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Created by Edmund202
VAMPIRE COUNTS
Undead Rules
Undead: as per army book so far
This is a living document. If you have any ideas you would like to see in a fan made Vampire Counts army book please email me with suggestions at edmund202@hotmail.com
Created by Edmund202
Created by Edmund202
Gaze of agash 8+/14+ This is a magic missile with a range of 24/36. If successfully cast, the Gaze of Nagash causes 2D6/3D6 Strength 4 hits. Curse of Years (Remains in Play) 8+/12+ This spell can be cast on any enemy unit within 18/36, even one engaged in close combat. When cast, roll a D6 for each model in the unit a score of 6 causes a Wound. If not subsequently dispelled, models in the unit suffer a Wound on a 5+ at the end of the next Magic phase. At the end of the following Magic phase they will suffer a Wound on a 4+ and so on, to a maximum of 2+. No armour saves are allowed against these wounds. Wind of Undeath 12+ Roll a D6 for every enemy unit on the table (even if in combat). On a roll of 4+ suffers a wound with no armour saves allowed. Also, a new Spirit Host unit is crewated within 12 of the carter, at least 1 from the enemy, with a number of equal to the number of Wounds inflicted by the spell. For example, if the Wind of Undeath inflicts 7 Wounds, the Spirit Host unit created consists of two bases, with a total of 7 Wounds. Hand of Dust 12+ One friendly character within 12 of the caster, or the caster themselves, has the Heroic Killing Blow ability until the next friendly Magic phase. agashs Vortex of Undeath 15+/25+ Remains in play. agashs Vortex of Undeath is a magical vortex that uses the small/large round template. Once the template is placed, the player then nominates a direction in which the Vortex of Undeath will move. To determine how many inches the template moves, roll an artillery dice and multiply the result by 3. Any model touched by the template must pass a strength test or be slain outright with no saves of any kind allowed. If the result on the artillery dice is a misfire, centre the template on the caster and roll a scatter dice and a D6. The template moves the number of inches equal to the result of the D, in the direction shown on the scatter dice (if you roll a Hit!, use the little arrow shown on the Hit! Symbol). In the event, in subsequent turns, the Vortex of Undeath travels in a random direction and move a number of inches equal to the roll on an artillery dice. If a misfire is rolled in subsequent tuns, the Vortex of Undeath collapses in upon itself and is removed. For every wound inflicted by agashs Vortex of Undeath the controlling player may chose an undead unit or character that has suffered a wound earlier in the battle and heal it in the same way as in Invocation of ehek.
Created by Edmund202
LORDS
Vampire Lord
M 6 WS 8 BS 6 S 6 T 5 W 4 I 8
285 pts
A 5 Ld 10
Equipment: Hand Weapon Special Rules: Vampire Undead Wizard level 3 (Fire, Beasts, Metal, Light, Heavens, Shadow, Death or Necromancy) Mount (one choice only): Nightmare Barding Hellsteed Abyssal Terror Zombie Dragon
Magic Items: Common/Vampire Counts list up to a total of 150 pts Vampiric Powers: Any, up to a total of
150 pts
Options: Great weapon Additional hand weapon Lance (if mounted) 20 pts Long bow 8 pts Light armour 30 pts Heavy armour 135 pts Shield 225 pts Upgrade to level 4 wizard
Vampire Count
M 6 WS 7 BS 5 S 5 T 5
205 pts
W 3 I 7 A 4 Ld 9
Equipment: Hand Weapon Special Rules: Vampire Undead Wizard level 2 (Fire, Beasts, Metal, Light, Heavens, Shadow, Death or Necromancy) Mount (one choice only): Nightmare Barding Hellsteed Abyssal Terror
Magic Items: Common/Vampire Counts list up to a total of 100 pts Vampiric Powers: Any, up to a total of
100 pts
Options: Great weapon Additional hand weapon 20 pts Lance (if mounted) 8 pts Long bow 30 pts Light armour 135 pts Heavy armour Shield Upgrade to level 3 wizard
Created by Edmund202
Master ecromancer
M 4 WS 3 BS 3 S 3 T 4 W 3 I 3
175 pts
A 1 Ld 9
Special Rules: Undead Options: Wizard level 3 (Death or Necromancy) Upgrade to level 4 wizard Mount (one choice only): Nightmare 12 pts Barding 6 pts Hellsteed 30 pts Corps Cart 100 pts Abyssal Terror 135 pts
35 pts
HEROS
Vampire Thrall
M 6 WS 6 BS 4 S 5 T 4 W 2 I 6 A 3
75 pts
Ld 7
Equipment: Hand Weapon Special Rules: Vampire Undead Mount (one choice only): Nightmare Barding Hellsteed 8pts 4 pts 20 pts
Magic Items: Common/Vampire Counts list up to a total of 50 pts Vampiric Powers: Any, up to a total of
50 pts
Options: Great weapon 4 pts Additional hand weapon 4 pts Lance (if mounted) 8 pts Long bow 8 pts Light armour 2 pts Heavy armour 4 pts Shield 2 pts Upgrade to level 1 wizard 35 pts (Fire, Beasts, Metal, Light, Heavens, Shadow, Death or Necromancy))
Created by Edmund202
ecromancer Thrall
M 4 WS 3 BS 3 S 3 T 3
65 pts
W 2 I 3 A 1 Ld 8
Special Rules: Undead Options: Wizard level 1 (Death or Necromancy) Upgrade to level 2 wizard Mount (one choice only): Nightmare Corps Cart
35 pts
Wight King
M 4 WS 4 BS 0 S 4 T 5 W 3 I 4 A 3
75 pts
Ld 9
Equipment: Hand Weapon Heavy Armour Shield Special Rules: Undead Wight Blade Mount (one choice only): Skeletal steed Barding 15 pts 5 pts
Magic Items: Common/Vampire Counts list up to a total of 50 pts Options: Great weapon Additional hand weapon Lance (if mounted)
Created by Edmund202
CORE
Zombie Horde
20+
2 pts/model
BS 0 0 S 2 2 T 2 2 W 1 10 I 1 1 A 1 2D6 Ld 2 7
M 4 4
WS 1 2
Equipment: Hand Weapon Special Rules: (Zombies) Undead Shambling Horde The Newly Dead Special Rules: (Corps Cart) Undead Random Attacks (2D6) Warpstone Plague Necromancers Choice
4 pts 4 pts
Options: Add a Corps Cart 150 pts May be equipped with one of the following Unholy Loadstone 25 pts Balefire 25 pts
Created by Edmund202
Skeletal Warriors
10+
5 pts/model
S 3 3 T 3 3 W 1 1 I 2 2 A 1 2 Ld 3 3
M 4 4
WS 2 2
BS 0 0
Command Options: Musician Standard Bearer Skeletal Champion (lower stat line) Weapon Options: Spears
1pt/per model
Crypt Ghouls
10+
7 pts/model
BS 0 0 S 3 3 T 4 4 W 1 1 I 3 3 A 2 3 Ld 5 5
M 4 4
WS 3 3
7 pts
Created by Edmund202
Bat Swarm
3-10
35 pts/base
BS 0 S 2 T 2 W 4 I 1 A 4 Ld 3
M 1
WS 3
Dire Wolves
5-20
10 pts/model
BS 0 0 S 4 4 T 3 3 W 1 1 I 3 3 A 1 2 Ld 6 6
M 9 9
WS 3 3
10 pts
10
Created by Edmund202
SPECIAL
Grave Guard
5+
12 pts/model
BS 0 0 S 4 4 T 4 4 W 1 1 I 3 3 A 1 2 Ld 6 6
M 4 4
WS 3 3
Equipment: Hand Weapon Heavy Armour Shield Special Rules: Undead Wight Blade
1pt/per model
Black Knights
5+
24 pts/model
BS 0 0 0 S 4 4 3 T 4 4 3 W 1 1 1 I 3 3 2 A 1 2 1 Ld 6 6 3
15 pts 15 pts 50 pts 15 pts
M 4 4 8
WS 3 3 2
Equipment: Hand Weapon Heavy Armour Shield Lance Skeletal steed mount (lower stat line) Special Rules: Undead Wight Blade Insubstantial Steeds
Command Options: Musician Standard Bearer Magic standard up to Hell Knight (Middle stat line)
4pt/per model
11
Created by Edmund202
Fell Bats
3-10
20 pts/model
BS 0 S 3 T 3 W 2 I 3 A 2 Ld 3
M 1
WS 3
Spirit Host
3-10
65 pts/model
BS 0 S 3 T 3 W 2 I 3 A 2 Ld 3
M 1
WS 3
12
Created by Edmund202
RARE
Vargulf
M 8 WS 5 BS 0 S 5 T 5 W 4
175 pts/model
I 2 A 5 Ld 4
Special Rules: Undead Vampire Monstrous Creature Regeneration (4+) Bestial Fury Terror Hatred (all enemies)
Cairn Wraiths
3-10
50 pts/model
BS 0 0 S 4 4 T 4 4 W 2 2 I 2 3 A 3 1 Ld 5 5
25 pts
M 6 6
WS 3 3
Equipment: Cairn Wraiths Great Weapons Tomb Banshee Hand Weapon Special Rules: Undead Ethereal Skirmishers Terror Tomb Banshee Ghostly Howl
13
Created by Edmund202
Blood Knights
4-20
55 pts/model
BS 3 3 0 S 5 5 4 T 4 4 4 W 1 1 1 I 5 5 2 A 2 3 1 Ld 7 7 3
20 pts 20 pts 20 pts
M 4 4 8
WS 5 5 3
Equipment: Hand Weapon Heavy Armour Shield Lance Barded Nightmare mount (lower stat line) Special Rules: Undead Vampire Frenzy Martial Honour
Magic Items Magic standard worth up to 75 pts Kastellan may be given a magic weapon worth up to 25 pts
Black Coach
M 8 WS 3 3 BS 0 0 S 5 3 4 T 6 W 4 I 2 2
200 pts
A 3 1 Ld 5 -
Equipment: Great Weapon (Cairn Wraith) Barded Nightmare mount (lower stat line)
Unit Size: 1 Black Coach (top stat line) ridden by a Cairn Wraith (middle stat line) and drawn by 2 Nightmares (lower stat line)
Special Rules: Undead Vampire Chariot 4+ Ward save Evocation of Death Terror 3+ Armour save