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Technology Integration Matrix

Valerie Gibson
Colorado Academic
Standards

ISTE
ISTE
Standards Standards for
for Teachers
Students

Blooms
Taxonomy
Mathematics

1. Number Sense,
Properties, and
Operations

Teacher uses excel to


share graphs, and
statistic reports to
show the relationship
of how often
copyrighted work is
used in comparison
to original works.
1. Facilitate and
Inspire student
learning and
creativity.
Teachers use their
knowledge of subject
matter, teaching and
learning, and
technology to
facilitate
experiences that
advance student
learning, creativity,
and innovation in
both face-to-face
and virtual
environments.
A- Promote, support,
and model creative
and innovative
thinking and
inventiveness.

Students review
TURNITIN.com and
make their own graphs
and statistic reports
using excel to show
relationship of
copyright work and
original work.
6. Technology
operations and
concepts.
Students demonstrate a
sound understanding of
technology concepts,
systems, and
operations.
B- Select and use
applications effectively
and productively.

Students will understand


the difference in the
amount of work that is
copyright and fair use.

Constructivism

Student Use

Flipped
Classroom

2. Patterns, Functions,
and Algebraic
Structures

Teacher creates a
storybird to
demonstrate the
different ways to
compare statics as a
resource for students
when they are stuck.
5. Engage in
professional growth
and leadership.
Teachers
continuously improve
their professional
practice, model
lifelong learning, and
exhibit leadership in
their school and
professional
community by
promoting and
demonstrating the
effective use of
digital tools and
resources.
C- Evaluate and
reflect on current
research and
professional practice
on a regular basis to
make effective use of
existing and
emerging digital
tools and resources
in support of student
learning.

Students create a
storybird showing three
different ways to
represent copyright
infringement statistics.
4. Critical thinking,
problem solving, and
decision making.
Students use critical
thinking skills to plan
and conduct research,
manage, projects,
solve problems, and
make informed
decisions using
appropriate digital
tools and resources.
D- Use multiple
processes and diverse
perspectives to explore
alternative solutions.

Students will identify


different ways to
represent date and
information.

3. Analysis, Statistics,
and Probability

Teachers shares a
storybird to show the
students how to
research what work
is protected by
copyright laws.
3. Model digital age
work and learning
Teachers exhibit
knowledge, skills,
and work processes
representative of an
innovative
professional in a
global and digital
society.
D- Model and
facilitate effective
use of current and
emerging digital
tools to locate,
analyze, evaluate,
and use information
resources to support
research and
learning.

Students create a
storybird
demonstrating
different ways to
represent data on how
much of published work
is copyrighted.
3. Research and
information fluency.
Students apply digital
tools to gather,
evaluate, and use
information.
D- Process data and
repost results.

Students will evaluate the


impact of using
copyrighted material.

4. Shape, Dimension,
and Geometric
Relationships

Teacher provides a
storybird teach
students new
concepts from a
book.
2. Design and
develop digital age
learning experiences
and assessments.
Teachers design,
develop, and
evaluate authentic
learning experiences
and assessments
incorporating
contemporary tools
and resources to
maximize content
learning in context
and to develop the
knowledge, skills,
and attitudes
identified in the
Standards.
A- Design or adapt
relevant learning
experiences that
incorporate digital
tools and resources
to promote student
learning and
creativity.

Students create a
storybird to show
interest in a topic and
different methods of
using technology to
show their information.
5. Digital Citizenship
Students understand
human, cultural, and
societal issues related
to technology and
practice legal and
ethical behavior.
B- Exhibit a positive
attitude toward using
technology that
supports collaboration,
learning and
productivity.

Students understand how


to share researched
information, while
making their own work.

Reading, Writing, and Communicating

1. Oral Expression and


Listening

Teacher will read


aloud different
situations of work
being used for the
students to
determine if it
copyright or fair use.
5. Engage in
professional growth
and leadership.
Teachers
continuously improve
their professional
practice, model
lifelong learning, and
exhibit leadership in
their school and
professional
community by
promoting and
demonstrating the
effective use of
digital tools and
resources.
D- Contribute to the
effectiveness,
vitality, and selfrenewal of the
teaching profession
and of their school
and community.

Students will work


together in goups to
distinguish if certain
works are fair use or
copyright.
2. Communication and
collaboration. Students
use digital media and
environments to
communicate and work
collaboratively,
including at a distance,
to support individual
learning and contribute
to the learning of
others.
D. Contribute to
project teams to
produce original works
or solve problems.

Student will identify the


difference between
copyright and fair use.

2. Reading for All


Purposes

Teacher shares a
storybird reflecting
on the distinguish
between fair use and
copyright.
2. Design and
develop digital age
learning experiences
and assessments.
Teachers design,
develop, and
evaluate authentic
learning experiences
and assessments
incorporating
contemporary tools
and resources to
maximize content
learning in context
and to develop the
knowledge, skills,
and attitudes
identified in the
Standards.
D- Provide students
with multiple and
varies formative and
summative
assessments aligned
with content and
technology
standards, and use
resulting data to
inform learning and
teaching.

Students create a
storybird to show their
understanding of when
it is ok to use certain
pieces of work.
5. Digital Citizenship
Students understand
human, cultural, and
societal issues related
to technology and
practice legal and
ethical behavior.
C- Demonstrate
personal responsibility
for lifelong learning.

Students will understand


how to identify when
work is fair use.

3. Writing and
Composition

Teacher will create a


storybird slide with
rules for proper
etiquette and
responsibility when
using technology for
students to reference
when working with
different types of
technology.
4. Promote and
model digital
citizenship and
responsibility.
Teachers understand
local and global
societal issues and
responsibilities in an
evolving digital
culture and exhibit
legal and ethical
behavior in their
professional
practices.
C- Promote and
model digital
etiquette and
responsible social
interactions related
to the use of
technology and
information.

Students will create a


video to include in
their storybird to show
the differences in
copyright and fair use.
2. Communication and
collaboration. Students
use digital media and
environments to
communicate and work
collaboratively,
including at a distance,
to support individual
learning and contribute
to the learning of
others.
B-Communicate
information and ideas
effectively to multiple
audiences using a
variety of media and
formats.

Students will identify the


differences in using work
for fair use or copyright.

4. Research and
Reasoning

Teacher will create


document to share
with students for a
reference safe and
legal use of fair use.
4. Promote and
model digital
citizenship and
responsibility.
Teachers understand
local and global
societal issues and
responsibilities in an
evolving digital
culture and exhibit
legal and ethical
behavior in their
professional
practices.
A-Advocate, model,
and teach safe,
legal, and ethical use
of digital information
and technology,
including respect for
copyright,
intellectual property,
and the appropriate
digital tools and
resources.

Students will research


a topic and create a
stoyrbird
demonstrating their
knowledge of legal fair
use.
5. Digital Citizenship
Students understand
human, cultural, and
societal issues related
to technology and
practice legal and
ethical behavior.
A- Advocate and
practice safe,legal and
responsible use of
information and
technology.

Students will understand


how to identify work as
fair use.

Social Studies

1. History

Teacher will share a


presentation on
gathering and
researching from
safe, legal cites and
using that
information correctly
in a storybird.
4. Promote and
model digital
citizenship and
responsibility.
Teachers understand
local and global
societal issues and
responsibilities in an
evolving digital
culture and exhibit
legal and ethical
behavior in their
professional
practices.
A- Advocate, model,
and teach safe,
legal, and ethical use
of digital information
and technology,
including respect for
copyright,
intellectual property,
and the appropriate
documentation of
sources.

Students will research


a historical event and
properly show an
analyzed effort of
information, while
presenting the
information correctly
and cited.
3. Research and
information fluency.
Students apply digital
tools to gather,
evaluate, and use
information.
B-Locate, organize,
analyze, evaluate,
synthesize, and
ethically use
information from a
variety of sources and
media.

Students will apply


understanding of
copyright laws to
correctly cite sources
they have used.

2. Geography

Teachers will provide


links and search tips
through online use
for students to
research a culture
and accurately share
information about
the culture.
4. Promote and
model digital
citizenship and
responsibility.
Teachers understand
local and global
societal issues and
responsibilities in an
evolving digital
culture and exhibit
legal and ethical
behavior in their
professional
practices.
D- Develop and
model cultural
understanding and
global awareness by
engaging with
colleagues and
students of other
cultures using digital
age communication
and collaboration
tools.

Students will research


a culture and decide
which pictures are
appropriate, accurate
and useful to use for
fair use.
3. Research and
information fluency.
Students apply digital
tools to gather,
evaluate, and use
information.
C- Evaluate and select
information sources
and digital tools based
on the appropriateness
to specific tasks.

Students will recognize


when photos are used for
fair use versus copyright.

3. Economics

Teacher will create a


storybird to
demonstrate how to
cite sources after
creating some form
of presentation to
share new
information.
5. Engage in
professional growth
and leadership.
Teachers
continuously improve
their professional
practice, model
lifelong learning, and
exhibit leadership in
their school and
professional
community by
promoting and
demonstrating the
effective use of
digital tools and
resources.
C- Evaluate and
reflect on current
research and
professional practice
on a regular basis to
make effective use of
existing and
emerging digital
tools and resources
in support of student
learning.

Students will create a


compare and contrast
web online using
research online and
citing the sources
appropriately.
1. Creativity and
innovation
Students demonstrate
creative thinking,
construct knowledge,
and develop innovative
products and processes
using technology.
C. Use models and
simulations to explore
complex systems and
issues.

Students will analyze and


apply knowledge to when
work needs to be cited
and when it is fair use.

4. Civics

Teacher will use


actual government
documents to show
students copyrighted
documents and how
to know if they are
copyrighted as
reference for
research.
1. Facilitate and
inspire student
learning and
creativity
Teachers use
their knowledge
of subject
matter, teaching
and learning, and
technology to
facilitate
experiences that
advance student
learning,
creativity, and
innovation in
both face-to-face
and virtual
environments.
B- Engage
students in
exploring realworld issues and
solving authentic
problems using
digital tools and
resources.

Students will find ways


to use copyrighted
work while also
properly citing the
information.
4. Critical thinking,
problem solving, and
decision making.
Students use critical
thinking skills to plan
and conduct research,
manage, projects,
solve problems, and
make informed
decisions using
appropriate digital
tools and resources.
A- Identify and define
authentic problems and
significant questions
for investigation.

Students will identify


when work is copyrighted
and to properly cite the
work.

Science

1. Physical Science

Teacher shares local


and combinative
information she
learned through a
storybird.
5. Engage in
professional growth
and leadership.
Teachers
continuously improve
their professional
practice, model
lifelong learning, and
exhibit leadership in
their school and
professional
community by
promoting and
demonstrating the
effective use of
digital tools and
resources.
A- Participate in local
and global learning
communities to
explore creative
applications of
technology to
improve student
learning.

Students will create a


hypothesis and solve
the experiment after
understanding new
information the
teacher presented.
4. Critical thinking,
problem solving, and
decision making.
Students use critical
thinking skills to plan
and conduct research,
manage, projects,
solve problems, and
make informed
decisions using
appropriate digital
tools and resources.
B- Plan and manage
activities to develop a
solution or complete a
project.

Students will apply fair


use of information to
solve scientific questions.

2. Life Science

Teacher will
demonstrate how to
use different tools
such as video links or
virtual pictures to
support new
research.
3. Model digital age
work and learning
Teachers exhibit
knowledge, skills,
and work processes
representative of an
innovative
professional in a
global and digital
society.
D- Model and
facilitate effective
use of current and
emerging digital
tools to locate,
analyze, evaluate,
and use information
resources to support
research and
learning.

Students will create a


storybird to show
understanding of
incorporating videos as
fair use in learning and
researching.
4. Critical thinking,
problem solving, and
decision making.
Students use critical
thinking skills to plan
and conduct research,
manage, projects,
solve problems, and
make informed
decisions using
appropriate digital
tools and resources.
C- Collect and analyze
date to identify
solutions and/or make
informed decisions.

Students will understand


when and how work is
considered fair use for
school projects.

3. Earth Systems
Science

Teacher
demonstrates use of
old information and
new information in a
storybird.
3. Model digital age
work and learning
Teachers exhibit
knowledge, skills,
and work processes
representative of an
innovative
professional in a
global and digital
society.
A- Demonstrate
fluency in technology
systems and the
transfer of current
knowledge to new
technologies and
situations.

Students will create a


storybird to show
pictures of how the
earths systems work
through knowledge of
fair use.
1. Creativity and
innovation.
Students demonstrate
creative thinking,
construct knowledge,
and develop innovative
products and processes
using technology.
D- Identify trends and
forecast possibilities.

Students will apply


information they have
learned to compare it to
previous knowledge.

Differentiation
Learning Disabilities EEOs

Teacher will find


news ways to help
each child learn in
the best of their
abilities and
interests.
2. Design and
develop digital age
learning experiences
and assessments.
Teachers design,
develop, and
evaluate authentic
learning experiences
and assessments
incorporating
contemporary tools
and resources to
maximize content
learning in context
and to develop the
knowledge, skills,
and attitudes
identified in the
Standards.
C- Customize and
personalize learning
activities to address
students diverse
learning styles,
working strategies,
and abilities using
digital tools and
resources.

Students will research


a topic of their choice
and create a method of
sharing the information
to the class through
video, audio clips,
storybirdsetc.

Students will better


understand concepts the
teacher is trying to teach
through a method that
works best for their
understanding.

Physical Disabilities

Teacher will
demonstrate
different use of
videos or audio to
help a child
understand
directions, ideas or
information.
3. Model digital age
work and learning
Teachers exhibit
knowledge, skills,
and work processes
representative of an
innovative
professional in a
global and digital
society.
B- Collaborate with
students, peers,
parents, and
community members
using digital tools
and resources to
support student
success and
innovation.

Students will learn to


type or record
information to share
with the class.

Students will understand


a way to share their ideas
or information with the
class.

Gifted/ Talented

Teacher
demonstrates a
storybird of a topic
they are unfamiliar
with as a level of
comfort and resource
for students to refer
to.
2. Design and
develop digital age
learning experiences
and assessments.
Teachers design,
develop, and
evaluate authentic
learning experiences
and assessments
incorporating
contemporary tools
and resources to
maximize content
learning in context
and to develop the
knowledge, skills,
and attitudes
identified in the
Standards.
B-Develop
technology-enriched
learning
environments that
enable all students
to pursue their
individual curiosities
and become active
participants in
setting their own
learning, and
assessing their own
progress.

Students research a
topic they are very
unfamiliar with and
find ways to challenge
themselves to learn
new information and
create a storybird to
share with the class.

Students will create a


storybird that
demonstrates their new
knowledge.

Other

Teacher helps the


student create a
shorebird and allows
them to have control
over what photos or
word structure they
would like, however
teacher is always
showing them the
resources and tools
they have to make it
how they want the
finished storybird to
look.
2. Design and
develop digital age
learning experiences
and assessments.
Teachers design,
develop, and
evaluate authentic
learning experiences
and assessments
incorporating
contemporary tools
and resources to
maximize content
learning in context
and to develop the
knowledge, skills,
and attitudes
identified in the
Standards.
D- Provide students
with multiple and
varies formative and
summative
assessments aligned
with content and
technology
standards, and use
resulting data to
inform learning and
teaching.

Students create a
finished storybird to
share with the class.

Students understand the


information provided by
the teacher through
videos, photos, or stories.

Reflection: For myself this assignment was rather challenging to me. I could understand the standards for teacher and students,
then use them together to create goals for the classroom. However it was challenging to make every topic about copyright and
fair use. As I could understand that it could work, creating examples of what the teacher and students would do was hard. I often
felt like I was repeating myself for different things but I could not figure out any other way to share my ideas or thoughts. Overall
creating a matrix made me realize how much knowledge I needed about copy right and fair use in everyday activities. I
discovered how easy it was to share information through presentations off a computer program. Once I started looking at the ISTE
standards, I was thinking of how and which ones could link together between teachers and students. I think bringing technology
into the classroom is not as complicated as I thought, and did not have to rely so much on the internet, but it was hard to focus
all the examples around copyright and fair use.

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