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BISMILLAHIR RAHMANIR RAHIM

McMaster University presents:

POST-SECONDARY GAMES 2013

Ultimate Frisbee (Co-Ed)

Ultimate Frisbee
Minimum Team Members: 7 Maximum Team Members: 12

A. Personal And Team Conduct


1. Participants are required to represent themselves and their respective schools with respect and dignity. 2. Any team or individual involved in destructive or negative conduct at Post-Secondary Games 2013 events or venues, including hotels will be ejected from the tournament at the discretion of the Advisory Committee. Spirit Deposits may also be forfeited. 3. For a list of all on court violations leading to suspension or disqualification, please refer to the Registration Package. 4.The Advisory Committee reserves the right to disqualify any team based on the behavior of any given team member of that particular team. 5. Ultimate Frisbee will be played with 7v7 teams of which there must be a minimum of one girl on at all times. 6. Rules alone cannot accomplish fair play. Only the continued efforts of players, coaches and spectators can result in mutual fairness for both teams.

B. Check-In Procedures
1. A representative from each team (coach/captain) is required to check-- in at the score table prior to each game. Here they must fill out game roster sheets fully and accurately. 2. A minimum of 6 players is required upon check-in prior to the start of the game. If this minimum is not met, the team will be forced to forfeit. 3. Each member of the team is required to hand in provided lanyards with their student card and Spirit Deposit Coupon to officials at the score table prior to the game. An individual who fails to do so is defined as INELIGIBLE to play in that game. Failure to comply will result in a FORFEIT and the loss of half the Spirit Deposit ($10).

C. Equipment
The Field 1. The field used for Ultimate will occupy one-half of a regulation soccer field (50x60m) 2. The end zone of the field is located at either ends of the field and will be clearly marked as such.

3. Team members must stay in the team bench area or be penalized for objectionable conduct unless they are given permission by an official to leave the area or are entering the field during the legal substitution as a player. Only team members are allowed to stay in the team bench area; anyone else in the area must leave immediately or the team will be penalized for objectionable conduct.

Disk A regulation disk will be provided and used over the course of the weekend.

D. Timing
1. The official game length will be 24 minutes (2x12 minute halves) 2. The referee will be in charge of official timekeeper and for starting and stopping the clock. 3. Each team will be given one (1) 60-second timeout per half. These cannot be carried over to the second half. The referee or any on-field player can only call timeouts when the ball is dead. 4. Teams change end zones at the half.

G. Game Specific Rules


1. Team Captains meet with the referee for a coin toss to decide who will be the offense and defense to start the game. 2. Format: Games will be played with a 7 vs. 7 formations. 3. Initiate Play: To begin a play, both teams line up on the front of their respective endzone line. The defense throws the disc to the offense. 4. Scoring: Each time the offense completes a pass in the defenses endzone, the offense scores a point. Play is initiated after each score. 5. Movement of the Disc: The disc may be advanced in any direction by completing a pass to a teammate. Players may not run with the disc. The person with the disc has ten (10) seconds to throw the disc. The defender guarding the thrower counts out the stall count. 6. Change of Possession: When a pass is not completed (e.g. gone out of bounds, dropped, blocked, intercepted), the defense immediately takes possession of the disc and becomes the offense. 7. Substitutions: Players not in the game may replace players in the game after a score or during a timeout.

8. Non-contact: No physical contact is allowed between players. Picks and screens are also prohibited. A foul occurs when contact is made. Players will receive one warning, on repeat offense; their team will suffer a two (2) minute penalty where they will be one (1) player down. 9. Fouls: When a player initiates contact on another player, a foul occurs. When a foul disrupts possession, the play resumes as if the possession was retained.

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