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Smarter Learning: An Intelligent Cloud Model in American Higher Education


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Combining Face-to-Face classroom learning, virtual communities, Open
Educational Resources (OER), Blended Learning (or Hybrid Learning), and
Collaborative Learning, Cloud-Based Smarter Learning radically extends the campus
learning environment. The cloud-based learning extends classroom teaching to the
outside world and virtual communities, unlike educational technology innovations in
the past, that focuses technology on the podium, or incorporates it in a traditional
classroom. In Smarter Learning, exploratory, collaborative, and interactive learning
and online/ubiquitous cloud surfing, open up the traditional campus boundaries and
classroom learning environment, and gradually meet the new demands of the 21st
century college students. This will profoundly influence the current higher educational
arena and add momentum and opportunities to Colleges for the development of new
technology.
Smarter Learning

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2. Transforming American Education--Learning Powered by Technology
(--)
Under the Obama administration, education has become an urgent priority driven by
two clear goals:
We will raise the proportion of college graduates from where it now stands (around 41
percent) so that 60 percent of our population holds a two-year or four-year degree by
2020.
We will close the achievement gap so that all students graduate from high school
ready to succeed in college and careers.
These are aggressive goals and achieving them is a sizable challenge. Add to the
challenge the projections of most states and the federal government of reduced
revenues for the foreseeable future, and it is clear we need cost-effective and cost-
saving strategies that improve learning outcomes and graduation rates for millions of
Americans.
Specifically, we must embrace innovation, prompt implementation, regular evaluation,
and continuous improvement. The programs and projects that work must be brought to
scale so every school has the opportunity to take advantage of their success. Our
regulations, policies, actions, and investments must be strategic and coherent.

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3. Shaping the Higher Education Cloud
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The unsustainable economics of higher educations traditional approaches to IT,
increased expectations and scrutiny, and the growing complexity of institutional operations and
governance call for a different modus operandi. So too does the mass consumerization of
services, for which students and faculty are more likely to look outside the institution to
address their IT needs and preferences, noted James Hilton, vice president and CIO, University
of Virginia. Cloud computing represents a real opportunity to rethink and re-craft services for
the academy.

CIO
IT

4. A Top Panel Discussion on Education in the Cloud
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CIOs from Cornell and Notre Dame, and the Director of Infrastructure Services at
the
University of Michigan, as well as Internet2s Senior Vice President, sit down to discuss
the current education in the cloud trend. Higher education institutions are in
transformation, adopting new technologies to modernize and mobilize the way students
and faculty distribute, organize and share information such as syllabi, notes, homework
and campus materials. Working with the advanced networking consortium Internet2 to
rollout the next big thing, campuses nationwide are shifting to cost-efficient, effective
and scalable solutions that just make more sense than hanging on to traditional ways.

Internet2

Internet2


5. Cloud and Mobile ComputingA Higher Education Perspective
()
This presentation first describes an advanced cloud model that is composed of five
essential characteristics, three service models, and four deployment models.
The presenter then shows many useful resources from Potential Cloud/Shared Services,
Cloud Benefits, Cloud Considerations, and so on, covering lots of cloud resources. He
also describes the trends in Enterprise Mobile Computing for 2013


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2013

6. Instructional Design in Education: New Model
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This Isman model is based on instructional system theory. It is occured within the
five stages input, process, output, feedback and learning. The major goal of the new
model is to point out how to plan, develop, implement, evaluate, and organize full learning
activities effectively so that it will ensure competent performance by students.
The new instructional design model is based on the theoretical foundation of behaviorism,
cognitivism and constructivism. During teaching and learning activities, learner is active
and uses cognitive, constructivist or behaviorist learning to construct new knowledge.



7. New Technology-based Models for Postsecondary Learning: Conceptual
Frameworks and Research Agendas
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Advances in technology and in knowledge about expertise, learning, and
assessment have the potential to reshape the many forms of education and training
past matriculation from high school. In the next decade, higher education, military and
workplace training, and professional development must all transform to exploit the
opportunities of a new era, leveraging emerging technology-based models that
can make learning more efficient and possibly improve student support, all at lower cost
for a broader range of learners. This workshop developed a framework for
understanding this sea change and sketched steps towards a research agenda for
realizing its benefits while avoiding pitfalls.



8. Towards a New End: New Pedagogies for Deep Learning
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Using technology more effectively is essential to each of these processes. In
much of the language and thinking on technology in education, there has been a quest
for a holy grail that would transform education through technology. By now, it is clear
that no holy grail exists; rather, technologies used to enable and accelerate specific
processes can dramatically improve learning, but its impact depends on how it is used.
As a recent report articulated, The context in which digital technology is deployed
needs to change if we are going to drive better educational outcomes. Technology is
quickly becoming ubiquitous in learning environments from personal devices to the
education cloud to digital learning resources. This project focuses on the pedagogical
innovations that will allow technology to achieve its potential to impact learning.

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9. Fundamentals of Blended Learning
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This is a fully online, self-paced module comprising of three chapters:
1. What is blended learning?
The objectives of this chapter are to:
define blended learning in a UWS context
examine reasons for blending
illustrate different kinds of blends
2. Options for blended learning
The objectives of this chapter are to:
examine various digital tools that can be incorporated into learning and teaching to
support blended learning
investigate learning and teaching strategies as options for blended learning
analyze key components of the flipped classroom
3. Designing your unit for blended learning
The objectives of this chapter are to:
appraise the features of well-designed blended learning activities in comparison to
face-to-face
classroom activities
design and develop a unit with a focus on blended learning

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10. Blended LearningCurrent Use, Challenges and Best Practices
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As part of this research we surveyed a wide range of companies, asking a
structured set of questions to build up a picture of how they use blended learning and
the trends they are seeing, as well as to gather examples of best practice and learning.
Over 100 organizations replied, from relatively small organizations to those with more
than 50,000 employees. Irrespective of the size of the company, the majority (51%) of
our respondents operate internationally or globally.
Our research appears to show that L&D people have accepted that the learning
landscape needs to encompass a wide range of learning methods, and are having
varying degrees of success in using blended learning to its full potential. The survey
identified five key conclusions

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11. Blended learning implementation guide
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Implementation of Blended Learning is about bringing to life fundamental shifts in
teaching and learning. The goal is to personalize learning using modern technology and
expand learning opportunities in the context of the Common Core and other emerging
standards and technology requirements.
Blended Learning has arrived in K-12 education. Over the past few years,
technology has grown to influence nearly every aspect of the US education system. By
the end of the decade, most US schools will fully incorporate instructional technology
into their structures and schedules. They will use predominately digital instructional
materials. The learning day and year will be extended. Learning will be more
personalized, and the reach of effective teachers will be expanded.

2020



12. BYOD Planning and Implementation Framework
(BYOD)
Developing a successful BYOD program requires extensive planning, communication,
and ongoing evaluation. The following is a framework that has been developed and
implemented, with proven success. The implementation plan used the following nine
step program framework:
Step 1: Engage the Community
Step 2: Develop a Team
Step 3: Develop the Physical Infrastructure
Step 4: Develop the Software Infrastructure
Step 5: Develop a Portal
Step 6: Develop an Acceptable Use Policy
Step 7: Build a Curriculum
Step 8: Consider Devices
Step 9: Provide Ongoing Professional Development
BYOD


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13. Flipping Courses: Transitioning From Traditional Courses to a BlendedLearning
Approach
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The Flipped Course: A blendedlearning approach is used to integrate technology into
the overall course design and delivery to flip the course. Traditional inclass
lecture material is delivered out of the classroom through the use of online technology,
while the traditional homework is done in class with even greater potential for student
learning through the use of Active Learning/Experiential Learning activities using a
group/team approach. Technology can also be used in the classroom and assessment
can be done both online and in class.
Benefits of Flipping Courses Include:
Improved student learning (Active Learning & assignments not as dependent on
instructors availability)
Reduced costs (Less time lecturing and grading; design course once and repeat)
Ability to reach more students (increase capacity)
Students have more flexibility in using their time

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14. University Campus: A Microcosm of the Future
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This presentation discuss the trends of education technology in the near future:
The abundance of resources and relationships made easily accessible via the Internet
is challenging our roles as educators in sense-making, coaching, and credentialing.
People expect to be able to work, learn, and study whenever and wherever they want
to.
The technologies we use are increasingly cloud-based, and IT supports are
decentralized.
The work of students is increasingly seen as collaborative resulting in more
collaboration between departments
A microcosm of the future
Students aggressive early adopters of cloud based solutions, mobile technology and
all things new
Administrative Staff more predictable demand, reliable secure access and nimble
support for radical changes in business requirements
Faculty independent, entrepreneurial with unique requirements and a focus on
research, teaching and service









15. Welcome to the Connected Age: Top-Ten IT Issues, 2013
(2013)
This paper discusses in detail the top-ten IT Issues of 2013:

1. Leveraging the wireless and device explosion on campus
2. Improving student outcomes through an approach that leverages technology
3. Developing an institution-wide cloud strategy to help the institution select the
right sourcing and solution strategies
4. Developing a staffing and organizational model to accommodate the changing
IT environment and facilitate openness and agility
5. Facilitating a better understanding of information security and finding
appropriate balance between infrastructure openness and security
6. Funding information technology strategically
7. Determining the role of online learning and developing a sustainable strategy
for that role
8. Supporting the trends toward IT consumerization and bring-your-own device
9. Transforming the institutions business with information technology
10. Using analytics to support critical institutional outcomes

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1. Smarter Learning: An Intelligent Cloud Model in American Higher Education
()
2. Transforming American Education--Learning Powered by Technology
(--)
3. Shaping the Higher Education Cloud
()
4. A Top Panel Discussion on Education in the Cloud
()
5. Cloud and Mobile ComputingA Higher Education Perspective
()

6. Instructional Design in Education: New Model
()

7. New Technology-based Models for Postsecondary Learning: Conceptual
Frameworks and Research Agendas
()

8. Towards a New End: New Pedagogies for Deep Learning
()
9. Blended Learning Today
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10. Fundamentals of Blended Learning
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11. Blended LearningCurrent Use, Challenges and Best Practices
()

12. Blended learning implementation guide
()

13. BYOD Planning and Implementation Framework
(BYOD)

14. Flipping Courses: Transitioning From Traditional Courses to a Blended
LearningApproach()

15. University Campus: A Microcosm of the Future
()

16. Welcome to the Connected Age: Top-Ten IT Issues, 2013
(2013)

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