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Reg. No.

Question Paper Code :

97660

M.E. DEGREE EXAMINATION, NOVEMBER/DECEMBER 2010 First Semester Computer Aided Design

CD 9211 COMPUTER APPLICATIONS IN DESIGN

(Common to M.E. CAD/CAM/M.E. Engineering Design and M.E. Product Design and Development) (Regulation 2009)

Answer ALL questions

PART A (10 2 = 20 Marks) 1.

For the position vectors P1 [2, 3] and P2 [4, 5] determine the parametric representation of the line segment between them. What is Bernstein basis function? How does it alter the shape of a curve? Explain the parametric surface with two variables and mention its advantages. For a given radius and centre point write Auto LISP command to draw circle. Write down the Euler-Poincare formula to verify the topology of valid solid models. What are the neutral file translators? What is visual realism? List the techniques used for visual realism.

2. 3. 4. 5.

6. 7.

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8. 9. 10.

Name the different types of light sources. What are the various types of geometric tolerances? What are the various animation techniques developed to simulate the mechanism?

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Time : Three hours

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Maximum : 100 Marks

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PART B (5 16 = 80 Marks) 11. (a) What is clipping? Explain Liang-Barsky line clipping algorithm in detail with examples. (16) Or (b) 12. (a)

Explain the various types of surfaces used in a CAD model (i)

Explain a method to interface a programming language with a typical drafting package in detail. (8) Explain the principle of parametric modification of geometric models. (8) Or

(ii)

(b)

(i)

List and explain standard tool bars available in any solid modeling packages. (8)

Flexural energy : Mean speed :

Permissible fluctuation of speed : 2%.

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40 Nm 240 rpm Or 2

(ii)

Write an Auto LISP program to design and draft a solid disk type flywheel for the given specifications.

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(b)

(i)

Explain IGES file structure with examples.

13.

(a)

Write the Boolean set operations for CSG and Boundary representation for the solid given below. (16)

(ii)

Explain the concept of product data exchange using STEP in detail. (8)

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(16) (8) (8)

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14.

(a)

Write short notes on the following Hidden line removal algorithms. (i) (ii) A buffer method. BSP Tree.

(iii) Octree. (iv) Ray Casting method. Or (b) (i) (ii) 15. (a) (i) (ii)

Describe the various shading algorithms in detail. Explain HSV and HLS coloring models

Explain the worst case arithmetic method for tolerance analysis. (8) Discuss how the surface area is calculated using CAD software. Or (8)

(b)

(i) (ii)

Describe the various ANSI from tolerances with neat diagram. What are the mating conditions for assembly? Discuss.

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(4) (4) (4) (4) (8) (8) (8) (8)

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