Professional Documents
Culture Documents
Multimedia Communications
www.mcrlab.uottawa.ca
All characters appearing in this work are fictitious. Any resemblance to real persons, living or dead, is purely coincidental.
Movies presented are generated by Electronic Arts (EA) Games
Smart Cars
1/17/2012
Smart WC
Smart Mirror
Smart Bath
1/17/2012
Smart Kitchen
Smart Room
Smart Sleep
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master basic Networking concepts and protocols understand how Multimedia and Networking (Communications) play together
Performance
bandwidth storage capacity processing
Quality
realtime error tolerance synchronization
Perception
User experience
Key Issues
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What is Multimedia ?
Latency
Technology
Notion
Multi Many Media "Things in the middle"
Multimedia: Definition
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Computer
Mass Media
Consumer
Consumer
Media: Interpretations
Discrete Media
X Y T Continuous Media
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of
Machine-processable information expressed in multiple media such as:
Text, Voice, Graphics, Images, Animations, Audio, Video, smell and touch
Multimedia: Communications
Windows
Multimedia applications
CD-I
MPC Standard
Mobile Internet
WWW
1982
1984
1986
1988
1990
1992
1994
1997
2000
Milestones in Multimedia
Application
Office automation MEDICAL INFORM.SYSTEMS GEOGRAPHY EDUCATION / TRAINING COMMAND & CONTROL WEATHER BANKING TRAVEL AGENTS ADVERTISING ELECTRONIC MAIL ENGINEERING, CAD/CAM CONSUMER ELECTRONIC CAT. HOME VIDEO DISTRIBUTION REAL ESTATE LIBRARY LEGAL INFORMATION SYSTEMS TOURIST INFORMATION NEWSPRINT PUBLICATION DICTIONARIES ELECTRONIC COLLABORATION AIR TRAFFIC CONTROL
Media
Images,Text,Spreadsheets,Mail VIdeo(Telephony),Images,Text Images,Graphics Audio,Video,Images,Text Audio(Telephony),Images Images,Numeric Data,Text Numeric Data,Text,Images Audio,Video,Images,Text Video,Images Audio,Images,Text Numeric Data,Text Audio, Video,Text Audio, Video Audio,Video,Images,Text Image,Text Image, Text Audio,Video,Text Image,Text Image,Text Audio,Video,Text Audio,Text,Graphics
Selected Functions
Composition,Filing,Communication Data Acquis.,Communication,Filing Data Acquis.,Storage,Image Manip. Browsing,Interactivity Data Acquisition,Communication Data Acquis.,Simulation,Data Integr. Image Archiving Video Browsing,Communication Image Composition,Enhancement Communication Cooperative Work Video Browsing Video Browsing Video Browsing,Communication Database Browsing,Query Database Query Video Browsing Image,Text Composition Database Browsing,Query Videoconf.,Concurrency,Communic. Concurency Control,Communication
Multimedia Applications
1/17/2012
Residential
Entertainment Video on demand Games Interactive TV News Messaging Transactions Shopping Banking
Institutional
Advertisement Publications Telemedicine Distance learning
Business
Conferencing Collaboration
Conversational Services
Conferencing Video telephony
Messaging Services
multimedia e-mail
Retrieval Services
VOD News Yellow Pages
Distribution Services
Broadcast Network games
Image
Bit-mapped graphics, still photos, faxes
Audio
Noncoded stream of digitized audio or voice
Animation
Synched image and audio stream at 1519 frames per sec (uncompressed)
Video
TV analog or digital image with synched streams at 24-30 frames per sec 221 Mb/s for 640 x 480 x 24 pixels per frame (24-bit color); 30 frames per sec.
2 kB per page
Voice/phone 8 kHz/8bits (mono) 64 kb/s Audio CD DA 44.1 kHz/16bits (stereo:2 chan.) 1.4 Mb/s
20 Mb/s for 320 x 240 x 16 pixels per frame(16-bit color); 16 frames per sec
1/17/2012
2 GB
760 MB 550 MB
150 MB 75 MB
24 MB 1 MB 0.64 MB
10 fax-like images
10 color images
1 sec. of digit.video
Delay Tolerant of variations in delay (e.g. 100 msecs) and end-to-end delay (e.g., 5 secs). Delay sensitive. End-to-end delay < 100 msecs Delay sensitive. End-to-end delay < 100 msecs.
Accuracy Any cell loss results in retransmission and lowering of throughput. Very low cell loss is tolerable. No cell loss.
Throughput Sustained bursts, with a large degree of idle time between transfers. Low transfer rates, with no high bursts; low utilization unless already concentrated. Intermittent bursts of high transfer rate with long periods of idle. Sustained transfer rate, no burst, no idle. Short bursts, predictable pattern of idle.
Voice
Very sensitive to both variation in delay and end to-end delay. Sensitive to both variation in delay and end-to-end delay. With echo cancellation, end-to-end delay can be relatively high.
Any cell loss results in retransmission and lowering of throughput. Very low cell loss is tolerable. No cell loss. High cell loss (up to 1%) is easily tolerated by modern coding algorithms with no loss of quality to the human ear.