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NAME

OTHER PAGE REQ SOURCE ARCANA

DESCRIPTION

ROTE POOL

Death 1, Initiate
Counterspell 123 M:tA Composure + Occult + Death Presence + Occult + Death vs. Resolve + alter existing ectoplasm Gnosis (mage) or Resistance (ghost) Intelligence + learn how a subject died Medicine + Death Wits + Occult Mage Sight + Death item crafting, alternate cost relinquishment item crafting, alternate cost relinquishment Wits + Occult deepen existing shadows + Death examine a soul for Intelligence + Derangements (extended Medicine + Intelligence + Empathy Death to diagnose what kind) see, hear, and speak with Wits + Occult ghosts in Twilight + Death counter Death spells

Ectoplasmic Shaping

133

(x)

M:tA

Forensic Gaze Grim Sight Instill Mortality Pain Harvest Shadow Sculpting Soul Marks Speak with the Dead

134 134 130 131 135

M:tA M:tA TotM TotM M:tA

135

M:tA

135

M:tA

Death 2, Apprentice
Animate Shadows Bestow Ghostly Prime 4 Sight Corpse Mask 136 29 136 (x) M:tA TotM M:tA move shadows into lit areas grant ability to see ghosts hide the true cause of death Wits + Occult+ Death

Intelligence + Subterfuge + Death

= Willpower Cost = Mana Cost s = special Mana or Willpower Cost = amount of Mana used v = Aspect varies (x) = Vulgar

Corpse Unmasking

Prime 1

186

GotV

reveal the true cause of death reduce Durability of a touched object Stamina + Intimidate + Death

Decay Dislodge the Soul Ectoplasm Entropic Guard Final Sight Forensic Invisibility Ghost Summons Matter 1 Prime 1

136 124 136 136 186 54

(x)

M:tA

(x) L:tA (x) M:tA M:tA (x) GotV Ban

137

M:tA

Grant the Grim Sight Lighten Anchor Quiet Grave Soul Jar Suppress Aura Touch of the Grave

137 60 54 137 137

M:tA TotM Ban M:tA M:tA

138

(x)

M:tA

regain Willpower by damaging a soul generate ectoplasm from Stamina + your mouth Occult + Death Wits + Occult Shielding + Death view the last image a body saw destroys fibers, dead skin, saliva, oils and hair Presence + Persuasion + call to ghosts in the area Death vs. Resistance Manipulation + grant Mage Sight Persuasion + Death increase the range a ghost can travel subtract Potency from attempts to animate a corpse prevent a dying soul Presence + from departing Crafts + Death Manipulation + make examination of Subterfuge + your soul more difficult Death Dexterity + reach into twilight Survival + Death

Death 3, Disciple
Arm Ghost 134 TotM allow a ghost to trigger a precast spell

= Willpower Cost = Mana Cost s = special Mana or Willpower Cost = amount of Mana used v = Aspect varies (x) = Vulgar

Control Ghost

138

(x)

M:tA

dominate the will of a ghost become halfway dead to survive damage item creation, curse fray objects in twilight reduce structure of a touched object gain willpower from wounded foes reduce structure of phantasms or ephemera grant Shielding open a passage to Twilight transition an object to ephemera in Twilight increase a ghost's Mental Attributes caster dies kill self when fatally injured; grant remaining Health/Willpower/Mana to allies all in earshot suffer penalty to deliberate rolls raise a zombie

Presence + Intimidation + Death vs. Resistance

Corpse Flesh Curse of Withering Destroy Ephemera Destroy Object

Life 3

173 137 138

(x) 5 (x)

AA TotM M:tA

139

M:tA

Devouring the Slain Dissipate Unreal Prime 3 Construct Entropic Shroud Ghost Gate

139 26 139 139

(x) M:tA TotM M:tA (x) M:tA

Resolve + Occult + Death Resolve + Crafts or Science + Death Manipulation + Persuasion + Death

Ghostly Object Healing the Dead Hollow Victory Martyr's Bequest Life 3 and/or Mind 3 and/or Prime 3

140

M:tA

Wits + Occult + Death Resolve + Occult + Death Resolve + Occult or Science + Death

192 54

Myst (x) Ban

195

SL

Orpheus' Lament

131

GoG

Quicken Corpse

140

(x)

M:tA

Presence + Persuasion + Death

= Willpower Cost = Mana Cost s = special Mana or Willpower Cost = amount of Mana used v = Aspect varies (x) = Vulgar

Restore Corpus Sculpt Ephemera Self Repairing Zombie Sever the Sleeping Soul Shadow-Forged Matter 3 Summon Shadows Summon Supernal Being Suppress Own Life The Metal Dead Matter 3 Transfer Anchor

141 141 Matter 3 173 141 174 142 73

(x) (x)

M:tA M:tA

(x)s AA (x) M:tA (x) (x) AA M:tA Summ

142 56 133 (x)

M:tA GoG TotM

Composure + Occult + Death alter the form of twilight Dexterity + objects Crafts + Death allow zombies eat corpses for health Presence + cut a Sleeper's soul free Intimidation + Death create weapons or tools from shadows create animate, physical Wits + Occult shadows + Death (Moros only) call a Spectre from Stygia, with difficulty Composure + pretend to be dead Subterfuge + Death animate corpse and transform to metal alter a ghost's anchor to a different subject restore a ghost's body

Death 4, Adept
Cloak of Decay Fate 2 Deathless Oath Fate 2 Enervation Ghost Familiar Pact Ghostly Archive Spirit 3 Haunted Shell Matter 4 175 110 143 38 110 29 (x) AA GoG M:tA Summ (x) GoG (x) GoG apply Destroy Object against Melee attacks swear oath that binds caster as a revenant after death reduce a touched foe's Presence + physical attributes Occult + Death bind a Ghost Familiar to self invest in Library of bound ghosts bind a ghost into a physical object

= Willpower Cost = Mana Cost s = special Mana or Willpower Cost = amount of Mana used v = Aspect varies (x) = Vulgar

Haunting

143

(x) M:tA

bind a dying soul to become a ghost

Presence + Persuasion + Death vs. Resolve (sleeper) or Resistance (ghost)

Revenant

143

(x)

M:tA

Rotting Flesh

144

(x) M:tA

Scourge Ghost Shadow Flesh Slay Own Aura

134 Life 4; opt 189 Matter 4 144

TotM SotT M:tA

Soul Binding

144

(x)

M:tA

Suppress Other's Life

144

M:tA

Twilight Shift Undying Zeal Time 2

145 55

(x) M:tA (x) Ban

Manipulation + Persuasion + Death Strength + do Lethal damage with a Intimidation + touch attack Death Stamina psychicaly traumatize a ghost transform self into living shadow Intelligence + prevent identification of Subterfuge + your aura Death Composure + attach a stolen soul Empathy + Death Manipulation + Subterfuge + falsify another's death Death vs. Composure + Gnosis transition to and from Stamina + Twilight Occult + Death come back as revenant after willing death raise a revenant

Death 5, Master
Atonement Create Ghost Deathlike Journey Fate 2 Mind 4, Time 2 Life 2 35 193 104 (x)s L:tA (x) Myst (x) L:tA return the dead to life by dying call a ghost out of the past send soul on journey to the Underworld

= Willpower Cost = Mana Cost s = special Mana or Willpower Cost = amount of Mana used v = Aspect varies (x) = Vulgar

Destroy Mana

145

M:tA

unweave Mana that is bound as Tass

Devouring the Living

145

(x) M:tA

gain Willpower from healthy foes

Strength + Intimidation + Death Resolve Manipulation+ Intimidation + Death Stamina (living) or Resistance (ghost)

Grant Ghost Familiar Grant Lifespan Quell the Spark Quicken Ghost Secret Marriage Steal Body Steal Lifespan Summon Chthonian Summon the Dead Prime 3, Spirit 3 Life 3

39 35 145 146 152 105 146 46 (x) (x)

Summ (x) L:tA M:tA M:tA TotM

bind a Ghost Familiar to another person give others years of your life destroy set magic increase a ghost's traits bind Ghost to Homonculus supplant a target's soul with your own Manipulation + steal a year of someone's Subterfuge + life Death call a never-born from the Underworld Presence + call a ghost from the Persuasion + Underworld Death vs. Resistance Resolve + Occult + Death Manipulation + Occult + Death

(x)2 FC (x) M:tA Summ

146

(x)

M:tA

Death 7, Archmastery
Imperial Dispellation 38 IM dispel Imperial Death spells

Death 9, Archmastery
Transfiguration 39 IM gain complete control over the Arcana

= Willpower Cost = Mana Cost s = special Mana or Willpower Cost = amount of Mana used v = Aspect varies (x) = Vulgar

NAME

OTHER PAGE REQ SOURCE ARCANA

DESCRIPTION

ROTE POOL

Fate 1, Initiate
Aim for the Dead Counterspell Friendly Face Space 1, Death 1 56 123 208 Ban M:tA Summ subtract Potency from penalties to call shots on an undead target counter Fate spells determine which creature to summon from which realm to assist with a problem analyze fate threads "aim" any action gain small good fortune get "target lock" when shooting item crafting, alternate relinquishment cost view a recorded Final Name or Momentary Name gain clues from random events Mage Sight slight boon or bane Wits + Occult + Fate Wits + Subterfuge + Fate Intelligence + Investigation + Fate Wits + Occult + Fate Wits + Investigation + Fate Composure + Firearms + Fate

Interconnections Quantum Flux Reading the Outermost Eddies Sharpshooter's Eye Sacrifice Fortune Study Final Name Synchronicity The Sybil's Sight Winds of Chance Space 1 + Life 1 or Matter 1

148 148 149

M:tA M:tA M:tA

149

M:tA

131

TotM

Death 1

101 60 149 150

L:tS TotM M:tA M:tA

Fate 2, Apprentice
Dialing the Lucky Number Exceptional Luck Forces 2 + 105 Space 2 151 FC M:tA call the phone nearest your target gain 9-Again Manipulation + Occult + Fate

= Willpower Cost = Mana Cost s = special Mana or Willpower Cost = amount of Mana used v = Aspect varies (x) = Vulgar

Fate's Justice

Mind 2 + Time 2 Fortunate Timing Time 1 Fortune's Protection Grant the Sybil's Sight Heroic Effort Loyal Possession Mind 2 Platonic Mechanism Querulous Minds Prime 1 Reveal Enigmas Scribe Final Name Shifting the Odds Sniffing the Winds of Fate Swearing an Oath Death 2

106 106 152 152 175 107 152 187

FC FC M:tA M:tA AA

retroactively curse an attacker manage event timing Shielding grant Mage Sight increase next Chance Die pool by one item crafting, item returns after loss negate dramatic failure of device detect Sleepers with magical experiences uncover and understand patterns record a dying person's history; or a living person's Momentary Name minor boons and banes determine magnitude of Destiny minor Oathbinding Presence + Persuasion + Fate Manipulatin + Persuasion + penalizes target's rolls Fate Composure affects social Wits + Occult + situations beneficially Fate all successes and failures exaggerated Wits + Occult or Science + Fate Intelligence + Occult or Science + Fate Composure + Athletics + Fate Manipulation + Occult + Fate

FC M:tA GotV Myst

Mind 2 opt 193 Matter 1 Death 1 101

L:tS

153 187 153

M:tA GotV M:tA

The Evil Eye The Perfect Moment Zone of Extremity

151

M:tA

152

M:tA

60

TotM

= Willpower Cost = Mana Cost s = special Mana or Willpower Cost = amount of Mana used v = Aspect varies (x) = Vulgar

Fate 3, Disciple
Alter Oath Alternate Scenerio Bad Penny Bestow Exceptional Luck Blessing Cursed Object Eleggua's Notice Fabricate Fortune Grant Fortune's Protection Instill Malediction Lucky Coin Time 3 154 57 136 155 61 136 75 155 s M:tA (x) GoG TotM M:tA TotM TotM MT M:tA change the terms of an Oath choose best of multiple attempted rolls item crafting, curse grant 9-Again survive a named fatality item crafting, curse deprive target of Destiny and luck create false Destiny Intelligence + Subterfuge + Fate Presence + Persuasion + Fate Manipulation + Politics + Fate

Manipulation + Persuasion + Fate

155 130 155

M:tA TotM M:tA

grant Shielding item crafting, curse

Monkey's Paw

155

M:tA

Occlude Destiny Sense Strength and Weakness Shared Fate Summon Supernal Being

155

M:tA

72 107 73

GoG (x) FC Summ

Wits + Occult give item Equipment or Science + or Armor bonus Fate give item negative Wits + Occult Equipment or Armor or Science + bonus Fate Intelligence + hide target's Destiny Subterfuge + Fate discern best and worst competence in a group targets are done duplicate damage (Acanthus only) call a Moira from Arcadia, with difficulty

= Willpower Cost = Mana Cost s = special Mana or Willpower Cost = amount of Mana used v = Aspect varies (x) = Vulgar

Superlative Luck Tangle the Threads Technology Curse Uncover Final Name Mind 2, Prime 2 Forces 2 Death 2

156 176 190 102

(x) M:tA AA SotT L:tS

gain 8-Again shield self against Fate effects prevent target from using electronic devices rebuild a passed Final Name wear the Final Name of the departed series of coincidences help mage get to desired location much faster and easier than usual dispel Anchors, Fetishes and Fetters target suffers bad luck when attempting to reach a specific goal store failures to inflict on others

Resolve + Occult + Fate

Fate 4, Adept
Assuming the Name Coincidental Travel Death 3 102 L:tS

196

SL

Destroy Bindings

156

(x)

M:tA

Resolve + Occult + Fate vs. bond Potency

Forbidden Fate Fortune's Fool Gift of Fortune Probable Cause Space 2

196 177 157 157

SL AA M:tA

(x) M:tA

Sanctify Oaths

157

M:tA

Sever Oaths

158

M:tA

Transfer Destiny

190

SotT

Intelligence + deliver an object from Investigation + anywhere Fate gain Rote Quality to Composure + rolls Occult + Fate Presence + Expression + witness others Oath Fate vs. Swearing Resolve + Gnosis Manipulation + dispel Oaths Occult + Fate touch both donor and receiver, and transfer dots of Destiny between the two

= Willpower Cost = Mana Cost s = special Mana or Willpower Cost = amount of Mana used v = Aspect varies (x) = Vulgar

Fate 5, Master
Break the Chains 159 (x) M:tA unweave Oaths and magical bonds of all types give bonus to all rolls involving the destiny and penalty to all rolls resisting destiny adds to all damage received while within presence of Doom negate damage while within presence of Godsend Wits + Occult + Fate vs. geas Potency Manipulation + Persuasion + Fate vs. Resolve + Gnosis Resolve + Intimidation + Fate vs. Resolve + Gnosis Composure + Survival + Fate vs. Resolve + Gnosis Presence + Expression + Fate vs. Resolve + Gnosis Manipulation + Intimidation + Fate Composure

Forge Destiny

159

M:tA

Forge Doom

159

(x) M:tA

Forge Godsend

159

(x) M:tA

Geas

160

(x)

M:tA

place target under Oath forcibly

Great Curse

160

(x) M:tA

penalize all of target's rolls affect all relations of target with Great Curse prevent further Paradox lovers gain joined resistance, Willpower use

Infectious Curse Space 2 Swarm of Locusts True Love

33

(x) TotM

161

(x)

M:tA

Wits + Occult or Science + Fate

132

sw GoG

Fate 7, Archmastery
Imperial Dispellation 38 IM dispel Imperial Fate spells

Fate 9, Archmastery
= Willpower Cost = Mana Cost s = special Mana or Willpower Cost = amount of Mana used v = Aspect varies (x) = Vulgar

Transfiguration

39

IM

gain complete control over the Arcana

= Willpower Cost = Mana Cost s = special Mana or Willpower Cost = amount of Mana used v = Aspect varies (x) = Vulgar

NAME

OTHER PAGE REQ SOURCE ARCANA

DESCRIPTION

ROTE POOL

Forces 1, Initiate
Counterspell Influence Heat 123 162 M:tA M:tA counter Forces spells redirect heat Intelligence + Occult or Science + Forces Intelligence + Occult or Science + Forces Intelligence + Occult or Science + Forces Wits + Composure + Forces

Influence Light

163

M:tA

redirect light

Influence Sound

163

M:tA

redirect sound see in darkness or low light listen to the noise of outer space Mage Sight hear sub/supersonic frequencies listen to radio frequencies

Nightsight Outer Music Read Matrices Receiver Tune In

163 56 163 164 164

M:tA Ban M:tA M:tA M:tA

Wits + Occult or Science + Forces Wits + Occult + Forces Intelligence + Science + Forces

Forces 2, Apprentice
Activate Police Band Aether Net Alter Frequency Circuit Television Control Heat Space 1 56 108 188 108 v (x) Ban FC GotV FC send a pulsed "officers need assistance" signal wireless connection from any location increase or decrease frequency of sound tap into any local wired signal increase or decrease temperature Intelligence + Occult or Science + Forces

165

M:tA

= Willpower Cost = Mana Cost s = special Mana or Willpower Cost = amount of Mana used v = Aspect varies (x) = Vulgar

Control Light

165

M:tA

brighten or darken light source increase or decrease volume in area alter traffic control patterns read data from touched disk or drive grant Mage Sight prevent damage from flames make surface slick cause electricity to arc at targets force fire to burn in direction of choice reduce damage from electricity by 2/dot of Forces, automatically pull away make stationary objects invisible

Control Sound Control Traffic Electronic Eye Eyes of the Matrix Fireproofing Friction Reduction Influence Electricity Influence Fire

165 61 108 165 44 62 165 (x) (x) (x) (x)

M:tA TotM FC M:tA L:tA TotM M:tA

Intelligence + Occult or Science + Forces Intelligence + Occult or Science + Forces

Wits + Occult or Science + Forces

166

(x)

M:tA

Dexterity + Athletics + Forces Strength + Athletics + Forces

Insulate

191

SotT

Invisible Object Invisibility to Machines Invoke Password Kinetic Blow Modulate Frequency Modulate Speech Fate 1 Fate 1

166 108 109 166 177 197

(x) M:tA v FC FC (x) M:tA AA SL

Manipulation + Subterfuge + Forces

elude electronic surveillance gain access to active computer function give a Bashing Strength + Brawl weapon Lethal or Weaponry + damage Forces create secure network of devices control own speech patterns and volume

= Willpower Cost = Mana Cost s = special Mana or Willpower Cost = amount of Mana used v = Aspect varies (x) = Vulgar

Nullify Combustion Spare Sleepers

Death 2 Space 1, Prime 1

177 56

AA Ban

Telekinetic Push

23

(x)

GotU

Transmission

167

M:tA

Unseen Shield

167

M:tA

prevent or kill combustion in action use ranged weapons without hitting Sleepers push results in Presence + knockdown; target Intimidation + rolls Dex+AthleticsForces Potency to stay up Manipulation + alter radio exchanges Expression + Forces Stamina + Shielding Occult or Science + Forces

Forces 3, Disciple
Autonomous Servant Bestow Unseen Shield Call Lightning Complex Transmission Control Electricity Control Fire Curse of Electrical Rebellion Cutting Scream Mind 1/5; 167 opt Space 2 168 (x) M:tA telekenetic assistant Intelligence + Investigation + Forces Intelligence + Occult or Science + Forces Dexterity + Athletics + Forces

M:tA

grant Shielding pull lightning from cloudy sky alter complicated signals change direction of current or diminish flow increase or decrease intensity of fire item crafting, curse deal damage and cause deafness with voice

168 109 168 (x)

M:tA FC M:tA

Wits + Science + Forces Presence + Occult or Science + Forces

168

M:tA

139

TotM

178

(x)

AA

= Willpower Cost = Mana Cost s = special Mana or Willpower Cost = amount of Mana used v = Aspect varies (x) = Vulgar

Empowered Voice Floating Step Instill Shock Light Mastery Optimize Kinetic Attack Personal Invisibility Sorcerer's Retribution Sound Mastery Stay the Invisible Fires Summon Supernal Being Supernal Hack Telekinesis Telekinetic Strike Matter 3 Prime 2

178

(x)

AA

70 140 169

(x) 1-3 (x)

GoG TotM M:tA

knockdown opponents with a shouted syllable maintain balance, leap prodigious distances item crafting, defense create or extinguish light Composure + Occult or Science + Forces

71 169 55

GoG (x) M:tA (x)s GoG

170 109

(x)

M:tA FC

73

Summ

194 170 (x)

Myst M:tA

170

(x)

M:tA

gain bonus to future attack, up to weapon bonus become invisible Wits + Stealth + while concentrating Forces protect self against spells and lash out at attacker Resolve + alter qualities and Occult or direction of sound Science + Forces gain armor against radiation (Obrimos only) call a Seraph from the Aether, with difficulty gain bonus to Computer rolls Wits + Athletics move or throw or Larceny + objects Forces Presence + strike a target at Athletics + range Forces

Turn Projectile

171

(x)

M:tA

Dexterity + alter the trajectory of Athletics + an object reflexively Forces

= Willpower Cost = Mana Cost s = special Mana or Willpower Cost = amount of Mana used v = Aspect varies (x) = Vulgar

Forces 4, Adept
Bag of Winds Bestow Invisibility Burst of Speed Fate 2, Time 2 68 171 171 (x) L:tA (x) M:tA (x)s M:tA store weather for later use grant invisibility to others while concentrating make yourself faster temporarily

Manipulation + Stealth + Forces

Change Weather

172

M:tA

Containment

195

(x)

Myst

Control Velocity Destroy Spirit Fiery Transformation Fiery Servant Prime 4

172 208

(x)

M:tA Summ

Wits + Athletics + Forces Intelligence + create any nonOccult or disaster level weather Sciences + condition Forces protect against fast movement and environmental dangers alter the speed of an Intelligence + object Science + Forces inflict lethal damage and remove essence from a Spirit become living flame Stamina + create sentient being Intimidation + of fire Forces inflict serious damage, ignite flammable objects kindle flames Intelligence + Occult or increase air friction Science + Forces to lethal levels vs. Stamina + Gnosis redirect personal center of gravity make a magnet stronger or weaker

Life 4; opt 172 Matter 4 Mind 5 43

(x)

M:tA

(x) L:tA

Firebolt Firestarter

179 43

(x)

AA L:tA

Friction Knife

173

(x)

M:tA

Gravity Shift Influence Magnet

179

(x)

AA

63

(x)

TotM

= Willpower Cost = Mana Cost s = special Mana or Willpower Cost = amount of Mana used v = Aspect varies (x) = Vulgar

Invisible Fire Kinetic Ripple Levitation Quench the Invisible Fires Sensory Deprivation Thunderbolt Transform Energy Time 2, Fate 2 opt Life 3 and/or Mind 2

110 180 173 110 63

(x)

FC

(x) AA (x) (x) M:tA FC TotM

cause Lethal or Aggravated radiation damage create an outward blast of force float slowly remove radiation from area block a target's senses create electricity change one energy form to another embed a Thunderbolt in a Sleeper subject that fires at the next Mage nearby kinetically lift a creature Wits + Brawl + Forces vs. Composure + Gnosis Stamina + Athletics + Forces Intelligence + Occult or Science + Forces Intelligence + Athletics + Forces

173

(x)

M:tA

173

(x)

M:tA

Trojan Horse

57

(x)s Ban

Unseen Hand

173

(x)

M:tA

Forces 5, Master
Adverse Weather Bestow Burst of Speed Bestow Levitation Complete Invisibility 174 (x) M:tA create disaster level weather condition make someone else faster temporarily allow others to float slowly gain prolonged invisibility Resolve + Intimidation + Forces Manipulation + Athletics + Forces Intelligence + Occult or Science + Forces Wits + Stealth + Forces

175

(x)s M:tA

175

(x) M:tA

175

(x) M:tA

= Willpower Cost = Mana Cost s = special Mana or Willpower Cost = amount of Mana used v = Aspect varies (x) = Vulgar

Control Gravity

176

(x)

M:tA

Create Sunlight

176

(x) M:tA

Earthquake Electromagnetic Pulse Eradicate Radiation Flight

176 177 177 177

(x) (x) (x)

M:tA M:tA M:tA

(x) M:tA

Increase Gravity Magnetize Nullify Gravity

178 63 178

(x) (x) (x)

M:tA TotM M:tA

Radiation Velocity Mastery

178

(x)

M:tA

179

(x)

M:tA

Intelligence + Occult or Science + Forces Intelligence + create a burst of light Occult or Science + Forces Resolve + shift tectonics in the Athletics + area Forces deactivate electronic Resolve + devices Science + Forces remove traces of Resolve + toxic radiation Science + Forces Dexterity + gain perfect, but Athletics + slow, flight Forces Resolve + increase power of Occult or gravitational pull Science + Forces make a non-ferrous substance magnetic Intelligence + cancel gravity Occult or entirely in a region Science + Forces Stamina + create a burst of Occult or destructive radiation Science + Forces Resolve + increase or decrease Athletics + speed of an object Forces alter power and direction of gravity

Forces 6, Archmastery
Nuclear Cascade 35 IM Generate radioactive fission or fusion

Forces 7, Archmastery
Imperial Dispellation dispel Imperial Forces spells

38

IM

= Willpower Cost = Mana Cost s = special Mana or Willpower Cost = amount of Mana used v = Aspect varies (x) = Vulgar

Forces 9, Archmastery
Transfiguration 39 IM gain complete control over the Arcana

= Willpower Cost = Mana Cost s = special Mana or Willpower Cost = amount of Mana used v = Aspect varies (x) = Vulgar

NAME

OTHER PAGE REQ SOURCE ARCANA

DESCRIPTION

ROTE POOL

Life 1, Initiate
Analyze Life Discern species, age & sex of plant or animal 180 123 110 181 181 181 M:tA M:tA FC M:tA M:tA M:tA Intelligence + Survival (plants) or Animal Ken (animals) or Medicine + Life Stamina + Medicine + Life

Cleanse the Body Counterspell Forgo Rest Healer's Trance Pulse of the Living World Sense Life

purge yourself of toxins counter Life spells go for longer without sleep gain understanding of Intelligence + a subject's condition Medicine + Life Wits + Medicine Mage Sight or Science + Life detect living Wits + Animal presences in the area Ken + Life

Life 2, Apprentice
Body Control Bread Alone Control Base Life Evidence Shroud Heal Flora and Fauna Organic Resilience Purify Bodies Puissant Skill Matter 2 182 64 M:tA TotM assume control of Wits + Athletics autonomic processes + Life create edible food from inedible organic matter Manipulation + control insects, lesser Animal Ken + amphibians, ect Life destroy biological/physical traces heal lesser creatures Intelligence + and plants Medicine + Life Stamina + Shielding Athletics + Life Intelligence + purge others of toxins Medicine + Life gain Rote Quality to a Physical Skill

182

M:tA

65 182 183 183 195

TotM M:tA M:tA M:tA Myst

= Willpower Cost = Mana Cost s = special Mana or Willpower Cost = amount of Mana used v = Aspect varies (x) = Vulgar

Self-Healing Self-Purging Simulate Basic Needs Sustenance Transfer Base Features Spirit 2

183 183 57 140

M:tA M:tA Ban

(x) GoG

heal yourself of Bashing and Lethal damage purge yourself of diseases remove effects of hunger and fatigue sustain body on food from Dreamtime copy features from one Base to another

Dexterity + Medicine + Life Stamina + Medicine + Life

184

(x)

M:tA

Transform Base Life Visions of the Living World

184

(x)

M:tA

alter lesser creatures into new forms

185

M:tA

grant Mage Sight

Intelligence + Animal Ken or Survival + Life vs. Stamina Intelligence + Animal Ken or Survival + Life vs. Stamina Intelligence + Animal Ken or Survival + Life

Life 3, Disciple
Banish Plague Body Mastery Chemical Imbalance Control Median Life Curse of Predation Degrading the Form Enforced Silence Feral Reflex 185 195, 32 65 185 138 186 opt Mind 3 188 Mind 3 180 s (x) M:tA Myst, GoG TotM M:tA TotM M:tA GotV AA purge others of diseases heal faster, live longer, resist toxins intoxicate target dominate the will of lesser mammals, reptiles, insects item crafting, curse Stamina + degrade your physical Athletics + Life attributes Stamina prevent target from speaking use greater of Wits or Dexterity for Defense Presence + Animal Ken + Life Wits + Medicine + Life

= Willpower Cost = Mana Cost s = special Mana or Willpower Cost = amount of Mana used v = Aspect varies (x) = Vulgar

Gaia's Hold Healing Heart Honing the Form Image of Mind 2 Striking Beauty Induce Vertigo Inflict Agony Metabolic Suspension Organic Shield Palsy Time 3

180 186 186

(x)

AA M:tA

(x) M:tA

197 58 191 196 187 189 (x)

SL Ban SotT (x) Myst M:tA GotV SL

Physical opt Mind 1 198 Reconfiguration Scent of Nature 139

GoG

Summon Supernal Being Transfer Median Features Transform Median Life

73

Summ

187

(x)

M:tA

187

(x)

M:tA

Composure + Medicine + Life Resolve + increase one physical Athletics + Life attribute Stamina make self more attractive, but still recognisably oneself disorient and dizzy target with a touch gain successes on Interrogation attempt per success on casting make self immune to toxins/disease Intelligence + grant Shielding Medicine + Life reduce target's Dexterity grant oneself temporary Physical and Mental Merits mask scent as natural to prevent animals from attacking (Thyrsus only) call an Atavism from the Primal Wild, with difficulty copy features from Intelligence + one median to Medicine + Life another alter the form of Intelligence + mammals, reptiles, Medicine + Life insects gain features of mammals, reptiles, insects Stamina + Athletics + Life

entangle target with plant life heal others of Bashing or Lethal

Transform Self

187

(x) M:tA

= Willpower Cost = Mana Cost s = special Mana or Willpower Cost = amount of Mana used v = Aspect varies (x) = Vulgar

Trigger Autonomic Function Two Faces Verminous Matter 3 Metamorphosis

196

Myst

activate bodily functions in touched target change cosmetic features transform inanimate object into small creatures spend Mana to heal Bashing or Lethal Damage degrade Physical Resolve + Attributes of median Animal Ken + life Life vs. Stamina Presence + dominate body of Persuasion + medium creatures Life vs. Resolve lock a target into an area create a sickness or Resolve + disease Medicine + Life cause dramatic emotional response Intelligence + alter physical features Subterfuge + dramatically Life degrade one of Strength + target's Physical Intimidation + Attributes Life grant bonus to one of Intelligence + target's Physical Medicine + Life Attributes Dexterity + inflict Lethal damage Athletics + Life Stamina Manipulation + Subterfuge + change target's Life vs. cosmetic features Composure + Gnosis Wits + Subterfuge + Life

188

(x)

M:tA

200

M:tA

Life 4, Adept
Accelerate Healing Animal Degradation Animal Minion Bind the Space 1 Wayward Body Contagion Control Reactions Doppelganger Mind 2 180 (x)s AA

188

(x) M:tA

188 124 188 189 188

(x)

M:tA

(x) MT M:tA GotV (x) M:tA

Enfeeblement Hone Another's Form Life Force Assault

189

(x) M:tA

189

(x) M:tA

190

(x)

M:tA

Many Faces

190

(x)

M:tA

= Willpower Cost = Mana Cost s = special Mana or Willpower Cost = amount of Mana used v = Aspect varies (x) = Vulgar

Metabolic Suspension Metabolic Suspension Perfect Mask Shapechanging Skilled Triumph Supreme Honing Sustain Body

196 Time 4 Mind 3 196 190

(x) Myst (x) Myst (x) GotV

opt Matter 190 4/5 197 190 22

(x) M:tA Myst M:tA (x) AR

make self immune to toxins/disease make others immune to toxins/disease imitate another perfectly transform to animal shapes; might lose self in new midset gain Rote Quality to Physical Skills gain bonus to multiple Physical Attributes make up for lack of food and water

Stamina + Animal Ken + Life

Resolve + Athletics + Life

Transform Other

191

(x)

M:tA

Trigger the Lizard Brain Uplift the Species

191

M:tA

191

(x)

M:tA

Presence + give target features of Animal Ken + median or base life Life vs. Stamina + Gnosis Manipulation + control instincts of Intimidation + human Life vs. Resolve + Gnosis Intelligence + change base to Medicine + Life median life vs. Stamina animate components of humunculus create complex biological organism change base or median to human Resolve + Animal Ken + Life Intelligence + Animal Ken + Life vs. Stamina Intelligence + Academics + Life

Life 5, Master
Animate Humunculus Create Life Evolutionary Shift 151 191 (x) TotM

(x) M:tA

191

(x)

M:tA

Fantasia

192

(x) M:tA

alter existing life in dramatic ways

= Willpower Cost = Mana Cost s = special Mana or Willpower Cost = amount of Mana used v = Aspect varies (x) = Vulgar

Ghastly Metamorphosis

30

(x) TotM

transform other to animal shape while inflicting Lethal damage transform self and others to animal shapes safely alter living beings permanently dominate human bodies make others immune to toxins/disease transform into a swarm of insects regrow severed limbs Intelligence + Medicine + Life Strength + lower multiple Athletics + Life Physical Attributes of vs. Resolve + target Gnosis grant bonus to other's Presence + multiple Physical Medicine + Life Attributes slow aging dramatically Stamina + Animal Ken + Life vs. Stamina + Gnosis Intelligence + Medicine + Life vs. Stamina Manipulation + Pursuasion + Life vs. Resolve + Gnosis

Greater Shapechanging Hereditary Change

opt Matter 192 4/5

(x) M:tA

192

(x) M:tA

Human Minion Metabolic Suspension Multitudinous Form Regeneration Ultimate Degradation

193

(x) M:tA

196 140 193

(x) Myst (x) GoG (x) M:tA

193

(x)

M:tA

Ultimate Honing Vital Balance Death 4

193 33

(x) M:tA (x) GoG

Life 7, Archmastery
Imperial Dispellation 38 IM dispel Imperial Life spells

Life 8, Archmastery
Proxy 39 IM create living subsouls

= Willpower Cost = Mana Cost s = special Mana or Willpower Cost = amount of Mana used v = Aspect varies (x) = Vulgar

Life 9, Archmastery
Transfiguration 39 IM gain complete control over the Arcana

= Willpower Cost = Mana Cost s = special Mana or Willpower Cost = amount of Mana used v = Aspect varies (x) = Vulgar

NAME

OTHER PAGE REQ SOURCE DESCRIPTION ROTE POOL ARCANA

Matter 1, Initiate
Alter Conductivity Breach Point Counterspell Crafter's Eye Death 1, Space 1 194 181 123 110 M:tA AA M:tA FC make or prevent Intelligence + conduction in a Science + substance Matter use successes to pierce cover counter Matter spells gain insight to make repairs Intelligence + analyze workings of Investigation mechanical or Science + operations Matter Intelligence + Occult or Mage Sight Science + Matter Wits + locate chosen Composure + substance in area Matter Wits + Crafts identify components or Science + of a substance Matter increase effectiveness of strikes on an object locate hidden Wits + Crafts + compartments in an Matter object

Craftsman's Eye

194

M:tA

Dark Matter

194

M:tA

Detect Substance Discern Composition Eye for Destruction Death 1 Find the Hidden Hoard

195

M:tA

195

M:tA

19

TotM

195

M:tA

Sense Poisons and Drugs

Life 1

58

Ban

detect and understand effects of substance

= Willpower Cost = Mana Cost s = special Mana or Willpower Cost = amount of Mana used v = Aspect varies (x) = Vulgar

Matter 2, Apprentice
Alter Accuracy 196 M:tA grant 9-Again to a weapon make object perform function within the object's capabilities disguise object without changing function grant Mage Sight locate weak point in structure open locks, knots, loosen doors Dexterity + give Durability and Occult + form to liquids Matter Intelligence + make touched Crafts or substance Occult + transparent Matter cause a broken machine to work Intelligence + alter composition of Occult or a liquid Science + Matter Intelligence + Occult or Shielding Science + Matter make Improvised Weapons formidable Wits + Occult or Science + Matter Composure + Crafts or Occult + Matter

Control Object

Spirit 1

198

SL

Deceptive Appearance Eyes of the Earth Find the Cornerstone Loosen the Threads Shape Liquid

Mind 2

197

(x)

Myst

196 Space 1 61 103 opt Forces 196 3

M:tA L:tA GoG M:tA

Steel Windows

197

(x)

M:tA

Temporary Repair

111

FC

Transmute Water

197

(x)

M:tA

Unseen Aegis

197

M:tA

Weaponize Object

181

AA

= Willpower Cost = Mana Cost s = special Mana or Willpower Cost = amount of Mana used v = Aspect varies (x) = Vulgar

Matter 3, Disciple
Acidic Spatter Life 2 182 (x) AA cause acid damage upon injury Intelligence + increase or decrease Crafts or Durability Occult + Matter change appearance of clothing Presence + grant object Occult + locomotion Matter grant object sentience and animation Resolve + grant weapon AP Crafts + Matter cause touched weapon to strike wielder create a metallic Grimoire item crafting, alternate relinquishment cost increase the Toxicity of a poison by 1/success Intelligence + Occult or grant Shielding Science + Matter transfuse properties Intelligence + of objects Crafts + Matter item crafting, gross matter item crafting, gross matter item crafting, gross matter

Alter Integrity

198

M:tA

Alter Raiment Animate Object

190 145

(x) (x)

GotV S&S

Animate Object Armor Piercing Backlash Book of Metal Bundle Enchantments Enhance Toxin

Spirit 3

199 198 190

(x)

SL M:tA GotV L:tA TotM

Prime 1

78 128

192

SotT

Gift of the Unseen Aegis Jury-Rig Manufacture Drop Life 2

193

M:tA

198 148 147 147

M:tA TotM TotM TotM

Manufacture Life 2 Medication Manufacture Oil or Jelly

= Willpower Cost = Mana Cost s = special Mana or Willpower Cost = amount of Mana used v = Aspect varies (x) = Vulgar

Manufacture Powder

Forces 2

147 147 147 191 199

(x) (x) (x)

TotM TotM TotM GotV M:tA Myst M:tA

Manufacture Salve Life 2 Manufacture Spray Perfect Lock Plasticity Reassembly Repair Object Summon Supernal Being Space 3

198 199

73

Summ

Transmute Earth

200

(x)

M:tA

Verminous Metamorphosis

Life 3

200

(x)

M:tA

item crafting, gross matter item crafting, gross matter item crafting, gross matter bind a sealed door to adjoining wall make substance Dexterity + malleable Crafts + Matter summon pieces of an object to make it whole Dexterity + restore Structure Crafts + Matter (Moros only) call an Apeiron from Stygia, with difficulty Intelligence + alter composition of Occult or a substance Science + Matter transform object Wits + Animal into swarm of Ken + Life vermin Intelligence + grant Equipment Crafts or bonus to mechanical Science + tool Matter Resolve + inflict Structure Occult or damage to nonScience + magical object Matter apport a regular/magical item from Astral Space form object from pattern out of similar components

Matter 4, Adept
Alter Efficiency 201 M:tA

Annihilate Matter

201

(x)

M:tA

Chimerical Manifestation

Mind 4, opt 117 Prime 3 opt Forces 2 or Prime 198 3

(x) AR

Duplication

(x) Myst

= Willpower Cost = Mana Cost s = special Mana or Willpower Cost = amount of Mana used v = Aspect varies (x) = Vulgar

Fold Object

Space 3

182

(x)

AA

Improve Quality

192

SotT

convert object to a two-dimensional image change appearance of object, but not efficiency change liquids to solids change form of object create a hidden hollow area in solid matter alter form of gaseous substances animate sentient golem animate statue servitor Intelligence + Occult or Science + Matter Dexterity + Crafts + Matter

Lesser Transmogrification Reconfigure Object Secret Compartment Shape Air Stone Servitor The Golem Transmute Air

201

(x)

M:tA

201 58 opt Forces 201 3 Mind 5 Fate 2 32 41 202

(x)

M:tA Ban M:tA

(x) TotM (x) (x) MT M:tA

Transmute Gold Transubstantiation Mind 3 of Content

202 199

(x) (x)

M:tA Myst

Stamina + alter composition of Occult + gaseous substance Matter Wits + Occult alter substance to or Science + precious metals Matter convert medium of information

Matter 5, Master
Alter Size 203 (x) M:tA Intelligence + increase or decrease Occult or Size of object Science + Matter Resolve + inflict Structure Occult or damage to any Science + object Matter tear an object from Astral Space

Annihilate Extraordinary Matter Chimerical Conjuration

203 Mind 4, opt 118 Prime 4

(x)

M:tA

(x) AR

= Willpower Cost = Mana Cost s = special Mana or Willpower Cost = amount of Mana used v = Aspect varies (x) = Vulgar

Construct Homunculus Form Forge Thaumium Greater Transmogrification Petrification Raw Creation Self-Repairing Machine Life 4 Prime 3

149

(x)s TotM

accumulate components of homonculus Dexterity + item crafting, alloy Occult + Matter Intelligence + change liquids to Science + solids to gasses Matter turn target to stone Resolve + create substance Science + Matter grant object ability Composure + to regenerate Crafts + Matter Structure

203

(x) M:tA

204 61 204

(x)

M:tA

(x) L:tA (x) M:tA

204

(x)

M:tA

Matter 6, Archmastery
Aperion 34 IM create material that can have all properties and none

Matter 7, Archmastery
Imperial Dispellation 38 IM dispel Imperial Matter spells

Matter 9, Archmastery
Transfiguration 39 IM gain complete control over the Arcana

= Willpower Cost = Mana Cost s = special Mana or Willpower Cost = amount of Mana used v = Aspect varies (x) = Vulgar

NAME

OTHER PAGE REQ SOURCE ARCANA

DESCRIPTION

ROTE POOL

Mind 1, Initiate
Aura Perception Counterspell Detect Alien Mind Know Virtue Mask of Normality Prime 1 205 123 209 M:tA M:tA Summ view emotional states Wits + Empathy as colors + Mind counter Mind spell track emotional resonance and presence of otherworldly being know target's Virtue item crafting, sleepers perceive unusual item as normal N/A Wits + Investigation + Mind Wits + Empathy + Mind Intelligence + Crafts + Mind

103

KST

143

TotM

Merge Mind One Mind, Two Thoughts Sense Consciousness Third Eye

59

Ban

Wits + center your mind and Expression + silence "voices" Mind Wits + undertake two mental Investigation + actions Mind be aware of all entities in area Mage Sight Wits + Empathy + Mind Wits + Empathy + Mind

206 206 206

M:tA M:tA M:tA

Mind 2, Apprentice
Alter Aura 207 M:tA falsify your emotional aura dominate lesser life forms Manipulation + Subterfuge + Mind Presence + Animal Ken + Mind vs. Resolve Intelligence + Persuasion + Mind - Resolve

Beast Control

207

M:tA

Control Waking

191

GotV

make target sleep deeper or wake

= Willpower Cost = Mana Cost s = special Mana or Willpower Cost = amount of Mana used v = Aspect varies (x) = Vulgar

Delayed Rest Directory Enquiry

opt Life 2

192

GotV

Resolve + go for extended time Investigation + without sleep Mind learn a telephone Wits + Science number from a phone + Mind you can see Manipulation + disguise own essence Subterfuge + as Ghost or Spirit Mind +1/success to Initiative Intelligence + Academics + Mind Manipulation + Empathy + Mind vs. Composure + Gnosis Manipulation + Persuasion + Mind Manipulation + Expression + Mind Presence + Socialize + Mind Wits + Science + Mind Stamina + Investigation + Mind Wits + Subterfuge + Mind Resolve + Larceny + Mind

Forces 1

53

RotE

Death 2 Don Spirit Mask and/or Spirit 2 Eagle-Eye View Space 2

210

Summ

182

AA

Emotional Urging

207

M:tA

alter the emotional state of others block out pain to reduce wound penalties, stay conscious distort sound in an area bonus to first social interaction gain increase to a Skill to a limit of 5 catch up on sleep quickly make self less noticeable make object less noticeable

Euphoria

192

SotT

False Speech (lesser) First Impressions Gain Skill Hurried Rest Incognito Presence Inconspicuous Object

Forces 2

25

(x)

TotM

208 111 Life 2 192

M:tA FC GotV

208 Matter 2 22

M:tA TotM

Inspire

192

GotV

Manipulation + telepathically insert Expression + one idea into target's Mind vs. mind Resolve + Gnosis

= Willpower Cost = Mana Cost s = special Mana or Willpower Cost = amount of Mana used v = Aspect varies (x) = Vulgar

Memory Hole

208

M:tA

forget something temporarily

Composure + Occult + Mind

Mental Shield

208

M:tA

gain Armor against psychic effects, Resolve + pierce illusions with Occult + Mind reflexive Gnosis + Mind Shielding inspire doubt in target Manipulation + Stealth + Mind Manipulation + Intimidation + Mind Composure Presence + Persuasion + Mind Manipulation + Expression + Mind Resolve + Subterfuge + Mind Stamina + Expression + Mind

Misperception Moment of Doubt Opening the Lidless Eye Perfect Mnemonic Phantom Thoughts Playback Vision

209

M:tA

193

GotV

209

M:tA

grant Mage Sight brand information into own mind mask thoughts with false imagery record hallucinatory experience

199

Myst

183

AA

138

MT

Stammer

59

Ban

cause target to slightly Resolve + mispronounce Words Occult + Mind of Power Manipulation + send short telepathic Expression + message Mind - Resolve gain Rote Quality to Wits + a Mental or Social Academics + Skill Mind gain +2 extra dice when spending Willpower, defer Degeneration until spell expires Manipulation or Resolve + Expression + Mind

Voice from Afar

210

M:tA

Willful Process

200

Myst

Zeal

193

SotT

= Willpower Cost = Mana Cost s = special Mana or Willpower Cost = amount of Mana used v = Aspect varies (x) = Vulgar

Mind 3, Disciple
Astral Entrance 23 AR mark an Astral location to make it easier to find allow others to descend to your Oneiros gain increase to a Mental or Social Attribute falsify others emotional aura Intelligence + Survival + Mind Resolve + Empathy + Mind Resolve + Academics + Mind Manipulation + Subterfuge + Mind

Astral Invitation Augment the Mind Aura Cloak Bestow High Speech Bestow Skill

22

AR

210

M:tA

211

M:tA

Prime 3

98

Myst

target can speak and Wits + understand High Expression + Speech Mind grant target Skill up to limit of 5 Wits + Persuasion + Mind

111

(x) FC

Bolster Virtue Curse of Dementia Curse of Ostracism Defer Conscience Denial of Senses Diplomat's Protection Directed Havoc Disinhibiting Sympathy Space 3 Time 3

103 138 138 183 5 5

KST TotM TotM AA

strengthen virtuous Presence + use of Willpower for Empathy + self Mind item crafting, curse item crafting, curse postpone morality checks to end of scene Presence + Crafts + Mind Presence + Crafts + Mind Resolve + Intimidation + Mind

193

GotV

reduce target's Intelligence + Reflexive Perception Subterfuge + rolls Mind prevent creatures of weak Resolve from attacking you item crafting, defense Wits + Expression + Mind Intelligence + Occult + Mind

200 141 57

SL TotM GoG

force target and Manipulation + associates to roll to Expression + avoid acting on Vice Mind

= Willpower Cost = Mana Cost s = special Mana or Willpower Cost = amount of Mana used v = Aspect varies (x) = Vulgar

Disrupt Concentration Enforce Paradigm Eternal Now Eyes of the Master False Fame False Speech (greater) Goetic Struggle

23

AR

impose penalties to efforts of concentration

Manipulation + Intimidation + Mind

65

TotM

prevent Sleeper from Presence + seeing or realizing Occult + Mind supernatural events prevent target from having new memories view within a familiar structure Wits + Subterfuge + Mind Perception + Empathy + Mind

200

Myst

Space 2

193

GotV

66

TotM

Manipulation + foster belief of Socialize + celebrity around self Mind make conversation in Manipulation + an area sound Expression + innocuous Mind Manipulation + fight inner demons to Subterfuge + prevent frailty Mind dominate lesser lifeforms Presence + Animal Ken + Mind vs. Resolve Wits + Subterfuge + Mind vs. Composure + Gnosis

Forces 3

25

(x)

TotM

324

M:tA

Greater Beast Control

211

M:tA

Implant Subliminal Message

Forces 2 or 194 Matter 2

GotV

affect reaction to media

Imposter

211

M:tA

Intelligence + Subterfuge + appear to be someone Mind vs. else Composure + Gnosis item crafting, curse Manipulation + Crafts + Mind Manipulation + Persuasion + Mind

Induce Hoarding Instinct

138

TotM

Induce Sleep

Life 2

201

Myst

cause target to become sleepy

= Willpower Cost = Mana Cost s = special Mana or Willpower Cost = amount of Mana used v = Aspect varies (x) = Vulgar

Kinesthesia

Space 1, Time 1

183

AA

gain bonus against multiple attackers, partially negate environmental penalties verify accuracy of a document determine if own memory was altered

Composure + Athletics + Mind Wits + Investigation + Mind Wits + Empathy + Mind

Know the Truth Time 2 Know Thyself Lift the Astral Barrier Mental Wall Multi-Tasking

69 194 23 211 211

L:tA GotV AR M:tA M:tA

pay the cost of the Manipulation + Astral Threshold for Empathy + others Mind grant Armor against psychic effects undertake multiple mental actions Presence + Occult + Mind Intelligence + Academics + Mind

Passion Link

195

GotV

Composure + Subterfuge + create emotional Mind vs. connection with topic Composure + Gnosis experience events from possible past life item crafting, curse Presence + Occult + Mind Manipulation + Persuasion + Mind

Past Life Regression Precious Malediction Preserve Astral Object Preserve Astral Space Provoke Wrath

Time 3

105

MT

137 24 25

TotM AR AR

prevent object from Intelligence + changing with Astral Science + Mind prevent location from Intelligence + changing with Astral Survival + Mind overwhelm target's ability to stay calm, defer Degeneration till end of duration inflict Bashing damage psionicaly Manipulation + Persuasion + Mind Resolve + Intimidation + Mind - Resolve

193

SotT

Psychic Assault

212

M:tA

= Willpower Cost = Mana Cost s = special Mana or Willpower Cost = amount of Mana used v = Aspect varies (x) = Vulgar

Read Trends

opt Time 2 195

GotV

determine general public opinion

Perception + Empathy + Mind (Attribute is off, but is listed as written) Resolve + Academics + Mind

Seal Oneiros Shackled Morality Shroud of Disinterest Sleep of the Just Summon Esoteric Summon Morphean Summon Supernal Being Telepathic Alarm Telepathic Eavesdropping Telepathy

24

AR

create Ward on Oneiros

117

GoG

target can not regain Manipulation + Willpower from Empathy + Virtue Mind Manipulation + item crafting, defense Subterfuge + Mind control sleep and dreams Composure + Occult + Mind

142 212 54

TotM M:tA Summ

call an esoteric Manipulation + (conscious desire) to Empathy + Twilight Mind call a dreamfragment out of Oneiros to Twilight (Mastigos only) call a Wraith from Pandemonium, with difficulty item crafting, defense overhear telepathic conversations Manipulation + Subterfuge + Mind N/A Intelligence + Occult + Mind Wits + Empathy + Mind

52

Summ

73

Summ

141 196

TotM GotV

212

M:tA

Wits + Empathy + Mind vs. create telepathic link Resolve + Gnosis halt target as they ponder question Manipulation + Persuasion + Mind

The Inescapable Question

34

L:tA

Transfer Will

66

TotM

allow others to pay Intelligence + relinquishment costs Occult + Mind

= Willpower Cost = Mana Cost s = special Mana or Willpower Cost = amount of Mana used v = Aspect varies (x) = Vulgar

Universal Language Will of Fire

213

M:tA

understand any language grant others Willpower through oratory

Intelligence + Academics + Mind Presence + Expression + Mind

44

L:tA

Mind 4, Adept
Astral Interdiction Augment Other Minds Autopilot Befuddle Matter 3 25 AR Presence + prevents target from Expression + entering Astral Space Mind grant increase to Mental or Social Attribute give vehicle limited sentience decrease targets Mental or Social Attribute search subject's subconscious call upon Virtue, as with "Goetic Evocation" journey to an Astral Realm representing Arcana's purview deprive target of the abstract concepts of language connect Oneiroi of targets project into target's dreams Resolve + Persuasion + Mind Intelligence + Mind + Mind Manipulation + Persuasion + Mind Manipulation + Subterfuge + Mind vs. Resolve + Gnosis Resolve + Empathy + Mind Resolve + Occult + Mind Intelligence + Occult + Mind None Listed Manipulation + Occult + Mind vs. Composure + Gnosis

213 67 213

(x) M:tA (x) TotM M:tA

Breach the Vault of Memory

214

M:tA

Call Eidolon Climbing the Tree Confuse Language Dream Bridge

Spirit 4

59

(x) Ban

Any 3

43

MT

61 25

Ban AR

Dream Traveler

214

M:tA

Gleaning the Crowd

139

(x) MT

gain Skill from group Presence + mind Occult + Mind

= Willpower Cost = Mana Cost s = special Mana or Willpower Cost = amount of Mana used v = Aspect varies (x) = Vulgar

Goetic Doppelganger

Spirit 4

117

(x)2 GoG

summon Goetic Resolve + Evocation (see Spirit Empathy + section) of target Mind falsify senses of target Intelligence + Subterfuge + Mind vs. Resolve + Gnosis

Hallucination

215

M:tA

Knowing the Dead

Death 2

201

Myst

Manipulation + Read the Depths of a Investigation + ghost's mind Mind vs. Resistance Presence + harm target whenever Intimidation + Morality drops Mind store information in subconscious Intelligence + Academics + Mind

Lashes of Fire

Forces 4, Fate 2

42

(x) MT

Living Library

opt Forces 3 or Matter 22 3 67

S&S

Love Spell

TotM

Presence + become irresistible to Socialize + target Mind trigger memory loss if violated enter another's Oneiros instead of your own travel mentally in Twilight Manipulation + Subterfuge + Mind vs. Resolve + Gnosis Manipulation + Subterfuge + Mind Resolve + Occult + Mind

Memory Oath

Fate 2, Time 2; opt 196 Space 2

GotV

Opening the Dream Space Psychic Projection Psychic Sword

26 215 216

AR (x) M:tA M:tA

Presence + inflict Lethal damage Intimidation + psionicaly Mind - Resolve Presence + Intimidation + Mind (Instant) Manipulation + Expression + Mind (Extended)

Psychic Violation

143

(x)

L:tS

paralyze and drain target's Willpower with terror

= Willpower Cost = Mana Cost s = special Mana or Willpower Cost = amount of Mana used v = Aspect varies (x) = Vulgar

Purge Oneiros

27

AR

remove non-natives from you Oneiros

Presence + Expression + Mind Manipulation + Empathy + Mind vs. Composure + Gnosis

Read the Depths

215

M:tA

enter another's subconscious

Reinforce the Lie Seal Other's Oneiros Severed Sense Shape Soul Stone Silver Threads Space 4

194

SotT

if Sleepwalker's Manipulation + resistance overcome, Persuasion + they count as Sleeper Mind for the duration create Ward on other's Oneiros turn off target's senses alter form of a Soul Stone Presence + Science + Mind Intelligence + Subterfuge + Mind Intelligence + Crafts + Mind

26 197 68 27 (x) (x)

AR GotV TotM AR

link a group to make Manipulation + finding each other Socialize + easy Mind cause Sleeper to give 9-Again on Paradox Resolve + rolls, make Occult + Mind Improbable spells Vulgar gain increase of Wits + multiple Skills up to Persuasion + limit of Gnosis Mind call incarnation of universal concept into Twilight Presence + Persuasion + Mind

Skeptic

184

AA

Skill Mastery Summon Astral Archtype

111

FC

56

Summ

Suppress Wisdom

68

TotM

Resolve + Occult + Mind undertake one (Self) Wisdom sin without Resolve + consequence Empathy + Mind (Others) gain increase to Resolve + multiple Mental and Academics + Social Attributes Mind

Supreme Augmentation

216

M:tA

= Willpower Cost = Mana Cost s = special Mana or Willpower Cost = amount of Mana used v = Aspect varies (x) = Vulgar

Telepathic Control

216

M:tA

dominate target's mind

Manipulation + Persuasion + Mind vs. Resolve + Gnosis

Triumphant Will

201

Myst

gain Rote Quality on Intelligence + Mental or Social Occult + Mind Skills project mind of self and others into internet Intelligence + Science or Computers + Mind

Virtual Voyage

Forces 2

112

(x)

FC

Mind 5, Master
Astral Imprisonment Casual Brutality 27 AR target can't move in or out of Astral Space temporarily reduce target's Morality Manipulation + Subterfuge + Mind Manipulation + Empathy + Mind Manipulation + Empathy + Life (as written, likely should be Mind) Presence + Socialize + Mind

118

GoG

Construct Homunculus Persona

150

(x)3 TotM

create conscious of homunculus

Dream Network

28

AR

create multiple Dream Bridges

Fiery Servant Goetic Manifestation Network Nightmare Journey No Exit

Forces 4 Spirit 5

43 95 217 144

L:tA GoG M:tA L:tS

Manipulation + Create an intelligent Expression + flame being Mind bind your Vice as a Goetic Familiar link many with telepathic contact Presence + Occult + Mind Presence + Empathy + Mind

project target's mind Resolve + into the Abyss Occult + Mind force target's brain into a continuous loop, permanently Intelligence + Expression + Mind

61

Ban

= Willpower Cost = Mana Cost s = special Mana or Willpower Cost = amount of Mana used v = Aspect varies (x) = Vulgar

Possession

217

(x) M:tA

project into target's body

Manipulation + Persuasion + Mind vs. Resolve + Gnosis Presence + Intimidation + Mind vs. Resolve + Gnosis Intelligence + Empathy + Mind

Psychic Dominion

217

M:tA

dominate target's mind

Psychic Genesis

218

(x) M:tA

create free consciousness

Psychic Reprogramming Shadow Projection Sin Eating Temenos Sanctuary The Book of Self Matter 5 Twilight Temple

218

(x) M:tA

Manipulation + Persuasion + rewrite memories and Mind vs. personality of target Composure + Gnosis mentally project into Resolve + the Shadow Occult + Mind Manipulation + possibly consume Empathy + Morality Sin of target Mind create bulwarks in Astral Realm imprint own mind into a book create bulwarks in Twilight Composure + Occult + Mind Presence + Occult + Mind Composure + Occult + Mind

218 48 19 197 219

(x) M:tA GoG L:tS (x) GotV (x) M:tA

Mind 7, Archmastery
Imperial Dispellation Soulwalker 38 37 IM IM dispel Imperial Mind N/A spells allow subject to enter N/A the Astral

Mind 9, Archmastery
Transfiguration 39 IM gain complete control N/A over the Arcana

= Willpower Cost = Mana Cost s = special Mana or Willpower Cost = amount of Mana used v = Aspect varies (x) = Vulgar

NAME Prime 1, Initiate Analyze Enchanted Item Chronicle Resonance

OTHER ARCANA

PAGE REQ SOURCE DESCRIPTION

Rote Pool

219 Time 2 20 48 123 62 220 Any 1 Time 2 220 210

M:tA TotM Myst M:tA Ban M:tA M:tA Summ

Copy Grimoire Matter 1 Counterspell Detect Banisher Discern Phantasm Dispel Magic Ephemeral Postcognition

Death 1 Gauge Essence and/or Life 1 210 and/or Spirit 1 Inscribe Grimoire Supernal Vision Prime 2, Apprentice Activate Enchanted Item Cleanse Aura Counterspell Prime opt Life 2 221 189 222

Summ

learn properties of Imbued, Enhanced or Artifact items determine past magical events copy Grimoire, even if not understood counter Prime spells identify Banisher signatures identify unreal objects unweave existing spells view recent past of Ephemeral entity determine quality and quantity of Essence held in a creature, place or object create Grimoire from known Rote Mage Sight, identify nature of aura

Intelligence + Occult + Prime

N/A

Wits + Occult + Prime Intelligence + Occult + Prime

220

M:tA

Intelligence + Expression + Prime Wits + Occult + Prime

221

M:tA

M:tA IEwtA M:tA

Intelligence + trigger Imbued Item Investigation + at distance Prime remove outside influence from aura unweave spell being Composure + cast Occult + Prime

= Willpower Cost = Mana Cost s = special Mana or Willpower Cost = amount of Mana used v = Aspect varies (x) = Vulgar

Ephemeral Image Locate Node Magic Shield Manipulate Contingent Trigger Paths of Power Primal Flow Shadow Chess Sigilization Spirit 3 or 5 Fate 2

200 124 222 194 139 222 124 37

(x)

SL MT

M:tA SotT GoG M:tA

create twodimensional illusion over flat surface determine if a Node is in the area gain Armor against Resolve + Supernal magic Occult + Prime alter the trigger of an Imbued Item see Ley Lines, or sense nearest grant Mage Sight manifest Spirits for Duel Arcane imprint Aura onto object makes spells invisible to a mages Unseen Senses and makes it harder for Mage Sight to reveal the spell form grounds for Duel Arcane write text only the Sighted can detect falsify nature of aura scrutinize spells without detection Presence + Expression + Prime Manipulation + Occult + Prime

(x) TotM S&S

Spell Cloaks

any conjunctional 70 arcanum

TotM

Squaring the Circle Supernal Script opt Any 1 Transform Aura Unseen Spy Prime 3, Disciple Armor of the Soul Astral Tass Conversion

223 202 223 223

M:tA Myst M:tA M:tA

Resolve + Occult + Prime

Intelligence + Occult + Prime Composure + Subterfuge + Prime

223 28

M:tA AR

gain Armor against Composure + soul manipulation Occult + Prime reserve Tass for Astral travels

= Willpower Cost = Mana Cost s = special Mana or Willpower Cost = amount of Mana used v = Aspect varies (x) = Vulgar

Celestial Fire Channel Mana Controlled Dispellation Create Tass Disguise Resonance Disguise Spell Dissolve Tass Energetic Tass Forces 3 Ephemeral Enchantment

224 224 224 224

(x)

M:tA M:tA M:tA

M:tA

225 68 225 69

M:tA TotM M:tA TotM

225

(x)

M:tA

False Signature opt Any 1-5 Fortify Phantasmal Item Girding the Champion's Faith Hallow Bond Imbue Item Imbue Mana Instill Exclusiveness

184

AA

27

TotM

88 94 225 226 142

(x)

MT S&S M:tA

v/s 3

M:tA TotM

Wits + Occult + Prime Resolve + Occult + Prime Resolve + form Mana into a Crafts or solid shape Occult + Prime Composure + falsify Resonance of Subterfuge + an area Prime falsify aspects of a spell Resolve + destroy Tass Occult + Prime form Mana into a Forces pattern allow physical object to affect Resolve + Twilight and Occult + Prime Shadow disguise Arcana used in combined spell grant weak Phantasm an Equipment Bonus gain +2 Armor, downgrade Agg to Lethal prevent others from Composure + using Hallow Occult + Prime Composure + create Imbued Item Crafts + Prime Presence + transfer Mana to Persuasion + others Prime item crafting, defense

inflict Bashing/Lethal damage draw Mana from Tass or Hallow exempt targets from existing spell

Dexterity + Occult + Prime

= Willpower Cost = Mana Cost s = special Mana or Willpower Cost = amount of Mana used v = Aspect varies (x) = Vulgar

Item Failsafe Last Testament

141 143

TotM TotM

item crafting, defense item crafting, defense Intelligence + create Node from Occult or Ley Line juncture to Science + produce power Prime alter direction of Strength + Ley Line Occult + Prime grant other Armor Manipulation + against Supernal Occult + Prime magic item crafting, curse implant signature into Hallow's tass, creating sympathy to users item crafting, curse create Tool tattoo item crafting, alternate cost relinquishment create small unreal Intelligence + object Crafts + Prime as Counterspell, but if successful, redirect attack to caster unweave all spells in a Platonic Exemplar choose new authorized user of item (Obrimos only) call a Cherub from the Aether, with difficulty item crafting, defense

Ley Lines

226

M:tA

Ley Shift Magic Wall Mana Leech Marked Power Space 2 Mystic Shackle Path in the Skin Life 2/3 Payment in Power Phantasm

97 227 139 62 139 69 129 227

S&S M:tA

TotM Ban TotM TotM

20 TotM (x) M:tA

Price of Hubris Any 1

63

Ban

Reset Platonic Exemplar Subvert Ownership Summon Supernal Being Target Interloper

133

TotM

145

TotM

73

Summ

140

TotM

= Willpower Cost = Mana Cost s = special Mana or Willpower Cost = amount of Mana used v = Aspect varies (x) = Vulgar

Temporal Phantasm Transform Other Aura

Time 2

202 227 76

(x) Myst M:tA MT

Tribute of Iron Death 1 Prime 4, Adept Annihilate Spells Awaken Hallow Bodyguard's Blessing Channel Paradox Curse of the Fallen World Life 3 Time 3

create Phantasm from past template falsify others aura Intelligence + nature Occult + Prime gain Mana from death as if sacrifice counter all hung and Prolonged spells on target with touch waken a dormant Hallow redirect next spell target casts to yourself redirect Paradox from others to self all of target's spells are Vulgar, uncloak Nimbus and give +1 to Paradox rolls target may spend one additional mana per turn, but all Mana expenditures are doubled unweave spells in enchanted item Manipulation + Empathy + Prime alter strength of Ley Composure + Line Occult + Prime create lifelike Intelligence + animal/human Subterfuge + phantasm Prime Sleeper does not suffer Disbelief create solid armor/weapon phantasm Intelligence + Crafts + Prime Composure + Survival + Prime

62

Ban

228

M:tA

184 47

AA GoG

64

Ban

Delusions of Grandeur Disenchant Item Eyes of the Awakened Ley Flow Marionette

64

Ban

144 228 98 228

TotM M:tA

(x)

S&S M:tA

Phantasmal Weapon

228

(x) M:tA

= Willpower Cost = Mana Cost s = special Mana or Willpower Cost = amount of Mana used v = Aspect varies (x) = Vulgar

Pierce Magical Shield

64

Ban

Poison Mana

65

(x) Ban

Primal Transfer

78

(x) L:tA

Scour Other's Pattern Siphon Essence Siphon Integrity

Life 3

70 229 229

(x) TotM (x) (x) M:tA M:tA

Armor Piercing (Shielding spells only), 1 / Potency taint points of Mana in a Hallow to cause Lethal damage when used item crafting; alternate relinquishment; let other pay willpower dot transfer Mana from others Resolve + transfer Mana from Occult + Prime Spirit - Resistance transfer Mana from Resolve + object Occult + Prime spend Mana to make unarmed/armed attacks Aggravated Resolve + unweave any Occult + Prime existing spell vs Potency deactivate power of Imbued Item/Artifact reduce Mana Presence + generation of Survival + Hallow Prime taint points of Mana in a Hallow to cause users to only spend 1/turn while any remains in their pool

Supernal Life 3 or Augumentation Matter 3 Supernal Dispellation Suppress Enchantment Suppress Hallow

185

(x)

AA

229

M:tA

203

Myst

229

M:tA

Tainted Source

65

Ban

Prime 5, Master Concealing the Dragon's Path

103

(x) GoG

hide a ley line, permanently

= Willpower Cost = Mana Cost s = special Mana or Willpower Cost = amount of Mana used v = Aspect varies (x) = Vulgar

Create Complex Phantasm

230

(x)

M:tA

Create Hallow Dead Zone Dessicate Forge Tulpa Halt the Flow Scorched Earth Life 3 Mind 5

230 230 65 231 66 66

(x) M:tA (x) (x) (x) M:tA Ban M:tA

(x)s Ban s Ban

Siphon Mana

231

(x)

M:tA

Supernal Sense Space 3

71

TotM

Universal Bane

67

(x) Ban

Intelligence + Crafts + Prime (objects) or create solid complex phantasm Intelligence + Medicine + Prime (people) create Hallow (with Composure + prolonged duration) Occult + Prime remove ambient Composure + Mana from area Occult + Prime drain target of Physical Attributes, Mana or Health create lifelike Wits + Occult + sentient phantasm Prime destroy a Hallow increase a Dead Zone to severely hinder spellcasting permanently Resolve + transfer Mana from Intimidation + unwilling Mages Prime Stamina become aware of all magic in area enchant weapon or ammunition to inflict Aggravated; object is destroyed at end of spell

Prime 7, Archmastery
Imperial Dispellation 38 IM dispel Imperial spells N/A

Matter 9, Archmastery
Transfiguration 39 IM gain complete control over the Arcana N/A

= Willpower Cost = Mana Cost s = special Mana or Willpower Cost = amount of Mana used v = Aspect varies (x) = Vulgar

NAME

OTHER PAGE REQ SOURCE DESCRIPTION Rote Pool ARCANA

Space 1, Initiate
Angle Vision Correspondence Counterspell Finder 197 232 123 233 GotV M:tA M:tA M:tA view around corners sense sympathetic Wits + Occult + connection between Space two subjects counter Space spells N/A Intelligence + locate object in area Investigation + Space Wits + 360 degree vision Composure + Space Intelligence + Mage Sight Occult + Space sense locations of Intelligence + nearby objects Occult + Space

Omnivision Spatial Awareness Spatial Map

233 233 233

M:tA M:tA M:tA

Space 2, Apprentice
Apportation 234 (x) M:tA teleport small objects create signpost in Astral Realms grant Mage Sight prevent others sensing your sympathetic connection activate latent Portal determine entries or exits from area Manipulation + Investigation + Space Composure + Subterfuge + Space Wits + Investigation + Space Dexxterity + Investigation + Space vs. Composure

Astral Beacon Bestow Spatial Awareness Conceal Sympathy

Mind 2

71 234

TotM M:tA

234

M:tA

Follow Through Intrusion Warning

234

(x)

M:tA

198

GotV

= Willpower Cost = Mana Cost s = special Mana or Willpower Cost = amount of Mana used v = Aspect varies (x) = Vulgar

Locate Source

Matter or Prime or Death or Life 1; opt Time 1

204

Myst

determine locations of significant events in history of target track past movements of target remotely view location determine when a Sympathetic connection is active determine origin and path of a projectile Shielding prevent Space magic from intruding Wits + Occult + Space Resolve + Occult + Space Intelligence + Investigation + Space

Moving Target

Time 2; opt 198 Prime 2 235

GotV

Scrying Sympathetic Tap Track Projectile opt Time 2 Untouchable Ward

M:tA

195

SotT

185 235 236

AA M:tA M:tA

Space 3, Disciple
Avoidance Tactics Ban Destroy the Threads Any 1-5 236 237 M:tA M:tA grant Shielding prevent associate Arcana from intruding Wits + Occult + Space Resolve + Occult + Space

237

M:tA

Double Shape

143

TotM

Duplicate Sympathy Expanded Volume

194

SotT

199

(x) GotV

Strength + destroy sympathetic Investigation + links Space item crafting, allow two objects to alternate in a spatial pocket assume Sympathy of another, or grant others your Sympathy make the inside of a container larger

= Willpower Cost = Mana Cost s = special Mana or Willpower Cost = amount of Mana used v = Aspect varies (x) = Vulgar

Eyes of the Building

61

L:tA

Hostile Space Instill Elusiveness Instill Homing Instinct Interpose Maintained Sympathy Multispatial Perception New Threads

Mind 2

211

Summ

140 144 186 28 5 (x)

TotM TotM AA AR

237

M:tA

237

M:tA

Portal

238

(x) M:tA

Ranged Blow

238

(x)

M:tA

Repel

Any 1-5

186

(x)

AA

Summon Supernal Being

73

Summ

be aware of everything inside a structure create "static" for denizens of a given realm, impeding their actions item crafting, defense item crafting, defense receive an attack meant for another designate items to carry into Astral Space perceive multiple Intelligence + locations Investigation + simultaneously Space Manipulation + strengthen Occult + Space sympathetic links Composure open a Portal Manipulation + between two Investigation + locations Space Strength + transfer a strikes Investigation + effect to a distance Space create a mobile Ban by Combining with other Arcana (Mastigos only) call an Imp from Pandemonium, with difficulty

Walls in the Labyrinth

Fate 2, Time 2, Prime 1-5

LoP

add a Wall with active hostile effects to a Ward

= Willpower Cost = Mana Cost s = special Mana or Willpower Cost = amount of Mana used v = Aspect varies (x) = Vulgar

Space 4, Adept
Arcade 22 (x) RotE open multiple Portals simultaneously allow Space magic to be used between layers of Astral/Fallen exist in multiple Intelligence + locations Investigation + simultaneously Space Co-Locate on opposite side of Gauntlet look inside the barrier between worlds Dexterity + create an area that Investigation+ exists outside space Space restrict access to a Resolve + Portal Occult + Space Dexterity + move item to a Investigation + pocket in space Space divide area into fractured spatial cells bind a target into Wits + their current Investigation + location Space teleport to a Intelligence + location Occult + Space

Astral Reaches

28

AR

Co-Location

239 Spirit 3 and/or Death 211 3/5; opt Mind 3 62

(x) M:tA

Ephemeral CoLocation

Summ

Look Within the Spirit 3 Gauntlet Pocket Realm Portal Key Safe Keeping

Summ

239 240 240

(x) M:tA M:tA (x) M:tA

Shatter Space

Fate 2

72

(x) TotM

Suspension Teleportation

240 241

(x) M:tA (x) M:tA

Space 5, Master
Dimensional Axis 241 (x) M:tA stack multiple locations Intelligence + Investigation + Space

= Willpower Cost = Mana Cost s = special Mana or Willpower Cost = amount of Mana used v = Aspect varies (x) = Vulgar

Hide Space Labyrinth Manifold Presence

242 242 Life 4/5; opt Matter 5 242 and/or Mind 1/3 Forces 3, Mind 4, 243 Time 4 Matter 3/4/5 187 (x)

M:tA M:tA

Intelligence + distort space around Investigation + an area Space mutate space freely Intelligence + in area Occult + Space co-locate with free acting force target into subspace torture cell pass weapon through mundane armor Intelligence + Occult + Space Intelligence + Occult + Space

(x)

M:tA

Oubliette

(x) M:tA

Phased Strike

(x)

AA

Shrink/Expand

Life 2/3/4 or 243 Matter 2

(x) M:tA

alter size, but not mass

Worlds Collide

244

(x) M:tA

overlay two locations violently

Intelligence + Crafts + Space (objects) or Intelligence + Medicine + Space (living things) Resolve + Investigation + Space vs. Stamina + Gnosis

Space 7, Archmastery
Imperial Dispellation True Name 38 38 IM IM dispel Imperial N/A Space spells prevent sympathetic N/A links

Space 9, Archmastery
Transfiguration 39 IM gain complete control over the Arcana N/A

= Willpower Cost = Mana Cost s = special Mana or Willpower Cost = amount of Mana used v = Aspect varies (x) = Vulgar

NAME

OTHER PAGE REQ SOURCE ARCANA

DESCRIPTION

ROTE POOL

Spirit 1, Initiate
Coaxing the Spirits Counterspell Exorcist's Eye Gremlins Otherworldly Instrument Second Sight Spirit Tongue Death 1 245 123 245 72 18 246 246 M:tA M:tA M:tA TotM TotM M:tA M:tA gain bonus from spirit of item Manipulation + Socialize + Spirit

counter Spirit spells determine if target is Wits + Occult possessed + Spirit hinder usage of touched object create ephemeral tool for Spirits and Ghosts to use Intelligence + Mage Sight Occult Spirit Presence + see and speak with Socialize + Spirits in Twilight Spirit

Spirit 2, Apprentice
Analyze Spirit Communion with the Messenger Cowing the Spirit Ephemeral Shield Gossamer Touch Grant the Second Sight opt Death 1 and/or 204 Mind 1 Prime 2 89 Myst determine general powers of a Spirit/Ghost/psychic construct summon Shadow denizen for information reduce Equipment bonus of item by 1/suxx Shielding touch entities in Twilight Stamina + Occult + Spirit Dexterity + Athletics + Spirit Manipulation + Persuasion + Spirit

MT

187 246 247 (x)

AA M:tA M:tA

247

M:tA

grant Mage sight

= Willpower Cost = Mana Cost s = special Mana or Willpower Cost = amount of Mana used v = Aspect varies (x) = Vulgar

Invitation to the Orishas Lesser Spirit Summons Peer Across the Gaunlet Place of Power Read Spirit Soul Jar Spirit Pact Spiritual Bulwark

76

MT

permit possession by powerful Spirits Presence + summon Spirit by name Persuasion + or issue general call in Spirit vs. Twilight Resistance trait Wits + Occult see into Shadow + Spirit Resolve + raise or lower Gauntlet Survival + in Hallow Spirit determine a Spirit's Ban create a vessel for a freed Soul item crafting, alternate relinquishment cost protect against nonattack Numina

247

M:tA

247 247 188 248 129 23 (x)

M:tA M:tA AA M:tA TotM TotM

Spirit 3, Disciple
Alien Highway 68 (x) Ban as Spirit Road, but random chance to open to Shadow, Earth, outer space or the Abyss force Spirit to obey commands make a tattoo suitable to house a spirit for Create Fetish grand Mage Armor Stamina + Occult + Spirit Presence + Intimidation + expel a Spirit that is Spirit vs. possessing a target Power + Resistance Manipulation + bind a willing Spirit to Socialize + yourself as a Familiar Spirit Presence + Intimidation + Spirit vs. Resistance

Control Spirit

248

M:tA

Create Fetish Tattoo Ephemeral Wall

Life 2/3

73 248

(x) TotM M:tA

Exorcism

248

M:tA

Familiar Pact

249

M:tA

= Willpower Cost = Mana Cost s = special Mana or Willpower Cost = amount of Mana used v = Aspect varies (x) = Vulgar

Greater Spirit Summons

249

(x)

M:tA

Harm Spirit

249

(x)

M:tA

Hone the Pack Spirit

Life 2

57

GoG

Nullify Shadow Prime 3 Resonance Numinous Shield Otherworldly Armory Reaching

195 249

SotT M:tA SL

Matter 3; 201 opt Space 3 250 (x)

M:tA

Restore Corpus Restore Lost Soul Rouse Spirit

250

(x)

M:tA

250

M:tA

250

(x)

M:tA

Spirit Road

251 opt Space 2 and/or Fate 188 2 Life 3, Space 2

(x) M:tA

Presence + summon Spirit by name Persuasion + in Twilight or Shadow Spirit vs. Resistance Strength + inflict lethal damage on Athletics + Spirits Spirit Resistance give sophisticated instructions to a group of animals negate the influence of the Shadow on Resonance of an area protect against Spirit Stamina + Numina Occult + Spirit pull spirit across Gauntlet and transform it into appropriate item Dexterity + touch across Gauntlet Athletics + Spirit Composure + heal damage to Spirits Empathy + Spirit Presence + bind a freed Soul to a Empathy + Soulless target Spirit waken latent Spirit Manipulation + inside an object to Persuasion + assist you Spirit Resolve + create Portal across Survival + Gauntlet Spirit bind a Spirit to use as transport in a pinch call a cryptid out of a Verge or other hiding place

Spirit Steed

AA

Summon Cryptid

29

Summ

= Willpower Cost = Mana Cost s = special Mana or Willpower Cost = amount of Mana used v = Aspect varies (x) = Vulgar

Summon Supernal Being The Divining Spirit Time 3

73 138

Summ MT

(Thyrsus only) call a Totem from the Primal Wild, with difficulty converse with a Spirit from another time

Spirit 4, Adept
Activate Spirit Prime 4 109 (x) GoG exchange Mana for forced use of a Spirit's Numina or Influence Presence + restrict Spirit to a Intimidation + location Spirit vs. Resistance Resolve + bind Spirit to object as Persuasion + Fetish Spirit vs. Resistance Presence + convert Mana to Socialize + Essence Spirit bring forth inner demon Resolve + as Spirit entity Occult + Spirit grant target a bond with Presence + a willing Spirit as a Persuasion + Familiar Spirit coax Spirit of an area against foes create repository for Intelligence + Essence Crafts + Spirit call a quincunx entity (or other mad being) transition to Shadow without Portal; control Wits + Occult access to Portal across + Spirit Gauntlet Manipulation + grant Essence to Spirit Occult + Spirit - Resistance

Bind Spirit

251

(x)

M:tA

Create Fetish

252

(x) M:tA

Essence Gift Goetic Evocation Grant Familiar Living Land Medicine Bag Outer Channel

Prime 4 Mind 4

252 324 253

M:tA (x) M:tA M:tA GoG M:tA Summ

Fate 2

69 253

Space 4

144

Road Master

254

M:tA

Sacramental Chain

253

M:tA

= Willpower Cost = Mana Cost s = special Mana or Willpower Cost = amount of Mana used v = Aspect varies (x) = Vulgar

Spirit Guardian

253

(x)

M:tA

Spirit Possession Spiritual Ascension Life 4

253

(x)

M:tA

86

GoG

Presence + bind Spirit to a target as Persuasion + a guardian Spirit vs. Resistance Presence + grant Spirit the Persuasion + Possession Numen Spirit vs. Resistance transform user's body into Spirit ephemera

Spirit 5, Master
Control Gauntlet Dragon's Call Prime 5 254 (x) M:tA alter Gauntlet in any location call a Dragon from the Supernal inside a Hallow create a state of Twilight in an Astral Realm force Spirit to materialize bind Spirit to a homunculus Presence + create animate shadow Intimidation + spirits Spirit Intelligence + create or alter Spirit Occult + Spirit natures vs. Resistance establish yourself in Intelligence + Spirit hierarchy Occult + Spirit create bulwarks in Composure + Shadow Occult + Spirit call to an avatar of a royal spirit (Rank 6+) Presence + Intimidation + Spirit Resolve + Survival + Spirit

149

(x)s KST

Invoke Twilight Materialize Spirit Secret Marriage Shadow Slave Death 3

29

(x) AR

254 152 255

(x) M:tA (x) TotM

(x) M:tA

Shape Spirit Spirit Court Spirit Manse

255 255 256

(x)

M:tA M:tA M:tA

Summon Royal Avatar

27

Summ

= Willpower Cost = Mana Cost s = special Mana or Willpower Cost = amount of Mana used v = Aspect varies (x) = Vulgar

Spirit 7, Archmastery
Imperial Dispellation 38 IM dispel Imperial Spirit spells

Spirit 9, Archmastery
Transfiguration 39 IM gain complete control over the Arcana

= Willpower Cost = Mana Cost s = special Mana or Willpower Cost = amount of Mana used v = Aspect varies (x) = Vulgar

NAME

OTHER PAGE REQ SOURCE ARCANA

DESCRIPTION

Rote Spells

Time 1, Initiate
Counterspell Momentary Flux 123 257 M:tA M:tA counter Time spells determine if event was beneficial add dice to next roll in turn determine when target reached it's current form Mage Sight Wits + Investigation + Time N/A Wits + Investigation + Time Intelligence + Composure + Time

Perfect Timing Life or Matter or Forces 1

258

M:tA

Precise Dating Temporal Eddies Temporal Wrinkles Tempus Fugit Time Limit

204

Myst

258

M:tA

258 199 132 Matter 1 or 73 Life 1

M:tA GotV TotM

Time's Mark

TotM

detect presence of Wits + Occult + temporal Time disturbances alter target's sense of time item crafting, alternate relinquishment cost reliably determine object/person's creation/birth date

Time 2, Apprentice
Augury Ephemeral Postcognition Flip of the Coin Prime 1 258 210 259 M:tA Summ M:tA see the general nature Intelligence + of the future Occult + Time see the past of an ephemeral being Wits + determine outcome of Investigation + simple act Time Wits + roll twice for action, Investigation + taking the better roll Time

Glimpsing the Future

259

M:tA

= Willpower Cost = Mana Cost s = special Mana or Willpower Cost = amount of Mana used v = Aspect varies (x) = Vulgar

Library of Time Postcognition Shield of Chronos Temporal Dodge Temporal Flow

199 260

GotV M:tA

half Research roll time view past events prevent others from viewing through Time Shielding grant Mage Sight predict the best time to attack target, inflict environmental penalties Intelligence + Investigation + Time Composure + Stealth + Time Dexterity + Athletics + Time Presence + Persuasion + Time

261 261 262

M:tA M:tA M:tA

Worst Moment

opt Space 2 68

Ban

Time 3, Disciple
Acceleration Borrow From the Future 262 144 (x) M:tA TotM increase speed, defense item crafting, trade future penalties for successes gain information about possible future events by asking questions for Duration of spell, caster's history and future are shown as defined make self immune to toxins/disease grant others dreamed Divinations use Autofire with any ranged weapon view entirety of dead/broken pieces lifetime Stamina + Athletics + Time

Divination

263

M:tA

Intelligence + Investigation + Time

Falsify Temporal Presence Metabolic Suspension Prophetic Dream Rapid Fire Life 3 Mind 3

195

SotT

196 28 189

(x) Myst TotM (x) AA

Forces 2, Life 2, Matter 2 Mind 2, Review History Death 1 or Matter 1

205

Myst

= Willpower Cost = Mana Cost s = special Mana or Willpower Cost = amount of Mana used v = Aspect varies (x) = Vulgar

Shifting Sands Strike in the Perfect Moment Summon Supernal Being

263 72

(x) M:tA GoG

73

Summ

Temporal Shift Time Out of Mind Mind 2

263 113

M:tA FC

rewind events by one Resolve + turn Occult + Time deprive opponent of Defense in Melee (Acanthus only) call an Anachronism from Arcadia, with difficulty Manipulation + grant Shielding Investigation + Time accelerate mental state

Time 4, Adept
Chronos' Curse 264 (x) M:tA slow target and reduce Defense retroactively add successes on casting to failed non-magical roll remove a piece of time to prevent scrying prevent object from being altered in any way make self immune to toxins/disease make others immune to toxins/disease gain Willpower by suffering foreseen attacks Intelligence + Occult + Time vs Composure + Gnosis Manipulation + Occult + Time Composure

Create Potentiality

212

(x) Summ

Erase History

133

L:tS

Eternal Object Metabolic Suspension Metabolic Suspension Precognitive Ordeal

Matter 1

133 196

GoG (x) Myst (x) Myst GoG

Life 4

196 47

Present as Past

264

(x) M:tA

predict actions of others perfectly

= Willpower Cost = Mana Cost s = special Mana or Willpower Cost = amount of Mana used v = Aspect varies (x) = Vulgar

Prophecy Temporal Pocket Temporal Stutter

264

M:tA

265 265

(x) M:tA (x) M:tA

gain information about possible future events by asking questions step into altered time flow push self or target forward in time

Intelligence + Occult + Time Wits + Occult + Time Wits + Occult + Time

Time 5, Master
Duplicate Faerie Glade Future Legacy Legacy of Power Metabolic Suspension Rewrite History 189 265 opt Space 2 267 Fate 2, Prime 2 AA (x) M:tA (x) M:tA loop time so that one action happens twice alter speed of time Wits + Occult + flow in area Time Presence + shunt object to future Investigation + time Time store Mana in timestream for future use make others immune to toxins/disease Manipulation + alter your Skills and Investigation + Attributes Time Intelligence + freeze time around a Occult + Time target vs Composure + Gnosis mark a point in time to return to up to 24 hours later

202 196 267

(x) SL (x) Myst (x) M:tA

Stop Time

267

(x) M:tA

Temporal Lifeline

113

(x) FC

Time 7, Archmastery
Imperial Dispellation 38 IM dispel Imperial Time N/A spells

Time 9, Archmastery
Transfiguration 39 IM gain complete control N/A over the Arcana

= Willpower Cost = Mana Cost s = special Mana or Willpower Cost = amount of Mana used v = Aspect varies (x) = Vulgar

NAME

ARCANUM LEVEL 1 3 3 3

Abyssal Prime Perception Goetic Inversion Hollow Victory Call Shadow Person Imbue Animal Mind Death Death

OTHER PAGE REQ SOURCE DESCRIPTION ARCANA Death 1, perceive presence of Spirit 1, 77 GoG Abyssal phenomena Space 1 resist Virtue with 107 IEwtA Abyssal side effects 54 Mind 3, Spirit 3 Life 3 78 (x) Ban (x) GoG kill yourself summon a nasty spirit creature imbue living creature with spells (Banishers only) reveal Exarch influence must have prior experience to cast kill yourself at a later point, then rise as a Revenant

Prime

62

(x)s Ban

Ring Sight Any

24

RotE

Undying Zeal

Death

Time 2

55

(x) Ban

= Willpower Cost = Mana Cost s = special Mana or Willpower Cost = amount of Mana used v = Aspect varies (x) = Vulgar

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