Make a melee touch attack. HIT: SHAKEN RAISE: FATIGUED (Effect reduced by one level for each success/raise on a VIGOR test.)
Hunting/Sporting stores may carry; Bow (As per Bow) Compound/Sporting Bow (As per English Longbow) Crossbow (As per Crossbow) Crossbow Pistol (RANGE: 4/8/16 DAMAGE: 2d4 RoF:1 WEIGHT: 1 AP 1, 1 action to reload) Hunting Slingshot (As per Sling) .22 Rifle (As per Spencer Carbine with only 2d6 DAMAGE) Single and Double barrelled shot-guns. Teflon Arrows/Bolts (As book) Hunting Arrowa/Bolts (As book; Mankillers) Red dot sight. (+1 to hit, short range only) Telescopic sight. (As book) Bipod. (As book) Silencer. (Awareness to notice sound of shot, raise to detect rough location) Ammunition.
Diving stores may carry; Spear gun/Harpoon gun (RANGE: 3/6/12 DAMAGE: 2d6 RoF:1 WEIGHT: 1 1 action to reload) Shark suit (As per chainmail)
POLICE may carry; H&K MP5 Glock AS PER BOOK Baton/Truncheon Pepper Spray
ARMY may carry; L115A3 Sniper Rifle (As per M1) SA80 Assault Rifle (As per M-16) GPMG (As per M60) .50 Browning ( As book ) Grenades Grenade launchers Bayonets Browning HP (As per Glock, 13 rounds)
Preppers Long Term Survival Guide 2023: The Ultimate Prepper's Handbook for Off Grid Living for 5 Years. Ultimate Survival Tips, Off the Grid Survival Book