Professional Documents
Culture Documents
Valerie Gibson
Colorado Academic
Standards
ISTE
ISTE
Standards Standards for
for Teachers
Students
Blooms
Taxonomy
Mathematics
1. Number Sense,
Properties, and
Operations
Students review
TURNITIN.com and
make their own graphs
and statistic reports
using excel to show
relationship of
copyright work and
original work.
6. Technology
operations and
concepts.
Students demonstrate a
sound understanding of
technology concepts,
systems, and
operations.
B- Select and use
applications effectively
and productively.
Constructivism
Student Use
Flipped
Classroom
2. Patterns, Functions,
and Algebraic
Structures
Teacher creates a
storybird to
demonstrate the
different ways to
compare statics as a
resource for students
when they are stuck.
5. Engage in
professional growth
and leadership.
Teachers
continuously improve
their professional
practice, model
lifelong learning, and
exhibit leadership in
their school and
professional
community by
promoting and
demonstrating the
effective use of
digital tools and
resources.
C- Evaluate and
reflect on current
research and
professional practice
on a regular basis to
make effective use of
existing and
emerging digital
tools and resources
in support of student
learning.
Students create a
storybird showing three
different ways to
represent copyright
infringement statistics.
4. Critical thinking,
problem solving, and
decision making.
Students use critical
thinking skills to plan
and conduct research,
manage, projects,
solve problems, and
make informed
decisions using
appropriate digital
tools and resources.
D- Use multiple
processes and diverse
perspectives to explore
alternative solutions.
3. Analysis, Statistics,
and Probability
Teachers shares a
storybird to show the
students how to
research what work
is protected by
copyright laws.
3. Model digital age
work and learning
Teachers exhibit
knowledge, skills,
and work processes
representative of an
innovative
professional in a
global and digital
society.
D- Model and
facilitate effective
use of current and
emerging digital
tools to locate,
analyze, evaluate,
and use information
resources to support
research and
learning.
Students create a
storybird
demonstrating
different ways to
represent data on how
much of published work
is copyrighted.
3. Research and
information fluency.
Students apply digital
tools to gather,
evaluate, and use
information.
D- Process data and
repost results.
4. Shape, Dimension,
and Geometric
Relationships
Teacher provides a
storybird teach
students new
concepts from a
book.
2. Design and
develop digital age
learning experiences
and assessments.
Teachers design,
develop, and
evaluate authentic
learning experiences
and assessments
incorporating
contemporary tools
and resources to
maximize content
learning in context
and to develop the
knowledge, skills,
and attitudes
identified in the
Standards.
A- Design or adapt
relevant learning
experiences that
incorporate digital
tools and resources
to promote student
learning and
creativity.
Students create a
storybird to show
interest in a topic and
different methods of
using technology to
show their information.
5. Digital Citizenship
Students understand
human, cultural, and
societal issues related
to technology and
practice legal and
ethical behavior.
B- Exhibit a positive
attitude toward using
technology that
supports collaboration,
learning and
productivity.
Teacher shares a
storybird reflecting
on the distinguish
between fair use and
copyright.
2. Design and
develop digital age
learning experiences
and assessments.
Teachers design,
develop, and
evaluate authentic
learning experiences
and assessments
incorporating
contemporary tools
and resources to
maximize content
learning in context
and to develop the
knowledge, skills,
and attitudes
identified in the
Standards.
D- Provide students
with multiple and
varies formative and
summative
assessments aligned
with content and
technology
standards, and use
resulting data to
inform learning and
teaching.
Students create a
storybird to show their
understanding of when
it is ok to use certain
pieces of work.
5. Digital Citizenship
Students understand
human, cultural, and
societal issues related
to technology and
practice legal and
ethical behavior.
C- Demonstrate
personal responsibility
for lifelong learning.
3. Writing and
Composition
4. Research and
Reasoning
Social Studies
1. History
2. Geography
3. Economics
4. Civics
Science
1. Physical Science
2. Life Science
Teacher will
demonstrate how to
use different tools
such as video links or
virtual pictures to
support new
research.
3. Model digital age
work and learning
Teachers exhibit
knowledge, skills,
and work processes
representative of an
innovative
professional in a
global and digital
society.
D- Model and
facilitate effective
use of current and
emerging digital
tools to locate,
analyze, evaluate,
and use information
resources to support
research and
learning.
3. Earth Systems
Science
Teacher
demonstrates use of
old information and
new information in a
storybird.
3. Model digital age
work and learning
Teachers exhibit
knowledge, skills,
and work processes
representative of an
innovative
professional in a
global and digital
society.
A- Demonstrate
fluency in technology
systems and the
transfer of current
knowledge to new
technologies and
situations.
Differentiation
Learning Disabilities EEOs
Physical Disabilities
Teacher will
demonstrate
different use of
videos or audio to
help a child
understand
directions, ideas or
information.
3. Model digital age
work and learning
Teachers exhibit
knowledge, skills,
and work processes
representative of an
innovative
professional in a
global and digital
society.
B- Collaborate with
students, peers,
parents, and
community members
using digital tools
and resources to
support student
success and
innovation.
Gifted/ Talented
Teacher
demonstrates a
storybird of a topic
they are unfamiliar
with as a level of
comfort and resource
for students to refer
to.
2. Design and
develop digital age
learning experiences
and assessments.
Teachers design,
develop, and
evaluate authentic
learning experiences
and assessments
incorporating
contemporary tools
and resources to
maximize content
learning in context
and to develop the
knowledge, skills,
and attitudes
identified in the
Standards.
B-Develop
technology-enriched
learning
environments that
enable all students
to pursue their
individual curiosities
and become active
participants in
setting their own
learning, and
assessing their own
progress.
Students research a
topic they are very
unfamiliar with and
find ways to challenge
themselves to learn
new information and
create a storybird to
share with the class.
Other
Students create a
finished storybird to
share with the class.
Reflection: For myself this assignment was rather challenging to me. I could understand the standards for teacher and students,
then use them together to create goals for the classroom. However it was challenging to make every topic about copyright and
fair use. As I could understand that it could work, creating examples of what the teacher and students would do was hard. I often
felt like I was repeating myself for different things but I could not figure out any other way to share my ideas or thoughts. Overall
creating a matrix made me realize how much knowledge I needed about copy right and fair use in everyday activities. I
discovered how easy it was to share information through presentations off a computer program. Once I started looking at the ISTE
standards, I was thinking of how and which ones could link together between teachers and students. I think bringing technology
into the classroom is not as complicated as I thought, and did not have to rely so much on the internet, but it was hard to focus
all the examples around copyright and fair use.