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GfxDevice: creating device client; threaded=1 Direct3D: Version: Direct3D 9.0c [igdumdx32.dll 8.14.10.

2230] Renderer: Intel(R) Graphics Media Accelerator 3150 Vendor: Intel VRAM: 64 MB (via DXGI) Caps: Shader=20 DepthRT=0 NativeDepth=0 NativeShadow=0 DF16=0 DF24=0 INT Z=0 RAWZ=0 NULL=0 RESZ=0 SlowINTZ=0 <RI> Initializing input. <RI> Input initialized. desktop: 1024x600 60Hz; virtual: 1024x600 at 0,0 Initialize engine version: 3.5.6f4 Begin MonoManager ReloadAssembly Platform assembly: C:\Users\Gunahseelan Mohan\Desktop\CriticalStrike_Data\Manage d\UnityEngine.dll (this message is harmless) Loading C:\Users\Gunahseelan Mohan\Desktop\CriticalStrike_Data\Managed\UnityEngi ne.dll into Unity Child Domain Platform assembly: C:\Users\Gunahseelan Mohan\Desktop\CriticalStrike_Data\Manage d\Assembly-CSharp-firstpass.dll (this message is harmless) Loading C:\Users\Gunahseelan Mohan\Desktop\CriticalStrike_Data\Managed\AssemblyCSharp-firstpass.dll into Unity Child Domain Platform assembly: C:\Users\Gunahseelan Mohan\Desktop\CriticalStrike_Data\Manage d\Assembly-CSharp.dll (this message is harmless) Loading C:\Users\Gunahseelan Mohan\Desktop\CriticalStrike_Data\Managed\AssemblyCSharp.dll into Unity Child Domain Platform assembly: C:\Users\Gunahseelan Mohan\Desktop\CriticalStrike_Data\Manage d\Assembly-UnityScript-firstpass.dll (this message is harmless) Loading C:\Users\Gunahseelan Mohan\Desktop\CriticalStrike_Data\Managed\AssemblyUnityScript-firstpass.dll into Unity Child Domain Platform assembly: C:\Users\Gunahseelan Mohan\Desktop\CriticalStrike_Data\Manage d\Assembly-UnityScript.dll (this message is harmless) Loading C:\Users\Gunahseelan Mohan\Desktop\CriticalStrike_Data\Managed\AssemblyUnityScript.dll into Unity Child Domain Platform assembly: C:\Users\Gunahseelan Mohan\Desktop\CriticalStrike_Data\Manage d\Ionic.Zlib.CF.dll (this message is harmless) Loading C:\Users\Gunahseelan Mohan\Desktop\CriticalStrike_Data\Managed\Ionic.Zli b.CF.dll into Unity Child Domain Platform assembly: C:\Users\Gunahseelan Mohan\Desktop\CriticalStrike_Data\Manage d\Photon3Unity3D.dll (this message is harmless) Loading C:\Users\Gunahseelan Mohan\Desktop\CriticalStrike_Data\Managed\Photon3Un ity3D.dll into Unity Child Domain Platform assembly: C:\Users\Gunahseelan Mohan\Desktop\CriticalStrike_Data\Manage d\P31RestKit.dll (this message is harmless) Loading C:\Users\Gunahseelan Mohan\Desktop\CriticalStrike_Data\Managed\P31RestKi t.dll into Unity Child Domain Platform assembly: C:\Users\Gunahseelan Mohan\Desktop\CriticalStrike_Data\Manage d\protobuf-net.dll (this message is harmless) Loading C:\Users\Gunahseelan Mohan\Desktop\CriticalStrike_Data\Managed\protobufnet.dll into Unity Child Domain - Completed reload, in 3.352 seconds Platform assembly: C:\Users\Gunahseelan Mohan\Desktop\CriticalStrike_Data\Manage d\System.Core.dll (this message is harmless) Platform assembly: C:\Users\Gunahseelan Mohan\Desktop\CriticalStrike_Data\Manage d\System.dll (this message is harmless) Platform assembly: C:\Users\Gunahseelan Mohan\Desktop\CriticalStrike_Data\Manage d\System.Xml.dll (this message is harmless) Unsupported: Hidden/DLAA Unsupported: Hidden/SSAO Unsupported: Hidden/FXAA II Unsupported: Hidden/Dof/DepthOfFieldHdr

Unsupported: Hidden/FXAA III (Console) External Call: if(typeof(kongregateUnitySupport) != 'undefined'){ kongregateUnit ySupport.initAPI('Loader', 'OnKongregateAPILoaded');}; (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/Standalon ePlayer/UnityEngineApplication.cpp Line: 318) Loading Dict 104237 (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/Standalon ePlayer/UnityEngineDebug.cpp Line: 43) Load Maps:301 (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/Standalon ePlayer/UnityEngineDebug.cpp Line: 43) OnMainSiteLoaded http://66.225.253.200/server/ (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/Standalon ePlayer/UnityEngineDebug.cpp Line: 43) Unloading 2 Unused Serialized files (Serialized files now loaded: 0 / Dirty seri alized files: 0) Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 5393. Oper ation took 276.263356 ms. couldn't connect to hosthttp://66.225.253.200/server/txt/bans.txt (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/Standalon ePlayer/UnityEngineDebug.cpp Line: 43) couldn't connect to hosthttp://66.225.253.200/server/txt/values2.txt (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/Standalon ePlayer/UnityEngineDebug.cpp Line: 43) couldn't connect to hosthttp://66.225.253.200/server/txt/featured.txt (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/Standalon ePlayer/UnityEngineDebug.cpp Line: 43) couldn't connect to hosthttp://66.225.253.200/server/txt/versions.txt (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/Standalon ePlayer/UnityEngineDebug.cpp Line: 43) couldn't connect to hosthttp://66.225.253.200/server/txt/about.txt (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/Standalon ePlayer/UnityEngineDebug.cpp Line: 43) couldn't connect to hosthttp://66.225.253.200/server/txt/backup.txt (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/Standalon ePlayer/UnityEngineDebug.cpp Line: 43) couldn't connect to hosthttp://66.225.253.200/server/txt/cspserverlist.txt (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/Standalon

ePlayer/UnityEngineDebug.cpp Line: 43) couldn't connect to hosthttp://66.225.253.200/server/txt/ignore.txt (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/Standalon ePlayer/UnityEngineDebug.cpp Line: 43) couldn't connect to hosthttp://66.225.253.200/server/txt/filterErrors.txt (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/Standalon ePlayer/UnityEngineDebug.cpp Line: 43) couldn't connect to hosthttp://66.225.253.200/server/txt/cheatMaps.txt (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/Standalon ePlayer/UnityEngineDebug.cpp Line: 43) couldn't connect to hosthttp://66.225.253.200/server/mycountry.php (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/Standalon ePlayer/UnityEngineDebug.cpp Line: 43) couldn't connect to hosthttp://66.225.253.200/server/mapList2.php (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/Standalon ePlayer/UnityEngineDebug.cpp Line: 43) couldn't connect to hosthttp://66.225.253.200/server/myip.php (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/Standalon ePlayer/UnityEngineDebug.cpp Line: 43) couldn't connect to hosthttp://66.225.253.200/server/serverList.php (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/Standalon ePlayer/UnityEngineDebug.cpp Line: 43) Select SinglePlay (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/Standalon ePlayer/UnityEngineDebug.cpp Line: 43) COnnected To Photon (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/Standalon ePlayer/UnityEngineDebug.cpp Line: 43) couldn't connect to hosthttp://66.225.253.200/server/count.php?device=WindowsPla yer&ip=d197a7bc096ebba3d70169afbaa031174e99c032&referer= (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/Standalon ePlayer/UnityEngineDebug.cpp Line: 43) couldn't connect to hosthttp://66.225.253.200/server/getScoreBoard.php (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/Standalon ePlayer/UnityEngineDebug.cpp Line: 43) Select SinglePlay

(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/Standalon ePlayer/UnityEngineDebug.cpp Line: 43) Select SinglePlay (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/Standalon ePlayer/UnityEngineDebug.cpp Line: 43) Unloading 6 Unused Serialized files (Serialized files now loaded: 0 / Dirty seri alized files: 0) Unloading 159 unused Assets to reduce memory usage. Loaded Objects now: 4030. Op eration took 153.907701 ms. Unloading 2 Unused Serialized files (Serialized files now loaded: 0 / Dirty seri alized files: 0) Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 3719. Oper ation took 126.243293 ms. OnLeftRoom (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/Standalon ePlayer/UnityEngineDebug.cpp Line: 43) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at RadarPoint.OnDisable () [0x00000] in <filename unknown>:0 at PlayerView.OnDisable () [0x00000] in <filename unknown>:0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at RadarPoint.OnDisable () [0x00000] in <filename unknown>:0 at PlayerView.OnDisable () [0x00000] in <filename unknown>:0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at RadarPoint.OnDisable () [0x00000] in <filename unknown>:0 at PlayerView.OnDisable () [0x00000] in <filename unknown>:0 (Filename: Line: -1) Resettings Settings (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/Standalon ePlayer/UnityEngineDebug.cpp Line: 43) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at RadarPoint.OnDisable () [0x00000] in <filename unknown>:0 at PlayerView.OnDisable () [0x00000] in <filename unknown>:0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at RadarPoint.OnDisable () [0x00000] in <filename unknown>:0 at PlayerView.OnDisable () [0x00000] in <filename unknown>:0

(Filename: Line: -1) Unloading 2 Unused Serialized files (Serialized files now loaded: 0 / Dirty seri alized files: 0) Unloading 1844 unused Assets to reduce memory usage. Loaded Objects now: 5445. O peration took 180.725828 ms. Unloading 1 Unused Serialized files (Serialized files now loaded: 0 / Dirty seri alized files: 0) Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 5412. Oper ation took 144.912273 ms. Unloading 0 Unused Serialized files (Serialized files now loaded: 0 / Dirty seri alized files: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 5388. Oper ation took 147.296473 ms.

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