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Character Sheet

Ray

Player Name

Gideon

Fighter

Character Name

Level

Class

Human

Medium

28

Male

Race

Size

Age

Gender

Paragon Path
Height

Weight

INITIATIVE
SCORE

DEX

Total XP

Good

Waukeen

Amn's Adventurer Guild

Alignment

Deity

Adventuring Company

DEFENSES

1/2 LVL

MISC

SCORE
DEFENSE

Epic Destiny

Initiative

18

CONDITIONAL MODIFIERS

10 + ARMOR/
1/2 LVL ABIL CLASS

10

AC

MOVEMENT
SCORE

FEAT

RPGA Number

ENH

MISC

MISC

Speed

BASE

ARMOR

-1

(Squares)

ITEM

MISC

SPECIAL MOVEMENT

CONDITIONAL BONUSES

ABILITY SCORES
SCORE

ABILITY

20
14

ABIL MOD

MOD + 1/2 LVL

STR
Strength

CON

Constitution

10

INT
Intelligence

11

WIS

CHA

-1

-1

Dexterity

Wisdom

18

Charisma

10 +
1/2 LVL ABIL

FORT 10

SENSES
CLASS

FEAT

ENH

MISC

MISC

CONDITIONAL BONUSES

DEFENSE

DEX

10

DEFENSE

12

10 +
1/2 LVL ABIL

CLASS

FEAT

ENH

MISC

11

BASE

10

Passive Insight

10 +

10

Passive Perception

10 +

ATTACK WORKSPACE
ABILITY:

10 +
1/2 LVL ABIL

CLASS

FEAT

ENH

MISC

WILL 10

MISC

ATT BONUS

1/2 LVL

ABIL

+ 3

BLOODIED

SURGE VALUE

SURGES/DAY

14

11

1/2 HP

1/4 HP

29
CURRENT HIT POINTS

MILESTONES
0
1
2
ADDITIONAL EFFECTS FOR SPENDING ACTION POINTS

Action Points

ACTION POINTS
1
2
3

RACE FEATURES

TEMPORARY HIT POINTS

Bonus Skill - Trained in one additional class skill.


Bonus At-Will Power - Know one extra 1st-level attack

Human Defense Bonuses - +1 to Fortitude, Reflex, and

SAVING THROW MODS

ABIL

1d10

MISC

Will.

FEAT

ENH

MISC

MISC

0
BASIC ATTACKS
DEFENSE

WEAPON OR POWER

DAMAGE

vs

AC

Longbow

vs

AC

Unarmed (Melee)

1d4+5

vs

AC

Unarmed (Range)

1d4

power from your class.


DEATH SAVING THROW FAILURES

ENH

Ranged Basic Attack - Longbow

ATTACK

Bonus Feat - Choose an extra feat at 1st level.


USED

FEAT

DAMAGE

CURRENT SURGE USES

SECOND WIND 1/ENCOUNTER

PROF

DAMAGE WORKSPACE

ACTION POINTS

HEALING SURGES

CLASS

1
ABILITY:

MAX HP

Ranged Basic Attack - Longbow

CONDITIONAL BONUSES

HIT POINTS

SKILL BONUS

MISC

CONDITIONAL BONUSES

DEFENSE

PASSIVE SENSE

SPECIAL SENSES

10

REF

SCORE

1d10

FEATS
Weapon Proficiency (Whip) - Gain proficiency with the
Whip.

RESISTANCES

Weapon Expertise (Flail) - Gain bonus to attack rolls with


CURRENT CONDITIONS AND EFFECTS

flails.

SKILLS
BONUS

SKILL NAME

CLASS / PATH / DESTINY FEATURES

ABIL MOD
+ 1/2 LVL

TRND
(+5)

ARMOR
PENALTY MISC

attacks not including you. Make basic melee attack against

Acrobatics

DEX

Arcana

INT

10

Athletics

STR

-1

Bluff

CHA

-1

n/a

-1

Diplomacy

CHA

-1

n/a

Dungeoneering

WIS

n/a

Endurance

CON

WIS

n/a

n/a

Heal

n/a

adjacent marked foe who shifts or makes attack not


including you. Mark lasts until end of your next turn or
marked by other.
Combat Superiority - Add Wis mod to opportunity attacks.
Hit ends foe's movement (if any) this action.
Fighter Talents - Select a Fighter Talent.
Two-handed Weapon Talent - +1 on attacks with

History

INT

Insight

WIS

n/a

-1

Intimidate

CHA

-1

n/a

Nature

WIS

n/a

Perception

WIS

n/a

Religion

INT

n/a

Stealth

DEX

Streetwise

CHA

-1

Thievery

DEX

Gideon

Combat Challenge - Mark foes you attack. They get -2 to

two-handed weapons.

LANGUAGES KNOWN
Common, Draconic

n/a

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CHARACTER NAME

Second Wind

Gideon
PLAYER NAME

KEYWORDS

USED

Ray
RACE

CLASS

Human

HP

LEVEL

Fighter

14 CON
10 DEX

10 INT

Init

11 WIS

+0

8 CHA

10

Passive
Insight

RANGE
vs

ATTACK

Self
DEFENSE

Ref
12
Will
11
Passive
Perception

10

ADDITIONAL EFFECTS

CLASS

PLAY DATA

Cleave
KEYWORDS

USED

ATTACK

AC

One creature

DEFENSE

TARGET

USED

Martial, Weapon

ACTION

ATTACK

BOOK

Standard
ACTION

DEFENSE

TARGET

Sure Strike
USED

Martial, Weapon

Standard

11

vs

ATTACK

AC

One creature

DEFENSE

TARGET

Attack: Strength vs. AC


Hit: 1[W] + Strength modifier (+5) damage.
Increase damage to 2[W] + Strength modifier
(+5) at 21st level.
Miss: Half Strength modifier (+5) damage. If
you're wielding a two-handed weapon, you deal
damage equal to your Strength modifier (+5).

ADDITIONAL EFFECTS

LEVEL

BOOK

CLASS

PH

AT-WILL POWER

Steel Serpent Strike


KEYWORDS

Standard

RANGE

ACTION

AC

One creature

DEFENSE

TARGET

ATTACK

Attack: Strength + 2 vs. AC


Hit: 1[W] damage.
Increase damage to 2[W] at 21st level.

USED

vs

LEVEL

Fighter

BOOK

PH

AT-WILL POWER

Villain's Menace

Martial, Weapon

Melee weapon

ACTION

Melee weapon
RANGE

ATTACK

Effect: Whenever an enemy marked by you is


adjacent to you and shifts or makes an attack
that does not include you, you can make a melee
basic attack against that enemy.

USED

vs

CLASS

PH

AT-WILL POWER

KEYWORDS

Martial, Weapon

Melee

ADDITIONAL EFFECTS

LEVEL

PH

Whip: +9 attack, 1d4+5 damage

ADDITIONAL EFFECTS

Fighter

KEYWORDS

RANGE

Whip: +9 attack, 1d4+5 damage

CLASS

BOOK

ENCOUNTER ACTION

vs

Attack: Strength vs. AC


Hit: 1[W] + Strength modifier (+5) damage, and
an enemy adjacent to you other than the target
takes damage equal to your Strength modifier
(+5).
Increase damage to 2[W] + Strength modifier
(+5) at 21st level.

LEVEL

Reaping Strike

RANGE
vs

KEYWORDS

Melee weapon

ACTION
9

Combat Challenge

Martial, Weapon

Standard

TARGET

Effect: You spend a healing surge and regain 7 hit


points. You gain a +2 bonus to all defenses until
the start of your next turn.

Fort
18

Spd

Personal

ACTION

AC
18

20 STR

29

Standard

KEYWORDS

Melee weapon

Standard

RANGE

ACTION

AC

One creature

DEFENSE

TARGET

Whip: +11 attack, 1d4+0 damage


Whip: +9 attack, 2d4+5 damage

Melee weapon
RANGE

vs

ATTACK

Attack: Strength vs. AC


Hit: 2[W] + Strength modifier (+5) damage, and
the target is slowed and cannot shift until end of
your next turn.

USED

Martial, Weapon

AC

One creature

DEFENSE

TARGET

Attack: Strength vs. AC


Hit: 2[W] + Strength modifier (+5) damage, and
you gain a +2 power bonus to attack rolls and a
+4 power bonus to damage rolls against the
target until the end of the encounter.
Miss: Gain a +1 power bonus to attack rolls and
a +2 power bonus to damage rolls against the
target until the end of the encounter.
Whip: +9 attack, 2d4+5 damage

ADDITIONAL EFFECTS

CLASS

Fighter

AT-WILL POWER
Gideon

ADDITIONAL EFFECTS

LEVEL

BOOK

CLASS

PH

Fighter

ADDITIONAL EFFECTS

LEVEL

ENCOUNTER POWER

BOOK

CLASS

PH

Page 3

Fighter

DAILY POWER

LEVEL

BOOK

PH

Ray

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