Professional Documents
Culture Documents
Basic Skills
Ready or Athletic Position is important to anticipate serve receive and
Feet should be shoulder width apart, with a staggered stance, knees bent, back straight, head up and arms out.
Setting or Volley usually the 2nd contact that a team makes with the ball and the goal is to put
the ball in the air so it can be driven by an attack into the opponents court.
Move to where the ball is going and get into the ready position. Always face the direction of your target and square shoulders to where you want to volley the ball Hands should be up near the forehead with the fingers firm and spread wide in the shape of the ball.
Watch the ball through the window formed by your thumbs and index fingers. Contact should occur on the fingertips (not the palms) just in front of the forehead. Extend the arms, wrists and legs upwards upon contact. Follow through with the palms facing up towards the ceiling.
Move to where the ball is going and get into the ready position. Extend your arms out and keep them together to make a straight, flat surface to bump the ball. Contact the ball between the wrists and the elbows on the inside of the forearms. Arms should be straight and act as one on contact. Extend the legs and shrug the shoulders as you contact the ball. Direct the ball with your body position and the angle of your arms. DO NOT SWING YOUR ARMS VERY MUCH!!
Underhand Serving
Step forward onto the foot opposite from the hitting hand. Keep your eyes on the ball at all times. Contact the ball with the open hand on the palm or the heel of the hand (never with a fist) as the arm comes through with a straight arm swing. Contact with the ball must occur below the waist level. Follow through with your hitting hand in the direction you are aiming the ball.
Overhand Serving
Step your weight forward onto the foot opposite from the hitting hand. Hold the ball in your non-dominant hand and toss it approximately 1 m, directly in front of your dominant shoulder Arm action: The dominant hand back draws back as you toss (Robin Hood), dominant elbow comes around, contact with an open hand and with a fully-extended arm.
Spike is a forceful attack hit from above the top of the net.
Use a 3-step approach to jump (left-right-left for righties/ right-left-right for lefties). Arm action: Both arms swing back (wicked witch), both arms swing up (superman), dominant hand back (Robin hood), dominant elbow comes around, snap the wrist (throwing star). Contact the ball with an open hand, dominant arm fully extended, then snap the wrist. Drive the ball across the net and down into the opponent's court.
Blocking - is a defensive play where a front row player stops a spike or tip
Face the net, an arms reach away. As the opposition hits the ball, the blocker jumps, bringing both hands up from shoulders height and across the net. As the ball contacts the hands, shrug shoulders to block the ball back down into opponent's court.
Tip a light placement attack Use a 3-step approach to jump (left-right-left for righties/ right-left-right for lefties).
Arm action: Both arms swing back (wicked witch), both arms swing up (superman), dominant hand back (Robin hood), dominant elbow comes around, push the ball over net, with the fingers brought together, like a pedestal (flower).
Rules
Matches are the best 3 out of 5 sets. Sets 1-4 are to 25 points must win by 2 (no caps), the 5th set is to 15 points win by 2. There is a maximum of 3 hits per side, in addition to the block. A person contacting the ball twice in a row shall be called for a double hit, not including the block. On the first contact, the ball may touch various parts of the body consecutively, provided the contacts occur during one action.
The ball may touch any part of the body. Blocking can be done only by the front row players. If prolonged contact with the ball occurs, a held ball will be called. Spiking and tipping can be done only by the front row players (unless the back row person takes off behind the attack line). A ball hitting the net is still playable. It is a fault if the ball touches the roof, walls, the poles or any apparatus in the gym. It is a fault if a player touches the top of the net. If a ball lands on a boundary line, it is in bounds Players must rotate clockwise before serving. rotation on the serve. It is a fault if a player is out of
TERMS
Blocking - a defensive play; the action of stopping or slowing the returning spiked ball with hands above and near the net Bump/forearm pass - usually the first play by a team; used to get the ball to the setter; performed with the forearms Dead Ball a ball that is out of play Double hit - the ball touching a person twice before being played by another Fault - any infraction of the rules resulting in a point being awarded to the other team Game Point the last point in the game Held ball - allowing the hands to remain in contact with the ball Kill - Any play in which the ball is hit so sharply or so accurately that the defensive players are not able to return it. Line ball - During play, if a ball strikes any part of the outside court boundary lines it is recognized as being in bounds. Service putting the ball into play Set - A set shall end when either team has scored 25 points with a margin of at least 2 points. "W" formation service reception - This is a five man service reception formation in which the defending players align themselves in a formation that resembles a W when looked upon from their back line. Side-out - loss of serve