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DTMF BASED PICK AND PLACE ROBOT

INDEX Technical Specifications Project Abstract Project Block Diagram Introduction Explanation of each block Regulated Power Supply AT89C52 Microcontroller DTMF DC Motor and H-Bridge Wireless camera Software Tools Keil Compiler Proload Flash Source Code Advantages Applications Conclusion Reference

TECHNICAL SPECIFICATIONg Title of the project : DTMF Based Moving Robot for Pick and Place applications Domain Microcontroller : : Embedded AT89S52

Software

C, Keil, Proload

Power Supply

+5V, 500mA Regulated Power Supply

DTMF

MT8870P

Relay Boards

6 DPDT Relays

Crystal

11.0592MHz

Developed By

M/S Wine Yard Technologies

Phone

040-64646363 www.WineYardTechnologioes.com

ABSTRACT

Abstract:
In recent years, the definition of a robot is generally used to mean an unmanned system or automation, as often seen in industrial applications, deep sea planetary probes. Historically speaking, a robot used to be shaped like humans, and referred to as machines and electric systems that were capable of performing similar actions as humans. It is these robots that play active roles in comic magazines, animation and science fiction. Because they are artificially created, they are called artificial man. And since they look like humans in appearance, they are often called androids or humanoids. In this highly developing society; time and man power are critical constrains for completion of task in large scales. the automation is playing important role to save human efforts in most of the regular and frequently carried works e.g. most of the industrial jobs like welding, painting, assembly, container filling etc. one of the major and most commonly performed work is picking and placing of jobs from source to destination. For this purpose, pick and place robot maybe used.

The pick and place robot is a mechatronics system that detects the object, picks that object from source location and places at desired location. For detection of object, infrared sensors are used which detect presence of object as the transmitter to receiver path for infrared sensor is interrupted by placed object. As soon as robot senses presence of object, it moves towards object, picks it with end effectors, and places it on destination. If another object causes interrupt, it again does the same job. This project uses AT89S52 MCU as its controller for performing different operations by the robot.

This robot is controlled by a DTMF (mobile) remote. This can be moved forward and reverse direction using geared motors of 60RPM. Also this robot can take sharp turnings towards left and right directions. This project uses AT89S52 MCU as its controller.

This project uses 12V Lead Acid Battery.

BLOCK DIAGRAM

BLOCK DIAGRAM

Wireless camera

Mobile DTMF Decoder 89S52 MCU


H-Bridge

Geared Motor I

Geared Motor II

Power On Reset 11.0592MHz Crystal Oscillator

Lead acid battery

Bridge Rectifier

Filter Circuit

Regulator Power supply to all sections

INTRODUCTION

INTRODUCTION
An embedded system is a combination of software and hardware to perform a dedicated task. Some of the main devices used in embedded products are Microprocessors and Microcontrollers. Microprocessors are commonly referred to as general purpose processors as they simply accept the inputs, process it and give the output.

In contrast, a microcontroller not only accepts the data as inputs but also manipulates it, interfaces the data with various devices, controls the data and thus finally gives the result. As everyone in this competitive world prefers to make the things easy and simple to handle, this project sets an example to some extent.

ROBOT
A robot is a virtual or mechanical artificial agent. In practice, it is usually an electromechanical machine which is guided by computer or electronic programming, and is thus able to do tasks on its own. Another common characteristic is that by its appearance or movements, a robot often conveys a sense that it has intent or agency of its own

Pick and Place Robot

In this application, the powerful indexing capability of the Allen-Bradley ULTRA 200 servo drive is used to rotate a pick and place system into position so parts can be transferred from one operation to another. The system uses an Allen-Bradley Micro Logix 1000 programmable logic controller to select the position of the rotary table by activating digital inputs on the ULTRA 200 servo drive.

In manufacturing industry and nuclear industry, a large fraction of the work is repetitive and judicious application of automation will most certainly result in optimum utilization of machine and manpower.

A pneumatic `Pick and Place' Robot has been developed to achieve automation in applications where great sophistication is not needed and simple tasks like picking up of small parts at one location and placing them at another location can be done with great ease. The flexibility of robotic pick and place systems over pneumatics also helps a factory justify the cost of a new production line. By adding vision to robotic pick and place systems, integrators are able to bring additional capabilities to a manufacturing line, capabilities that boost the bottom line. In a typical application it can replace the human operator in feeding industrial presses with discrete components. Its low cost ensures early return on investment and its modular design with a minimum number of components promotes reliability. It can be easily integrated into automation systems as it provides a wide range of auxiliary control interfaces for digital and analog inputs, digital outputs, pneumatics, and stepper control.

Pick and Place Automation:


Pick and place robot work cells are among the most popular material handling systems. They provide dependable solutions for production lines. Pick and place robot work cells perform tedious, repetitive tasks with ease, speed and accuracy.

The 'SCARA' style robot is a four degree-of-freedom robotic arm that can be used to pick and place small parts on a production line. It has been designed as an appliance; it is totally self contained.

Specific applications:

The machine will be of great use to perform repetitive tasks of picking and placing of small parts (up to 500 gms) in an industrial production line. Its use can be extended and exploited by few modifications to do difficult and hazardous tasks for nuclear applications. As a basic tool for automation. It can be used to do small assembly work effectively due to its great added accuracy for placement of parts.

The machine provides motion to the end effectors in the theta and Z directions. The end effectors can be a pair of pneumatic grippers, a set of multiple grippers, magnetic pick-up, vacuum pickup etc. The device has its own in-built logic and all the movements of the device are controlled by the combination of control valve and reversible valve which form the vital part of the machine. A single pulse of air given to the control valve activates the reversible valve and admits air alternately to the two pneumatic cylinders during one cycle. This causes to and fro linear motion of the common rack which is converted into the rotary motion of the pinion and ultimately imparts angular sweep (theta) and vertical motion (Z) at the end of each stroke to the

head carrying the pick up arm with the end effectors. Angular sweep (theta) as well as the vertical motion (Z) is adjustable by means of mechanical stoppers. The operating speed of the pick up arm can be varied to suit the requirement by operating the flow control valves provided on the two cylinder heads. During one operating cycle the pick up arm carrying the end effectors starts from its home position, goes to the other end, picks up the part and returns to its original home position. The picked up part is delivered to the home position when the next cycle is triggered.

The Advantage of Pick and Place Robots: Speed - Pick and place robots allow for faster cycle times. Accuracy - Robotic systems are more accurate and consistent than their human counterparts. Production - Work cells create more because they perform applications with more accuracy, speed and tirelessness. The consistent output of a robotic system along with quality and repeatability are unmatched Reliability - Robots can work 24 hours a day, seven days a week without stopping or tiring. Flexibility - Pick and place robots can be reprogrammable and tooling can be interchanged to provide for multiple applications. Savings - Managers are realizing the long term savings with a pick and place robotic work cell rather than the operation they are currently doing. An increase in output with a material handling robotic system has saved factories money. Affordability - With the advancements in technology, and affordable robotics becoming available at less cost, more pick and place robotic cells are being installed for automation applications.

EXPLANATION OF EACH BLOCK

BLOCK DESCRIPTION

POWER SUPPLY:

D.C Output

Lead Acid Battery

Bridge Rectifier

Filter

Regulator

Fig: Power supply

Lead Acid Battery:

Rectifier:

The output from the transformer is fed to the rectifier. It converts A.C. into pulsating D.C. The rectifier may be a half wave or a full wave rectifier. In this project, a bridge rectifier is used because of its merits like good stability and full wave rectification. The Bridge rectifier is a circuit, which converts an ac voltage to dc voltage using both half cycles of the input ac voltage. The Bridge rectifier circuit is shown in the figure. The circuit has four diodes connected to form a bridge. The ac input voltage is applied to the diagonally opposite ends of the bridge. The load resistance is connected between the other two ends of the bridge.

Fig: Rectifier Circuit

For the positive half cycle of the input ac voltage, diodes D1 and D3 conduct, whereas diodes D2 and D4 remain in the OFF state. The conducting diodes will be in series with the load resistance RL and hence the load current flows through RL.

For the negative half cycle of the input ac voltage, diodes D2 and D4 conduct whereas, D1 and D3 remain OFF. The conducting diodes D2 and D4 will be in series with the load resistance RL and hence the current flows through RL in the same direction as in the previous half cycle. Thus a bi-directional wave is converted into a unidirectional wave.

Fig: Rectifier output Waveforms

Filter: Capacitive filter is used in this project. It removes the ripples from the output of rectifier and smoothens the D.C. Output received from this filter is constant until the mains voltage and load is maintained constant. However, if either of the two is varied, D.C. voltage received at this point changes. Therefore a regulator is applied at the output stage.

Voltage regulator: As the name itself implies, it regulates the input applied to it. A voltage regulator is an electrical regulator designed to automatically maintain a constant voltage level. In this project, power supply of 5V and are required. In order to obtain these voltage levels, 7805 and 7812 voltage regulators are to be used. first number 78 represents positive supply and the numbers 05, 12 represent the required output voltage levels. The L78xx series of three-terminal positive regulators is available in TO-220, TO-220FP, TO-3, D2PAK and DPAK packages and several fixed output voltages, making it useful in a wide range of applications. These regulators can provide local on-card regulation, eliminating the distribution problems associated with single point regulation. Each type employs internal current limiting, thermal shut-down and safe area protection, making it essentially indestructible. If adequate heat sinking is provided, they can deliver over 1 A output current. Although designed primarily as fixed voltage regulators, these devices can be used with external components to obtain adjustable voltage and currents. The 12V

Introduction of Embedded System:


An Embedded System is a combination of computer hardware and software, and perhaps additional mechanical or other parts, designed to perform a specific function. A good example is the microwave oven. Almost every household has one, and tens of millions of them are used every day, but very few people realize that a processor and software are involved in the preparation of their lunch or dinner.

This is in direct contrast to the personal computer in the family room. It too is comprised of computer hardware and software and mechanical components (disk drives, for example). However, a personal computer is not designed to perform a specific function rather; it is able to do many different things. Many people use the term general-purpose computer to make this distinction clear. As shipped, a general-purpose computer is a blank slate; the manufacturer does not know what the customer will do wish it. One customer may use it for a network file server another may use it exclusively for playing games, and a third may use it to write the next great American novel.

Frequently, an embedded system is a component within some larger system. For example, modern cars and trucks contain many embedded systems. One embedded system controls the anti-lock brakes, other monitors and controls the vehicle's emissions, and a third displays information on the dashboard. In some cases, these embedded systems are connected by some sort of a communication network, but that is certainly not a requirement.

At the possible risk of confusing you, it is important to point out that a general-purpose computer is itself made up of numerous embedded systems. For example, my computer consists of a keyboard, mouse, video card, modem, hard drive, floppy drive, and sound card-each of which is an embedded system. Each of these devices contains a processor and software and is designed to perform a specific function. For example, the modem is designed to send and receive digital data over analog telephone line. That's it and all of the other devices can be summarized in a single sentence as well.

If an embedded system is designed well, the existence of the processor and software could be completely unnoticed by the user of the device. Such is the case for a microwave oven, VCR, or alarm clock. In some cases, it would even be possible to build an equivalent device that does not contain the processor and software. This could be done by replacing the combination with a custom integrated circuit that performs the same functions in hardware. However, a lot of flexibility is lost when a design is hard-cooled in this way. It is mush easier, and cheaper, to change a few lines of software than to redesign a piece of custom hardware.

History and Future:


Given the definition of embedded systems earlier is this chapter; the first such systems could not possibly have appeared before 1971. That was the year Intel introduced the world's first microprocessor. This chip, the 4004, was designed for use in a line of business calculators produced by the Japanese Company Busicom. In 1969, Busicom asked Intel to design a set of custom integrated circuits-one for each of their new calculator models. The 4004 was Intel's response rather than design custom hardware for each calculator, Intel proposed a generalpurpose circuit that could be used throughout the entire line of calculators. Intel's idea was that the software would give each calculator its unique set of features.

The microcontroller was an overnight success, and its use increased steadily over the next decade. Early embedded applications included unmanned space probes, computerized traffic lights, and aircraft flight control systems. In the 1980s, embedded systems quietly rode the waves of the microcomputer age and brought microprocessors into every part of our kitchens (bread machines, food processors, and microwave ovens), living rooms (televisions, stereos, and remote controls), and workplaces (fax machines, pagers, laser printers, cash registers, and credit card readers).

It seems inevitable hat the number of embedded systems will continue to increase rapidly. Already there are promising new embedded devices that have enormous market potential; light switches and thermostats that can be central computer, intelligent air-bag systems that don't inflate when children or small adults are present, pal-sized electronic organizers and

personal digital assistants (PDAs), digital cameras, and dashboard navigation systems. Clearly, individuals who possess the skills and desire to design the next generation of embedded systems will be in demand for quite some time.

Real Time Systems:


One subclass of embedded is worthy of an introduction at this point. As commonly defined, a real-time system is a computer system that has timing constraints. In other words, a real-time system is partly specified in terms of its ability to make certain calculations or decisions in a timely manner. These important calculations are said to have deadlines for completion. And, for all practical purposes, a missed deadline is just as bad as a wrong answer.

The issue of what if a deadline is missed is a crucial one. For example, if the real-time system is part of an airplane's flight control system, it is possible for the lives of the passengers and crew to be endangered by a single missed deadline. However, if instead the system is involved in satellite communication, the damage could be limited to a single corrupt data packet. The more severe the consequences, the more likely it will be said that the deadline is "hard" and thus, the system is a hard real-time system. Real-time systems at the other end of this discussion are said to have "soft" deadlines.

All of the topics and examples presented in this book are applicable to the designers of real-time system who is more delight in his work. He must guarantee reliable operation of the software and hardware under all the possible conditions and to the degree that human lives depend upon three system's proper execution, engineering calculations and descriptive paperwork.

Application Areas
Nearly 99 per cent of the processors manufactured end up in embedded systems. The embedded system market is one of the highest growth areas as these systems are used in very market segment- consumer electronics, office automation, industrial automation, biomedical engineering, wireless communication, data communication, telecommunications, transportation, military and so on.

Consumer appliances: At home we use a number of embedded systems which include digital camera, digital diary, DVD player, electronic toys, microwave oven, remote controls for TV and air-conditioner, VCO player, video game consoles, video recorders etc. Todays high-tech car has about 20 embedded systems for transmission control, engine spark control, air-conditioning, navigation etc. Even wristwatches are now becoming embedded systems. The palmtops are powerful embedded systems using which we can carry out many general-purpose tasks such as playing games and word processing.

Office automation: The office automation products using em embedded systems are copying machine, fax machine, key telephone, modem, printer, scanner etc.

Industrial automation: Today a lot of industries use embedded systems for process control. These include pharmaceutical, cement, sugar, oil exploration, nuclear energy, electricity generation and transmission. The embedded systems for industrial use are designed to carry out specific tasks such as monitoring the temperature, pressure, humidity, voltage, current etc., and then take appropriate action based on the monitored levels to control other devices or to send information to a centralized monitoring station. In hazardous industrial environment, where human presence has to be avoided, robots are used, which are programmed to do specific jobs. The robots are now becoming very powerful and carry out many interesting and complicated tasks such as hardware assembly.

Medical electronics: Almost every medical equipment in the hospital is an embedded system. These equipments include diagnostic aids such as ECG, EEG, blood pressure measuring devices, X-ray scanners; equipment used in blood analysis, radiation, colonscopy, endoscopy etc. Developments in medical electronics have paved way for more accurate diagnosis of diseases.

Computer networking: Computer networking products such as bridges, routers, Integrated Services Digital Networks (ISDN), Asynchronous Transfer Mode (ATM), X.25 and frame relay switches are embedded systems which implement the necessary data communication protocols. For example, a router interconnects two networks. The two networks may be running different

protocol stacks. The routers function is to obtain the data packets from incoming pores, analyze the packets and send them towards the destination after doing necessary protocol conversion. Most networking equipments, other than the end systems (desktop computers) we use to access the networks, are embedded systems . Telecommunications: In the field of telecommunications, the embedded systems can be categorized as subscriber terminals and network equipment. The subscriber terminals such as key telephones, ISDN phones, terminal adapters, web cameras are embedded systems. The network equipment includes multiplexers, multiple access systems, Packet Assemblers Dissemblers (PADs), sate11ite modems etc. IP phone, IP gateway, IP gatekeeper etc. are the latest embedded systems that provide very low-cost voice communication over the Internet.

Wireless technologies: Advances in mobile communications are paving way for many interesting applications using embedded systems. The mobile phone is one of the marvels of the last decade of the 20h century. It is a ver y powerful embedded system that provides voice communication while we are on the move. The Personal Digital Assistants and the palmtops can now be used to access multimedia services over the Internet. Mobile communication

infrastructure such as base station controllers, mobile switching centers are also powerful embedded systems.

Insemination: Testing and measurement are the fundamental requirements in all scientific and engineering activities. The measuring equipment we use in laboratories to measure parameters such as weight, temperature, pressure, humidity, voltage, current etc. are all embedded systems. Test equipment such as oscilloscope, spectrum analyzer, logic analyzer, protocol analyzer, radio communication test set etc. are embedded systems built around powerful processors. Thank to miniaturization, the test and measuring equipment are now becoming portable facilitating easy testing and measurement in the field by field-personnel.

Security: Security of persons and information has always been a major issue. We need to protect our homes and offices; and also the information we transmit and store. Developing embedded systems for security applications is one of the most lucrative businesses nowadays. Security

devices at homes, offices, airports etc. for authentication and verification are embedded systems. Encryption devices are nearly 99 per cent of the processors that are manufactured end up in~ embedded systems. Embedded systems find applications in . every industrial segment- consumer electronics, transportation, avionics, biomedical engineering, manufacturing, process control and industrial automation, data communication, telecommunication, defense, security etc. Used to encrypt the data/voice being transmitted on communication links such as telephone lines. Biometric systems using fingerprint and face recognition are now being extensively used for user authentication in banking applications as well as for access control in high security buildings.

Finance: Financial dealing through cash and cheques are now slowly paving way for transactions using smart cards and ATM (Automatic Teller Machine, also expanded as Any Time Money) machines. Smart card, of the size of a credit card, has a small micro-controller and memory; and it interacts with the smart card reader! ATM machine and acts as an electronic wallet. Smart card technology has the capability of ushering in a cashless society. Well, the list goes on. It is no exaggeration to say that eyes wherever you go, you can see, or at least feel, the work of an embedded system!

Overview of Embedded System Architecture Every embedded system consists of custom-built hardware built around a Central Processing Unit (CPU). This hardware also contains memory chips onto which the software is loaded. The software residing on the memory chip is also called the firmware. The embedded system architecture can be represented as a layered architecture as shown in Fig. The operating system runs above the hardware, and the application software runs above the

operating system. The same architecture is applicable to any computer including a desktop computer. However, there are significant differences. It is not compulsory to have an operating system in every embedded system. For small appliances such as remote control units, air conditioners, toys etc., there is no need for an operating system and you can write only the software specific to that application. For applications involving complex processing, it is advisable to have an operating system. In such a case, you need to integrate the application software with the operating system and then transfer the entire software on to the memory chip. Once the software is transferred to the memory chip, the software will continue to run for a long time you dont need to reload new software. Now, let us see the details of the various building blocks of the hardware of an embedded system. As shown in Fig. the building blocks are; Central Processing Unit (CPU) Memory (Read-only Memory and Random Access Memory) Input Devices Output devices Communication interfaces Application-specific circuitry

Central Processing Unit (CPU): The Central Processing Unit (processor, in short) can be any of the following: microcontroller, microprocessor or Digital Signal Processor (DSP). A micro-controller is a low-cost processor. Its

main attraction is that on the chip itself, there will be many other components such as memory, serial communication interface, analog-to digital converter etc. So, for small applications, a micro-controller is the best choice as the number of external components required will be very less. On the other hand, microprocessors are more powerful, but you need to use many external components with them. D5P is used mainly for applications in which signal processing is involved such as audio and video processing. Memory: The memory is categorized as Random Access 11emory (RAM) and Read Only Memory (ROM). The contents of the RAM will be erased if power is switched off to the chip, whereas ROM retains the contents even if the power is switched off. So, the firmware is stored in the ROM. When power is switched on, the processor reads the ROM; the program is program is executed.

Input devices: Unlike the desktops, the input devices to an embedded system have very limited capability. There will be no keyboard or a mouse, and hence interacting with the embedded system is no easy task. Many embedded systems will have a small keypad-you press one key to give a specific command. A keypad may be used to input only the digits. Many embedded systems used in process control do not have any input device for user interaction; they take inputs from sensors or transducers 1fnd produce electrical signals that are in turn fed to other systems.

Output devices: The output devices of the embedded systems also have very limited capability. Some embedded systems will have a few Light Emitting Diodes (LEDs) to indicate the health status of the system modules, or for visual indication of alarms. A small Liquid Crystal Display (LCD) may also be used to display some important parameters.

Communication interfaces: The embedded systems may need to, interact with other embedded systems at they may have to transmit data to a desktop. To facilitate this, the embedded systems are provided with one or a

few communication interfaces such as RS232, RS422, RS485, Universal Serial Bus (USB), IEEE 1394, Ethernet etc.

Application-specific circuitry: Sensors, transducers, special processing and control circuitry may be required fat an embedded system, depending on its application. This circuitry interacts with the processor to carry out the necessary work. The entire hardware has to be given power supply either through the 230 volts main supply or through a battery. The hardware has to design in such a way that the power consumption is minimized.

CONCLUSION: Embedded Systems plays a vital role in our day today life. They are used for household appliances like microwave oven to the satellite applications. They provide good man to machine interface. Automation is the further step in the world of Embedded Systems, which includes the elimination of the human being in the mundane applications. They are cost effective, accurate and can work in any conditions and round the clock.

AT89S52 MICROCONTROLLER

MICROCONTROLLERS: Microprocessors and microcontrollers are widely used in embedded systems products. Microcontroller is a programmable device. A microcontroller has a CPU in addition to a fixed amount of RAM, ROM, I/O ports and a timer embedded all on a single chip. The fixed amount of on-chip ROM, RAM and number of I/O ports in microcontrollers makes them ideal for many applications in which cost and space are critical. The Intel 8052 is Harvard architecture, single chip microcontroller (C) which was developed by Intel in 1980 for use in embedded systems. It was popular in the 1980s and early 1990s, but today it has largely been superseded by a vast range of enhanced devices with 8052compatible processor cores that are manufactured by more than 20 independent manufacturers including Atmel, Infineon Technologies and Maxim Integrated Products. 8052 is an 8-bit processor, meaning that the CPU can work on only 8 bits of data at a time. Data larger than 8 bits has to be broken into 8-bit pieces to be processed by the CPU. 8052 is available in different memory types such as UV-EPROM, Flash and NV-RAM. The present project is implemented on Keil uVision. In order to program the device, proload tool has been used to burn the program onto the microcontroller. The features, pin description of the microcontroller and the software tools used are discussed in the following sections.

FEATURES Compatible with MCS-51 Products 8K Bytes of In-System Programmable (ISP) Flash Memory Endurance: 1000 Write/Erase Cycles 4.0V to 5.5V Operating Range Fully Static Operation: 0 Hz to 33 MHz Three-level Program Memory Lock 256 x 8-bit Internal RAM 32 Programmable I/O Lines Three 16-bit Timer/Counters Eight Interrupt Sources Full Duplex UART Serial Channel Low-power Idle and Power-down Modes Interrupt Recovery from Power-down Mode Watchdog Timer Dual Data Pointer Power-off Flag

DESCRIPTION
The AT89S52 is a low-power, high-performance CMOS 8-bit microcontroller with 8K bytes of in-system programmable Flash memory. The device is manufactured using Atmels high-density nonvolatile memory technology and is compatible with the industry- standard 80C51 instruction set and pinout. The on-chip Flash allows the program memory to be reprogrammed in-system or by a conventional nonvolatile memory programmer. By combining a versatile 8-bit CPU with in-system programmable Flash on a monolithic chip, the Atmel AT89S52 is a powerful microcontroller which provides a highly-flexible and cost-effective solution to many embedded control applications.

The AT89S52 provides the following standard features: 8K bytes of Flash, 256 bytes of RAM, 32 I/O lines, Watchdog timer, two data pointers, three 16-bit timer/counters, a six-vector two-level interrupt architecture, a full duplex serial port, on-chip oscillator, and clock circuitry. In addition, the AT89S52 is designed with static logic for operation down to zero frequency and supports two software selectable power saving modes.

The Idle Mode stops the CPU while allowing the RAM, timer/counters, serial port, and interrupt system to continue functioning. The Power-down mode saves the RAM contents but freezes the oscillator, disabling all other chip functions until the next interrupt or hardware reset.

PIN CONFIGURATIONS

PIN DESCRIPTION

VCC Supply voltage.

GND Ground.

Port 0 Port 0 is an 8-bit open drain bidirectional I/O port. As an output port, each pin can sink eight TTL inputs. When 1s are written to port 0 pins, the pins can be used as high impedance inputs. Port 0 can also be configured to be the multiplexed low order address/data bus during accesses to external program and data memory. In this mode, P0 has internal pullups. Port 0 also receives the code bytes during Flash programming and outputs the code bytes during program verification. External pullups are required during program verification.

Port 1 Port 1 is an 8-bit bidirectional I/O port with internal pullups. The Port 1 output buffers can sink/source four TTL inputs. When 1s are written to Port 1 pins, they are pulled high by the internal pullups and can be used as inputs. As inputs, Port 1 pins that are externally being pulled low will source current (IIL) because of the internal pullups. In addition, P1.0 and P1.1 can be configured to be the timer/counter 2 external count input (P1.0/T2) and the timer/counter 2 trigger input (P1.1/T2EX), respectively, as shown in the following table. Port 1 also receives the low-order address bytes during Flash programming and verification.

Port 2 Port 2 is an 8-bit bidirectional I/O port with internal pullups. The Port 2 output buffers can sink/source four TTL inputs. When 1s are written to Port 2 pins, they are pulled high by the internal pullups and can be used as inputs. As inputs, Port 2 pins that are externally being pulled low will source current (IIL) because of the internal pullups. Port 2 emits the high-order address byte during fetches from external program memory and during accesses to external data memory that use 16-bit addresses (MOVX @ DPTR). In this application, Port 2 uses strong internal pullups when emitting 1s. During accesses to external data memory that use 8-bit addresses (MOVX @ RI), Port 2 emits the contents of the P2 Special Function Register. Port 2 also receives the high-order address bits and some control signals during Flash programming and verification.

Port 3 Port 3 is an 8-bit bidirectional I/O port with internal pullups. The Port 3 output buffers can sink/source four TTL inputs. When 1s are written to Port 3 pins, they are pulled high by the internal pullups and can be used as inputs. As inputs, Port 3 pins that are externally being pulled low will source current (IIL) because of the pullups. Port 3 also serves the functions of various special features of the AT89S52, as shown in the following table. Port 3 also receives some control signals for Flash programming and verification.

RST Reset input. A high on this pin for two machine cycles while the oscillator is running resets the device. This pin drives High for 96 oscillator periods after the Watchdog times out. The DISRTO bit in SFR AUXR (address 8EH) can be used to disable this feature. In the default state of bit DISRTO, the RESET HIGH out feature is enabled.

ALE/PROG Address Latch Enable (ALE) is an output pulse for latching the low byte of the address during accesses to external memory. This pin is also the program pulse input (PROG) during Flash programming. In normal operation, ALE is emitted at a constant rate of 1/6 the oscillator frequency and may be used for external timing or clocking purposes. Note, however, that one ALE pulse is skipped during each access to external data memory. If desired, ALE operation can be disabled by setting bit 0 of SFR location 8EH. With the bit set, ALE is active only during a MOVX or MOVC instruction. Otherwise, the pin is weakly pulled high. Setting the ALE-disable bit has no effect if the microcontroller is in external execution mode.

PSEN Program Store Enable (PSEN) is the read strobe to external program memory. When the AT89S52 is executing code from external program memory, PSEN is activated twice each machine cycle, except that two PSEN activations are skipped during each access to external data memory.

EA/VPP External Access Enable. EA must be strapped to GND in order to enable the device to fetch code from external program memory locations starting at 0000H up to FFFFH. Note, however, that if lock bit 1 is programmed, EA will be internally latched on reset. EA should be strapped to VCC for internal program executions. This pin also receives the 12volt programming enable voltage (VPP) during Flash programming.

XTAL1 Input to the inverting oscillator amplifier and input to the internal clock operating circuit.

XTAL2 Output from the inverting oscillator amplifier.

XTAL1 and XTAL2 are the input and output, respectively, of an inverting amplifier that can be configured for use as an on-chip oscillator, as shown in Figure. Either a quartz crystal or ceramic resonator may be used. To drive the device from an external clock source, XTAL2 should be left unconnected while XTAL1 is driven, as shown in the below figure. There are no requirements on the duty cycle of the external clock signal, since the input to the internal clocking circuitry is through a divide-by-two flip-flop, but minimum and maximum voltage high and low time specifications must be observed.

Fig: Oscillator Connections

C1, C2 = 30 pF 10 pF for Crystals = 40 pF 10 pF for Ceramic Resonators

Fig: External Clock Drive Configuration

8052 MICROCONTROLLER MEMORY ORGANIZATION The microcontroller memory is divided into Program Memory and Data Memory. Program Memory (ROM) is used for permanent saving program being executed, while Data Memory (RAM) is used for temporarily storing and keeping intermediate results and variables. Depending on the model in use (still referring to the whole 8052 microcontroller family) at most a few Kb of ROM and 128 or 256 bytes of RAM can be used. However All 8052 microcontrollers have 16-bit addressing bus and can address 64 kb memory. It is neither a mistake nor a big ambition of engineers who were working on basic core development. It is a matter of very clever memory organization which makes these controllers a real programmers tidbit.

Program Memory The oldest models of the 8052 microcontroller family did not have any internal program memory. It was added from outside as a separate chip. These models are recognizable by their label beginning with 803 (for ex. 8031 or 8032). All later models have a few Kbytes ROM embedded, Even though it is enough for writing most of the programs, there are situations when additional memory is necessary. A typical example of it is the use of so called lookup tables. They are used in cases when something is too complicated or when there is no time for solving equations describing some process. The example of it can be totally exotic (an estimate of selfguided rockets meeting point) or totally common (measuring of temperature using non-linear thermo element or asynchronous motor speed control). In those cases all needed estimates and approximates are executed in advance and the final results are put in the tables (similar to logarithmic tables).

How does the microcontroller handle external memory depend on the pin EA logic state?

EA=0 In this case, internal program memory is completely ignored, only a program stored in external memory is to be executed. EA=1 In this case, a program from built-in ROM is to be executed first (to the last location). Afterwards, the execution is continued by reading additional memory. in both cases, P0 and P2 are not available to the user because they are used for data and address transmission. Besides, the pins ALE and PSEN are used too.

Data Memory As already mentioned, Data Memory is used for temporarily storing and keeping data and intermediate results created and used during microcontrollers operating. Besides, this microcontroller family includes many other registers such as: hardware counters and timers, input/output ports, serial data buffers etc. The previous versions have the total memory size of 256 locations, while for later models this number is incremented by additional 128 available registers. In both cases, these first 256 memory locations (addresses 0-FFh) are the base of the memory. Common to all types of the 8052 microcontrollers. Locations available to the user occupy memory space with addresses from 0 to 7Fh. First 128 registers and this part of RAM is divided in several blocks. The first block consists of 4 banks each including 8 registers designated as R0 to R7. Prior to access them, a bank containing that register must be selected. Next memory block (in the range of 20h to 2Fh) is bit- addressable, which means that each bit being there has its own address from 0 to 7Fh. Since there are 16 such registers, this block contains in total of 128 bits with separate addresses (The 0th bit of the 20h byte has the bit address 0 and the 7th bit of the 2Fh byte has the bit address 7Fh). The third groups of registers occupy addresses 2Fh-7Fh (in total of 80 locations) and does not have any special purpose or feature. Additional Memory Block of Data Memory In order to satisfy the programmers permanent hunger for Data Memory, producers have embedded an additional memory block of 128 locations into the latest versions of the 8052 microcontrollers. Naturally, its not so simpleThe problem is that electronics performing addressing has 1 byte (8 bits) on disposal and due to that it can reach only the first 256 locations. In order to keep already existing 8-bit architecture and compatibility with other existing models a little trick has been used. Using trick in this case means that additional memory block shares the same addresses with existing locations intended for the SFRs (80h- FFh). In order to differentiate between these two physically separated memory spaces, different ways of addressing are used. A direct addressing is used for all locations in the SFRs, while the locations from additional RAM are accessible using indirect addressing.

Fig: Microcontroller internal structure

How to extend memory? In case on-chip memory is not enough, it is possible to add two external memory chips with capacity of 64Kb each. I/O ports P2 and P3 are used for their addressing and data transmission.

From the users perspective, everything functions quite simple if properly connected because the most operations are performed by the microcontroller itself. The 8052 microcontroller has two separate reading signals RD#(P3.7) and PSEN#. The first one is activated byte from external data memory (RAM) should be read, while another one is activated to read byte from external program memory (ROM). These both signals are active at logical zero (0) level. A typical

example of such memory extension using special chips for RAM and ROM is shown on the previous picture. It is called Hardward architecture. Even though the additional memory is rarely used with the latest versions of the microcontrollers, it will be described here in short what happens when memory chips are connected according to the previous scheme. It is important to know that the whole process is performed automatically, i.e. with no intervention in the program.

When the program during execution encounters the instruction which resides in external memory (ROM), the microcontroller will activate its control output ALE and set the first 8 bits of address (A0-A7) on P0. In this way, IC circuit 74HCT573 which "lets in" the first 8 bits to memory address pins is activated.

A signal on the pin ALE closes the IC circuit 74HCT573 and immediately afterwards 8 higher bits of address (A8-A15) appear on the port. In this way, a desired location in additional program memory is completely addressed. The only thing left over is to read its content.

Pins on P0 are configured as inputs, the pin PSEN is activated and the microcon troller reads content from memory chip. The same connections are used both for data and lower address byte.

Similar occurs when it is a needed to read some location from external Data Memory. Now, addressing is performed in the same way, while reading or writing is performed via signals which appear on the control outputs RD or WR. Addressing While operating, processor processes data according to the program instructions. Each instruction consists of two parts. One part describes what should be done and another part indicates what to use to do it. This later part can be data (binary number) or address where the data is stored. All 8052 microcontrollers use two ways of addressing depending on which part of memory should be accessed:

Direct Addressing On direct addressing, a value is obtained from a memory location while the address of that location is specified in instruction. Only after that, the instruction can process data (how depends on the type of instruction: addition, subtraction, copy). Obviously, a number being changed during operating a variable can reside at that specified address. For example: Since the address is only one byte in size ( the greatest number is 255), this is how only the first 255 locations in RAM can be accessed in this case the first half of the basic RAM is intended to be used freely, while another half is reserved for the SFRs. Indirect Addressing On indirect addressing, a register which contains address of another register is specified in the instruction. A value used in operating process resides in that another register. For example: Only RAM locations available for use are accessed by indirect addressing (never in the SFRs). For all latest versions of the microcontrollers with additional memory block (those 128 locations in Data Memory), this is the only way of accessing them. Simply, when during operating, the instruction including @ sign is encountered and if the specified address is higher than 128 (7F hex.), the processor knows that indirect addressing is used and jumps over memory space reserved for the SFRs. On indirect addressing, the registers R0, R1 or Stack Pointer are used for specifying 8-bit addresses. Since only 8 bits are available, it is possible to access only registers of internal RAM in this way (128 locations in former or 256 locations in latest versions of the microcontrollers). If memory extension in form of additional memory chip is used then the 16-bit DPTR Register (consisting of the registers DPTRL and DPTRH) is used for specifying addresses. In this way it is possible to access any location in the range of 64K.

SFRs (Special Function Registers) SFRs are a kind of control table used for running and monitoring microcontrollers operating. Each of these registers, even each bit they include, has its name, address in the scope of RAM and clearly defined purpose ( for example: timer control, interrupt, serial connection etc.). Even though there are 128 free memory locations intended for their storage, the basic core, shared by all types of 8052 controllers, has only 21 such registers. Rest of locations are intensionally left free in order to enable the producers to further improved models keeping at the same time compatibility with the previous versions. It also enables the use of programs written a long time ago for the microcontrollers which are out of production now.

A Register (Accumulator)

This is a general-purpose register which serves for storing intermediate results during operating. A number (an operand) should be added to the accumulator prior to execute an instruction upon it. Once an arithmetical operation is preformed by the ALU, the result is placed into the accumulator. If a data should be transferred from one register to another, it must go through accumulator. For such universal purpose, this is the most commonly used register that none microcontroller can be imagined without (more than a half 8052 microcontroller's instructions used use the accumulator in some way).

B Register

B register is used during multiply and divide operations which can be performed only upon numbers stored in the A and B registers. All other instructions in the program can use this register as a spare accumulator (A).

During programming, each of registers is called by name so that their exact address is not so important for the user. During compiling into machine code (series of hexadecimal numbers recognized as instructions by the microcontroller), PC will automatically, instead of registers name, write necessary addresses into the microcontroller.

R Registers (R0-R7)

This is a common name for the total 8 general purpose registers (R0, R1, R2 ...R7). Even they are not true SFRs, they deserve to be discussed here because of their purpose. The bank is active when the R registers it includes are in use. Similar to the accumulator, they are used for temporary storing variables and intermediate results. Which of the banks will be active depends on two bits included in the PSW Register. These registers are stored in four banks in the scope of RAM. Description: The AT89S52 is a low-voltage, high-performance CMOS 8-bit microcomputer with 4K bytes of Flash programmable memory. The device is manufactured using Atmels high-density nonvolatile memory technology and is compatible with the industry-standard MCS-51 instruction set. By combining a versatile 8-bit CPU with Flash on a monolithic chip, the Atmel AT89S52 is a powerful microcomputer, which provides a highly flexible and cost-effective solution to many embedded control applications. In addition, the AT89S52 is designed with static logic for operation down to zero frequency and supports two software selectable power saving modes. The Idle Mode stops the CPU while allowing the RAM, timer/counters, serial port and interrupt system to continue

functioning. The power-down mode saves the RAM contents but freezes the oscillator disabling all other chip functions until the next hardware reset. Machine cycle for the 8052 The CPU takes a certain number of clock cycles to execute an instruction. In the 8052 family, these clock cycles are referred to as machine cycles. The length of the machine cycle depends on the frequency of the crystal oscillator. The crystal oscillator, along with on-chip circuitry, provides the clock source for the 8052 CPU. The frequency can vary from 4 MHz to 30 MHz, depending upon the chip rating and manufacturer. But the exact frequency of 11.0592 MHz crystal oscillator is used to make the 8052 based system compatible with the serial port of the IBM PC. In the original version of 8052, one machine cycle lasts 12 oscillator periods. Therefore, to calculate the machine cycle for the 8052, the calculation is made as 1/12 of the crystal frequency and its inverse is taken.

Light-emitting diode (LED)


Light-emitting diodes are elements for light signalization in electronics. They are manufactured in different shapes, colors and sizes. For their low price, low consumption and simple use, they have almost completely pushed aside other light sources- bulbs at first place. They perform similar to common diodes with the difference that they emit light when current flows through them.

It is important to know that each diode will be immediately destroyed unless its current is limited. This means that a conductor must be connected in parallel to a diode. In order to correctly determine value of this conductor, it is necessary to know voltage drop in forward direction, depends on what material a diode is of and what colour it is. Values typical most frequently used diodes are shown below: As seen, there are three main of LEDs. Standard ones get ful brightness at current of 20mA. Low Current diodes get ful brightness at ten times lower current while Super Bright diodes produce more intensive light than Standard ones. Since the 8051 microcontrollers can provide only low input current and since their pins are configured as outputs when voltage level on them is equal to 0, direct connectining to LEDs is carried out as it is shown on figure (Low current LED, cathode is connected to output pin). Switches and Pushbuttons There is nothing simpler than this! This is the simplest way of controlling appearance of some voltage on microcontrollers input pin. There is also no need for additional explanation of how these components operate. diodes which made for the in table types

Nevertheless, it is not so simple in practice... This is about something commonly unnoticeable when using these components in everyday life. It is about contact bounce- a common problem with m e c h a n i c a l switches. If contact switching does not happen so quickly, several consecutive bounces can be noticed prior to maintain stable state. The reasons for this are: vibrations, slight rough spots and dirt. Anyway, whole this process does not last long (a few micro- or miliseconds), but long enough to be registered by the microcontroller. Concerning pulse counter, error occurs in almost 100% of cases!

The simplest solution is to connect simple RC circuit which will suppress each quick voltage change. Since the bouncing time is not defined, the values of elements are not strictly determined. In the most cases, the values shown on figure are sufficient. If complete safety is needed, radical measures should be taken! The circuit, shown on the figure (RS flip-flop), changes logic state on its output with the first pulse triggered by contact bounce. Even though this is more expensive solution (SPDT switch), the problem is definitely resolved! Besides, since the condensator is not used, very short pulses can be also registered in this way. In addition to these hardware solutions, a simple software solution is commonly applied too: when a program tests the state of some input pin and finds changes, the check should be done one more time after certain time delay. If the change is confirmed it means that switch (or pushbutton) has

changed its position. The advantages of such solution are obvious: it is free of charge, effects of disturbances are eliminated too and it can be adjusted to the worst-quality contacts.

DTMF

DUAL TONE MULTIPLE FREQUENCY (DTMF)


The DTMF (Dual Tone Multiple Frequency) application is associated with digital telephony, and provides two selected output frequencies (one high band, one low band) for a duration of 100 ms. A benchmark subroutine has been written for the COP820C/840C microcontrollers, and is outlined in detail in this application note. This DTMF subroutine takes 110 bytes of COP820C/840C code, consisting of 78 bytes of program code and 32 bytes of ROM table. The timings in this DTMF subroutine are based on a 20 MHz COP820C/840C clock, giving an instruction cycle time of 1 ms.

DTMF DECODER

The photo depicts a DTMF generator/decoder pair you can build in an afternoon or two. Dual-tone-multi-frequency (DTMF, also known as touch-tone) are the audible sounds you hear when you press keys on your phone. The tone generator (top) uses the 5589 chip and a DIP switch. You can actually hear the tones through the speaker. The bottom circuit uses the 8870 to decode a tone and display its associated number on the 7-segment LED. Touch-tone is familiar to many (telephone), it is a mature technology, and readily available with off-the-shelf, single-chip, low-cost components. For these reasons DTMF is often used in remote control applications that typically use telephones (e.g. accessing your messages from an answering machine, retrieving your account balance info from your bank's database). This tutorial will not discuss telephone interfacing. Rather it will give you a basic working foundation which you can build upon. The generator/decoder above are tethered together by a single wire. But you can expand upon this foundation for wireless remote control using a microphone. For longer distances maybe you can add a pair of walkie-talkies, generating audible tones into one, and decoding with the other. Another possibility is to use infrared (IR). Since tones are just electrical pulses, you can replace the speaker with an IR emitter and add an IR detector to the decoder. Yet another experiment is to interface either the generator or the emitter or both to a PC or embedded microprocessor (e.g. 8051, PIC or Stamp). In this scenario, the PC or a peripheral, through touch-tones, can respond and control. If you are familiar with

how telephones work, the basic circuit might also help you to build devices the respond to your call. For example, you can build upon the decoder and add relays to control household devices that respond when you call your home. Well hopefully I got you motivated. The bottom line is that DTMF was designed for optimal performance with each tone being very distinct. This makes decoding the tone very easy even in surrounding noise. It is this performance that makes DTMF ideal for clear transmission and reception in remote control (wireless or through phone lines) applications. In DTMF there are 16 distinct tones. Each tone is the sum of two frequencies: one from a low and one from a high frequency group. There are four different frequencies in each group. Your phone only uses 12 of the possible 16 tones. If you look at your phone, there are only 4 rows (R1, R2, R3 and R4) and 3 columns (C1, C2 and C3). The rows and columns select frequencies from the low and high frequency group respectively. The exact value of the frequencies are listed in below

LOW-FREQUENCIES ROW #FREQUENCY (HZ) R1: ROW 0697 R2: ROW 1770 R3: ROW 2852 R4: ROW 3941

HIGH-FREQUENCIES COL #FREQUENCY (HZ) C1: COL 01209 C2: COL 11336 C3: COL 21477 C4: COL 31633 C4 not used in phones

Features of DTMF decoder


Complete DTMF Receiver Low power consumption Internal gain setting amplifier Adjustable guard time Central office quality Power-down mode Inhibit mode Backward compatible with MT8870C and MT8870C-1

Typical Applications for DTMF decoders


Paging systems Repeater systems/mobile radio Credit card systems Remote control Personal computers Telephone answering machine

Dual-tone multi-frequency signaling (DTMF) is used for telecommunication signaling over analog telephone lines in the voice-frequency band between telephone handsets and other communications devices and the switching center. The version of DTMF that is used in pushbutton telephones for tone dialing is known as Touch-Tone. It was first used by AT&T in commerce as a registered trademark, and is standardized by ITU-T Recommendation Q.23. It is also known in the UK as MF4. Other multi-frequency systems are used for internal signaling within the telephone network. The Touch-Tone system, using the telephone keypad, gradually replaced the use of rotary dial starting in 1963, and since then DTMF or Touch-Tone became the industry standard for both cell phones and landline service. The DTMF keypad is laid out in a 44 matrix, with each row representing a low frequency, and each column representing a high frequency. Pressing a single key (such as '1' ) will send a sinusoidal tone for each of the two frequencies (697 and 1209 hertz (Hz)). The original keypads had levers inside, so each button activated two contacts. The multiple tones are the reason for calling the system multi frequency. These tones are then decoded by the switching center to determine which key was pressed.
DTMF keypad frequencies (with sound clips)

1209 Hz 1336 Hz 1477 Hz 1633 Hz

697 Hz

770 Hz

852 Hz

941 Hz

The DTMF is a popular signaling method between telephones and switching centers DTMF is also used for signaling between the Telephone network and computer networks The DTMF signals are Transmitted over a telephone line Uses speech frequency signals DTMF signals are the superposition of 2 sine waves with different frequencies

Description:

The MT8870D/MT8870D-1 is a complete DTMF receiver integrating both the band split filter and digital decoder functions. The filter section uses switched capacitor techniques for high and low group filters; the decoder uses digital counting techniques to detect and decode all 16 DTMF tone pairs into a 4-bit code. External component count is minimized by on chip provision of a differential input amplifier, clock oscillator and latched three-state bus interface.

DC MOTOR AND H-BRIDGE

THEORY OF DC MOTOR
The speed of a DC motor is directly proportional to the supply voltage, so if we reduce the supply voltage from 12 Volts to 6 Volts, the motor will run at half the speed. How can this be achieved when the battery is fixed at 12 Volts? The speed controller works by varying the average voltage sent to the motor. It could do this by simply adjusting the voltage sent to the motor, but this is quite inefficient to do. A better way is to switch the motor's supply on and off very quickly. If the switching is fast enough, the motor doesn't notice it, it only notices the average effect.

When you watch a film in the cinema, or the television, what you are actually seeing is a series of fixed pictures, which change rapidly enough that your eyes just see the average effect movement. Your brain fills in the gaps to give an average effect.

Now imagine a light bulb with a switch. When you close the switch, the bulb goes on and is at full brightness, say 100 Watts. When you open the switch it goes off (0 Watts). Now if you close the switch for a fraction of a second, then open it for the same amount of time, the filament won't have time to cool down and heat up, and you will just get an average glow of 50 Watts. This is how lamp dimmers work, and the same principle is used by speed controllers to drive a motor. When the switch is closed, the motor sees 12 Volts, and when it is open it sees 0 Volts. If the switch is open for the same amount of time as it is closed, the motor will see an average of 6 Volts, and will run more slowly accordingly. The graph below shows the speed of a motor that is being turned on and off.

DC motor

A DC motor is an electric motor that runs on direct current (DC) electricity.

DC Motor Connections Figure shows schematically the different methods of connecting the field and armature circuits in a DC Motor. The circular symbol represents the armature circuit, and the squares at the side

of the circle represent the brush commutator system. The direction of the arrows indicates the direction of the magnetic fields.

Brushed The brushed DC motor generates torque directly from DC power supplied to the motor by using internal commutation, stationary permanent magnets, and rotating electrical magnets.It works on the principle of Lorentz force , which states that any current carrying conductor placed within an external magnetic field experiences a torque or force known as Lorentz force. Advantages of a brushed DC motor include low initial cost, high reliability, and simple control of motor speed. Disadvantages are high maintenance and low life-span for high intensity uses. Maintenance involves regularly replacing the brushes and springs which carry the electric current, as well as cleaning or replacing the commutator. These components are necessary for transferring electrical power from outside the motor to the spinning wire windings of the rotor inside the motor.

Brushed DC motor

Brushless Brushless DC motors use a rotating permanent magnet in the rotor, and stationary electrical magnets on the motor housing. A motor controller converts DC to AC. This design is simpler than that of brushed motors because it eliminates the complication of transferring power from outside the motor to the spinning rotor. Advantages of brushless motors include long life span, little or no maintenance, and high efficiency. Disadvantages include high initial cost, and more complicated motor speed controllers.

Torque and speed of a DC motor The torque of an electric motor is independent of speed. It is rather a function of flux and armature current.

Characteristics of DC motors DC motors respond to load changes in different ways, depending on the arrangement of the windings.

Shunt wound motor A shunt wound motor has a high-resistance field winding connected in parallel with the armature. It responds to increased load by trying to maintain its speed and this leads to an increase in armature current. This makes it unsuitable for widely-varying loads, which may lead to overheating.

Series wound motor

A series wound motor has a low-resistance field winding connected in series with the armature. It responds to increased load by slowing down and this reduces the armature current and minimizes the risk of overheating. Series wound motors were widely used as traction motors in rail transport of every kind, but are being phased out in favor of AC induction motors supplied through solid state inverters. The counter-emf aids the armature resistance to limit the current through the armature. When power is first applied to a motor, the armature does not rotate. At that instant the counter-emf is zero and the only factor limiting the armature current is the armature resistance. Usually the armature resistance of a motor is less than 1 ; therefore the current through the armature would be very large when the power is applied. Therefore the need arises for an additional resistance in series with the armature to limit the current until the motor

rotation can build up the counter-emf. As the motor rotation builds up, the resistance is gradually cut out.

Permanent magnet motor

A permanent magnet DC motor is characterized by its locked rotor (stall) torque and its no-load angular velocity (speed).

Principles of operation In any electric motor, operation is based on simple electromagnetism. A current-carrying conductor generates a magnetic field; when this is then placed in an external magnetic field, it will experience a force proportional to the current in the conductor, and to the strength of the external magnetic field. As you are well aware of from playing with magnets as a kid, opposite (North and South) polarities attract, while like polarities (North and North, South and South) repel. The internal configuration of a DC motor is designed to harness the magnetic interaction between a current-carrying conductor and an external magnetic field to generate rotational motion.

Let's start by looking at a simple 2-pole DC electric motor (here red represents a magnet or winding with a "North" polarization, while green represents a magnet or winding with a "South" polarization).

Every DC motor has six basic parts -- axle, rotor (a.k.a., armature), stator, commutator, field magnet(s), and brushes. In most common DC motors (and all that Beamers will see), the external magnetic field is produced by high-strength permanent magnets. The stator is the stationary part

of the motor -- this includes the motor casing, as well as two or more permanent magnet pole pieces. The rotor (together with the axle and attached commutator) rotates with respect to the stator. The rotor consists of windings (generally on a core), the windings being electrically connected to the commutator. The above diagram shows a common motor layout -- with the rotor inside the stator (field) magnets.

The geometry of the brushes, commutator contacts, and rotor windings are such that when power is applied, the polarities of the energized winding and the stator magnet(s) are misaligned, and the rotor will rotate until it is almost aligned with the stator's field magnets. As the rotor reaches alignment, the brushes move to the next commutator contacts, and energize the next winding. Given our example two-pole motor, the rotation reverses the direction of current through the rotor winding, leading to a "flip" of the rotor's magnetic field, driving it to continue rotating.

In real life, though, DC motors will always have more than two poles (three is a very common number). In particular, this avoids "dead spots" in the commutator. You can imagine how with our example two-pole motor, if the rotor is exactly at the middle of its rotation (perfectly aligned with the field magnets), it will get "stuck" there. Meanwhile, with a two-pole motor, there is a moment where the commutator shorts out the power supply (i.e., both brushes touch both commutator contacts simultaneously). This would be bad for the power supply, waste energy, and damage motor components as well. Yet another disadvantage of such a simple motor is that it would exhibit a high amount of torque "ripple" (the amount of torque it could produce is cyclic with the position of the rotor).

So since most small DC motors are of a three-pole design, let's tinker with the workings of one via an interactive animation.

You'll notice a few things from this -- namely, one pole is fully energized at a time (but two others are "partially" energized). As each brush transitions from one commutator contact to the next, one coil's field will rapidly collapse, as the next coil's field will rapidly charge up (this occurs within a few microsecond). We'll see more about the effects of this later, but in the meantime you can see that this is a direct result of the coil windings' series wiring:

The use of an iron core armature (as in the Mabuchi, above) is quite common, and has a number of advantages. First off, the iron core provides a strong, rigid support for the windings -- a particularly important consideration for high-torque motors. The core also conducts heat away from the rotor windings, allowing the motor to be driven harder than might otherwise be the case. Iron core construction is also relatively inexpensive compared with other construction types.

But iron core construction also has several disadvantages. The iron armature has a relatively high inertia which limits motor acceleration. This construction also results in high winding inductances which limit brush and commutator life.

In small motors, an alternative design is often used which features a 'coreless' armature winding. This design depends upon the coil wire itself for structural integrity. As a result, the armature is hollow, and the permanent magnet can be mounted inside the rotor coil. Coreless DC motors have much lower armature inductance than iron-core motors of comparable size, extending brush and commutator life.

DC motor behavior High-speed output This is the simplest trait to understand and treat -- most DC motors run at very high output speeds (generally thousands or tens of thousands of RPM). While this is fine for some BEAM bots (say, photo poppers or solar rollers), many BEAM bots (walkers, heads) require lower speeds -- you must put gears on your DC motor's output for these applications.

Back EMF Just as putting voltage across a wire in a magnetic field can generate motion, moving a wire through a magnetic field can generate voltage. This means that as a DC motor's rotor spins, it generates voltage -- the output voltage is known as back EMF. Because of back EMF, a spark is created at the commutator as a motor's brushes switch from contact to contact. Meanwhile, back EMF can damage sensitive circuits when a motor is stopped suddenly.

Noise (ripple) on power lines A number of things will cause a DC motor to put noise on its power lines: commutation noise (a function of brush / commutator design & construction), roughness in bearings (via back EMF),

and gearing roughness (via back EMF, if the motor is part of a gearmotor) are three big contributors.

Even without these avoidable factors, any electric motor will put noise on its power lines by virtue of the fact that its current draw is not constant throughout its motion. Going back to our example two-pole motor, its current draw will be a function of the angle between its rotor coil and field magnets:

Since most small DC motors have 3 coils, the coils' current curves will overlay each other:

Added together, this ideal motor's current will then look something like this: Reality is a bit more complex than this, as even a high-quality motor will display a current transient at each commutation transition. Since each coil has inductance (by definition) and some capacitance, there will be a surge of current as the commutator's brushes first touch a coil's contact, and another as the brushes leave the contact (here, there's a slight spark as the coil's magnetic field collapses).

As a good example, consider an oscilloscope trace of the current through a Mabuchi FF-030PN motor supplied with 2 V (1ms per horizontal division, 0.05 mA per vertical division):

In this case, the peak-to-peak current ripple is approximately 0.29 mA, while the average motor current is just under 31 mA. So under these conditions, the motor puts about less than 1% of

current ripple onto its power lines (and as you can see from the "clean" traces, it outputs essentially no high-frequency current noise). Note that since this is a 3-pole motor, and each coil is energized in both directions over the course of a rotor rotation, one revolution of the rotor will correspond to six of the above curves (here, 6 x 2.4 ms = 0.0144 sec, corresponding to a motor rotation rate of just under 4200 RPM).

Motor power ripple can wreak havoc in Nv nets by destabilizing them inadvertently. Fortunately, this can be mitigated by putting a small capacitor across the motor's power lines (you'll only be able to filter out "spikey" transients this way, though -- you'll always see curves like the ones above being imposed on your power). On the flip side of this coin, motor power ripple can be put to good use -- as was shown above, ripple frequency can be used to measure motor speed, and its destabilizing tendencies can be used to reverse a motor without the need for discrete "back-up" sensors.

H-BRIDGE: An H-bridge is an electronic circuit which enables DC electric motors to be run forwards or backwards. These circuits are often used in robotics. H-bridges are available as integrated circuits, or can be built from discrete components.

The two basic states of a H-bridge.The term "H-bridge" is derived from the typical graphical representation of such a circuit. An H-bridge is built with four switches (solid-state or mechanical). When the switches S1 and S4 (according to the first figure) are closed (and S2 and S3 are open) a positive voltage will be applied across the motor. By opening S1 and S4 switches and closing S2 and S3 switches, this voltage is reversed, allowing reverse operation of the motor. Using the nomenclature above, the switches S1 and S2 should never be closed at the same time, as this would cause a short circuit on the input voltage source. The same applies to the switches S3 and S4. This condition is known as shoot-through.

Operation The H-Bridge arrangement is generally used to reverse the polarity of the motor, but can also be used to 'brake' the motor, where the motor comes to a sudden stop, as the motors terminals are shorted, or to let the motor 'free run' to a stop, as the motor is effectively disconnected from the circuit. The following table summarizes operation.

S1 S2 S3 S4

Result

1 0 0 1

Motor moves right

0 1 1 0

Motor moves left

0 0 0 0 Motor free runs

0 1 0 1 Motor brakes

H-Bridge Driver: The switching property of this H-Bridge can be replace by a Transistor or a Relay or a Mosfet or even by an IC. Here we are replacing this with an IC named L293D as the driver whose description is as given below. Features: 600mA OUTPUT CURRENT CAPABILITY PER CHANNEL 1.2A PEAK OUTPUT CURRENT (non repetitive) PER CHANNEL ENABLE FACILITY OVERTEMPERATURE PROTECTION LOGICAL "0" INPUT VOLTAGE UP TO 1.5 V (HIGH NOISE IMMUNITY) INTERNAL CLAMP DIODES

DESCRIPTION The Device is a monolithic integrated high voltage, high current four channel driver designed to accept standard DTL or TTL logic levels and drive inductive loads (such as relays solenoides, DC and stepping motors) and switching power transistors. To simplify use as two bridges each pair of channels is equipped with an enable input. A separate supply input is provided for the logic, allowing operation at a lower voltage and internal clamp diodes are included. This device is suitable for use in switching applications at frequencies up to 5 kHz. The L293D is assembled in a 16 lead plastic packaage which has 4 center pins connected together and used for heatsinking The L293DD is assembled in a 20 lead surface mount which has 8 center pins connected together and used for heatsinking.

BLOCK DIAGRAM:

ABSOLUTE MAXIMUM RATINGS

PIN CONNECTIONS

RELAYS: A relay is an electrically controllable switch widely used in industrial controls, automobiles and appliances. The relay allows the isolation of two separate sections of a system with two different voltage sources i.e., a small amount of voltage/current on one side can handle a large amount of voltage/current on the other side but there is no chance that these two voltages mix up.

Inductor

Fig: Circuit symbol of a relay Operation: When a current flow through the coil, a magnetic field is created around the coil i.e., the coil is energized. This causes the armature to be attracted to the coil. The armatures contact acts like a switch and closes or opens the circuit. When the coil is not energized, a spring pulls the armature to its normal state of open or closed. There are all types of relays for all kinds of applications.

Fig: Relay Operation and use of protection diodes

Transistors and ICs must be protected from the brief high voltage 'spike' produced when the relay coil is switched off. The above diagram shows how a signal diode (eg 1N4148) is connected across the relay coil to provide this protection. The diode is connected 'backwards' so that it will normally not conduct. Conduction occurs only when the relay coil is switched off, at this moment the current tries to flow continuously through the coil and it is safely diverted through the diode. Without the diode no current could flow and the coil would produce a damaging high voltage 'spike' in its attempt to keep the current flowing. In choosing a relay, the following characteristics need to be considered: 1. The contacts can be normally open (NO) or normally closed (NC). In the NC type, the contacts are closed when the coil is not energized. In the NO type, the contacts are closed when the coil is energized. 2. There can be one or more contacts. i.e., different types like SPST (single pole single throw), SPDT (single pole double throw) and DPDT (double pole double throw) relays. 3. The voltage and current required to energize the coil. The voltage can vary from a few volts to 50 volts, while the current can be from a few milliamps to 20milliamps. The relay has a

minimum voltage, below which the coil will not be energized. This minimum voltage is called the pull-in voltage. 4. The minimum DC/AC voltage and current that can be handled by the contacts. This is in the range of a few volts to hundreds of volts, while the current can be from a few amps to 40A or more, depending on the relay. TRANSISTOR DRIVER CIRCUIT: An SPDT relay consists of five pins, two for the magnetic coil, one as the common terminal and the last pins as normally connected pin and normally closed pin. When the current flows through this coil, the coil gets energized. Initially when the coil is not energized, there will be a connection between the common terminal and normally closed pin. But when the coil is energized, this connection breaks and a new connection between the common terminal and normally open pin will be established. Thus when there is an input from the microcontroller to the relay, the relay will be switched on. Thus when the relay is on, it can drive the loads connected between the common terminal and normally open pin. Therefore, the relay takes 5V from the microcontroller and drives the loads which consume high currents. Thus the relay acts as an isolation device. Digital systems and microcontroller pins lack sufficient current to drive the relay. While the relays coil needs around 10milli amps to be energized, the microcontrollers pin can provide a maximum of 1-2milli amps current. For this reason, a driver such as a power transistor is placed in between the microcontroller and the relay.

Vcc

AT89C51

RELAY

P1.0 GROUND

The operation of this circuit is as follows: The input to the base of the transistor is applied from the microcontroller port pin P1.0. The transistor will be switched on when the base to emitter voltage is greater than 0.7V (cut-in voltage). Thus when the voltage applied to the pin P1.0 is high i.e., P1.0=1 (>0.7V), the transistor will be switched on and thus the relay will be ON and the load will be operated. When the voltage at the pin P1.0 is low i.e., P1.0=0 (<0.7V) the transistor will be in off state and the relay will be OFF. Thus the transistor acts like a current driver to operate the relay accordingly.

RELAY INTERFACING WITH THE MICROCONTROLLER:

AT 89C51 LOAD

DRIVER CIRCUIT P1.0

RELAY

METAL DETECTOR:
Metal detectors use electromagnetic induction to detect metal. Metal detector can help you to find the metals sburied deep in the ground. Uses include de-mining (the detection of land mines), the detection of weapons such as knives and guns, especially at airports, geophysical prospecting, archaeology and treasure hunting. Metal detectors are also used to detect foreign bodies in food, and in the construction industry to detect steel reinforcing bars in concrete and pipes and wires buried in walls and floors. The simplest form of a metal detector consists of an oscillator producing an alternating current that passes through a coil producing an alternating magnetic field. If a piece of electrically conductive metal is close to the coil, eddy currents will be induced in the metal, and this produces an alternating magnetic field of its own. If another coil is used to measure the magnetic field (acting as a magnetometer), the change in the magnetic field due to the metallic object can be detected.

WIRELESS CAMERA WITH VOICE TRANSMISSION

WIRELESS CAMERA WITH VOICE TRANSMISSION: A portable small-sized camera has a case having a ball-point pen appearance in a portion thereof and a through hole in one side, and a camera circuit part built in the case and for photographing an object through the through hole. The portable small-sized camera has the ballpoint pen appearance, photographing a particular location in secret is possible without exposure to others. The camera circuit part is connected to a wireless transmission device for outputting a signal by a cable. A wireless receiving device at a remote location from the wireless transmission device receives a signal of the wireless transmission device for outputting or recording. The portable camera further includes a microphone and the transmission device transmits a voice signal. 1.2 GHz wireless receiver Key Specifications : 1) System: PAL/CCIR NTSC/EIA 2) Validity pixel: PAL: 5.78 x 4.19mm; NTSC:4.69x3.45mm 3) Horizontal definition: 380 lines 4) Scan frequency: PAL /CCIR: 50Hz; NTSC/EIA: 60Hz 5) Minimum illumination: 3 LUX 6) Sensitivity: +18DB-AGL ON-OFF 7) Output power: 50MW 8) Output frequency: 0.9G/1.2G 9) Wireless range: 50-100m 10) Voltage: DC+8V 11) Current: 200mA 12) Power consumption: 640MW 13) Dimensions: 20 x 20 x 20mm 14) Camera apparatus: 1/3, 1/4 picture sensor

SOFTWARE TOOLS

KEIL SOFTWARE: Keil compiler is a software used where the machine language code is written and compiled. After compilation, the machine source code is converted into hex code which is to be dumped into the microcontroller for further processing. Keil compiler also supports C language code. STEPS TO WRITE AN ASSEMBLY / C LANGUAGE PROGRAM IN KEIL AND HOW TO COMPILE IT:

1. Install the Keil Software in the PC in any of the drives. 2. After installation, an icon will be created with the name Keil uVision3. Just drag this icon onto the desktop so that it becomes easy whenever you try to write programs in keil. 3. Double click on this icon to start the keil compiler. 4. A page opens with different options in it showing the project workspace at the leftmost corner side, output window in the bottom and an ash coloured space for the program to be written. 5. Now to start using the keil, click on the option project. 6. A small window opens showing the options like new project, import project, open project etc. Click on New project. 7. A small window with the title bar Create new project opens. The window asks the user to give the project name with which it should be created and the destination location. The project can be created in any of the drives available. You can create a new folder and then a new file or can create directly a new file. 8. After the file is saved in the given destination location, a window opens where a list of vendors will be displayed and you have to select the device for the target you have created. 9. The most widely used vendor is Atmel. So click on Atmel and now the family of microcontrollers manufactured by Atmel opens. You can select any one of the microcontrollers according to the requirement. 10. When you click on any one of the microcontrollers, the features of that particular microcontroller will be displayed on the right side of the page. The most appropriate

microcontroller with which most of the projects can be implemented is the AT89S52. Click on this microcontroller and have a look at its features. Now click on OK to select this microcontroller. 11. A small window opens asking whether to copy the startup code into the file you have created just now. Just click on No to proceed further. 12. Now you can see the TARGET and SOURCE GROUP created in the project workspace. 13. Now click on File and in that New. A new page opens and you can start writing program in it. 14. After the program is completed, save it with any name but with the .asm or .c extension. Save the program in the file you have created earlier. 15. You can notice that after you save the program, the predefined keywords will be highlighted in bold letters. 16. Now add this file to the target by giving a right click on the source group. A list of options open and in that select Add files to the source group. Check for this file where you have saved and add it. 17. Right click on the target and select the first option Options for target. A window opens with different options like device, target, output etc. First click on target. 18. Since the set frequency of the microcontroller is 11.0592 MHz to interface with the PC, just enter this frequency value in the Xtal (MHz) text area and put a tick on the Use onchip ROM. This is because the program what we write here in the keil will later be dumped into the microcontroller and will be stored in the inbuilt ROM in the microcontroller. 19. Now click the option Output and give any name to the hex file to be created in the Name of executable text area and put a tick to the Create HEX file option present in the same window. The hex file can be created in any of the drives. You can change the folder by clicking on Select folder for Objects. 20. Now to check whether the program you have written is errorless or not, click on the icon exactly below the Open file icon which is nothing but Build Target icon. You can even use the shortcut key F7 to compile the program written.

21. To check for the output, there are several windows like serial window, memory window, project window etc. Depending on the program you have written, select the appropriate window to see the output by entering into debug mode. 22. The icon with the letter d indicates the debug mode. 23. Click on this icon and now click on the option View and select the appropriate window to check for the output. 24. After this is done, click the icon debug again to come out of the debug mode. 25. The hex file created as shown earlier will be dumped into the microcontroller with the help of another software called Proload.

PROLOAD: Proload is a software which accepts only hex files. Once the machine code is converted into hex code, that hex code has to be dumped into the microcontroller placed in the programmer kit and this is done by the Proload. Programmer kit contains a microcontroller on it other than the one which is to be programmed. This microcontroller has a program in it written in such a way that it accepts the hex file from the keil compiler and dumps this hex file into the microcontroller which is to be programmed. As this programmer kit requires power supply to be operated, this power supply is given from the power supply circuit designed above. It should be noted that this programmer kit contains a power supply section in the board itself but in order to switch on that power supply, a source is required. Thus this is accomplished from the power supply board with an output of 12volts or from an adapter connected to 230 V AC. 1. Install the Proload Software in the PC. 2. Now connect the Programmer kit to the PC (CPU) through serial cable. 3. Power up the programmer kit from the ac supply through adapter. 4. Now place the microcontroller in the GIF socket provided in the programmer kit. 5. Click on the Proload icon in the PC. A window appears providing the information like Hardware model, com port, device type, Flash size etc. Click on browse option to select the hex file to be dumped into the microcontroller and then click on Auto program to program the microcontroller with that particular hex file.

6. The status of the microcontroller can be seen in the small status window in the bottom of the page.After this process is completed, remove the microcontroller from the programmer kit and place it in your system board. Now the system board behaves according to the program written in the microcontroller.

APPLICATIONS

APPLICATIONS:
1. For lifting the objects. 2. Used for placing the objects wherever required. 3. Used for making the machine move in all directions 4. Used in constructions, etc.

CONCLUSION

CONCLUSION:

This project presents a moving robot with pick and place arm using DTMF communication which is designed and implemented with Atmel 89S52 MCU in embedded system domain. This project is used for lifting objects up to 300gms and it can place the objects wherever required. This robot moves its full body with which it becomes easier for it to do the movement easily. Experimental work has been carried out carefully. The result shows that higher efficiency is indeed achieved using the embedded system. The proposed method is verified to be highly beneficial for the security purpose and industrial purpose. This added advantage of this project is it can be driven any where using advanced DTMF technology.

REFERENCES

REFERENCES:

1. www. howstuffworks.com 2. EMBEDDED SYSTEM BY RAJ KAMAL 3. 8052 MICROCONTROLLER AND EMBEDDED SYSTEMS BY MAZZIDI 4. Magazines 5. Electronics for you 6. Electrikindia 7. www.google.com 8. www.electronic projects.com

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