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J A N UA RY 2 0 0 9

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• No Eyeplates. The DM9 features a low-maintenance internal patent-pending Eye Pipe anti-chop sensing system that is self cleaning,
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• The miniature modular internal LPR provides more efficient shot consistency. It allows the user to optimize efficiency and reduce kick.
• Trigger Reach Adjustment allows the trigger’s reach and rake to be fully adjusted by the user for ultimate individual ergonomic comfort.
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PSMContEdit:PS 11/25/08 12:53 PM Page 2

JANUARY / 2009
CONTENTS
F E AT U R E S
8 PSP World Cup 2008
the PSP and the Ironmen
P8

made history
By Joshua D. Silverman

PHOTO BY GARY BAUM


P56

40 XPSL Event #5
League wraps up at SC Village
PHOTO BY STEVEN M. HARDY

Kathyrn Thompson

48 Woodsball Tournament League


Paintball Comes Full Circle
By Tshaka 'Zulu' Armstrong

24 EMR’ s Conquest XXVI 60 Matty Marshall Interview


Celebrities turn out for charity Occupation: Paintball Player
By Joshua D. Silverman By Bea Youngs

36 Wounded Warrior 80 Red versus Blue


WW gets help from the scenario side A Charity Paintball Event for Juliana
By Tom “Headhunter” Santo By Jason “foolybear” Lineberger

D E P A R T M E N T S
32 MARKER REVIEW . . . . .Find out what the FLY and LL Cool J have in common.
54 NEWS WITH A VIEW . . . . . Ryan McDonald takes over at the news desk.
56 HOTTIES . . . . . . . . . . . . . . . . . . . Man, I wish I was a Suicide Guy.
64 SPLAT SHOTS . . . . . . . . . . . . . . . . . . . . It’s time for your shots.
66 TACTICS W/GREG HASTINGS . . . . . . . . . . . . How to be “Stealthy.”
72 PAINTING THE WORLD BLUE . . . . . . . It’s the BLUE and DEUCE Show.
76 PAINTBALL ON POINT . . . . . . . . . . . . . . . . . . . Team Omni Force.
84 PSM STYLES . . . . . . . PSM Styles goes old/new skool with Tippmann.
90 PSM BOOK REVIEW . . . . . . . . . 501 Paintball Tips, Tricks, and Tactics.
92 DIRECTORY . . . . . . . . . . . . . Fields & Stores where PSM is available.
94 CALENDAR OF EVENTS . . . . . . . . . . . . . . . . Where the Games Are.
96 MARKETPLACE . . . . . . . . . . . . . . . . . . . . . . . . . . Get the Goods.
P60
PHOTO BY GARY BAUM

COVER: World Cup action THIS PAGE: The Ironmen celebrate winning World Cup 2008

PHOTOGRAPHER: Matt Aman PHOTOGRAPHERS: Gary Baum

4 www.paintballsportsmag.com
Paintball Sports (ISSN: 1073-773x) January 2009, Volume 20 Number 231, is published monthly by Paintball Sports Magazine, LLC., 513 Commack Road, Deer Park, NY 11729. Periodical postage rates at Ronkonkoma Post Office 11779. Subscription rates
in the U.S. $29.95, one year, $51.95, two years. Postmaster: Please send all address changes to Paintball Sports, 513 Commack Road, Deer Park, NY 11729. Copyright 2009 under the Universal Copyright Conventions and the International Copyright
Convention. Not responsible for unsolicited materials. Submissions must be accompanied by self-addressed, stamped envelope. Publisher assumes no responsibilities in case of loss. All business and advertising inquires should be forwarded to Paintball
Sports 631.676.7555. Editorial information should be forwarded to Paintball Sports, 513 Commack Road, Deer Park, NY 11729, Tel: 631.676.7555. Paintball Sports Magazine, LLC., as publisher of Paintball Sports Magazine, makes no representation of
warranties concerning the products and services advertised or reported on herein, including, without limitation, the legality of the use, distribution or ownership thereof, and disclaims any and all liability arising from or in connection with the manufacture,
distribution, ownership or use of such products and services. Reproduction without writer or photographer permission strictly prohibited. Main office number 631.676.7555.
PSMContEdit:PS 11/25/08 12:01 PM Page 3

Paintball Sports (ISSN: 1073-773x) January 2009, Volume 20 Number 231, is published monthly by Paintball Sports, Inc., 513 Commack Rd, Deer Park, NY 11729. Periodical postage rates at Ronkonkoma Post Office 11779. Subscription rates in the U.S.
008 $29.95, one year, $51.95, two years. Postmaster: Please send all address changes to Paintball Sports, 513 Commack Rd, Deer Park, NY 11729 Copyright 2007 under the Universal Copyright Conventions and the International Copyright Convention. Not
responsible for unsolicited materials. Submissions must be accompanied by self-addressed, stamped envelopes. Publisher assumes no responsibilities in case of loss. All business and advertising inquires should be forwarded to Paintball Sports (631) 580-
7772. Average number of copies 15,000, mailed outside county 900, paid distribution 10,800, Paid distribution by other classes 1,500, total 13,200, Free outside county 185, Free or nominal rate distribution 1,000, total 1,185, copies not distributed 615.
Total sum of copies 15,000. Editorial information should be forwarded to Paintball Sports, 513 Commack Rd, Deer Park, NY 11729, (631) 242-2677, Fax (631) 580-3725. Paintball Sports, LLC., as publisher of Paintball Sports magazine, makes no
representation of warranties concerning the products and services advertised or reported on herein, including, without limitation, the legality of the use, distribution or ownership thereof, and disclaims any and all liability arising from or in connection with
the manufacture, distribution, ownership or use of such products and services. Reproduction without writer or photographer permission strictly prohibited. Main office number (631) 580-7772.
PSMContEdit:PS 11/25/08 10:07 AM Page 4

FROM THE EDITOR


®

The
always
stylin’
PaintballSports
Team PUBLISHED BY
Destiny Paintball Sports Magazine

at
EDITOR-IN-CHIEF
World Bea Youngs
Cup.
ART DIRECTOR
Chris Vitale

GRAPHIC ARTIST

A new year has begun and it’s the first break I’ve taken from the tournament scene as a
Jennifer Schellenberg

player since I started playing in 2000. Taking this break means I’m making more room on the
schedule for scenario and big game events. From December 6th to the 7th last year, Wayne’s WOODSBALL EDITOR
World Grand Finale was the debut of Destiny Army, an all-female scenario team. Any female
who showed up to the Grand Finale wearing a Destiny jersey was waived the $55 entry fee and
Jason "Foolybear" Lineberger

was a part of history – having the most females at a paintball event. More importantly, this was
an outlet for women to come together and share their common ground with other women that
TACTICAL EDITOR
play paintball, too. It’s the hope to inspire other women to give paintball a try and to stay Greg Hastings
committed to the fun that is paintball.
Destiny will continue its tradition in being the team where women prove their worth in the
sport. As far as whether or not Destiny will make its return to the tournament scene, I say,
TECH EDITOR

absolutely. We may play the hugely popular Super 7 event at Huntington Beach as a mostly-female
Dave Rotunda
team. By the way, Destiny was a mostly-female team since 2004 before we decided to give the all-
female thing a try again at the start of 2008. On the woodsball side of things, we still want to try
and maintain the all-female feel, however, but we’re not going to stop our male friends from
CONTRIBUTING WRITERS

wearing the Destiny jersey. There’s also the Scenario Paintball Players League and the Woodsball
Dawn Allcot, James Dawson, Dale Ford,

Tournament League that we can participate in if we want to fuel that desire to compete. There’s
Dean Del Prete, Greg Hastings, Bruce Johnston,
also the Old School Series Challenge, the 3-man pump league that we can possibly participate in.
Jason Lineberger, Dave Norman,
Who knows, we may even try and go to a regional event like Florida’s SPCS (Southern Paintball
Championship Series) or the CFOA (Carolina Field Owner’s Association). It all depends on what’s
Jayson Orvis, Mike Paxson, Alex Pergament,

on the schedule for Mike and me and how we can best serve our sponsors.
Stephanie Prince, Chris Raehl,

Be inspired by the stories you read in this first issue of the year 2009 and try to find ways
Becky Raikles, Jordan F. Ricks, Rob Rubin,
to be a part of the growth of paintball. Be sure to read all the stories herein, especially the
Don Saavedra, Paul Sattler, Rich Struth,
interviews with Matt Marshall and Craig Daugherty. There are a lot of men that I love in this
sport, both in the tournament scene and in the scenario world, and these two guys are at the
Jay Wilson, Jack Windsor

top of the list. With what Matty has done for us through his genuine voice, I can never get
enough of what he has to say. As for Craig, he’s hanging up his paintball hat for now and
PHOTOGRAPHERS

becoming a Marine. I have even more respect and admiration for him because of his
T.J. Allcot, Matt Aman, Gary Baum,
unselfishness to stop what he’s been doing at the pro paintball playing level to now putting his
life on the line to serve in the military.
Gno Benedicto, Jason Bourassa, J.R. Chantry,

Coming up next month, we’ll have the Lauren’s Hope Charity event story, where famous pro
James Dawson, Jamie Ford, Toby Gilreath,

players like Mike Paxson, Rocky Cagnoni, Nicky Cuba, Oliver Lang, Colt Roberts, Nick Benisek,
Steven M. Hardy, Jason Lineberger,

Alex Savino, Gno Benedicto, and Billy Bernacchia, all volunteered their time to help a good
Eric McCall, Rick Murray,
cause on the weekend of December 12th, 2008. Players had the chance to play alongside their Dave Payne, Alex Pergament, Jennifer Schmitz
favorite pro in a 2-on-2 duo, where the pro had only a pump gun and the participant had a
PSP mode gun! The rest of the event had 3-man competitions, like a 3-man
Brandon Showers, Skirmish Photos,

X-Ball style pump gun event, all for only a $150 entry.
Josh Silverman, Bruce Smith,

Finally, don’t forget to also check out PSM On the ‘Net, our online
Scott Stoddard, Rich Struth,
magazine, at our website, PaintballSportsMag.com. We’ve got some videos
Chris Vitale, Dan Voils
for you from World Cup to share and more. Happy New Year!
NATIONAL SALES DIRECTOR
Peg Sattler
Bea Youngs 631.386.6919
Editor-In-Chief peg@paintballsportsmag.com

EDITORIAL
NP PL COMMAN DE RS C UP • LAURENS HOPE editor@paintballsportsmag.com
LETTERS Please e-mail us at editor@paintballsportsmag.com SUBSCRIPTIONS For subscription services and inquiries,
®

PaintballSports

OR send your letter to Paintball Sports Magazine, Attn: please call 631.386.6919 or visit us online at JANUARY 2009 VOLUME 20 NUMBER 231
Editorial Dept., 513 Commack Road, Deer Park, NY 11729. www.paintballsportsmag.com.
Please include the writer’s full name, address and
ADVERTISING For ad rates or media kit, please e-mail PRINTED IN THE U.S.A.
phone number.
peg@paintballsportsmag.com or call 631.386.6919 CHECK OUT OUR WEBSITE
www.paintballsportsmag.com
6
Correction: XPSL Event #4 in the December 2008 issue were taken by Jennifer Schmitz.

www.paintballsportsmag.com
PSMMstrAds11Nov:PS 9/26/08 4:58 PM Page 131
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Lane Wright, Keely Watson and the rest of the PSP


staff, backed by the ownership of the league, spared
no expense to create the ultimate World Cup experi-
ence for the thousands converging on the premises of
the Wide World of Sports venue. The NXL field, which
would see the best of the best vie for glory, cash and
the coveted World Cup title, would be surrounded by
spectators with large grandstands along the snake-
side tape, more grandstands on both ends of the field
and luxury boxes set high above the field on the pit
side. In an even more impressive move, the PSP spent
massive amounts of money on equipment and hired
the legendary Patrick Spohrer of Monkey With a Gun
Productions to create the very best webcast yet seen
in the world of paintball. With cameras covering the
NXL field and Matty Marshall (and friends) hosting
games, Spohrer, along with the help of several dedi-
cated workers from all walks of the paintball world
created a truly amazing paintball viewing experience
for those unable to make the trip to Florida.

In addition to the ten fields used for play at the


World Cup, the PSP also faced down the daunting task
of bringing together the large trade show that draws
customers from around the world, money in-hand.
Everything from dozens of small, ten-by-ten booths to
space for show tractor-trailers and massive, air-condi-
tioned tents for the industry’s biggest companies had
to be coordinated and prepared-for. By the time the
players began rolling into Kissimmee to find their
hotels and rental houses for the week’s festivities, the
vendor area was ready for them with the list of atten-
dees reading like a who’s who of the paintball industry.

10 www.paintballsportsmag.com
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It took only hours for Dye to become the


undisputed king of the 2008 PSP World Cup
trade show thanks to a product launch that
had many questioning whether Dave
Youngblood and his company had gotten the
memo that the industry was in a slump.
Bringing the expected redesigned and updat-
ed guns like the DM9, Rail and SLG and new
competition and casual clothing for both Dye
and Proto wasn’t enough for the California
company, who also introduced a radical new
take on their Invision goggle system, the I4.
The I4 featured an entirely new look and had
a completely new lens system that allows for
quick and easy removal. Proto, too, showed
off a new goggle, but as top-notch as these
products were, even they couldn’t distract
hundreds of screaming customers waving
cash in their fists from what became the hit
product of the event, Dye’s new Rotor loader.
Featuring simple, no-tools disassembly,
small size, lighter weight and higher capacity
than the other high-end loaders available,
the Rotor sold like flu shots in a cold winter,
forcing Dye to ration them day-to-day to
allow customers a chance to obtain them.
Kee Action Sports came to the World Cup
with a long list of new products that turned
heads, mostly in the direction of soft goods.
Empire’s new clothing lines were extremely
stylish, featuring several different white pat-
terns on predominantly black jerseys and
pants, along with pads, gloves, packs, gear
bags, bottle covers and an updated and
tweaked Vents goggle system. Planet Eclipse
also made a big splash at the Cup with the
yet-again-improved Ego and a completely
new high-end marker, the spool-valve Geo,
residing in their dark, cave-like booth.
Nearby, the palatial DLX booth showed off
the Luxe, the “luxury” paintball gun now used
by Dynasty, the Americans and several mem-
bers of the Naughty Dogs. Their contest to
see who could dismantle the gun the fastest
proved a perfect showcase of the Luxe’s fea-
tures, as Matt Stewart managed to pull and
disassemble the bolt and pop the eye covers
out in a ridiculous 3.48 seconds!
12 www.paintballsportsmag.com
WC08:Layout 11/25/08 10:41 AM Page 8
WC08:Layout 11/25/08 10:43 AM Page 9

n my opinion, there’s no better title to suit this article.


A man who once devoted his life to the sport of
paintball is starting a new chapter in his life; a career
in the United States Marine Corps.
Craig “Fatty” Daugherty was born and raised in
Brighton Michigan, A hotbed for professional paintball
players at the time. “Fatty” as we know him, has played
paintball for the last 10 years. He has played on several
national teams such as: Tippmann Effect, Detroit Fusion,
Infamous, and of course, the Philly All Americans. Fatty
grew up playing with future pro players like Tim
Montressor, Jason Trosen, Grant Butler, Nick Napolitano,
Chad Hietala, and Brian Fow.
Fatty’s debut with the All Americans was at the Texas
Open in 2006. He was only 20 years old when they won
the Texas Open that year, his very first NXL event. When
I asked him what was his most memorable moment in
his paintball career he said “Without question, winning
Texas 2006. It was the single greatest feeling of my
life”. Of all the teams Fatty has played on he says, “ It’s
a hard question… I’d say Philly has to be where my heart
has been the most. It’s been great to play at the top pro
level and have all of your teammates feel like family.
Though I won’t soon forget about everyone else that I’ve
stepped on the field with.”

Enough about paintball though, how did you get the


nickname fatty? Seeing as that you are nowhere near
overweight. “I put on about 50 pounds in one summer
when I was 15… Having a witty friend like Tim
Montressor, This kind of nickname was bound to happen.
I lost the weight when I was 18, but the name still stuck”.
After 10 years of playing paintball riding through both
the highs and lows of the sport he has announced that
2008 will be his last year playing professional paintball
and that he has enlisted in the United States Marine
Corps. “Joining the military has always been something
that I’ve wanted to do. Seeing how the economy has
affected paintball over the last few years has been a
reality check. Only a lucky select few people will be able
to survive on playing alone. With the military, I’ll get the
opportunity to start a career for myself, finish college,
as well as serve the greatest country on earth. Most
people don’t appreciate how great America is until they
visit other countries. There is freedom here that you can
feel nowhere else”. Fatty plans on spending the next 8
years of his life in the Marines. He will have four years of
active duty, and then four years of inactive duty. When
fatty retires from the Marines he said that he would like
to start his own construction business.
So once again I say Craig “Fatty” Daugherty is a “Real
All American”. And let this article be a simple salute to
your great sacrifice in defending the freedoms for the
people of the United States. Fatty Departs for basic
training at Paris Island, South Carolina on January 26th
2009 and says, “I’d just like to say to all of my friends
and teammates throughout the years… Thank you for all
the great memories...”
14 www.paintballsportsmag.com
PSMMstrAds01Jan09:PS 12/1/08 10:03 AM Page 15
WC08:Layout 11/25/08 10:46 AM Page 11

While customers wandered the trade show looking for


the next cool thing to tell all their friends they bought,
on the fields the action was intense. After smashing
their way through the play-in rounds with four victories,
Infamous was looking strong, with Tampa Bay Damage
right behind with a solid three wins. Edmonton Impact
also made the cut, moving on with two wins, sending
both the Naughty Dogs and Aftershock home. However,
this was where these teams would deviate, as the
Russians punished Infamous in two straight games to
send them home, while Damage was knocked out by the
Ironmen. The other team from the play-in round,
Impact, showed they still had fuel in the tank, as they
shocked the crowd by sending the top-ranked 2008 NXL
team, the legendary Dynasty, home in two straight
matches. The surging Philadelphia Americans squared
off against the always-strong X-Factor in a battle that
stretched to three games before the two-time NXL
champion Americans finally buried their Luxe-shaped
sword in X-Factor, ending their run.

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With the Ironmen, Russians, Americans and Impact


left standing, heading into the World Cup weekend’s
NXL play, all four teams vying for the title were teams
that had not won a PSP event all season, and each were
hungry. The Ironmen faced an Impact team that had
been playing all week, but Josh Davey and the Canadians
gave their usual 110 percent. After dropping in a close
match to the Ironmen, Impact came out and evened the
series at one game each, forcing a third match. It was at
this time that the Ironmen shifted into a higher gear,
played like they were on a completely different planet,
and smashed Impact nine to zero, ending an NXL match
in the first half for only the third time in the league’s
history. Meanwhile, the Russians and Americans squared
off and gave the fans another battle. The Americans
came out of the gate and hung a win on the Russians,
with Chad George playing some of his best paintball
ever at the World Cup. When he made the snake alive,
the Americans hung the flag. The second match was a
different story however, with the Russian’s American line
stepping up and contributing greatly as the Russians,
too, forced a game three for the fans. The third match
saw the Russians fall to the Americans, who would face
the Ironmen for World Cup gold.
WC08:Layout 11/25/08 10:48 AM Page 12

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DYE USA 10637 SCRIPPS SUMMIT COURT, SAN DIEGO, CA 92131 P.858.536.5183 F.858.536.5191
DYE EUROPE UNIT 1, ZK PARK, 23 COMMERCE WAY, CROYDON, SURREY CR0 4ZS, UNITED KINGDOM. P. +44 (0)20 8649 6330 F. +44 (0)20 8649 6339
DYE ASIA NO. 253, GUOJHONG RD., DALI CITY, TAICHUNG COUNTY 412, TAIWAN (R.O.C.), P +886 (0) 4-2407-9135 F +886 (0) 4-2407-2090
©2009 DYE PRECISION, INC. THE STYLIZED “DYE” LOGO, THE “SPHERE” LOGO, THE “I4 LOGO, AND “DESIGNED FOR THE ART OF WINNING” ARE EITHER REGISTERED TRADEMARKS, TRADEMARKS, OR DESIGN
DYE PRECISION, INC. PATENT PENDING.
TRADEMARKS OF
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WC08:Layout 11/25/08 10:51 AM Page 13

In a great move by the PSP, the final


matches in every division of X-Ball, from D3
,/ +%#)#/ .,+*#+
&') "#)-&' *#.'! +/ all the way to the NXL, would be played on
the NXL field in front of grandstands full of
fans and the webcast that did nothing less
,/0,+ #" #%',+
than raise the bar for paintball sports-casting
'2'/',+ thanks to Patrick Spohrer and his remarkable
team. Fierce had a great World Cup final
round in front of the fans, as both their
Division Three and Division Two teams won,
'!',1/
beating out Unlimited and the Jersey Jesters
)* # !& '-#./
respectively. In Division One play, impressive
*- 5 * %#
teams like Red NRG, Cross-Eyed Paintball,
Tampa Bay Damage, the Palm Beach Vipers,
'2'/',+ Vicious and the RNT All Stars battled and
whittled one-another down until only the
Vipers and Vicious were left standing. In an
'#.!#
#3 #./#5 #/0#./ intense, back-and-forth game that saw guest
star Thomas Taylor playing with the Vipers,
Vicious pulled away late and refused to relin-
'"#+
quish their lead, taking home the D1 title.
'2'/',+
'#.!# .*5 “ &# $'+ )/ 0 0&#
# * +)'*'0#" ,.)" 1- 3#.# / 0&#5
&'! %, '/#%15/ /&,1)" # 00)# #03##+
0'0 +/ 0&# #/0 ,$ 0&# #/0 ”
/0#./ '2'/',+
By the time they walked onto the field for
the final matches of the 2008 World Cup, the
. 441/ )) 0 ./
%, +' !/ Ironmen were honed to a razor’s edge, play-
ing amazing paintball. They wanted their
second straight World Cup win.
')" 1+!&

,))#%# '2'/',+
1."1# ,')#.* (#./
.*5 ) !( +'%&0/

'2#- +
' *' %#- 0. ')) /
&# . 2#/
,%1#

'2#- +
2#.&# "
,,*
'"3#/0 ./,+

'2#- +
/& ,+#5 '))#./
# 00)#
#4 / #)#!0

20 www.paintballsportsmag.com
WC08:Layout 11/25/08 10:52 AM Page 14


WC08:Layout 11/25/08 10:56 AM Page 15

The Americans, hungry for their first NXL title


since back-to-back wins in 2003 and 2004,
were also playing on a level most in the game
will never see. The finals at the World Cup
were, as they should be, a battle between
titans, the best of the best. The East Coast’s
Americans squared off against the best of the
West, the Ironmen, and the Ironmen came
out swinging, handing the Americans a tough
first game loss. The Americans incurred
penalties in that game that saw them playing
shorthanded, helping the Ironmen along. The
Americans regrouped, however, and simply
refused to allow the Ironmen to relegate
them to second in two matches, as they came
out and battled their way to a win, evening
the series by doing their best to contain the
Ironmen’s best weapons, players like
Brandon Short, Oliver Lang and Billy
Wing. In the third match, the Ironmen
and Philly traded punches early, but
eventually the California men
pulled away and didn’t look back,
taking home their second
straight World Cup title.
As the sun set over another
excellent PSP World Cup, the
trophies were handed out, the
checks written and the fields
deflated. The trade show was
successful, the games passionate
and the webcast was a smash hit.
With new products selling impres-
sively, spectators overcrowding the
grandstands and well over three hun-
dred teams in attendance, the World Cup
was a great event for both its PSP promoters
and the industry as a whole, as the event
should prove a great jumping-off point for
paintball to climb out of its recession and
back into the black.

22 www.paintballsportsmag.com
PSMMstrAds10Oct:PS 8/26/08 6:25 PM Page 51
FeatureTemplate:Layout 11/25/08 6:11 PM Page 3


E ’ !
ev er p o p u l a r Castle Conquest
h
EMR hosts its 26t re and charitab
le
l eb r it ie s g a l o
event with ce them, all while
fu n a l o n g si d e
players having
in g m o n ey fo r a good cause.
rais

# " “ ”

24 www.paintballsportsmag.com
FeatureTemplate:Layout 11/21/08 5:21 PM Page 4

winkie lumbers through the deluge, rain-soaked furs


hugging his chest under tight-wound ropes with a war
hammer over his shoulder. His horn-helmet riding high
above his goggles, purposeful steps pointing towards Castle
Aaarrgh, nary a newb got in his way. I m gonna make my
own door, he said, carrying that hammer with authority.
FeatureTemplate:Layout 11/21/08 5:21 PM Page 5

He didn’t get close enough to use it in the siege—


and couldn’t have, anyway—but the effect was pro-
nounced: following in his wake was a gaggle of lens-
steamed players, all hot for action at Castle Conquest
XXVI.
The Albany Marshals were proud of their team-
mate Twinkie…and proud of their other teammate,
Jeff “Darth” Neet, who was the figurehead leading
the attackers.
After the safety meeting, given expertly by Andy
Potter of both Blue’s Crew and JT Sports, Darth took the
stage in the vendor’s area and exhorted his six hundred
attackers to take the fight to the very castle courtyard
itself. He would stop at nothing short of total victory;
accept nothing but unconditional surrender from Joint
Fury and the vastly outnumbered defending teams.
He got his wish…but it wasn’t easy.

Castle Aaarrgh sits on several acres of prime paintball


$$ &

land in the Endless Mountain Region of Pennsylvania.


The focal point and one of two showcase fields for EMR
Paintball, it stands two stories tall with twin three story
towers and a central tower in the courtyard with an out-
of-play observation deck twenty feet above the court-
yard below. Midway through any Castle Conquest game,
that courtyard roars with bedlam, hundreds of players
ripping fifteen balls a second each within a few yards of
each other; the sound echoes off the thick walls, the
barrels and bunkers strewn throughout the courtyard,
and out over the ramparts.
The games pit four attackers against each defender,
the former starting from twin positions at the bottom
of Castle Aaarrgh Hill, the latter starting (and reinsert-

A
T
P
FeatureTemplate:Layout 11/21/08 5:21 PM Page 6

ing) from one corner within the castle walls. Thrice an


hour, the eliminated attackers charge back into the
’v
e
“I g o t a case of th game, reclaiming lost ground and vying for any lost
positions…there usually aren’t any outside the walls.
e
EMR’s,” e s a i d . The what? Once they secure the doorways from the outside, the
action cranks up to that “pure paintball insanity” they
h
d
“I’m
d in mud an advertise. It always rains for Fall Castle (they run two
Castle Conquest games a year). It’s always muddy. That
e r e
paint!”
c o v
does not stop the hundreds of players who come every
year anyway.
Inside the courtyard are ten objectives: a royal chal-
ice, Blue’s Royal Platter, Princess Zeuss, and the like,
each represented by an appropriate prop removable by
any normal player…any normal player with the abnor-
mal skill to dodge crossed lanes of fire from every sin-
gle direction.
The attack plan is simple: surround the castle, secure
the doors, secure the ramparts, secure the windows,
work your way inside, and then start stealing props
with massive pushes after every reinsertion has a
chance to get there.
Nevertheless, Darth spent Friday evening can-
vassing the campsites, meeting with the captains
of Boneheads, Carter’s Commando, Catskill
Mountain Resistance, Canadian Justice, Exile,
Ferrymen, celebrity home team Blue’s Crew…and
looking for Dynasty.
The boys in blue sent two representatives, Yosh Rau
and Alex Fraige, as part of JT Sports’ woods-
ball/speedball ambassador program. They arrived
Saturday, just in time— in time to suit up and throw
themselves fully into the melee with Blue’s Crew and
the Albany Marshals at the lead.

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FeatureTemplate:Layout 11/21/08 5:21 PM Page 7

With that many people shooting that much cus-


%!#(!

tom JT Monsoon paint, someone’s going to


win…and in the process, the attackers nearly set a
record. In the days before 700+ player turnouts,
the record siege was around forty-five minutes.
Since then, it’s become anyone’s game, with certain
rules developing over time: the defenders win if
they can keep hold of six or more props for four
hours. At that point, either the game is called in
favor of the defenders, or—if the attackers get five
or more props—the game is allowed to continue
until all ten props are removed.
Should the attackers win within four hours, they
take a break and run a second game.
Darth had his five props by 12:30, just more
than an hour into the game. By 1:15, he had nine.
Coming out to reinsert after taking a gnarly hit, he
slipped and crawled up the hillside away from a
side wall. “I’ve got a case of the EMR’s,” he said.
The what?
“I’m covered in mud and paint!” The sparks in
his eyes added, and loving it!
Then someone made a play for the EMR Coat of
Arms, got it, and got shot. Someone else grabbed
it, got shot, and the referee reset it. It took four
tries, but finally the coat of arms was hustled out
x
Yosh Rau and Ale
through the rear entrance, and the game was called
Fraige arrived
Saturday, at 1:24.
suit up
just in time to
They kept right on playing Saturday afternoon,
% # !! #% $

taking advantage of the break in the weather to


lves
and throw themse
melee. play three rounds at Fort Worr. There, it didn’t
fully into the matter so much who attacked and who defended—
with no honor or records on the line and clear
skies above, the already fun big game became
downright enjoyable for all parties.
The afternoon, with the pressure from the pri-
mary siege off of everyone, was when heads start-
ed turning to watch the celebrity players. In Game
Two at Fort Worr, Alex Fraige grew tired of waiting
at the front lines for the attacking team and
charged through the doors of the fort itself.
Coming under fire, he took refuge against some
barrels, chilling out like it’s nothing to get shot at
by dozens of people…maybe for him, it’s relaxing.
Then, playfully, he shot a few balls back towards
Yosh, his teammate on Dynasty and on offense; the
ensuing melee found him shot by dozens of team-
mates with short memory spans who immediately
mistook him for an opponent, though a moment
before he charged out from their own line. Oh well.
Greg “Red” Hastings was on hand signing auto-
graphs and hanging out at campsites and the play-
ers’ party.
Everyone gathered around the late afternoon
prize giveaway, where goodies from event sponsors
JT, Eclipse, Engler Custom Paintball Guns, EMR,
Hornet's Nest Paintball, Pinokio Hoppers, and
Tippmann were handed out. Players referenced
their ID cards for the numbers drawn from a hat,
caught cups and Frisbees, and opened their wal-
lets—and hearts—for the charity raffle.
Rich “Soultaker” Gilbert was the co-benefici-
ary of a large and important raffle, with the
best prizes on the line. The money raised went
to him and Jeff “Hammerhead” Recor to help
the men with medical costs; Rich had an
aneurism earlier in 2008, losing a pint of blood
inside his cranium and very, very nearly dying.
28 www.paintballsportsmag.com
PSMMstrAds09Se[t08:PS 7/23/08 3:54 PM Page 45
FeatureTemplate:Layout 11/21/08 5:23 PM Page 9

Back at the field and back cracking


jokes, he was humbled and honored by
the charity the players showed in buy-
ing raffle tickets by the handful.
Some just gave a straight donation,
and walked away without taking tickets.
Jeff Recor was touched by the senti-
ment as well, and gave his portion of
the donations to Rich; some assistance
lately came in from the Veteran’s
Administration to help him with his
recovery from brain cancer this sea-
son. At a Viper-produced EMR sce-
nario the month before, the players
raised several hundred dollars for Jeff;
between the two events, and the two
men, the players gave nearly a thou-
sand dollars to help their fellows
through two very trying times…that’s
the power of paintball.

Dynasty held a clinic on Sunday,


teaching a few woodsballers a lot of
what they do in speedball…and how to
adapt those skills to EMR’s scenario-
come-speedball fields.
John Schmidt and his team,
Shadowcorps, busted out the pump
markers to join Carter’s Commando
and the avid pump crowd that always
sticks around for pump play on Sunday.
And so they came; they conquered;
they ate well around their campsites,
partied with celebrity players at the
Albany Marshals/Canadian Justice
Players’ Party, and chased their
sleepiness away with pump play and
clinic drills on Sunday. It was the
twenty sixth time they’ve done it at
Castle Conquest…
…and they’ll see you in the spring-
time for number XXVII.
Dave “Landshark” Norman covers paintball
around the world. As you read this, he is on
assignment in Southeast Asia, burning fighting
of leeches and malaria. His latest book is “501
Paintball Tips, Tricks, and Tactics.”
www.501paintball.com
PSMMstrAds01Jan09:PS 11/18/08 4:56 PM Page 31
Review:Product Review 11/21/08 1:32 PM Page 56

MARKER REVIEW

by Dave Rotunda

“Don't call it a comeback


I been here for years
Rockin’ my peers and puttin’ suckas in fear
Makin the tears rain down like a MON-soon
Listen to the bass go BOOM”

T hese words were spoken well over a decade ago,


and though they had nothing to do with paintball,
none ring truer for Angel Paintball Sports. Early on in the
electronic era, the Angel was the most dominant marker
came out and Smart Parts got the Shocker out of the
postal department. These new guns were cheaper,
faster and easier to deal with, and while new models of
the Angel came out every year or so, they weren’t the
on the field, and though there were electronic guns that cool kids anymore, and it’s taken a while for the ship to
preceded them, none of them took over the sport like the get righted.
Angel. The original LED changed the game, it was small, The Fly name is one that’s been around since the early
reliable and most of all fast, with at the time unheard of days of Angels, one which was put on a smaller, lighter
rates of fire as high as 13 balls per second. The next gen- version of the model out at the time. It also gives APS an
eration of the marker continued this domination on fields opportunity to implement any improvements they’ve come
all over the world, and in the hands of just about every up with over the course of the year, without releasing an
team in the sport, and then things went awry. The 3rd entirely new platform. The A1 Fly is the culmination of
version known as the IR3 broke just about every assumed everything that Angel Paintball Sports knows about paint-
design standard in the world of paintball guns. It had a ball markers.
grip frame that was angled at 90 degrees, and a trigger While the A1 was a fine marker, like anything else it
guard that resembled one from a rapier, add to this a ball wasn’t perfect. The efficiency was a bit weak, and the rel-
detection system that elide on a touch sensor on the bot- atively high operating pressure caused it to be pretty
tom of the breech and the boys from Birmingham were in noisy. The Fly has taken this into account and eradicated
trouble. During this slip up, the rest of the industry caught them by coming stock with the Magno Valve and ram
up, Bob Long released the Intimidator, the original Matrix assembly, which were sold as upgrade parts for the A1.

32 www.paintballsportsmag.com
Review:Product Review 11/21/08 1:32 PM Page 57

ANGEL
The

FLY
Review:Product Review 11/21/08 1:33 PM Page 58

MARKER REVIEW

The Magno allows the A1 to


operate at around 180psi, which
is a full 100 pounds less than
the stock unit, it also replaces the
poppet spring with a magnet
which requires far less force to
open. This means you can now use a
lighter hammer as well as less ram
pressure, which means the marker will
have quite a bit less kick when fired.
The primary intent of the low pressure
valve is to create a more efficient Angel,
and it does!! The Fly got roughly 1700
shots out of a 68 cubic inch 4500 psi
Crossfire tank, which according to our research is a changed to. Instead of pressing buttons to change a
roughly 35 percent improvement over the A1, and as setting, the A1 Fly uses a scroll wheel similar to that of
good if not better than most other markers available. A a PDA to scroll through the options, which is a bit more
happy side effect to the Magno valve is a much quieter, organic feeling. Another nice feature that comes with
lower pitched sound signature, though not nearly silent the Fly is the option of using one of the three different
like some other guns it’s a huge improvement over the sized barrel backs provided, and while they’re all on the
previous model. large side of things (to allow the use of super brittle
Obviously, if you’re naming something the Fly it had paint), it’s nice to be given choices. During the course of
better be one of two things, an insect that loves to eat the day we used a couple different Draxxus brand
rotting matter or really light. While I can’t guarantee the paints and with all of them we experienced very good
review model didn’t actually devour any dead meat when accuracy, even at ranges over 100 feet. This is exciting
we had it, it was quite light though, tipping the scales at for me, because the last Angel I owned was a ‘05 Speed,
just over two pounds. Almost any bit of excess material and it didn’t shoot all that well at range, the low pres-
on the body has been removed and APS has provided a sure valve really seems to have done the trick. As dis-
carbon fiber barrel tip in order to trim every possible cussed earlier, the efficiency is quite good out of the
ounce. The dipterous features do exist though, with the box, and according to what I’ve been told it will get
extensive use of what APS calls Flypaper on all of the even better after the regulators have broken in. As one
common hold points. This Flypaper is very similar to grip would expect with any Angel, the rate of fire was noth-
tape that you might find on the decks of skateboards or ing short of awesome, especially mated with the DYE
on metal stairs and it creates a very high trac- Rotor we used in testing. We were easily able to
tion surface to hold onto as well as an inter- reach rates of fire in the 20+ balls per second
esting accent material. While some might not range on more than one occasion in the semi
be into the aesthetics of the Flypaper, we auto firing mode, in PSP mode, uncapped, it
found it to be a neat idea, and it definitely was the definition of insanity.
provides the most traction we’ve ever felt on It looks like APS has finally made the
a set of grips even when they were com- complete package again, it took them a
pletely covered in slippery paint. while to get back on track with a marker
We took the Fly to the local outdoor that does everything a discerning paint-
field on a nice fall day and had a great ball player needs it to do, but the A1
time with it; the velocity was easily set Fly is the real deal. Sure it’s still flashy
through the inline regulator in just a cou- and it isn’t easy on the wallet either,
ple turns of the provided three millimeter but that comes with being an Angel, if
hex key. Equally as easy to set was the you want low cost subtlety there are
desired firing mode and game timer as the plenty of other markers out there that’ll fit
A1 Fly has an OLED screen that tells you in a that bill. If you’re looking to turn heads
clear and concise manner what parameter with both cosmetics and performance the
you are changing and what it’s being A1 Fly might just be what’s in your future.

34 www.paintballsportsmag.com
PSMMstrAds11Nov:PS 10/2/08 3:04 PM Page 61
wounded warrior:Layout 11/23/08 10:17 AM Page 3

Wounded Warrior Project


An organization for military personnel
injured in conflict gets help from the scenari
o
side of paintball.
Story by Tom “Headhunter” Santo • Photos by Paul
Laska

It all started in the aftermath of Cousins Big


Game 2008. Rich “Popeye” Rieman passed around a
hat for a charity called “Wounded Warrior
Project”. The WWP is an organization that
assists the men and women of our Nation’s mil-
itary who have been injured in conflict. This
is a non-profit organization that provides
services and programs along with raising the
public’s awareness. The wheels turned quickly
and Rich was soon a man consumed, on a mis-
sion. Local woodsball teams The Wild Geese and
Assassins Paintball were tapped to host the
mission-based scenario game. The goals were
lofty and with less than two months to get
this together, the pressure hit all of us imme-
diately. Cousins Paintball in Coram, New York,
offered to provide the staff and thus be the
site of the first WWP Paintball charity event.
The buzz started almost immediately and we
knew that this game was going to be different.
It wasn’t about Red fighting Blue, it was about
coming together for a cause and it galvanized

36
everyone it touched.

www.paintballsportsmag.com
wounded warrior:Layout 11/23/08 10:17 AM Page 4

Donations started woodsball legends Barney,


t rolling in. Setting the bar
high was Cousins who
donated the registration
Unspoken Fury,
Understood Factory Team,
and TJ Allcott from
fee to the WWP. The refs Armoured Fist with his PB
donated their time by Sports tank.
opting out of taking pay
for the day. Sponsors
responded with some of Each team started with
The Missions

the best raffle/auction five gold bricks that could


prizes any of us have ever be used to purchase mis-
seen. Angel Paintball sions and upon comple-
Sports donated a beautiful tion of the missions you
polished red black fade were given more gold. The
A1; Iron Horse Bikes put missions were well
up a fully suspended thought out and the props
mountain bike; Jeff were amazing. Consistent
Kessler donated banners; pushes and harassing
Jim Petrocelli of JPetrocelli attacks by the Red team
Contracting donated a red were the order of the day.
polished Invert Mini with a Blue had one goal in
DXS tank; and Brian mind: to grab as much
Kecker of the “Wild Geese” gold as they could and
donated a one- off cus- stay on the field as long
tom Sniper pump. Barney as possible. At lunch, Blue
the woodsball leg- had an overwhelming
end handed over
a signed
Tippmann mark-
It wasn’t about Red
er & a signature fighting Blue, it was
purple barrel
blocker. In addi-
about coming together

tion, countless
for a cause and it gal-
other markers
vanized everyone it
and paintball
touched.
goodies were amount of the gold and
donated from the local fought off a assault that
paintball community. pushed the remaining Blue
Raffles began to sell as base defenders to the
did the generous cash back of their bases tape
donations from corpora- line but as the whistle
tions like White Castle and blew signaling lunch the
Long Island based finan- gold was still safe in Blues
cial firm, East Shore control but for how long?
Partners.
The day of the event
started with a beautiful
August sunrise. Lunch is usually a
Fantastic Lunch Time

Temperatures were relaxing affair during long


around 80 degrees all day games like an hour and a
with a slight breeze per- half of kicking back with
fect for paintball. your friends and meeting
Barbeques started show- some new people. John
ing as did entire families, Korkowski aka “JK” of
they were relaxed with Atrex had other plans. He
smiles on their faces was the man on the mic
which would carry on and kept things moving
through out the day. The and provided not only the
scenario was mission- soundtrack for the day,
based with multiple bases but the play by play for
and gold bars to find and the lunch time festivities
defend. Red would be led which included a free
by the Wild Geese Recon one-on-one bracket tour-
and Blue would be led by nament. It easily provided
the Assassins Paintball some of the day’s best
team. Other teams in entertainment from the
attendance included the 7 bleacher seats and picnic
Deadly Lemons, the One tables set up around
Man Wrecking Crew and Cousin’s hyperball field.
wounded warrior:Layout 11/23/08 10:17 AM Page 5

First prize (also donated by JK) was a


Bose home radio and more importantly
bragging rights for the players who
jumped in the mix. Cousin’s employees
were also able to get in on this event
with many of the refs taking top spots
including Dave "Thorny" Thornhill & Joe
Nugget who finished in the top 5. The
number one spot and Bose Radio prize
would go to Chris Shea of the 7 Deadly
Lemons & Understood family who put
on an impressive show for the fans.

Both teams returned to the field


Gold Quest

fired up to continue the quest for the


gold. Off the break, the Wild Geese
inspired Red team dove right into the
fray and continued to push hard all
afternoon. The Blue team heavy with
Assassins and friends took a defensive
stance, keeping a close eye on the
gold as this would certainly almost
guarantee a win. Missions were also
being run by both teams, including
a very well thought out downed pilot
rescue mission and various others that
kept us searching the far reaches of

Overall, it was a sense of doing


something that made a differ-
ence in someone’s life that made
this game very special for all
of those that attended.
the field leaving no stone unturned. As
the missions went on, there was con-
stant harassment in and around
the Blue base while Red held in and
strategically waited for the closing
minutes of the game to make a run at
the gold. In a perfectly executed push
with only minutes to go, the Red team
mounted a full on attack and captured
the bulk of the gold returning to their
base with the spoils and the victory.
While we cleaned up and got ready
to head home, it was clear that this
event was very different from any other
I had attended. Maybe it had to do with
the heartfelt stories from soldiers that
were shared during the raffles or the
smiles and handshakes by the com-
petitors at the conclusion of the game.
Overall, it was a sense of doing some-
thing that made a difference in some-
one’s life that made this game very
special for all of those that attended. A
few weeks later, all the hard work
amounted to a check of more than
$10,900 that was handed over to a
WWP representative in Congressman
Tim Bishops Long Island office. If
you are interested in donating
to The Wounded Warrior Project please
check them out on line at
www.woundedwarriorproject.org

38 www.paintballsportsmag.com
PSMMstrAds01Jan09:PS 11/20/08 3:44 PM Page 39
xpsl:Layout 11/23/08 10:42 AM Page 3

*' 64'/' #+06$#.. 21465 '#)7'


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9*1 9#065 61 %*'%- 176 6*' 52146 61
6*' /156 #&8#0%'& 241 2.#;'4

40 www.paintballsportsmag.com
xpsl:Layout 11/23/08 10:43 AM Page 4
xpsl:Layout 11/23/08 10:43 AM Page 5

This event was not just about gaining


bragging rights on winning the fifth
event; it was about taking home the XPSL
2008 Series title. Each division has seen
many different teams on the podium this
season. Teams like Fuzion (Novice) and
NXN (Rookie) were the most consistent
teams of the season. Both teams stood
on the top of the podium three out of
four tournaments thus far. A win here at
SC Village could lock their bid for the
series championship trophies.
You could feel the competition in the
air as the Novice and Intermediate teams
took to the fields for the final event of the
year. The Novice division had only 7
teams battling it out for the chance to
make it to Sunday. With that being said,
there would be no “Elite 8” here at SC
Village; only the top 4 teams would fight
for the top spot on Sunday.

Having won the last three XPSL events,


18+%'

Fuzion was the point leader coming into


this event, and they came out determined
to secure a spot for Sunday. There were
some new faces on the Novice field at the
final XPSL Event #5 like IB Aftermath and
FreeAgentsArmy.com. For these new
teams, this being their only event of the
season, they knew the series title was way
out of their reach, but a spot on the event
podium would satisfy them. Odondo, who
won the first event of the year in
Bakersfield and only made it to the podi-
um a second time in San Jose in forth
place, knew they couldn’t afford many
mistakes if they wanted to take home the
bragging rights. Tombstone, making only
their second appearance this year, came
hoping to make it one step higher on the
podium after their second place finish in
Las Vegas. Shoot to Kill and Explicit XSV
have played every XPSL event this year,
both teams only making it to the podium
once, they were hoping to at least add a
second podium appearance this season.
As the day wore on, the stress of the com-
!17 %17.& (''. 6*' %1/2'6+6+10 +0 6*' petition was apparent, although everyone
kept their cool about the wins and losses,
#+4 #5 6*' 18+%' #0& 06'4/'&+#6' disappointment was written on many faces
at the end of the day. Heading to the “final
four” would be Odondo, Tombstone, IB
6'#/5 611- 61 6*' (+'.&5 (14 6*'
(+0#. '8'06 1( 6*' ;'#4 Aftermath and Fuzion.

42 www.paintballsportsmag.com
xpsl:Layout 11/23/08 10:44 AM Page 6

*' $+))'56 5*1%-


1( 6*' &#; 9#5
9*'0 9#5
-01%-'& 176 1( #
70&#; 5216

The Intermediate division has seen a lot of


06'4/'&+#6'

different faces on the podium this year. No


one team has stood on the top of the podi-
um more than once this season. With a few
teams moving up to the Intermediate divi-
sion from the Rookie division mid season, it
really made for some major name changes in
the top four at every event this year. With
that being said, the series title was up for
grabs, teams that were in the running knew
every live body counted, so they couldn’t
afford to make any mistakes or have any
penalties. Here again the chances to make it
to Sunday were cut in half; normally the top
16 teams would move on to the Sunday club,
but with only 21 Intermediate teams here at
SC Village, only the top eight teams would
see field play on Sunday.
Sacramento Ambition and LA Distraction,
two very strong and consistent teams, were
the top contenders for the series title. Both
teams had won one event so far this year
and both also made it to the top four at two
other events. Sadistik by CC Paintball and
LA Collision knew the series point standings
coming into this event, so both teams were
determined to fight for the event title and a
shot at moving up in the series ranking.
Island Paintball, a very strong team from
Hawaii made the jump from Rookie to
Intermediate at Event #4, XPSL‘s San Jose
event, had an amazing day of paintball.
They added a new player to their roster this
event, Brittany Wagoner. She and fellow
team mate, Julie Shelly, showed the “boys”
they were something to be reckoned with!
Both young ladies impressed players and
spectators alike. Earning a shot at the title
and making the top 8 for Sunday play were,
Island Paintball, Camp Pendleton, LA
Distraction, Legion Mob, Rockstar Rebels,
Sadistik by CC Paintball, Dizorder and
Sacramento Ambition.
xpsl:Layout 11/23/08 10:44 AM Page 7

6#0&+0)5

- (('%65 Saturday, as it has always been in the XPSL, is Rookie


11-+'
- 1%-56#4 11-+'5 day, and 27 teams would be competing for the top 16
- spots for Sunday. This division, too, has seen many dif-
- ferent teams on the podium this year. Only two teams
in this division had seen the podium in three of the
'.+037'06<

past four events - NXN and BI Delinquentz. NXN finish-


- ing in first place in events 1, 2 & 4 and were the clear
- 5.#0& #+06$#.. front runner for the series title. Knowing the point
+564#%6+10

- #&+56+%- $; spread was so close, BI Delinquentz, who had one third


- #%4#/'061 /$+6+10 place finish and two fourth place finishes, would have
#+06$#..

to bring it on to earn one of the 12 spots for Sunday in


order to try and earn one of the top spots for the
- 7<+10 series.
- 1/$5610' As these teams battled it out Saturday, it was clear
- we were going to have new faces once again on top for
- &1061 the event title as well as point changes to move teams
(6'4/#6*

around for one of the top 4 series titles. Effects from


Las Vegas had struggled at some of the past events,
but not here! They were definitely a team on a mission,
as they played very strong and consistent easily earning
- a Sunday spot.
- The biggest shock of the day was when NXN was
- knocked out of a Sunday spot. In the prelims, they had
"

- 4 wins and 4 losses and missed the cut by 5 points. But


"

as for the series title, their point lead coming into this
event was impossible for anyone to overcome, so the
- series title would definitely go to NXN for the Rookie
- Division.
-
-
!

Sunday morning games started at 8 AM sharp with


#&' +6 61 70&#;

the Rookie “Sweet 16” and Intermediate “Elite 8” taking


- the field. The Novice division got to sleep in since their
- “Final 4” games started at 1 PM. For some teams, this
"

- was their first trip to the “Sunday Club”, and they


- proved they deserved to be here. There were some
amazing games, some upsets and some surprises!
As always it’s the best two out of three to move on
to the next round. The Rookie division still needed to
be weeded down to the “Elite 8”. Advancing teams
would be, Rockstar Rookies, BI Delinquentz, Sadistik,
Chims Kids, Effects, Paintball Addix Black, XSV BC, and
Half Baked Kidz. The weeding continued for the
Rookies at 11 AM to determine their “Final 4”, giving us
some new faces for finals. Rockstar Rookies, Effects,
XSV BC and BI Delinquentz all came out victorious.
Emerging winners from the Intermediate division “Elite
8” and moving on to the “Final 4”; Sacramento
Ambition, Island Paintball, Sadistik and LA Distraction.

The final games for all divisions were truly amaz-


+0#.5

ing. Effects had their best event of the year coming


out on top for first place over Rockstar Rookies who
took home second place honors. XSV BC edged out BI
Delinquentz for third place. Even though BI have
never took home a first place trophy, their consisten-
cy as a team earned them enough points to take sec-
ond place in the series title. LA Distraction won out
over Island Paintball for first place, and the points
they needed to take the Series title. Sadistik were vic-
torious over Sacramento Ambition for third place, but
the points earned by Sacramento were enough to give
them second place in the series. Fuzion outplayed
Tombstone for their 4th first place event title as well
as the Series first place title. IB Aftermath, first timers
to XPSL, took third place over Odonto. Major congrats
to all event and series winners.

44 www.paintballsportsmag.com
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PSMMstrAds11Nov:PS 9/26/08 4:49 PM Page 38
PSMMstrAds11Nov:PS 9/26/08 4:49 PM Page 39
woodtourney:Layout 11/23/08 11:35 AM Page 3

)) , && ).+( ' (- ".


$(- && )' , .&& $+ & ( ).+( ' (- && )' , )'
,-)+1 1 ,# % .&. +',-+)("
#)-), 1 +1 .'

48 www.paintballsportsmag.com
woodtourney:Layout 11/23/08 11:37 AM Page 4

"
'

pparently, in the ‘80's, there were some


guys who found these things called markers
and decided that it might be fun to use them
to play a game of “tag.” A few years later,
and after some modifications, these markers
would be used in tournaments played in the
woods...with ten men. As time grew, those
tournaments in the woods would seek the
light of the mainstream and move from the
woods to the concrete jungles and tourna-
ment paintball as we know it today was
born. As that was happening, there was still
a large group of people who craved the
woods. There were players who would come
out only on the weekends and bring “new
blood” along for the ride and play recreation-
ally. Eventually these people would begin to
form teams. They stayed in the woods,
craved the woods and some even wanted to
make the game more militaristic. These were
now the “Woodsballers” and in some cases,
your “milsim'ers” and the world of paintball
was split into two subcultures...the “Rec”
and “Woodsballer.” Then, the “Speedballer.”
This isn't a history lesson, though. This
story is about the future; about the newly
formed “Woodsball Tournament League.”
woodtourney:Layout 11/23/08 11:37 AM Page 5

+$(" % -# ‘ & #))&’


The slogan on their homepage is, “Bringing back
the Old School game,” and on October 4th at
Hollywood Sports Park in Bellflower, California, that's
exactly what David Justin of the W.T.L. did. “I've been
playing paintball for a year. This October is a year.
The first place I played was California Paintball Park
and I didn't know there were speedball or scenario
types of play,” says David Justin who founded the
Woodsball Tournament League. “I've known Gary
Baum of PaintballPhotography.com for about 15years
and we would talk mostly about mountain biking.
Then, one day I told him about my playing paintball
and he told me what he did in paintball. I told him
that I wanted to do something like a tournament for
scenario players in California. The speedball people
had NPPL, XPSL, etc., but the scenario guys had noth-
ing. There was the SPPL, which rarely comes out to
California, but on the west coast there was nothing
for them.” A lot of people would actually tell David
that it wouldn't work because essentially what he was
proposing was similar to the ten man format that
Woodsballers played “back in the day.”
The culture of paintball has changed so dramati-
cally since then and it's well defined along the lines
of speedball and rec/woodsball. That didn't stop
Justin though! “I came up with the name ‘Scenario
Tournament League’ but took quite a bit of flack for
that,” said Justin. He was actually seeking feedback
from the scenario community and posting on certain
team's websites and on paintball forums. Scenario
players would tell Justin that what he was proposing
was, in fact, not scenario and that the first thing he
should do is name his organization accordingly and
NOT call it that. Taking their advice, David revised
the name and set about the task of putting on a 7-
man “woodsball” tournament under the name
“Woodsball Tournament League” or the W.T.L.

,- !)+0 + ()0 -) -# + &$2 -$)(


)! -# + '
It's 8AM, the morning of October 4th and several
teams have shown up for this the inaugural event for
the WTL. There are a couple speedball teams and a
few scenario/woodsball teams among those listening
to the rules that morning and the anticipation is pal-
pable. It's very cool to notice that you have players
out here, young and old alike, who represent paint-
ball in its many forms. David Justin gives the rules
and makes it very clear that this tournament will not
tolerate unsportsmanlike-like conduct. There will be
no “playing the gray” here. He gives a little back-
ground on the event and how it came to be. He
thanks some of the sponsors and then it’s game
time!

' (
The games are played on a field on Hollywood
Sports Park's grounds titled, “Apocalypse”. The field
is an amalgamation of steel and concrete, mixing
room-like, close-quarters combat structures with
defunct large buses and four-door sedans. Game one
pitted a speedball team, the Naughty Kids, against
the L.O.S.T. Boys scenario team. Off the break, they
were barking at each other with harassing fire and
looking for field position/dominance at the “fifty.”
They'd each just begun settling into their game plans
when the speedball team made an aggressive move

50 www.paintballsportsmag.com
woodtourney:Layout 11/23/08 11:37 AM Page 6

through a structure and lost four players at the end of a


well positioned L.O.S.T. Boy's A-5. In the end, the
Naughty Kids were able to hold their ground though and
eventually eliminated the L.O.S.T. Boys. Points in this
tourney are scored by bodies dropped, so a win didn't
necessarily mean you would be in the best position at
the end of the day…this match being the case in point
as the L.O.S.T. Boys took a loss, but did manage to
eliminate four of the Naughty Kids.

' 0)
The second game of the day was a foreshadowing of
things to come and who would ultimately find them-
selves on the “podium” at the end of the day. A young
team, L.A. Distraction
Kids, played against sce-
nario team Paintball “…-# 1 ')/ &$%
Special Forces. Even ,* &&/, ( +$) #1 +$
though Special Forces put
in a good showing, the
., ()- )(&1 $ -# 1
L.A. Distraction ran right -- % -# " ' $(
through them, moving
like a well seasoned sce-
,* &&/-).+( 1
nario/speedball hybrid.
! ,#$)( .-
Off the whistle, L.A. 0 - # , -# 1
sprinted for field control
at the “fifty” and once
).( .* -#
there, they did not settle !$ & )( *& 1 +
for field dominance with , ))-$(" (
methodic eliminations as ,#))-$(" 0#$&
many games go. L.A.
''
)(
Distraction pushed the
#$, “ ” (
)! #$, - ,
field by almost “blitzing”
the Special Forces team.
0 - #
The Special Forces team
*.- * $(- )( (1
was unable to recover )(- -.”
and L.A. Distraction took
the “W”. I said they moved like a speedball/scenario
hybrid because not only did they attack the game in
speedball/tourney fashion, but I watched as they bound-
ed up the field, one player scooting and shooting while
one of his 'mates watched his “6” and put paint on any
contact. In many Big Games, with all types of players
showing up, you generally don't see this type of almost
“tactical” maneuvering from speedball teams who typi-
cally favor a rush to the fifty then slowly eliminate
opposing players and move up once eliminations are
secured. Their aggressive “shoot-and-scoot” style would
see them through to the end of the tournament fighting
for first-place.
Another team who made their mark on the day was
the Psycho Clown Posse who fielded players from team
5150 Tactical in addition to their own. PCP would take
the field and earn four of their five wins without losing a
player. “It went well for just coming together and playing
with players who needed a team to compete,” T-Devil
would tell us about the PCP playing so well that day.
Only one squad would dispatch PCP heading into the
semi-final round, but the Clowns would get a chance to
see them again in the semi-finals which were played
“Ironman” style.

# )* ).+
The top four teams at the end of the day were: Naughty
Kids, Psycho Clown Posse, L.A. Distraction and L.O.S.T.
Boys. Even though the other participating teams wouldn’t
see the semi-finals, it was agreed by all that this was an
incredible day of paintball. It was highly competitive, yet
still held a somewhat casual, friendly atmosphere.
woodtourney:Layout 11/23/08 11:38 AM Page 7

Many players likened it to playing pick-up games


at the local b-ball courts on Saturday morning.
Part of that was due, in part, to the entry fees
associated with the tourney. Just $50 to sign up
and BYOP made this tournament accessible for
almost any player or team. Kono, the captain of
team Tactical Warriors would
“ # recount, “I had fun, my team had
fun, and that was the main thing.
)( -
-$ 0).&
$ 1 It was a great learning experi-
ence. I told my team that we do
)(-)( " ' *& 1 have to practice more often and
)( -# communicate better and focus on
our team work more,” Kono told
#$, $, , ( +$) Paintball Sports that he'd be back
at the next event in February and
ready to take it to the next level.
,($* + , + '…”
$,-+ -$)( / +,., ."#-1 $ ,
In the end, the L.O.S.T Boys would lose to the
Psycho Clown Posse, who would lose to the
Naughty Kids who would then face L.A. Distraction
in the final match. At the end of the final match,
the two teams were actually tied as there was no
complete elimination of the other team, but the
game ended with both teams keeping one player
on the field. The tie would be decided by a one-
on-one game played on the ENTIRE FIELD. This is
a scenario sniper's dream and the two players who
took the challenge were Erik Omori of L.A.
Distraction and J. Robles of Naughty Kids. Erik
won the day for Distraction by bating Robles into
an open section of the field and then sniping him
from the cover of some rubble and a tree.
The game wasn't without its glitches, as any-
thing done for the first time is, but for the first
time, it went quite well. At the end of the day,
hands were shaken, teams complimented each
other, followed by a nice size raffle session where
everybody walked away with something. It would
seem that California has found a tournament to
wet the whistle of the woodland warrior looking to
test his or her mettle against other competitors.
The sport of paintball has come full circle, bring-
ing the tournament back to the woods!

52 www.paintballsportsmag.com
PSMMstrAds09Se[t08:PS 7/24/08 2:48 PM Page 131
PSM News:News&Gear 11/20/08 5:44 PM Page 1

NEWS WITH A VIEW


by Ryan 5RyantheMighty6 McDonald

R yan 5RyantheMighty6 McDonald began acting


out as an early child; making people laugh so
they wouldn4t beat him up. Theatre doesn4t pay
well and film takes too much work so Ryan
became a writer/producer/characters for scenario
paintball games on the west coast. Now a producer
and host for online internet programming, including
5Paintball LIVE6 www.pblive.tv he gets to nerd out
with the biggest names in the biz, toss in his two
cents and still dodge the occasional wedgie or two.

Why the hate when all these great names are

YOU GOT GAME?


behind it? Well… I did some digging on the ol’ inter-
web and came up with… not a whole lot actually. It’s
not even listed on Activision’s website. If you search
for “Paintball”, all that comes up is GHTP. There is
one preview video out and one review that I found
on www.destructiod.com neither of which show the
game longer than a second or two. If the game is
really good, Activision will have sent out a grip of
demos to the online community to build some buzz
and at least get some good-quality videos available
for their base market (You, Me & the 10 million
other paintballers out there). I hope I’m wrong but
this one is looking to be another stinker.
Here’s my prediction: Mediocre graphics and slug-
gish gameplay make it a hard game to like out of
the box, but some cool physics and A.I. will keep the
hardcore paintballer playing ‘till the end. Good news:
It’s another paintball game to play when you’re
grounded, bored and out of cash. Bad news: It’s

I
another excuse for your friends not to take you up
like to “pwn” mad n00bs as much has the next on that offer to play paintball for the first time.
guy but from what I’ve seen of the new “NPPL “Paintball? Oh yeah. I played a video game about
Championship Paintball 2009” (coming late 2008 for paintball once. It sucked!”
the Xbox 360, PS3,PS2, and Wii), it seems that the
only “pwning” will be of my wallet… by Activision and
the NPPL. According to Dave Oxford from Activision

ANOTHER ONE BITES THE DUST.


Publishing, “NPPL Championship Paintball 2009 cap-
tures the raw intensity of hardcore paintball in this
new breed of extreme sports / first person action
entertainment.”Watching my little brother light his
farts on fire could be called the same thing, but I
wouldn’t play a game about it.
The game’s credentials are terrific: They had con-
sultation by Team Dynasty and Bob Long. Heck, Ryan
Greenspan said it’s the best paintball game he’d ever
played… but I don’t buy the hype. By the time you

J
read this, the game will have hit the shelves. Right ust last November we reported that PGI had print-
now I’m giving even odds that you’ll see it at ed its last issue. Unfortunately, the harsh econom-
SunCoast stores at 2-For-$20 alongside “World ic downturn has claimed another victim. Everyone
Championship Paintball”. (Which just came out a year pour a pod to our lost homie… a moment of silence
ago and is already going for $6 used on Amazon.com) for RECON Magazine. Wait. It’s rising now. Free from

54 www.paintballsportsmag.com
PSM News:News&Gear 11/20/08 5:44 PM Page 2

its chains of paperdom. It’s like a paintball poke- Hopefully with the awards being broadcasted, teams
mon. Evolving into a FREEBIE ONLINE E-Zine! W00t! will actually stay around to pick up their trophies
After you read your print copy of Paintball Sports this year…
Magazine, put it in it’s poly bag with acid-free board I say, the more, the merrier. Healthy competition
for archival purposes, log on to is what we need to keep this sport growing and
www.paintballsportsmag.com to check out the evolving. Fear is a part of paintball, right? We don’t
videos, links, and extended content, blog about it, want anyone getting too comfortable at the top until
embed your favorite content to all your social sites we’re all fat, happy and millionaires when ESPN
and then forward the best bits to all your friends drops celebrity poker and picks up paintball to lead
you’ll have just enough time to swing by the new the Friday night lineup.
Recon Online page before lunch and then it’s back
to work… I thought technology was supposed to
simplify our work. You might have to push that
meeting back ‘till after three. A man’s gotta’ have
priorities, after all. TIPPMANN PROTOTYPE
GROWS LEGS. WALKS AWAY.
DON4T CROSS THE STREAMS!

S o, many of you have read about this fun little tid-


bit already:
“Statement from Tippmann Sports
This morning, a prototype of one of our new prod-

P
ucts was stolen from PSP World Cup in Orlando, Fla.
aintball Sports Promotions definitely raised the At this very moment, we are working with our col-
bar for paintball with their coverage of the World leagues in the paintball community to gather further
Cup 2008 www.pspevents.com. For those of you information and leads. We have already had some-
who aren’t into the tournament scene, you missed one provide helpful information about the theft. A
out on a great introduction to the speedier side of police report regarding the incident has been filed.
the sport and a great chance to show your family We want to remind the person or individuals that
and friends how legit paintball truly can be. Filming
possesses our stolen property that any information
the sport of paintball is difficult. Filming the sport of
paintball LIVE, as it happens, is insane. Doing it well leaked or shared, resulting in damage to Tippmann,
is downright impossible. Last year, Paintball Live will be prosecuted.”
www.pblive.tv provided streaming coverage of World I’d love to hear the conversation with Tippmann’s
Cup. I was there and let me tell you, I still have insurance agent after World Cup. “Yes. I’d like to
nightmares to this day of that event. *Shudder* report a theft… Description? I’m sorry, that’s classi-
Patrick Spohrer from Monkey With a Gun (Heroes For fied. Picture? No. No… Color? Uh… Black.” ;)
a Day, Cereal Killerz, Push) not only brought the The flaming that ensued on chat boards around the
event to life with stunning visuals and professional ‘net was fast and fierce. Don’t you love it when pre-
broadcast values, they broadcasted the hell out of teens who spell only in capitals, abbreviations or 1337
that thing! Charging less than the price of an aver- give corporate CEOs business advice? I know I do.
age movie ticket ($9.95 for the weekend/Free Theories on what IT was ranged from a new kind
Friday), PSP brought you the whole shebang: multi- of marker to a laser-guided kitten. There was also
ple cameras on field, pit cams, interviews, vendor talk that Tippmann faked the whole thing just to
reviews, paintball history, tactics, logistics and more hype up the release (and subsequent delay) of their
game footage than you could shake a carbon fiber new Tippmann TPX Pistol, which makes sense. In a
barrel at. Charging for the webcast was a risky ven- world where the choice of Paris Hilton’s new BFF
ture since everyone scoffed and then flamed about merits an ongoing series, companies are going to
NPPL charging for the Buffalo webcast last July, but it more extremes to push their products into the spot-
worked. People came for the free Friday night broad- light. What’s next? Bob Long goes on an eight-hour
cast and then came back for the rest of the time. police chase, waving his newest tactical marker out
PSP has raised the bar for the sport and it’s up to the window of his white Suburban for free air time?
the other leagues to follow suit or fall by the way- What ever happened to good, old-fashioned bribery?
side. NPPL has stepped up to the plate and upped I happen to know a web host who has no morals and
the ante; Commander’s Cup streaming coverage will loves paintball clothing. On an unrelated note, my
be free to watch and they’re broadcasting on Sunday paypal account is: *EDITED FOR CONTENT*
from 10am until the awards ceremony is over. Agree/disagree with Ryan? Let him know!
ryan@pblive.tv
Hotties:Paintball Hotties 11/20/08 3:38 PM Page 1

PAINTBALL HOTTIES

M. HARDY
PHOTO BY STEVEN
Hotties:Paintball Hotties 11/20/08 3:39 PM Page 2

PHOTO BY STEVEN M. HARDY


PSMMstrAds12Dec08:PS 10/28/08 4:27 PM Page 22
PSMMstrAds12Dec08:PS 10/28/08 4:27 PM Page 23
FeatureTemplate.qxd:Layout 11/23/08 11:58 AM Page 1

An Interview with
MATT MARSHALL
Occupation:
Paintball Player

By Bea Youngs
photos By gary baum

P aintball has
Matt Marshall
come a long wa
. Marshall is
y because of
inspirational
people like
the voice of
His mission: tournament pl
to continue to ay er s everywhere.
legitimize th
cially from th e sport of pa
e tournament intball, espe
side. Initiall -
sport by simp y, he helped
ly demonstrat to legitimize
ing it on the the
job of it, to field, and do
o. He played ing a damn go
for the mighty od
then moved on Ironmen from
from there to 1998 to 2003
create anothe and
with other fo r powerhouse
rmer Ironmen pro team, XSV,
players from
2003 to 2007.

60 www.paintballsportsmag.com
FeatureTemplate.qxd:Layout 11/23/08 11:58 AM Page 2

While playing at the pro level, Marshall was attending San


Diego State University, English was his major. Not only has
Marshall always been good with words on paper, but could also
say the words aloud better than anyone in the paintball indus-
try. Marshall is a World Champion and a Series Champion, as
well. All the attention he gets now isn’t just because he’s got
what it takes to be recorded on tape, but because of accom-
plishments that every pro player dreams of. Marshall’s voice
was heard on paintball videos like the legendary Push video
produced by Patrick Spohrer, who also happens to be one of
Marshall’s good friends. Marshall would also be seen and heard
on other videos like Sunday Drivers, Roadkill, Free Agent,
Jawbreaker 1-5, Cerial Killers, Heroes for a Day, and the
Unknown Soldiers documentary.
Then, Matty retired as a tournament player at the pro level,
and shared, “Couldn’t put in 100 percent and do all the media
stuff. I didn’t want to be the guy that was always ditching
practice, or not putting in as much as the other guys. I have a
lot of ideas I want to work on. Playing paintball at this level is
not a lucrative activity, which was fine for the first 15 years.
You can make some money, but it’s a struggle to make a liv-
ing. Plus, if we make the right moves behind the scenes, then
the players will be able to come up and more guys will be able
to do it for a living, make it a real life.”
Marshall’s ability to convey the right message in a way that
could be understood by the layman opened other doors for
him to reach out to mainstream non-paintballers. He started
on FOX during the 2003 NPPL Huntington Beach Super 7, did You have to try
WGN’s Ultimate Arena Paintball’s 3-man show, followed by
ESPN’s coverage of the NPPL Miami and Smart Parts to be the change
Championship events, and coming up in 2009, he will host the you want to see
JT Sports College Paintball Championships for the third time, to
air on Fox Sports. in the world.
Born the day before Christmas in 1977, this 100% San Diego,
Californian, started playing paintball at the young age of 15,
and hasn’t necessarily stopped playing paintball altogether.
Living with roommates that also play as professionals in the
tournament scene doesn’t allow him a chance to avoid playing
the sport he is still very passionate about. He attends numer-
ous big games and scenarios as much as time allows while still
playing locally and even takes the time to train those in the
military. Sponsored by Smart Parts and JT Sports, Marshall has
his Bachelor of Arts Degree in English from SDSU and says that
his current occupation is a “paintball player”.
As busy as this amazing man is, he still took the time to
answer a few questions for us here at Paintball Sports
Magazine. Want to be like Matty Marshall when you grow up?
Pay attention and get ready to be inspired! Here’s what the

Q&A
man himself had to say.

PSM: What other things in paintball are you doing to stay in


the mix?
Marshall: I try to do as much as possible. I’m on the road a
lot doing one thing or another. I spent half the year at events
working or doing other things in the sport; that means being
as much of a jack of all trades as possible. I’m down for pretty
much anything.

PSM: What has helped you get to the point where you are
now as a commentator?
Marshall: At first it was listening to my buddy Ricker (rock
DJ in Seattle), who I did my first event with in HB 03. I’ve
always watched sports, so you just try to sound pro, put your
own spin on it, and try to be on top of things so the guys can
actually get credit, which is tough in this constantly evolving
sport.
FeatureTemplate.qxd:Layout 11/23/08 11:58 AM Page 3

PSM: Who or what has inspired you people, for smart companies in gener- have an opportunity to ask questions
to delve into the webcast and play-by- al, to part with a large amount of via email or via chatroom?
play commentary? money not knowing exactly what they Marshall: Yeah, they could go to
Marshall: It just needs to happen. are going to get out of it. What we did Pbnation and ask questions, which
And it needs to be good. We can’t in World Cup hadn’t really been done would get filtered to me. It was cool to
mess things up anymore. We have to like that before, so if they hadn’t have that level of interactivity with the
get this right now, too much is at believed we could pull it off, it never audience.
stake. We can do more to elevate the would have happened.
sport. You have to try to be the PSM: After the World Cup webcast’s
change you want to see in the world. PSM: How many cameras, crew success, what will be added going
People need to understand the game, members, and other expensive pieces into the 2009 season? More cameras?
because it’s complicated and fast, so of equipment went into putting every- More features?
play-by-play is just one element that thing together? Marshall: All of the details still need
needs to be tip top. Marshall: It was close to 100,000 to get worked out, but yes, there will
dollars for everything. There’s too be more features for next year. The
PSM: Do you ever get nervous much stuff to list here but it included PSP is willing to invest more money
when you’re in front of a camera? switching boards, computers, replay into the project over the next year, at
How about when you’re doing a live hardware, lots of video monitors, least a couple of hundred thousand,
webcast? miles of cable, six cameras, on-site and once Pat and I sit down and carve
Marshall: I just focus on the job at editors, cameramen, a satellite tech, out exactly what we need, we’ll let
hand, being in that moment. I think and on and on. I was really impressed people know. We have 3 and half
every one gets a little nervous before by the crew because everyone wore so months and are working on other
a show, but I like the nerves, makes many hats, and they were able to do projects right now, but we have
me feel alive. many different things. extensive plans to go real big, adding
levels of complexity to the project
people have yet to see.
I’m sponsored by JT and Smart
Parts, and have my website, PSM: Are you exclusively only cov-
ering PSP X-Ball events as a commen-
transcendpaintball.net, so I tator? Can we expect to see you
involved with the NPPL?
will be there gathering content Marshall: I’m sponsored by JT and
Smart Parts, and have my website,
and representing my sponsors. transcendpaintball.net, so I will be
there gathering content and repre-
senting my sponsors. You won’t see
PSM: What brought on monkeywith- me hosting the NPPL webcast, I only
agun’s desire to produce their own do that for the PSP, but I will come on
webcast company? as a guest, say what up to my buddy
Marshall: Pat and I just thought we Nicky T.
could do a better job than what had
been done before. We both worked on PSM: If it wasn’t for paintball, what
so many projects that it was just the else would you be doing? Baseball
natural progression of things. commentary? Politics?
Marshall: Good question. Not poli-
PSM: Who has also had a helping tics, don’t really want to sell my soul.
hand in making the webcast happen?
Marshall: Wow, that a big list. PSM: How’s the book coming along?
Everyone at the PSP has been real pos- Marshall: It’s a work in progress. I
itive and visionary, which is important had so much other stuff to work on
because they control the purse strings this year, I haven’t had a chance to
and if they hadn’t of stepped up and focus on it. My story isn’t finished yet
fronted the money to do the show it so neither is the book. I will be post-
never would have happened. Rob, ing excerpts on transcendpaintball.net
Dave, and Lane have been instrumen- for people to check out.
tal in making this happen by being
real positive and realistic about the PSM: How can PSM readers help
challenges confronting us a this stage you?
of the sport. Marshall: Just keep the faith and try
PSM: Besides what viewers saw on not to be one of the weak ass haters
PSM: How difficult was it to con- the NXL field, did you also get a chance who only bring negative energy into
vince the PSP to add webcasting to the to walk around through the vendor the world. I look at the things said
NXL events? area and interview manufacturers? about BC retiring and Ollie just being
Marshall: It wasn’t really a matter of Marshall: We did a series of product Ollie, or the hate Nicky had to endure
convincing them, they were pretty spots for all the big sponsors of the when he came to the Ironmen.
much down from the start; it was just league, so people had a chance to get
a matter of working out all the details, a look at the 09 gear released at Cup. Thank you, Matt Marshall, for
which took most of the season. It’s everything you’re doing for the sport.
tough right now with the economy for PSM: For people tuning in, did they We need you.

62 www.paintballsportsmag.com
PSMMstrAds07July08:PS 7/2/08 4:27 PM Page 5
Splats:Foul Shots 11/25/08 12:25 PM Page 1

SPLAT SHOTS

64 www.paintballsportsmag.com
Splats:Foul Shots 11/25/08 12:26 PM Page 2

PAYNE
PHOTO BY DAVID
Greg Tactics:News&Gear 11/25/08 2:41 PM Page 1

TACTICS

BY GREG HASTINGS

Greg shares with us his firsthand experience of knowing what it’s like to be
“stealthy” by sharing what he did on a submarine and applying it to paintball.

W hen you talk about stealth, the first thing that most people will think of is our country’s inventory
of stealth fighters and bombers. But long before these aircraft were rendered virtually invisible to
modern RADAR, the original stealthy fighting machines have been submarines. Trust me, I know from first
hand experience. Virtually undetectable, once they have submerged they could be anywhere. The only true
way to find a submarine is with another submarine. In order to sink another sub, the best chance of get-
ting a kill is through early detection of your opponent. The perfect scenario is to detect your opponent
long before they detect you, so you can fire a torpedo first and get the hell out of there.

In paintball, the stealth and detection of your opponent of players on the field. Here is where the most noise,
are exactly what your primary focus should be. These are movement, and confusion will occur. In most cases, I have
individual skills and only experience will allow you to found that this is the best opportunity to drop down low,
improve on them. Never be afraid to try new techniques in move slowly, and get in as close as you can. You are now
order to improve on these attributes. I’m not talking about masked. Once in close, and behind the best cover possi-
better camouflage; I’m assuming you have that covered ble, you can then pick your targets. You can assess the
already. At 1200 feet below the ocean, its pitch black, so battle situation and decide who to shoot at first. That’s the
subs are almost always in the dark and thus painted black. fun part of this whole plan, right? You’re not sightseeing,
When I was at sea, I learned it was very common for subs you’re trying to win a paintball match, but who you choose
to try and hide within the weather at the surface, amongst to shoot first could decide whether you stay in the game
biologics (fish, shrimp, dolphins, etc.), as well as in long enough or get eliminated in a painful fashion!
between the ocean’s temperature induced layers. The rea- At sea on the sub I served on, we always had multiple
son this applies to paintball is you can’t just stop a sub targets to worry about. Ships, airplanes dropping SONAR
from making its normal operating noise, so it is vital to buoys, dipping helicopter, other subs, hell, it seemed like
mask these noises from your opponents, and still try and we were always surrounded. It was imperative to our mis-
detect your adversary first. Kinda like hiding in plain site. sion to eliminate the highest value targets first, and then
You can do just that on any field and have great success. worry about fighting the platforms that were the most
threat to the sub, so tough decisions had to me made.
Same applies in paintball, but it’s up to you to decided
quickly and make your shots count.
How to Mask Noise
My favorite way to get in close with my opponents and
remain virtually undetected is to stay with the main clashes

66 www.paintballsportsmag.com
Greg Tactics:News&Gear 11/25/08 2:45 PM Page 2

“the stealth
and detection
of your
opponent are
exactly what your
primary focus
should be.”
Greg Tactics:News&Gear 11/25/08 2:48 PM Page 3

TACTICS
make moves in order to simply avoid you. So choose wisely,
but do it quickly.
Eliminate the Biggest Threat
Now what I consider high valued targets are the players
that are showing good skills. These are the players that will
most likely shoot out all my teammates who are currently Attract Attention
distracting all the attention from me. I also look for that Sometimes attracting attention is the best thing for you
single player who makes a charge into our lines. He himself to do to help out your team. In speedball, if I want to get
may not be that big of a threat, but if he makes it, normally attention off my teammate who may be trying to make a
a whole pile of players start to feel empowered to charge move, I’ll shake my bunker, but this only works with airball
with him. So, I’ll make it a point to either shoot him before bunkers. I was at Pev’s new field in Aldie, Virginia, a few
he gets anywhere, or I’ll set up for an imminent charge. It is weeks ago and I was playing some rec ball with a bunch of
rare to see a college girls. I really wanted them to have a good time and
full charge be able to simply move up the field. So, I yelled a lot and
By the way, there without the hung out of my bunker more in order to attract attention
is nothing stealthy tell tale early away from the girls. I couldn’t move my bunker ‘cause it
about 6 screaming rush by just a was a huge rock, and all I really wanted to accomplish was
few brave to get all 6 girls out from behind the same big rock and
girls with paint-
players, so spread out a bit. By the way, there is nothing stealthy about
ball guns. So, no
look out for 6 screaming girls with paintball guns. So, no matter what I
matter what I did
that. did they attracted all the paint. They gave new meaning to
they attr acte d all

Now, back “pretty in pink”. In this instance, my plan failed. I said to


the paint.

in the day, myself, oh well, its fun to try new tactics anyway.
subs had to get in really close and shoot multiple torpedoes
in order to have the best chance of hitting a target. Even
then, it may have been in vain, and ultimately compromised
Practices Makes Perfect
My experience in the Navy really helped me to think
the sub’s presence. In modern subs, firing one well placed quickly and make rapid decisions in all aspects of my life.
torpedo is almost guaranteed to hit what you intend on hit- It’s all about experience. The more you do it, the more
ting, even at ranges of 20 miles or better. That’s the power unique situation you’ll find yourself in, and be able to com-
of technology at work, helping to retain stealth and creating pare them to previous situations you have been in and
opportunities for early detection. Technology in paintball make the best choices. In paintball, you can make mistake
can help the same way. I have always said that it is the after mistake and still have a great time. Because eventually
range and accuracy of your marker that are the most you’ll get into that perfectly concealed spot on the field,
important aspects in open area paintball. Shooting a single, have perfectly placed cover fire from your teammates, and
well placed paintball, at long range will allow you to retain then some sucker moves directly into your line of fire, and
your stealth and not inhibit your ability to detect threaten- that is the exact moment in this sport you dream of. I love
ing opponent. how fast paintball is. If I’m crawling slowly and as quietly as
I can, my mind is still going a friggin’ mile a minute.
The Element of Surprise My 2009 Tour of Duty is filling up rapidly already, it looks
You’ve seen this before. The farther away from the battle like I’ll top 30 events next season, plus I may take a stab at
lines your opponents are, the less they are worried about the SPPL, too. Keep an eye out at www.GregRedHastings.com
cover. You can see them milling around, looking for places for dates and details. Look out Texas, Oregon, Ohio, and
to move in, or waiting for teammates to join up with them. Missouri. I’ll be comin for ya in ‘09!
If you have a marker set up that allows for long range accu-
rate shots, these are excellent targets to shoot at. I have
also found that I can cause the most confusion with my
opponents by shooting these players who think they are not
in the fight yet. These eliminations usually get the loudest
yell out of me. I am most satisfied with eliminations from
these long ranges, especially when they are high and
through the canopy shots. It’s funny to watch them try and
figure out who the heck shot them. But those players
around them think twice about their current position.

Taking Risks Quickly


Now, back in the day, subs would often surface, the
hatch would open, and men would man the deck gun in
plain view of the ship they were about to sink. Modern subs
would never do this because technology has allowed them
to always remain hidden and still kill anything, anywhere. In
paintball, a player has to decide whether it is more prudent
at the time to risk exposing yourself by moving or shooting.
Sometimes it’s a gamble on whether or not to remain
unseen. My rule I follow is, I’m not as invisible as I think I
am, so stealth only comes in small bites. Sooner or later,
someone will see you and if they are smart, they will relay
that info to players who are in a position to shoot you, or

68 www.paintballsportsmag.com
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BluesTravels:Layout 11/25/08 1:07 PM Page 1

PAINTING THE WORLD BLUE

ello Paintballers. It’s the BLUE and DEUCE Show here. Unfortunately, winter is
coming so the cold weather is starting. At EMR we are winterizing every-
thing, putting away the netting, and battening down the hatches for snow, of
which we already had 6” on October 27th. Brrrrr, it’s way too early for this.

B: I am really looking forward to our next event at Crew. JT believes in producing high quality products for
Wayne’s World the first weekend of December in Florida. the players and building relationships with field owners.
Good friends, good field, good game, good refs, and They are striving to get back to their roots while pro-
warm weather. Plus a little fishing after the game with viding high quality customer service. JT is working
some fellow CREW members both on the gulf side and closely with dealers and teams such as Dynasty and
the Atlantic side to enhance the trip even more. Throw Blue’s Crew and are bridging the gap between the tour-
in a few exotic beverages with umbrellas and I am good nament and Rec Ball factions, which is great for our
to go. sport. We have just started working with Black Point
D: Not so good for me as I have finals that week so from Jet City Specialties and are excited about shooting
will not make it. Thanks Blue for rubbing it in that I will their L.A.W.s at Wayne’s World Grand Finale in
be here working in the cold at EMR (when I’m not December. They offer a very high quality line of prod-
studying) while you bask in the sun with our fellow ucts to take out tanks and bunkers.
teammates. I wish I could be there. I lived in Florida for D: Look out tanks, no more chasing us down. Not
a year and it was definitely nice to live down south dur- that we ran anyways, but now we can fight and have a
ing the winter months. chance at taking you out.
B: It’s that time of year to finalize all of our contracts We are approached all the time by teams and players
with our marketing partners such as JT SPORTS and who ask us how to secure sponsorships and obtain
Black Point. We are also in conversations with a few marketing partners. Blue and I help point teams in the
other possible marketing partners for 2009, so we will right direction, but with the down economy and tighter
write more on that in the next issue. We have been sponsorship dollars, it is getting harder all the time to
working with JT SPORTS for two years now and are very obtain sponsors. EMR even gets numerous requests
happy with the results. We shoot JT’s fluid line of paint throughout each year to sponsor players and teams all
at EMR and it works great. We also use all JT gear at over the country. EMR is a paintball field, not a manu-
events all over the country when we play with Blue’s facturer, and these come from some players and teams

72 www.paintballsportsmag.com
BluesTravels:Layout 11/25/08 1:10 PM Page 2

that have never been to EMR and have never


done anything to promote EMR. I will discuss
why it is important to build a relationship
with a field or store or manufacturer before
asking them to sponsor you. Just like every-
body else, our marketing dollars have to be
earned and are very carefully spent. Most of
our marketing budget goes into our own
marketing team, BLUE’S CREW.

& " "! % % $ %


# % # %! &% ' % % !'
! ! ( % % # $"! $!#$ "
! #$ % $ %% # # %
% %! ! % $"! $!#$
B: The first thing to remember is that com-
panies put their marketing dollars into play-
ers, teams, or advertising that produce
results and increase sales. You need to
establish a reputation of someone that does
this and this does not come easily or fast.
The first step by my recommendation is to
align your team with a local field. Talk to the
owners and offer your help at their facility.
Do not approach them and immediately ask
for cheaper paint or free product in exchange
for helping out. Show them that you really do
care about their business and are willing to
put in a lot of extra effort by showing up on
off days or weekends. Help clean up their
facility, build new bunkers, work on improv-
ing their fields, and offer to ref their big
games or special events. Do everything that
you can to promote their facility in your area
by putting out flyers on bulletin boards, try-
ing to organize groups of players, handing
out their business cards, posting information
on the facility on the internet, promoting
their big events, etc. If you have a decent
writer on your team, talk to them about writ-
ing press releases and stories on their
events. This is VERY VALUABLE. Anything to
bring them business and become their home
team and someone they can depend on.
ACTIONS ALWAYS SPEAK MORE THAN WORDS.
Prove yourself first, make yourself valuable,
and then approach them to discuss how
they can help your team and secure spon-
sorships. Perfect examples of this are the
players who are on Blue’s Crew. Everyone
that plays on BLUE’S CREW is on the team
because they earned it by doing the things
that I just mentioned.
Field owners are your direct link to manu-
facturers and if you are valuable to them,
they will help you move up the ladder of
sponsorship as you represent their business.
This can also work with paintball stores, and
basically any paintball business where there
is an opportunity to help out and build a
relationship. I have been both a manufacturer
and distributor of paintball products and
have been approached by hundreds of teams
over the years for sponsorship. A recommen-
dation from one of my customers (Field or
Store Owners) concerning a team weighed
heavily in my decision of who to consider.
BluesTravels:Layout 11/25/08 1:12 PM Page 3

PAINTING THE WORLD BLUE

From local spon- terribly hard, but important. Keep and anything else that you would like
sorship, to national, to things simple and it will be much easi- to know.
international, it all comes er to keep everyone happy. You could D: I will be covering the actual run-
from hard work and perseverance. have one person collect money from ning of the Scenario and Big Games,
It takes a great amount of hard all of the team members and then do staffing requirements for the different
work and responsibility to secure and all of the arrangements. Be careful of styles of games, and ref training for
keep sponsorships, so make sure that this because it can get complicated, these games as well as working with
you and your teammates are commit- but if handled right, it works. You Blue to answer any other questions.
ted to doing this and have the time to could also have a person who is in Between the two of us, we have 32
put in the extra effort to work with a charge of collecting all of the informa- years experience in producing Big
sponsor. Some teams start out think- tion for the team and and then is Games and Scenario Games and hope-
ing how great it would be to have responsible for letting the rest of his fully can help you decide what events
sponsors to help alleviate the cost of teammates know what to do. This puts you would like to run at your facility
playing and then find that it is more and how to make them profitable. For
work and time than they really want to more information, check the
put in; it takes away from their enjoy- Extravaganza out at:
ment of playing the game. For most www.PB-Events.com.
paintballers, playing is for pure enjoy- www.BluesCrewTV.com
ment and becoming a sponsored team www.EMRPaintball.com
is like starting a small business and That wraps it up for this month and
needs to be treated as such. This is we hope that you enjoyed our column.
very important to discuss with all of Come on out to Wayne’s World in
your teammates before approaching December and run and gun with the
companies as it is a serious undertak- CREW or gunfight against us. If you
ing. Without organization and dedica- the responsibility of each player on to cannot make it, be sure to check our
tion, it will not work. make their own arrangements and video footage of the event at
D: Along those lines, if you want to sometimes works out better. No mat- www.BluesCrewTV.com and check our
build a team for Big Games or Scenario ter how you decide to do it, keep it 2009 schedule so you can come join
Games to enjoy the fun of paintball fun so that everyone truly enjoys play- us in the future. Anytime you see the
with, that is much easier and requires ing the game together. CREW compound, stop on by to chat,
less commitment. Thousands of teams ATTENTION FIELD OWNERS! relax, and have a beverage. Our EMR
come and go, but the strong ones are B: DEUCE and I will be conducting a 2009 Schedule of Events is also now
around for years and truly enjoy the seminar on Scenarios and Big Games up on www.EMRPAINTBALL.com, so
sport. Friends of course are a good at the Paintball Extravaganza in mark your calendars and come join the
start. Playing with people that you Atlanta from February 5th to the 7th EMR Family of Players next year. If you
enjoy being with is a must. This bond brought to you by JT SPORTS. Our like Pure Paintball Insanity, kick off
helps to form the team and keep it seminar is on Saturday afternoon and your paintball season in 2009 at CAS-
together. Another important aspect is we will be discussing the differences TLE CONQUEST XXII on April
having someone or multiple people on running Scenarios versus Big 25th/26th. Paintball is not just a
that will help organize and keep track games, pros and cons of producing sport; it is a way of life. Live it. Love it.
of things for the team: where you are your own games versus working with BLUE & DEUCE
going to play, registration, travel Scenario Producers, formats of games,
arrangements, lodging, food, etc. Not what is required to run these games,

74 www.paintballsportsmag.com
PAINTBALL ON POINT

W lcome to POP, a monthly column dedicated


to the sometimes wacky, sometimes
turbulent, but always exhilarating world of
woodsball. Each month I’ll cover scenariocentric
topics such as mission tactics, scenario
how-tos, team and player profiles, gear
reviews, and the latest happenings in the
world of recreational paintball. If you’ve
played a game with me, you know I m rarely
away from the tip of the action, and that’s
the same approach you should come to expect
from this column. Let me run point for you.

by Jason “Foolybear” Lineberger


Images by Rich Struth and Team Omni Force

A Scenario Force to be Reckoned with –


Team Omni Force
The Birth of a Giant
Team Omni Force, like many scenario teams, started small. Really,
it began with one man, Russell Brinson, who wanted to bond with
his son. Frustrated with merely sitting on the sidelines as his
son s spectator, he decided to get back into his old love, paintball,
and to bring his son along. Not surprisingly, the young Brinson
was hooked. After searching in vain for a team to join that would
accept both father and son, Russell decided to start his own squad,
found twenty friends willing to commit, and learned one of the
great lessons of the scenario world – paintballers can be flaky.
Eventually the father and son duo met a few like-minded players
who had the necessary dedication, and with that handful, Team
Omni Force, now one of the nation’s largest scenario squads,
was born. In their initial year, thirty new players
swelled Team Omni Force’s ranks, and as the team’s pres-
ence grew, so did the line of players wanting to join
their numbers. By year two they hit the century mark.
Team Omni Force currently rosters a solid 150, and their
numbers continue to grow. The players who make up the team
come from all over the south east, and should the team come to a
game in force, they could easily play the entire side of a sce-
nario. What a dream for a producer looking to increase business!

76 www.paintballsportsmag.com
Team Omni Force looks more like a reunion at the
An Original

field than a killer scenario squad, and that’s because


they encourage the family environment. Russell’s three
sons and daughter all play, and this family-friendly vibe
attracts players with a similar mindset. They roster
paintballers of all ability and experience levels, even
some with disabilities, but all share two things in com-
mon – great sportsmanship and the pride in being a part
of a team. Sportsmanship plays an integral role in the
Team Omni Force vision, and while they’re competitive
and strive to win, they never set victory above fair play.
The opening sentence of the team’s mission statement
says it best, “Team Omni Force is dedicated to providing
professional conduct on and off the field in the form of
how we play, the education of the sport and safety, the
example of sportsmanship we provide and the fun and
enjoyment we express about the sport.”

Team Omni Force believes in going the extra mile,


Above and beyond

and they back that up by putting an emphasis on


giving back. They produce charity events for the St.
Jude Children’s Research Hospital and Toys for Tots.
Additionally, they collect canned food over the
course of the year, and distribute it to a local food
drive. When you have 150 players on the roster
bringing cans to each event, this can add up to a
significant contribution.
PAINTBALL ON POINT In just three years of being an
organization, Team Omni Force has
garnered thirty scenario awards.
They’ve brought home Most
Valuable Team and Most Valuable
Player certificates, but they find the
most reward in being recognized
for sportsmanship, especially when
that recognition comes from the
opposing team.

Team Omni Force proudly calls


Sponsors and Affiliates

Extreme Outdoors Paintball in Six


Mile, SC, their home field. They
appreciate the family-friendly
atmosphere, and they frequent that
type of field, from Bear Claw in
Tennessee to Paintball Charleston in
South Carolina, and Command
Decisions in North Carolina.
In terms of sponsors, Team Omni
Force pushes themselves to per-
form, and they expect the same
professionalism and commitment to
sportsmanship from their sponsors.
Their current backers are TechT
Paintball Innovations, Millennium
Paintball Productions, QLoader, and
Extreme Outdoors Paintball. In
addition, many of the top compa-
nies in the scenario world have
donated generously to Team Omni
Force charity events.
The founder, Russell Brinson,
sums up the team’s spirit best when
he says, “Team Omni Force is a
great team, and it’s no one member
that makes it great. It’s all the
members. I’m proud to know all of
them and call them my friends.
They play with such great sports-
manship and honor.”
Find out more about Team Omni
Force on their web page,
www.teamomniforce.com.

78 www.paintballsportsmag.com
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PAINTING THE WORLD BLUE

ello Paintballers. It’s the BLUE and DEUCE Show here. Unfortunately, winter is
coming so the cold weather is starting. At EMR we are winterizing every-
thing, putting away the netting, and battening down the hatches for snow, of
which we already had 6” on October 27th. Brrrrr, it’s way too early for this.

B: I am really looking forward to our next event at Crew. JT believes in producing high quality products for
Wayne’s World the first weekend of December in Florida. the players and building relationships with field owners.
Good friends, good field, good game, good refs, and They are striving to get back to their roots while pro-
warm weather. Plus a little fishing after the game with viding high quality customer service. JT is working
some fellow CREW members both on the gulf side and closely with dealers and teams such as Dynasty and
the Atlantic side to enhance the trip even more. Throw Blue’s Crew and are bridging the gap between the tour-
in a few exotic beverages with umbrellas and I am good nament and Rec Ball factions, which is great for our
to go. sport. We have just started working with Black Point
D: Not so good for me as I have finals that week so from Jet City Specialties and are excited about shooting
will not make it. Thanks Blue for rubbing it in that I will their L.A.W.s at Wayne’s World Grand Finale in
be here working in the cold at EMR (when I’m not December. They offer a very high quality line of prod-
studying) while you bask in the sun with our fellow ucts to take out tanks and bunkers.
teammates. I wish I could be there. I lived in Florida for D: Look out tanks, no more chasing us down. Not
a year and it was definitely nice to live down south dur- that we ran anyways, but now we can fight and have a
ing the winter months. chance at taking you out.
B: It’s that time of year to finalize all of our contracts We are approached all the time by teams and players
with our marketing partners such as JT SPORTS and who ask us how to secure sponsorships and obtain
Black Point. We are also in conversations with a few marketing partners. Blue and I help point teams in the
other possible marketing partners for 2009, so we will right direction, but with the down economy and tighter
write more on that in the next issue. We have been sponsorship dollars, it is getting harder all the time to
working with JT SPORTS for two years now and are very obtain sponsors. EMR even gets numerous requests
happy with the results. We shoot JT’s fluid line of paint throughout each year to sponsor players and teams all
at EMR and it works great. We also use all JT gear at over the country. EMR is a paintball field, not a manu-
events all over the country when we play with Blue’s facturer, and these come from some players and teams

72 www.paintballsportsmag.com
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julianna2:Layout 11/23/08 11:27 AM Page 3

A Charity Paintball Event for Juliana


The first annual charity event for a very
special girl took place at Camp Blanding.
Story by Jason “ foolybear” Lineberger • Photos by Rich “ PB Junkie” Struth

Juliana Wetmore
Juliana Wetmore was born with
Treacher Collins Syndrome, a genetic
disorder resulting in severe facial and
cranial deformity. Juliana has been
though numerous surgical procedures,
but the national and international
interest generated for her cause has
helped with those costs. She has been
the subject of a TLC documentary,
“Born Without a Face” and the story of
her and her family’s courage has
inspired people across the globe.
Learn more or get involved with her
cause at www.julianawetmore.net.

Ike gas shortages, hundreds of paint- demolitions specialist.


ballers took a chance to get on the The L.A. Ironmen’s Mike Paxson
Battlefield Blanding
“Here comes the charge!” Red play- road and travel to Florida to duke it leading from the front for Blue with
ers anxious to switch the pole’s light out in the epicenter of CQB (close Sideshow from Team IYAOYAS capa-
to their color, break across open quarters battle). This venue, opened bly handling strategy and mission
ground, taking fire from all sides. Like only a few times a year, always draws coordination.
the fabled Light Brigade, Red’s desper- teams eager to clear rooms, charge Tim from TechT taking on the com-
ate charge runs full-tilt into the enemy through street-wide crossfires, and mand of the Red team with scenario
barrage. Only these aren’t archaic roll down real pavement in their veteran Russell “Omnicool” Brinson
rifles; we’re talking paintguns ripping tanks. Some nuts even welcome the backing him up.
shots from straight ahead, from the chance to crawl through the sewer To get the players hooked, the pro-
windows of neighboring buildings, system to give unsuspecting defend- ducers hired a professional prop
from the woods and ditch on one side ers a close range surprise. The North designer to build awesome realistic
of the field. Into certain doom, Red American Woodsball League (NAWL) mission props.
players, by the dozens, run feverishly and XP Paintball, in conjunction with A live band, which played for free,
for the central pole, and as the fore- Low Country Paintball, produced a rocked the campground during the
runners hold up their markers in charity scenario at one of the must- dinner break.
defeat, they act as shields for the sec- play locales in the sport. The hun- Low Country Paintball’s Billy Smith
ond wave, who serve as barricades for dreds who attended supported an kept the party rolling with music and
the third wave. This group leaps over excellent cause and were treated to a antics on the microphone.
the players in the front like running game high on sportsmanship and low The post game auction included a
backs diving for a touchdown over the on headaches. raffle for an Ollie Lang DM8, serial
pile, only to get mowed out of the air number 001 and a signed jersey.
by Blue defenders. Dripping and Additional quality gear, such as an
bruised, Red shuffles back to their Angel One, sold with proceeds going
15 flag stations in contention gave
GAME HIGHLIGHTS
insertion point. to the game’s charity cause.
teams constant objectives.
The half-hour missions required Food and gear vendors kept the
teamwork, strategy, and communication. players happy, and the ever-friendly
This is the madness that is the final
AND THEN THEY CHARGED AGAIN.
For instance, one had teams collect Bea Youngs Paxson represented
battle at paintball’s urban destination, parts of a bomb from four separate Pinokio, hung out with players, and
Camp Blanding’s MOUT site. While the buildings, assemble the bomb, and then encouraged female players to join her
southeast slowed down due to post- detonate it in a safe location using a scenario team, Destiny Army.

80 www.paintballsportsmag.com
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Blow by Blow at Blanding


It was the Red versus the Blue, with the
brothers, Tim and Todd Coulter of TechT
Innovations on the red side and pro play-
er, Mike Paxson of the Los Angeles
Ironmen, on the blue side. Mike Paxson
was invited to come and be a general, but
he wanted to get into the action, appoint-
ing his originally assigned XO, Joe
'Sideshow' Holleran, as the General. The
“Red” side kicked Battlefield Blanding off
in fine style by sweeping nearly all of the
city’s buildings and taking a lot of ground,
in the opening minutes. At its crux, a win-
ning scenario strategy comes down to
holding key real estate, and at Blanding,
this ranks especially high on any general’s
“To Do” list. With only one Blue-held
building, Red ran missions at will. One
early objective required Blue to get to the
top of the main hotel to defuse an explo-
sive, and as the mission team moved out,
they spotted a Red player, already at the
location, tauntingly hoisting his marker in
the air in the style of the Tusken Raiders
from Star Wars. Red also came on strong
with their armor. The rules laid down for
the event limited anti-tank rounds, allow-
ing the smaller, more mobile tank teams
to bring more of a crucial force – one that
Red used to good advantage.
Building by building, Blue fought out
of their hole, pushing back assaults
through the woods and swinging to Blue
the netline houses after insane kamikaze
Leading by Example
runs to establish positions. Shortly after One of the most interesting play
ers on the field
that, Tater from Team Pain scored the wasn’t wearing the latest jers
ey or tactical
first base destruction of the game when vest. Instead, he had on jeans,
a plaid shirt, and a
he hit the kill switch on Red’s HQ. Even as World War II veteran hat. How
ard Gilbert, 82 years
the scores closed, the sportsmanship old, took the field to show the
younger crowd how
stayed high. At one point, a single Blue to play with guts. After all, he
was in the 99th
player charged around a corner to take Infantry Division during World
War II. He collected
out what he thought was one Red oppo- more than his share of welts,
mostly as a result of
nent. Instead, he kicked over the hornet’s leading charges on enemy-held
buildings.
nest when he found a dozen Reds who
unloaded on him. As he walked off, the PSM: What brought you here,
to this event?
initial Red player checked himself, discov-
ered a hit, and joined his Blue foe in a Gilbert: My daughter and her boy
friend do this,
good laugh and congratulatory gestures and this is my third time com
ing to one of these.
to both sides. No cursing, no tempers,
just paintball fun. PSM: Have you played Blanding
before?
Fun diversions (the band and campsite
parties), slick floors, dark rooms, and the Gilbert: Yeah, the last time they
high volume of paint shot during the day were here. I keep
getting shot up. I think I draw
kept the action somewhat low key at fire so the other guys
can get through. But, it’s fun.
night, but it heated up quickly on Sunday I’m just lucky I’m still
able to do stuff like this.
morning as both teams came on strong
for the win. Referees did their part to
PSM: I heard that you had a little
stoke the fires by dropping game cash mishap earlier
in the game?
between clashing squads to spur one side
or the other to get aggressive. As if the
players at Blanding needed any incen- Gilbert: I was trying to head thro
ugh a door, and I
tive! In the final battle, Blue established slipped on all that paint. I just
slid into the building.
control quickly by turning on the blue
light on the pole first, and while Red PSM: You’re more likely to slid
e when you’re the
showed beaucoup moxie, they went all first one in.
out to change the light to their color, but
Blue kept them off with a typhoon of Gilbert: I try to be up front all
the time, but I keep
paint, winning final battle points and ulti- getting the hell shot out of me.
I go where the
mately, the victory. action is.
julianna2:Layout 11/23/08 11:28 AM Page 5

Game Awards
Red Awards
Russell Brinson – XO Service Award
Glenn Weldon – Demolitions Award
Southern Discomfort – Best Tank
Gun Kings – Most Valuable Team
A Word with NAWL’s Joe Moffo Gary Hallam – Most Valuable Player
Joe Moffo began the North American
Woodsball League (NAWL) to bring safety
Kris Bradley – Sportsmanship

and organization to local renegade


John Edens Jr. – Young Gun
games. Here, he talks about organizing a
charity event at Blanding. Blue Awards

Moffo: (about Juliana Wetmore and how


Joseph “ Sideshow” Holleran – XO Service Award
the game got started) When I saw the web-
site and watched the videos, I was in tears
Dale “ Rattpack” Surratt – Demolitions Award

for an hour…We (Charles from XP Paintball


Team Pain – Best Tank Award
and Joe Moffo) got on the phone with Billy
Anti Heroes – Most Valuable Team
(Smith from Low Country) and asked him to
sell the paint. Billy was glad to do it. He
Clay Wells – Most Valuable Player

volunteered his time, volunteered his staff,


Little Girls Paintball Mafia – Sportsmanship Award
and they came down here, at no cost, and
put the show on. Tim from TechT jumped
Rayburn Molkey – Young Gun

on board to help us, and Nick at Murder


Inc. That brings us here. You’ve been out
there; everybody’s having fun. Have you
heard anything negative?

PSM: Not a thing.

Moffo: We got a props guy – He does


stuff for the DOD. He makes really cool
props. The props he brought out would
cost $10,000. He (Tim Moore of
www.paintballpropsstore.com) brought the
props out to help with the charity.

PSM: In these close quarters, tempers


can really fly, but I’ve seen very little argu-
ing out there.

Moffo: Jack Carter our head referee. He


can be tough – no nonsense. And, we have
more refs than we needed out there. We
have people who volunteered, who came
from Tampa and Tallahassee, just to ref.
The band last night, Nasty Influenz, came
out to play for free. One band member’s
child collected money for Juliana. I’ve had
people from New York call me to help with
coordination of other things, just to volun-
teer. Nick from Murder Inc. in New Jersey
flew down here to help with this
thing. We’re trying to make it an annual
event. It’s a lot of work. We’re doing an
auction, Ollie Lang DM8 number one,
Hammerhead and Crossfire contributed to
a raffle. Even Mike Paxson, Bea Youngs,
and Rocky Cagnoni came out and con-
tributed PaintballSchool.com t-shirts and
several Pinokio Hoppers retail valued at
$150 each. Everything we have, except for
the little prizes, we’re going to auction off
– 100% goes to Juliana.

82 www.paintballsportsmag.com
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Styles
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Styles
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Styles
11/25/08
6:05 PM
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photographer - Chris Vitale / models - Christina Caradona, Adam Ratner and Stephanie Ver Eecke
PSMMstrAds12Dec08:PS 10/30/08 1:02 PM Page 91
Gear:News&Gear 11/25/08 12:05 PM Page 1

BOOK REVIEW
by Dave Norman • review by Garen Culler • photo by A.R. Lambert

here are about ten paintball I try to do anyway, only Dave refined
books out there, and I’m the concept and took to the next level.
familiar with a few of them. Most There is a chapter called “Games We
recently, I picked up a copy of “501 Play,” near the end of the book, that
Paintball Tips, Tricks, and Tactics,” gives a lot of different game formats
by Dave Norman. He writes for this for open play and backyard games.
magazine, Paintball Sports, as well Starting from there, I could write a
as a bunch of other magazines, and number of full scenarios. The “Poker”
I see him at events around the east game sounds amazing, and would
coast all the time. It makes sense make a great format for giving away
that a guy who plays, watches, and prizes. “Bomb Squad” would be a
writes so much about paintball blast, especially once I make a prop
should write a book on it, so I “bomb” to capture.
picked a copy up to put with my
magazines and other paintball
books. The tips are easy to read, The big question my team has is
even just a few of at a time, and how to get sponsored. “501 Paintball
dropped an email to Paintball Tips, Tricks, and Tactics” dedicates a
Sports. It seemed like a good book long passage to outlining exactly what
to review because it’s different, we need to do. We already volunteer at
really stands out, and it’s already the field, but in all of our dreaming of
paid for itself. getting a Dye sponsorship, my team
never scooped up the local money.
The book covered a step by step pro-
After specifying the basic rules cedure to get sponsored locally, then
for paintball, which everyone should nationally, while earning recognition
follow when they play on their own, That sort of thing happens a lot in and getting written up in the maga-
he gets right into woodsball. He starts this book - where one skill, explana- zines—it’s all related, and that makes
with good material on the developing tion or tactic comes up in a new situa- the book worth the cover price right
the ability to read forested fields, tion, and Dave explains how it is the for this chapter alone.
especially for scenarios. He teaches basis of a completely different move,
how to predict the dynamic of a par- tactic, or concept. It’s not repetitive. In
ticular field and how it would play, this way, the learning really builds on This chapter also covers the basics,
how to augment a bunker in a hurry, itself and takes you places you would- and then builds to really complicated
and then he gets right into topics I n’t ordinarily go. speedball strategies. Some of the
never thought of. His “Command There aren’t many photos, so at an training material, such as those taught
Voice” tactic really works. Have you EMR game I asked Dave about that. “I by Mike Paxson, Paintball Sports editor
ever heard someone calling out posi- can’t compete with magazines for Bea Youngs, and some of the other
tions, coordinating moves, etc, and photos,” he said. “I’m a writer. I can pros, is fantastic. Most drills are terri-
they really sounded like they knew teach you more in words, but there ble, but the ones promoted in the
what they’re doing? Maybe they just are about forty photos, too, I think.” It book that we’ve tried have been fun
knew how to create that impression, could have been better with more, but and really helped with bunkering,
and often, that’s good enough. The the way the tips are written makes defending against run-throughs, and
book covers that, and quickly moves sense without needing visual aids. man-down situations.
on to clearing buildings, tricking Certain themes keep cropping up, The writing is straightforward and
opponents, and maneuvering. such as sneaky maneuvers, surprise makes every tip seem so logical and
He then turns to camo. I play more attacks, and disappearing from a “per- obvious. But, then I thought about
speedball, so I didn’t know about the ceptual field.” Even that is clearly how much of that I actually do, which
differences between digital and classic explained, and makes sense—it’s what wasn’t much. That’s the essential trick
camo, and it was interesting to learn the title advertises: It tricks you into
how it actually works. Not just the thinking you’ve done this all along.
color and shape of the clothing, but That actually makes it easier to run
how it really works to trick your brain, the maneuvers and set the traps and
because that same idea comes up come out of nowhere, ‘cause it already
later, in tips on hiding and “disap- feels natural, and what you’ve already
pearing in plain sight.” The same sci- done helps you learn a lot.
ence that makes camo work is what And, it tells you exactly how to get
helps you disappear, and now I under- sponsored.
stand it. www.501paintballtips.com

90 www.paintballsportsmag.com
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DIRECTORY OFFIELDS & STORES


ARIZONA Pev’s Paintball of SD GEORGIA Pev’s Paintball Pro Shop
Paintball Unlimited AZ 5208 Jackson Dr., ste. 111 Athens Paintball 807 Eastern Blvd.
6540 E. 22nd Street La Mesa, CA 91941 Store: Essex, MD 21221.3504
Tucson, AZ 85710 www.pevspaintball.com 2828 Lexington Rd. 410.391.0222
520.790.7995 Athens, GA 30605 www.pevspaintball.com
Field:
Predator Paintball Reloaded
325 Lakeview Dr.
CALIFORNIA 4626 Watt Ave. Winterville, GA 30683 Pev’s Paintball Pro Shop
California Paintball Supply Sacramento, CA 95660 706.583.8600 1044 Rockville Pike
407 33 Chapel Way Unit E 916.482.4263 info@apball.com Rockville, MD 20852
Fremont, CA 94538 www.fixmyangel.com 301.738.3200
510-440-0199 Monroe Paintball Works, LLC www.pevspaintball.com
Rocken Paintball 320 S. Madison Ave
Castle Paintball 849 W. San Marcos Blvd. Monroe, GA 30655 Torrid Paintball Sports
521 Industrial Drive San Marcos, CA 92078 770.881.7421 13025 Wisteria Drive
Livingston, CA 95334 760.471.8061 www.monroepaintballworks.com Germantown, MD 20874
209.489.4002 www.rockenpaintball.net 301.528.4155
ILLINOIS
www.castlepaintball.com www.torridpaintball.com
Fox Paintball Sports
Top Stitch 1891 N. Farnsworth Ave.
Check Yourself Paintball 632 N. Market Street Aurora, IL 60505 MICHIGAN
5785 Thornwood Dr. Redding, CA 96003 630.585.5651 Exotic Sportz - Taylor
Goleta, CA 93117 530.244.2220 www.foxpaintball.com 23944 Eureka Rd.
805.967.6190 www.westcoastpaintball.net Taylor, MI 48180
www.chkyourself.com INDIANA 734.878.2002
CONNECTICUT Indy Extreme www.exoticsportz.com
Delta Paintball Xtreme Paintball 9508 Haver Way
1820 Arnold Industrial Way Ste. B 149 North Road Indianapolis, IN 46240 Exotic Sportz - Brighton
317.566.9115
Concord, CA 94520 East Windsor, CT 06088 10002 East Grand River
www.indyextreme.net
925.685.7141 860.627.6666 Brighton, MI 48116
www.deltapaintball.net www.xtreme-paintball.com PB Sports 810.229.6100
821 W. Coliseum Blvd. www.exoticsportz.com
Gorilla Paintball FLORIDA Ft. Wayne, IN 46808
5421 Alderin Ct. Hi-Tec Paintball Park 260.471.4334 Hell Survivors Paintball Playfield
Bakersfield, CA 93313 P.O. Box 301 www.pbsports.com 619 Pearl Street (D19)
Bradenton, FL 34206
661.834.3766 Pinckney, MI 48169
941.746.5866 LOUISIANNA
www.gorillapaintball.com www.hi-tecpaintball.com Open weekends only
Gunfighter Paintball Proshop 734.878.5656
2110 9th Street
J&S Surplus Inc. Splat Attack www.exoticsportz.com
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North Monterey Bay 10129 SW 72nd St. 985.727.4370 www.hellsurvivors.com
Hwy. 1 & N. Struve Rd. Miami, FL 33173 www.gunfighterpaintball.com
Moss Landing, CA 95039 305.412.9991 MINNESOTA
www.splatattack.com MARYLAND Splat Tag
Maximum Paintball Supples Outdoor Adventure Supply Inc. 2070 11th Ave. E
4743 N Blackstone Ave. Splat Attack 1642 Sulphur Spring Road North St. Paul, MN 55109
Fresno, CA 93726 5979 S. University Drive Baltimore, MD 21227 www.splattag.com
Davie, FL 33328 410.737.0800
559-222-3814 954.358.2422 www.oapaintball.com NEW JERSEY
www.splatattack.com
Paintball Jungle Cousins Outdoor Field
Outdoor Adventures Inc.
516 Temple Way Stealth Operations, Inc. and Proshop
Paintball Field & Pro Shop
Vallejo, CA 94591 11985 Collier Blvd., Unit 4 750 Route 539
Routes 50 and 301
707-552-2426 Naples, FL 34116 Manchester NJ 08759
Bowie, MD 20715
239.353.3201 1.800.FLAG.007
800.456.6636
Palmer’s Pursuit Shop www.CousinsPaintball.com
Wayne’s World of Paintball www.oapaintball.com
3951 Development Dr. #3
Sacramento, CA 95838 4841 S. Pine Ave. E-Jam Paintball
Ocala, FL 34480 Pev’s Paintball Park
916.923.9676 208 Huyler St.
352.401.1801 800 Batavia Farm Road
www.palmer-pursuit.com www.waynes.world.com S. Hackensack, NJ 07606
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201.487.6542
888.808.7937
www.ejampb.com
www.pevspaintball.com

*An

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Top Gun Paintball Hilltop Paintball OHIO Pev’s Paintball Pro Shop & Park
567 Monmouth Rd. 565 River Road Central Ohio Paintball 20136 Gant Lane
Cream Ridge, NJ 08514 Fort Plain, NY 13339 3065 Silver Dr. Leesburg, VA 20175
732.928.2810 518.993.4200 Columbus, OH 43224 703.771.3965
www.topgunpaintball.com www.hilltoppaintball.com 800.536.1104
614.784.1104 Pev’s Paintball Pro Shop
NEW YORK Island Paintball Supplies www.copaintball.com 12185 Balls Ford Road
Arena Paintball 15 Bluebird Lane Manassas, VA 20109
400 Patton Ave Huntington , NY 11743 CO Pball Cleveland/Parma 703.257.5090
West Babylon, NY 11704 1.631.423.9086 5755 Ridge Rd.
631-694-2707 www.islandpaintball.net Parma, OH 44129 Pev’s Paintball Pro Shop
440.842.8035 2852 Jeff Davis Hwy, Ste. 607
Cousins Outdoor Field Montgomery Sporting www.copaintball.com Stafford, VA 22554
David Overton Road Goods Paintball 540.720.1319
Coram, NY 11727 32 Union St. (Rt. 211) OKLAHOMA
1.800.FLAG.007 Montgomery, NY 12549
Shaggy Brothers Pev’s Paintball Pro Shop
845.457.4678
www.CousinsPaintball.com Paintball Supply 50.A Pidgeon Hill Dr.
www.msgpaintball.net
2328 W. Memorial Sterling, VA 20165
Cousins Store Oklahoma City, OK 73134 703.433.2282
Cousins Paintball S.I.
513 Commack Rd. 405.936.0606
2727 Arthur Kill Rd.
Deer Park, NY 11729 Pev’s Paintball Pro Shop
Staten Island, NY 10309.1101
631.243.1100 718.227.1400 OREGON 13932 Jeff Davis Hwy
1.800.FLAG.007 www.cousinspaintball.com Paintball Palace Woodbridge, VA 22191
www.CousinsPaintball.com 1820 West 7th Ave. 703.491.6505
Paintball Arena Eugene, OR 97402
Cousins Store 400 Patton Avenue 541.465.4766; fx 4776 WASHINGTON
1157 Hempstead Turnpike West Babylon, NY 11704 www.paintballpalace.or.com DoodleBug Sportz
Franklin Square, NY 11010 631.694.2707 www.nyoface.com Indoor Arena & Pro.Shop
516.616.0520 www.newyorkpaintballarena.com 3326 Paine Ave.
1.800.FLAG.007 PENNSYLVANIA Everett, WA 98201
www.CousinsPaintball.com NORTH CAROLINA E.M.R. Paintball Park 425.257.9771 voice
Line of Fire Paintfields PO Box 728, Rt. 706 & 601 425.259.6375 fax
Cousins Indoor Field and Pro Shop 923 Gilreath Loop Road New Milford, PA 18834 www.doodlebugsportz.com
114 Parkway Drive South Horse Shoe, NC 28742 570.465.9622
Hauppauge, NY 11788 828.891.2399 www.emrpaintball.com CANADA
1.800.FLAG.007 www.lofpb.com H&H Paintball
www.CousinsPaintball.com TEXAS 136 Colborne St E
Paintball Central Dozers Paintball Brantford, Ontario N3T5MI
Cousins Store 209 E. Creek Ridge Rd 17318 Englin Road 519.750.0805
2900 Route 112 Greensboro, NC 27406 Winnie, TX 77665 www.hhpaintball.com
Medford, NY 11763 336.274.4002 409.651.5156
631.698.3657 www.pballcentral.com Procaps
1.800.FLAG.007 Hit & Run Paintball 6000 Kieran Saint.Laurent, QC
www.CousinsPaintball.com Paintball Central 12245 County Rd. 528 Canada H4S 2B5
648 Hanes Mall Blvd. Mansfield, TX 76063 514.337.1779
Cousins Store Winston.Salem, NC 27103 817.461.7768
159 Main Street 336.794.3650 www.hitandrunpaintball.com NOVA SCOTIA
Mount Kisco, NY 10549 www.pballcentral.com Banshee Paintball
914.241.3294 Maximum Paintball 122 Portland Street
Paintball Central
1.800.FLAG.007 11503 E. 1604 N. Suite 103 Darmouth, Nova Scotia B2Y1H8
www.CousinsPaintball.com 250-9 Creek Ridge Rd.
Universal City,TX 78148 902.469.2255
Greensboro, NC 27408
210.659.0424 www.bansheepaintball.com
Cousins Outdoor Field 336.274.4002
Camp Sunset Road www.pballcentral.com
VIRGINIA
Plattekill, NY 12568 Pev’s Paintball Pro Shop
1.800.FLAG.007 11204 Lee Highway, A.1
www.CousinsPaintball.com Fairfax, VA 22030
703.273.7732

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