Professional Documents
Culture Documents
Ieva Gelezinyte Props Master, Budget Control Franceska Shirka Hair & Makeup, Model Director (Casting) Robert Roach Set Build, Camera Master, Kamil Raczynski Lighting Master, Set Build
We decided to share out the work in post-production until it cam to colour correction. The entire group also decided to help when it came to actually construct the set under the direction of the set builder.
FINAL CONCEPT
After long deliberation, our final concept came to be about psychological effects on someone slowly, showing an individual in an old padded cell as if she had just been shipped directly from her bed. We chose for her to heavily contrast with the decrepit cell by looking beautiful and feminine in appearance, however through cinematic lighting and the models poses we wanted to showcase that she herself is there for a reason. The props would have to match the aged theme of the cell as we wanted the model to be the only thing that is beautiful and we didnt want the props to be overbearing in the scenes. We also left the garments out as we felt that they really didnt fit into the concept, instead getting an old fashioned nightgown which we felt would fit in with the aged/vintage theme. This also applied to the makeup as we wanted something classic that also showcased a powerful looking individual, looking for a model with quite strong features. Through our research, we also wanted to avoid using things like straight jackets or wild makeup as they would make the images look too clich.
RESEARCH
We researched women and war in history, looking into the womens uniform. This information progressed us to thinking about different ways we could use the garments. We also looked into the history of dolls as they are the associated with femininity. This research allowed us to understand the different materials used in making dolls to get different looks.
RESEARCH
Through our interests, our research began with looking at one of the most famous beauty icons: Barbie, who was the first source of inspiration for our project. We looked at her origins and learned just what made her so iconic to the female population; her trademarks such as the use of the colour pink and others such as: Flawless skin and makeup Anatomically impossible yet desirable figure Extremely long blonde hair We looked deeper into the world of dolls and doll-like icons, looking at both the negative and positive impacts that they have had on society. This also allowed us to get some early discussions about possible characteristics for the models, which would later refine when we decided on a final concept. Even after we drastically changed the concept of our project, the traits we saw in Barbie or the doll-like aesthetic still effected what we wanted our model to look like.
RESEARCH
One of our biggest visual references in our earlier concept was the photoshoot by Dina Goldstein which depicts Barbie and Ken in their dream home but slowly reveals problems within the relationship which eventually leads to Barbie having a breakdown. The idea of mental issues really struck us, especially once we found out about post traumatic which is often seen in soldiers.
RESEARCH
We researched into what a padded cell was and what role it plays. This allowed us to understand what kind of set we would have to construction or at least figure out the foundation / starting point for what we wanted.
A Barbie take on military (Scrapped because it would be difficult to do without it looking tacky). Post traumatic stress woman in her bedroom with garments and certain details reminiscent of the army (We decided that this was not something that we really wanted).
These were among the concepts that we decided against but we did like the idea of a psychological atmosphere and we still waned something fairly feminine. We began to try out combining garments and lighting to get the atmosphere we wanted as well as to help us define a concept.
RESEARCH
We looked at similar makeup styles that had themes of simplicity yet made the female face appear fierce and powerful. We found this was often accentuated with red lipstick and thick and / or dark eyebrows.
Lighting
Must understand style, composition, balance, esthetics and human emotions. As well as the science of light, optics, vision, the psychology of perception and lighting technology.
Theatrical/Stage Lighting
Early stage lighting Stage lighting design is probably as old as the theatre itself. Early Greeks built their theatres in open areas in relation to position of the sun to take advantage of the natural light. They presented plays at different times of day for particular types of light. Over centuries stage lighting developed using both natural and then artificial lighting. Candles, torches, oil, gas, electric arc and lime lighting,
Light can be used to create the different qualities which overlap and do not exist independently from each other. Visibility
Most basic and fundamental function in stage lighting. Depends on intensity of light as well as contrast, size and colour.
Naturalism
Provides sense of time and place.(Sun/candle light, indoors/outdoors)
Composition
Refers to overall pictorial aspects of the stage. It also deals with the form of an object.
Qualities of Light
PHYSICAL and the PSYCHOLOGICAL properties Knowledge of the behavior and properties of light can help explain vision and human perception.(cold/warm soft/harsh) Properties of light affect the eye/brain process and cause feelings and emotions.
Brightness
Refers to the amount of light reflected by an object. Brightness depends on the intensity of the source, on the distance to the object and on the reflective properties of the object.
Form
Light provides objects with a sense of form. (Helps recognize the shape and size.)
Colour
Colour is usually discussed in terms of HUE, VALUE and CHROMA. HUE is the classification of a color that the eye sees as red, green amber, etc. VALUE indicates lightness or darkness of a color. CHROMA indicates the purity or saturation of the colour.
Direction All these qualities contribute to the final lighting effect, which purpose is to underpin the concept or the mood of the scene.
Light Patterns
The lighting pattern is a relationship between the light source and the face of the model. To adjust the lighting pattern light source can be moved or small head movements can be applied.
Butterfly Lighting
Also known as Paramount lighting. Popular pattern within Hollywood photographers of the 1930s. Characterized by butterfly-shaped shadow below the nose. Works best with lean subjects with high and pronounced cheekbones. Light source above the face (typically 25-70 degrees)
Loop Lighting
Creates the loop-shaped shadow under the nose, Most frequently-used pattern. Considered to be a relatively flattering. Lights most of the face and gives a sense of depth.
Rembrandt Lighting
Creates a strong pattern characterized by a small triangle of light under the eye on the shadow side of the face. Best reserved for character studies and moody fashion work.
Short Lighting
Light source illuminates the side of the head not visible to the camera. Probably the most commonly used position. It works well with a variety of faces. Often used for narrowing the face.
Broad Lighting
Light source illuminates the side of the head visible to the camera. Very useful, but not so popular as the short position. Makes a face look fuller, as it illuminates both the side and front of the face. Useful for eliminating eyeglass glare.
Hollywood Portraits
I found the book titled "Hollywood Portraits", in which I found the overhead shot from 1940s of Virginia Mayo. The model was lit from above. Harsh lighting creates defined shadows and interesting patterns around the model. Hollywood lighting is very dramatic and glamorous.
Virginia Mayo
"The Princess and the Pirate"
George Hurrell
A great photographer The Grand Seigneur of the Hollywood Portrait, George Hurrell defined the look of glamorous Hollywood during its golden age of the thirties and forties. A master of dramatic lighting. His dramatic shots defined the look and character of Hollywoods elite in that era.
Olaf Muller
Tungsten lighting
Greg Lotus
Vogue Italia
Greg Lotus
Vogue Italia Beauty
Testing for building the walls and floor. Searching for the correct props / Construction of box. Searching for the right garment and makeup artist / makeup development. Lighting development and refinement.
We found the correct nightgown, a box was constructed to make it appear that she had been shipped in. We had found a model and a backup model too. It was difficult to find a makeup artist that would fit into the budget but we eventually found one.
Lighting Diagram
Overhead shot
Test Shot
Lighting Diagram
Side shot
Test Shot
CONSTRUCTION WEEK
DAY ONE - We had planned roughly how we wanted the week to go before we
came in on Monday when we began to build the set. However, we actually finished ahead of schedule that day.
DAY TWO We finished off the set and began to roughly set up how we wanted
our lighting to be so that we could be a little more prepared the next day when we wanted to test shoot.
DAY THREE Although the lighting had been sorted the day before, we spent the
day testing the lights and fixing them for the real shoot day, we also narrowed down the poses that we would want the model to pull and printed them so they could be prepared for the next day.
DAY FOUR The day was off to a great start with the model and makeup artist
arriving on time and the shoot went successfully, right on time. There was some trouble with one of the cameras we were using but managed to fix it.
DAY FIVE Taking down of the set went smoothly, everything that wasnt needed
anymore was thrown to the skip, and we cleaned the studio on time before the next group came in.
We also recorded a time lapse through out the entire week to document our progress and it was uploaded to Youtube. http://youtu.be/6JLh64e7UnA
POST PRODUCTION
Since we all worked on the post production, three people worked on one image each while another person worked on two, the retouching process went by quickly and we managed to finish the images within three days. To finish off, all the images were colour corrected by one person on one computer. We mocked up roughly what we wanted the images to look like on InDesign, as well as doing some test prints on photo paper to make sure that the images looked right when printed properly as it was difficult to judge when they were cheaply printed from the Phaser printer. We spotted some things that needed some quick retouching, as well as taking into consideration the images to decide to get rid of one that did not quite fit with the series as we wanted it to. This also meant some decisions had to be thought through again about our layout in InDesign.
INDESIGN LAYOUT
http://www.scribd.com/doc/141124029/Group-4-FCI-Lay-Out
1. The rationale behind our edit was that we wanted to show off the set as well as the model, and down to the constraint of having a limit of 6 pages, we had to compromise on not having a still life within the final series. We decided to not use as it didn't compliment the rest of the images well. 2. The images that didnt make the cut were not used because they either did not show much of the model, the set, or they did not flow with the groups strongest images. 3. We knew we wanted the over the head shot to be the main image within the series, we worked with the other images that were in focus and compositionally similar to the other the head shot, with the same space around the model. 4. The alternative layouts were rejected due to the fact that they did not fit into the series for a smooth flow in the editorial, therefore they have been documented in the sketchbooks and blogs.
GROUP EVALUATION
*NOTE: THERE ARE INDIVIDUAL CRITICAL APPRAISALS IN THE LATER SLIDES
What were you roles ion the group? Rob: I designed and made the box which was the main prop in the shoot. I also organized how the walls were going to create the walls and found the materials. such as wadding and was the camera master for the shoot. Ieva: I kept track of the props and budget making sure we had enough money to supply materials and pay the model. I also participated in making 200 cotton covered buttons by hand! Kamil: I helped rob with heavy construction work through the building and deconstruction of the set. i also was in charge of the lighting which I provided full research for. I filled in risk assessment and was in charge of health and safety. Franci: I took on the role of model direction, model casting, MUA casting and the production of 2 sketchbooks. however also helped with the whole set equally as did everyone else.
What did you find difficult? Ieva: Finding the cheap vintage teddy. keeping on schedule. supplying enough tea! Karmil: Lighting the hole set! pre-lighting with out the model! keeping relaxed and being polite HaHa! Rob: Transporting wadding. Finding enough money to buy the materials Franci: Just traveling to Uni super early!
What would you change about the week? Kamil: Something the whole group can agree on is that we should have been informed prop the concept being created that we were not obliged to use the MA student garments so we could have made our inhale idea come true! more budget money and props would have been interesting too! Ieva: During the week i would have liked to her the images perfect to avoid masspost production Franci: We had only hired the model for 9.30 till 4 Pm and would have liked to work with the model for longer. And I also speak for the whole group when I say I would have liked to use the camera too! Rob: I thing everything when to plan, and these bits that did not we was able to fix easily
LESSONS LEARNED
1. FRANCESKA: Allow enough time to build a stronger concept and not revolve it around problems that we came across in order for it to work. 2. KAMIL: Being more focused on the individual tasks that we were assigned to rather than getting involved in someone else's. Having a less laid back approach towards the whole production and making every spare time count. 3. KAMIL: The group work gave us an idea of how the work is done within a professional fashion industry and taught me the art of compromising. ROBERT: I learnt that practice and experimenting was key when constructing the set, the more practice and most ups I built the easier it was on the day. IEVA : understanding the amount of money and work that goes into building one set and learning to work to my full ability to overcome challenges that arose. FRANCESKA: I learnt how to overcome obsticals such as hiring models and makeup artists and that the casting process should take action before any concept is laid down. 4. GROUP: We didn't consider the amount of materials and tea that was needed, however we made it work well. to avoid this in the future, having more material that you actually need may be essential. 5. ROBERT: Developing, collecting and getting the materials delivered on time. FRANCESKA: Hiring and casting the models and finding the makeup artist that is willing to work for print. KAMIL: Adjust to the group working ethic. IEVA: Fitting and understanding my role as prop manager.
I need to reflect on making everyone communicate with each other in a understanding manner to prevent group members with not being happy with what was happening in the project, I would have also likes to have had a colic concept at the beginning of the project so we had more clear idea what we were going to produce and try develop onto that. The most significant challenge on these units was making sure everyones idea was heard and put into context. Also gathering up and building up the sketchbook was a stressful process and finding the perfect people to cast. To overcome this in the future I need to think differently by developing the shoot around the chosen confirmed model to ensure that it has consistency and everything feels 'in its place'. Also hiring a makeup artist, to overcome last minute hirings I will create a address book of all local make up artists that are willing to work for print or affordable price which I will contact first before searching for new Maus. Keeping up with the sketchbook was a harder challenge than I had imagined as there was set build and practical work to be completed, to avoid this I can manage time more efficiently which would allow me to have enough spare time to compete it at a high standard. Overall the group worked well together and shared out tasks evenly so no one had more to do than anyone else. Everyone took part in the construction and was loyal to their chosen roles within the production, which allowed everything to be organized and run smoothly.
I feel that our visual choices translate our concept behind our shoot, as we did not want the theme of mental illness to be obvious, and wanted the audience to come up with their own idea about why and how she came to be in the cell. As a group i feel hat we managed our studies well, as we did not have many documented meeting. we meet in an informal way a couple of times each week. We also worked to schedule . On an individual basis I feel that I managed my time well as I have been able to complete all of the tasks that have been asked of me, as well as helping out the other members of my group. I feel that the shoot production went well. I feel the things that we need to reflect upon is the cohesiveness of how the team work together, mainly with regards to some of the team who seemed to find it hard to communicate with the rest of the team, which consequently lead to there being problems throughout the whole of the project, as well as some arguments between some of the members of the team. I feel this was mainly down to us changing our ideas when we saw the designers garments, and the majority of the group compromised on there idea about how the shoot could have looked. this lead to problems because the original idea that we was talking about was working with something that was bright and colourful with a Barbie theme behind. however when we saw the garment we changed our idea, I feel that a member of the team was not able to drop the idea of working the a LaChappelle feel to the image. this caused a lot of problems as, as a whole group we was unable to move on and develop our concept behind our editorial shoot. For me the most difficult challenge of this unit was, working out how to make the walls and floor, this was because of the cost involved in getting the wadding for the walls I have only been about to test it in a small scale, as we did not have the money in the budget to test this on a large sale. this lead to me practicing and planning everything, within theory the ability of it being able to work full size. I was worrying unnecessarily as it worked perfectly in full scale. Without having a bigger budget for the shoot I feel I over came this problem well as the techniques that I worked out worked well and we were able to make the cell look how we envisioned it.
Although we spent a long time preparing for the shoot and tested exactly what we would need, I think the part that we need to reflect on is that we could have shot more images to have a larger variety to choose from. The largest challenge for me has been to better understand how to work in a group, which I found difficult; it was hard to know how to compromise and put forward my ideas in a way that would allow us all to work together. To overcome this in the future, I just need to get more confidence to openly speak about how we want to do something and understand how everyone can compromise their ideas at the right time.