Professional Documents
Culture Documents
Students:
Gareth Forbes - s2944217
Matthew Britt - s2853117
Jessica Stevens-Farmer - s2937476
Sandeep Kaur - s2922944
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Ver.
Author
Addition/Alteration
20/3/15 2/4/15
0.1
Jessica Stevens-Farmer
assigned section 5
20/4/15
8/5/15
0.1
Completed section 5
0.2
0.2
Completed section
20/3/15
0.1
2/4/15
0.1
Matthew Britt
8/5/15
20/3/15
Gareth Forbes
2/4/15
8/5/15
assigned section 1, 2
0.2
assigned section 4
Completed Section 4
Completed Prototype
Completed Structural
Design
20/3/15
0.1
Sandeep Kaur
assigned section 3
2/4/15
0.1
completed section 3
5/5/15
0.2
completed personas
6/5/15
0.2
8/5/15
0.2
Completed structural
design
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Table of Contents
1. Introduction
1.1.
1.2.
2. Background
3. Target audience
3.1.
Audience beliefs
3.2.
Audience levels
3.3.
Audience demographics
3.4.
Audience expectations
4. Problem Statement
5. Goals
5.1.
Usability Objectives
5.2.
Single message
5.3.
Mandatory elements
5.4.
Deliverables
6. Alpha Design
6.1.
Structural Design
6.2.
Visual Design
6.3
Prototypes
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1. Introduction
1.1. Purpose of this Document
This document is a design brief for a mobile application, presenting Fiscals
five tips to protect your online identity. The document will include user
research data for the application, the design work and recommendations,
and the user testing of the application design.
2. Background
Fiscal the Fraud Fighting Ferret Cyber Safety Program is an initiative
developed by the Fraud and Cyber Crime Unit within the Queensland Police
Service. This program aims to encourage school children to accept the
responsibility of being Fiscals Deputy, to learn about cyber safety, online
threats and responsible online behaviour, and to share this information with
their family.
Our role in this project is to develop an engaging user interface design for
Queensland Police to use when moving forward with the development of the
application.
The Fraud and Cybercrime Unit is in discussion with Samsung regarding the
pre-installation of an application on all their mobile devices. The audience for
this application is both children and adults. This application will be of great
value to the Cyber Crime Unit, as it will help to educate users on the dangers
of not protecting your identity while online. Children will benefit greatly for
using this application, teaching them to be aware of the dangers which are
plaguing the online world. It will also arm them with the skills to recognise
and subsequently avoid becoming a victim of online predators.
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3. Target audience
Since Fiscal the Fraud Fighting Ferret program is mainly focused on
providing awareness to primary school children about cyber safety. So the
main target audience for this program are primary school students. Teachers
and parents of these students are also categorized as the audience for this
project.
To figure out the audience for this project, we did a complete research on
Fiscal the Fraud Fighting Ferrets website and we did the research on
Queensland Polices visit to different schools. We performed online research
to discover who were involved in this project, who was directly addressed by
the Queensland Police, and who is indirectly related to this project.
The primary audience for this program is primary school children, so the
target demographic is 7-12 year olds. It means we need to have an emphasis
on making the design child friendly. Since the secondary audience for this
program is parents, and teachers of the students, adults will also be the
audience for the program.
There is a great difference among the educational qualifications of the
audience. On one side the audience are only primary school students, while
on the other hand highly qualified teachers are the audience as well. But
since the primary audience are the students, our design should be based on
the level of the students.
The primary audience for this product does not have much knowledge about
the technology. So the design should be simple and easy to use. The design
should also reflect the literacy level of the target audience, allowing for
greater understanding of the concepts within
4. Problem Statement
The main problem that the Fiscal the Fraud Fighting Ferret Cyber Safety
Program is looking to solve is to instruct young children and adults alike to
be safe while browsing the internet and be safe with any personal
information. This includes keeping virus databases updated, limit the amount
of information posted online, to change your password regularly, shredding
documents instead of putting them in the bin as well as never giving your
personal information over the phone. These Topics will be covered in a
simple, easy to use program that can be used by people aged from as young
as 4 years old to people aged 80+. A simple, user friendly layout will be used.
Most of these topics covered by the program are not 100% suitable for
children, such as shredding information and updating a database. These are
aimed at older users. This will be defined within the application and will be
simplified for a younger audience as shredding information is extremely
dangerous for a young child and keeping a virus database up to date is too
complicated.
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The Fiscal the Fraud Fighting Ferret Cyber Safety Application development
process may encounter problems that can affect the development time
frame. These problems may include time restraints, limitations within the
design phase, developers who encounter sickness and/ or personal matters.
There is no budget for the program, but time can definitely be an issue if
things go wrong.
5. Goals
5.1. Usability Objectives
The usability objectives for this project are for the user interface to be
efficient, effective, engaging, error tolerant and easy to use in order to meet
usability requirements for the audience. Due to the audience being mostly
school students, teachers and parents, the design needs to be easy to use
without the need for a manual, it must be engaging enough to keep their
attention while also have the underlying message of the application which is
promoting the cyber safety message. I.e through the use of video and the
character art throughout the interface.
5.4. Deliverables
Project deliverables will be this design brief with details regarding the user
research that has been done and the corresponding results, and the user
design we have developed.
On completion of the product, we will deliver a user friendly application
design in the form of a prototype, created using JustInMind prototyping
software with a complete user interface that successfully promotes the
Queensland Police Forces desired message to the target audience, school
children, parents and teachers, in an interactive and engaging way.
6. Alpha Design
This section of the document gives the overview of the structural and visual
layout of the product we are designing. This section also describes how the
actual product is going to look. It describes how we are going to navigate
through the whole product. To make the design of our product we design the
personas and by using our personas we designed the structural and visual
layout of the product. The final prototype is also based on the personas we
made.
We made two personas, one of them targeting on the primary audience and
the other one targeting on the secondary and tertiary audience. Here are the
personas we made.
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6.1.
Structural Design
Home page is linked to the other pages- Fiscals five tips, Fiscals Fraud
Quiz and Parental Information. The page Parental Information is linked to
the external government page. Fiscal five tips page is linked to the five
other pages each describing each of the tips in detail. All these pages are
linked back to the home page and to each other as well. The page showing
tip 1 is linked to the page showing tip 2 for easy navigation and so on.
Fiscals Fraud Quiz page is linked to the group of pages each asking one
question and each page linking to the other page.
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6.2.
Visual Design
Layout:
As mentioned previously in this document, the layout and overall design is
targeted towards both children and parents/teachers and therefore the layout
is simple, easy to use and a point-and-click design so that it is not too
difficult. This was based upon two of our research personas Susan and
Toby, as it was evident that Susan preferred an easier to use layout as she
was not as technology savvy and therefore an easier design was needed.
Visual Elements:
1st Page - Fiscal the Fraud Fighting Ferret
The initial page contains an image of Fiscal, and three buttons which
navigate the user to another screen as well as a title screen. The image of
Fiscal was chosen so that the children that are using the application can
identify who the character is and what the app is
designed for.
The background throughout the entire app is white to
make it easier for the users to read the font and see the
pictures. It also makes it look cleaner. There are three
buttons on this page, all of which are the shade #8AD929, which is a light
blue colour. This shade was chosen due to research which showed that
Toby preferred lighter, bright colours compared to darker ones. The
buttons are also curved instead of square to make the overall design less
harsh.
The buttons are as follows :
Fiscals Five Tips
Fiscals Fraud Quiz
Parental Information
The font that was chosen for the design is Roboto, this was picked solely
for the target audience, it is easy to read which is good for Susan as she may
have trouble reading smaller letters. The text also appeals to Toby as it is
curved, which is similar to comic-sans - a popular font for younger people.
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6.3.
Prototypes
The tools that were chose to create the prototype were JustInMind
Prototyper and Adobe Photoshop to create the pictures. These were best
suited in the creation of the prototype as they had the best tools for the job.
JustInMind featured preset layouts suited perfectly for the android device
user interface. Buttons and titles were readily available and pages were able
to be linked with ease.
In the Prototype version of the App, every button works except for the
Parental information button. This button will link to an external government
page about ECrimes.
JustInMind File Download
https://drive.google.com/open?id=0B4PK6w9spdRhWVpBWGNrLWw4Zz
g&authuser=1
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