Area design on one or more RPG, FPS, or action title Worked on a shipped title through production cycle In-depth knowledge of game development production Extremely creative Acute attention to detail Love of digital RPG/Action games Works well in teams Excellent written and verbal communication Works under deadline well
Job Description: Content creation Design 2D Flowchart Layouts Knowledge of pacing, balancing, scripting encounters, and creature placement Area Construction experience in Unreal, G.E.C.K., or other 3D level editor Design quests, NPCs, and items Maintain game design documentation Communicate requirements to other departments Portfolio clearly lists what aspects where designed