Professional Documents
Culture Documents
Cost
(SP)
Material Cost
TYPE
22
17
26
###
13
15
12
18
###
9
5
4
6
3,5
3
4
3
5
2,5
3
2
1
3
0
0
2d6+1
2d6
3d6
1d6+3
1d6+3
###
9
###
9
###
6
###
6
1,5
2
2,5
3
1,5
3
4
1
1d6+1
1d6+2
1d6+3
1d6-1
-1
0
-1
13
8
###
4
###
###
9
6
###
3
###
###
3
2
0,75
1
0,5
0,5
2
1,5
1
1,5
0,75
0,5
-1
-1
1d6+2
1d6+2
1d6+1
1d6+1
1d6-1
1d6
2
4
4
4
6
6
Minor Action
Minor Action
Minor Action
4
6
6
12
Minor Action
Minor Action
Accuracy
Accuracy
Accuracy
Accuracy
Accuracy
Accuracy
10
###
###
8
###
###
4
5,5
3,5
3
3,5
2,5
1
3
1
2d6
3d6
1d6+2
Minor Action
Fighting
Fighting
Fighting
###
10
###
###
8
###
3,5
4
2,5
6
3,5
2,5
1d6+1
1d6+3
1d6
Accuracy
Accuracy
Accuracy
2
###
10
16
16
31
1
###
8
12
12
24
2
3,5
4
6
6
8
1,5
2
2,5
5
3,5
10
1
1
3
3
3
1d6-1
2d6
1d6+3
2d6+3
3d6
2d6+3
Fighting
Fighting
Fighting
Fighting
Fighting
Fighting
15
###
12
###
6
4,5
7
3,5
3
2
2d6+3
2d6
Fighting
Fighting
Mini
Weight Length
Strength Damage
(#)
(feet)
BONUS
-1
Short
Range
(Yards)
Long Range
(Yards)
[-2 to hit]
Reload
Time
Minor Action
Abilities
NOTES
Rune
Slots
Fighting
Fighting
Fighting
Fighting
Fighting
3
3
3
3
3
Accuracy
Accuracy
Accuracy
Accuracy
2
1
2
1
2
2
2
2
1
1
3
3
2
3
3
2
1
2
2
3
3
3
3
3
NAME
PA
GLAIVE
SPEARS GROUP
PA/THR
HARPOON
PA/THR
JAVELIN/THROWING SPEAR
PA
TWO-HANDED SPEAR
PA/THR
SPEAR
PA/THR
TRIDENT
LANCES GROUP
PA
LIGHT LANCE
PA
HEAVY LANCE
PA
JOUSTING LANCE
SHIELDS GROUP
1HC
TARGET SHIELD/SPIKED BUCKLER
1HC
LIGHT SHIELD
1HC
MEDIUM SHIELD/FULL SHIELD
1HC
HEAVY SHIELD/WALL SHIELD
BOWS GROUP
MISS
LONG BOW
MISS
SHORT BOW
MISS
CROSSBOW HEAVY
MISS
CROSSBOW LIGHT
MISS
CROSSBOW HAND
BLACK POWDER GROUP
MISS
ARQUEBUS
MISS
BLUNDERBUSS
MISS
PISTOL
BRAWLING GROUP
BRAWL
FIST
BRAWL
GAUNTLET
BRAWL
IMPROVISED WEAPON
THROWN ROPES GROUP
1HC/THR
BOLA
THR
LASSO
1HC
WHIP
THR
NET FISH
THR
NET WAR
SLING & BLOWGUN GROUP
MISS
BLOWGUN
THR
ATLATL
MISS
SLING
SPECIAL WEAPONS
Armes Dmontables
Armes Camoufles
Cost
(SP)
Material Cost
TYPE
###
###
5,5
2d6+1
###
8
10
###
###
###
6
8
###
###
3,5
3
4
3,5
4,5
6
5
5,5
5
6,5
-1
0
1
0
2
1d6+2
1d6+2
2d6
1d6+3
1d6+3
13
18
23
10
14
18
5
7
9
7
7
8
1
3
1
9
19
42
92
6
16
32
66
3
8
16
33
1
2
2,5
3,5
8
5
36
18
9
6
4
24
12
6
3
2
8
4
2
80
32
72
24
42
4
Mini
Weight Length
Strength Damage
(#)
(feet)
BONUS
Short
Range
(Yards)
Long Range
(Yards)
[-2 to hit]
Reload
Time
Abilities
NOTES
Rune
Slots
Fighting
Fighting
Fighting
Fighting
Fighting
Fighting
3
3
3
3
3
1d6+3
2d6+1
1d6+1
Fighting
Fighting
Fighting
3
3
3
-1
1
2
3
1d6-1
1d6+1
1d6+2
1d6+3
Accuracy
Fighting
Fighting
Fighting
1
2
3
4
5
3
4
3
1
1
-1
2
1
-1
1d6+3
1d6+1
3d6
2d6+1
1d6
26
16
40
30
10
52
32
80
60
20
Minor Action
Minor Action
Major Action
Major Action
Minor Action
Accuracy
Accuracy
Accuracy
Accuracy
Accuracy
3
2
3
2
1
2d6+3
12
24
Major Action
Accuracy
1d6+2
Major Action
Accuracy
12
-1
1d6+3
Major Action
Accuracy
1
v
0
v
1d3
1d3+1
1d6-1
8
8
16
16
Minor Action
Minor Action
6
6
14
14
Minor Action
Minor Action
16
Accuracy
Accuracy
Accuracy
5
3
5
7
10
4
3
4
6
8
2
3
2
3
4
4
50
8
7
6
-1
-1
0
0
1
1d6
1d6-1
1d6+1
1d6-2
1d6-1
16
12
4
4
4
32
24
5
5
###
4
4
###
2
2
0,5
3
2
2
0
-1
1d3
1d6
1d6
8
12
12
2
1
8
8
Minor Action
Major Action
Minor Action
Major Action
Major Action
Accuracy
Accuracy
Accuracy
Accuracy
Accuracy
1
1
1
1
1
16
24
24
Minor Action
Minor Action
Minor Action
Accuracy
Accuracy
Accuracy
1
1
1