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Occupation:

Alignment:

Score

Modifier Melee To-Hit Melee Damage

Total: Init: Speed:

Missile To-Hit Armor Class Reflex Saves Initiative

Primary Weapon:

Secondary Weapon:

to-hit

damage

to-hit

damage

Hit Points Fortitude Saves

Willpower Saves

Equipped Armor

Languages: cp: sp: Birth Augur: Effects: ep: gp: pp: other:

Character Sheet by Kirin Robinson. Inspired by a design by Dyson Logos (rpgcharacters.wordpress.com)

Occupation:

Alignment:

Score

Modifier Melee To-Hit Melee Damage

Total: Init: Speed:

Missile To-Hit Armor Class Reflex Saves Initiative

Primary Weapon:

Secondary Weapon:

to-hit

damage

to-hit

damage

Hit Points Fortitude Saves

Willpower Saves

Equipped Armor

Languages: cp: sp: Birth Augur: Effects: ep: gp: pp: other:

Character Sheet by Kirin Robinson. Inspired by a design by Dyson Logos (rpgcharacters.wordpress.com)

Mark off a torch from your inventory to use.

Check off a box for every turn (10 minutes) the torch is burning. Check off a box for every turn (10 minutes) the lantern is lit before it runs out of oil. Torches have a 50% chance of extinguishing if dropped.

Mark off a torch from your inventory to use.

Check off a box for every turn (10 minutes) the torch is burning. Check off a box for every turn (10 minutes) the lantern is lit before it runs out of oil. Torches have a 50% chance of extinguishing if dropped.

Mark off a torch from your inventory to use.

Mark off a torch from your inventory to use.

Check off a box for every turn (10 minutes) the torch is burning. Torches have a 50% chance of extinguishing if dropped.

Check off a box for every turn (10 minutes) the torch is burning. Torches have a 50% chance of extinguishing if dropped.

Mark off a torch from your inventory to use.

Mark off a torch from your inventory to use.

Check off a box for every turn (10 minutes) the torch is burning. Torches have a 50% chance of extinguishing if dropped.

Check off a box for every turn (10 minutes) the torch is burning. Torches have a 50% chance of extinguishing if dropped.

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