Professional Documents
Culture Documents
Describe the influences of artworks and practices from different cultures, times and places on their art making
Skills
Use visual conventions and visual arts practices to express a personal view in their artworks
Describe how design and technologies contribute to meeting present and future needs
Explain how the features of technologies impact on designed solutions for each of the prescribed technologies contexts
Skills
Create designed solutions for each of the prescribed technologies contexts suitable for identified needs or opportunities
Suggest criteria for success, including sustainability considerations and use these to evaluate their ideas and designed solutions
Combine design ideas and communicate these to audiences using graphical representation techniques and technical terms
Select and use appropriate technologies and techniques correctly and safely to produce designed solutions
Explain how digital systems use whole numbers as a basis for representing a variety of data types
Skills
Define problems in terms of data and functional requirements and design solutions by developing algorithms to address the problems
Incorporate decision-making, repetition and user interface design into their designs and implement their digital solutions, including a visual program
Explain how information systems and their solutions meet needs and consider sustainability
Manage the creation and communication of ideas and information in collaborative digital projects using validated data and agreed protocols
Task: In pairs you are to design & create a clay animation (Claymation) on windows movie maker.
Section 1: Designing & Planning (Visual Arts & Design & Technology)
1.
Clay Model
Design at least one simple character to create out of modelling clay. Simple is often best. Use different colours of clay.
Your model must have some parts that can be moved, and must be able to keep its shape. Describe what you will use for this, and
how your character will move.
You must draw a coloured diagram showing what your model will be like.
2.
Storyboard
Create a storyboard showing a VERY SIMPLE sequence of images and words to show what will happen in your animated story.
3.
Setting
Design and draw a suitable setting for your story to take place.
Think about what you will use for each part of the setting. (eg. Drawing or picture for backdrop, dolls furniture, leggo, material etc.)
You can create your setting and set up your model in a photocopy paper box.
______/30
______/40
______/40
______/20
Teacher: _______________________________________
Student Evaluation
Name: _______________________________________________________________________________
Clay Model
Setting
Our setting was well constructed (everything attached properly with no gaps)
Our setting had an effective background
Our setting had effective props
Everything in our setting was neatly constructed
What could improve about our setting?
Photography
Photography had good lighting
Photos included settings & characters only (without other distractions)
Photos were clearly focused
Camera was in a steady position throughout (no unnecessary movement)
What could improve about our photography?
Animation
Animation told a simple story
Animation had clear, smooth movement
Use of editing techniques (speed, sound)
Overall effectiveness of animation
What could improve about our animation?