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Name:

larissacorreia

Date:

16february2015

CriterionD.Evaluating

DEADLINE:17Oct(F)12midnight

PartI.ProductTesting
A.Selftesting
Rateyourowngameusingtherubricbelow.

0:Notachieved

12Minimallyachieved

34:Moderatelyachieved

56:Mostlyachieve
d
78:Fullyachieved

Aspects:

SelfScore

ReasonsforScoreGiven

1.Isitfunandengaging?

becauseitseducationalandteachesmathtothepeoplehavetroublewithmath

2.Doesthegamehaveaclearandspecific
educationaltopicorcontent?

thetitledoesn'tspecificallysayitsamathematicalgame

3.Aretheinstructionsclear?

thegameissimpleandinmydesignspecificationsIdidnotaddinstructions

4.Isthegamechallenging?

dependingonthepersonplayingitandwhatlevelofmaththeyareon

5.Isthegameoriginaloramodification?

partlyimademyownandtheotherparticopied

6.Doesthegamehaveaspecifictarget
audience?

peoplethataren'tgoodatmath

7.Isthescriptorcodecorrectlydone?

becauseicheckeditandexperimentedit

8.Wereimagesandsoundscreatively
used?

ihadabackgroundmusicthatmaybepeoplefounddistractingandididntadd
soundeffectstonyscripts

B.PeerEvaluation
1.Askatleast5peopletoplayyourgameandansweryoursurvey.
Thelinkofallthegamesandsurveysarefoundhere:
http://goo.gl/rRR68A

2.Whenyouhavegathered
atleast5feedbacks
inyoursurvey,postthe
linktothesummaryofresults(theonewith
graphs
below.

https://docs.google.com/forms/d/14tY0bRi0qziVJTjPi9qvHvD6vgYYyradUTg3dPNGxBg/viewanalytics

3.Comparetheresultsofyourevaluationsurveytoyourselfevaluation.Completethetablebelow.

Accordingtoyourselfevaluation

Accordingtoyoursurveyresults

a.Howwelldidyourfinal
productsatisfy
your
design
specification
?

Myfinalproductmatchedmydesignspecifications
exceptinthetimevariablethatIdidn'taddinmygame

accordingtomysurveymypeersalsoagreethatI
haveachievedmyspecificationsexceptmytime
variable.

b.Strongpointsofyour
finalproduct

mygameiseducational,easyandmostofallsimple

mygameiseasilyaccessed,iteasyforsomepeople
butalikechallengingforothersanditsfunand
enjoyable.

c.Weakpointsand
suggestionsfor

itdidnothaveinstructionpageanddidn'thavetime
variable

itdidnothaveinstructionpage,didn'thavetime
variableandnogameoverpage.

improvement

PartII.SuccessoftheFinalProduct
1.Didyoustrictlyandthoroughlyfollowyouroriginalplananddesign?Ifnot,describethechangesthatyoumadetothe
finalproduct,andgivereasonswhyyoumadethesechanges.
Changesmadetotheoriginaldesignandplan:

Reasonsforthesechanges:

1.background

whenIrealizedthatthegamewouldn'tmakesense.

2.soundeffects

thesoundeffectIchoseinthebeginningweretooloud

3.sprites

IhadtoomanyspritesandnowIreducedtheamountofsprites

4.

5.

2.Generally,howwelldoyouthinkyourfinalscreencastingsuccessfullyachieveditsoriginalgoalorpurpose:todesignan
engagingeducationalgame?

Thisgamewaseducationalandchallengingandisabletohelppeoplewhohavetroublewithmathematicsincludingme.

3.Discussthe
impactofyourfinalproduc
t.

Discussatleast3benefitsofusingyourgamebyyour
targetaudience?

Discussatleast3limitationsordisadvantagesofusingyour
game?

mytargetaudienceare4thto7thgraderswithmathproblemsandmy
gameisgoingtohelpthistargetaudiencetoimproveitthe
multiplicationskills.

theplayermyignoreandjustsimplyguesstheanswersanda
disadvantagewasthatmygamehasnoendanditmaybeslightly
confusing

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