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Grade 1 Operations and Computation Goal: Demonstrate proficiency with +/ 0, +/ 1, doubles, and sum-equals-ten addition and

subtraction facts such as 6 + 4 = 10 and 10 7 = 3.

Unit 9: Know easy addition and


subtraction facts including +/1, -0, and sums of 10.
Write an addition fact to go with the dice.

Write down at least three different


subtraction double facts!
Example: 12 - ___ = ___

Grade 1 Numbers and Numeration Goal: Compare and order whole numbers up to 1,000.

Unit 9: Compare sums.


Write <, >, or =.
9 0 ____ 3 + 4
8 1 ____ 5 + 2
1 + 9 ____ 4 + 6
7 1 ____ 5 2

Grade 1 Number and Numeration Goal: Use manipulatives and drawings to model halves, thirds, and fourths
as equal parts of a region or a collection; describe the model.

Unit 9: Use drawings to represent and


explain simple fractions as equal
parts of a collection.

Grade 1 Measurement Goal: Know and compare the value of pennies, nickels, dimes, quarters, and dollar bills; make exchanges between coins.
Grade 1 Operations and Computation Goal: Use manipulatives, number grids, tally marks, mental arithmetic, and calculators to solve problems involving the addition and subtraction of
1-digit whole numbers with 1- or 2-digit whole numbers; calculate and compare the values of combinations and coins

Unit 9: Make
exchanges
between coins;
calculate
and compare
the values of
combinations
of coins.

Matt buys 2 notebooks, a pencil, and a box of


crayons. How much money does he spend?

_______________

or

_______________

Show this amount with Q, D, N, and P.

Grade 1 Measurement and Reference Frames Goal: Use a calendar to identify days, weeks, months, and dates; tell and show time to
the nearest half and quarter hour on an analog clock.

Unit 9: Show and tell time on


an analog clock to the
nearest quarter-hour.
Draw the hands.

Grade 1 Patterns, Functions, and Algebra Goal: Extend, describe, and create numeric, visual, and concrete patterns; solve problems
involving function machines, Whats My Rule? tables, and Frames-and-Arrows diagrams.

Unit 9: Solve problems involving


simple functions represented as
Function Machines.
Find the rule and the missing numbers.

Grade 1 Number and Numeration Goal: Read, write, and model with manipulatives whole numbers up to
1,000; identify places in such numbers and the values of the digits in those places.

Unit 9: Read, write, and represent


whole numbers through
hundreds with base-10 blocks.
Write the numbers.

Grade 1 Operations and Computation Goal: Use manipulatives, number grids, tally marks, mental arithmetic,
and calculators to solve problems involving the addition and subtraction of 1-digit whole numbers with 1- or 2digit whole numbers; calculate and compare the values of combinations and coin

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