Professional Documents
Culture Documents
Name
Raz Kids
ABC Mouse
Kahn Academy
Wikispaces
TED Ed
iwritewords
Google Drive
MIT Opencourseware
Edmodo
Drop Box
Teaching Channel
Khan Academy
PBS-for iPad
CommonCore Standards
Google Doc
TED-Ed
Class Dojo
Edmodo
Gnowledge
Edutopia
R Intensive
Khan Academy
ABC Mouse
Socrative
Flippity
Drawp
Tux Paint
Quiziz
Biteslide
Inklewriter
iPlay&Sing
Story Patch
Mathmateer
Easel.ly
Seesaw
Subtext
ABCya!
Khan Academy
WordPress
Edmodo
Scribble Press
Number Line
Edmodo
Teaching Channel
Khan Academy
Compass Math
Kids US Atlas
11/2/2015 20:43:32 Marlana Jarrell and David PruittMonkey Party Learn Algebra
11/3/2015 10:48:58 Marlana Jarrell and David PruittFormative
11/3/2015 10:58:25 Marlana Jarrell and David PruittRemind
11/3/2015 12:28:23 Marlana Jarrell and David PruittEducrate
11/2/2015 23:33:09 Kassi Josey
Glogster EDU
ABC Mouse
Diigo
Create a Graph
Gaggle
Wikispaces
Yacapaca!
Microsoft Office
Access Link
pinterest.com
https://www.raz-kids.com/
https://www.abcmouse.com/
kahnacademy.org
http://www.wikispaces.com/content/classroom/about
https://www.teacherspayteachers.com/
https://www.spellingcity.com/
http://ed.ted.com/
http://www.edupad.com/itooch/elementary-school-app/
https://itunes.apple.com/us/app/iwritewords-handwriting-game/id307025309?
https://www.google.com/drive/
http://ocw.mit.edu/high-school/
https://www.edmodo.com/
https://www.dropbox.com/
https://www.teachingchannel.org/
https://www.khanacademy.org/
https://itunes.apple.com/us/app/pbs-for-ipad/id398349296?mt=8
https://itunes.apple.com/us/app/common-core-standards/id439424555?mt=8
https://www.google.com/docs/about/
http://ed.ted.com/
https://www.classdojo.com/resources/
https://www.edmodo.com/home#/
http://www.gnowledge.com/
http://www.edutopia.org/
http://smartyearsapps.com/service/intensive/
http://www.pinterest.com/
https://www.teacherspayteachers.com/
https://www.khanacademy.org/about
http://www.edupad.com/itooch/elementary-school-app/
https://www.abcmouse.com/
http://www.socrative.com/
http://www.flippity.net/
http://drawpforschool.com/
http://www.tuxpaint.org/
http://www.quizizz.com
https://www.biteslide.com/
http://www.inklestudios.com/inklewriter/
https://itunes.apple.com/us/app/iplay-learn/id342679644?mt=8
https://itunes.apple.com/au/app/story-patch/id388613157?mt=8
https://itunes.apple.com/us/app/mathmateer/id393989284?mt=8
http://www.easel.ly
http://web.seesaw.me
http://www.nps.gov/teachers/index.htm
https://www.renaissance.com/products/subtext
http://www.abcya.com/
https://www.khanacademy.org/
https://wordpress.org/
https://www.edmodo.com/
http://www.scribblepress.com/
https://itunes.apple.com/us/app/number-line-by-math-learning/id751816884?
https://www.edmodo.com/
https://www.teachingchannel.org/
http://ed.ted.com/
https://www.khanacademy.org/coach/dashboard
http://www.mathhelp.com/
http://www.bestappsforkids.com/2015/kids-u-s-atlas/
https://itunes.apple.com/us/app/id1020645534?mt=8&ign-mpt=uo%3D8
http://goformative.com/
https://www.remind.com/
https://www.educrate.co/
http://edu.glogster.com/
https://www.abcmouse.com/
https://www.diigo.com/
https://nces.ed.gov/nceskids/createagraph/
https://www.gaggle.net/
http://www.wikispaces.com/content/classroom
http://yacapaca.com/teacher/assignment/new/
https://littlebirdtales.com/
https://www.office.com/
http://www.inkidseducation.com/math-champ-challenge/
Content Area:
Research
Language Arts, Review, Music
Math, Science, Language Arts, Social Studies, Review, Music, Art
Math, Science, Social Studies, Review, Music, Art
Research, Projects
Math, Science, Language Arts, Social Studies, Review, Research, Music, Art, Theatre Arts, Physical Education
Language Arts, Spelling/Vocabulary
Math, Science, Language Arts, Social Studies, Review, Research, Music, Art, Theatre Arts, Physical Education
Math, Science, Language Arts, Social Studies, Review
Language Arts
Math, Language Arts, Review, Research, This can be used for multiple areas as studying tools, ect.
Math, Science, Social Studies, Review, Research
Math, Science, Language Arts, Social Studies, Review, Music, Art, Theatre Arts, Physical Education, can be used for any subjec
Language Arts, Review, Research, any place where saving information is required
Math, Science, Language Arts, Social Studies, Research, Art, Theatre Arts
Math, Science, Language Arts, Social Studies
Science, Language Arts, Social Studies, Research
Math, Science, Language Arts, Social Studies, Review
Language Arts
Math, Science, Language Arts, Social Studies, Research
Collaboration and Behavior Management
Math, Language Arts, Collaboration and community social network
Review, Creation and Collaboration
Research, Collaboration for teachers
Language and Speech
This could be all of the above.
Math, Science, Language Arts, Social Studies, Review, Research, Music, Art, Theatre Arts, Physical Education
Math, Science, Art and Humanities, Economics and Finance, Test Prep
Math, Science, Language Arts
Math, Science, Language Arts, Music, Art
Review
Review
Math, Science, Language Arts, Social Studies, Review, Research
Art
Review
Math, Science, Language Arts, Social Studies, Research
Language Arts, Research
Math, Language Arts, Music
Language Arts, Research, Art
Math, Review
Science, Language Arts, Social Studies, Review, Music, Art
Math, Science, Language Arts, Social Studies, Review, Music, Art, Theatre Arts
Math, Science, Language Arts, Social Studies, Review, Research, Music, Art, Theatre Arts, Physical Education, This web 2.0 to
Math, Science, Language Arts, Social Studies, Music, Art, Theatre Arts, Physical Education
Language Arts
Science, Language Arts, Social Studies, Review
Math
Grade level
4, 5, 6, 7, 8, 9, 10, 11, 12
Amazing
Pre-k, 1, 2, 3, 4, 5
Amazing
Pre-k
Amazing
Pre-k, 1, 2, 3, 4, 5, 6, 7, 8
Good
5, 6, 7, 8, 9, 10, 11, 12
Good
Pre-k, 1, 2, 3, 4, 5
Good
Pre-k
Amazing
6, 7, 8, 9, 10, 11, 12
Amazing
9, 10, 11, 12
Good
2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12
Amazing
1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12
Amazing
Pre-k, 1, 2, 3, 4, 5
OK
5, 6, 7, 8, 9, 10, 11, 12
Amazing
9, 10, 11, 12
Good
5, 6, 7, 8, 9, 10, 11, 12
OK
4, 5, 6, 7, 8, 9, 10, 11, 12
OK
Pre-k, 1, 2, 3, 4, 5
Good
1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12
Good
1, 2, 3, 4, 5
Amazing
Pre-k, 1, 2
Good
3, 4, 5
Good
1, 2, 3, 4, 5
Good
2, 3, 4, 5
Amazing
Pre-k, 1, 2, 3
OK
3, 4, 5
Good
2, 3, 4, 5
OK
3, 4, 5
Good
Pre-k, 1
Amazing
Pre-k, 1, 2, 3
Good
3, 4, 5, 6
Amazing
3, 4, 5, 6, 7, 8, 9, 10, 11, 12
OK
4, 5, 6, 7, 8, 9, 10, 11, 12
Good
2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12
Good
Pre-k, 1, 2, 3, 4, 5
Amazing
Pre-k, 1, 2, 3, 4, 5, 6, 7, 8
Good
Pre-k, 1, 2, 3, 4, 5
Good
Pre-k, 1, 2, 3, 4, 5
Good
4, 5
Good
1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12
Good
1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12
Amazing
1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12
Good
4, 5, 6, 7, 8, 9, 10, 11, 12
Amazing
3, 4, 5
Good
3, 4, 5, 6, 7
Good
1, 2, 3, 4, 5, 6
Good
Pre-k, 1, 2, 3, 4, 5, 6
Good
Pre-k, 1, 2, 3, 4, 5, 6
Good
4, 5, 6, 7, 8, 9, 10, 11, 12
Good
Pre-k, 1, 2
Amazing
3, 4, 5, 6, 7, 8, 9, 10, 11, 12
Amazing
2, 3, 4, 5
OK
4, 5, 6, 7, 8, 9, 10, 11, 12
Good
Pre-k, 1, 2, 3, 4
OK
3, 4, 5, 6, 7, 8, 9, 10, 11, 12
Amazing
4, 5, 6, 7
Amazing
Link to Turtorial
http://us.yhs4.search.yahoo.com/yhs/search;_ylt=A0LEVv0dcTNWpAcARkQPxQt.;_ylc=X1MDMjExNDcwMDU1OQRfcgMyBGZ
https://youtu.be/lWOaRVJdnC8
https://www.abcmouse.com/email/mouse-and-pointer
https://www.sophia.org/tutorials/khan-academy-an-intro-for-educators--2
http://www.wikispaces.com/content/wiki-tour
https://support.teacherspayteachers.com/
https://www.youtube.com/watch?v=21cAXPIiL54
http://support.ed.ted.com/
http://www.edupad.com/itooch/elementary-school-app/
http://apps4stages.wikispaces.com/Apps+Tutorials
https://www.youtube.com/watch?v=qoTMOobIWGQ
http://ocw.mit.edu/high-school/engineering/audio-and-speaker-electronics/projects/MITHFH_enclosure_design.pdf
https://www.youtube.com/watch?v=zzXt4PqZvd0
https://www.youtube.com/watch?v=G2Lr5ymvrJ0
https://youtu.be/KaeNSYJvrn0
https://edmodo.mediacore.tv/media/welcome-to-edmodo
https://youtu.be/_W9lL1lyX0s
(This is not a tutorial but rather listed guidelines for conversations on content) http://www.edutopia.org/community-guidelines
https://vimeo.com/57752707
OR
https://youtu.be/Zth8Z5ZMUew
https://youtu.be/Yuxk4xfs8ac
https://youtu.be/Wb-9-muuY3g
https://youtu.be/0dDTy04ERx4
https://youtu.be/pkKR4Lhsrwk
https://www.youtube.com/watch?v=nC-Nhpf0Efw
https://www.youtube.com/watch?v=frkjwarnkuI
https://edshelf.com/tool/drawp-for-school/
https://www.youtube.com/watch?v=O6hKk-0dzKA
https://www.youtube.com/watch?v=bz0fB4u9uF8
https://www.youtube.com/watch?v=KmcSM42xho0
https://www.youtube.com/watch?v=U9eozT427qI
Could not find a tutorial
http://storypatch.com/
https://www.youtube.com/watch?v=VTSCtGU0YlQ
http://help.seesaw.me/hc/en-us/categories/200377865-Tutorial-Videos
https://www.youtube.com/watch?v=UxOq3tkxXs8
https://www.youtube.com/watch?v=G8o8u7OtuZY
https://www.youtube.com/watch?v=zzXt4PqZvd0
https://www.youtube.com/watch?v=SrvbpDK-zsY
https://www.youtube.com/watch?v=vRCCgGtqIaY
https://support.edmodo.com/hc/en-us/categories/200328890
https://www.teachingchannel.org/professional-development-videos/teams
http://support.ed.ted.com/
https://www.khanacademy.org/coach-res/reference-for-coaches
http://www.mathhelp.com/
https://www.remind.com/features
https://vimeo.com/112277192
Teachers could use this in my classroom by letting them use their iPads to do their guided reading. Teachers can also monitor t
When using this app you can go in and pre-select the things that you want your student to do and then they can go in and click
Students can use this website to practice their skills during assessment time. Teachers can observe and get grades at the end.
Students can work in groups to create wikispaces for projects. Its an easy and simple way for students to work on projects by th
Teachers pay teachers gives amazing resources, including lesson plans for the classroom and other creative resources for all g
I would use the games as an activity for the students, but I would also use the flashcards and word lists to help students study a
TED-Ed allows teachers to find and create lessons that spark students minds and interest them. There is a huge selection in th
This website has lessons, examples, images, etc. that students can use to work on different subjects. Its simple, comprehensiv
A teacher can use this for grades and attendence and also peer reviews on lesson plans.
Students can use this app to help learn how to write. This app helps teach students letters A-Z and how to write them.
Students can use this for typing papers for other classmates to edit. They can use this for storing their research and adding unt
I would use this for the last 20 minutes of class for students to study or review topics they are unsure about before the next test
I would use this as a safe, fun, and useful way to stay in touch with the students and parents in the class throughout the week a
Students could save their progress on an assignment to drop box and then later work on it at home. This way the teacher would
This website can be used for any grade. There are videos and lesson ideas for every subject.
Thousands of videos are embedded on this website. Each video is only 10 minutes long so they are easily understood. This we
This website has great documentaries for different lessons. Full length episodes and videos can be found here.
This app would be very helpful to have. I know how beneficial it would be to have all of the standards in once place. It is very or
Students can type papers, make presentations, use spreadsheets for a variety of different assignments.
Class Dojo is a great tool to promote self responsibility as well as team work. Students can earn points individually or by workin
This tool would be great to use for any type of research. The videos are full information.
Edmodo offers an invitation code to get students and parents connected with accounts of their own.
Class
Dojo
is also
a great tool
for keeping a record
of participation
andalign
attendance.
Edmodo
allows
teachers
post
quizzes,
andtest.
polls and
them to Math or ELA teaching standards.
Gnowledge
could
be usedtoso
thatassignments,
teachers could
generate
Once assignments have been posted, Edmodo allows students to communicate with the teacher and with each other about tho
Student generated test also help the creator learn information better as well as offering the test taker a familiarly phrased and w
In Professional Learning Communities and Staff Development meetings, teachers can use Edutopia to pull new ideas into the c
The most common articulation problem that often stands alone within speech issues is the the sound /r/. For students that do n
Pinterest is a great tool to use to get ideas for creative lessons. Teachers can use this to come up with ideas for different activit
Teachers Pay Teachers is a website that teachers can join for free in order to swap lesson plans with other teachers. Some les
Khan Academy offers personalized learning for students through practice exercises, and video lessons for students to allow stu
iTooch Elementary School is an app that students can access on their iPad. It has different levels of math, science, and langua
- useMouse
it for vocabulary
lessons
ABC
is a fun assessments
way
for students to learn phonics, math, reading, colors, and so much more. The only downfall is that it do
-- use
it for simple
formative
enforce
math
-- poll
thenew
classroom
animalsanonymously
- learn
Use for
homework
assignments, or, in a flipped classroom
-- check
learning by
assessments
from
flash
cards
Createfor
worksheets
forcreating
the student
to complete
bythe
filling
in the
blank or matching.
----
Use
as a portfolio
the students
that the teacher can share with their parents.
Reinforce
learningfor
of
shapes
and colors
Use it for formative
assessments
Have
students create and share their own designs
Groupthe
activities
Reinforce
material
(Historical figures, places, dates and times)
Use as an memorized
alternative to
powerpoint
This tool is used to create and share inforgraphics. The inforgraphics can be used for almost any subject. There are designs alr
This tool lets teachers add students online so that they are able to upload and save their work into an online portfolio. It allows s
This tool offers social studies and science lessons for teachers to use in their classrooms. The teacher simply chooses a grade
After a lesson in any class subject find a compatible lesson within Khan Academy and have students complete the work. While
Have you ever had those children that come home and when the question is asked, "What did you learn today" and the respon
Students are curious of the trending technology uses of adults Facebook and Twitter, but we as adults do not want our children
Have students bring their journals to life with this easy to use app.
Have you seen students struggle with the traditional algorithm method while adding, subtracting, multiplying, or dividing whole n
Much
like 2.0
social
applications
such as Facebook,
this tool
allows
students
to questions
come together
as a class
with
teacher
as
This web
toolmedia
is assessable
for teachers
all over to gain
ideas,
inspiration,
ask
and answer
them
as the
well.
Videos
Teachers can get ideas from this website for bettering learning for students. This is an excellent tool to use in the even that stu
This tool allows users to view lesson plans in almost any subject matter as well as giving the option to create your own. The les
Khan Academy's Web 2.0 Tool allows teacher and students to gain access to flipped classrooms. This doesn't take away from
Compass math is an app from yourteacher.com, which has lessons for numerous subjects in math, geometry and algebra. It in
This app can be used to learn things about the United States. It has a variety of categories like the 50 states, parks, rivers, lake
This app will help students learn and practice algebra, graphs, negative numbers and fractions.
This tool allows teachers to create their own assessments and assign students to them.You can also create classwork and hom
This is a communication tool that allows teachers to stay in touch with parents and students about class assignment and happe
Teachers use this tool to create, share and explore collections of educational videos. These videos can be used during classroo
I think Glogster would be used efficiently by 4th-12th graders. This is a tool that will require extra time and I think children shoul
The ABC Mouse app covers all areas of education. It is very easy to navigate, it is colorful, and encourages kids to learn. This is
With this Web 2.0 tool you are able to collect, annotate, organize, and share your data. This tool lets students high light researc
This tool provides you with five different graphs and charts to create a visual representation of your data. The easy organization
Gaggle is kind of similar to Google docs. Gaggle is a safe tool for children to use, because teachers can monitor what the stude
As an instructor I would use this 2.0 web tool for my older grades. I would suggest using Wikispaces for grades 4-12. I feel like
I would use this web 2.0 tool is order to make quizzes and worksheet for my students. You could incorporate this tool into almos
I would use this tool to allow students to listen to stories on the computer during some extra free time.I really liked how it also ha
I never even knew that these apps existed! This amazed me, because I always thought that you had to have a computer in orde
I would use this app in my class to use as an educational game during the student's free time. This app really has some good p
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Staff, (2012,11)
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Can
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Learning A-Z. (2015).
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Khan Acadamy, (2015) Khan Academy: learn math, biology, chemistry, economics, art history and almost anything for free. Retr
TES (2015) Wikispaces by TES Retrieved from https://www.wikispaces.com/content/classroom/about
TpT.
(2015) spelling
Teachers
Pay
Teachers-About
Us.
Retrieved from
https://www.teacherspayteachers.com/About-Us
Vocabulary
city.
(2007-15).
Spelling
& vocabulary
website:
SpellingCity. Retrieved from
TEDed. (2015).
TEDed
Lessons
worth
sharing.
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http://ed.ted.com/
eduPad. (2015) iTooch Elementary School. Retrieved from http://www.edupad.com/itooch/elementary-school-app/
gdiplus (2013, May.) iWriteWords (Handwriting Game) Retrieved from https://itunes.apple.com/us/app/iwritewords-handwritingGoogle Drive. (). Retrieved from http://help.wfu.edu/public/computers/wfu-google-mail/google-drive
Highlights for High School. (2001-2015). Retrieved from http://ocw.mit.edu/high-school/
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EdSurge. (2015). Teachers' favored web 2.0 tools. Retrieved November 3, 2015, from https://www.edsurge.com/news/2013-08-
Discovery Education. (2015). Community tools. Retrieved October 27, 2015, from http://web2014.discoveryeducation.com/web2
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Edsurge. (2015). Teachers' favored web 2.0 tools. Retrieved on October 30, 2015, from https://www.edsurge.com/news/2013-0
Pinterest. Retrieved November 3, 2015, from http://pinterest.com/
Smarty Ears Apps. (2015). About R Intensive. Retrieved October 24, 2015, from http://smartyearsapps.com/service/intensive/
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Pinterest 2015 Tutorial for Education. Retrieved November 3, 2015, from https://youtu.be/zth8z5zmuew
Khan Academy. Retrieved November 3, 2015, from https://www.khanacademy.org/about
Teaching Resources & Lesson Plans | Teachers Pay Teachers.
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Elementary School apps for iPad, iPhone, Android, Windows 8 - eduPad. Retrieved November 3, 2015, from http://www.edupad
Khan Academy Teacher Tutorial. Retrieved November 3, 2015, from https://youtu.be/wb-9-muuy3g
ABCmouse.com. Retrieved November 3, 2015, from http://abcmouse.com/
iTooch elementary trailer (eduPad). Retrieved November 3, 2015, from https://youtu.be/0ddty04erx4
All Categories ~ Educational Technology and Mobile Learning. Retrieved November 2, 2015, from http://www.educatorstechnolo
ABCmouse.com.
Retrieved November
3, and
2015,
from Learning.
http://abcmouse.com/
All Categories ~ Educational
Technology
Mobile
Retrieved November 2, 2015, from http://www.educatorstechnolo
All Categories ~ Educational Technology and Mobile Learning. Retrieved November 2, 2015, from http://www.educatorstechnolo
Visualizing
student
understanding
has
never
been
clearer.
Retrieved
November
2, 2015,
fromfrom
http://www.socrative.com/
All Categories ~ Educational Technology and Mobile Learning. Retrieved
November
2, 2015,
http://www.educatorstechnolo
Drawp for School Reviews | edshelf. Retrieved November 2, 2015, from https://edshelf.com/tool/drawp-for-school/
How to use Flippity.net with your Google Drive. Retrieved November 2, 2015, from https://www.youtube.com/watch?v=frkjwarnk
Tux Paint Tutorial - Free Software for Kids - Download Link. Retrieved November 2, 2015, from https://www.youtube.com/watch
Drawp for School makes teaching more collaborative. Retrieved November 2, 2015, from http://drawpforschool.com/
All Categories ~ Educational Technology and Mobile Learning. Retrieved November 2, 2015, from http://www.educatorstechnolo
Tux Paint: Open Source Drawing Software for Children. Retrieved November 2, 2015, from http://www.tuxpaint.org/
All Categories ~ Educational Technology and Mobile Learning. Retrieved November 2, 2015, from http://www.educatorstechnolo
FAQ. Retrieved November 2, 2015, from http://www.quizizz.com/
All Categories ~ Educational Technology and Mobile Learning. Retrieved November 2, 2015, from http://www.educatorstechnolo
Research,
create,
and present
school projects
onlineLearning.
- Biteslide.
Retrieved
November
2015,
from
https://www.biteslide.com/
All
Categories
~ Educational
Technology
and Mobile
Retrieved
November
2,2,
2015,
from
http://www.educatorstechnolo
All Categories ~ Educational Technology and Mobile Learning. Retrieved November 2, 2015, from http://www.educatorstechnolo
inklewriter.
Retrieved
November
2, 2015, and
fromMobile
http://www.inklestudios.com/inklewriter/
All
Categories
~ Educational
Technology
Learning. Retrieved November 2, 2015, from http://www.educatorstechnolo
Story Patch on the App Store. Retrieved November 3, 2015, from https://itunes.apple.com/au/app/story-patch/id388613157?mt
iPlay&Sing on the App Store. Retrieved November 2, 2015, from https://itunes.apple.com/us/app/iplay-learn/id342679644?mt=8
Mathmateer. Retrieved November 2, 2015, from https://www.youtube.com/watch?v=vtsctgu0ylq
StoryPatch.com. Retrieved November 3, 2015, from http://storypatch.com/
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EDUCATOR EFFECTIVENESS. Educator Effectiveness. Web. 28 Oct. 2015. <http://www.ncpublicschools.org/educatoreffecti
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Standard
6: Teachers
to themethods.
Academic Success of Students
Teachers use
a variety Contribute
of instructional
Standard 1 Teachers Demonstrate Leadership
Teachers
and
use technology.
Standard integrate
4-Teachers
facilitate
learning for their students.
Teacher
integrates
and
uses
technology
classroom.
Teachers facilitate
can demonstrate
leadership
in in
thethe
classroom
by monitoring what their students are saying to each other through the e
Teachers
learning
for for
their
students.
4.
Teachers
Facilitate
learning
their
students.
Standard
3
Teachers
Know
the
Content
that
they
Teach
Teachers
integrate
and
utilize
technology
for
their
students.
Standard
3 Teachers
Know
thetechnology
Content They
Teach
Teachers integrate
and
utilize
in their
instruction.
Standard
3 Teachersthat
Know
the Content
They
Teach
-It
is
very
important
teachers
are
going
by
the
criteria
they are suppose
a teacher
I would
use Glogster
Teachers
communicate
effectively.
1. Teachers
I would 3first
usethe
ABC
Mouse
in
my
own
timeTeach
before
I letthat
my students
explore it.toI teach.
would As
make
sure that
the information
wasEd
cu
Standard
Teachers
Know
thethey
Content
They
3.
know
content
teach.
4.
Teachers
facilitate
learning
for
their
students.
1.
I
would
make
sure
my
students
were
learning
the
NC
Standard
Course
of
Study
by
learning
how
to
properly
research
and
wr
Standard
4
Facilitate Learning
for Their Studentsof their Students
Standard
6 Teachers
Teachers
tothey
the Academic
1.
Teachers
know integrate
the Contribute
content
are lettingSuccess
thetheir
students
use. Also
making
that the assignments
they
-Teachers
should
andthat
utilize
technology
in
instruction.
As ateachers
teacher Iare
would
try tosure
incorporate
technology into
myar
Standard 4 Teachers Facilitate Learning for Their Students
1. I would 4encourage
students and
parents
useStudents
this app, because it will help the child grow with their curriculum. I would look
Standard
Teachers Facilitate
Learning
for to
their
Standard 3 Teachers know the content they teach
1. I would make sure that I knew how to properly use the tool before letting my students use it. This tool would also help studen
1. Teachers can help students use technology to learn content, think
1.
I would stick problems,
to the NC discern
curriculum
of whatuse
graphs need to be taught to the grade that I am teaching. This is a great tool to sho
critically,
reliability,
Standardsolve
3- Teachers know
the content
that they teach.
information, communicate, innovate, and collaborate.
I would demonstrate this by using Wikispaces myself before I would ask my students to create a project through this tool. Doing
Standard 6- Teachers contribute to the academic success of students.
Standard 1: Teachers demonstrate Leadership
Standard 1: Teachers advocate for the school and students.
By creating study guides and worksheet with these applications I would have reached this standard.
Standard 6: Teacher contributes to the academic success of students
NETS-T
Facilitate and Inspire student learning and creativity.
design or adapt relevant learning experiences that incorporate digital tools and resources to promote student learning and crea
Model digital age work and learning.
Design and develop digital-age learning experiences and assessments.
Promote, support and model creative and innovative thinking and inventiveness.
Participate in global and local learning communities to explore creative applications of technology to improve student learning.
solving
authentic
using
digitaland
tools
and resources
Promote,
support,problems
and model
creative
innovative
thinking and inventiveness.
>Customize
and
personalize
learning
activities
to
address
students
diverse
learning
styles,toworking
strategies,
and abilities
usin
design or adapt relevant learning experiences that incorporate
digital
tools and
resources
promote
student learning
and crea
1. Facilitate and inspire student learning and creativity: engage students in exploring real world issues and solving authentic pro
design or adapt relevant learning experiences that incorporate digital tools and resources to promote student learning and crea
1. Facilitate and inspire student learning and creativity: Promote student reflection using collaborative tools to reveal and clarify
When students use google drive, they will be using all the tools necessary to solve either mathematical problems through sprea
3. Model Digital Age work and learning
This tool will help students understanding of material.
3. Model digital age work and learning
The teacher shows fluency in technology displayed for students to see and also transfers his/her knowledge to technology.
The
teacher and
models
to students
saving work
being being organized. The teacher helps students use this new tool so stude
1. Facilitate
inspire
student learning
and and
creativity
2.
and
assessments
2. Design
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and develop
Develop digital
Digitalage
Agelearning
Learningexperiences
Experiences
and
Assessments
3.
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Work
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and Age
inspire
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learning and creativity
1.
and Age
inspire
student
learning and creativity
3. Facilitate
Model Digital
Work
and Learning
Model
collaborative
knowledge
construction
by engagingand
in learning
with students, colleagues, and others in face-to-face and v
2.
Design
and
develop
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age
learning
experiences
assessments
5.
Engage
in professional
growth
and
leadership
2.
Design
and
develop
digital
age
learning
experiences
and
assessments
2.
Design
and
develop
digital
age
learning
experiences
and
assessments
Develop
technology-enriched
environments that enable all students to pursue their individual curiosities and become a
3. Modelstudents
digital age
work
and learning
learning
Provide
with
multiple
and varied formative and summative assessments aligned with content and technology standard
3. Model digital age
work
and learning
3.
Model
digital
age work
and
learning
5.
Engage
Professional
growth
and
leadership
Demonstrate
fluency
inand
technology
systems
and theand
transfer
of current
knowledge
togive
newstudents
technologies
and situations
Standard
1:inwith
Facilitate
Inspire
Student
Learning
Activity.Pinterest
can help
andto
teachers
f
3.
Model digital
age
work
and
learning
Collaborate
students,
peers,
parents,
andresponsibility
community
members
using digital
tools
and resources
supportcreative
student ideas
succes
4.
Promote
and
model
digital
citizenship
and
Collaborate
with
students,
peers,
parents,
and
community
members
using
digital
tools
and
resources
to
support
student
succes
4.
Promote
and
model
digitalunderstanding
citizenship and
responsibility
Develop
and
model
cultural
and
global awareness
byand
engaging
with colleagues
and
students
of other
Standard
2: Design
and
Develop
Digital
Age
Learning
Experiences
Assessments.Pinterest
gives
teachers
ideascultures
to help us
th
Promote
and
model
digital
etiquette
and
responsible
social
interactions
related
to the use
of technology
and information.
5.
Engage
in
professional
growth
and
leadership
5.
Engage
inFacilitate
professional
growth
and
leadership
Standard
and
Inspire
Student
Learning.Teachers
Pay Teachers
helpsof
give
us new and
fresh ideas
in order
to keep
2.
Design 1:
and
develop
digital
learning
experiences
and assessments
Participate
in
local
and
global
learning
communities
to
explore
creative
application
technology
totoimprove
learning
Standard
3:
Model
Digital
Ageage
Work
and
Learning.Pinterest
allows
teaches
to collaborate
with parents
and student
other
teaches
and
Participate
in
local
and
global
learning
communities
to
explore
creative
applications
of
technology
improve
student
learning.
Develop technology-enriched learning environments that enable all students to pursue their individual curiosities and become a
Evaluate
and
reflect
on current
research
andLearning
professional
practice on
regular basis toTeachers
make effective
use of existing
and
Standard
2: Design
Develop
Digital Age
Experiences
anda Assessments.Pay Teachers
helps us
to eme
deve
3.
Model digital
age and
work
learning
Standard
4: Promote
and and
Model
Digital Citizenship and Responsibility.- We are promoting digital citizenship by using Pinterest a
Demonstrate fluency in technology systems and the transfer of current knowledge to new technologies an situations
Standard 3: Model Digital Age Work and Learning.- By using Teachers Pay Teachers we are demonstrating knowledge fluency
Standard 5: Engage in Professional Growth and Leadership.- By sharing educational tools and ideas with fellow teachers throu
Standard 2: Design and Develop Digital Age Learning Experiences and Assessments.- By using Khan Academy, we are incorpo
Standard
Professional
Growth
and Leadership.By using
Pay Teachers
weinare
able tostudents.
collaborate with o
Standard 5:
1: Engage
Facilitateinand
Inspire Student
Learning
and Creativity.ABCTeachers
Mouse inspires
creativity
younger
Standard 1: Facilitate and Inspire Student Learning and Creativity.- By using iTooch Elementary School, we are inspiring studen
Standard 3: Model Digital Age Work and Learning.- By using Khan Academy, we are collaborating with students and incorporati
Standard 3: Model Digital Age Work and Learning.- We are demonstrating knowledge of technology and are teaching students
Standard 3: Model Digital Age Work and Learning.- We are able to collaborate with students regarding their practice exercises w
2. Design and develop digital age learning experiences and assessments.
Standard 4: Promote and Model Digital Citizenship and Responsibility.- We are teaching students how to be responsible Interne
2.
Design
andand
develop
digital agelearning
learning experiences and assessments.
1.
Facilitate
inspire
3. Model
digital
age
workstudent
and learning. and creativity
2. Design and develop digital age learning experiences and assessments
3.
3. Model
Model digital
digital age
age work
work and
and learning
learning
1.
Facilitate
and
inspire
student
learning
and
creativity
1.
and
inspiredigital
student
learning
and
creativity and assessments
2. Facilitate
Design and
develop
age
learning
experiences
3. Facilitate
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workstudent
and learning
1.
andage
inspire
learning and creativity
2. Design and develop digital age learning experiences and assessments
3. Model digital age work and learning
2. Design and facilitate digital age learning experiences and assessments
3. Model digital age work and learning
1. Facilitate and inspire student learning and creativity
3. Facilitate
Model digital
workstudent
and learning
1.
andage
inspire
learning and creativity
1. Facilitate student learning and creativity
3. Model digital age work and learning
2. Design and develop digital age learning experiences and assessments
3. Design
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age work
andage
learning
2.
and develop
digital
learning experiences and assessments
2. Design and develop digital age learning experiences and assessments
3.
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digital
age
work
and
learning
3.
3. Model
Model digital
digital age
age work
work and
and learning
learning
4. Promote and model digital age citizenship and responsibility
4. Promote and model digital age citizenship and responsibility
4.Promote
anddevelop
model digital
and responsibility
2. Design and
digitalage
agecitizenship
learning experiences
and assessments
This
standard
is
met
by
having
students
login
to
the
Khan
Academy Web 2.0 tool and complete exercises within the tool so that
1. Facilitate and inspire student learning and creativity
This
standard
metwork
by while
teacher introduces this idea to help keep everyone informed of what is going on within the cla
3. Model
digitalisage
and the
learning
Standard
1
This
standard
isage
metwork
by using
a digital tool to help with student success and innovation.
3. Model
digital
and learning
learning
Facilitate
and inspire
student
and creativity
1.
Facilitate
and
inspire
student
learning
and
creativity
This
standard
is
met
by
teachers
keeping
the
creativity and
innovation of a composition journal, but involving this process throu
2.
Design
and
develop
digital
age
learning
experiences
and
2.
Design
and
develop
digital
age
learning
experiences
and assessments
assessments
Standard
2
This
standard
was
met
by
incorporating
to measure the learning of students in content area.
1.
Facilitate
and
inspire
student
learning tools
and creativity
3.
Model
digital
age
work
and
learning
Design and develop digital age learning experiences and assessments
4. Facilitate
Promote and
citizenship
1.
and model
inspiredigital
student
learning and responsibility
creativity
2.
Design
and
develop
digital
age
learning
experiences
and
2.
Design
and
develop
digital
age
learning
experiences
and assessments
assessments
Standard
5 Engage
in professional
growth
and
leadership
1.
Facilitate
and inspire
student learning
and
creativity
3. Model digital age work and learning
3.
Model digital
work
and citizenship
learning
4.
and age
model
digital
3. Promote
Model digital
age
work
and learning and responsibility
5. Engage in professional growth and leadership
1. Facilitate and inspire student learning and creativity
4.
modeland
digital
citizenship
A. Promote
Promote,and
support,
model
creative and
and responsibility
innovative thinking and inventiveness.
NETS-T Standard 1. Facilitate and inspire student learning and creativity.
2.
Design and
and inspire
developstudent
digital learning
age learning
experiences and assessments
Facilitate
and creativity.
A. Design or adapt relevant learning experiences that incorporate digital tools and resources to promote students learning and
1.
and
Inspiredigital
Student
and
Creativitythat
2.
Design
develop
ageLearning
learningenvironments
experiences
and enable
assessments.
B. Facilitate
Developand
technology
enriched
learning
all students to pursue their individual curiosities and become
A.
Promote,
support,
and
model
creative
and
innovative
thinking
and diverse
inventiveness
C.
Customize
and
personalize
learning
activities
to
address
students
learning styles, working strategies, and abilities us
3.
Model
digital
age
work
and
learning.
B.
Engage
students
in
exploring
real-world
issues
and
solving
authentic
problems using digital tools and resources.
1.
Facilitate
and
Inspire
Student
Learning
and
Creativity
1.
Facilitate
and
inspire
student
learning
and
creativity
C.
Promote students
reflection
using
collaborative
tools to reveal and
and clarify students conceptual understanding and thinking, pl
1.
Facilitate
and
inspire
student
learning
and
creativity
A.
Promote,
support,
and
model
creative
and
innovative
4.
model
digital
citizenship
A.
Promote,and
support,
and
model
creative and
and responsibility
innovative thinking
thinking and inventiveness
inventiveness.
1. Promote
Facilitate
and
inspire
student
learning
and
creativity
A.
Advocate,
model,reflection
and
teach
safe,
legal,
and
ethical
use
of digital
information
and conceptual
technology, understanding
including respect
copyright,
C.
Promote
student
using
collaborative
tools
to
reveal
and
clarify
students
andfor
thinking,
pla
A.
Promote,
support,
and
model
creative
and
innovative
thinking
and
inventiveness
2.
2. Design
Design and
and develop
develop digital
digital age
age learning
learning experiences
experiences and
and assessments
assessments
B.
Engage
students
in exploring
real experiences
world issues that
and incorporate
solving authentic
digitalto
and resources.
A.
Design
or
adapt
relevant
learning
digital
tools
resources
promote
student
A.
Design and
or
adapt
relevant
learning
experiences
that
incorporate
digital problems
tools and
and using
resources
totools
promote
student learning
learning and
and cr
cr
2.
Design
develop
digital
agelearning
learning
experiences
and enable
assessments
B.
Develop
technology
enriched
environments
that
all
students
to
pursue
their
individual
curiosities
and
become
B.
Develop
technology
enriched
learning
environments
that
enable
all
students
to
pursue
their
individual
curiosities
and
become
A. design or adapt relevant learning experiences that incorporate digital tools and resources to promote student learning and cr
1.
Facilitate
and inspire student learning
creativity. that enable all students to pursue their individual curiosities and become
B.
Develop technology-enriched
learningand
environments
3.
age work
and age
learning
2. Model
Designdigital
and develop
digital
learning experiences and assessments
A. Demonstrate fluency in technology systems and the transfer of current knowledge to new technologies and situations
(1.a, 2.a.b.c)
Standard 2: Design and develop digital age learning experiences and assessments
2. Design and develop digital age learning experiences and assessments
Standard 3:
1: Model
Facilitate andage
Inspire
student
learning and creativity
Standard
work
and learning
Standard
2: Designdigital
and Develop
digital
age learning experiences and assessments
(a.c.)
(a.b.c.d.)
Standard 2: Design and develop digital age learning experience and assessments
(a.b.d.)
NETS-S
Research
and information
fluency.
Plan strategies
to guide inquiry.
Understand and use technology systems.
Communication and collaboration.
Technology operations and concepts.
Research and information fluency
Creativity
and Innovation-Create
original works as a mean of personal or group expression.
d. process
data and report results.
Select and use applications effectively and productively.
K.3 Phonics and Recognition
Use models and simulations to explore complex systems and issues
Dropbox
teaches
students how to gather their information in a safe place where their work can be stored and opened back up f
1. Creativity
and innovation
6.
operations
and concepts
1. Technology
Creativity and
Innovation
2.
Communication
and Collaboration
6.
Technology
Operations
andFluency
Concepts
3.
Research
and
Information
1.
Creativitytoand
innovation
Contribute
project
teams
to
produce
original works or solve problems.
6.
Technology
Operations to
and
Concepts
Apply
existing knowledge
generate
new ideas, products, or processes
2.
Communication
and
collaboration
2.
Communication
andascollaboration
Create
original
works
aand
means
of personal or group expression
6.
Technology
operations
concepts
3.
Research
and
information
fluency
5.
Digital
Citizenship
Interact,
collaborate,
and
publish
with peers, experts, or others employing a variety of digital environments and media
2.
Communication
and
collaboration
Standard
1:
Creativity
and
Innovation.Pinterest
holds
kinds of ideas that students can create for projects of future assignme
Process
data
and
report
results
(via
parent
reports
andall
messaging.)
6.
operations
andfluency
concepts
5.
Digital
citizenship
3. Technology
Research
and
Information
Communicate
information
and ideas effectively to multiple audiences using a variety of media and formats
Exhibit
a positive
attitude
towardand
using
technology
thatby
supports
collaboration,
learning,
and productivity
4.
Critical
Thinking,
problem-solving,
and
decision
Develop
understanding
global
awareness
engaging
with
of other
Standard
2:
Communication
and
Collaberation.Bymaking
allowing
students
to learners
use Pinterest
for cultures
educational purposes, teachers are su
5.
Digital cultural
citizenship
6.
Technology
operations
and
concepts
3.
Research and
information
fluency for lifelong learning
Demonstrate
personal
responsibility
Select
use applications
effectively
and productively
Locate,and
organize,
analyze,
synthesize,
and
ethically
variety
of sourcessources
and media
Standard
3: Research
and evaluate,
Information
Fluency.Students
are use
ableinformation
to evaluatefrom
and a
select
information
and digital tools b
Transfer
current
knowledge
to
learning
new technique
4.
Critical
thinking,
problem
solving,
and
making(previous knowledge of social media such as Facebook)
6. Technology operations and conceptsadecision
Plan
and
activities
to Problem
developand
a solution
or complete
a project Students can plan and manage activities to develop a so
Select
andmanage
application
effectively
productively
Standard
4:use
Critical
Thinking,
Solving,
and
Decision Making.1.
Creativity
and
innovation
6. Technology
operations
and concepts
Use
models and use
simulations
to explore
complex systems and issues
Understand
technology
systems
Standard 5: and
Digital Citizenship.Students
are able to learn responsible Internet use, and advocate and practice safe, legal, and
Select
and
use
applications
effectively
and
productively
Standard 1: Creativity and Innovation.-Students
are able to demonstrate creative thinking, and use models and simulations to e
Standard
1:
Creativity
and
Innovation.We
are inspiring
students
to beto
creative
by using
ABC Mouse.
Standard 6:
Technology
Operations
and
Concepts.Students
demonstrate
a sound
understanding
of technology
2: Communication and Collaboration.- Students
are are
ableable
to challenge
and collaborate
with their friends
while doingcon
ex
Standard 2: Communication and collaboration.- Students are able to collaborate with teachers on their work, and teachers can
Standard
1:
Creativity
and
Innovation.Teachers
Pay
Teachers
gives
us
great
ideas
to
share
with
our
students
to
bring
out
their
Standard 4: Critical Thinking, Problem Solving, and Decision Making.- Students learn how to use critical thinking and problem s
Standard 3: Research and Information Fluency.- Students are able to process data and record results using this app.
Standard 4: Critical Thinking, Problem Solving, and Decision Making.- Students are able to use critical thinking skills while using
Standard 5: Digital Citizenship: Students learn how to be responsible Internet users by using ABC Mouse.
Standard
4: Critical
Thinking, Problem
3. Research
and information
fluency Solving, and Decision Making.- Students are able to use their critical thinking skills to wo
2. Communication and collaboration
Standard 6: Technology Operations and Concepts.- Students learn the basic aspects of using technology in the classroom.
4.
Critical
thinking, and
problem
solving, and decision making
2.
Communication
collaboration
6. Technology
operations
and concepts
4.
Critical
thinking,
problem solving, and decision making
1.
Creativity
and
innovation
6.
operations
and concepts
5. Technology
Digital citizenship
1.
Creativity
and
innovation
6.
Technology
operations
andfluency
concepts
3.
Research
and
information
1.
Creativity
and
innovation
4. Critical
thinking,
problem solving, and decision making
6. Technology
operations
and concepts
2.
Communication
and collaboration
5. Digital citizenship
6. Technology
operations
and concepts
1.
Creativity and
innovation
3. Research and information fluency
6. Technology
operations
and concepts
1.
Creativity and
innovation
4. Critical thinking, problem solving, and decision making
6. Technology
operations
and concepts
1.
Creativity and
innovation
4. Critical thinking, problem solving, and decision making
6. Technology operations and concepts
4. Critical thinking, problem solving, and decision making
6. Creativity
Technology
operations
1.
and
Innovationand concepts
6. Technology operations and concepts
5. Digital Citizenship
3. Research and information fluency
6. Technology operations and concepts
6.
operations
and
and concepts.
4. Technology
Critical thinking,
problem
solving,
and decision making
This
standard
is
met
by
having
students
work individually within Khan Academy and use tools that are within this Web 2.0 tool t
2. Communication and Collaboration
Standard
1 is met
This
standard
bycollaboration
launching student discussions this way students can talk amongst one another and better understand th
2. Creativity
Communication
and
1.
and
innovation
Creativity
and
innovation
This
standard
is met
bycollaboration
providing a space where students can communicate and work collaboratively.
2.
and
1. Communication
Creativity
and
innovation
2.
Communication
and
collaboration
3.
Research
and
information
fluencya new idea to students for their journals.
This
standard
is met
bycollaboration
introducing
Standard
3thinking,
2.
Communication
and
4.
Critical
problem
solving,
and
4.
Critical
thinking,
problem
solving,
and decision
decision making
making
Research
and
information
fluency
This
standard
was
met
by
students
using
different methods to solve problems rather than putting pencil to paper or using a calc
3.
Research
and
information
fluency
5. Digital citizenship
3.
Research and
information
6.
Technology
operations
andfluency
concepts
2.
Communication
and collaboration
Standard
4
4.
Critical
thinking,
problem solving,
and decision making
3.
Research
and
information
fluency
Critical
thinking,
problem
solving
andand
decision
making
4.
Critical
thinking,
problem
solving,
decision
making
4. Critical thinking, problem solving, and decision making
5.
Digital
citizenship
5.
5. Digital
Digital citizenship
citizenship
6. Technology operations and concepts
6.
Technology
operations
concepts
NETS-S
3. Research
and and
information
fluency.
1. Creativity and Innovation
NETS-S
6.
Technology
operations
and
concepts.
Critical
thinking,
problem
solving,
andofdecision
making.
B.
Create
original
works as
a- A.
means
personal
or group to
expression
1.
Creativity
and
innovation
Apply
existing
knowledge
generate new ideas, products, or processes
Technology
operations
and
concepts.
1.
Creativity
and
Innovation
1.
Creativity
and
innovation
2.
Communication
and
Collaboration
1.
Creativity
and
innovation
-solving,
Students
demonstrate
creative
thinking,
construct
knowledge,
and develop
innovative
4.
Critical
thinking,
problem
and
decision
making.
1.
and
2.
Communication
and
collaboration
- B.
Communicate
information
and
ideas effectively
to multiple
audiences
usingproducts
a varietyan
o
A.
Apply
existing
knowledge
to
generate
new
ideas,
products,
or processes.
1. Creativity
Creativity
and innovation
Innovation
A.
Interact,
collaborate,
and publish
with construct
peers,
experts,
or others
employing
a variety of
digital environments
and
media
Students
demonstrate
creative
thinking,
knowledge,
and
develop
innovative
products
and
processes
using
technology
B.
Create
original
works
as
a
means
or
personal
or
group
expression.
2.
Communication
and
collaboration
Students
demonstrate
creative
thinking,
construct knowledge,
and develop
innovative
and
using technology
B.
Communicate
information
and
ideas
to multiple
audiences
using
a activities
varietyproducts
ofto
media
andprocesses
2.
Communication
and
Collaboration
(1.a.b.c.)
4.
Critical
thinking,
problem
solving,
andeffectively
decision
making
- B.and
Plan
and manage
develop
aformats
solution or complete a pr
C.
Use models
and
simulations
to explore
complex
systems
issues
1.
Creativity
and
Innovation
A.
Interact,
collaborate,
and
publish
with
peers,
experts,
or
others
employing
a
variety
of
digital
environments
and
media.
2.Communication
and
Collaboration
4.
Creative
thinking,
problem
solving, and decision making
3.
Research
and
information
fluency
Students
use digital
media
and environments
to
communicate
and
work
collaboratively,
5.
Digital
Citizenship
- authentic
B.
Exhibit
a positiveand
attitude
towardquestions
using
technology
that supports collaboration, learning, and productivi
2.
Communication
and
collaboration
A.
Identify
define
problems
significant
forinformation
investigation.
B.
Locate, and
organize,
analyze,
evaluate,
synthesize,
and ethically use
from a variety of sources and media.
3.
Research
and
information
fluency
(2.a.b.c.d.)
B.
Communicate
information
and
ideas
effectively
to
multiple
audiences
using
a variety of media and formats
C.
Collect and
analyze
dataresults
toevaluate,
identify solutions
andand
or make
informed
decisions.
D.
Process
data
and analyze,
report
B. Research
Locate,
organize,
synthesize,
ethically
use information
from a variety of sources and media.
3.
Information
Fluency
D.
Process
data
and
report
results.
Students
apply
digital
tools
to
gather,
evaluate,
and
use
information.
4.
Critical
4.
Critical thinking,
thinking, problem
problem solving,
solving, and
and decision
decision making
making
(3.a.b.c.d.)
C.
Collect
and
analyze
data
to
identify
solutions
or make
informed
decisions.
B.
Plan
and
manage
activities
to
develop
a
solution
or complete
a project
6.Technology and Concepts
C.
Collectdemonstrate
and analyze adata
to identify
solutionsofand
or makeconcepts,
informed decisions.
Students
sound
understanding
technology
systems, and operations.
(3.a.b.d.)
Standard
4:
Critical
thinking
and
problem
solving
and
decision
making
6.a.b.d.
(a.c.)
6-Technology
operations
and concepts
Standard 4: Critical
thinking,problem
solving, and decision making
Standard
Standard 6:
6: Technology
Technology operations
operations and
and concepts
concepts
(a.b.c.d)
Standard 4: Critical thinking, problem solving, and decision making
(a.b.c.d.)