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PHYSICAL EDUCATION CURRICULUM

GRADE: Kindergarten
GENERAL ACTIVITIES
1. Auditory Discrimination
2. Color Identification
3. Left Right Identification
4. Counter-Clockwise and Clockwise movements
5. Shapes
a. Circle
b. Squares
c. Triangles
d. Oval
e. Rectangles
6. Creative Movements
a. Big Muscles (legs arms trunk)
b. Coordination
c. Imagination
7. Gross Motor Skills (running, jumping, other locomotor movements, etc.)
8. Fine Motor Skills (hand-eye coordination)
a. Large Balls
b. Small Balls
c. Hoops
d. Jump Ropes
e. Bean Bags and Fleece Balls
9. Relays
10.Free Exercise using Various Stations
11.Rhythms
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a. Moving to specific beat and commands
b. Rhythms with hoops and jump ropes
c. Rhythms with bean bags
d. Lummi sticks
12.Physical Fitness Circuit
a. Big Muscles
b. Small Muscles
c. Cardiovascular Exercises
13.Stunts, Tumbling, and Kidnastics
14.Parachute Activities
15.Learning Simple Games
(Many of above activities used in these games.)

GRADES: First and Second


GENERAL ACTIVITIES
1. Learn to follow directions
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a. Boundaries
b. Rules
2. Learn new terminology
a. Name of exercise
b. Name of equipment
c. Name of activities (games)
3. Learn to use facility properly
a. Correct dress (sneakers)
b. Care of equipment
4. To develop safety awareness for self and others
5. Social Aspect
a. Ability to get along with others
b. Correct behavior
c. Sportsmanship
d. Listening skills
6. Cooperation
a. With one another
b. With teacher
7. Accomplishments of ability to learn to use the body to best of their ability in
physical activities.
a. Big Muscle Small Muscle
b. Hand-Eye Coordination
c. Movement

I.

PROGRAM

1. Small Fine and Gross Motor Skills


2. General Exercise
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a. Warm-ups before each class
(Jumping jacks, toe touches, stretching, curl-ups, jogging laps around the
gym, jogging laps around the track, etc.)
3. Games
a. Guard the Castle
b. Pin-gility
c. Squirrels in the tree
d. Steal the bacon
e. Run, Rabbit, Run
f.

Duck, Duck, Goose

g. Croquet
h. Beanbag change
i.

Knock-out

j.

Midnight

4. Movements
a. Relays (Hop, Gallop, Skip, Run)
b. Scooter Relays
c. Bean Bag activities
d. Hula Hoop activities
e. Jump Rope activities
f.

Utility ball activities

g. Parachute activities
h. Lummi sticks
i.

Rhythms

j.

Stunts, tumbling, and kidnastics

* All movement activities, with or without music.


5. Group Activities
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a. Physical Fitness Circuit (stations) Small and Large Muscle Groups
b. Activity work on BIG TOY complex (stations and obstacle courses)
c. Free movement
6. Sport Oriented Activities
a. Newcomb lead up to volleyball
I.

Rotation

II.

Scoring

b. Soccer Skills head up games


I.

Dribble

II.

Pass

III.

Shoot

c. Wiffleball Game with and without batting tee


I.

Hitting

II.

Throwing

III.

Catching

d. Wiffleball knock-out with batting tee

e. Stunts, Tumbling, and Kidnastics


I.

Forward Roll

II.

Backward Roll

III.

Log and Egg Rolls

IV.

Cartwheel

V.

Round-Of

VI.

Pyramids

VII.

Headstand with and without tripod balance


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PHYSICAL EDUCATION CURRICULUM

GRADE: Third
GENERAL ACTIVITIES
1. Learn to follow directions
a. Boundaries
b. Rules
2. Learn new terminology
a. Name of exercise
b. Name of equipment
c. Name of activities (games)
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PHYSICAL EDUCATION CURRICULUM


3. Learn to use facility properly
a. Correct dress (sneakers)
b. Care of equipment
4. To develop safety awareness for self and others
5. Social Aspect
a. Ability to get along with others
b. Correct behavior
c. Sportsmanship
d. Listening skills
6. Cooperation
a. With one another
b. With teacher
7. Accomplishments of ability to learn to use the body to best of their ability in
physical activities.
a. Big Muscle Small Muscle
b. Hand-Eye Coordination
c. Movement

I.

PROGRAM

1. Small Fine and Gross Motor Skills


2. General Exercise
a. Warm-ups before each class
(Jumping jacks, toe touches, stretching, curl-ups, jogging laps around the
gym, jogging laps around the track, etc.)
3. Games
a.

Guard the Castle

b. Pin-gility
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PHYSICAL EDUCATION CURRICULUM


c. Steal the bacon
d. Croquet
e. Bean bag change
4. Movements
a. Relays (Hop, Gallop, Skip, Run)
b. Scooter Relays
c. Bean Bag activities
d. Hula Hoop activities
e. Jump Rope activities
f.

Utility ball activities

g. Parachute activities
h. Lummi sticks
* All movement activities, with or without music.

5. Group Activities
a. Physical Fitness Circuit (stations) Small and Large Muscle Groups
b. Activity work on BIG TOY complex (stations and obstacle courses)
c. Free movement
d. Introduction to PACE program
e. Square Dance Activities (figures and formations assortment of
dances)
6. Sport Oriented Activities
a. Newcomb lead up to volleyball
I.

Rotation

II.

Scoring

b. Soccer Skills head up games


I.

Dribble
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II.

Pass

III.

Shoot

c. Wiffleball / Softball with and without batting tee


I.

Hitting

II.

Throwing

III.

Catching

d. Basketball Skills lead up games


I.

Pass

II.

Dribble

III.

Shoot

IV.

Rebound

e. Archery
I. Safety Rules
II. Knocking
III. Scoring
IV.
f.

Shooting (draw and release)

Stunts, Tumbling Activities, and Kidnastics (Routines)


I.

Forward Roll

II.

Backward Roll

III.

Log and Egg Rolls

IV.

Cartwheel

V.

Round-Of

VI.

Limber

VII.

Pyramids
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PHYSICAL EDUCATION CURRICULUM


VIII.

Headstand with and without tripod balance

GRADES: Fourth, Fifth, and Sixth


GENERAL OBJECTIVES
1. To develop an interest in maintaining a high level of physical fitness.
2. To provide an opportunity to exhibit leadership, followership, and
sportsmanship.
3. To develop an appreciation for the safety factors involved in individual and
group activities.
4. To develop the concept of self-reliance in each individual.
5. To provide an opportunity for social integration through group games and
experiences.
6. To develop good health habits and personal hygiene.
7. To develop acceptable personal conduct.
a. Cooperation with each other and instructor.
b. Self-discipline
c. Confidence
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d. Pride
e. Patience
8. To ofer carry-over lifetime activities.
9. To understand the benefits that physical education can be in cooperation with
other educational related subjects.

GENERAL ACTIVITIES
1. General Calisthenics
2. Exposure to Presidential Physical Fitness Award Program
a. Physical Fitness Test (inserted into program during school year)
3. P.A.C.E. Program A combination aerobic and machine aided cardiovascular
circuit.
a. Reading pulse
b. Interpreting results
c. Factors that afect heart rate
d. Benefits of program
4. Games
a. Lead up games
b. High Organization stressing fundamental skills
5. Individual Skills and Self-Testing Activities
a. Relay races
b. Team game skills
c. Stunts and tumbling
6. Small muscle development, coordination, and rhythms
a. Ribbon sticks activities
b. Rhythm sticks
c. Parachute activities
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Specific Activities:
Fall Season
1. Soccer (Indoor and Outdoor)
a. Skills
I.

Dribble

II.

Pass

III.

Trap

b. Drills performed in lines and circles


c. Lead-up Games
I.

Line Soccer

II.

Sideline Soccer

III.

Soccer Kick-Ball

d. Rules (basic) learned through game play


e. Safety factors
f.

Equipment used

2. Archery Performed in fall / spring seasons


a. Skills
I.

Grip

II.

Draw (push-pull)

III.

Anchor

IV.

Release

V.

Foot and body position

VI.

String and Unstring Bow

b. Scoring
c. Safety factors
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d. Contests
3. Big Toys and Outward Bound performed in fall / spring lessons
a. Setting Big Toy playground
b. Objective teach group cooperation skills (physical & social) through
various activities
c. Run through obstacle course set up by Big Toys
4. Flag Football
a. Skills
I.

Pass

II.

Catch

III.

Blocking

IV.

Centering

V.

Running

VI.

Punting

b. Basic Rules
I.

Penalties

Holding

Tackling

Ofsides

Illegal Procedure

Pass Interference

Clipping

Illegal Use of Hands

5. Presidential Physical Fitness Testing


(Inserted into physical education program throughout the school year)
a. Tests include:
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I.

Pull-up or flexed arm hang arm strength

II.

Shuttle run speed

III.

1 mile run / walk endurance

IV.

Curl-up abdominal strength

V.

V-Sit reach flexibility

b. Physical Fitness Circuit


(Administered throughout the school year to help with performance
activities on all tests.)
c. Benefits of program

Winter Season
1. Stunts and Tumbling
a. Stunts ofered:
I.

Forward Roll

II.

Backward Roll

III.

Cartwheel

IV.

Dive Forward Roll

V.

Limber

VI.

Handspring

VII.

Head Stand

b. Routines (series of stunts)


2. Basketball
a. Skills
I.

Passing

II.

Dribbling / Pivoting
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PHYSICAL EDUCATION CURRICULUM


III.

Shooting

IV.

Ofense

V.

Defense

VI.

Lead-up games

VII.

Basic rules covered during the unit

VIII.

Safety factors

3. Volleyball
a. Skills
I.

Roundhouse serve

II.

Underhand serve (move serving line nearer to net)

III.

Bump / Back Bump

IV.

Set / Back Set

V.

Rotation

b. Scoring
c. Rules
d. Tournament play (unlimited number of team hits)
e. Newcomb
4. Square Dancing (4th grade)
a. Formation and figures reviewed
b. Dances that were learned in 3rd grade are reviewed
c. Cooperation among the set
5. P.A.C.E. Program
(This program is stressed heavily for cardiovascular benefits)
6. Ribbon Sticks and Rhythm (Lummi) Stick activities
a. Balance and Coordination
b. Understand the beat to the music
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c. Self-imagination and movement

Spring Season
1. Track and Field
a. Shot Put
b. Discus
c. Long Jump
d. Dashes 110m 200m
e. 400m Relay
f.

Safety factors

*The above unit is programmed with a track meet after the teaching process
is complete.
2. Softball / Wiffleball
a. Skills
I.

Throwing

II.

Catching

III.

Batting

IV.

Position Skills

b. Team Play
c. Safety factors
3. Carry-over activities
a. Golf (5th grade)
I.

II.

Grip

Interlock

Overlap

Swing
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III.

Terminology

IV.

Stance and Address

V.

Safety factors

b. Archery
(See Fall Season)

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