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2. Every play essentially becomes an option play. 3. The QB has easier pre and post snap reads. 4. The QB is working downhill on nearly every play, as opposed to uphill from under center. 5. In a two back pro look, the defense must defend three receivers and three backs. 6. In a one back, four wide look, the defense must account for two backs and four wide outs. 7. In an empty look, the defense must account for five wide outs and one back. 8. Quarterback already had depth for the pass game less steps for better setup and delivery. 9. The LBs are in no mans land versus a balanced attack. 10. The defense must defend from sideline to sideline.
DE C QB RB
If the DE squeezes and chases, the QB will pull the ball and replace the DE. We want the QB to get downhill. If the DE sits at home, or goes upfield, the QB will give the ball and continue a downhill run fake.
The five technique will either be coached to contain the QB, or to chase the back. No matter what he does, he will be wrong. T he footwork for the QB and RB will be described on the next page. It is very important that the mesh is worked for at least 10 minutes on each play.
If the DE squeezes and chases (dotted line), the QB will pull the ball and replace the DE. We want the downhill. QB
If the DE sits at home or goes upfield (solid line), the QB will give the ball, and continue downhill with the fake.
Base The OL will step with his playside foot on the first step and step through the crotch of the defender on the second step. A base block is designed to turn a player away from the play. The OL wants to get his butt rotated towards the ball while driving the defender out. Two Track Two This is a technique usually used between a TE and OT. The tackle releases inside while the TE releases outside. If the backer steps up, the tackle picks him up and the TE goes to the safety. IF the LB flows over top, the TE will seal him and the tackle will go to the safety. This is a way to get both the safety and backer.
Inside Zone On the inside zone, we will work combinations with the covered and uncovered lineman. The uncovered lineman step at 45 degrees and puts his indicator hand out. This is his hand closest to the down guy. He is looking for a slat from the DL. If he gets a slant, he takes over that block. If not, he climbs to the LB. The covered lineman steps at 45 degrees to the playside and gets to the playside number of the down lineman. If he gets a slant, he gets up to backer. If not, he steps through the crotch and drives upfield.
Formations
We will use a variety of formation to attack a defense. This gives us the ability to confuse the defense without changing anything that we are doing. We feel that the main formations we will use are the Ace and Cincy formations because we can run most of our offense out of these two formations. When you incorporate a variety of formations, with the occasional motion, it appears to the defense that we are constantly changing, when in reality we are just changing the appearance, but not what we are doing. A list of the formation we may use are below, and a picture of each are on the pages that follow.
Ace Cincy Double Over Bandit Right (base) Bunch Trey Trips Empty Slot Tight
Formations
Ace Cincy
Double
Over
Bandit
Right
Formations
Bunch Trips
Empty
Slot
Tight
Trey
Motions
We will utilize four motions in our offense. They each will be used for a specific purpose. Usually motions are used to give the defense one look and then change that look to hopefully catch the defense out of position. We will also use motion to identify coverage. By motioning a receiver, we will be better able to see what coverage the defense is giving us and we will be better prepared to attack it. We will use motion to put the receiver in a position to make a big block for us. And finally, we will use motion to get our players into a position that the defense is not prepared for. The list of motions we will use are as follows.
Motion Types
Zoom motion from one side of formation to other
Zig motion in to end man on LOS and then return to original starting position
Run Offense
Our run game will be the basis of our offense. If we can run the ball effectively, we will also be able to pass the ball effectively. The majority of the offense will be run out of the shotgun. We will be able to execute a variety of run plays out of the shotgun that will keep the defense guessing. The run package includes zone, lead, trap, iso, counter, and option. We have also incorporated an undercenter package in case we want/need to pound the football a little. The base series are as follows.
10 Series QB Runs Series 20 Series Inside Zone Series 30 Series Outside Zone Series 40 Series Isolation Lead Series 50 Series Trap Series 60 Series Counter Series 70 Series Option Series
10 Draw 11/12 Trap 11/12 Zone 13/14 Lead 15/16 Counter 15/16 Iso 15/16 Counter Read 17/18 Zone 17/18 Sweep
37/38 Zone Read 37/38 Lead Read 37/38 Option Read 37/38 Scissors Read
51/52 Trap Read 51/52 Trap Option Read 51/52 Trap Scissors Read
65/66 Counter Lead Read 65/66 Counter Option Read 65/66 Counter Scissors Read
77/78 Load Option 77/78 Shovel Option 77/78 Shovel Option (F-Zap) 77/78 Zone Read Option
80 Draw
90 Series I Formation
This series is necessary because sometime you just need to get a few inches or you want to pound the football at the defense. This is the base run offense we used last year and many of the plays are similar to the shotgun plays we have in the 40 series. This series would be used in short yardage or a change of pace.
97/98 Pitch 93/94 Lead 93/94 Power 95/96 Counter 95/96 Iso
Pass Offense
Our pass offense will be very simple and will be used to compliment the run game. The better we run the ball the better we will be able to throw the ball. Playaction passing will be an integral part of our offense because of our strong running game. Our pass game will be at an advantage because we will be using the shotgun offense. This allows the quarterback an opportunity to better scan the defense prior to the snap. Also, once the ball is snapped the QB will already be 5 yard deep and better able to see the field and should not feel the rush as quickly. This allows for better reads and more accurate throws because
of the extra time. The passing game will include quicks, deeps, playaction, and screens. We have also included the different types of coverages that we will see during a game. It is important to understand coverages and to know where the open areas are in each. The passing game packages are as follows.
Quick Series (3 step) Deep Series (5 step) Playaction Series Screen Series Coverages
Quick Series
The quick series will be the foundation of our passing game. We want to get the ball out quickly and allow our players on the edge an
opportunity to make a play. We will take what the defense gives us and we will be willing to beat them 5 yards at a time. We have several quick packages that allows us to attack a variety coverages. The quick series is as follows.
Deep Series
The deep series is important to our offense in that it allows us to pick up large chunks of yards at one time and always have the possibility of being a 10 second touchdown. Again, our deep series has a variety of packages that will allow us to attack a variety of defensive schemes. The packages in the deep series are as follows.
Playaction Series
The playaction series may be the most important passing series that we utilize. We will run the football and teams will know that we will run the football. So, we need to be able to fake the run, draw the defense up, and then throw it over them. This has always been one of the most successful aspects of our offense and that will not change. After the quick series, this package will probably be the most important. And, we even think it may become the basis of our passing attack. The playaction series is as follows.
Pass Routes Red (drag, post, corner, comeback) White (post, drag, out, go) Blue (go, crack, drag, drag) Cali Playactions PA (drop after play fake) Boot (roll opposite the action) Cat (roll with the action)
Screen Series
The screen series has always been pretty successful for us and we thought it was important to add it to this offense. It is very useful against a blitzing or over aggressive defense as it catches them over running the play. We will run two basic screens, one to get the running back involved and the other to get the wide receiver involved. The screen series is as follows.
Coverages
Prior to every play a QB should look over the defense and see what he faced with on that particular play. This is especially true when it come to the passing game. If the QB is able to recognize the defense and especially the coverage, he has a definite advantage. By recognizing the coverage, a QB is able to determine whether it is man to man or zone. He can determine if there is the possibility of blitz and where it will be coming from. And lastly, by identifying the coverage, a QB will know the open holes in the defense and where he has the best chance of completing his pass. The list below contains the various coverages that will be seen in a particular game.
Cover Zero Cover One Cover Two Man Cover Two Zone Cover Three Cover Four
Cover Zero
Cover 0 No one Deep with Man Under. Usually bringing other 6 defenders
Cover 0 - Pick Routes, Slant and Wheel, Back out of Back Field
B S E T
B T E S F
Cover One
Cover 1 1 Deep with Man Under. Drop, bring, or spy with extra defender
B S E T
B S T E
Cover 2 2 Deep with Man or Zone Under. Weak zone if bring more than 4
B S E T T E S
Cover 2 2 Deep with Man or Zone Under. Weak zone if bring more than 4 Cover 2 Zone - Post into 2 Deep void, 3 verticals, Uncovered Receivers with 7 man front
B S E T T E S
Cover Three
Cover 3 3 Deep with Zone Under. Weak zone if bring more than 4
C B S E T
C B S T E
Cover Four
Cover 4 4 Deep with Zone Under. Weak zone if bring more than 3
F C B S E T T E
F C