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Starting up Don't Starve: 74452 Build Date: 2013-03-12_14-18-42 THREAD - started 'GAClient' (5308) HttpClient::ClientThread::Main() cGame::InitializeOnMainThread WindowManager::Initialize WM_SIZE

WindowManager::SetFullscreen(0, 1366, 768, 60) WM_SIZE SIZE_RESTORED GLInfo ~~~~~~ GL_MAX_TEXTURE_SIZE = 8192 GL_MAX_TEXTURE_IMAGE_UNITS = 16 GL_MAX_RENDERBUFFER_SIZE = 8192 GL_MAX_VIEWPORT_DIMS = 8192, 8192 GL_MAX_VARYING_VECTORS = 10 GL_MAX_VERTEX_ATTRIBS = 16 GL_MAX_VERTEX_UNIFORM_VECTORS = 254 GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS = 4 GL_MAX_FRAGMENT_UNIFORM_VECTORS = 221 cDontStarveGame::DoGameSpecificInitialize() cGame::StartPlaying LOADING LUA DoLuaFile data/scripts/main.lua DoLuaFile loading buffer data/scripts/main.lua data/scripts/main.lua(128,1) running main.lua LOADING LUA SUCCESS Reset() returning WindowManager::SetFullscreen(0, 1366, 768, 60) C:/Games/Dont_Starve_Beta_13Mar_2013/data/scripts/screens/optionsscreen.lua(224, 1) CANCEL WindowManager::SetFullscreen(0, 1366, 768, 60) SAVE SUCCESS: profile C:/Games/Dont_Starve_Beta_13Mar_2013/data/scripts/screens/popupdialog.lua(35,1) portrate_hack wilson SimLuaProxy::QueryServer() /anon/new - POST/{"character":"wilson","name":"Test name","size":"small"} C:/Games/Dont_Starve_Beta_13Mar_2013/data/scripts/components/hounded.lua(196,1) INtro! C:/Games/Dont_Starve_Beta_13Mar_2013/data/scripts/components/hunter.lua(448,1) The Hunt begins in 716 C:/Games/Dont_Starve_Beta_13Mar_2013/data/scripts/components/hunter.lua(408,1) The Hunt Begins! Couldn't find sound FEMusic to stop SAVE SUCCESS: profile GUID 102294: Unknown animation idle_chop_old for evergreen_short in cAnimStateCo mponent C:/Games/Dont_Starve_Beta_13Mar_2013/data/scripts/components/hunter.lua(150,1) Suspicious dirt placed C:/Games/Dont_Starve_Beta_13Mar_2013/data/scripts/components/hunter.lua(150,1) Suspicious dirt placed Couldn't find sound tired to stop Couldn't find sound buzz to stop Couldn't find sound buzz to stop C:/Games/Dont_Starve_Beta_13Mar_2013/data/scripts/stategraphs/SGrabbit.lua(194,1 ) dropping death loot C:/Games/Dont_Starve_Beta_13Mar_2013/data/scripts/gamelogic.lua(24,1) Calculat

ing progression C:/Games/Dont_Starve_Beta_13Mar_2013/data/scripts/gamelogic.lua(39,1) Progress ion: 2 0 20 20 SimLuaProxy::SubmitCompletedLevel() SubmitCompletedLevel::{"stats":{"collect_carrot":3,"collect_cutgrass":4,"collect _petals":3,"collect_pinecone":2,"collect_honey":6,"collect_smallmeat":1,"collect _honeycomb":1,"killed_by_bee":1,"collect_twigs":1,"kill_bee":1,"xp_gain":20,"xp_ total":20,"deaths":1,"kill_beehive":1,"kill_killerbee":2,"collect_log":2,"collec t_berries":1,"kill_rabbit":1}} SAVE SUCCESS: profile COULD NOT DELETE FILE latest_1 Collecting garbage... lua_gc took 0.09 seconds lua_close took 0.15 seconds ReleaseAll ReleaseAll Finished cGame::StartPlaying LOADING LUA DoLuaFile data/scripts/main.lua DoLuaFile loading buffer data/scripts/main.lua data/scripts/main.lua(128,1) running main.lua LOADING LUA SUCCESS Reset() returning WorldSim::SimThread::SimThread() WorldSim::SimThread::SimThread() complete THREAD - started 'WorldSim' (1868) WorldSim::SimThread::Main() DoLuaFile data/scripts/worldgen_main.lua DoLuaFile loading buffer data/scripts/worldgen_main.lua WorldSim::SimThread::Main() complete SAVE SUCCESS: restart_1 SimLuaProxy::SubmitCompletedLevel() SubmitCompletedLevel::{} COULD NOT DELETE FILE latest_1 SimLuaProxy::QueryServer() /anon/new - POST/{"character":"wilson","name":"Test name","size":"small"} C:/Games/Dont_Starve_Beta_13Mar_2013/data/scripts/components/hounded.lua(196,1) INtro! C:/Games/Dont_Starve_Beta_13Mar_2013/data/scripts/components/hunter.lua(448,1) The Hunt begins in 525 SAVE SUCCESS: profile C:/Games/Dont_Starve_Beta_13Mar_2013/data/scripts/stategraphs/SGrabbit.lua(194,1 ) dropping death loot C:/Games/Dont_Starve_Beta_13Mar_2013/data/scripts/stategraphs/SGrabbit.lua(194,1 ) dropping death loot C:/Games/Dont_Starve_Beta_13Mar_2013/data/scripts/stategraphs/SGrabbit.lua(194,1 ) dropping death loot C:/Games/Dont_Starve_Beta_13Mar_2013/data/scripts/stategraphs/SGrabbit.lua(194,1 ) dropping death loot C:/Games/Dont_Starve_Beta_13Mar_2013/data/scripts/stategraphs/SGrabbit.lua(194,1 ) dropping death loot Couldn't find sound talk to stop Couldn't find sound buzz to stop Couldn't find sound buzz to stop C:/Games/Dont_Starve_Beta_13Mar_2013/data/scripts/gamelogic.lua(142,1) Day has arrived... SAVE SUCCESS: latest_1 SAVE SUCCESS: profile data/scripts/main.lua(578,1) Saved latest_1 nil

C:/Games/Dont_Starve_Beta_13Mar_2013/data/scripts/gamelogic.lua(157,1) Day begi n handled. Couldn't find sound buzz to stop Couldn't find sound buzz to stop C:/Games/Dont_Starve_Beta_13Mar_2013/data/scripts/components/hunter.lua(408,1) The Hunt Begins! Couldn't find sound buzz to stop Couldn't find sound tired to stop Couldn't find sound tired to stop Couldn't find sound buzz to stop Couldn't find sound buzz to stop Couldn't find sound tired to stop Couldn't find sound tired to stop Couldn't find sound loop to stop Couldn't find sound tired to stop Couldn't find sound buzz to stop Couldn't find sound buzz to stop Couldn't find sound buzz to stop Couldn't find sound tired to stop Couldn't find sound buzz to stop Couldn't find sound buzz to stop Couldn't find sound buzz to stop Couldn't find sound buzz to stop Couldn't find sound buzz to stop Couldn't find sound talk to stop Couldn't find sound buzz to stop Couldn't find sound talk to stop C:/Games/Dont_Starve_Beta_13Mar_2013/data/scripts/gamelogic.lua(142,1) Day has arrived... SAVE SUCCESS: latest_1 SAVE SUCCESS: profile data/scripts/main.lua(578,1) Saved latest_1 nil C:/Games/Dont_Starve_Beta_13Mar_2013/data/scripts/gamelogic.lua(157,1) Day begi n handled. Couldn't find sound buzz to stop Couldn't find sound tired to stop Couldn't find sound buzz to stop Couldn't find sound buzz to stop Couldn't find sound buzz to stop Couldn't find sound buzz to stop Couldn't find sound tired to stop Couldn't find sound tired to stop Couldn't find sound buzz to stop Couldn't find sound buzz to stop Couldn't find sound buzz to stop Couldn't find sound buzz to stop Couldn't find sound buzz to stop C:/Games/Dont_Starve_Beta_13Mar_2013/data/scripts/gamelogic.lua(142,1) Day has arrived... SAVE SUCCESS: latest_1 SAVE SUCCESS: profile data/scripts/main.lua(578,1) Saved latest_1 nil C:/Games/Dont_Starve_Beta_13Mar_2013/data/scripts/gamelogic.lua(157,1) Day begi n handled. C:/Games/Dont_Starve_Beta_13Mar_2013/data/scripts/stategraphs/SGrabbit.lua(194,1 ) dropping death loot Couldn't find sound talk to stop C:/Games/Dont_Starve_Beta_13Mar_2013/data/scripts/gamelogic.lua(142,1) Day has arrived... SAVE SUCCESS: latest_1

SAVE SUCCESS: profile data/scripts/main.lua(578,1) Saved latest_1 nil C:/Games/Dont_Starve_Beta_13Mar_2013/data/scripts/gamelogic.lua(157,1) Day begi n handled. Couldn't find sound talk to stop Couldn't find sound eating to stop C:/Games/Dont_Starve_Beta_13Mar_2013/data/scripts/gamelogic.lua(142,1) Day has arrived... SAVE SUCCESS: latest_1 SAVE SUCCESS: profile data/scripts/main.lua(578,1) Saved latest_1 nil C:/Games/Dont_Starve_Beta_13Mar_2013/data/scripts/gamelogic.lua(157,1) Day begi n handled. Couldn't find sound talk to stop FMOD Error: Can't play event dontstarve/common/forestfire: An Event failed to be retrieved, most likely due to 'just fail' being specified as the max playbacks behavior. FMOD Error: Can't play event dontstarve/common/forestfire: An Event failed to be retrieved, most likely due to 'just fail' being specified as the max playbacks behavior. FMOD Error: Can't play event dontstarve/common/forestfire: An Event failed to be retrieved, most likely due to 'just fail' being specified as the max playbacks behavior. FMOD Error: Can't play event dontstarve/common/forestfire: An Event failed to be retrieved, most likely due to 'just fail' being specified as the max playbacks behavior. FMOD Error: Can't play event dontstarve/common/forestfire: An Event failed to be retrieved, most likely due to 'just fail' being specified as the max playbacks behavior. FMOD Error: Can't play event dontstarve/common/forestfire: An Event failed to be retrieved, most likely due to 'just fail' being specified as the max playbacks behavior. FMOD Error: Can't play event dontstarve/common/forestfire: An Event failed to be retrieved, most likely due to 'just fail' being specified as the max playbacks behavior. Couldn't find sound fire to stop Couldn't find sound fire to stop Couldn't find sound fire to stop Couldn't find sound fire to stop Couldn't find sound fire to stop Couldn't find sound fire to stop Couldn't find sound fire to stop FMOD Error: Can't play event dontstarve/common/forestfire: An Event failed to be retrieved, most likely due to 'just fail' being specified as the max playbacks behavior. FMOD Error: Can't play event dontstarve/common/forestfire: An Event failed to be retrieved, most likely due to 'just fail' being specified as the max playbacks behavior. FMOD Error: Can't play event dontstarve/common/forestfire: An Event failed to be retrieved, most likely due to 'just fail' being specified as the max playbacks behavior. FMOD Error: Can't play event dontstarve/common/forestfire: An Event failed to be retrieved, most likely due to 'just fail' being specified as the max playbacks behavior. FMOD Error: Can't play event dontstarve/common/forestfire: An Event failed to be retrieved, most likely due to 'just fail' being specified as the max playbacks behavior. Couldn't find sound fire to stop Couldn't find sound fire to stop Couldn't find sound fire to stop

Couldn't find sound fire to stop Couldn't find sound fire to stop C:/Games/Dont_Starve_Beta_13Mar_2013/data/scripts/gamelogic.lua(142,1) Day has arrived... SAVE SUCCESS: latest_1 SAVE SUCCESS: profile data/scripts/main.lua(578,1) Saved latest_1 nil C:/Games/Dont_Starve_Beta_13Mar_2013/data/scripts/gamelogic.lua(157,1) Day begi n handled. C:/Games/Dont_Starve_Beta_13Mar_2013/data/scripts/components/hunter.lua(150,1) Suspicious dirt placed C:/Games/Dont_Starve_Beta_13Mar_2013/data/scripts/components/hunter.lua(150,1) Suspicious dirt placed C:/Games/Dont_Starve_Beta_13Mar_2013/data/scripts/gamelogic.lua(142,1) Day has arrived... SAVE SUCCESS: latest_1 SAVE SUCCESS: profile data/scripts/main.lua(578,1) Saved latest_1 nil C:/Games/Dont_Starve_Beta_13Mar_2013/data/scripts/gamelogic.lua(157,1) Day begi n handled. C:/Games/Dont_Starve_Beta_13Mar_2013/data/scripts/components/hunter.lua(150,1) Suspicious dirt placed FMOD Error: Can't play event dontstarve/common/forestfire: An Event failed to be retrieved, most likely due to 'just fail' being specified as the max playbacks behavior. FMOD Error: Can't play event dontstarve/common/forestfire: An Event failed to be retrieved, most likely due to 'just fail' being specified as the max playbacks behavior. FMOD Error: Can't play event dontstarve/common/forestfire: An Event failed to be retrieved, most likely due to 'just fail' being specified as the max playbacks behavior. FMOD Error: Can't play event dontstarve/common/forestfire: An Event failed to be retrieved, most likely due to 'just fail' being specified as the max playbacks behavior. FMOD Error: Can't play event dontstarve/common/forestfire: An Event failed to be retrieved, most likely due to 'just fail' being specified as the max playbacks behavior. FMOD Error: Can't play event dontstarve/common/forestfire: An Event failed to be retrieved, most likely due to 'just fail' being specified as the max playbacks behavior. FMOD Error: Can't play event dontstarve/common/forestfire: An Event failed to be retrieved, most likely due to 'just fail' being specified as the max playbacks behavior. FMOD Error: Can't play event dontstarve/common/forestfire: An Event failed to be retrieved, most likely due to 'just fail' being specified as the max playbacks behavior. FMOD Error: Can't play event dontstarve/common/forestfire: An Event failed to be retrieved, most likely due to 'just fail' being specified as the max playbacks behavior. FMOD Error: Can't play event dontstarve/common/forestfire: An Event failed to be retrieved, most likely due to 'just fail' being specified as the max playbacks behavior. FMOD Error: Can't play event dontstarve/common/forestfire: An Event failed to be retrieved, most likely due to 'just fail' being specified as the max playbacks behavior. FMOD Error: Can't play event dontstarve/common/forestfire: An Event failed to be retrieved, most likely due to 'just fail' being specified as the max playbacks behavior. FMOD Error: Can't play event dontstarve/common/forestfire: An Event failed to be retrieved, most likely due to 'just fail' being specified as the max playbacks

behavior. FMOD Error: Can't play event dontstarve/common/forestfire: retrieved, most likely due to 'just fail' being specified behavior. FMOD Error: Can't play event dontstarve/common/forestfire: retrieved, most likely due to 'just fail' being specified behavior. FMOD Error: Can't play event dontstarve/common/forestfire: retrieved, most likely due to 'just fail' being specified behavior. FMOD Error: Can't play event dontstarve/common/forestfire: retrieved, most likely due to 'just fail' being specified behavior. FMOD Error: Can't play event dontstarve/common/forestfire: retrieved, most likely due to 'just fail' being specified behavior. FMOD Error: Can't play event dontstarve/common/forestfire: retrieved, most likely due to 'just fail' being specified behavior. FMOD Error: Can't play event dontstarve/common/forestfire: retrieved, most likely due to 'just fail' being specified behavior. FMOD Error: Can't play event dontstarve/common/forestfire: retrieved, most likely due to 'just fail' being specified behavior. FMOD Error: Can't play event dontstarve/common/forestfire: retrieved, most likely due to 'just fail' being specified behavior. FMOD Error: Can't play event dontstarve/common/forestfire: retrieved, most likely due to 'just fail' being specified behavior. FMOD Error: Can't play event dontstarve/common/forestfire: retrieved, most likely due to 'just fail' being specified behavior. FMOD Error: Can't play event dontstarve/common/forestfire: retrieved, most likely due to 'just fail' being specified behavior. FMOD Error: Can't play event dontstarve/common/forestfire: retrieved, most likely due to 'just fail' being specified behavior. Couldn't find sound fire to stop Couldn't find sound fire to stop Couldn't find sound fire to stop Couldn't find sound fire to stop Couldn't find sound fire to stop Couldn't find sound fire to stop Couldn't find sound fire to stop Couldn't find sound fire to stop Couldn't find sound fire to stop Couldn't find sound fire to stop Couldn't find sound fire to stop Couldn't find sound fire to stop Couldn't find sound fire to stop Couldn't find sound fire to stop Couldn't find sound fire to stop Couldn't find sound fire to stop Couldn't find sound fire to stop Couldn't find sound fire to stop Couldn't find sound fire to stop Couldn't find sound fire to stop

An Event failed to be as the max playbacks An Event failed to be as the max playbacks An Event failed to be as the max playbacks An Event failed to be as the max playbacks An Event failed to be as the max playbacks An Event failed to be as the max playbacks An Event failed to be as the max playbacks An Event failed to be as the max playbacks An Event failed to be as the max playbacks An Event failed to be as the max playbacks An Event failed to be as the max playbacks An Event failed to be as the max playbacks An Event failed to be as the max playbacks

Couldn't find sound fire to stop Couldn't find sound fire to stop Couldn't find sound fire to stop Couldn't find sound fire to stop Couldn't find sound fire to stop Couldn't find sound fire to stop C:/Games/Dont_Starve_Beta_13Mar_2013/data/scripts/gamelogic.lua(142,1) Day has arrived... SAVE SUCCESS: latest_1 SAVE SUCCESS: profile data/scripts/main.lua(578,1) Saved latest_1 nil C:/Games/Dont_Starve_Beta_13Mar_2013/data/scripts/gamelogic.lua(157,1) Day begi n handled. C:/Games/Dont_Starve_Beta_13Mar_2013/data/scripts/gamelogic.lua(24,1) Calculat ing progression C:/Games/Dont_Starve_Beta_13Mar_2013/data/scripts/gamelogic.lua(39,1) Progress ion: 8 20 120 140 SimLuaProxy::SubmitCompletedLevel() SubmitCompletedLevel::{"stats":{"collect_pickaxe":2,"nights_survived_iar":8,"col lect_axe":2,"collect_shovel":1,"collect_bedroll_straw":1,"collect_cutgrass":73," build_campfire":7,"cooked_smallmeat":5,"build_backpack":1,"xp_total":140,"build_ torch":10,"xp_gain":120,"build_axe":2,"build_shovel":1,"collect_twigs":42,"colle ct_cookedsmallmeat":9,"deaths":1,"collect_monstermeat":2,"collect_butterflywings ":2,"killed_by_pigman":1,"collect_rabbit":1,"cooked_rabbit":1,"build_firepit":1, "collect_torch":8,"collect_nitre":1,"collect_log":26,"collect_silk":3,"kill_rabb it":6,"collect_trinket_12":1,"collect_trap":2,"kill_spider_warrior":1,"befriend_ pigman":2,"build_bedroll_straw":1,"collect_blue_cap":1,"collect_carrot":26,"coll ect_seeds":3,"collect_spear":1,"cooked_froglegs":10,"collect_rope":2,"collect_pi necone":13,"collect_chester_eyebone":1,"kill_frog":4,"build_researchlab":1,"kill _spider":1,"collect_froglegs_cooked":10,"collect_rocks":20,"collect_petals":37," kill_bee":12,"collect_froglegs":13,"build_rope":2,"build_trap":2,"build_spear":1 ,"collect_stinger":10,"kill_butterfly":2,"build_pickaxe":2,"collect_flint":34,"c ollect_smallmeat":6,"collect_ash":2,"collect_berries":29,"collect_goldnugget":2} } SAVE SUCCESS: profile COULD NOT DELETE FILE latest_1 Collecting garbage... lua_gc took 0.13 seconds lua_close took 0.22 seconds ReleaseAll ReleaseAll Finished cGame::StartPlaying LOADING LUA DoLuaFile data/scripts/main.lua DoLuaFile loading buffer data/scripts/main.lua data/scripts/main.lua(128,1) running main.lua LOADING LUA SUCCESS Reset() returning Collecting garbage... lua_gc took 0.01 seconds lua_close took 0.01 seconds ORPHANED UNKNOWN RESOURCES: data/fonts/belisaplumilla100.zip - 2 data/fonts/belisaplumilla50.zip - 2 data/fonts/stint-ucr20.zip - 2 data/fonts/buttonfont.zip - 2 data/fonts/stint-ucr50.zip - 2 data/fonts/opensans50.zip - 2 ORPHANED UNKNOWN RESOURCES:

data/fonts/belisaplumilla100.zip - 1 data/fonts/belisaplumilla50.zip - 1 data/fonts/stint-ucr20.zip - 1 data/fonts/buttonfont.zip - 1 data/fonts/stint-ucr50.zip - 1 data/images/square.tex - 2 data/fonts/opensans50.zip - 1 HttpClient::ClientThread::Main() complete Shutting down

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