry heavy Heavy_1 druids, 12, 0, 1.1 sea_faring, hide_improved_forest, druid, can_swim 1.2, 1.2, 2.4, 2.4, 3, horde 1, 0

stat_pri stat_pri_attr stat_sec stat_sec_attr stat_pri_armour stat_sec_armour stat_heat stat_ground stat_mental stat_charge_dist stat_fire_delay stat_food stat_cost ownership type dictionary category class voice_type soldier animal attributes formation stat_health stat_pri stat_pri_attr stat_sec stat_sec_attr stat_pri_armour stat_sec_armour stat_heat stat_ground stat_mental stat_charge_dist stat_fire_delay stat_food stat_cost ownership type dictionary category class voice_type soldier animal attributes formation stat_health stat_pri stat_pri_attr stat_sec stat_sec_attr stat_pri_armour stat_sec_armour stat_heat stat_ground

11, 5, no, 0, 0, melee, simple, piercing, sword, 25 ,1 no 0, 0, no, 0, 0, no, no, no, none, 25 ,1 no 4, 5, 3, leather 0, 0, flesh 3 1, -2, 3, 2 11, normal, untrained 30 0 60, 300 2, 279, 154, 40, 50, 310 celts alemanni warhounds alemanni_warhounds ; Warhounds handler light Medium_1 barb_crew, 12, 24, 0.9 wardogs sea_faring, hide_forest, can_swim 2.2, 2.2, 3, 3, 3, horde 1, 1 4, 2, no, 0, 0, melee, simple, piercing, knife, 25 ,1 no 10, 2, no, 0, 0, melee, other, blunt, none, 25 ,1 no 3, 5, 0, leather 1, 1, flesh 3 1, -2, 3, 2 5, normal, untrained 30 0 60, 300 2, 477, 150, 60, 80, 530 alemanni, lombardi, burgundii celtish wolfhounds celtish_wolfhounds ; Wolfhounds handler light Medium_1 barb_crew, 12, 24, 0.9 wardogs sea_faring, hide_forest, can_swim 2.2, 2.2, 3, 3, 3, horde 1, 1 4, 2, no, 0, 0, melee, simple, piercing, knife, 25 ,1 no 10, 2, no, 0, 0, melee, other, blunt, none, 25 ,1 no 3, 5, 0, leather 1, 1, flesh 3 1, -2, 3, 2

stat_mental stat_charge_dist stat_fire_delay stat_food stat_cost ownership type dictionary category class voice_type soldier engine attributes formation stat_health stat_pri stat_pri_attr stat_sec ,1 stat_sec_attr stat_pri_armour stat_sec_armour stat_heat stat_ground stat_mental stat_charge_dist stat_fire_delay stat_food stat_cost ownership type dictionary category class voice_type soldier engine attributes formation stat_health stat_pri stat_pri_attr stat_sec ,1 stat_sec_attr stat_pri_armour stat_sec_armour stat_heat stat_ground stat_mental stat_charge_dist stat_fire_delay stat_food stat_cost ownership

5, normal, untrained 30 0 60, 300 2, 477, 150, 60, 80, 530 celts alemanni onager alemanni_onager ; Onagers siege missile Light_1 barb_crew, 12, 2, 0.9 onager sea_faring 1.5, 1.5, 3, 3, 3, square 1, 0 2, 1, no, 0, 0, melee, simple, piercing, knife, 25 ,1 no 51, 1, boulder, 300, 30, siege_missile, blade, blunt, none, 25 ap, bp, area, launching 2, 3, 0, flesh 0, 0, flesh 0 0, 0, 0, 0 3, normal, untrained 30 0 60, 300 1, 576, 126, 70, 100, 640 alemanni, lombardi, burgundii frankish onager frankish_onager ; Onagers siege missile Light_1 barb_crew, 12, 2, 0.9 onager sea_faring 1.5, 1.5, 3, 3, 3, square 1, 0 2, 1, no, 0, 0, melee, simple, piercing, knife, 25 ,1 no 51, 1, boulder, 300, 30, siege_missile, blade, blunt, none, 25 ap, bp, area, launching 2, 3, 0, flesh 0, 0, flesh 0 0, 0, 0, 0 3, normal, trained 30 0 60, 300 1, 576, 126, 70, 100, 640 franks

type dictionary category class voice_type soldier engine attributes formation stat_health stat_pri stat_pri_attr stat_sec 25 ,1 stat_sec_attr stat_pri_armour stat_sec_armour stat_heat stat_ground stat_mental stat_charge_dist stat_fire_delay stat_food stat_cost ownership type dictionary category class voice_type soldier mount mount_effect attributes formation stat_health stat_pri stat_pri_attr stat_sec stat_sec_attr stat_pri_armour stat_sec_armour stat_heat stat_ground stat_mental stat_charge_dist stat_fire_delay stat_food stat_cost ownership type dictionary category class

frankish ballistae frankish_ballistae ; Ballistae siege missile Light_1 barb_crew, 12, 2, 0.9 ballista sea_faring 1.5, 1.5, 3, 3, 3, square 1, 0 2, 1, no, 0, 0, melee, simple, piercing, knife, 25 ,1 no 51, 1, ballista, 180, 50, siege_missile, blade, piercing, none, ap, bp, launching 2, 3, 0, flesh 0, 0, flesh 0 0, 0, 0, 0 3, normal, trained 30 0 60, 300 1, 243, 115, 30, 40, 270 franks chosen warlord alemanni chosen_warlord_alemanni ; Chosen Warlord cavalry heavy General_1 chosen_warlord, 12, 0, 1 generals horse elephant -4, camel -4 sea_faring, general_unit, hide_forest, hardy, power_charge 1.5, 4, 3, 6, 3, square 2, 0 13, 6, no, 0, 0, melee, blade, piercing, sword, 25 ,1 no 0, 0, no, 0, 0, no, no, no, none, 25 ,1 no 6, 10, 4, metal 0, 0, flesh 4 0, -2, -4, 2 13, impetuous, trained 50 0 60, 300 3, 1314, 201, 120, 180, 1160 slave, alemanni, lombardi, burgundii frankish paladin bodyguard frankish_paladin_bodyguard cavalry heavy

; Paladin Bodyguard

voice_type soldier mount mount_effect attributes formation stat_health stat_pri stat_pri_attr stat_sec stat_sec_attr stat_pri_armour stat_sec_armour stat_heat stat_ground stat_mental stat_charge_dist stat_fire_delay stat_food stat_cost ownership type dictionary category class voice_type soldier mount mount_effect attributes formation stat_health stat_pri stat_pri_attr stat_sec stat_sec_attr stat_pri_armour stat_sec_armour stat_heat stat_ground stat_mental stat_charge_dist stat_fire_delay stat_food stat_cost ownership type dictionary category class voice_type soldier mount mount_effect attributes formation

General_1 paladin_bodyguard, 12, 0, 1 generals horse elephant -4, camel -4 sea_faring, general_unit, hide_forest, very_hardy 1.2, 4, 2.4, 6, 3, square 2, 0 11, 9, no, 0, 0, melee, blade, piercing, spear, 25 ,1 no 14, 5, no, 0, 0, melee, blade, piercing, sword, 25 ,1 no 9, 12, 4, metal 0, 4, flesh 5 0, -2, -4, 2 13, disciplined, highly_trained 60 0 60, 300 4, 1557, 240, 150, 220, 1430 slave, franks saxon warlord saxon_warlord ; Warlord cavalry heavy General_1 chosen_warlord, 12, 0, 1 generals horse elephant -4, camel -4 sea_faring, general_unit, hide_forest, hardy, power_charge 1.5, 4, 3, 6, 3, square 2, 0 13, 6, no, 0, 0, melee, blade, piercing, sword, 25 ,1 no 0, 0, no, 0, 0, no, no, no, none, 25 ,1 no 9, 10, 4, metal 0, 0, flesh 5 0, -2, -4, 2 13, impetuous, trained 50 0 60, 300 3, 1503, 210, 140, 210, 1370 slave, saxons celtic warlord celtic_warlord ; Warlord cavalry heavy General_1 celtic_warlords, 12, 0, 1 generals horse elephant -4, camel -4 sea_faring, general_unit, hide_forest, hardy, power_charge 1.5, 4, 3, 6, 3, square

stat_health stat_pri stat_pri_attr stat_sec stat_sec_attr stat_pri_armour stat_sec_armour stat_heat stat_ground stat_mental stat_charge_dist stat_fire_delay stat_food stat_cost ownership type dictionary category class voice_type soldier attributes formation stat_health stat_pri stat_pri_attr stat_sec stat_sec_attr stat_pri_armour stat_sec_armour stat_heat stat_ground stat_mental stat_charge_dist stat_fire_delay stat_food stat_cost ownership type dictionary category class voice_type soldier attributes formation stat_health stat_pri stat_pri_attr stat_sec stat_sec_attr stat_pri_armour stat_sec_armour stat_heat stat_ground stat_mental

2, 0 13, 6, no, 0, 0, melee, blade, piercing, sword, 25 ,1 no 0, 0, no, 0, 0, no, no, no, none, 25 ,1 no 6, 10, 4, metal 0, 0, flesh 4 0, -2, -4, 2 13, impetuous, trained 50 0 60, 300 3, 1314, 201, 120, 180, 1160 slave, celts african peasant african_peasant ; Peasants infantry light Light_1 eastern_peasant, 60, 0, 0.8 sea_faring, hide_forest, can_swim, is_peasant 1.2, 1.8, 2.4, 2.4, 6, horde 1, 0 2, 1, no, 0, 0, melee, simple, piercing, spear, 25 ,0.73 no 0, 0, no, 0, 0, no, no, no, none, 25 ,1 no 0, 5, 0, flesh 0, 0, flesh -2 1, 2, -2, -2 1, low, untrained 30 0 60, 300 1, 72, 28, 20, 30, 80 slave, berbers hillmen hillmen ; Hillmen infantry spearmen Light_1 hillmen, 60, 0, 0.8 sea_faring, hide_improved_forest, hide_long_grass, hardy 1.2, 1.2, 2.4, 2.4, 4, square 1, 0 11, 4, javelin, 50, 3, thrown, archery, piercing, spear, 25 ,1 prec, thrown 7, 4, no, 0, 0, melee, simple, piercing, spear, 25 ,0.73 light_spear, spear_bonus_4 2, 5, 3, flesh 0, 2, flesh -2 1, 2, -2, -2 5, normal, untrained

stat_charge_dist stat_fire_delay stat_food stat_cost ownership type dictionary category class voice_type soldier attributes formation stat_health stat_pri stat_pri_attr stat_sec stat_sec_attr stat_pri_armour stat_sec_armour stat_heat stat_ground stat_mental stat_charge_dist stat_fire_delay stat_food stat_cost ownership type dictionary category class voice_type soldier attributes formation stat_health stat_pri stat_pri_attr stat_sec stat_sec_attr stat_pri_armour stat_sec_armour stat_heat stat_ground stat_mental stat_charge_dist stat_fire_delay stat_food stat_cost ownership type dictionary category

30 0 60, 300 1, 333, 115, 40, 60, 370 slave, berbers berber axemen berber_axemen ; Berber Axemen infantry light Medium_1 berber_axemen, 40, 0, 1 sea_faring, hide_forest 1.2, 1.2, 2.4, 2.4, 4, square 1, 0 6, 3, no, 0, 0, melee, simple, piercing, axe, 25 ,1 ap 0, 0, no, 0, 0, no, no, no, none, 25 ,1 no 3, 6, 3, leather 0, 0, flesh -1 1, 2, -2, -2 5, impetuous, untrained 30 0 60, 300 1, 252, 96, 30, 50, 280 slave, berbers desert archers african desert_archers_african ; Desert Archers infantry missile Light_1 desert_archers_african, 40, 0, 0.8 sea_faring, hide_improved_forest, hide_long_grass, can_swim 1.2, 1.2, 2.4, 2.4, 2, square 1, 0 5, 1, arrow, 120, 30, missile, archery, piercing, none, 25 ,1 no 5, 1, no, 0, 0, melee, simple, piercing, sword, 25 ,1 no 3, 5, 0, leather 0, 2, flesh -1 1, 2, -2, -2 3, normal, untrained 30 0 60, 300 1, 234, 96, 30, 40, 260 slave, berbers mountain men mountain_men infantry

; Mountain Men

class voice_type soldier attributes formation stat_health stat_pri stat_pri_attr stat_sec stat_sec_attr stat_pri_armour stat_sec_armour stat_heat stat_ground stat_mental stat_charge_dist stat_fire_delay stat_food stat_cost ownership type dictionary category class voice_type soldier mount mount_effect attributes formation stat_health stat_pri stat_pri_attr stat_sec stat_sec_attr stat_pri_armour stat_sec_armour stat_heat stat_ground stat_mental stat_charge_dist stat_fire_delay stat_food stat_cost ownership type dictionary category class voice_type soldier mount mount_effect attributes formation stat_health

spearmen Heavy_1 mountain_men, 40, 0, 1.2 sea_faring, hide_forest, can_sap, hardy 1, 1, 2, 2, 4, square 1, 0 7, 4, no, 0, 0, melee, simple, piercing, spear, 25 ,0.73 light_spear, spear_bonus_4 0, 0, no, 0, 0, no, no, no, none, 25 ,1 no 3, 5, 6, leather 0, 0, flesh 0 1, 2, -2, -2 5, impetuous, untrained 30 0 60, 300 1, 297, 96, 40, 50, 330 slave, berbers berber lancers berber_lancers ; Berber Lancers cavalry light Medium_1 berber_lancers, 27, 0, 1 medium horse elephant -4, camel -4 sea_faring, hide_forest 1.5, 4, 3, 6, 4, square, wedge 1, 0 4, 8, no, 0, 0, melee, blade, piercing, spear, 25 ,1 no 0, 0, no, 0, 0, no, no, no, none, 25 ,1 no 3, 7, 4, leather 0, 0, flesh -1 0, 2,-6,-2 5, impetuous, trained 40 0 60, 300 1, 405, 180, 50, 70, 450 slave, berbers moorish raiders moorish_raiders ; Moorish Raiders cavalry light Medium_1 moorish_raiders, 27, 0, 1 light horse elephant -4, camel -4 sea_faring, hide_forest 3, 4, 6, 6, 4, square 1, 0

stat_pri stat_pri_attr stat_sec stat_sec_attr stat_pri_armour stat_sec_armour stat_heat stat_ground stat_mental stat_charge_dist stat_fire_delay stat_food stat_cost ownership type dictionary category class voice_type soldier mount mount_effect attributes formation stat_health stat_pri stat_pri_attr stat_sec stat_sec_attr stat_pri_armour stat_sec_armour stat_heat stat_ground stat_mental stat_charge_dist stat_fire_delay stat_food stat_cost ownership type dictionary category class voice_type soldier mount mount_effect attributes formation stat_health stat_pri stat_pri_attr stat_sec stat_sec_attr stat_pri_armour stat_sec_armour

7, 4, no, 0, 0, melee, blade, piercing, sword, 25 ,1 no 0, 0, no, 0, 0, no, no, no, none, 25 ,1 no 3, 9, 4, leather 0, 0, flesh -1 0, 2,-6,-2 5, impetuous, untrained 40 0 60, 300 1, 387, 172, 50, 70, 430 slave, berbers desert cavalry desert_cavalry ; Desert Cavalry cavalry missile Medium_1 desert_cavalry, 27, 0, 1 light horse elephant -4, camel -4 sea_faring, hide_forest, hardy 3, 4, 6, 6, 4, square 1, 0 8, 2, arrow, 120, 40, missile, archery, piercing, none, 25 ,1 no 5, 4, no, 0, 0, melee, simple, piercing, sword, 25 ,1 no 3, 6, 0, leather 0, 2, flesh -1 0, 2,-6,-2 5, normal, untrained 40 0 60, 300 1, 468, 165, 60, 80, 520 slave, berbers desert chieftain desert_chieftain ; Desert Chieftain cavalry heavy General_1 desert_chieftain, 12, 0, 1 generals horse elephant -4, camel -4 sea_faring, general_unit, hide_forest, hardy 1.5, 4, 3, 6, 3, square 2, 0 8, 6, no, 0, 0, melee, blade, piercing, spear, 25 ,1 no 9, 5, no, 0, 0, melee, blade, piercing, sword, 25 ,1 no 6, 10, 4, metal 0, 4, flesh

stat_heat stat_ground stat_mental stat_charge_dist stat_fire_delay stat_food stat_cost ownership type dictionary category class voice_type soldier mount mount_effect attributes formation stat_health stat_pri stat_pri_attr stat_sec stat_sec_attr stat_pri_armour stat_sec_armour stat_heat stat_ground stat_mental stat_charge_dist stat_fire_delay stat_food stat_cost ownership type dictionary category class voice_type soldier mount mount_effect attributes formation stat_health stat_pri stat_pri_attr stat_sec stat_sec_attr stat_pri_armour stat_sec_armour stat_heat stat_ground stat_mental stat_charge_dist stat_fire_delay stat_food

0 0, 2,-6,-2 9, normal, trained 50 0 60, 300 3, 1170, 197, 100, 150, 1000 slave, berbers herdsmen hun herdsmen_hun ; Herdsmen cavalry light Light_1 herdsmen_mounted, 49, 0, 1 light horse elephant -4, camel -4 sea_faring, hide_forest, can_swim, is_peasant 3, 4, 6, 6, 6, horde 1, 0 4, 4, no, 0, 0, melee, blade, piercing, spear, 25 ,1 no 0, 0, no, 0, 0, no, no, no, none, 25 ,1 no 2, 5, 0, flesh 0, 0, flesh -1 1,0,-6,1 3, low, untrained 40 0 60, 300 1, 288, 119, 40, 60, 320 slave, huns herdsmen sarmatian herdsmen_sarmatian ; Herdsmen cavalry light Light_1 herdsmen_mounted, 39, 0, 1 light horse elephant -4, camel -4 sea_faring, hide_forest, can_swim, is_peasant 3, 4, 6, 6, 6, horde 1, 0 4, 4, no, 0, 0, melee, blade, piercing, spear, 25 ,1 no 0, 0, no, 0, 0, no, no, no, none, 25 ,1 no 2, 5, 0, flesh 0, 0, flesh -1 1,0,-6,1 3, low, untrained 40 0 60, 300

stat_cost ownership type dictionary category class voice_type soldier attributes formation stat_health stat_pri stat_pri_attr stat_sec stat_sec_attr stat_pri_armour stat_sec_armour stat_heat stat_ground stat_mental stat_charge_dist stat_fire_delay stat_food stat_cost ownership type dictionary category class voice_type soldier attributes formation stat_health stat_pri stat_pri_attr stat_sec stat_sec_attr stat_pri_armour stat_sec_armour stat_heat stat_ground stat_mental stat_charge_dist stat_fire_delay stat_food stat_cost ownership type dictionary category class voice_type soldier

1, 243, 105, 40, 50, 270 slave, sarmatians, roxolani peasant vandal peasant_vandal ; Peasants infantry light Light_1 western_peasant, 60, 0, 1.1 sea_faring, hide_forest, can_swim, is_peasant 1.2, 1.8, 2.4, 2.4, 6, horde 1, 0 3, 2, no, 0, 0, melee, simple, piercing, spear, 25 ,0.73 no 0, 0, no, 0, 0, no, no, no, none, 25 ,1 no 0, 5, 0, flesh 0, 0, flesh -1 1,0,1,1 3, low, untrained 30 0 60, 300 1, 81, 33, 20, 30, 90 slave, vandals, slavs peasant gothic peasant_gothic ; Peasants infantry light Light_1 western_peasant, 60, 0, 1.1 sea_faring, hide_forest, can_swim, is_peasant 1.2, 1.8, 2.4, 2.4, 6, horde 1, 0 3, 2, no, 0, 0, melee, simple, piercing, spear, 25 ,0.73 no 0, 0, no, 0, 0, no, no, no, none, 25 ,1 no 0, 5, 0, flesh 0, 0, flesh -1 1,0,1,1 3, low, untrained 30 0 60, 300 1, 81, 33, 20, 30, 90 slave, goths, ostrogoths steppe spearmen hun steppe_spearmen_hun ; Steppe Spearmen infantry spearmen Medium_1 steppe_spearmen, 60, 0, 1

attributes formation stat_health stat_pri stat_pri_attr stat_sec stat_sec_attr stat_pri_armour stat_sec_armour stat_heat stat_ground stat_mental stat_charge_dist stat_fire_delay stat_food stat_cost ownership type dictionary category class voice_type soldier attributes formation stat_health stat_pri stat_pri_attr stat_sec stat_sec_attr stat_pri_armour stat_sec_armour stat_heat stat_ground stat_mental stat_charge_dist stat_fire_delay stat_food stat_cost ownership type dictionary category class voice_type soldier attributes formation stat_health stat_pri stat_pri_attr stat_sec stat_sec_attr stat_pri_armour stat_sec_armour stat_heat

sea_faring, hide_forest 1, 1, 2, 2, 4, square, schiltrom 1, 0 5, 2, no, 0, 0, melee, simple, piercing, spear, 25 ,0.73 short_pike, spear, spear_bonus_4 0, 0, no, 0, 0, no, no, no, none, 25 ,1 no 3, 7, 3, leather 0, 0, flesh 0 1,0,1,1 5, normal, untrained 30 0 60, 300 1, 297, 167, 40, 50, 330 slave, huns steppe spearmen vandal steppe_spearmen_vandal ; Steppe Spearmen infantry spearmen Medium_1 steppe_spearmen, 60, 0, 1.1 sea_faring, hide_forest 1, 1, 2, 2, 4, square, schiltrom 1, 0 6, 4, no, 0, 0, melee, simple, piercing, spear, 25 ,0.73 short_pike, spear, spear_bonus_4 0, 0, no, 0, 0, no, no, no, none, 25 ,1 no 3, 5, 3, leather 0, 0, flesh 0 1,0,1,1 5, normal, untrained 30 0 60, 300 1, 315, 133, 40, 60, 350 slave, vandals, slavs gothic spearmen gothic_spearmen ; Gothic Spearmen infantry spearmen Medium_1 gothic_spearmen, 40, 0, 1.1 sea_faring, hide_forest 1, 1, 2, 2, 4, square, schiltrom 1, 0 7, 3, no, 0, 0, melee, simple, piercing, spear, 25 ,0.73 short_pike, spear, spear_bonus_4 0, 0, no, 0, 0, no, no, no, none, 25 ,1 no 6, 8, 6, leather 0, 0, flesh 2

stat_ground stat_mental stat_charge_dist stat_fire_delay stat_food stat_cost ownership type dictionary category class voice_type soldier attributes formation stat_health stat_pri stat_pri_attr stat_sec stat_sec_attr stat_pri_armour stat_sec_armour stat_heat stat_ground stat_mental stat_charge_dist stat_fire_delay stat_food stat_cost ownership type dictionary category class voice_type soldier attributes sant formation stat_health stat_pri stat_pri_attr stat_sec stat_sec_attr stat_pri_armour stat_sec_armour stat_heat stat_ground stat_mental stat_charge_dist stat_fire_delay stat_food stat_cost ownership

1,0,1,1 9, normal, trained 30 0 60, 300 1, 405, 163, 50, 70, 450 slave, goths, ostrogoths runaway slave spearmen runaway_slave_spearmen ; Runaway Slave Spearmen infantry spearmen Light_1 runaway_slave_spearmen, 60, 0, 1.1 sea_faring, hide_forest 1, 1, 2, 2, 4, horde 1, 0 6, 2, no, 0, 0, melee, simple, piercing, spear, 25 ,0.73 light_spear, spear_bonus_4 0, 0, no, 0, 0, no, no, no, none, 25 ,1 no 2, 7, 3, flesh 0, 0, flesh -1 1,0,1,1 5, low, untrained 30 0 60, 300 1, 270, 150, 30, 50, 300 slave, sarmatians, roxolani, huns, goths, ostrogoths steppe horde peasants steppe_horde_peasants ; Steppe Horde Peasants infantry light Light_1 western_peasant, 60, 0, 1.1 sea_faring, hide_forest, can_horde, can_swim, no_custom, is_pea 1.2, 1.8, 2.4, 2.4, 6, horde 1, 0 3, 2, no, 0, 0, melee, simple, piercing, spear, 25 ,0.73 no 0, 0, no, 0, 0, no, no, no, none, 25 ,1 no 0, 5, 0, flesh 0, 0, flesh -1 1,0,1,1 3, low, untrained 30 0 60, 300 1, 81, 0, 20, 30, 90 sarmatians, roxolani, vandals, slavs, goths, ostrogoths

type dictionary category class voice_type soldier attributes formation stat_health stat_pri stat_pri_attr stat_sec stat_sec_attr stat_pri_armour stat_sec_armour stat_heat stat_ground stat_mental stat_charge_dist stat_fire_delay stat_food stat_cost ownership type dictionary category class voice_type soldier mount mount_effect attributes an_swim formation stat_health stat_pri stat_pri_attr stat_sec stat_sec_attr stat_pri_armour stat_sec_armour stat_heat stat_ground stat_mental stat_charge_dist stat_fire_delay stat_food stat_cost ownership type dictionary s category class voice_type soldier

steppe horde spearmen steppe_horde_spearmen ; Steppe Horde Spearmen infantry spearmen Light_1 runaway_slave_spearmen, 60, 0, 1.1 sea_faring, hide_forest, can_horde, no_custom 1, 1, 2, 2, 4, horde 1, 0 6, 2, no, 0, 0, melee, simple, piercing, spear, 25 ,0.73 light_spear, spear_bonus_4 0, 0, no, 0, 0, no, no, no, none, 25 ,1 no 2, 7, 3, flesh 0, 0, flesh -1 1,0,1,1 5, normal, untrained 30 0 60, 300 1, 270, 0, 30, 50, 300 sarmatians, roxolani, vandals, slavs, goths, ostrogoths steppe horde horse steppe_horde_horse ; Steppe Horde Horsemen cavalry missile Medium_1 steppe_horse_archers, 27, 0, 1 light horse elephant -4, camel -4 sea_faring, hide_forest, hardy, can_horde, cantabrian_circle, c 1.5, 4, 3, 6, 4, horde 1, 0 8, 2, arrow, 120, 40, missile, archery, piercing, none, 25 ,1 no 5, 4, no, 0, 0, melee, simple, piercing, sword, 25 ,1 no 3, 6, 0, leather 0, 2, flesh 0 1,0,-6,1 5, low, untrained 40 0 60, 300 1, 468, 0, 60, 80, 520 sarmatians, roxolani, vandals, slavs, goths, ostrogoths steppe horde chosen warriors steppe_horde_chosen_warriors

; Steppe Horde Chosen Warrior

infantry heavy Heavy_1 steppe_horde_chosen_warriors, 40, 0, 1.1

officer attributes formation stat_health stat_pri stat_pri_attr stat_sec stat_sec_attr stat_pri_armour stat_sec_armour stat_heat stat_ground stat_mental stat_charge_dist stat_fire_delay stat_food stat_cost ownership type dictionary category class voice_type soldier mount mount_effect attributes formation stat_health stat_pri stat_pri_attr stat_sec stat_sec_attr stat_pri_armour stat_sec_armour stat_heat stat_ground stat_mental stat_charge_dist stat_fire_delay stat_food stat_cost ownership type dictionary category class voice_type soldier mount mount_effect attributes sant formation stat_health stat_pri

barb_standard sea_faring, hide_improved_forest, hardy, can_horde 1.2, 1.2, 2.4, 2.4, 4, square 1, 0 11, 5, no, 0, 0, melee, blade, piercing, sword, 25 ,1 no 0, 0, no, 0, 0, no, no, no, none, 25 ,1 no 7, 9, 6, metal 0, 0, flesh 2 1,0,1,1 9, impetuous, untrained 30 0 60, 300 1, 558, 0, 70, 100, 620 sarmatians, roxolani, vandals, slavs, goths, ostrogoths hun horde chosen warriors hun_horde_chosen_warriors ; Hun Horde Chosen Warriors cavalry heavy Heavy_1 hunnic_heavy_cavalry, 33, 0, 1 medium horse elephant -4, camel -4 sea_faring, hide_forest, hardy, can_horde, power_charge 1.5, 4, 3, 6, 4, square, wedge 1, 0 10, 6, no, 0, 0, melee, blade, piercing, sword, 25 ,1 no 0, 0, no, 0, 0, no, no, no, none, 25 ,1 no 9, 9, 4, metal 0, 0, flesh 2 1,0,-6,1 9, impetuous, untrained 40 0 60, 300 1, 891, 0, 100, 150, 990 huns hun horde peasants hun_horde_peasants ; Horde Herdsmen cavalry light Light_1 herdsmen_mounted, 39, 0, 1 light horse elephant -4, camel -4 sea_faring, hide_forest, can_horde, can_swim, no_custom, is_pea 3, 4, 6, 6, 6, horde 1, 0 5, 4, no, 0, 0, melee, simple, piercing, sword, 25 ,1

stat_pri_attr stat_sec stat_sec_attr stat_pri_armour stat_sec_armour stat_heat stat_ground stat_mental stat_charge_dist stat_fire_delay stat_food stat_cost ownership type dictionary category class voice_type soldier attributes formation stat_health stat_pri stat_pri_attr stat_sec stat_sec_attr stat_pri_armour stat_sec_armour stat_heat stat_ground stat_mental stat_charge_dist stat_fire_delay stat_food stat_cost ownership type dictionary category class voice_type soldier mount mount_effect attributes an_swim formation stat_health stat_pri stat_pri_attr stat_sec stat_sec_attr stat_pri_armour stat_sec_armour stat_heat stat_ground

no 0, 0, no, 0, 0, no, no, no, none, 25 ,1 no 3, 7, 0, leather 0, 0, flesh 0 1,0,-6,1 5, normal, untrained 40 0 60, 300 1, 333, 0, 50, 70, 370 huns, sarmatians, roxolani hun horde spearmen hun_horde_spearmen ; Hun Horde Spearmen infantry spearmen Medium_1 steppe_spearmen, 60, 0, 1 sea_faring, hide_forest, can_horde, no_custom 1, 1, 2, 2, 4, horde 1, 0 6, 2, no, 0, 0, melee, simple, piercing, spear, 25 ,0.73 light_spear, spear_bonus_4 0, 0, no, 0, 0, no, no, no, none, 25 ,1 no 3, 7, 3, leather 0, 0, flesh 0 1,0,1,1 5, normal, untrained 30 0 60, 300 1, 297, 0, 40, 50, 330 huns hun horde horse hun_horde_horse ; Hun Horde Horsemen cavalry missile Medium_1 hun_horde_horse, 33, 0, 1 light horse elephant -4, camel -4 sea_faring, hide_forest, hardy, can_horde, cantabrian_circle, c 3, 4, 6, 6, 4, horde 1, 0 8, 2, arrow, 120, 40, missile, archery, piercing, none, 25 ,1 no 6, 5, no, 0, 0, melee, blade, piercing, spear, 25 ,1 no 3, 6, 0, leather 0, 2, flesh 0 1,0,-6,1

stat_mental stat_charge_dist stat_fire_delay stat_food stat_cost ownership type dictionary category class voice_type soldier officer attributes formation stat_health stat_pri stat_pri_attr stat_sec stat_sec_attr stat_pri_armour stat_sec_armour stat_heat stat_ground stat_mental stat_charge_dist stat_fire_delay stat_food stat_cost ownership type dictionary category class voice_type soldier officer attributes formation stat_health stat_pri stat_pri_attr stat_sec stat_sec_attr stat_pri_armour stat_sec_armour stat_heat stat_ground stat_mental stat_charge_dist stat_fire_delay stat_food stat_cost ownership

5, low, untrained 40 0 60, 300 1, 567, 0, 70, 100, 630 huns steppe swordsmen hun steppe_swordsmen_hun ; Steppe Swordsmen infantry heavy Medium_1 steppe_swordsmen, 40, 0, 1 barb_standard sea_faring, hide_forest, can_sap 1.2, 1.2, 2.4, 2.4, 4, square 1, 0 9, 5, no, 0, 0, melee, blade, piercing, sword, 25 ,1 no 0, 0, no, 0, 0, no, no, no, none, 25 ,1 no 5, 7, 3, metal 0, 0, flesh 0 1,0,1,1 5, impetuous, untrained 30 0 60, 300 1, 324, 122, 40, 60, 360 slave, huns steppe swordsmen vandal steppe_swordsmen_vandal ; Steppe Swordsmen infantry heavy Medium_1 steppe_swordsmen, 40, 0, 1.1 barb_standard sea_faring, hide_forest, can_sap, warcry 1.2, 1.2, 2.4, 2.4, 4, square 1, 0 9, 5, no, 0, 0, melee, blade, piercing, sword, 25 ,1 no 0, 0, no, 0, 0, no, no, no, none, 25 ,1 no 5, 7, 3, metal 0, 0, flesh 0 1,0,1,1 5, impetuous, untrained 30 0 60, 300 1, 324, 122, 40, 60, 360 slave, vandals, slavs

type dictionary category class voice_type soldier officer attributes formation stat_health stat_pri stat_pri_attr stat_sec stat_sec_attr stat_pri_armour stat_sec_armour stat_heat stat_ground stat_mental stat_charge_dist stat_fire_delay stat_food stat_cost ownership type dictionary category class voice_type soldier officer attributes formation stat_health stat_pri stat_pri_attr stat_sec stat_sec_attr stat_pri_armour stat_sec_armour stat_heat stat_ground stat_mental stat_charge_dist stat_fire_delay stat_food stat_cost ownership type dictionary category class voice_type soldier attributes formation

bosphoran infantry bosphoran_infantry ; Bosphoran Infantry infantry spearmen Heavy_1 bosphoran_infantry, 40, 0, 1.1 barb_standard sea_faring, hide_forest, can_sap, hardy 1, 1, 2, 2, 4, square 1, 0 9, 4, no, 0, 0, melee, blade, piercing, spear, 25 ,0.73 spear, spear_bonus_8 0, 0, no, 0, 0, no, no, no, none, 25 ,1 no 8, 8, 6, metal 0, 0, flesh 3 1,0,1,1 9, disciplined, highly_trained 30 0 60, 300 1, 540, 200, 60, 90, 600 sarmatians, roxolani gothic warriors gothic_warriors ; Gothic Warriors infantry heavy Medium_1 gothic_warriors, 40, 0, 1.1 barb_standard sea_faring, hide_forest, can_sap, warcry 1.2, 1.2, 2.4, 2.4, 4, square 1, 0 10, 4, no, 0, 0, melee, simple, piercing, sword, 25 ,1 no 0, 0, no, 0, 0, no, no, no, none, 25 ,1 no 7, 7, 6, metal 0, 0, flesh 2 1,0,1,1 9, impetuous, untrained 30 0 60, 300 1, 504, 189, 60, 90, 560 slave, goths, ostrogoths sarmatian virgin archers foot sarmatian_virgin_archers ; Sarmatian Virgin Foot Archers infantry missile Female_1 virgin_archers, 40, 0, 1.1 sea_faring, hide_improved_forest, hide_long_grass, can_swim 1.2, 1.2, 2.4, 2.4, 2, square

stat_health stat_pri stat_pri_attr stat_sec stat_sec_attr stat_pri_armour stat_sec_armour stat_heat stat_ground stat_mental stat_charge_dist stat_fire_delay stat_food stat_cost ownership type dictionary category class voice_type soldier attributes wim formation stat_health stat_pri stat_pri_attr stat_sec stat_sec_attr stat_pri_armour stat_sec_armour stat_heat stat_ground stat_mental stat_charge_dist stat_fire_delay stat_food stat_cost ownership type dictionary category class voice_type soldier attributes wim formation stat_health stat_pri stat_pri_attr stat_sec stat_sec_attr stat_pri_armour stat_sec_armour stat_heat

1, 0 7, 1, arrow, 160, 30, missile, archery, piercing, none, 25 ,1 no 3, 1, no, 0, 0, melee, simple, piercing, sword, 25 ,1 no 3, 4, 0, leather 0, 1, flesh 0 1,0,1,1 3, normal, untrained 30 0 60, 300 1, 342, 111, 40, 60, 380 sarmatians, roxolani steppe raiders steppe_raiders ; Steppe Raiders infantry missile Medium_1 steppe_raiders, 40, 0, 1 sea_faring, hide_improved_forest, hide_long_grass, hardy, can_s 1.2, 1.2, 2.4, 2.4, 2, square 1, 0 9, 2, arrow, 160, 30, missile, archery, piercing, none, 25 ,1 no 7, 2, no, 0, 0, melee, simple, piercing, sword, 25 ,1 no 5, 6, 0, metal 0, 2, flesh 0 1,0,1,1 5, normal, untrained 30 0 60, 300 1, 450, 156, 50, 80, 500 slave, vandals, slavs goth raiders goth_raiders ; Goth Raiders infantry missile Medium_1 goth_raiders, 40, 0, 1.1 sea_faring, hide_improved_forest, hide_long_grass, hardy, can_s 1.2, 1.2, 2.4, 2.4, 2, square 1, 0 9, 2, arrow, 160, 30, missile, archery, piercing, none, 25 ,1 no 7, 2, no, 0, 0, melee, simple, piercing, sword, 25 ,1 no 6, 6, 0, leather 0, 2, flesh 1

stat_ground stat_mental stat_charge_dist stat_fire_delay stat_food stat_cost ownership type dictionary category class voice_type soldier attributes formation stat_health stat_pri stat_pri_attr stat_sec stat_sec_attr stat_pri_armour stat_sec_armour stat_heat stat_ground stat_mental stat_charge_dist stat_fire_delay stat_food stat_cost ownership type dictionary category class voice_type soldier attributes formation stat_health stat_pri stat_pri_attr stat_sec stat_sec_attr stat_pri_armour stat_sec_armour stat_heat stat_ground stat_mental stat_charge_dist stat_fire_delay stat_food stat_cost ownership type

1,0,1,1 5, normal, untrained 30 0 60, 300 1, 486, 167, 60, 90, 540 slave, goths, ostrogoths steppe heavy spearmen hun steppe_heavy_spearmen_hun ; Steppe Heavy Spearmen infantry spearmen Heavy_1 steppe_heavy_spearmen, 40, 0, 1.2 sea_faring, hide_forest, can_sap, hardy 1, 1, 2, 2, 4, square 1, 0 9, 4, no, 0, 0, melee, blade, piercing, spear, 25 ,0.73 spear, spear_bonus_8 0, 0, no, 0, 0, no, no, no, none, 25 ,1 no 7, 8, 6, metal 0, 0, flesh 2 1,0,1,1 9, disciplined, trained 30 0 60, 300 1, 513, 189, 60, 90, 570 huns steppe heavy spearmen vandal steppe_heavy_spearmen_vandal ; Steppe Heavy Spearmen infantry spearmen Heavy_1 steppe_heavy_spearmen, 40, 0, 1.3 sea_faring, hide_forest, can_sap, hardy 1, 1, 2, 2, 4, square 1, 0 9, 4, no, 0, 0, melee, blade, piercing, spear, 25 ,0.73 spear, spear_bonus_8 0, 0, no, 0, 0, no, no, no, none, 25 ,1 no 7, 8, 6, metal 0, 0, flesh 2 1,0,1,1 9, disciplined, trained 30 0 60, 300 1, 513, 189, 60, 90, 570 vandals, slavs hunnic elite warriors

dictionary category class voice_type soldier mount mount_effect attributes formation stat_health stat_pri stat_pri_attr stat_sec stat_sec_attr stat_pri_armour stat_sec_armour stat_heat stat_ground stat_mental stat_charge_dist stat_fire_delay stat_food stat_cost ownership type dictionary category class voice_type soldier mount mount_effect attributes formation stat_health stat_pri stat_pri_attr stat_sec stat_sec_attr stat_pri_armour stat_sec_armour stat_heat stat_ground stat_mental stat_charge_dist stat_fire_delay stat_food stat_cost ownership type dictionary category class voice_type soldier mount

hunnic_elite_warriors ; Hunnic Elite Warriors cavalry missile Heavy_1 elite_steppe_warriors, 33, 0, 1 medium horse elephant -4, camel -4 sea_faring, hide_forest, very_hardy, cantabrian_circle 1.5, 4, 3, 6, 4, square 1, 0 9, 4, arrow, 130, 30, missile, archery, piercing, none, 25 ,1 no 10, 6, no, 0, 0, melee, blade, piercing, sword, 25 ,1 no 6, 9, 0, metal 0, 4, flesh 1 1,0,-6,1 9, disciplined, untrained 40 0 60, 300 2, 810, 193, 90, 140, 900 huns sarmatian armoured archers sarmatian_armoured_archers ; Sarmatian Armoured Archers cavalry missile Medium_1 armoured_archers, 27, 0, 1 medium horse elephant -4, camel -4 sea_faring, hide_forest, very_hardy, cantabrian_circle 1.5, 4, 3, 6, 4, square 1, 0 8, 2, arrow, 120, 40, missile, archery, piercing, none, 25 ,1 no 7, 4, no, 0, 0, melee, blade, piercing, sword, 25 ,1 no 9, 9, 0, metal 0, 4, flesh 2 1,0,-6,1 5, disciplined, untrained 40 0 60, 300 2, 738, 183, 90, 130, 820 sarmatians, roxolani steppe warriors steppe_warriors ; Steppe Warriors cavalry heavy Heavy_1 steppe_warriors, 27, 0, 1 heavy horse

mount_effect attributes formation stat_health stat_pri stat_pri_attr stat_sec stat_sec_attr stat_pri_armour stat_sec_armour stat_heat stat_ground stat_mental stat_charge_dist stat_fire_delay stat_food stat_cost ownership type dictionary category class voice_type soldier mount mount_effect attributes formation stat_health stat_pri stat_pri_attr stat_sec stat_sec_attr stat_pri_armour stat_sec_armour stat_heat stat_ground stat_mental stat_charge_dist stat_fire_delay stat_food stat_cost ownership type dictionary category class voice_type soldier mount mount_effect attributes formation stat_health stat_pri stat_pri_attr

elephant -4, camel -4 sea_faring, hide_forest, hardy, power_charge 1.5, 4, 3, 6, 4, square, wedge 1, 0 7, 7, no, 0, 0, melee, blade, piercing, spear, 25 ,1 no 0, 0, no, 0, 0, no, no, no, none, 25 ,1 no 9, 5, 4, metal 0, 0, flesh 2 1,0,-6,1 5, disciplined, untrained 40 0 60, 300 1, 792, 174, 90, 140, 880 vandals, slavs hunnic lancers hunnic_lancers ; Hun Lancers cavalry light Medium_1 steppe_lancers, 33, 0, 1 medium horse elephant -4, camel -4 sea_faring, hide_forest 1.2, 4, 2.4, 6, 4, square, wedge 1, 0 5, 10, no, 0, 0, melee, blade, piercing, spear, 25 ,1 no 0, 0, no, 0, 0, no, no, no, none, 25 ,1 no 9, 5, 4, metal 0, 0, flesh 2 1,0,-6,1 5, impetuous, untrained 40 0 60, 300 1, 792, 203, 90, 140, 880 huns sarmatian noble cavalry sarmatian_noble_cavalry ; Sarmatian Noble Cavalry cavalry heavy Heavy_1 nomad_noble_cavalry, 27, 0, 1 heavy horse elephant -4, camel -4 sea_faring, hide_forest, hardy, power_charge 1.5, 4, 3, 6, 4, square, wedge 1, 0 12, 7, no, 0, 0, melee, blade, piercing, spear, 25 ,1 no

stat_sec stat_sec_attr stat_pri_armour stat_sec_armour stat_heat stat_ground stat_mental stat_charge_dist stat_fire_delay stat_food stat_cost ownership type dictionary category class voice_type soldier mount mount_effect attributes formation stat_health stat_pri stat_pri_attr stat_sec stat_sec_attr stat_pri_armour stat_sec_armour stat_heat stat_ground stat_mental stat_charge_dist stat_fire_delay stat_food stat_cost ownership type dictionary category class voice_type soldier mount mount_effect attributes formation stat_health stat_pri stat_pri_attr stat_sec stat_sec_attr stat_pri_armour stat_sec_armour stat_heat stat_ground

0, 0, no, 0, 0, no, no, no, none, 25 ,1 no 9, 8, 4, metal 0, 0, flesh 2 1,0,-6,1 13, normal, untrained 40 0 60, 300 1, 1026, 227, 120, 180, 1140 sarmatians, roxolani alan noble cavalry alan_noble_cavalry ; Alan Noble Cavalry cavalry heavy Heavy_1 alan_noble_cavalry, 27, 0, 1 heavy horse elephant -4, camel -4 sea_faring, hide_forest, hardy 1.5, 4, 3, 6, 4, square, wedge 1, 0 13, 6, no, 0, 0, melee, blade, piercing, sword, 25 ,1 no 0, 0, no, 0, 0, no, no, no, none, 25 ,1 no 9, 10, 0, metal 0, 0, flesh 2 1,0,-6,1 13, normal, untrained 40 0 60, 300 1, 891, 212, 100, 150, 990 sarmatians, roxolani steppe lancers steppe_lancers ; Steppe Lancers cavalry light Medium_1 steppe_lancers, 27, 0, 1 medium horse elephant -4, camel -4 sea_faring, hide_forest 1.2, 4, 2.4, 6, 4, square, wedge 1, 0 5, 10, no, 0, 0, melee, blade, piercing, spear, 25 ,1 no 0, 0, no, 0, 0, no, no, no, none, 25 ,1 no 6, 5, 4, metal 0, 0, flesh 1 1,0,-6,1

stat_mental stat_charge_dist stat_fire_delay stat_food stat_cost ownership type dictionary category class voice_type soldier mount mount_effect attributes formation stat_health stat_pri stat_pri_attr stat_sec stat_sec_attr stat_pri_armour stat_sec_armour stat_heat stat_ground stat_mental stat_charge_dist stat_fire_delay stat_food stat_cost ownership type dictionary category class voice_type soldier mount mount_effect attributes formation stat_health stat_pri stat_pri_attr stat_sec stat_sec_attr stat_pri_armour stat_sec_armour stat_heat stat_ground stat_mental stat_charge_dist stat_fire_delay stat_food stat_cost ownership

5, impetuous, untrained 40 0 60, 300 1, 567, 153, 70, 100, 630 vandals, slavs gothic lancer gothic_lancer ; Goth Lancer cavalry light Medium_1 steppe_lancers, 27, 0, 1 medium horse elephant -4, camel -4 sea_faring, hide_forest 1.2, 4, 2.4, 6, 4, square, wedge 1, 0 5, 10, no, 0, 0, melee, blade, piercing, spear, 25 ,1 no 0, 0, no, 0, 0, no, no, no, none, 25 ,1 no 6, 5, 4, metal 0, 0, flesh 1 1,0,-6,1 5, impetuous, untrained 40 0 60, 300 1, 567, 153, 70, 100, 630 goths, ostrogoths hunnic heavy cavalry hunnic_heavy_cavalry ; Hunnic Heavy Cavalry cavalry heavy Heavy_1 hunnic_heavy_cavalry, 33, 0, 1 heavy horse elephant -4, camel -4 sea_faring, hide_forest, hardy, power_charge 1.5, 4, 3, 6, 4, square, wedge 1, 0 10, 6, no, 0, 0, melee, blade, piercing, sword, 25 ,1 no 0, 0, no, 0, 0, no, no, no, none, 25 ,1 no 9, 9, 4, metal 0, 0, flesh 2 1,0,-6,1 9, impetuous, untrained 40 0 60, 300 1, 990, 236, 110, 170, 1100 huns

type dictionary category class voice_type soldier mount mount_effect attributes formation stat_health stat_pri stat_pri_attr stat_sec stat_sec_attr stat_pri_armour stat_sec_armour stat_heat stat_ground stat_mental stat_charge_dist stat_fire_delay stat_food stat_cost ownership type dictionary category class voice_type soldier mount mount_effect attributes formation stat_health stat_pri stat_pri_attr stat_sec stat_sec_attr stat_pri_armour stat_sec_armour stat_heat stat_ground stat_mental stat_charge_dist stat_fire_delay stat_food stat_cost ownership type dictionary category class

steppe nobles steppe_nobles ; Steppe Nobles cavalry heavy Heavy_1 steppe_nobles, 27, 0, 1 heavy horse elephant -4, camel -4 sea_faring, hide_forest, hardy 1.5, 4, 3, 6, 4, square, wedge 1, 0 10, 6, no, 0, 0, melee, blade, piercing, sword, 25 ,1 no 0, 0, no, 0, 0, no, no, no, none, 25 ,1 no 9, 9, 4, metal 0, 0, flesh 2 1,0,-6,1 9, impetuous, untrained 40 0 60, 300 1, 873, 204, 100, 150, 970 vandals, slavs gothic warrior nobles gothic_warrior_nobles ; Goth Noble Warriors cavalry heavy Heavy_1 gothic_warrior_nobles, 27, 0, 1 heavy horse elephant -4, camel -4 sea_faring, hide_forest, hardy, power_charge 1.5, 4, 3, 6, 4, square, wedge 1, 0 10, 6, no, 0, 0, melee, blade, piercing, sword, 25 ,1 no 0, 0, no, 0, 0, no, no, no, none, 25 ,1 no 9, 9, 4, metal 0, 0, flesh 2 1,0,-6,1 9, impetuous, untrained 40 0 60, 300 1, 873, 204, 100, 150, 970 goths, ostrogoths tribal cavalry tribal_cavalry cavalry light

; Tribal Cavalry

voice_type soldier mount mount_effect attributes formation stat_health stat_pri stat_pri_attr stat_sec stat_sec_attr stat_pri_armour stat_sec_armour stat_heat stat_ground stat_mental stat_charge_dist stat_fire_delay stat_food stat_cost ownership type dictionary category class voice_type soldier mount mount_effect attributes formation stat_health stat_pri stat_pri_attr stat_sec stat_sec_attr stat_pri_armour stat_sec_armour stat_heat stat_ground stat_mental stat_charge_dist stat_fire_delay stat_food stat_cost ownership type dictionary category class voice_type soldier mount mount_effect attributes e

Light_1 tribal_cavalry, 33, 0, 1 light horse elephant -4, camel -4 sea_faring, hide_forest, hardy, can_swim 1.5, 4, 3, 6, 4, square, wedge 1, 0 7, 7, no, 0, 0, melee, blade, piercing, spear, 25 ,1 no 0, 0, no, 0, 0, no, no, no, none, 25 ,1 no 3, 5, 4, leather 0, 0, flesh 0 1,0,-6,1 5, normal, untrained 40 0 60, 300 1, 459, 143, 60, 80, 510 slave, huns sarmatian virgin cavalry sarmatian_virgin_cavalry ; Sarmatian Virgin Cavalry cavalry light Female_1 virgin_cavalry, 27, 0, 1 light horse elephant -4, camel -4 sea_faring, hide_forest, can_swim 1.5, 4, 3, 6, 4, square, wedge 1, 0 7, 7, no, 0, 0, melee, blade, piercing, spear, 25 ,1 no 0, 0, no, 0, 0, no, no, no, none, 25 ,1 no 3, 5, 4, leather 0, 0, flesh 0 1,0,-6,1 5, impetuous, untrained 40 0 60, 300 1, 414, 126, 50, 70, 460 sarmatians, roxolani hunnic archers hunnic_archers ; Hunnic Archers cavalry missile Medium_1 steppe_archers, 33, 0, 1 light horse elephant -4, camel -4 sea_faring, hide_forest, very_hardy, can_swim, cantabrian_circl

formation stat_health stat_pri stat_pri_attr stat_sec stat_sec_attr stat_pri_armour stat_sec_armour stat_heat stat_ground stat_mental stat_charge_dist stat_fire_delay stat_food stat_cost ownership type dictionary category class voice_type soldier mount mount_effect attributes e formation stat_health stat_pri stat_pri_attr stat_sec stat_sec_attr stat_pri_armour stat_sec_armour stat_heat stat_ground stat_mental stat_charge_dist stat_fire_delay stat_food stat_cost ownership type dictionary category class voice_type soldier mount mount_effect attributes e formation stat_health stat_pri stat_pri_attr

3, 4, 6, 6, 3, square 1, 0 8, 2, arrow, 120, 40, missile, archery, piercing, none, 25 ,1 no 5, 4, no, 0, 0, melee, simple, piercing, sword, 25 ,1 no 6, 6, 0, leather 0, 2, flesh 1 1,0,-6,1 5, normal, untrained 40 0 60, 300 1, 693, 180, 80, 120, 770 slave, huns alan horse archers alan_horse_archers ; Alan Horse Archers cavalry missile Medium_1 alan_horse_archers, 27, 0, 1 medium horse elephant -4, camel -4 sea_faring, hide_forest, very_hardy, can_swim, cantabrian_circl 1.5, 4, 3, 6, 3, square 1, 0 8, 2, arrow, 120, 40, missile, archery, piercing, none, 25 ,1 no 7, 4, no, 0, 0, melee, blade, piercing, sword, 25 ,1 no 6, 8, 0, leather 0, 4, flesh 1 1,0,-6,1 5, normal, untrained 40 0 60, 300 1, 657, 168, 80, 110, 730 slave, sarmatians, roxolani, goths, ostrogoths sarmatian virgin archers horse sarmatian_virgin_archers_horse ; Virgin Horse Archers cavalry missile Female_1 virgin_archers_horse, 27, 0, 1 light horse elephant -4, camel -4 sea_faring, hide_forest, very_hardy, can_swim, cantabrian_circl 3, 4, 6, 6, 3, square 1, 0 8, 2, arrow, 120, 40, missile, archery, piercing, none, 25 ,1 no

stat_sec stat_sec_attr stat_pri_armour stat_sec_armour stat_heat stat_ground stat_mental stat_charge_dist stat_fire_delay stat_food stat_cost ownership type dictionary category class voice_type soldier mount mount_effect attributes e formation stat_health stat_pri stat_pri_attr stat_sec stat_sec_attr stat_pri_armour stat_sec_armour stat_heat stat_ground stat_mental stat_charge_dist stat_fire_delay stat_food stat_cost ownership type dictionary category class voice_type soldier mount mount_effect attributes e formation stat_health stat_pri stat_pri_attr stat_sec stat_sec_attr stat_pri_armour stat_sec_armour

5, 4, no, 0, 0, melee, simple, piercing, sword, 25 ,1 no 3, 6, 0, leather 0, 2, flesh 0 1,0,-6,1 5, normal, untrained 40 0 60, 300 1, 468, 141, 60, 80, 520 sarmatians, roxolani steppe horse archers steppe_horse_archers ; Steppe Horse Archers cavalry missile Medium_1 steppe_archers, 27, 0, 1 light horse elephant -4, camel -4 sea_faring, hide_forest, very_hardy, can_swim, cantabrian_circl 3, 4, 6, 6, 3, square 1, 0 8, 2, arrow, 120, 40, missile, archery, piercing, none, 25 ,1 no 5, 4, no, 0, 0, melee, simple, piercing, sword, 25 ,1 no 6, 6, 0, leather 0, 2, flesh 1 1,0,-6,1 5, normal, untrained 40 0 60, 300 1, 612, 156, 70, 110, 680 slave, vandals, slavs gothic horse archers gothic_horse_archers ; Goth Horse Archers cavalry missile Medium_1 gothic_horse_archers, 27, 0, 1 light horse elephant -4, camel -4 sea_faring, hide_forest, very_hardy, can_swim, cantabrian_circl 3, 1, 8, no 5, no 5, 0, 4, 6, 6, 3, square 0 2, arrow, 120, 40, missile, archery, piercing, none, 25 ,1 4, no, 0, 0, melee, simple, piercing, sword, 25 ,1 6, 0, metal 2, flesh

stat_heat stat_ground stat_mental stat_charge_dist stat_fire_delay stat_food stat_cost ownership type dictionary category class voice_type soldier mount mount_effect attributes formation stat_health stat_pri stat_pri_attr stat_sec stat_sec_attr stat_pri_armour stat_sec_armour stat_heat stat_ground stat_mental stat_charge_dist stat_fire_delay stat_food stat_cost ownership type dictionary category class voice_type soldier attributes formation stat_health stat_pri stat_pri_attr stat_sec stat_sec_attr stat_pri_armour stat_sec_armour stat_heat stat_ground stat_mental stat_charge_dist stat_fire_delay stat_food stat_cost ownership

0 1,0,-6,1 5, normal, untrained 40 0 60, 300 1, 567, 149, 70, 100, 630 slave, goths, ostrogoths mounted arian priests mounted_arian_priests ; Mounted Arian Priests cavalry light Light_1 arian_priests_mounted, 12, 0, 1 medium horse elephant -4, camel -4 sea_faring, hide_forest, can_swim, druid 3, 4, 6, 6, 3, horde 1, 0 3, 2, no, 0, 0, melee, simple, piercing, spear, 25 ,0.73 no 0, 0, no, 0, 0, no, no, no, none, 25 ,1 no 2, 5, 0, flesh 0, 0, flesh -1 1,0,-6,1 3, normal, untrained 40 0 60, 300 1, 324, 130, 40, 60, 360 vandals, slavs arian priests arian_priests ; Arian Priests infantry light Light_1 arian_priests, 12, 0, 1.1 sea_faring, hide_forest, can_swim, druid 1.2, 1.2, 2.4, 2.4, 3, horde 1, 0 2, 1, no, 0, 0, melee, simple, piercing, knife, 25 ,1 no 0, 0, no, 0, 0, no, no, no, none, 25 ,1 no 0, 3, 0, flesh 0, 0, flesh -1 1,0,1,1 3, normal, untrained 30 0 60, 300 1, 171, 75, 20, 30, 190 goths, ostrogoths

type dictionary category class voice_type soldier mount mount_effect attributes formation stat_health stat_pri stat_pri_attr stat_sec stat_sec_attr stat_pri_armour stat_sec_armour stat_heat stat_ground stat_mental stat_charge_dist stat_fire_delay stat_food stat_cost ownership type dictionary category class voice_type soldier mount mount_effect attributes formation stat_health stat_pri stat_pri_attr stat_sec stat_sec_attr stat_pri_armour stat_sec_armour stat_heat stat_ground stat_mental stat_charge_dist stat_fire_delay stat_food stat_cost ownership type dictionary category class

hunnic warlords hunnic_warlords ; Warlord cavalry heavy General_1 steppe_warlords, 12, 0, 1 generals horse elephant -4, camel -4 sea_faring, general_unit, hide_forest, very_hardy, power_charge 1.5, 4, 3, 6, 3, square 2, 0 13, 6, no, 0, 0, melee, blade, piercing, sword, 25 ,1 no 0, 0, no, 0, 0, no, no, no, none, 25 ,1 no 9, 10, 4, metal 0, 0, flesh 2 1,0,-6,1 13, impetuous, trained 50 0 60, 300 3, 1503, 160, 140, 210, 1370 slave, huns sarmatian warlords sarmatian_warlords ; Warlord cavalry heavy General_1 steppe_warlords, 12, 0, 1 generals horse elephant -4, camel -4 sea_faring, general_unit, hide_forest, very_hardy, power_charge 1.5, 4, 3, 6, 3, square 2, 0 13, 6, no, 0, 0, melee, blade, piercing, sword, 25 ,1 no 0, 0, no, 0, 0, no, no, no, none, 25 ,1 no 9, 10, 4, metal 0, 0, flesh 2 1,0,-6,1 13, impetuous, trained 50 0 60, 300 3, 1503, 160, 140, 210, 1370 slave, sarmatians, roxolani steppe warlords steppe_warlords cavalry heavy

; Warlord

voice_type soldier mount mount_effect attributes formation stat_health stat_pri stat_pri_attr stat_sec stat_sec_attr stat_pri_armour stat_sec_armour stat_heat stat_ground stat_mental stat_charge_dist stat_fire_delay stat_food stat_cost ownership type dictionary category class voice_type soldier mount mount_effect attributes formation stat_health stat_pri stat_pri_attr stat_sec stat_sec_attr stat_pri_armour stat_sec_armour stat_heat stat_ground stat_mental stat_charge_dist stat_fire_delay stat_food stat_cost ownership type dictionary category class voice_type soldier attributes formation stat_health stat_pri

General_1 steppe_warlords, 12, 0, 1 generals horse elephant -4, camel -4 sea_faring, general_unit, hide_forest, very_hardy, power_charge 1.5, 4, 3, 6, 3, square 2, 0 13, 6, no, 0, 0, melee, blade, piercing, sword, 25 ,1 no 0, 0, no, 0, 0, no, no, no, none, 25 ,1 no 9, 10, 4, metal 0, 0, flesh 2 1,0,-6,1 13, impetuous, trained 50 0 60, 300 3, 1503, 160, 140, 210, 1370 slave, vandals, slavs goth warlords goth_warlords ; Warlord cavalry heavy General_1 steppe_warlords, 12, 0, 1 generals horse elephant -4, camel -4 sea_faring, general_unit, hide_forest, hardy, power_charge 1.5, 4, 3, 6, 3, square 2, 0 13, 6, no, 0, 0, melee, blade, piercing, sword, 25 ,1 no 0, 0, no, 0, 0, no, no, no, none, 25 ,1 no 9, 10, 4, metal 0, 0, flesh 2 1,0,-6,1 13, impetuous, trained 50 0 60, 300 3, 1503, 160, 140, 210, 1370 slave, goths, ostrogoths sassanid peasant sassanid_peasant ; Peasants infantry light Light_1 eastern_peasant, 60, 0, 0.8 sea_faring, hide_forest, can_sap, can_swim, is_peasant 1.2, 1.8, 2.4, 2.4, 6, horde 1, 0 2, 1, no, 0, 0, melee, simple, piercing, spear, 25 ,0.73

stat_pri_attr stat_sec stat_sec_attr stat_pri_armour stat_sec_armour stat_heat stat_ground stat_mental stat_charge_dist stat_fire_delay stat_food stat_cost ownership type dictionary category class voice_type soldier attributes formation stat_health stat_pri stat_pri_attr stat_sec stat_sec_attr stat_pri_armour stat_sec_armour stat_heat stat_ground stat_mental stat_charge_dist stat_fire_delay stat_food stat_cost ownership type dictionary category class voice_type soldier mount_effect attributes dy, can_swim formation stat_health stat_pri stat_pri_attr stat_sec stat_sec_attr stat_pri_armour stat_sec_armour stat_heat stat_ground stat_mental

no 0, 0, no, 0, 0, no, no, no, none, 25 ,1 no 0, 5, 0, flesh 0, 0, flesh -1 1, 1, 0, -1 1, low, untrained 30 0 60, 300 1, 80, 36, 20, 30, 80 slave, sassanids, empire_east, empire_east_rebels levy spearmen sassanid levy_spearmen_sassanid ; Levy Spearmen infantry spearmen Light_1 levy_spearmen_eastern, 60, 0, 1 sea_faring, hide_forest, can_sap 1, 1, 2, 2, 4, square 1, 0 6, 2, no, 0, 0, melee, blade, piercing, spear, 25 ,0.73 spear, spear_bonus_8 0, 0, no, 0, 0, no, no, no, none, 25 ,1 no 3, 8, 4, leather 0, 0, flesh 0 1, 1, 0, -1 5, normal, trained 30 0 60, 300 1, 400, 216, 40, 60, 400 slave, sassanids mountain slinger mountain_slinger ; Mountain Slingers infantry missile Light_1 mountain_slinger, 40, 0, 0.8 elephant +6, chariot +6 sea_faring, hide_improved_forest, hide_long_grass, can_sap, har 1.6, 2, 3.2, 4, 3, square 1, 0 3, 1, stone, 80, 40, missile, archery, blunt, none, 25 ,1 ap 3, 1, no, 0, 0, melee, simple, piercing, sword, 25 ,1 no 2, 4, 3, flesh 0, 1, flesh -1 1, 1, 0, -1 3, normal, untrained

stat_charge_dist stat_fire_delay stat_food stat_cost ownership type dictionary category class voice_type soldier mount_effect attributes dy, can_swim formation stat_health stat_pri stat_pri_attr stat_sec stat_sec_attr stat_pri_armour stat_sec_armour stat_heat stat_ground stat_mental stat_charge_dist stat_fire_delay stat_food stat_cost ownership type dictionary category class voice_type soldier mount_effect attributes formation stat_health stat_pri stat_pri_attr stat_sec stat_sec_attr stat_pri_armour stat_sec_armour stat_heat stat_ground stat_mental stat_charge_dist stat_fire_delay stat_food stat_cost ownership

30 0 60, 300 1, 230, 96, 30, 40, 230 slave, sassanids kurdish javelinmen kurdish_javelinmen ; Kurdish Javelinmen infantry light Light_1 kurdish_javelinmen, 40, 0, 0.8 elephant +6, chariot +6 sea_faring, hide_improved_forest, hide_long_grass, can_sap, har 1.6, 2, 3.2, 4, 3, square 1, 0 8, 2, javelin, 55, 6, thrown, archery, piercing, spear, 25 ,1 thrown 5, 2, no, 0, 0, melee, simple, piercing, sword, 25 ,1 no 3, 6, 0, leather 0, 1, flesh 0 1, 1, 0, -1 5, normal, untrained 30 0 60, 300 1, 260, 108, 30, 40, 260 slave, sassanids desert archers sassanid desert_archers_sassanid ; Desert Archers infantry missile Light_1 desert_archers_sassanid, 40, 0, 0.8 elephant +6, chariot +6 sea_faring, hide_forest, can_sap, can_swim 1.2, 1.2, 2.4, 2.4, 2, square 1, 0 7, 1, arrow, 160, 30, missile, archery, piercing, none, 25 ,1 no 3, 1, no, 0, 0, melee, simple, piercing, sword, 25 ,1 no 3, 4, 0, leather 0, 1, flesh 0 1, 1, 0, -1 3, normal, trained 30 0 60, 300 1, 380, 120, 40, 60, 380 sassanids

type dictionary category class voice_type soldier officer attributes formation stat_health stat_pri stat_pri_attr stat_sec stat_sec_attr stat_pri_armour stat_sec_armour stat_heat stat_ground stat_mental stat_charge_dist stat_fire_delay stat_food stat_cost ownership type dictionary category class voice_type soldier mount mount_effect attributes formation stat_health stat_pri stat_pri_attr stat_sec stat_sec_attr stat_pri_armour stat_sec_armour stat_heat stat_ground stat_mental stat_charge_dist stat_fire_delay stat_food stat_cost ownership type dictionary category class voice_type soldier mount

sughdian warriors sughdian_warriors ; Sughdian Warriors infantry heavy Heavy_1 sughdian_warriors, 40, 0, 1.2 BI_officer_sassanid_standard sea_faring, hide_forest, can_sap 1, 1, 2, 2, 4, square 1, 0 10, 4, no, 0, 0, melee, blade, blunt, mace, 25 ,1 ap 0, 0, no, 0, 0, no, no, no, none, 25 ,1 no 7, 9, 3, metal 0, 0, flesh 1 1, 1, 0, -1 11, disciplined, highly_trained 30 0 60, 300 2, 610, 264, 70, 100, 610 sassanids cataphracts cataphracts ; Cataphracts cavalry heavy Heavy_1 cataphracts, 27, 0, 1 horse cataphract elephant -4, camel -4 sea_faring, hide_forest, power_charge 1.2, 4, 2.4, 6, 4, square, wedge 1, 0 6, 9, no, 0, 0, melee, blade, piercing, spear, 25 ,1 no 9, 5, no, 0, 0, melee, blade, piercing, sword, 25 ,1 no 18, 10, 4, metal 0, 4, flesh 3 0, 1, -6, -1 9, disciplined, highly_trained 50 0 60, 300 2, 1390, 337, 140, 210, 1390 sassanids armoured camel riders armoured_camel_riders ; Armoured Camel Riders cavalry heavy Heavy_1 armoured_camel_riders, 27, 0, 1 camel cataphract

mount_effect attributes formation stat_health stat_pri stat_pri_attr stat_sec stat_sec_attr stat_pri_armour stat_sec_armour stat_heat stat_ground stat_mental stat_charge_dist stat_fire_delay stat_food stat_cost ownership type dictionary category class voice_type soldier mount mount_effect attributes formation stat_health stat_pri stat_pri_attr stat_sec stat_sec_attr stat_pri_armour stat_sec_armour stat_heat stat_ground stat_mental stat_charge_dist stat_fire_delay stat_food stat_cost ownership type dictionary category class voice_type soldier mount mount_effect attributes formation stat_health stat_pri stat_pri_attr

elephant -4, horse +2 sea_faring, hide_forest, frighten_mounted 1.5, 4, 3, 6, 4, square 1, 0 8, 6, no, 0, 0, melee, blade, piercing, spear, 25 ,1 no 0, 0, no, 0, 0, no, no, no, none, 25 ,1 no 13, 8, 0, metal 0, 0, flesh 1 0, 1, -6, -1 9, normal, trained 40 0 60, 300 2, 910, 266, 100, 140, 910 sassanids clibinarii clibinarii ; Clibinarii cavalry heavy Medium_1 clibinarii, 27, 0, 1 horse cataphract elephant -4, camel -4 sea_faring, hide_forest, power_charge 1.2, 4, 2.4, 6, 4, square, wedge 1, 0 7, 4, arrow, 100, 30, missile, archery, piercing, none, 25 ,1 prec 6, 7, no, 0, 0, melee, blade, blunt, mace, 25 ,1 ap 20, 6, 0, metal 0, 3, flesh 3 0, 1, -6, -1 5, disciplined, highly_trained 50 0 60, 300 2, 1430, 300, 150, 220, 1430 sassanids camel raiders camel_raiders ; Camel Raiders cavalry light Medium_1 camel_raiders, 27, 0, 1 camel elephant -4, horse +2 sea_faring, hide_forest, frighten_mounted, hardy 3, 4, 6, 6, 4, square 1, 0 6, 5, no, 0, 0, melee, blade, piercing, spear, 25 ,1 no

stat_sec stat_sec_attr stat_pri_armour stat_sec_armour stat_heat stat_ground stat_mental stat_charge_dist stat_fire_delay stat_food stat_cost ownership type dictionary category class voice_type soldier mount mount_effect attributes e formation stat_health stat_pri stat_pri_attr stat_sec stat_sec_attr stat_pri_armour stat_sec_armour stat_heat stat_ground stat_mental stat_charge_dist stat_fire_delay stat_food stat_cost ownership type dictionary category class voice_type soldier mount mount_effect attributes swim formation stat_health stat_pri stat_pri_attr stat_sec stat_sec_attr stat_pri_armour stat_sec_armour

0, 0, no, 0, 0, no, no, no, none, 25 ,1 no 3, 7, 4, leather 0, 0, flesh 0 0, 1, -6, -1 5, impetuous, untrained 40 0 60, 300 1, 351, 141, 40, 60, 390 slave, sassanids, berbers nomad archer cavalry nomad_archer_cavalry ; Nomad Archer Cavalry cavalry missile Light_1 nomad_archer_cavalry, 27, 0, 1 light horse elephant -4, camel -4 sea_faring, hide_forest, very_hardy, can_swim, cantabrian_circl 3, 4, 6, 6, 3, square 1, 0 8, 2, arrow, 120, 40, missile, archery, piercing, none, 25 ,1 no 5, 4, no, 0, 0, melee, simple, piercing, sword, 25 ,1 no 3, 6, 0, leather 0, 2, flesh 0 0, 1, -6, -1 5, normal, untrained 40 0 60, 300 1, 520, 185, 60, 80, 520 slave, sassanids elephants elephants ; Elephants cavalry heavy Medium_1 east_elephant_crew, 18, 6, 1 elephant african horse +4, chariot +8, camel +2 sea_faring, can_run_amok, frighten_foot, frighten_mounted, can_ 7, 11, 13,16, 1, square 1, 12 8, 3, arrow, 130, 30, missile, archery, piercing, none, 25 ,1 no 5, 8, no, 0, 0, melee, other, blunt, none, 25 ,1 area, ap, launching 6, 6, 0, metal 3, 2, flesh

stat_heat stat_ground stat_mental stat_charge_dist stat_fire_delay stat_food stat_cost ownership type dictionary category class voice_type soldier engine attributes formation stat_health stat_pri stat_pri_attr stat_sec ,1 stat_sec_attr stat_pri_armour stat_sec_armour stat_heat stat_ground stat_mental stat_charge_dist stat_fire_delay stat_food stat_cost ownership type dictionary category class voice_type soldier engine attributes formation stat_health stat_pri stat_pri_attr stat_sec 25 ,1 stat_sec_attr stat_pri_armour stat_sec_armour stat_heat stat_ground stat_mental stat_charge_dist stat_fire_delay stat_food

1 0, 1, -6, -1 9, normal, untrained 40 0 60, 300 2, 1790, 369, 180, 270, 1790 sassanids sassanid onagers sassanid_onagers ; Onagers siege missile Light_1 east_crew, 12, 2, 0.8 onager sea_faring 1.5, 1.5, 3, 3, 3, square 1, 0 2, 1, no, 0, 0, melee, simple, piercing, knife, 25 ,1 no 51, 1, boulder, 300, 30, siege_missile, blade, blunt, none, 25 ap, bp, area, launching 0, 3, 0, flesh 0, 0, flesh 0 0, 0, 0, 0 3, normal, trained 30 0 60, 300 1, 600, 154, 60, 90, 600 sassanids sassanid ballistae sassanid_ballistae ; Ballistae siege missile Light_1 east_crew, 12, 2, 0.8 ballista sea_faring 1.5, 1.5, 3, 3, 3, square 1, 0 2, 1, no, 0, 0, melee, simple, piercing, knife, 25 ,1 no 51, 1, ballista, 180, 50, siege_missile, blade, piercing, none, ap, bp, launching 0, 3, 0, flesh 0, 0, flesh 0 0, 0, 0, 0 3, normal, trained 30 0 60, 300

stat_cost ownership type dictionary category class voice_type soldier engine attributes formation stat_health stat_pri stat_pri_attr stat_sec 25 ,1 stat_sec_attr stat_pri_armour stat_sec_armour stat_heat stat_ground stat_mental stat_charge_dist stat_fire_delay stat_food stat_cost ownership type dictionary category class voice_type soldier mount mount_effect attributes formation stat_health stat_pri stat_pri_attr stat_sec stat_sec_attr stat_pri_armour stat_sec_armour stat_heat stat_ground stat_mental stat_charge_dist stat_fire_delay stat_food stat_cost ownership type dictionary

1, 240, 140, 30, 40, 240 sassanids sassanid heavy onager sassanid_heavy_onager ; Heavy Onagers siege missile Light_1 east_crew, 16, 2, 0.8 heavy_onager sea_faring 1.5, 1.5, 3, 3, 3, square 1, 0 2, 1, no, 0, 0, melee, simple, piercing, knife, 25 ,1 no 61, 1, big_boulder, 300, 36, siege_missile, blade, blunt, none, ap, bp, area, launching 0, 3, 0, flesh 0, 0, flesh 0 0, 0, 0, 0 3, normal, trained 30 0 60, 300 2, 810, 225, 90, 130, 810 sassanids clibinarii immortals clibinarii_immortals ; Clibinarii Immortals cavalry heavy General_1 clibinarii_immortals, 12, 0, 1 horse cataphract elephant -4, camel -4 sea_faring, general_unit, hide_forest, hardy, power_charge 1.5, 4, 3, 6, 3, square 2, 0 11, 3, arrow, 130, 30, missile, archery, piercing, none, 25 ,1 no 10, 6, no, 0, 0, melee, blade, blunt, mace, 25 ,1 ap 20, 10, 0, metal 0, 3, flesh 3 0, 1, -6, -1 11, disciplined, highly_trained 50 0 60, 300 4, 1700, 217, 170, 260, 1700 sassanids western peasant western_peasant

; Peasants

category class voice_type soldier attributes formation stat_health stat_pri stat_pri_attr stat_sec stat_sec_attr stat_pri_armour stat_sec_armour stat_heat stat_ground stat_mental stat_charge_dist stat_fire_delay stat_food stat_cost ownership type dictionary category class voice_type soldier attributes formation stat_health stat_pri stat_pri_attr stat_sec stat_sec_attr stat_pri_armour stat_sec_armour stat_heat stat_ground stat_mental stat_charge_dist stat_fire_delay stat_food stat_cost ownership type dictionary category class voice_type soldier attributes formation stat_health stat_pri stat_pri_attr stat_sec

infantry light Light_1 western_peasant, 60, 0, 0.8 sea_faring, hide_forest, can_sap, can_swim, is_peasant 1.2, 1.8, 2.4, 2.4, 6, horde 1, 0 2, 1, no, 0, 0, melee, simple, piercing, spear, 25 ,0.73 no 0, 0, no, 0, 0, no, no, no, none, 25 ,1 no 0, 5, 0, flesh 0, 0, flesh 1 2, 0, 3, 0 1, low, trained 30 0 60, 300 1, 100, 50, 20, 30, 80 slave, empire_west, romano_british, empire_west_rebels eastern archer eastern_archer ; Eastern Archers infantry missile Light_1 eastern_archer, 40, 0, 0.8 sea_faring, hide_forest, can_sap 1.2, 1.2, 2.4, 2.4, 2, square 1, 0 9, 2, arrow, 160, 30, missile, archery, piercing, none, 25 ,1 no 4, 2, no, 0, 0, melee, simple, piercing, knife, 25 ,1 no 8, 4, 0, metal 0, 0, flesh 4 2, 0, 3, 0 5, normal, highly_trained 30 0 60, 300 1, 712, 268, 60, 90, 570 empire_east, empire_east_rebels western archer western_archer ; Archers infantry missile Light_1 western_archer, 40, 0, 0.8 sea_faring, hide_forest, can_sap, can_swim 1.2, 1.2, 2.4, 2.4, 2, square 1, 0 5, 1, arrow, 120, 30, missile, archery, piercing, none, 25 ,1 no 2, 1, no, 0, 0, melee, simple, piercing, knife, 25 ,1

stat_sec_attr no stat_pri_armour 3, 3, 0, leather stat_sec_armour 0, 0, flesh stat_heat 2 stat_ground 2, 0, 3, 0 stat_mental 3, normal, trained stat_charge_dist 30 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 275, 151, 30, 40, 220 ownership empire_west, romano_british, empire_west_rebels, empire_east, e mpire_east_rebels type dictionary category class voice_type soldier attributes formation stat_health stat_pri stat_pri_attr stat_sec stat_sec_attr stat_pri_armour stat_sec_armour stat_heat stat_ground stat_mental stat_charge_dist stat_fire_delay stat_food stat_cost ownership t_rebels type dictionary category class voice_type soldier officer attributes formation stat_health stat_pri stat_pri_attr stat_sec stat_sec_attr stat_pri_armour stat_sec_armour stat_heat stat_ground stat_mental stat_charge_dist limitanei limitanei ; Limitanei infantry spearmen Light_1 limitanei, 40, 0, 1 sea_faring, hide_forest, can_sap 1, 2, 2, 3, 5, square 1, 0 8, 1, javelin, 50, 3, thrown, archery, piercing, spear, 25 ,1 prec, thrown 4, 1, no, 0, 0, melee, simple, piercing, spear, 25 ,0.73 light_spear, spear_bonus_4 6, 5, 6, leather 0, 2, flesh 4 2, 0, 3, 0 3, normal, trained 30 0 60, 300 1, 475, 173, 40, 60, 380 slave, empire_west, empire_east, empire_west_rebels, empire_eas

legio lanciarii legio_lanciarii ; Legio Lanciarii infantry spearmen Medium_1 legio_lanciarii, 40, 0, 1 roman_standard sea_faring, hide_forest, can_sap 1, 1, 2, 2, 5, square 1, 0 10, 2, javelin, 50, 3, thrown, archery, piercing, spear, 25 ,1 prec, thrown 6, 2, no, 0, 0, melee, blade, piercing, spear, 25 ,0.73 spear, spear_bonus_8 5, 8, 6, metal 0, 3, flesh 3 1, 0, 0, 0 6, normal, trained 30

stat_fire_delay stat_food stat_cost ownership type dictionary category class voice_type soldier officer attributes formation stat_health stat_pri stat_pri_attr stat_sec stat_sec_attr stat_pri_armour stat_sec_armour stat_heat stat_ground stat_mental stat_charge_dist stat_fire_delay stat_food stat_cost ownership s type dictionary category class voice_type soldier officer officer attributes e formation stat_health stat_pri stat_pri_attr stat_sec stat_sec_attr stat_pri_armour stat_sec_armour stat_heat stat_ground stat_mental stat_charge_dist stat_fire_delay stat_food stat_cost ownership s

0 60, 300 1, 600, 268, 50, 80, 480 empire_east, empire_east_rebels comitatenses comitatenses ; Comitatenses infantry heavy Heavy_1 comitatensis, 40, 0, 1 roman_standard sea_faring, hide_forest, can_sap 1, 2, 2, 3, 4, square 1, 0 9, 2, pilum, 45, 2, thrown, blade, piercing, spear, 25 ,1 prec, thrown ap 8, 3, no, 0, 0, melee, blade, piercing, sword, 25 ,1 no 10, 9, 6, metal 0, 4, flesh 5 1, 0, 0, 0 6, normal, highly_trained 30 0 60, 300 1, 850, 369, 70, 110, 680 empire_west, empire_east, empire_west_rebels, empire_east_rebel

comitatenses first cohort comitatenses_first_cohort ; Comitatenses First Cohort infantry heavy Heavy_1 comitatensis_first_cohort, 60, 0, 1.2 roman_centurion roman_standard sea_faring, hide_forest, can_sap, hardy, command, legionary_nam 1, 2, 2, 3, 4, square 1, 0 11, 3, pilum, 45, 2, thrown, blade, piercing, spear, 25 ,1 prec, thrown ap 10, 4, no, 0, 0, melee, blade, piercing, sword, 25 ,1 no 11, 10, 6, metal 0, 4, flesh 5 1, 0, 0, 0 10, disciplined, highly_trained 30 0 60, 300 2, 1500, 680, 120, 180, 1200 empire_west, empire_east, empire_west_rebels, empire_east_rebel

type dictionary category class voice_type soldier officer attributes formation stat_health stat_pri stat_pri_attr stat_sec stat_sec_attr stat_pri_armour stat_sec_armour stat_heat stat_ground stat_mental stat_charge_dist stat_fire_delay stat_food stat_cost ownership type dictionary category class voice_type soldier officer attributes formation stat_health stat_pri 1 stat_pri_attr stat_sec stat_sec_attr stat_pri_armour stat_sec_armour stat_heat stat_ground stat_mental stat_charge_dist stat_fire_delay stat_food stat_cost ownership s type dictionary category class

foederati infantry foederati_infantry ; Foederati Infantry infantry spearmen Heavy_1 foederati_infantry, 40, 0, 1.1 roman_standard sea_faring, hide_forest, can_sap, hardy 1, 1, 2, 2, 4, square 1, 0 6, 2, no, 0, 0, melee, blade, piercing, spear, 25 ,0.73 spear, spear_bonus_8 0, 0, no, 0, 0, no, no, no, none, 25 ,1 no 5, 8, 6, metal 0, 0, flesh 3 2, 0, 3, 0 5, normal, trained 30 0 60, 300 1, 500, 235, 40, 60, 400 slave, empire_west, romano_british, empire_west_rebels plumbatarii plumbatarii ; Plumbatarii infantry heavy Heavy_1 plumbatarii, 40, 0, 1 roman_standard sea_faring, hide_forest, can_sap, hardy 1, 2, 2, 3, 4, square 1, 0 10, 2, plumbatari, 70, 10, thrown, blade, piercing, spear, 25 , prec, thrown ap 8, 3, no, 0, 0, melee, blade, piercing, sword, 25 ,1 no 10, 9, 6, metal 0, 4, flesh 5 1, 0, 0, 0 6, disciplined, highly_trained 30 0 60, 300 1, 900, 369, 80, 110, 720 empire_west, empire_east, empire_west_rebels, empire_east_rebel

bucellarii bucellarii infantry missile

; Bucellarii

voice_type soldier attributes formation stat_health stat_pri stat_pri_attr stat_sec stat_sec_attr stat_pri_armour stat_sec_armour stat_heat stat_ground stat_mental stat_charge_dist stat_fire_delay stat_food stat_cost ownership type dictionary category class voice_type soldier officer attributes formation stat_health stat_pri stat_pri_attr stat_sec stat_sec_attr stat_pri_armour stat_sec_armour stat_heat stat_ground stat_mental stat_charge_dist stat_fire_delay stat_food stat_cost ownership type dictionary category class voice_type soldier mount mount_effect attributes formation stat_health stat_pri stat_pri_attr

Light_1 bucellarii, 40, 0, 1 sea_faring, hide_forest, can_sap, can_swim 1.2, 1.2, 2.4, 2.4, 2, square 1, 0 7, 2, crossbow, 85, 20, missile, archery, piercing, none, 25 ,1 ap 7, 2, no, 0, 0, melee, simple, piercing, sword, 25 ,1 no 3, 6, 0, leather 0, 2, flesh 2 2, 0, 3, 0 5, normal, trained 30 18 60, 300 1, 500, 218, 40, 60, 400 empire_west, romano_british, empire_west_rebels auxilia palatinii auxilia_palatinii ; Auxilia Palatina infantry spearmen Heavy_1 auxilia_palatinii, 40, 0, 1.2 roman_standard sea_faring, hide_forest, can_sap, hardy 1, 1, 2, 2, 4, square, shield_wall 1, 0 7, 2, no, 0, 0, melee, blade, piercing, spear, 25 ,0.73 spear, spear_bonus_8 0, 0, no, 0, 0, no, no, no, none, 25 ,1 no 10, 9, 6, metal 0, 0, flesh 5 1, 0, 0, 0 8, disciplined, highly_trained 30 0 60, 300 1, 812, 369, 70, 100, 650 empire_west, empire_west_rebels equites clibinarii equites_clibinarii ; Equites Clibinarii cavalry heavy Heavy_1 equites_clibinarii, 27, 0, 1 horse cataphract elephant -4, camel -4 sea_faring, hide_forest, power_charge 1.2, 4, 2.4, 6, 4, square, wedge 1, 0 5, 5, no, 0, 0, melee, blade, blunt, mace, 25 ,1 ap

stat_sec stat_sec_attr stat_pri_armour stat_sec_armour stat_heat stat_ground stat_mental stat_charge_dist stat_fire_delay stat_food stat_cost ownership type dictionary category class voice_type soldier mount mount_effect attributes formation stat_health stat_pri stat_pri_attr stat_sec stat_sec_attr stat_pri_armour stat_sec_armour stat_heat stat_ground stat_mental stat_charge_dist stat_fire_delay stat_food stat_cost ownership type dictionary category class voice_type soldier mount mount_effect attributes formation stat_health stat_pri stat_pri_attr stat_sec stat_sec_attr stat_pri_armour stat_sec_armour stat_heat stat_ground

0, 0, no, 0, 0, no, no, no, none, 25 ,1 no 20, 8, 4, metal 0, 0, flesh 5 0, 0, -6, 0 6, disciplined, highly_trained 50 0 60, 300 2, 1737, 469, 140, 210, 1390 empire_east, empire_east_rebels equites catafractarii equites_catafractarii ; Equites Catafractarii cavalry heavy Heavy_1 equites_catafractarii, 27, 0, 1 horse cataphract elephant -4, camel -4 sea_faring, hide_forest, power_charge 1.2, 4, 2.4, 6, 4, square, wedge 1, 0 4, 8, no, 0, 0, melee, blade, piercing, spear, 25 ,1 no 7, 4, no, 0, 0, melee, blade, piercing, sword, 25 ,1 no 18, 9, 4, metal 0, 4, flesh 5 0, 0, -6, 0 6, disciplined, highly_trained 50 0 60, 300 2, 1637, 476, 140, 200, 1310 empire_east, empire_east_rebels scholae palatinae scholae_palatinae ; Scholae Palatinae cavalry heavy Medium_1 scholae_palatinae, 27, 0, 1 heavy horse elephant -4, camel -4 sea_faring, hide_forest, hardy 1.5, 4, 3, 6, 4, square, wedge 1, 0 8, 6, no, 0, 0, melee, blade, piercing, spear, 25 ,1 no 0, 0, no, 0, 0, no, no, no, none, 25 ,1 no 9, 8, 4, metal 0, 0, flesh 4 0, 0, -6, 0

stat_mental stat_charge_dist stat_fire_delay stat_food stat_cost ownership s type dictionary category class voice_type soldier mount mount_effect attributes formation stat_health stat_pri stat_pri_attr stat_sec stat_sec_attr stat_pri_armour stat_sec_armour stat_heat stat_ground stat_mental stat_charge_dist stat_fire_delay stat_food stat_cost ownership type dictionary category class voice_type soldier mount mount_effect attributes formation stat_health stat_pri stat_pri_attr stat_sec stat_sec_attr stat_pri_armour stat_sec_armour stat_heat stat_ground stat_mental stat_charge_dist stat_fire_delay stat_food stat_cost

10, disciplined, highly_trained 40 0 60, 300 2, 1250, 435, 100, 150, 1000 empire_west, empire_east, empire_west_rebels, empire_east_rebel

sarmatian auxilia sarmatian_auxilia ; Sarmatian Auxilia cavalry heavy Heavy_1 sarmatian_auxilia, 27, 0, 1 medium horse elephant -4, camel -4 sea_faring, hide_forest, hardy, power_charge 1.5, 4, 3, 6, 4, square, wedge 1, 0 10, 6, no, 0, 0, melee, blade, piercing, sword, 25 ,1 no 0, 0, no, 0, 0, no, no, no, none, 25 ,1 no 9, 9, 4, metal 0, 0, flesh 4 0, 0, -6, 0 9, disciplined, trained 40 0 60, 300 1, 1100, 383, 90, 140, 880 slave, empire_west, romano_british, empire_west_rebels equites auxilia equites_auxilia ; Equites Auxilia cavalry light Light_1 equites_auxilia, 27, 0, 1 light horse elephant -4, camel -4 sea_faring, hide_forest, can_swim 1.5, 4, 3, 6, 4, square, wedge 1, 0 6, 5, no, 0, 0, melee, blade, piercing, spear, 25 ,1 no 0, 0, no, 0, 0, no, no, no, none, 25 ,1 no 5, 7, 4, metal 0, 0, flesh 2 0, 0, -6, 0 5, disciplined, trained 40 0 60, 300 1, 675, 301, 60, 90, 540

ownership type dictionary category class voice_type soldier mount mount_effect attributes formation stat_health stat_pri stat_pri_attr stat_sec stat_sec_attr stat_pri_armour stat_sec_armour stat_heat stat_ground stat_mental stat_charge_dist stat_fire_delay stat_food stat_cost ownership type dictionary category class voice_type soldier mount mount_effect attributes formation stat_health stat_pri stat_pri_attr stat_sec stat_sec_attr stat_pri_armour stat_sec_armour stat_heat stat_ground stat_mental stat_charge_dist stat_fire_delay stat_food stat_cost ownership type dictionary category

slave, empire_east, empire_east_rebels foederati cavalry foederati_cavalry ; Foederati Cavalry cavalry light Heavy_1 foederati_cavalry, 27, 0, 1 medium horse elephant -4, camel -4 sea_faring, hide_forest, hardy, can_swim 1.5, 4, 3, 6, 4, square, wedge 1, 0 6, 5, no, 0, 0, melee, blade, piercing, spear, 25 ,1 no 0, 0, no, 0, 0, no, no, no, none, 25 ,1 no 3, 7, 4, leather 0, 0, flesh 3 0, -2, -4, 2 5, disciplined, trained 40 0 60, 300 1, 587, 304, 50, 70, 470 slave, empire_west, empire_west_rebels hippo toxotai hippo_toxotai ; Hippo-toxotai cavalry missile Medium_1 hippo_toxotai, 27, 0, 1 light horse elephant -4, camel -4 sea_faring, hide_forest, hardy 3, 4, 6, 6, 3, square 1, 0 8, 2, arrow, 120, 40, missile, archery, piercing, none, 25 ,1 no 5, 4, no, 0, 0, melee, simple, piercing, sword, 25 ,1 no 6, 7, 0, metal 0, 2, flesh 3 0, 0, -6, 0 6, normal, trained 40 0 60, 300 1, 850, 312, 70, 110, 680 empire_east, empire_east_rebels equites sagittarii equites_sagittarii cavalry

; Equites Sagittarii

class voice_type soldier mount mount_effect attributes formation stat_health stat_pri stat_pri_attr stat_sec stat_sec_attr stat_pri_armour stat_sec_armour stat_heat stat_ground stat_mental stat_charge_dist stat_fire_delay stat_food stat_cost ownership type dictionary category class voice_type soldier attributes formation stat_health stat_pri stat_pri_attr stat_sec stat_sec_attr stat_pri_armour stat_sec_armour stat_heat stat_ground stat_mental stat_charge_dist stat_fire_delay stat_food stat_cost ownership type dictionary category class voice_type soldier attributes formation stat_health stat_pri stat_pri_attr

missile Medium_1 equites_sagittarii, 27, 0, 1 light horse elephant -4, camel -4 sea_faring, hide_forest, can_swim 3, 4, 6, 6, 3, square 1, 0 6, 2, arrow, 130, 30, missile, archery, piercing, none, 25 ,1 no 7, 4, no, 0, 0, melee, blade, piercing, sword, 25 ,1 no 5, 9, 0, metal 0, 4, flesh 2 0, 0, -6, 0 6, normal, trained 40 0 60, 300 1, 762, 312, 70, 100, 610 empire_west, empire_west_rebels orthodox priest orthodox_priest ; Orthodox Priest infantry light Light_1 orthodox_priest, 12, 0, 0.8 sea_faring, hide_forest, druid 1.2, 1.2, 2.4, 2.4, 3, horde 1, 0 1, 0, no, 0, 0, melee, simple, piercing, knife, 25 ,1 no 0, 0, no, 0, 0, no, no, no, none, 25 ,1 no 0, 3, 0, flesh 0, 0, flesh 1 1, 0, 0, 0 1, normal, untrained 30 0 60, 300 2, 237, 113, 20, 30, 190 empire_east, empire_east_rebels roman priest roman_priest ; Catholic Priest infantry light Light_1 roman_priest, 12, 0, 0.8 sea_faring, hide_forest, can_swim, druid 1.2, 1.2, 2.4, 2.4, 3, horde 1, 0 1, 0, no, 0, 0, melee, simple, piercing, knife, 25 ,1 no

stat_sec stat_sec_attr stat_pri_armour stat_sec_armour stat_heat stat_ground stat_mental stat_charge_dist stat_fire_delay stat_food stat_cost ownership type dictionary category class voice_type soldier mount mount_effect attributes formation stat_health stat_pri stat_pri_attr stat_sec stat_sec_attr stat_pri_armour stat_sec_armour stat_heat stat_ground stat_mental stat_charge_dist stat_fire_delay stat_food stat_cost ownership

0, 0, no, 0, 0, no, no, no, none, 25 ,1 no 0, 3, 0, flesh 0, 0, flesh 1 1, 0, 0, 0 1, normal, untrained 30 0 60, 300 2, 237, 113, 20, 30, 190 empire_west, empire_west_rebels, franks dromedarii dromedarii ; Dromedarii cavalry light Medium_1 dromedarii, 27, 0, 1 camel elephant -4, horse +2 sea_faring, hide_forest, frighten_mounted 1.5, 4, 3, 6, 4, square, wedge 1, 0 6, 5, no, 0, 0, melee, blade, piercing, spear, 25 ,1 no 0, 0, no, 0, 0, no, no, no, none, 25 ,1 no 6, 7, 4, metal 0, 0, flesh 3 0, 0, -6, 0 6, normal, trained 40 0 60, 300 1, 687, 311, 60, 90, 550 empire_east, empire_east_rebels

type praeventores dictionary praeventores ; Praeventores category infantry class light voice_type Medium_1 soldier praeventores, 20, 0, 1 attributes sea_faring, hide_improved_forest, hide_long_grass, hide_anywher e, very_hardy, can_swim formation 1.2, 1.2, 2.4, 2.4, 4, square stat_health 1, 0 stat_pri 12, 3, no, 0, 0, melee, simple, piercing, sword, 25 ,1 stat_pri_attr no stat_sec 0, 0, no, 0, 0, no, no, no, none, 25 ,1 stat_sec_attr no stat_pri_armour 4, 9, 3, leather stat_sec_armour 0, 0, flesh stat_heat 2 stat_ground 1, 0, 0, 0 stat_mental 11, disciplined, highly_trained

stat_charge_dist stat_fire_delay stat_food stat_cost ownership type dictionary category class voice_type soldier mount attributes formation stat_health stat_pri 25 ,1 stat_pri_attr stat_sec stat_sec_attr stat_pri_armour stat_sec_armour stat_heat stat_ground stat_mental stat_charge_dist stat_fire_delay stat_food stat_cost ownership s type dictionary category class voice_type soldier engine attributes formation stat_health stat_pri stat_pri_attr stat_sec ,1 stat_sec_attr stat_pri_armour stat_sec_armour stat_heat stat_ground stat_mental stat_charge_dist stat_fire_delay stat_food stat_cost ownership

40 0 60, 300 2, 412, 273, 40, 50, 330 empire_west, empire_west_rebels carriage ballistae carriage_ballistae ; Carriage Ballistae cavalry missile Light_1 carriage_ballistae_crew, 6, 3, 0.8 scoprion cart sea_faring 8.5, 9, 15, 15, 1, square 1, 0 21, 2, scorpion, 140, 36, siege_missile, blade, piercing, none, ap, bp, launching 4, 5, no, 0, 0, melee, other, blunt, none, 25 ,1 no 3, 5, 0, leather 0, 1, flesh 1 0, 0, 0, 0 6, normal, trained 30 0 60, 300 2, 925, 431, 80, 120, 740 empire_west, empire_east, empire_west_rebels, empire_east_rebel

roman onagers roman_onagers siege missile Light_1 roman_crew, 12, onager sea_faring 1.5, 1.5, 3, 3, 1, 0 5, 1, no, 0, 0, no 51, 1, boulder,

; Onagers

2, 0.8 3, square melee, simple, piercing, sword, 25 ,1 300, 30, siege_missile, blade, blunt, none, 25

ap, bp, area, launching 3, 5, 0, leather 0, 0, flesh 1 0, 0, 0, 0 3, normal, trained 30 0 60, 300 1, 837, 231, 70, 100, 670 empire_west, empire_east, romano_british, empire_west_rebels, e

mpire_east_rebels type roman ballistae dictionary roman_ballistae ; Ballistae category siege class missile voice_type Light_1 soldier roman_crew, 12, 2, 0.8 engine ballista attributes sea_faring formation 1.5, 1.5, 3, 3, 3, square stat_health 1, 0 stat_pri 5, 1, no, 0, 0, melee, simple, piercing, sword, 25 ,1 stat_pri_attr no stat_sec 51, 1, ballista, 180, 50, siege_missile, blade, piercing, none, 25 ,1 stat_sec_attr ap, bp, launching stat_pri_armour 3, 5, 0, leather stat_sec_armour 0, 0, flesh stat_heat 1 stat_ground 0, 0, 0, 0 stat_mental 3, normal, trained stat_charge_dist 30 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 375, 211, 30, 50, 300 ownership empire_west, empire_east, romano_british, empire_west_rebels, e mpire_east_rebels type roman heavy onager dictionary roman_heavy_onager ; Heavy Onagers category siege class missile voice_type Light_1 soldier roman_crew, 16, 2, 0.8 engine heavy_onager attributes sea_faring formation 1.5, 1.5, 3, 3, 3, square stat_health 1, 0 stat_pri 5, 1, no, 0, 0, melee, simple, piercing, sword, 25 ,1 stat_pri_attr no stat_sec 61, 1, big_boulder, 300, 36, siege_missile, blade, blunt, none, 25 ,1 stat_sec_attr ap, bp, area, launching stat_pri_armour 3, 5, 0, leather stat_sec_armour 0, 0, flesh stat_heat 1 stat_ground 0, 0, 0, 0 stat_mental 3, normal, trained stat_charge_dist 30 stat_fire_delay 0 stat_food 60, 300 stat_cost 2, 1112, 336, 90, 140, 890 ownership empire_west, empire_east, romano_british, empire_west_rebels, e mpire_east_rebels type roman repeating ballistae

dictionary roman_repeating_ballistae ; Repeating Ballistae category siege class missile voice_type Light_1 soldier roman_crew, 12, 2, 0.8 engine repeating_ballista attributes sea_faring formation 1.5, 1.5, 3, 3, 3, square stat_health 1, 0 stat_pri 5, 1, no, 0, 0, melee, simple, piercing, sword, 25 ,1 stat_pri_attr no stat_sec 26, 1, repeating_ballista, 180, 80, siege_missile, blade, pierc ing, none, 25 ,1 stat_sec_attr ap, bp, launching stat_pri_armour 3, 5, 0, leather stat_sec_armour 0, 0, flesh stat_heat 1 stat_ground 0, 0, 0, 0 stat_mental 3, normal, trained stat_charge_dist 30 stat_fire_delay 0 stat_food 60, 300 stat_cost 2, 725, 332, 60, 90, 580 ownership empire_west, empire_east, romano_british, empire_west_rebels, e mpire_east_rebels type dictionary category class voice_type soldier engine attributes formation stat_health stat_pri stat_pri_attr stat_sec 25 ,1 stat_sec_attr stat_pri_armour stat_sec_armour stat_heat stat_ground stat_mental stat_charge_dist stat_fire_delay stat_food stat_cost ownership s type dictionary d category class roman scorpion roman_scorpion ; Scorpions siege missile Light_1 roman_crew, 12, 2, 0.8 scorpion sea_faring 1.5, 1.5, 3, 3, 3, square 1, 0 5, 1, no, 0, 0, melee, simple, piercing, sword, 25 ,1 no 41, 1, scorpion, 250, 50, siege_missile, blade, piercing, none, ap, bp, launching 3, 9, 0, leather 0, 0, flesh 1 0, 0, 0, 0 3, normal, trained 30 0 60, 300 1, 437, 211, 40, 60, 350 empire_west, empire_east, empire_west_rebels, empire_east_rebel

imperial household bodyguard imperial_household_bodyguard cavalry heavy

; Imperial Household Bodyguar

voice_type soldier mount mount_effect attributes formation stat_health stat_pri stat_pri_attr stat_sec stat_sec_attr stat_pri_armour stat_sec_armour stat_heat stat_ground stat_mental stat_charge_dist stat_fire_delay stat_food stat_cost ownership type dictionary category class voice_type soldier mount mount_effect attributes formation stat_health stat_pri stat_pri_attr stat_sec stat_sec_attr stat_pri_armour stat_sec_armour stat_heat stat_ground stat_mental stat_charge_dist stat_fire_delay stat_food stat_cost ownership type dictionary category class voice_type soldier attributes formation stat_health stat_pri

General_1 imperial_household_bodyguard, 12, 0, 1 generals horse elephant -4, camel -4 sea_faring, general_unit, hide_forest, hardy 1.5, 4, 3, 6, 3, square 2, 0 11, 6, no, 0, 0, melee, blade, piercing, spear, 25 ,1 no 10, 6, no, 0, 0, melee, blade, blunt, mace, 25 ,1 ap 12, 10, 4, metal 0, 3, flesh 4 0, 0, -6, 0 11, disciplined, highly_trained 50 0 60, 300 3, 2275, 390, 160, 230, 1520 empire_east, empire_east_rebels imperial german bodyguard imperial_german_bodyguard ; Imperial German Bodyguard cavalry heavy General_1 imperial_german_bodyguard, 12, 0, 1 generals horse elephant -4, camel -4 sea_faring, general_unit, hide_forest, hardy 1.5, 4, 3, 6, 3, square 2, 0 11, 6, no, 0, 0, melee, blade, piercing, spear, 25 ,1 no 12, 5, no, 0, 0, melee, blade, piercing, sword, 25 ,1 no 12, 11, 4, metal 0, 4, flesh 4 0, 0, -6, 0 11, disciplined, highly_trained 50 0 60, 300 3, 2262, 391, 160, 230, 1510 empire_west, empire_west_rebels coastal levies coastal_levies ; Coastal Levies infantry spearmen Light_1 coastal_levies, 40, 0, 1 sea_faring, hide_forest, can_sap 1, 1, 2, 2, 4, square 1, 0 4, 1, no, 0, 0, melee, simple, piercing, spear, 25 ,0.73

stat_pri_attr stat_sec stat_sec_attr stat_pri_armour stat_sec_armour stat_heat stat_ground stat_mental stat_charge_dist stat_fire_delay stat_food stat_cost ownership type dictionary category class voice_type soldier attributes formation stat_health stat_pri stat_pri_attr stat_sec stat_sec_attr stat_pri_armour stat_sec_armour stat_heat stat_ground stat_mental stat_charge_dist stat_fire_delay stat_food stat_cost ownership type dictionary category class voice_type soldier mount mount_effect attributes formation stat_health stat_pri stat_pri_attr stat_sec stat_sec_attr stat_pri_armour stat_sec_armour stat_heat stat_ground stat_mental

light_spear, spear_bonus_4 0, 0, no, 0, 0, no, no, no, none, 25 ,1 no 6, 5, 6, leather 0, 0, flesh 5 1, -2, 3, 2 3, normal, trained 30 0 60, 300 1, 437, 184, 40, 60, 350 slave, romano_british british legionaries british_legionaries ; British Legionaries infantry heavy Heavy_1 british_legionaries, 40, 0, 1 sea_faring, hide_forest, can_sap 1, 2, 2, 3, 4, square 1, 0 9, 2, pilum, 45, 2, thrown, blade, piercing, spear, 25 ,1 prec, thrown ap 7, 2, no, 0, 0, melee, simple, piercing, sword, 25 ,1 no 8, 7, 6, metal 0, 2, flesh 6 1, -2, 3, 2 6, disciplined, trained 30 0 60, 300 1, 737, 319, 60, 90, 590 romano_british graal knights graal_knights ; Graal Knights cavalry heavy Heavy_1 graal_knights, 16, 0, 1 horse cataphract elephant -4, camel -4 sea_faring, hide_forest, hardy 1.2, 4, 2.4, 6, 4, square, wedge 1, 0 12, 7, no, 0, 0, melee, blade, piercing, spear, 25 ,1 no 13, 6, no, 0, 0, melee, blade, piercing, sword, 25 ,1 no 14, 10, 4, metal 0, 4, flesh 6 0, -2, -4, 2 13, impetuous, trained

stat_charge_dist stat_fire_delay stat_food stat_cost ownership type dictionary category class voice_type soldier attributes formation stat_health stat_pri stat_pri_attr stat_sec stat_sec_attr stat_pri_armour stat_sec_armour stat_heat stat_ground stat_mental stat_charge_dist stat_fire_delay stat_food stat_cost ownership type dictionary category class voice_type soldier mount mount_effect attributes formation stat_health stat_pri stat_pri_attr stat_sec stat_sec_attr stat_pri_armour stat_sec_armour stat_heat stat_ground stat_mental stat_charge_dist stat_fire_delay stat_food stat_cost ownership type

50 0 60, 300 2, 1312, 358, 110, 160, 1050 romano_british romano british monks romano_british_monks ; Monks infantry light Light_1 romano_british_monks, 12, 0, 0.8 sea_faring, hide_forest, can_swim, druid 1.2, 1.2, 2.4, 2.4, 3, horde 1, 0 1, 0, no, 0, 0, melee, simple, piercing, knife, 25 ,1 no 0, 0, no, 0, 0, no, no, no, none, 25 ,1 no 0, 3, 0, flesh 0, 0, flesh 2 1, -2, 3, 2 1, normal, untrained 30 0 60, 300 2, 225, 113, 20, 30, 180 romano_british romano british warlords romano_british_warlords ; Warlord cavalry heavy General_1 romano_british_warlords, 12, 0, 1 generals horse elephant -4, camel -4 sea_faring, general_unit, hide_forest, hardy 1.5, 4, 3, 6, 3, square 2, 0 11, 6, no, 0, 0, melee, blade, piercing, spear, 25 ,1 no 12, 5, no, 0, 0, melee, blade, piercing, sword, 25 ,1 no 9, 11, 4, metal 0, 4, flesh 5 0, -2, -4, 2 11, disciplined, trained 50 0 60, 300 2, 1500, 381, 120, 180, 1200 romano_british generic rebel general

dictionary category class voice_type soldier mount mount_effect attributes formation stat_health stat_pri stat_pri_attr stat_sec stat_sec_attr stat_pri_armour stat_sec_armour stat_heat stat_ground stat_mental stat_charge_dist stat_fire_delay stat_food stat_cost ownership type dictionary category class voice_type soldier mount mount_effect attributes formation stat_health stat_pri stat_pri_attr stat_sec stat_sec_attr stat_pri_armour stat_sec_armour stat_heat stat_ground stat_mental stat_charge_dist stat_fire_delay stat_food stat_cost ownership type dictionary category class voice_type soldier mount

generic_rebel_general ; Rebel General cavalry heavy General_1 imperial_household_bodyguard, 12, 0, 1 generals horse elephant -4, camel -4 sea_faring, general_unit, hide_forest, hardy 1.5, 4, 3, 6, 3, square 2, 0 11, 6, no, 0, 0, melee, blade, piercing, spear, 25 ,1 no 12, 5, no, 0, 0, melee, blade, piercing, sword, 25 ,1 no 9, 11, 4, metal 0, 4, flesh 4 0, 0, -6, 0 11, disciplined, untrained 50 0 60, 300 1, 1330, 272, 140, 200, 1330 slave eastern rebel general eastern_rebel_generals ; Rebel General cavalry heavy General_1 imperial_household_bodyguard, 12, 0, 1 generals horse elephant -4, camel -4 sea_faring, general_unit, hide_forest, hardy 1.5, 4, 3, 6, 3, square 2, 0 11, 6, no, 0, 0, melee, blade, piercing, spear, 25 ,1 no 12, 5, no, 0, 0, melee, blade, piercing, sword, 25 ,1 no 9, 11, 4, metal 0, 4, flesh 2 0, 1, -6, -1 11, disciplined, untrained 50 0 60, 300 1, 1330, 272, 140, 200, 1330 slave barbarian rebel general barb_rebel_general ; Rebel General cavalry heavy General_1 steppe_warlords, 12, 0, 1 generals horse

mount_effect attributes formation stat_health stat_pri stat_pri_attr stat_sec stat_sec_attr stat_pri_armour stat_sec_armour stat_heat stat_ground stat_mental stat_charge_dist stat_fire_delay stat_food stat_cost ownership type dictionary category class voice_type soldier mount mount_effect attributes formation stat_health stat_pri stat_pri_attr stat_sec stat_sec_attr stat_pri_armour stat_sec_armour stat_heat stat_ground stat_mental stat_charge_dist stat_fire_delay stat_food stat_cost ownership type dictionary category class voice_type soldier attributes formation stat_health stat_pri stat_pri_attr stat_sec stat_sec_attr

elephant -4, camel -4 sea_faring, general_unit, hide_forest, hardy 1.5, 4, 3, 6, 3, square 2, 0 13, 6, no, 0, 0, melee, blade, piercing, sword, 25 ,1 no 0, 0, no, 0, 0, no, no, no, none, 25 ,1 no 9, 10, 4, metal 0, 0, flesh 5 0, -2, -4, 2 13, normal, untrained 50 0 60, 300 1, 1370, 262, 140, 210, 1370 slave merc herdsmen merc_herdsmen ; Mercenary Herdsmen cavalry light Light_1 herdsmen_mounted, 49, 0, 1 light horse elephant -4, camel -4 sea_faring, hide_forest, mercenary_unit, can_swim, is_peasant 3, 4, 6, 6, 6, horde 1, 0 4, 4, no, 0, 0, melee, blade, piercing, spear, 25 ,1 no 0, 0, no, 0, 0, no, no, no, none, 25 ,1 no 2, 5, 0, flesh 0, 0, flesh -1 1,0,-6,1 3, low, untrained 40 0 60, 300 1, 388, 142, 40, 60, 320 slave merc foederati infantry merc_foederati_infantry ; Mercenary Foederati Infantry infantry spearmen Heavy_1 merc_foederati_infantry, 40, 0, 1.1 sea_faring, hide_forest, can_sap, hardy, mercenary_unit 1, 1, 2, 2, 4, square 1, 0 6, 2, no, 0, 0, melee, blade, piercing, spear, 25 ,0.73 spear, spear_bonus_8 0, 0, no, 0, 0, no, no, no, none, 25 ,1 no

stat_pri_armour stat_sec_armour stat_heat stat_ground stat_mental stat_charge_dist stat_fire_delay stat_food stat_cost ownership type dictionary category class voice_type soldier attributes formation stat_health stat_pri stat_pri_attr stat_sec stat_sec_attr stat_pri_armour stat_sec_armour stat_heat stat_ground stat_mental stat_charge_dist stat_fire_delay stat_food stat_cost ownership type dictionary category class voice_type soldier attributes formation stat_health stat_pri stat_pri_attr stat_sec stat_sec_attr stat_pri_armour stat_sec_armour stat_heat stat_ground stat_mental stat_charge_dist stat_fire_delay stat_food stat_cost ownership

5, 8, 6, metal 0, 0, flesh 3 2, 0, 3, 0 5, normal, trained 30 0 60, 300 1, 500, 282, 40, 60, 400 slave merc bosphoran infantry merc_bosphoran_infantry ; Bosphoran Mercenaries infantry spearmen Heavy_1 merc_bosphoran_infantry, 40, 0, 1.1 sea_faring, hide_forest, can_sap, hardy, mercenary_unit 1, 1, 2, 2, 4, square 1, 0 9, 4, no, 0, 0, melee, blade, piercing, spear, 25 ,0.73 spear, spear_bonus_8 0, 0, no, 0, 0, no, no, no, none, 25 ,1 no 8, 8, 6, metal 0, 0, flesh 3 1,0,1,1 9, disciplined, highly_trained 30 0 60, 300 1, 729, 240, 60, 90, 600 slave merc veteranii merc_veteranii ; Mercenary Veteranii infantry heavy Heavy_1 merc_veteranii, 40, 0, 1 sea_faring, hide_forest, can_sap, mercenary_unit 1, 2, 2, 3, 4, square 1, 0 9, 2, pilum, 45, 2, thrown, blade, piercing, spear, 25 ,1 prec, thrown ap 8, 3, no, 0, 0, melee, blade, piercing, sword, 25 ,1 no 10, 9, 6, metal 0, 4, flesh 5 1, 0, 0, 0 5, normal, highly_trained 30 0 60, 300 1, 947, 442, 70, 100, 660 slave

type dictionary category class voice_type soldier attributes formation stat_health stat_pri stat_pri_attr stat_sec stat_sec_attr stat_pri_armour stat_sec_armour stat_heat stat_ground stat_mental stat_charge_dist stat_fire_delay stat_food stat_cost ownership

merc gallowglass merc_gallowglass ; Mercenary Gallowglass infantry heavy Heavy_1 merc_gallowglass, 40, 0, 1.3 sea_faring, hide_forest, can_sap, mercenary_unit, warcry 1.2, 1.2, 2.4, 2.4, 4, square 1, 0 13, 5, no, 0, 0, melee, blade, piercing, sword, 25 ,1 no 0, 0, no, 0, 0, no, no, no, none, 25 ,1 no 7, 10, 0, metal 0, 0, flesh 4 1, -2, 3, 2 9, impetuous, trained 30 0 60, 300 1, 607, 148, 50, 80, 500 slave

type merc vandal raiders dictionary merc_vandal_raiders ; Vandal Raider Mercenaries category infantry class missile voice_type Medium_1 soldier merc_vandal_raiders, 40, 0, 1 attributes sea_faring, hide_improved_forest, hide_long_grass, hardy, merce nary_unit, can_swim formation 1.2, 1.2, 2.4, 2.4, 2, square stat_health 1, 0 stat_pri 9, 2, arrow, 160, 30, missile, archery, piercing, none, 25 ,1 stat_pri_attr no stat_sec 7, 2, no, 0, 0, melee, simple, piercing, sword, 25 ,1 stat_sec_attr no stat_pri_armour 5, 6, 0, metal stat_sec_armour 0, 2, flesh stat_heat 0 stat_ground 1,0,1,1 stat_mental 5, impetuous, untrained stat_charge_dist 30 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 607, 187, 50, 80, 500 ownership slave type dictionary category class voice_type soldier mount_effect merc kerns merc_kerns ; Mercenary Kerns infantry light Medium_1 merc_kerns, 40, 0, 0.9 elephant +6, chariot +6

attributes it formation stat_health stat_pri stat_pri_attr stat_sec stat_sec_attr stat_pri_armour stat_sec_armour stat_heat stat_ground stat_mental stat_charge_dist stat_fire_delay stat_food stat_cost ownership type dictionary category class voice_type soldier attributes formation stat_health stat_pri stat_pri_attr stat_sec stat_sec_attr stat_pri_armour stat_sec_armour stat_heat stat_ground stat_mental stat_charge_dist stat_fire_delay stat_food stat_cost ownership

sea_faring, hide_improved_forest, hide_long_grass, mercenary_un 1.6, 2, 3.2, 4, 3, square 1, 0 9, 4, javelin, 55, 6, thrown, archery, piercing, spear, 25 ,1 thrown 6, 4, no, 0, 0, melee, simple, piercing, sword, 25 ,1 no 0, 4, 3, flesh 0, 1, flesh 2 1, -2, 3, 2 5, normal, untrained 30 0 60, 300 1, 291, 80, 30, 40, 240 slave merc bucellarii merc_bucellarii ; Mercenary Bucellarii infantry missile Light_1 merc_bucellarii, 40, 0, 1 sea_faring, hide_forest, can_sap, mercenary_unit, can_swim 1.2, 1.2, 2.4, 2.4, 2, square 1, 0 7, 2, crossbow, 85, 20, missile, archery, piercing, none, 25 ,1 ap 7, 2, no, 0, 0, melee, simple, piercing, sword, 25 ,1 no 3, 6, 0, leather 0, 2, flesh 2 2, 0, 3, 0 5, normal, trained 30 18 60, 300 1, 675, 261, 40, 60, 400 slave

type merc hounds of culann dictionary merc_hounds_of_culann ; Hounds of Culann category infantry class heavy voice_type Heavy_1 soldier merc_hounds_of_culann, 16, 0, 3.25, 0.6, 2.2 attributes sea_faring, hide_forest, frighten_foot, very_hardy, mercenary_u nit, can_swim, warcry formation 1.7, 1.7, 2.4, 2.4, 2, square stat_health 2, 0 stat_pri 11, 7, no, 0, 0, melee, blade, blunt, mace, 25 ,1 stat_pri_attr ap stat_sec 0, 0, no, 0, 0, no, no, no, none, 25 ,1 stat_sec_attr no stat_pri_armour 0, 5, 0, flesh

stat_sec_armour stat_heat stat_ground stat_mental stat_charge_dist stat_fire_delay stat_food stat_cost ownership type dictionary category class voice_type soldier attributes formation stat_health stat_pri stat_pri_attr stat_sec stat_sec_attr stat_pri_armour stat_sec_armour stat_heat stat_ground stat_mental stat_charge_dist stat_fire_delay stat_food stat_cost ownership type dictionary category class voice_type soldier attributes formation stat_health stat_pri stat_pri_attr stat_sec stat_sec_attr stat_pri_armour stat_sec_armour stat_heat stat_ground stat_mental stat_charge_dist stat_fire_delay stat_food stat_cost ownership

0, 0, flesh 2 1, -2, 3, 2 15, berserker, untrained 30 0 60, 300 1, 838, 216, 70, 110, 690 slave merc sughdian warriors merc_sughdian_warriors ; Sughdian Warriors infantry heavy Heavy_1 merc_sughdian_warriors, 40, 0, 1.2 sea_faring, hide_forest, can_sap, mercenary_unit 1, 1, 2, 2, 4, square 1, 0 10, 4, no, 0, 0, melee, blade, blunt, mace, 25 ,1 ap 0, 0, no, 0, 0, no, no, no, none, 25 ,1 no 7, 9, 3, metal 0, 0, flesh 1 1, 1, 0, -1 11, disciplined, highly_trained 30 0 60, 300 1, 823, 316, 70, 100, 610 slave merc golden band merc_golden_band ; Mercenary Golden Band infantry heavy Heavy_1 merc_golden_band, 40, 0, 1.3 sea_faring, hide_forest, can_sap, hardy, mercenary_unit, warcry 1.2, 1.2, 2.4, 2.4, 4, square 1, 0 16, 5, no, 0, 0, melee, blade, piercing, sword, 25 ,1 no 0, 0, no, 0, 0, no, no, no, none, 25 ,1 no 5, 11, 0, metal 0, 0, flesh 3 1, -2, 3, 2 13, impetuous, trained 30 0 60, 300 1, 819, 172, 60, 80, 510 slave

type dictionary ers category class voice_type soldier mount mount_effect attributes formation stat_health stat_pri stat_pri_attr stat_sec stat_sec_attr stat_pri_armour stat_sec_armour stat_heat stat_ground stat_mental stat_charge_dist stat_fire_delay stat_food stat_cost ownership type dictionary category class voice_type soldier mount mount_effect attributes formation stat_health stat_pri stat_pri_attr stat_sec stat_sec_attr stat_pri_armour stat_sec_armour stat_heat stat_ground stat_mental stat_charge_dist stat_fire_delay stat_food stat_cost ownership type dictionary category class

merc sarmatian armoured archers merc_sarmatian_armoured_archers

; Mercenary Sarmatian Arch

cavalry missile Medium_1 merc_sarmatian_armoured_archers, 27, 0, 1 medium horse elephant -4, camel -4 sea_faring, hide_forest, very_hardy, mercenary_unit 1.5, 4, 3, 6, 4, square 1, 0 8, 2, arrow, 120, 40, missile, archery, piercing, none, 25 ,1 no 7, 4, no, 0, 0, melee, blade, piercing, sword, 25 ,1 no 9, 9, 0, metal 0, 4, flesh 2 1,0,-6,1 5, disciplined, untrained 40 0 60, 300 1, 896, 219, 90, 130, 820 slave merc graal knights merc_graal_knights ; Graal Knights cavalry heavy Heavy_1 merc_graal_knights, 16, 0, 1 horse cataphract elephant -4, camel -4 sea_faring, hide_forest, hardy, mercenary_unit 1.2, 4, 2.4, 6, 4, square, wedge 1, 0 12, 7, no, 0, 0, melee, blade, piercing, spear, 25 ,1 no 13, 6, no, 0, 0, melee, blade, piercing, sword, 25 ,1 no 14, 10, 4, metal 0, 4, flesh 6 0, -2, -4, 2 13, impetuous, trained 50 0 60, 300 1, 1999, 429, 110, 160, 1050 slave merc vandal lancers merc_vandal_lancers cavalry light

; Mercenary Vandal Lancers

voice_type soldier mount mount_effect attributes formation stat_health stat_pri stat_pri_attr stat_sec stat_sec_attr stat_pri_armour stat_sec_armour stat_heat stat_ground stat_mental stat_charge_dist stat_fire_delay stat_food stat_cost ownership type dictionary category class voice_type soldier mount mount_effect attributes formation stat_health stat_pri stat_pri_attr stat_sec stat_sec_attr stat_pri_armour stat_sec_armour stat_heat stat_ground stat_mental stat_charge_dist stat_fire_delay stat_food stat_cost ownership type dictionary category class voice_type soldier mount mount_effect attributes formation

Medium_1 merc_vandal_lancers, 27, 0, 1 medium horse elephant -4, camel -4 sea_faring, hide_forest, mercenary_unit 1.2, 4, 2.4, 6, 4, square, wedge 1, 0 5, 10, no, 0, 0, melee, blade, piercing, spear, 25 ,1 no 0, 0, no, 0, 0, no, no, no, none, 25 ,1 no 6, 5, 0, metal 0, 0, flesh 1 1,0,-6,1 5, impetuous, untrained 40 0 60, 300 1, 765, 183, 60, 80, 510 slave merc alan noble cavalry merc_alan_noble_cavalry ; Mercenary Alan Nobles cavalry heavy Heavy_1 merc_alan_noble_cavalry, 27, 0, 1 heavy horse elephant -4, camel -4 sea_faring, hide_forest, hardy, mercenary_unit 1.5, 4, 3, 6, 4, square, wedge 1, 0 13, 6, no, 0, 0, melee, blade, piercing, sword, 25 ,1 no 0, 0, no, 0, 0, no, no, no, none, 25 ,1 no 9, 10, 4, metal 0, 0, flesh 2 1,0,-6,1 13, normal, untrained 40 0 60, 300 1, 1062, 254, 120, 170, 1130 slave merc armoured camel riders merc_armoured_camel_riders ; Armoured Camel Mercenaries cavalry heavy Heavy_1 merc_armoured_camel_riders, 27, 0, 1 camel cataphract elephant -4, horse +2 sea_faring, hide_forest, frighten_mounted, mercenary_unit 1.5, 4, 3, 6, 4, square

stat_health stat_pri stat_pri_attr stat_sec stat_sec_attr stat_pri_armour stat_sec_armour stat_heat stat_ground stat_mental stat_charge_dist stat_fire_delay stat_food stat_cost ownership type dictionary category class voice_type soldier mount mount_effect attributes t formation stat_health stat_pri stat_pri_attr stat_sec stat_sec_attr stat_pri_armour stat_sec_armour stat_heat stat_ground stat_mental stat_charge_dist stat_fire_delay stat_food stat_cost ownership type dictionary category class voice_type soldier mount mount_effect attributes formation stat_health stat_pri stat_pri_attr stat_sec stat_sec_attr

1, 0 8, 6, no, 0, 0, melee, blade, piercing, spear, 25 ,1 no 0, 0, no, 0, 0, no, no, no, none, 25 ,1 no 13, 8, 0, metal 0, 0, flesh 1 0, 1, -6, -1 9, normal, trained 40 0 60, 300 1, 1228, 319, 100, 140, 910 slave merc camel raiders merc_camel_raiders ; Camel Raiders cavalry light Medium_1 merc_camel_raiders, 27, 0, 1 camel elephant -4, horse +2 sea_faring, hide_forest, frighten_mounted, hardy, mercenary_uni 3, 4, 6, 6, 4, square 1, 0 6, 5, no, 0, 0, melee, blade, piercing, spear, 25 ,1 no 0, 0, no, 0, 0, no, no, no, none, 25 ,1 no 3, 7, 4, leather 0, 0, flesh 0 0, 1, -6, -1 5, impetuous, untrained 40 0 60, 300 1, 473, 169, 40, 60, 390 slave merc sarmatian auxilia merc_sarmatian_auxilia ; Sarmatian Mercenaries cavalry heavy Heavy_1 merc_sarmatian_auxilia, 27, 0, 1 medium horse elephant -4, camel -4 sea_faring, hide_forest, hardy, mercenary_unit, power_charge 1.5, 4, 3, 6, 4, square, wedge 1, 0 10, 6, no, 0, 0, melee, blade, piercing, sword, 25 ,1 no 0, 0, no, 0, 0, no, no, no, none, 25 ,1 no

stat_pri_armour stat_sec_armour stat_heat stat_ground stat_mental stat_charge_dist stat_fire_delay stat_food stat_cost ownership type dictionary category class voice_type soldier mount mount_effect attributes formation stat_health stat_pri stat_pri_attr stat_sec stat_sec_attr stat_pri_armour stat_sec_armour stat_heat stat_ground stat_mental stat_charge_dist stat_fire_delay stat_food stat_cost ownership type dictionary category class voice_type soldier mount mount_effect attributes formation stat_health stat_pri stat_pri_attr stat_sec stat_sec_attr stat_pri_armour stat_sec_armour stat_heat stat_ground stat_mental stat_charge_dist

9, 9, 4, metal 0, 0, flesh 4 0, 0, -6, 0 9, disciplined, trained 40 0 60, 300 1, 1285, 459, 90, 140, 880 slave merc moorish raiders merc_moorish_raiders ; Moorish Mercenaries cavalry light Medium_1 merc_moorish_raiders, 27, 0, 1 light horse elephant -4, camel -4 sea_faring, hide_forest, mercenary_unit 3, 4, 6, 6, 4, square 1, 0 7, 4, no, 0, 0, melee, blade, piercing, sword, 25 ,1 no 0, 0, no, 0, 0, no, no, no, none, 25 ,1 no 3, 9, 4, leather 0, 0, flesh -1 0, 2,-6,-2 5, impetuous, untrained 40 0 60, 300 1, 522, 206, 50, 70, 430 slave merc foederati cavalry merc_foederati_cavalry ; Mercenary Foederati Cavalry cavalry light Heavy_1 merc_foederati_cavalry, 27, 0, 1 medium horse elephant -4, camel -4 sea_faring, hide_forest, hardy, mercenary_unit, can_swim 1.5, 4, 3, 6, 4, square, wedge 1, 0 6, 5, no, 0, 0, melee, blade, piercing, spear, 25 ,1 no 0, 0, no, 0, 0, no, no, no, none, 25 ,1 no 3, 7, 4, leather 0, 0, flesh 3 0, -2, -4, 2 5, normal, trained 40

stat_fire_delay stat_food stat_cost ownership type dictionary category class voice_type soldier mount mount_effect attributes _circle formation stat_health stat_pri stat_pri_attr stat_sec stat_sec_attr stat_pri_armour stat_sec_armour stat_heat stat_ground stat_mental stat_charge_dist stat_fire_delay stat_food stat_cost ownership type dictionary category class voice_type soldier mount mount_effect attributes formation stat_health stat_pri stat_pri_attr stat_sec stat_sec_attr stat_pri_armour stat_sec_armour stat_heat stat_ground stat_mental stat_charge_dist stat_fire_delay stat_food stat_cost ownership

0 60, 300 1, 587, 364, 50, 70, 470 slave merc alan horse archers merc_alan_horse_archers ; Mercenary Alan Horse Archers cavalry missile Medium_1 merc_alan_horse_archers, 27, 0, 1 medium horse elephant -4, camel -4 sea_faring, hide_forest, very_hardy, mercenary_unit, cantabrian 1.5, 4, 3, 6, 3, square 1, 0 8, 2, arrow, 120, 40, missile, archery, piercing, none, 25 ,1 no 7, 4, no, 0, 0, melee, blade, piercing, sword, 25 ,1 no 6, 8, 0, leather 0, 4, flesh 1 1,0,-6,1 5, normal, untrained 40 0 60, 300 1, 786, 201, 80, 110, 730 slave merc hippo toxotai merc_hippo_toxotai ; Mercenary Hippo-toxotai cavalry missile Medium_1 merc_hippo_toxotai, 27, 0, 1 light horse elephant -4, camel -4 sea_faring, hide_forest, hardy, mercenary_unit 3, 4, 6, 6, 3, square 1, 0 8, 2, arrow, 120, 40, missile, archery, piercing, none, 25 ,1 no 5, 4, no, 0, 0, melee, simple, piercing, sword, 25 ,1 no 6, 7, 0, metal 0, 2, flesh 3 0, 0, -6, 0 6, normal, trained 40 0 60, 300 1, 1147, 374, 70, 110, 680 slave

type dictionary category class voice_type soldier mount mount_effect attributes formation stat_health stat_pri stat_pri_attr stat_sec stat_sec_attr stat_pri_armour stat_sec_armour stat_heat stat_ground stat_mental stat_charge_dist stat_fire_delay stat_food stat_cost ownership type dictionary category class voice_type soldier animal attributes formation stat_health stat_pri stat_pri_attr stat_sec stat_sec_attr stat_pri_armour stat_sec_armour stat_heat stat_ground stat_mental stat_charge_dist stat_fire_delay stat_food stat_cost ownership type dictionary category class voice_type soldier

merc equites veteranii merc_equites_veteranii ; Mercenary Equites Veteranii cavalry light Light_1 merc_equites_veteranii, 27, 0, 1 light horse elephant -4, camel -4 sea_faring, hide_forest, mercenary_unit, can_swim 1.5, 4, 3, 6, 4, square, wedge 1, 0 6, 5, no, 0, 0, melee, blade, piercing, spear, 25 ,1 no 0, 0, no, 0, 0, no, no, no, none, 25 ,1 no 5, 7, 4, metal 0, 0, flesh 2 0, 0, -6, 0 5, disciplined, trained 40 0 60, 300 1, 811, 361, 60, 90, 540 slave merc wolfhounds merc_wolfhounds ; Mercenary Wolfhounds handler light Medium_1 merc_crew, 12, 24, 0.9 wardogs sea_faring, hide_forest, mercenary_unit, can_swim 2.2, 2.2, 3, 3, 3, horde 1, 1 4, 2, no, 0, 0, melee, simple, piercing, knife, 25 ,1 no 10, 2, no, 0, 0, melee, other, blunt, none, 25 ,1 no 3, 6, 0, leather 1, 1, flesh 3 1, -2, 3, 2 5, normal, untrained 30 0 60, 300 1, 643, 180, 60, 80, 530 slave merc elephants merc_elephants ; Mercenary Elephants cavalry heavy Medium_1 east_elephant_crew, 18, 6, 1

mount mount_effect attributes enary_unit formation stat_health stat_pri stat_pri_attr stat_sec stat_sec_attr stat_pri_armour stat_sec_armour stat_heat stat_ground stat_mental stat_charge_dist stat_fire_delay stat_food stat_cost ownership type dictionary category class voice_type soldier engine attributes formation stat_health stat_pri stat_pri_attr stat_sec ,1 stat_sec_attr stat_pri_armour stat_sec_armour stat_heat stat_ground stat_mental stat_charge_dist stat_fire_delay stat_food stat_cost ownership type dictionary category class voice_type soldier engine attributes formation stat_health stat_pri

elephant african horse +4, chariot +8, camel +2 sea_faring, can_run_amok, frighten_foot, frighten_mounted, merc 7, 11, 13,16, 1, square 1, 12 8, 3, arrow, 130, 30, missile, archery, piercing, none, 25 ,1 no 5, 8, no, 0, 0, melee, other, blunt, none, 25 ,1 area, ap, launching 6, 8, 0, metal 3, 2, flesh 1 0, 1, -6, -1 9, normal, untrained 40 0 60, 300 1, 2816, 442, 180, 270, 1790 slave merc onagers merc_onagers ; Mercenary Onagers siege missile Light_1 merc_crew, 12, 2, 0.8 onager sea_faring, mercenary_unit 1.5, 1.5, 3, 3, 3, square 1, 0 5, 1, no, 0, 0, melee, simple, piercing, sword, 25 ,1 no 51, 1, boulder, 300, 30, siege_missile, blade, blunt, none, 25 ap, bp, area, launching 3, 3, 0, leather 0, 0, flesh 1 0, 0, 0, 0 3, normal, trained 30 0 60, 300 1, 1129, 277, 70, 100, 670 slave merc ballistae merc_ballistae ; Mercenary Ballistae siege missile Light_1 merc_crew, 12, 2, 0.8 ballista sea_faring, mercenary_unit 1.5, 1.5, 3, 3, 3, square 1, 0 5, 1, no, 0, 0, melee, simple, piercing, sword, 25 ,1

stat_pri_attr stat_sec 25 ,1 stat_sec_attr stat_pri_armour stat_sec_armour stat_heat stat_ground stat_mental stat_charge_dist stat_fire_delay stat_food stat_cost ownership

no 51, 1, ballista, 180, 50, siege_missile, blade, piercing, none, ap, bp, launching 3, 3, 0, leather 0, 0, flesh 1 0, 0, 0, 0 3, normal, trained 30 0 60, 300 1, 506, 253, 30, 50, 300 slave

type naval biremes dictionary naval_bireme ; Bireme category ship class light voice_type Medium_1 soldier roman_crew, 20, 0, 1 ship light warship attributes sea_faring formation 1.2, 1.8, 2.4, 2.4, 3, square stat_health 1, 0 stat_pri 6, 3, no, 0, 0, melee, blade, slashing, none, 25 ,1 stat_pri_attr no stat_sec 0, 0, no, 0, 0, no, no, no, none, 25 ,1 stat_sec_attr no stat_pri_armour 0, 7, 0, flesh stat_sec_armour 0, 0, flesh stat_heat 0 stat_ground 0, 0, 0, 0 stat_mental 9, normal, untrained stat_charge_dist 40 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 603, 115, 20, 30, 170 ownership empire_west, empire_east, sassanids, romano_british, empire_wes t_rebels, empire_east_rebels, slave type dictionary category class voice_type soldier ship attributes formation stat_health stat_pri stat_pri_attr stat_sec stat_sec_attr stat_pri_armour stat_sec_armour stat_heat naval triremes naval_trireme ; Trireme ship heavy Medium_1 roman_crew, 30, 0, 1 light warship sea_faring 1.2, 1.8, 2.4, 2.4, 3, square 1, 0 6, 3, no, 0, 0, melee, blade, slashing, none, 25 ,1 no 0, 0, no, 0, 0, no, no, no, none, 25 ,1 no 0, 7, 0, flesh 0, 0, flesh 0

stat_ground 0, 0, 0, 0 stat_mental 9, normal, untrained stat_charge_dist 40 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 801, 172, 30, 40, 240 ownership empire_west, empire_east, sassanids, romano_british, empire_wes t_rebels, empire_east_rebels, slave type naval quinquiremes dictionary naval_quinquireme ; Quinquireme category ship class heavy voice_type Medium_1 soldier roman_crew, 50, 0, 1 ship heavy warship attributes sea_faring formation 1.2, 1.8, 2.4, 2.4, 3, square stat_health 1, 0 stat_pri 6, 3, no, 0, 0, melee, blade, slashing, none, 25 ,1 stat_pri_attr no stat_sec 0, 0, no, 0, 0, no, no, no, none, 25 ,1 stat_sec_attr no stat_pri_armour 0, 7, 0, flesh stat_sec_armour 0, 0, flesh stat_heat 0 stat_ground 0, 0, 0, 0 stat_mental 9, normal, untrained stat_charge_dist 40 stat_fire_delay 0 stat_food 60, 300 stat_cost 2, 999, 288, 40, 60, 360 ownership empire_west, empire_east, sassanids, romano_british, empire_wes t_rebels, empire_east_rebels, slave type dictionary category class voice_type soldier ship attributes formation stat_health stat_pri stat_pri_attr stat_sec stat_sec_attr stat_pri_armour stat_sec_armour stat_heat stat_ground stat_mental stat_charge_dist stat_fire_delay stat_food stat_cost naval corvus quinquireme naval_corvus ; Corvus Quinquireme ship heavy Medium_1 roman_crew, 50, 0, 1 heavy warship sea_faring 1.2, 1.8, 2.4, 2.4, 3, square 1, 0 6, 3, no, 0, 0, melee, blade, slashing, none, 25 ,1 no 0, 0, no, 0, 0, no, no, no, none, 25 ,1 no 0, 7, 0, flesh 0, 0, flesh 0 0, 0, 0, 0 9, normal, untrained 40 0 60, 300 2, 999, 288, 40, 60, 360

ownership empire_west, empire_east, sassanids, romano_british, empire_wes t_rebels, empire_east_rebels, slave type naval deceres dictionary naval_decere ; Decere category ship class heavy voice_type Medium_1 soldier roman_crew, 60, 0, 1 ship flagship attributes sea_faring formation 1.2, 1.8, 2.4, 2.4, 3, square stat_health 1, 0 stat_pri 6, 3, no, 0, 0, melee, blade, slashing, none, 25 ,1 stat_pri_attr no stat_sec 0, 0, no, 0, 0, no, no, no, none, 25 ,1 stat_sec_attr no stat_pri_armour 0, 7, 0, flesh stat_sec_armour 0, 0, flesh stat_heat 0 stat_ground 0, 0, 0, 0 stat_mental 9, normal, untrained stat_charge_dist 40 stat_fire_delay 0 stat_food 60, 300 stat_cost 3, 1287, 345, 50, 70, 430 ownership empire_west, empire_east, sassanids, romano_british, empire_wes t_rebels, empire_east_rebels, slave type dictionary category class voice_type soldier ship attributes formation stat_health stat_pri stat_pri_attr stat_sec stat_sec_attr stat_pri_armour stat_sec_armour stat_heat stat_ground stat_mental stat_charge_dist stat_fire_delay stat_food stat_cost ownership type dictionary category naval boats naval_boats ; Boats ship light Medium_1 roman_crew, 15, 0, 1 light warship sea_faring 1.2, 1.8, 2.4, 2.4, 3, square 1, 0 6, 3, no, 0, 0, melee, blade, slashing, none, 25 ,1 no 0, 0, no, 0, 0, no, no, no, none, 25 ,1 no 0, 7, 0, flesh 0, 0, flesh 0 0, 0, 0, 0 9, normal, untrained 40 0 60, 300 1, 486, 86, 20, 30, 140 barbarian, nomad, berbers, hun, slave naval large boats naval_large_boats ship

; Large Boats

class voice_type soldier ship attributes formation stat_health stat_pri stat_pri_attr stat_sec stat_sec_attr stat_pri_armour stat_sec_armour stat_heat stat_ground stat_mental stat_charge_dist stat_fire_delay stat_food stat_cost ownership type dictionary category class voice_type soldier ship attributes formation stat_health stat_pri stat_pri_attr stat_sec stat_sec_attr stat_pri_armour stat_sec_armour stat_heat stat_ground stat_mental stat_charge_dist stat_fire_delay stat_food stat_cost ownership type dictionary category class voice_type soldier attributes formation stat_health stat_pri stat_pri_attr

heavy Medium_1 roman_crew, 30, 0, 1 heavy warship sea_faring 1.2, 1.8, 2.4, 2.4, 3, square 1, 0 6, 3, no, 0, 0, melee, blade, slashing, none, 25 ,1 no 0, 0, no, 0, 0, no, no, no, none, 25 ,1 no 0, 7, 0, flesh 0, 0, flesh 0 0, 0, 0, 0 9, normal, untrained 40 0 60, 300 1, 666, 172, 30, 40, 240 barbarian, vandals naval pirate ships naval_pirates ; Pirate Ships ship light Medium_1 roman_crew, 25, 0, 1 light warship sea_faring 1.2, 1.8, 2.4, 2.4, 3, square 1, 0 6, 3, no, 0, 0, melee, blade, slashing, none, 25 ,1 no 0, 0, no, 0, 0, no, no, no, none, 25 ,1 no 0, 7, 0, flesh 0, 0, flesh 0 0, 0, 0, 0 9, normal, untrained 40 0 60, 300 1, 639, 144, 30, 40, 210 slave, saxons barbarian civ peasant barbarian_civ_peasant ; Barbarian Tribesmen non_combatant light Light_1 barb_peasant, 300, 0, 0.8 sea_faring, hide_forest, can_sap, no_custom 1.2, 1.8, 2.4, 2.4, 3, horde 1, 0 1, 0, no, 0, 0, melee, simple, piercing, knife, 25 ,1 no

stat_sec stat_sec_attr stat_pri_armour stat_sec_armour stat_heat stat_ground stat_mental stat_charge_dist stat_fire_delay stat_food stat_cost ownership type dictionary category class voice_type soldier attributes formation stat_health stat_pri stat_pri_attr stat_sec stat_sec_attr stat_pri_armour stat_sec_armour stat_heat stat_ground stat_mental stat_charge_dist stat_fire_delay stat_food stat_cost ownership type dictionary category class voice_type soldier attributes formation stat_health stat_pri stat_pri_attr stat_sec stat_sec_attr stat_pri_armour stat_sec_armour stat_heat stat_ground stat_mental stat_charge_dist stat_fire_delay stat_food

0, 0, no, 0, 0, no, no, no, none, 25 ,1 no 0, 3, 0, flesh 0, 0, flesh 2 1, -2, 3, 2 1, low, untrained 40 0 60, 300 1, 189, 216, 30, 40, 210 barbarian barbarian female peasant barbarian_female_peasant ; Barbarian Tribesmen non_combatant light Female_1 barb_female_peasant, 300, 0, 0.8 sea_faring, hide_forest, can_sap, no_custom 1.2, 1.8, 2.4, 2.4, 3, horde 1, 0 1, 0, no, 0, 0, melee, simple, piercing, knife, 25 ,1 no 0, 0, no, 0, 0, no, no, no, none, 25 ,1 no 0, 3, 0, flesh 0, 0, flesh 2 1, -2, 3, 2 1, low, untrained 40 0 60, 300 1, 189, 216, 30, 40, 210 barbarian carthaginian civ peasant carthaginian_civ_peasant ; Carthaginian Civilians non_combatant light Light_1 eastern_civ_peasant, 300, 0, 0.8 sea_faring, hide_forest, can_sap, no_custom 1.2, 1.8, 2.4, 2.4, 3, horde 1, 0 1, 0, no, 0, 0, melee, simple, piercing, knife, 25 ,1 no 0, 0, no, 0, 0, no, no, no, none, 25 ,1 no 0, 3, 0, flesh 0, 0, flesh -1 1, 1, 0, -1 1, low, untrained 40 0 60, 300

stat_cost ownership type dictionary category class voice_type soldier attributes formation stat_health stat_pri stat_pri_attr stat_sec stat_sec_attr stat_pri_armour stat_sec_armour stat_heat stat_ground stat_mental stat_charge_dist stat_fire_delay stat_food stat_cost ownership type dictionary category class voice_type soldier attributes formation stat_health stat_pri stat_pri_attr stat_sec stat_sec_attr stat_pri_armour stat_sec_armour stat_heat stat_ground stat_mental stat_charge_dist stat_fire_delay stat_food stat_cost ownership type dictionary category class voice_type soldier

1, 189, 216, 30, 40, 210 carthaginian carthaginian female peasant carthaginian_female_peasant ; Carthaginian Civilians non_combatant light Female_1 eastern_female_peasant, 300, 0, 0.8 sea_faring, hide_forest, can_sap, no_custom 1.2, 1.8, 2.4, 2.4, 3, horde 1, 0 1, 0, no, 0, 0, melee, simple, piercing, knife, 25 ,1 no 0, 0, no, 0, 0, no, no, no, none, 25 ,1 no 0, 3, 0, flesh 0, 0, flesh -1 1, 1, 0, -1 1, low, untrained 40 0 60, 300 1, 189, 216, 30, 40, 210 carthaginian eastern civ peasant eastern_civ_peasant ; Eastern Workers non_combatant light Light_1 eastern_civ_peasant, 300, 0, 0.8 sea_faring, hide_forest, can_sap, no_custom 1.2, 1.8, 2.4, 2.4, 3, horde 1, 0 1, 0, no, 0, 0, melee, simple, piercing, knife, 25 ,1 no 0, 0, no, 0, 0, no, no, no, none, 25 ,1 no 0, 3, 0, flesh 0, 0, flesh -1 1, 1, 0, -1 1, low, untrained 40 0 60, 300 1, 189, 216, 30, 40, 210 sassanids eastern female peasant eastern_female_peasant ; Eastern Workers non_combatant light Female_1 eastern_female_peasant, 300, 0, 0.8

attributes formation stat_health stat_pri stat_pri_attr stat_sec stat_sec_attr stat_pri_armour stat_sec_armour stat_heat stat_ground stat_mental stat_charge_dist stat_fire_delay stat_food stat_cost ownership type dictionary category class voice_type soldier attributes formation stat_health stat_pri stat_pri_attr stat_sec stat_sec_attr stat_pri_armour stat_sec_armour stat_heat stat_ground stat_mental stat_charge_dist stat_fire_delay stat_food stat_cost ownership type dictionary category class voice_type soldier attributes formation stat_health stat_pri stat_pri_attr stat_sec stat_sec_attr stat_pri_armour stat_sec_armour stat_heat

sea_faring, hide_forest, can_sap, no_custom 1.2, 1.8, 2.4, 2.4, 3, horde 1, 0 1, 0, no, 0, 0, melee, simple, piercing, knife, 25 ,1 no 0, 0, no, 0, 0, no, no, no, none, 25 ,1 no 0, 3, 0, flesh 0, 0, flesh -1 1, 1, 0, -1 1, low, untrained 40 0 60, 300 1, 189, 216, 30, 40, 210 sassanids egyptian civ peasant egyptian_civ_peasant ; Egyptian Workers non_combatant light Light_1 eastern_civ_peasant, 300, 0, 0.8 sea_faring, hide_forest, can_sap, no_custom 1.2, 1.8, 2.4, 2.4, 3, horde 1, 0 1, 0, no, 0, 0, melee, simple, piercing, knife, 25 ,1 no 0, 0, no, 0, 0, no, no, no, none, 25 ,1 no 0, 3, 0, flesh 0, 0, flesh -1 1, 1, 0, -1 1, low, untrained 40 0 60, 300 1, 189, 216, 30, 40, 210 nomad egyptian female peasant egyptian_female_peasant ; Egyptian Workers non_combatant light Female_1 eastern_female_peasant, 300, 0, 0.8 sea_faring, hide_forest, can_sap, no_custom 1.2, 1.8, 2.4, 2.4, 3, horde 1, 0 1, 0, no, 0, 0, melee, simple, piercing, knife, 25 ,1 no 0, 0, no, 0, 0, no, no, no, none, 25 ,1 no 0, 3, 0, flesh 0, 0, flesh -1

stat_ground stat_mental stat_charge_dist stat_fire_delay stat_food stat_cost ownership type dictionary category class voice_type soldier attributes formation stat_health stat_pri stat_pri_attr stat_sec stat_sec_attr stat_pri_armour stat_sec_armour stat_heat stat_ground stat_mental stat_charge_dist stat_fire_delay stat_food stat_cost ownership type dictionary category class voice_type soldier attributes formation stat_health stat_pri stat_pri_attr stat_sec stat_sec_attr stat_pri_armour stat_sec_armour stat_heat stat_ground stat_mental stat_charge_dist stat_fire_delay stat_food stat_cost ownership type

1, 1, 0, -1 1, low, untrained 40 0 60, 300 1, 189, 216, 30, 40, 210 nomad greek civ peasant greek_civ_peasant ; Greek Citizens non_combatant light Light_1 eastern_civ_peasant, 300, 0, 0.8 sea_faring, hide_forest, can_sap, no_custom 1.2, 1.8, 2.4, 2.4, 3, horde 1, 0 1, 0, no, 0, 0, melee, simple, piercing, knife, 25 ,1 no 0, 0, no, 0, 0, no, no, no, none, 25 ,1 no 0, 3, 0, flesh 0, 0, flesh 1 1, 0, 0, 0 1, low, untrained 40 0 60, 300 1, 189, 216, 30, 40, 210 empire_east greek female peasant greek_female_peasant ; Greek Citizens non_combatant light Female_1 eastern_female_peasant, 300, 0, 0.8 sea_faring, hide_forest, can_sap, no_custom 1.2, 1.8, 2.4, 2.4, 3, horde 1, 0 1, 0, no, 0, 0, melee, simple, piercing, knife, 25 ,1 no 0, 0, no, 0, 0, no, no, no, none, 25 ,1 no 0, 3, 0, flesh 0, 0, flesh 1 1, 0, 0, 0 1, low, untrained 40 0 60, 300 1, 189, 216, 30, 40, 210 empire_east roman civ peasant

dictionary category class voice_type soldier attributes formation stat_health stat_pri stat_pri_attr stat_sec stat_sec_attr stat_pri_armour stat_sec_armour stat_heat stat_ground stat_mental stat_charge_dist stat_fire_delay stat_food stat_cost ownership type dictionary category class voice_type soldier attributes formation stat_health stat_pri stat_pri_attr stat_sec stat_sec_attr stat_pri_armour stat_sec_armour stat_heat stat_ground stat_mental stat_charge_dist stat_fire_delay stat_food stat_cost ownership

roman_civ_peasant ; Roman Civilians non_combatant light Light_1 roman_civ_peasant, 300, 0, 0.8 sea_faring, hide_forest, can_sap, no_custom 1.2, 1.8, 2.4, 2.4, 3, horde 1, 0 1, 0, no, 0, 0, melee, simple, piercing, knife, 25 ,1 no 0, 0, no, 0, 0, no, no, no, none, 25 ,1 no 0, 3, 0, flesh 0, 0, flesh 1 1, 0, 0, 0 1, low, untrained 40 0 60, 300 1, 189, 216, 30, 40, 210 roman roman female peasant roman_female_peasant ; Roman Civilians non_combatant light Female_1 roman_female_peasant, 300, 0, 0.8 sea_faring, hide_forest, can_sap, no_custom 1.2, 1.8, 2.4, 2.4, 3, horde 1, 0 1, 0, no, 0, 0, melee, simple, piercing, knife, 25 ,1 no 0, 0, no, 0, 0, no, no, no, none, 25 ,1 no 0, 3, 0, flesh 0, 0, flesh 1 1, 0, 0, 0 1, low, untrained 40 0 60, 300 1, 189, 216, 30, 40, 210 roman

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