You are on page 1of 1

Commands used here:

flag SetFlagTexture "texture.jpg";


flag SetFlagOwner unit;
flag SetFlagSide side;
variable = FlagOwner flag; //name of a unit carrying the flag;
variable = Flag unit; //name of the flag carried by the unit;
Remember to keep the flag image size, the best technique is to keep the image in
2^9 and 2^8, or 2^8 / 2^7 pixels.
Deu certo!!
=>this setFlagTexture "data\img_PO3flag_1.paa"; this allowDamage false;

You might also like