Professional Documents
Culture Documents
Risk assessment
Movement of characters
Moodboard
Sets/backgrounds
Sound table
Props list
Audience
Frame rates
Lighting design
Production schedule
Crew details
Frame Numbers
Dope Sheets
LO3
LO3:
The documentation linked to the production will be full and detailed and there will be
evidence that the production management and scheduling of the project has been effective
and carried out in a professional manner. The techniques used in the production of the work
are likely to be related to an understanding of current trends in the industry.
Planning
Brainstorm / mind map (add extra pages if necessary)
The idea for my Skittles animation is to use the Skittles to make clips of old school
and retro games. The games that will feature will start with Pac man, then move on
to Snake and end on Brick Breaker.
It will start with someone walking into a room towards a sofa then as they sit down it
will show them using their old Nokia phone. When they sit down they are about to
start playing games on their phone, then to make it more effect it will zoom into the
screen and have the screen full size to have the games. This will look as if they are
still playing as if the person is using the phone, however it will all be made out of
skittles.
As the games change the colours change. I am going to use the original packet
however also use more recently released flavoured and colours such as the Soured
Skittles. Original will be used at the start for snake, sour skittles for pac-man and
then ending on tropical for brick breaker.
For my advert also I am going to use old school game music from the specific game
such as the chomp and munch sounds from Snake.
Risk assessment: Are there any health and safety issues you may encounter?
I shouldnt encounter any health and safety during the production of this animation.
Discuss any legal issues you may face. Eg; sound, plagiarism, age restrictions
Some of the legal issues I may have when producing this will be the sounds, I will have to
contact either the music company/label to make sure I am not violating any copyright laws.
I may also have to do this for any sounds I want to use in case they are also owned by the
company who produced the games.
What are the different possibilities you could explore using this format?
With stop animations there are many possibilities you can explore as there arent many
limitations or problems with ideas or the production. One of the main possibilities you can
use and one that I think works really well is the idea of making ordinary objects come to life.
This is something you can explore to think of ways of creating a character and movement
through ordinary objects, such as furniture.
What are the limitations of using this format? (i.e what problems/ obstacles might you
have?)
The limitations and problems that I could potentially face is keeping the set and Skittles on
the same place to continue filming over a couple of days. Although it is a simpler way of
creating animations on a low budget and make them look effective one of the problems or
obstacle I may come across is the copy right laws. I will need to contact skittles and ask for
permission to use them and do the same for all the sounds and music to do the same.
What imaginative or inventive animations have you seen which use this format?
Add in links and screen shots of three examples of animations using this format.
http://www.youtube.com/watch?v=xmJiYfqUKYg
This a skittles advert someone has already
made, it uses stop animation and it is the same
sort of style I want to do for mine.
http://www.youtube.com/watch?v=GnHKT8vBYw
This is a stop animation for Apple ipads, this is
also the same style which I want to create my
advert.
http://www.youtube.com/watch?v=ua9a7-PnHUU
This is another Skittles advert using all the colours
of Skittles, I want to create something similar to
this in the same style and techniques however
using my idea of video games.
Subject
What will the subject of your animation be?
My animation will be a T.V advert for Skittles. Everything in the advert will be made out of
skittles with the different flavours and colours.
Storyline
Describe the storyline of your animation. What events will happen to your characters?
The storyline of my animation is to take you back to your childhood and show you all the
retro games you used to play but make them out of Skittles. To do this I am going to use all
the different flavours and colours, this will make a good advert as it will show the varieties of
Skittles and advertise the different flavours and diversity of them.
Characters
What characters will be in your animation?
There will be no characters used in my production, the only things featuring in my production
are skittles creating the characters in the games.
Name:
M/F:
Age
Costume:
Occupation:
Hobbies:
Character
Background:
Name:
M/F:
Age
Costume:
Occupation:
Hobbies:
Character
Background:
Add in images and drawings/ sketches of what they will look like.
Movement of characters
Mood board
Create a mood board showing what look your animation will have. Add images showing
ideas of mise-en-scene, characters, costumes and colours that will be present in the
different shots.
Sets / backgrounds
Will your set be;
A blue/green screen
An existing location
Draw sketches of how your sets/backgrounds will look. Add in labels to your diagrams and
details of locations / lighting etc.
Complete the sound list, detailing what sounds you will use, where you will source them,
what equipment you will need to record them and when you will use them in your animation.
You will need to design your own soundtrack. You cannot use copyrighted music, and it
must be more than simply adding a track.
Think of the scenes in your animation. Each scene should have different sounds/music to
give information about the mood / emotions of the characters.
Sound Table
Production Name:
Producer:
http://www.youtube.com/watch?v=985CTakrNls
Shot
Diegetic/no
n/diegetic
Atmosphere
created
Musice type
and atmosphere
The snake
Chomp/munch
eating in the
game snake
Diegetic
Eating in the
game
http://www.youtu
be.com/watch?v
=EesD9LNp3Ig
Pac-man
arcade
game
original
noises
Non
diegetic
Non
diegetic
An arcade
atmosphere with
a memomory of
the sounds and
music used
when the
original came
out
Action
Description of
Sound
Sirens and
noises each
time the pacman moves.
Retro brick
Retro noises of
breaker
shooting and
sound effect hitting
something
making a
different buzz
noise
http://www.youtu
be.com/watch?v
=985CTakrNls
Props List
What props / models / furniture etc will you need to make your animation?
PROPS LIST
Production Name:
Producer:
Item
Script page
Description
Character/location
Old Nokia
mobile phone
All pages
Skittles original
All pages
Original colours
and flavours of
Skittles (snake)
Skittles
confused
All pages
Other flavours
and colours
(pac-man)
The characters
Skittles
tropical/wild
berry
All pages
Other colours
(brick breaker)
The characters
Notes
Zoom in to
just the
screen when
playing the
games
Audience
Define the following characteristics of your audience;
Gender
Both Genders
Age
For all ages, specifically children and younger people.
Interests
I think that my audience will be interested in Technology, vintage and retro games
How will you ensure that your animation will suit your chosen audience?
I will ensure that my animation will suit my audience by making it fun and exciting. I want it to
keep them interested and flow well to take them through three old school games. I think this
will suit my target audience of a range of people because the style is very in nowadays with
retro and vintage things coming back into fashion.
How will they physically watch your animation? (i.e in an exhibition format, on screen,
projection, online?)
They will be able to watch my animation online on my blog.
Storyboard
Frame Rates
What is the duration of your animation in minutes? (minimum 30 seconds)
30 seconds
In seconds?
30
There are 60 seconds in a minute. How many frames (ie. Individual photos) will you
need to take?
I will take in total 900 individual images.
Lighting Design
Where will you place your light source(s) to create interesting effects?
I will place a light source directly above the phone to ensure it is all lit up.
Frame numbers
You will need to label your images as frames
The first 24 frames will be written as;
0_1
0_2 etc etc
Dope sheets
A dope sheet is an animation tool which helps a animator organise the animation shot-byshot.
This gives the camera operator instructions on each shot type and how many frames this will
be used for.
A dope sheet is usually split into 5 different sections.
For example;
Because you will be working with video, you will be using 30fps. You will need to complete a
dope sheet for EVERY SECOND of your animation.
i.e, if you make a 30 second animation, you will need to complete 30 dope sheets.
This will be a time-consuming task, but it will help you understand what will need to
happen in each of the shots you take. The higher marks will come from a detailed and
careful collection of dope sheets. For example, if your characters speaks, you will need to
show the mouth forming every shape in order to look effective.
Frame
Path of action
0_1
Still camera
0_2
Dialogue /
Soundtrack cue
Snake game
music/munch
noises
Animation
Camera
instructions
Blank green
screen before
first skittle
Extreme close
up, point of view
shot
Still camera
First two
skittles
Extreme close
up, point of view
shot
0_3
Still camera
Start moving to
the right
Extreme close
up, point of view
shot
0_4
Still camera
Yellow skittle
appears
Extreme close
up, point of view
shot
0_5
Still camera
Keeps moving
to the right
Extreme close
up, point of view
shot
0_6
Still camera
Keeps moving
right
Extreme close
up, point of view
shot
0_7
Still camera
Turns up
towards the
yellow skittles
Extreme close
up, point of view
shot
0_8
Still camera
Keeps moving
up towards the
yellow skittle
Extreme close
up, point of view
shot
0_9
Still camera
Moving up
towards the
yellow skittle
Extreme close
up, point of view
shot
0_10
Still camera
Moving up to
eat skittle
Extreme close
up, point of view
shot
0_11
Still camera
Still moving
towards yellow
skittle
Extreme close
up, point of view
shot
0_12
Still camera
Extreme close
up, point of view
shot
0_13
Still camera
Extreme close
up, point of view
shot
0_14
Still camera
Extreme close
up, point of view
shot
Still camera
Munch noise
Eats yellow
skittles
Extreme close
up, point of view
shot
1_2
Still camera
Snake game
music
Moves left
towards next
yellow skittle
Extreme close
up, point of view
shot
1_3
Still camera
Snake game
music
Extreme close
up, point of view
shot
1_4
Still camera
Snake game
music
Extreme close
up, point of view
shot
1_5
Still camera
Snake game
music
Extreme close
up, point of view
shot
1_6
Still camera
Snake game
music
Extreme close
up, point of view
shot
1_7
Still camera
Snake game
music
Extreme close
up, point of view
shot
1_8
Still camera
Snake game
music
Extreme close
up, point of view
shot
1_9
Still camera
Snake game
music
Extreme close
up, point of view
shot
1_10
Still camera
Snake game
music
Extreme close
up, point of view
shot
1_11
Still camera
Munch noise
Eats next
yellow skittle
Extreme close
up, point of view
shot
1_12
Still camera
Snake game
music
Moves to the
right
Extreme close
up, point of view
shot
1_13
Still camera
Snake game
music
Moves to the
right
Extreme close
up, point of view
shot
1_14
Still camera
Snake game
music
Moves to the
right
Extreme close
up, point of view
shot
2_1
Still camera
Snake game
music
Turns to move
down towards
next skittle
Extreme close
up, point of view
shot
Still camera
Snake game
music
Turns to move
down towards
next skittle
Extreme close
up, point of view
shot
2_3
Still camera
Snake game
music
Turns to move
down towards
next skittle
Extreme close
up, point of view
shot
2_4
Still camera
Snake game
music
Turns to move
down towards
next skittle
Extreme close
up, point of view
shot
2_5
Still camera
Snake game
music
Turns to move
down towards
next skittle
Extreme close
up, point of view
shot
2_6
Still camera
Munch noise
Eats next
skittle
Extreme close
up, point of view
shot
2_7
Still camera
Snake game
music
Moves to next
eat next skittle
Extreme close
up, point of view
shot
2_8
Still camera
Snake game
music
Extreme close
up, point of view
shot
2_9
Still camera
Snake game
music
Extreme close
up, point of view
shot
2_10
Still camera
Snake game
music
Extreme close
up, point of view
shot
2_11
Still camera
Snake game
music
Extreme close
up, point of view
shot
2_12
Still camera
Munch noise
Eats next
skittle
Extreme close
up, point of view
shot
2_13
Still camera
Snake game
music
Moves right
Extreme close
up, point of view
shot
2_14
Still camera
Snake game
music
Moves right
Extreme close
up, point of view
shot
3_1
Still camera
Snake game
music
Moves right
Extreme close
up, point of view
shot
3_2
Still camera
Snake game
music
Moves right
Extreme close
up, point of view
shot
Still camera
Snake game
music
Turns down
Extreme close
up, point of view
shot
3_4
Still camera
Snake game
music
Moves right
Extreme close
up, point of view
shot
3_5
Still camera
Snake game
music
Moves right
Extreme close
up, point of view
shot
3_6
Still camera
Snake game
music
Turns left
Extreme close
up, point of view
shot
3_7
Still camera
Snake game
music
moves left
Extreme close
up, point of view
shot
3_8
Still camera
Snake game
music
moves left
Extreme close
up, point of view
shot
3_9
Still camera
Snake game
music
moves left
Extreme close
up, point of view
shot
3_10
Still camera
Snake game
music
moves left
Extreme close
up, point of view
shot
3_11
Still camera
Snake game
music
Keeps going
left
Extreme close
up, point of view
shot
3_12
Still camera
Snake game
music
moves left
Extreme close
up, point of view
shot
3_13
Still camera
Snake game
music
moves left
Extreme close
up, point of view
shot
3_14
Still camera
Munch noise
Eats next
skittle
Extreme close
up, point of view
shot
4_1
Still camera
Snake game
music
Turns up to get
the next skittle
Extreme close
up, point of view
shot
4_2
Still camera
Snake game
music
Moves up
Extreme close
up, point of view
shot
4_3
Still camera
Snake game
music
Moves up
Extreme close
up, point of view
shot
Still camera
Snake game
music
Moves up
Extreme close
up, point of view
shot
4_5
Still camera
Munch noise
Eats next
skittle
Extreme close
up, point of view
shot
4_6
Still camera
Snake game
music
4_7
Still camera
Snake game
music
Turns left
Extreme close
up, point of view
shot
4_8
Still camera
Snake game
music
Turns down
Extreme close
up, point of view
shot
4_9
Still camera
Snake game
music
Continues down
to the next
skittle
Extreme close
up, point of view
shot
4_10
Still camera
Snake game
music
Goes down
Extreme close
up, point of view
shot
4_11
Still camera
Munch noise
Extreme close
up, point of view
shot
4_12
Still camera
Snake game
music
Continues down
to next skittle
Extreme close
up, point of view
shot
4_13
Still camera
Snake game
music
Keeps going
down
Extreme close
up, point of view
shot
4_14
Still camera
Snake game
music
Keeps going
down
Extreme close
up, point of view
shot
5_1
Still camera
Snake game
music
Keeps going
down
Extreme close
up, point of view
shot
5_2
Still camera
Snake game
music
Extreme close
up, point of view
shot
5_3
Still camera
Snake game
music
Keeps going to
the right to get
next skittle
Extreme close
up, point of view
shot
Extreme close
up, point of view
shot
Still camera
Keeps going
Extreme close
up, point of view
shot
5_4
Still camera
Snake game
music
Keeps going
Extreme close
up, point of view
shot
5_5
Still camera
Snake game
music
Keeps going
Extreme close
up, point of view
shot
5_6
Still camera
Munch noise
Extreme close
up, point of view
shot
5_7
Still camera
Snake game
music
Turns up and
left to get next
skittle
Extreme close
up, point of view
shot
5_8
Still camera
Snake game
music
Keeps going
Extreme close
up, point of view
shot
5_9
Still camera
Snake game
music
Keeps going
Extreme close
up, point of view
shot
5_10
Still camera
Snake game
music
Keeps going
Extreme close
up, point of view
shot
5_11
Still camera
Snake game
music
Goes in to itself
Extreme close
up, point of view
shot
5_12
Still camera
Sudden music
Game over
Extreme close
up, point of view
shot
5_13
Still camera
Retro brick
breaker music
Brick breaker
starts
Extreme close
up, point of view
shot
5_14
Still camera
Retro brick
breaker music
Goes down to
cardboard brick
to knock it back
up
Extreme close
up, point of view
shot
6_1
Still camera
Retro brick
breaker music
Keeps going
down
Extreme close
up, point of view
shot
6_2
Still camera
Retro brick
breaker music
Going down
Extreme close
up, point of view
shot
Still camera
Retro brick
breaker music
Going down
Extreme close
up, point of view
shot
Hits cardboard
and starts going
back up
Extreme close
up, point of view
shot
6_4
Still camera
Bong noise
6_5
Still camera
Retro brick
breaker music
Goes up
Extreme close
up, point of view
shot
6_6
Still camera
Retro brick
breaker music
Goes up
Extreme close
up, point of view
shot
6_7
Still camera
Retro brick
breaker music
Goes up
Extreme close
up, point of view
shot
6_8
Still camera
Bong noise
Extreme close
up, point of view
shot
6_9
Still camera
Retro brick
breaker music
Extreme close
up, point of view
shot
6_10
Still camera
Retro brick
breaker music
Goes down
Extreme close
up, point of view
shot
6_11
Still camera
Retro brick
breaker music
Goes down
Extreme close
up, point of view
shot
6_12
Still camera
Retro brick
breaker music
Goes down
Extreme close
up, point of view
shot
6_13
Still camera
Retro brick
breaker music
Goes down
Extreme close
up, point of view
shot
6_14
Still camera
Bong noise
Hits cardboard
at the bottom
Extreme close
up, point of view
shot
7_1
Still camera
Retro brick
breaker music
Bounces and
goes back up
Extreme close
up, point of view
shot
7_2
Still camera
Retro brick
breaker music
Extreme close
up, point of view
shot
7_3
Still camera
7_4
Still camera
Retro brick
breaker music
Keeps going up
Extreme close
up, point of view
shot
7_5
Still camera
Retro brick
breaker music
Goes up
Extreme close
up, point of view
shot
7_6
Still camera
Retro brick
breaker music
Goes up
Extreme close
up, point of view
shot
7_6
Still camera
Retro brick
breaker music
Goes up
Extreme close
up, point of view
shot
7_7
Still camera
Retro brick
breaker music
Goes up
Extreme close
up, point of view
shot
7_8
Still camera
Retro brick
breaker music
Goes up
Extreme close
up, point of view
shot
7_9
Still camera
Bong noise
Extreme close
up, point of view
shot
7_10
Still camera
Retro brick
breaker music
Goes down
Extreme close
up, point of view
shot
7_11
Still camera
Retro brick
breaker music
Goes down
Extreme close
up, point of view
shot
7_12
Still camera
Retro brick
breaker music
Goes down
Extreme close
up, point of view
shot
7_13
Still camera
Retro brick
breaker music
Goes down
Extreme close
up, point of view
shot
7_14
Still camera
Retro brick
breaker music
Goes down
Extreme close
up, point of view
shot
8_1
Still camera
Retro brick
breaker music
Goes back up
Extreme close
up, point of view
shot
Goes down
Extreme close
up, point of view
shot
Still camera
Bong noise
Goes down
Extreme close
up, point of view
shot
8_3
Still camera
Retro brick
breaker music
Goes down
Extreme close
up, point of view
shot
8_4
Still camera
Retro brick
breaker music
Goes down
Extreme close
up, point of view
shot
8_5
Still camera
Retro brick
breaker music
Continues down
Extreme close
up, point of view
shot
8_6
Still camera
Bong noise
Hits cardboard
Extreme close
up, point of view
shot
8_7
Still camera
Retro brick
breaker music
goes up
Extreme close
up, point of view
shot
8_8
Still camera
Retro brick
breaker music
Goes up
Extreme close
up, point of view
shot
8_9
Still camera
Retro brick
breaker music
Goes up
Extreme close
up, point of view
shot
8_10
Still camera
Retro brick
breaker music
Goes up
Extreme close
up, point of view
shot
8_11
Still camera
Retro brick
breaker music
Goes up
Extreme close
up, point of view
shot
8_12
Still camera
Retro brick
breaker music
Goes up
Extreme close
up, point of view
shot
8_13
Still camera
Retro brick
breaker music
Goes up
Extreme close
up, point of view
shot
8_14
Still camera
9_1
Still camera
Retro brick
breaker music
Retro brick
breaker music
Goes up
Goes up
Extreme close
up, point of view
shot
Extreme close
up, point of view
shot
Still camera
Retro brick
breaker music
Continues up
Extreme close
up, point of view
shot
9_3
Still camera
Retro brick
breaker music
Goes up
Extreme close
up, point of view
shot
9_4
Still camera
Bong noise
Extreme close
up, point of view
shot
9_5
Still camera
Retro brick
breaker music
Bounces off
Extreme close
up, point of view
shot
9_6
Still camera
Retro brick
breaker music
Goes down
Extreme close
up, point of view
shot
9_7
Still camera
Retro brick
breaker music
Goes down
Extreme close
up, point of view
shot
9_8
Still camera
Retro brick
breaker music
Goes down
Extreme close
up, point of view
shot
9_9
Still camera
Retro brick
breaker music
Goes down
Extreme close
up, point of view
shot
9_10
Still camera
Retro brick
breaker music
Goes down
Extreme close
up, point of view
shot
9_11
Still camera
Retro brick
breaker music
Goes down
Extreme close
up, point of view
shot
9_12
Still camera
Retro brick
breaker music
Goes down
Extreme close
up, point of view
shot
9_13
Still camera
Retro brick
breaker music
Goes down
Extreme close
up, point of view
shot
9_14
Still camera
Retro brick
breaker music
Goes down
Extreme close
up, point of view
shot
10_1
Still camera
Retro brick
breaker music
Goes down
Extreme close
up, point of view
shot
Still camera
Retro brick
breaker music
Goes down
Extreme close
up, point of view
shot
10_3
Still camera
Retro brick
breaker music
Goes down
Extreme close
up, point of view
shot
10_4
Still camera
Retro brick
breaker music
Goes down
Extreme close
up, point of view
shot
10_5
Still camera
Retro brick
breaker music
Goes down
Extreme close
up, point of view
shot
10_6
Still camera
Retro brick
breaker music
Goes down
Extreme close
up, point of view
shot
10_7
Still camera
Retro brick
breaker music
Goes down
Extreme close
up, point of view
shot
10_8
Still camera
Retro brick
breaker music
Goes down
Extreme close
up, point of view
shot
10_9
Still camera
Bong noise
Hits the
cardboard brick
Extreme close
up, point of view
shot
10_10
Still camera
Retro brick
breaker music
Goes up
Extreme close
up, point of view
shot
10_11
Still camera
Retro brick
breaker music
Goes up
Extreme close
up, point of view
shot
10_12
Still camera
Retro brick
breaker music
Goes up
Extreme close
up, point of view
shot
10_13
Still camera
Retro brick
breaker music
Goes up
Extreme close
up, point of view
shot
10_14
Still camera
Retro brick
breaker music
Goes up
Extreme close
up, point of view
shot
11_1
Still camera
Retro brick
breaker music
Goes up
Extreme close
up, point of view
shot
Still camera
Retro brick
breaker music
Goes up
Extreme close
up, point of view
shot
11_3
Still camera
Retro brick
breaker music
Goes up
Extreme close
up, point of view
shot
11_3
Still camera
Retro brick
breaker music
Goes up
Extreme close
up, point of view
shot
11_4
Still camera
Retro brick
breaker music
Goes up
Extreme close
up, point of view
shot
11_5
Still camera
Retro brick
breaker music
Goes up
Extreme close
up, point of view
shot
11_6
Still camera
Retro brick
breaker music
Goes up
Extreme close
up, point of view
shot
11_7
Still camera
Bong noise
Extreme close
up, point of view
shot
11_8
Still camera
Retro brick
breaker music
Goes back
down
Extreme close
up, point of view
shot
11_9
Still camera
Retro brick
breaker music
Goes down
Extreme close
up, point of view
shot
11_10
Still camera
Retro brick
breaker music
Goes down
Extreme close
up, point of view
shot
11_11
Still camera
Retro brick
breaker music
Goes down
Extreme close
up, point of view
shot
11_12
Still camera
Retro brick
breaker music
Goes down
Extreme close
up, point of view
shot
11_13
Still camera
Retro brick
breaker music
Goes down
Extreme close
up, point of view
shot
11_13
Still camera
Retro brick
breaker music
Goes down
Extreme close
up, point of view
shot
Still camera
Retro brick
breaker music
Goes down
Extreme close
up, point of view
shot
12_1
Still camera
Retro brick
breaker music
Goes down
Extreme close
up, point of view
shot
12_2
Still camera
Retro brick
breaker music
Goes down
Extreme close
up, point of view
shot
12_3
Still camera
Retro brick
breaker music
Goes down
Extreme close
up, point of view
shot
12_4
Still camera
Retro brick
breaker music
Goes down
Extreme close
up, point of view
shot
12_5
Still camera
Retro brick
breaker music
Goes down
Extreme close
up, point of view
shot
12_6
Still camera
Retro brick
breaker music
Extreme close
up, point of view
shot
12_7
Still camera
Retro brick
breaker music
Goes up
Extreme close
up, point of view
shot
12_8
Still camera
Retro brick
breaker music
Goes up
Extreme close
up, point of view
shot
12_9
Still camera
Retro brick
breaker music
Goes up
Extreme close
up, point of view
shot
12_10
Still camera
Retro brick
breaker music
Goes up
Extreme close
up, point of view
shot
12_11
Still camera
Retro brick
breaker music
Goes up
Extreme close
up, point of view
shot
12_12
Still camera
Retro brick
breaker music
Goes up
Extreme close
up, point of view
shot
12_13
Still camera
Retro brick
breaker music
Goes up
Extreme close
up, point of view
shot
Still camera
Retro brick
breaker music
Goes up
Extreme close
up, point of view
shot
13_1
Still camera
Retro brick
breaker music
Extreme close
up, point of view
shot
13_2
Still camera
Retro brick
breaker music
Goes up
Extreme close
up, point of view
shot
13_3
Still camera
Retro brick
breaker music
Goes up
Extreme close
up, point of view
shot
13_4
Still camera
Retro brick
breaker music
Goes up
Extreme close
up, point of view
shot
13_5
Still camera
Retro brick
breaker music
Goes up
Extreme close
up, point of view
shot
13_6
Still camera
Retro brick
breaker music
Goes up
Extreme close
up, point of view
shot
13_7
Still camera
Retro brick
breaker music
Goes up
Extreme close
up, point of view
shot
13_8
Still camera
Retro brick
breaker music
Goes up
Extreme close
up, point of view
shot
13_9
Still camera
Bong noise
Extreme close
up, point of view
shot
13_10
Still camera
Retro brick
breaker music
Continues up
Extreme close
up, point of view
shot
13_11
Still camera
Retro brick
breaker music
Goes up
Extreme close
up, point of view
shot
13_12
Still camera
Bong noise
Extreme close
up, point of view
shot
13_12
Still camera
Retro brick
breaker music
Bounces off
Extreme close
up, point of view
shot
Still camera
Retro brick
breaker music
Goes down
Extreme close
up, point of view
shot
13_14
Still camera
Retro brick
breaker music
Goes down
Extreme close
up, point of view
shot
14_1
Still camera
Retro brick
breaker music
Goes down
Extreme close
up, point of view
shot
14_2
Still camera
Retro brick
breaker music
Goes down
Extreme close
up, point of view
shot
14_3
Still camera
Retro brick
breaker music
Goes down
Extreme close
up, point of view
shot
14_4
Still camera
Retro brick
breaker music
Goes down
Extreme close
up, point of view
shot
14_5
Still camera
Retro brick
breaker music
Goes down
Extreme close
up, point of view
shot
14_6
Still camera
Bong noise
Extreme close
up, point of view
shot
14_7
Still camera
Retro brick
breaker music
Goes down
Extreme close
up, point of view
shot
14_8
Still camera
Retro brick
breaker music
Goes down
Extreme close
up, point of view
shot
14_9
Still camera
Retro brick
breaker music
Goes down
Extreme close
up, point of view
shot
14_10
Still camera
Retro brick
breaker music
Goes down
Extreme close
up, point of view
shot
14_11
Still camera
Retro brick
breaker music
Goes down
Extreme close
up, point of view
shot
14_12
Still camera
Retro brick
breaker music
Goes down
Extreme close
up, point of view
shot
Still camera
Retro brick
breaker music
Goes down
Extreme close
up, point of view
shot
14_14
Still camera
Retro brick
breaker music
Goes down
Extreme close
up, point of view
shot
15_1
Still camera
Retro brick
breaker music
Goes down
Extreme close
up, point of view
shot
15_2
Still camera
Retro brick
breaker music
Continues down
Extreme close
up, point of view
shot
15_3
Still camera
Retro brick
breaker music
goes down
Extreme close
up, point of view
shot
15_4
Still camera
Retro brick
breaker music
Goes down
Extreme close
up, point of view
shot
15_5
Still camera
Bong noise
Extreme close
up, point of view
shot
15_6
Still camera
Retro brick
breaker music
Bounces off
Extreme close
up, point of view
shot
15_7
Still camera
Retro brick
breaker music
Goes up
Extreme close
up, point of view
shot
15_8
Still camera
Retro brick
breaker music
Goes up
Extreme close
up, point of view
shot
15_9
Still camera
Retro brick
breaker music
Goes up
Extreme close
up, point of view
shot
15_10
Still camera
Retro brick
breaker music
Goes up
Extreme close
up, point of view
shot
15_11
Still camera
Retro brick
breaker music
Goes up
Extreme close
up, point of view
shot
15_12
Still camera
Retro brick
breaker music
Goes up
Extreme close
up, point of view
shot
Still camera
Retro brick
breaker music
Goes up
Extreme close
up, point of view
shot
15_14
Still camera
Retro brick
breaker music
Continues up
Extreme close
up, point of view
shot
16_1
Still camera
Retro brick
breaker music
Goes up
Extreme close
up, point of view
shot
16_2
Still camera
Retro brick
breaker music
Goes up
Extreme close
up, point of view
shot
16_3
Still camera
Retro brick
breaker music
Goes up
Extreme close
up, point of view
shot
16_4
Still camera
Retro brick
breaker music
Goes up
Extreme close
up, point of view
shot
16_5
Still camera
Retro brick
breaker music
Goes up
Extreme close
up, point of view
shot
16_6
Still camera
Retro brick
breaker music
Goes up
Extreme close
up, point of view
shot
16_7
Still camera
Retro brick
breaker music
Goes up
Extreme close
up, point of view
shot
16_8
Still camera
Retro brick
breaker music
Goes up
Extreme close
up, point of view
shot
16_9
Still camera
Retro brick
breaker music
Goes up
Extreme close
up, point of view
shot
16_10
Still camera
Retro brick
breaker music
Goes up
Extreme close
up, point of view
shot
16_11
Still camera
Retro brick
breaker music
Goes up
Extreme close
up, point of view
shot
16_12
Still camera
Retro brick
breaker music
Goes up
Extreme close
up, point of view
shot
Still camera
Bong noise
Extreme close
up, point of view
shot
16_14
Still camera
Retro brick
breaker music
Bounces off
Extreme close
up, point of view
shot
17_1
Still camera
Retro brick
breaker music
Goes down
Extreme close
up, point of view
shot
17_2
Still camera
Retro brick
breaker music
Goes down
Extreme close
up, point of view
shot
17_3
Still camera
Retro brick
breaker music
Goes down
Extreme close
up, point of view
shot
17_4
Still camera
Retro brick
breaker music
Goes down
Extreme close
up, point of view
shot
17_5
Still camera
Retro brick
breaker music
Goes down
Extreme close
up, point of view
shot
17_6
Still camera
Retro brick
breaker music
Goes down
Extreme close
up, point of view
shot
17_7
Still camera
Retro brick
breaker music
Goes down
Extreme close
up, point of view
shot
17_8
Still camera
Retro brick
breaker music
Goes down
Extreme close
up, point of view
shot
17_9
Still camera
Retro brick
breaker music
Goes down
Extreme close
up, point of view
shot
17_10
Still camera
Retro brick
breaker music
Goes down
Extreme close
up, point of view
shot
17_11
Still camera
Retro brick
breaker music
Goes down
Extreme close
up, point of view
shot
17_12
Still camera
Retro brick
breaker music
Goes down
Extreme close
up, point of view
shot
Still camera
Retro brick
breaker music
Goes down
Extreme close
up, point of view
shot
17_14
Still camera
Retro brick
breaker music
Goes down
Extreme close
up, point of view
shot
18_1
Still camera
Retro brick
breaker music
Goes down
Extreme close
up, point of view
shot
18_2
Still camera
Retro brick
breaker music
Goes down
Extreme close
up, point of view
shot
18_3
Still camera
Retro brick
breaker music
Goes down
Extreme close
up, point of view
shot
18_4
Still camera
Retro brick
breaker music
Goes down
Extreme close
up, point of view
shot
18_5
Still camera
Retro brick
breaker music
Goes down
Extreme close
up, point of view
shot
18_6
Still camera
Retro brick
breaker music
Goes down
Extreme close
up, point of view
shot
18_7
Still camera
Retro brick
breaker music
Goes down
Extreme close
up, point of view
shot
18_8
Still camera
Retro brick
breaker music
Goes down
Extreme close
up, point of view
shot
18_9
Still camera
Retro brick
breaker music
Goes down
Extreme close
up, point of view
shot
18_10
Still camera
Retro brick
breaker music
Goes down
Extreme close
up, point of view
shot
18_11
Still camera
Retro brick
breaker music
Goes down
Extreme close
up, point of view
shot
18_12
Still camera
Retro brick
breaker music
Goes down
Extreme close
up, point of view
shot
Still camera
Retro brick
breaker music
Goes down
Extreme close
up, point of view
shot
18_14
Still camera
Retro brick
breaker music
Goes down
Extreme close
up, point of view
shot
19_1
Still camera
Retro brick
breaker music
Goes down
Extreme close
up, point of view
shot
19_2
Still camera
Retro brick
breaker music
Skittles falls
past other
skittle
Extreme close
up, point of view
shot
19_3
Still camera
Retro brick
breaker music
Falls past
Extreme close
up, point of view
shot
19_4
Still camera
Bong noise
Falls past
Extreme close
up, point of view
shot
19_5
Still camera
Retro brick
breaker music
Falls past
Extreme close
up, point of view
shot
19_6
Still camera
Retro brick
breaker music
Game over
Extreme close
up, point of view
shot
19_7
Still camera
Retro brick
breaker music
Skittles taste
the rainbow
Extreme close
up, point of view
shot