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UNITED STATES OF AMERICA HEAVY TANKS M26 Pershing The M26 Pershing Heavy Tank was introduced after

long production delays in mid-1945. Initially unreliable and prone to mechanical faults, continued combat operations have led to several improvements and has made the tank a staple of the US Armoured Regiments. With a tank comparable to the German Panther, parity has been restored on the European battlefield. Name M26 Pershing Type AFV Size L Mobility Tracked Def 12 Hits 1 Main Wpn 2/VH/32(t) or 4/S/32 (t) 2 Wpns 3/B/8 (t) 2/S/8 (t) 2/S/8 (ff)
nd

Spec Rules AA HMG, Smoke, Stabilised.

MEDIUM TANKS M4A3 Sherman (76mm) Although the Sherman is now largely obsolete, thousands remain in serviceable condition and are used within infantry battlegroups for anti-tank support. The 76mm gun is a workable anti-tank solution, if more firepower is required the GIs can call on the Armoured Regiments Pershing heavy tanks. Name Sherman M4A3 (76mm) Type AFV Size M Mobility Tracked Def 10 Hits 1 Main Wpn 2/H/32 (t) or 4/S/32 (t) 2 Wpns 3/B/8 (t) 2/S/8 (ff) 2/S/8 (t)
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Spec Rules AA HMG, Smoke, Stabilised.

M4A9 Sherman-T As an easy platform to modify, the Sherman formed the test bed for much of the new weaponry deriving from the rift technologies (RiftTech). The first successful new weapon derived from the new RiftTech was an electrical cannon powered from the vehicles enhance electro-diesel powerpack. The weapon provides a mid to short range, flexible capability and is a popular weapon with the infantry it supports. Name Sherman M4A9 Type AFV Size M Mobility Tracked Def 10 Hits 1 Main Wpn 2/VH/24 (t) or 4/M//24 (t) or 8/VL/18 (t) 2 Wpns 3/B/8 (t) 2/S/8 (ff)
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Spec Rules AA HMG, Stabilised.

LIGHT TANKS M5A1 Stuart

Used in the recce role and for infantry fire support as their main cannon could not compete with heavier enemy armoured fighting vehicles. However, the Stuart was still effective in combat in the Pacific Theatre, as Japanese and Chinese tanks were both relatively rare and were lighter in armour than even Allied light tanks
Name M5A1 Stuart Type AFV Size S Mobility Tracked Def 8 Hits 1 Main Wpn 2/L/24 (t) or 4/S/24 2 Wpns 3/S/8 (t) 2/S/8 (t) 2/S/8 (ff)
nd

Spec Rules AA MG, Stabilised.

M24 Chaffee Introduced to replace the M5A1, the M24 Chaffee was an excellent combination of speed, small size and reasonable firepower with a 75mm gun that could at least threaten modern heavier vehicles. Name M24 Chaffee Type AFV Size S Mobility Tracked Def 9 Hits 1 Main Wpn 2/M/24(t) or 4/S/24 (t) 2 Wpns 3/B/8 (t) 2/S/8 (t) 2/S/8 (ff)
nd

Spec Rules AA HMG, Smoke, Stabilised.

M10 Wolverine Tank Destroyer Not really a light tank as a fast anti-tank vehicle. US doctrine saw heavily gunned but agile AFVs hunt down enemy tanks without getting into protracted exchanges. The doctrine worked well on occasions but the vehicles were vulnerable when surprised or out manoeuvred themselves. The M10 was built from a Sherman hull and has largely been replaced by either the 76mm Sherman or the M18 Hellcat. Name M10 Wolverine Type AFV Size M Mobility Tracked Def 8 Hits 1 Main Wpn 2/H/32 (t) or 4/S/32 (t) 2 Wpns 3/B/8 (t)
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Spec Rules AA HMG, Opentopped. Stabilised.

M18 Hellcat Tank Destroyer The Hellcat was a purpose built Tank Destroyer capable of high speeds. It carried an effective main gun but still proved vulnerable when under fire. Tank Destroyer doctrine has all but disappeared from US manuals, the M26 proving capable of fulfilling the roles of most of its predecessors. Name M18 Hellcat Type AFV Size M Mobility Tracked Def 8 Hits 1 Main Wpn 2/H/32 (t) or 4/S/32 (t) 2 Wpns 3/B/8 (t)
nd

Spec Rules Fast. AA HMG, Open-topped. Stabilised.

MECHANISED WALKERS M8 GRIZZLY Assault Mech The first truly practical mech designed using rift technologies; the Grizzly is the watchword for rugged and practical. Armed with the dated but proven 75mm gun and a .50 HMG, the Grizzly is versatile and adaptable. More useful are perhaps the powerful arms that can smash tanks and clear obstacles. The Grizzly is being eclipsed by newer designs, but remains a true workhorse. Name M8 Grizzly Type Mech Size L Mobility Walker Def 9 Hits 2 Main Wpn 2/M/24 (t) or 4/B/24 (t) 2 Wpns 3/B/8 (t)
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Spec Rules AA HMG. Assault(H), Fistx2, Smoke, Stabilised.

M8A4 URSUS Support Mech The first modification made to the GRIZZLY was the addition of more firepower at the expense of an assault capability. The heavy rockets pack a punch that can kill tank crews even if they dont penetrate the armour. Supporting the more versatile GRIZZLIES, the URSUS is a welcome addition to Mech companies clearing dug in infantry. Name M8A4 Ursus Type Mech Size L Mobility Walker Def 9 Hits 2 Main Wpn 2/M/24 (t) or 4/VL/24 (t) 2 Wpns 3/B/8 (t) 3/L/24 (f)
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Spec Rules AA HMG. Smoke, Stabilised.

M8A6 KODIAK Assault Mech As the US deployed more and more mechs into urban or close quarter battle situations, it found a need for rapid firing light weapons rather than a more conventional 75mm gun. The result was the KODIAK, designed to hose down enemy formations or provide close anti-aircraft support as required.. Name M8A6 Kodiak Type Mech Size L Mobility Walker Def 9 Hits 2 Main Wpn 2 Wpns 4/L/18 (f) 6/VL/24 (f) 3/B/8 (t)
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Spec Rules AAA(12). Stabilised.

M2 MUDSKIPPER Jump Mech The MUDSKIPPER is one of the newest mechs off the production line, a heavier platform to give the Jump Infantry some genuine punch as they range in to enemy territory. With shock absorbers to handle the jumping manoeuvre and stripped down chassis to save weight, the MUDSKIPPER is proving a useful addition to Jump Battalions.. Name M2 Mudskipper Type Mech Size L Mobility Walker Def 7 Hits 2 Main Wpn 4/L/18 (f) 2 Wpns 6/B/12 (f) 3/S/8 (ff)
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Spec Rules Assault(L), Fist x2.

M5A2 COYOTE Light Mech Designed to provide firepower and resilience to armoured infantry formations, the Coyote is light enough to keep up with the GIs and tough enough to punch holes in their opponents. The Coyote is agile and has some assault capability and is becoming a common sight on the battlefields of Europe. Name M5A2 Coyote Type Mech Size S Mobility Walker Def 6 Hits 2 Main Wpn 2 Wpns 4/B/16 (t) 3/S/12 (t)
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Spec Rules Assault(L), Fist.

M5A6 HYENA Light Mech A breakthrough in the power of repulsor pods has led to first the HYENA and then the MUDSKIPPER mechs built to keep up with fast moving Jump Infantry. The HYENA has to sacrifice firepower for speed but more versions are being developed to redress the issue. Name M5A6 Hyena Type Mech Size S Mobility Walker Def 6 Hits 2 Main Wpn 2 Wpns 3/S/12 (f) 6/VL/4 (f)
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Spec Rules Jump. Flamer. AP(5) (VL only)

GUNS M1 57mm Gun Name 57mm AT Gun Type Gun Size VS Mobility Artillery Def 5 Hits 1 Main Wpn 2/M/24 (ff) 2
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Wpns -

Spec Rules

M3 3in Gun Name 3 AT Gun Type Gun Size S Mobility Artillery Def 5 Hits 1 Main Wpn 2/H/32 (ff) 2
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Wpns -

Spec Rules Slow.

INFANTRY General Infantrymen (GIs) The technology of the day may have made life as GI even tougher, but there is still a role and requirement for infantrymen to seize and hold ground, particularly when it comes to street and urban fighting. Supported by heavier elements, the versatility of the US infantrymen remains a particular strength. Name US Rifle Infantry US Bazooka Team US LMG Team US HMG Team US SMG Team Type Inf Inf Inf Inf Inf Size Mobility Infantry Infantry Infantry Infantry Infantry Def 1 1 1 1 1 Hits 2 2 2 2 2 Main Wpn 2/M/8 (t) 2 Wpns 3/S/12 (t) 1/S/12 (t) 5/S/12 (t) 4/B/18 (f) 4/S/6 (t)
nd

Spec Rules

Heavy Infantry Armoured and heavily armed the Heavy Infantry are purpose built to take ground for the GIs to dig in behind them. Often at the forefront of any assault, the HIs are tough and versatile. Name US Heavy Infantry US Heavy Bazooka Team Type Inf Inf Size Mobility Infantry Infantry Def 4 4 Hits 2 2 Main Wpn 2/M/8 (t) 2 Wpns 4/S/12 (t) 3/S/12 (t)
nd

Spec Rules

Jump Infantry Agile and fast, using new jump pack technology, the US Jump Infantry can cover vast distances on the advance to either rapidly take objectives or mount hit and run raids against the enemy. Rapidly becoming the elite arm of the US Army, they are being reinforced by new mech designs to enhance their capabilities. Name US Jump Infantry US Jump Flamethrower Team Type Inf Inf Size Mobility Infantry Infantry Def 1 1 Hits 2 2 Main Wpn 6/VL/4 (t) 2 Wpns 4/S/12 (t) 3/S/12 (t)
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Spec Rules Jump. Jump. Flamer. AP(5) (VL only)

TRUCKS & TRANSPORTS A vast range of vehicles were used to tow guns and transport infantry, the vehicles below provide a baseline for the varies models. Both jeeps and trucks often carried machine guns for self-protection. Name Jeep M3 Halftrack Truck Type Soft AFV Soft Size VS S M Mobility Wheeled Tracked Wheeled Def 3 5 3 Hits 1 1 1 Main Wpn 2 Wpns (3/S/8 (f)) 3/B/8 (f) (3/S/8 (f))
nd

Spec Rules Fast. Transport(1) Protected. Transport(2) Slow. Transport(4)

GERMANY HEAVY TANKS TIGER II (KONIGSTIGER) The Tiger II was designed to be the ultimate heavy tank and a game-changer on the battlefield. It is impressive but poor reliability and an underpowered engine have plagued its use in battle. Despite improvements, the tank is expensive to produce and an increased reliance on the more numerous Panther tanks and the heavy Zeus walkers has been the inevitable result. Name Tiger II Type AFV Size VL Mobility Tracked Def 15 Hits 1 Main Wpn 2/SH/40(t) or 4/B/40 (t) 2 Wpns 2/S/8 (t) 2/S/8 (ff)
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Spec Rules Slow. Smoke.

TIGER (Panzer VI) Although the Tiger has been in combat for over seven years, it still has an impact on any battle it is involved in. Truly tough, well armed and well crewed, a Tiger can wreck Allied armour at range. The build costs still remain high and limit the number of Tigers available in any theatre. Name Tiger Type AFV Size L Mobility Tracked Def 12 Hits 1 Main Wpn 2/VH/32(t) or 4/S/32 (t) 2 Wpns 2/S/8 (t) 2/S/8 (ff)
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Spec Rules Protected. Smoke,

MEDIUM TANKS PANTHER G After initial build and mechanical issues, the Panther has matured into a truly impressive war machine. With a low calibre but high velocity gun, it can penetrate armour at range and is well armoured enough to withstand a significant amount of return fire. Relatively easy to manufacture it is now the most common German tank on the battlefield. Name Panther G Type AFV Size L Mobility Tracked Def 13 Hits 1 Main Wpn 2/VH/32(t) or 3/S/24 (t) 2 Wpns 2/S/8 (t) 2/S/8 (t) 2/S/8 (ff)
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Spec Rules Smoke.

PANZER IV H The Panzerkampfwagen IV (Pz.Kpfw. IV) commonly known as the Panzer IV was a medium tank extensively used thoughout every theatre of the war. Largely replaced by the Panther, the Panzer IV remains an effective tank capable of holding its own against all but the latest allied armoured vehicles. Name Panzer IV H Type AFV Size M Mobility Tracked Def 10 Hits 1 Main Wpn 2/M/32(t) or 4/S/24 (t) 2 Wpns 2/S/8 (t) 2/S/8 (ff)
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Spec Rules Smoke. Shurzen.

PANZER IV Z As the RiftTech produces new and exciting weapons of war, the tried and tested Panzer IV hull formed the testbed chassis for new anti-tank weapons. The first to enter service is a weapon capable of warping gravity in a localised area, twisting metal and crushing bones. The Panzer IV Z is the first vehicle to mount the new turret, although a variant for the Panther has been rumoured to exist. Name Panzer IV Z Type AFV Size M Mobility Tracked Def 10 Hits 1 Main Wpn 6/M/24 (t) 2 Wpns 2/S/8 (ff)
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Spec Rules Smoke. Shurzen.

MECHANISED WALKERS Mechpanzer THOR One of the most feared war machines Germany has produced, the Thor was built to crush enemies occupying urban defences. Its howitzer can smash buildings and bunkers whilst its armour allows it to stride into the heart of enemy positions with little fear of damage. Name Thor Type Mech Size L Mobility Walker Def 12 Hits 2 Main Wpn 2/H/24 (t) or 4/L/24 (t) 2 Wpns 2/S/8 (t) 2/S/8 (t)
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Spec Rules Smoke. Slow.

Mechpanzer ZEUS As a sister design to the Thor, the Wehrmacht sought to develop a tank-killing variant of the walker, combining the AT capability of the anther and Tiger with the resilience and manoeuvrability of the Thor. The Zeus was the answer to their requests. Whilst its high silhouette is a risk, its height also gives it an unparalleled field of fire when hunting Allied tanks. Name Zeus Type Mech Size L Mobility Walker Def 12 Hits 2 Main Wpn 2/VH/32(t) or 3/S/24 (t) 2 Wpns 2/S/8 (t) 2/S/8 (t)
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Spec Rules Smoke. Slow.

Mechpanzer SPINNE As the German army developed its heavy infantry tactics, they identified the need for a fire support platform that could handle the terrain like infantry but was resilient enough to withstand enemy small arms and light weapons. The result was the Spider or Spinne. Reasonably armoured, but open turreted for visibility, the Spinnes autocannons lend the heavy infantry it supports the necessary firepower. The success of the Spinne has also seen it adopted in the recce role, replacing less agile armoured cars and light tanks. Name Spinne Type AFV Size S Mobility Walker Def 6 Hits 1 Main Wpn 2/VH/32(t) or 3/S/24 (t) 2 Wpns 3/VL/18 (t) 2/S/8 (t)
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Spec Rules Fast. Opentopped.

Mechpanzer FEUERAMEISEN The Fireant or Feuermeisen is a variant of the Spinne optimised for urban warfare, replacing the autocannon with a flamethrower for eradicating bunkers and entrenched allied infantry. The closed turret is welcomed by the crew but prevents the walker from acting alone as visibility is severely limited. Name Feuerameise Type AFV Size S Mobility Walker Def 6 Hits 1 Main Wpn 2 Wpns 6/VL/4 (t) 2/S/8 (t)
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Spec Rules Fast. Flamer. AP(5) (VL only)

GUNS Pak 40 AT Gun The Pak 40 75mm AT gun remains the standard against which new weapons can be judged. Effective against almost all Allied armour, the Pak 40 only suffers from its relative lack of manoeuvrability. Name Pak 40 Type Gun Size S Mobility Artillery Def 5 Hits 1 Main Wpn 2/H/32 (ff) 2
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Wpns -

Spec Rules Slow.

INFANTRY Infantry Name Rifle Infantry Rifle/LMG Infantry Panzerschreck Team HMG Team Assault Rifle Infantry SMG Infantry Type Inf Inf Inf Inf Inf Inf Size Mobility Infantry Infantry Infantry Infantry Infantry Infantry Def 1 1 1 1 1 1 Hits 2 2 2 2 2 2 Main Wpn 1/M/4 (t) 2/H/8 (t) 1/M/4 (t) 1/M/4 (t) 2 Wpns 2/S/12 (t) 5/S/12 (t) 1/S/12 (t) 5/S/18 (f) 4/S/12 (t) 4/S/6 (t)
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Spec Rules

Heavy Infantry German Heavy armour is functional rather than highly technological. It keeps its wearers alive and means German stormtroopers have every opportunity to seize their objectives. Name Heavy Infantry Heavy Panzerschreck Team Type Inf Inf Size Mobility Infantry Infantry Def 4 4 Hits 2 2 Main Wpn 2/H/8 (t) 2 Wpns 4/S/12 (t) 3/S/12 (t)
nd

Spec Rules

Special Infantry Genetically adapted by neural implants that condition and mutate the hosts, a range of horrific creations have been added to the ranks for the German infantry. Some are barely human, others are worse, and the worst defy description. All have been made possible through technology perhaps best left unused. Name Zombies Werewolves Night Hunters Type Inf Inf Inf Size Mobility Infantry Infantry Infantry Def 2 3 5 Hits 2 2 2 Main Wpn 2 Wpns 2/S/0 (t) 4/B/0 (t) 4/VL/0 (t)
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Spec Rules Horror. Tough(5). Horror. Tough(6). Fast. AP(6) Jump. Horror. Tough(5). Fast. AP(5)

TRUCKS & TRANSPORTS A vast range of vehicles were used to tow guns and transport infantry, the vehicles below provide a baseline for the varies models. Both jeeps and trucks often carried machine guns for self-protection. Name Kubelwagon Sd.Kfz 251/1 Halftrack Sd.Kfz 251/10 Halftrack Sd.Kfz 251/16 Halftrack Type Soft AFV AFV AFV Size VS S S S Mobility Wheeled Tracked Tracked Tracked Def 3 5 5 5 Hits 1 1 1 1 Main Wpn 2/L/18 (f) 2 Wpns (3/S/8 (f)) 3/S/8 (f) 3/S/8 (r) 3/S/8 (r) 3/S/8 (f) 6/VL/4 (left) 6/VL/4 (right) (3/S/8 (f)) (3/S/8 (f))
nd

Spec Rules Fast. Transport(1) Protected. Transport(2) Protected. Transport(2) Protected. Transport(2). Flamer. AP(5) (VL only). Slow. Transport(2) Slow. Transport(4)

Small Truck Large Truck

Soft Soft

S M

Wheeled Wheeled

3 3

1 1

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